@cybermp/client-types 1.8.1 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out/enums.d.ts +1 -1
- package/out/game.d.ts +158306 -0
- package/out/mp.d.ts +8 -0
- package/out/precomputed/cef.d.ts +5 -5
- package/out/precomputed/discord.d.ts +3 -3
- package/out/precomputed/enums.d.ts +2 -2
- package/out/precomputed/events.d.ts +1 -11
- package/out/precomputed/game.d.ts +200 -115
- package/out/precomputed/index.d.ts +11 -7
- package/out/precomputed/local-storage.d.ts +3 -1
- package/out/precomputed/meta.d.ts +18 -15
- package/out/precomputed/mp.d.ts +138 -0
- package/out/precomputed/voice-chat.d.ts +21 -17
- package/package.json +7 -3
- package/out/classes.d.ts +0 -142173
- package/out/index.d.ts +0 -16145
- package/out/precomputed/classes.d.ts +0 -95
- package/out/precomputed/global.d.ts +0 -135
- package/out/precomputed/primitives.d.ts +0 -25
package/out/mp.d.ts
ADDED
package/out/precomputed/cef.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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interface MpCef {
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setFocus(focus: boolean, cursor?: boolean): void;
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isInFocus(): boolean;
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setUrl(url: string): void;
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}
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export interface MpCef {
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setFocus(focus: boolean, cursor?: boolean): void;
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isInFocus(): boolean;
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setUrl(url: string): void;
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}
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@@ -1,3 +1,3 @@
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interface MpDiscord {
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updateRichPresence(state?: string, details?: string): void;
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}
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export interface MpDiscord {
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updateRichPresence(state?: string, details?: string): void;
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}
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@@ -1,7 +1,7 @@
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/**
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* See {@link worldWeatherState#name}
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*/
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export enum
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export enum EWeatherState {
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SUNNY = '24h_weather_sunny',
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LIGHT_CLOUDS = '24h_weather_light_clouds',
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CLOUDY = '24h_weather_cloudy',
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@@ -19,7 +19,7 @@ export enum WeatherState {
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COURIER_CLOUDS = 'sa_courier_clouds',
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}
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export enum
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export enum EVoiceActivationType {
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UNDEFINED = 0,
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VOICE = 1,
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PUSH_TO_TALK = 2,
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@@ -1,14 +1,4 @@
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interface MpEvents {
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on(
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eventName: 'onResourceStarted',
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callback: (resourceName: string) => void,
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): void;
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on(
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eventName: 'onResourceStopped',
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callback: (resourceName: string) => void,
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): void;
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-
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export interface MpEvents {
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/**
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* Register a custom event listener.
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* @param eventName Name of the event.
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/// <reference path="../classes.d.ts" />
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import type * as CyberEnums from '../enums';
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import type { MpClasses, Vector3 } from '../game';
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type UnwrapClass<T> = T extends { new (): infer U } ? U : T;
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type OverrideFunction = <
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C extends keyof MpClasses,
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I extends
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I extends UnwrapClass<MpClasses[C]>,
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M extends keyof I extends never ? string : keyof I,
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>(
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className: C,
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@@ -19,7 +18,7 @@ type OverrideFunction = <
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type ObserveFunction = <
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C extends keyof MpClasses,
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I extends
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I extends UnwrapClass<MpClasses[C]>,
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M extends keyof I extends never ? string : keyof I,
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>(
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className: C,
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@@ -39,122 +38,208 @@ interface TweakDB {
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createRecord(key: string, value: string): boolean;
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}
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interface
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CyberMP: CyberMP;
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TweakDB: TweakDB;
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/**
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* Method to retrieve input events.
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*/
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onInputKeyEvent(
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callback: (
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action: CyberEnums.EInputAction,
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key: CyberEnums.EInputKey,
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) => void,
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): void;
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getDisplayResolution(): [number, number];
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/**
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* Event when the game is started.
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*/
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onGameLoaded(callback: () => void): void;
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/**
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* Event when tweaks is loaded.
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*/
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onTweak(callback: () => void): void;
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/**
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* Event when tweaks is loaded.
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*/
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onInit(callback: () => void): void;
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/**
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* Event when local player has been spawned.
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*/
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onLocalPlayerSpawned(callback: () => void): void;
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/**
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* Get singleton.
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*/
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getSingleton<T extends keyof MpClasses>(name: T): UnwrapMpClass<MpClasses[T]>;
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interface CyberMP {
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/**
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*
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* Removes game object classes (e.g., T extends gameObject, playerPuppet, NpcPuppet) from the map.
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* @param objectClassMap Array of class names to delete.
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*/
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DeclareDeletedObjects(objectClassMap: Array<keyof MpClasses>): void;
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/**
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*
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* @param
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* @param type Model name type
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* @returns Model hash
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* Removes game objects by their unique hashes from the map.
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* @param objectHashMap Array of unique game object hashes to delete.
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*/
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DeletedObjectsByUniqueHash(objectHashMap: string[]): void;
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/**
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*
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* @param
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* @param methodName Method name inside of class
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* @param {selfFunction} func Function to override instead
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* Enables or disables synchronization of default effects, as defined by the CyberMP platform.
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* @param value Whether to use the default effects.
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*/
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UseDefaultEffectsByPlatform(value: boolean): void;
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
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*/
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observeAfter: ObserveFunction;
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/**
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* Observes method inside selected class.
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
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*/
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observeBefore: ObserveFunction;
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/**
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* Alias for {@link observeBefore}.
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
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*/
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observe: ObserveFunction;
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/**
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* Observes method inside selected class. Can only call methods from {@link MpGame}.
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* Should be used when it's important for the function to execute quickly (as fast as V8 allows).
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
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*/
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observeAfterRaw: ObserveFunction;
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/**
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* Observes method inside selected class. Can only call methods from {@link MpGame}.
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* Should be used when it's important for the function to execute quickly (as fast as V8 allows).
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
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*/
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observeBeforeRaw: ObserveFunction;
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/**
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* Alias for {@link observeBeforeRaw}.
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
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*/
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observeRaw: ObserveFunction;
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toVariant<R = {}>(obj: any, str: string): R;
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fromVariant<R = any>(obj: any): R;
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isBlackScreenStarted(): boolean;
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SetDefaultSpawnPosition(position: Vector3, yaw: number): void;
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}
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import '../game.d.ts';
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declare module '../game.d.ts' {
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export interface worldWeatherScriptInterface extends IScriptable {
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SetWeather(
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weather: CyberEnums.EWeatherState,
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blendTime?: number,
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priority?: number,
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): void;
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ResetWeather(forceRestore?: boolean, blendTime?: number): void;
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GetWeatherState(): worldWeatherState;
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GetEnvironmentDefinition(): worldEnvironmentDefinition;
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}
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export interface vehicleBaseObject extends gameObject {
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HasGravity(): boolean;
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EnableGravity(enable: boolean): boolean;
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AddLinelyVelocity(velocity: Vector3, angularVelocity: Vector3): boolean;
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ChangeLinelyVelocity(
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velocity: Vector3,
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angularVelocity: Vector3,
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switchIndex: number,
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): boolean;
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GetVelocity(): Vector3;
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GetAngularVelocity(): Vector3;
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GetPhysicsState(): number;
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IsOnGround(): boolean;
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GetBoundaryBox(): Box;
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VehicleOwnerWasChanged(): void;
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}
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export interface gameMappinSystem extends gamemappinsIMappinSystem {
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TrackMappin(id: gameNewMappinID): void;
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}
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type OnlyExtendingScriptableSystem<T> = {
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[K in keyof T as T[K] extends typeof gameScriptableSystem
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? K
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: never]: T[K];
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};
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export interface gameScriptableSystemsContainer<
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Map = OnlyExtendingScriptableSystem<MpClasses>,
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> {
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Get<N extends keyof Map>(systemName: N): UnwrapClass<Map[N]>;
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}
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export namespace ScriptGameInstance {
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export function GetLoadingScreenSystem(): LoadingScreenSystem;
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}
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export class LoadingScreenSystem {
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GetLoadingScreenState(): CyberEnums.ELoadingScreenState;
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GetLoadingScreenProgress(): number;
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OnLoadingScreenStateChange(newState: CyberEnums.ELoadingScreenState): void;
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}
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export interface inkISystemRequestsHandler {
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StartMainMenu(): void;
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}
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export interface gameuiICharacterCustomizationSystem {
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SetPlayerGender(gender: CyberEnums.EPlayerGender, savedPos?: boolean): void;
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OnPlayerGenderChanged(gender: CyberEnums.EPlayerGender): void;
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}
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export interface MpClasses {
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LoadingScreenSystem: typeof LoadingScreenSystem;
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}
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export interface MpGame {
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CyberMP: CyberMP;
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TweakDB: TweakDB;
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onInputKeyEvent(
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callback: (
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action: CyberEnums.EInputAction,
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key: CyberEnums.EInputKey,
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) => void,
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): void;
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getDisplayResolution(): [width: number, height: number];
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/**
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* Event when the game is started.
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*/
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onGameLoaded(callback: () => void): void;
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/**
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* Event when tweaks is loaded.
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*/
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onTweak(callback: () => void): void;
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/**
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* Event when tweaks is loaded.
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*/
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onInit(callback: () => void): void;
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/**
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* Event when local player has been spawned.
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*/
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onLocalPlayerSpawned(callback: () => void): void;
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/**
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* Get singleton.
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*/
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getSingleton<T extends keyof MpClasses>(name: T): UnwrapClass<MpClasses[T]>;
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/**
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* Add something to inventory.
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*/
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AddToInventory(itemName: string, count: number): void;
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/**
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* Returns model hash convertable to number.
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* @param name Model name
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* @param type Model name type
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* @returns Model hash
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*/
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getHashFromName(name: string, type: 'tweakdbid' | 'cname'): string;
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/**
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* Overrides method function inside selected class.
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* @param className Class name
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observe: ObserveFunction;
|
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/**
|
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* Observes method inside selected class. Can only call methods from {@link MpGame}.
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* Should be used when it's important for the function to execute quickly (as fast as V8 allows).
|
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observeAfterRaw: ObserveFunction;
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/**
|
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* Observes method inside selected class. Can only call methods from {@link MpGame}.
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* Should be used when it's important for the function to execute quickly (as fast as V8 allows).
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* @param className Class name
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* @param methodName Method name inside of class
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* @param {selfFunction} callback Callback of method function.
|
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+
*/
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|
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observeBeforeRaw: ObserveFunction;
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|
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|
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|
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/**
|
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* Alias for {@link observeBeforeRaw}.
|
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* @param className Class name
|
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* @param methodName Method name inside of class
|
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* @param {selfFunction} callback Callback of method function.
|
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+
*/
|
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|
+
observeRaw: ObserveFunction;
|
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|
+
toVariant<R = Record<string, unknown>>(obj: any, str: string): R;
|
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|
+
fromVariant<R = any>(obj: any): R;
|
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}
|
|
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|
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|
@@ -1,7 +1,11 @@
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-
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7
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|
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+
export * from './cef';
|
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|
+
export * from './classes';
|
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|
+
export * from './discord';
|
|
4
|
+
export * from './enums';
|
|
5
|
+
export * from './events';
|
|
6
|
+
export * from './game';
|
|
7
|
+
export * from './local-storage';
|
|
8
|
+
export * from './meta';
|
|
9
|
+
export * from './mp';
|
|
10
|
+
export * from './primitives';
|
|
11
|
+
export * from './voice-chat';
|
|
@@ -1,15 +1,18 @@
|
|
|
1
|
-
interface MpMeta {
|
|
2
|
-
setGlobalMeta(key: string, value: any, sync?: boolean): void;
|
|
3
|
-
getGlobalMeta<T = any>(key: string): T;
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
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|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
setLocalPlayerMeta(key: string, value: any): void;
|
|
14
|
-
getLocalPlayerMeta<T = any>(key: string): T;
|
|
15
|
-
|
|
1
|
+
export interface MpMeta {
|
|
2
|
+
setGlobalMeta(key: string, value: any, sync?: boolean): void;
|
|
3
|
+
getGlobalMeta<T = any>(key: string): T;
|
|
4
|
+
|
|
5
|
+
setPlayerMeta(
|
|
6
|
+
playerId: number,
|
|
7
|
+
key: string,
|
|
8
|
+
value: any,
|
|
9
|
+
sync?: boolean,
|
|
10
|
+
): void;
|
|
11
|
+
getPlayerMeta<T = any>(playerId: number, key: string): T;
|
|
12
|
+
|
|
13
|
+
setLocalPlayerMeta(key: string, value: any): void;
|
|
14
|
+
getLocalPlayerMeta<T = any>(key: string): T;
|
|
15
|
+
|
|
16
|
+
setEntityMeta(netId: number, key: string, value: any, sync?: boolean): void;
|
|
17
|
+
getEntityMeta<T = any>(netId: number, key: string): T;
|
|
18
|
+
}
|
|
@@ -0,0 +1,138 @@
|
|
|
1
|
+
import type { MpDiscord } from './discord';
|
|
2
|
+
import type { MpEvents } from './events';
|
|
3
|
+
import type { MpLocalStorage } from './local-storage';
|
|
4
|
+
import type { MpMeta } from './meta';
|
|
5
|
+
import type { MpVoiceChat } from './voice-chat';
|
|
6
|
+
|
|
7
|
+
type ServerVector3 = [number, number, number];
|
|
8
|
+
type ServerVector4 = [number, number, number, number];
|
|
9
|
+
|
|
10
|
+
import '../mp.d.ts';
|
|
11
|
+
|
|
12
|
+
declare module '../mp.d.ts' {
|
|
13
|
+
export interface MpClient {
|
|
14
|
+
events: MpEvents;
|
|
15
|
+
meta: MpMeta;
|
|
16
|
+
voiceChat: MpVoiceChat;
|
|
17
|
+
cef: MpCef;
|
|
18
|
+
discord: MpDiscord;
|
|
19
|
+
localStorage: MpLocalStorage;
|
|
20
|
+
|
|
21
|
+
getStreamedPool(
|
|
22
|
+
objName: 'CVehicle' | 'CPed' | 'CPickup' | 'CObject',
|
|
23
|
+
): number[];
|
|
24
|
+
getStreamedPlayers(): number[];
|
|
25
|
+
|
|
26
|
+
/**
|
|
27
|
+
* Mapping between network and game IDs.
|
|
28
|
+
*/
|
|
29
|
+
getVehicleGameIdByNetworkId(id: number): number;
|
|
30
|
+
|
|
31
|
+
getPlayerGameIdByNetworkId(id: number): number;
|
|
32
|
+
|
|
33
|
+
getObjectGameIdByNetworkId(id: number): number;
|
|
34
|
+
|
|
35
|
+
getVehicleNetworkIdByGameId(hash: number): number;
|
|
36
|
+
|
|
37
|
+
getPlayerNetworkIdByGameId(hash: number): number;
|
|
38
|
+
|
|
39
|
+
getObjectNetworkIdByGameId(hash: number): number;
|
|
40
|
+
|
|
41
|
+
getPedNetworkIdByGameId(hash: number): number;
|
|
42
|
+
|
|
43
|
+
getPedGameIdByNetworkId(hash: number): number;
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Local player spawning API.
|
|
47
|
+
*/
|
|
48
|
+
setSpawnDataLocalPlayer(x: number, y: number, z: number, yaw: number): void;
|
|
49
|
+
|
|
50
|
+
spawnLocalPlayer(): boolean;
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* Spawn local-only entities (not synced).
|
|
54
|
+
*/
|
|
55
|
+
spawnLocalPed(
|
|
56
|
+
skinHash: number,
|
|
57
|
+
appHash: number,
|
|
58
|
+
x: number,
|
|
59
|
+
y: number,
|
|
60
|
+
z: number,
|
|
61
|
+
yaw: number,
|
|
62
|
+
streaming: boolean,
|
|
63
|
+
): number;
|
|
64
|
+
|
|
65
|
+
spawnLocalVehicle(
|
|
66
|
+
skinHash: number,
|
|
67
|
+
appHash: number,
|
|
68
|
+
x: number,
|
|
69
|
+
y: number,
|
|
70
|
+
z: number,
|
|
71
|
+
roll: number,
|
|
72
|
+
pitch: number,
|
|
73
|
+
yaw: number,
|
|
74
|
+
streaming: boolean,
|
|
75
|
+
): number;
|
|
76
|
+
|
|
77
|
+
spawnLocalObject(
|
|
78
|
+
skinHash: bigint | number,
|
|
79
|
+
appHash: bigint | number,
|
|
80
|
+
x: number,
|
|
81
|
+
y: number,
|
|
82
|
+
z: number,
|
|
83
|
+
roll: number,
|
|
84
|
+
pitch: number,
|
|
85
|
+
yaw: number,
|
|
86
|
+
streaming: boolean,
|
|
87
|
+
): number;
|
|
88
|
+
|
|
89
|
+
despawnLocalPed(hash: number): void;
|
|
90
|
+
|
|
91
|
+
despawnLocalVehicle(hash: number): void;
|
|
92
|
+
|
|
93
|
+
despawnLocalObject(hash: number): void;
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* Get Discord token via game SDK (unstable).
|
|
97
|
+
*/
|
|
98
|
+
getDiscordOAuth2Token(discordAppId: string): string;
|
|
99
|
+
|
|
100
|
+
/**
|
|
101
|
+
* Get Discord auth code (preferred).
|
|
102
|
+
*/
|
|
103
|
+
getDiscordCodeAuthorization(discordAppId: string, scopes: string): string;
|
|
104
|
+
|
|
105
|
+
/**
|
|
106
|
+
* Returns current server IP:PORT string.
|
|
107
|
+
*/
|
|
108
|
+
getCurrentServerEndpoint(): string;
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* Get server ID from player hash.
|
|
112
|
+
*/
|
|
113
|
+
getPlayerServerId(playerHash: number): number;
|
|
114
|
+
|
|
115
|
+
/**
|
|
116
|
+
* Get src variable value as string.
|
|
117
|
+
*/
|
|
118
|
+
getVar(varName: string): string;
|
|
119
|
+
|
|
120
|
+
/**
|
|
121
|
+
* Get console variable value as integer.
|
|
122
|
+
*/
|
|
123
|
+
getVarInt(varName: string): number;
|
|
124
|
+
|
|
125
|
+
/**
|
|
126
|
+
* Returns time in ms since game start.
|
|
127
|
+
*/
|
|
128
|
+
getGameTimer(): number;
|
|
129
|
+
|
|
130
|
+
getLauncherSettingsJSON(): string;
|
|
131
|
+
|
|
132
|
+
getLauncherSettings(): any;
|
|
133
|
+
|
|
134
|
+
setTick(cb: () => any): number;
|
|
135
|
+
|
|
136
|
+
clearTick(tickId: number): void;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
@@ -1,19 +1,23 @@
|
|
|
1
|
-
import * as CyberEnums from '../enums';
|
|
1
|
+
import type * as CyberEnums from '../enums';
|
|
2
2
|
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
3
|
+
export interface MpVoiceChat {
|
|
4
|
+
enable(state: boolean): void;
|
|
5
|
+
|
|
6
|
+
changeActivationType(type: CyberEnums.EVoiceActivationType): void;
|
|
7
|
+
bindPushToTalkKey(key: number | CyberEnums.EInputKey): void;
|
|
8
|
+
|
|
9
|
+
setOutputVolume(value: number): void;
|
|
10
|
+
setInputVolume(value: number): void;
|
|
11
|
+
setMicrophoneSensitivity(value: number): void;
|
|
12
|
+
|
|
13
|
+
getOutputDevices(): string[];
|
|
14
|
+
getInputDevices(): string[];
|
|
15
|
+
|
|
16
|
+
setOutputDevice(index: number): void;
|
|
17
|
+
setInputDevice(index: number): void;
|
|
18
|
+
|
|
19
|
+
setVoiceInputDistance(distance: number): void;
|
|
20
|
+
setVoiceOutputDistance(distance: number): void;
|
|
21
|
+
|
|
22
|
+
isActive(): boolean;
|
|
19
23
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cybermp/client-types",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "2.0.1",
|
|
4
4
|
"description": "",
|
|
5
5
|
"types": "./out/index.d.ts",
|
|
6
6
|
"files": [
|
|
@@ -13,8 +13,12 @@
|
|
|
13
13
|
],
|
|
14
14
|
"exports": {
|
|
15
15
|
".": {
|
|
16
|
-
"import": "./out/
|
|
17
|
-
"types": "./out/
|
|
16
|
+
"import": "./out/mp.d.ts",
|
|
17
|
+
"types": "./out/mp.d.ts"
|
|
18
|
+
},
|
|
19
|
+
"./game": {
|
|
20
|
+
"import": "./out/game.d.ts",
|
|
21
|
+
"types": "./out/game.d.ts"
|
|
18
22
|
},
|
|
19
23
|
"./enums": {
|
|
20
24
|
"import": "./out/enums.d.ts",
|