@cybermp/client-types 2.0.3 → 2.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out/game.d.ts +11566 -158
- package/out/precomputed/events.d.ts +27 -42
- package/out/precomputed/game.d.ts +2 -1
- package/out/precomputed/mp.d.ts +4 -4
- package/package.json +1 -1
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@@ -1,53 +1,38 @@
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interface MpEventsMap {
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anyResourceStart(resourceName: string): void;
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anyResourceStop(resourceName: string): void;
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anyServerResourceStart(resourceName: string): void;
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anyServerResourceStop(resourceName: string): void;
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resourceStart(): void;
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resourceStop(): void;
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resourcesRefresh(): void;
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objectStreamOut(netID: number, gameID: number): void;
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objectStreamIn(netID: number, gameID: number): void;
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pedStreamOut(netID: number, gameID: number): void;
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pedStreamIn(netID: number, gameID: number): void;
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remotePlayerStreamOut(netID: number, gameID: number): void;
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remotePlayerStreamIn(netID: number, gameID: number): void;
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vehicleStreamOut(netID: number, gameID: number): void;
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vehicleStreamIn(netID: number, gameID: number): void;
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}
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* Emit a previously registered custom event.
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*
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* @param eventName Name of the event.
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* @param args Arguments to pass.
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*/
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export interface MpEvents {
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emit(eventName: string, ...args: any[]): void;
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/**
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* Register a listener for server event on client.
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*/
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onServer(eventName: string, callback: (...args: any[]) => void): void;
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/**
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* Emit an event to the server.
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*/
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emitServer(eventName: string, ...args: any[]): void;
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/**
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* Emit an event to the cef.
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*/
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emitCef(eventName: string, ...args: any[]): void;
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* Register a custom cef event listener.
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* @param eventName Name of the event.
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* @param callback Callback function.
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*/
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onServer(eventName: string, callback: (...args: any[]) => void): void;
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onCef(eventName: string, callback: (...args: any[]) => void): void;
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on<E extends keyof MpEventsMap>(eventName: E, callback: MpEventsMap[E]): void;
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on(eventName: string, callback: (...args: any[]) => void): void;
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off<E extends keyof MpEventsMap>(
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eventName: E,
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callback: MpEventsMap[E],
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): void;
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off(eventName: string, callback: (...args: any[]) => void): void;
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/**
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* Register a command in the client scope.
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* @param commandName Command name without "/".
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* @param callback Callback with id and args.
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*/
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addCommand(
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commandName: string,
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callback: (id: number, args: string[]) => void,
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@@ -38,7 +38,7 @@ interface TweakDB {
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createRecord(key: string, value: string): boolean;
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}
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interface
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interface MultiplayerSystem {
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/**
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* Removes game object classes (e.g., T extends gameObject, playerPuppet, NpcPuppet) from the map.
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* @param objectClassMap Array of class names to delete.
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@@ -109,6 +109,7 @@ declare module '../game.d.ts' {
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export namespace ScriptGameInstance {
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export function GetLoadingScreenSystem(): LoadingScreenSystem;
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export function GetMultiplayerSystem(): MultiplayerSystem;
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}
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export class LoadingScreenSystem {
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package/out/precomputed/mp.d.ts
CHANGED
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@@ -54,8 +54,8 @@ declare module '../mp.d.ts' {
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* Spawn local-only entities (not synced).
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*/
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spawnLocalPed(
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skinHash: number,
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appHash: number,
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skinHash: number | bigint,
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appHash: number | bigint,
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x: number,
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y: number,
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z: number,
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@@ -64,8 +64,8 @@ declare module '../mp.d.ts' {
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): number;
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spawnLocalVehicle(
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skinHash: number,
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appHash: number,
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skinHash: number | bigint,
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appHash: number | bigint,
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x: number,
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y: number,
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z: number,
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