@cybermp/client-types 1.2.0 → 1.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/out/classes.d.ts CHANGED
@@ -2622,6 +2622,17 @@ declare class AIbehaviorDriveToNodeTreeNodeDefinition extends AIbehaviorDriveTre
2622
2622
  "useTraffic": Handle<AIArgumentMapping>;
2623
2623
  }
2624
2624
 
2625
+ declare class AIbehaviorDriveToPointAutonomousAutodriveTreeNodeDefinition extends AIbehaviorDriveTreeNodeDefinition {
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+ "clearTrafficOnPath": Handle<AIArgumentMapping>;
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+ "driveDownTheRoadIndefinitely": Handle<AIArgumentMapping>;
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+ "forcedStartSpeed": Handle<AIArgumentMapping>;
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+ "maxSpeed": Handle<AIArgumentMapping>;
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+ "minimumDistanceToTarget": Handle<AIArgumentMapping>;
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+ "minimumDistanceToTargetVertical": Handle<AIArgumentMapping>;
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+ "minSpeed": Handle<AIArgumentMapping>;
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+ "targetPosition": Handle<AIArgumentMapping>;
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+ }
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+
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  declare class AIbehaviorDriveToPointAutonomousTreeNodeDefinition extends AIbehaviorDriveTreeNodeDefinition {
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  "clearTrafficOnPath": Handle<AIArgumentMapping>;
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  "driveDownTheRoadIndefinitely": Handle<AIArgumentMapping>;
@@ -4391,6 +4402,8 @@ declare class AIDriveCommandsDelegate extends AIbehaviorScriptBehaviorDelegate {
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  "DoStartDriveRacing"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoStartDriveToNode"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoStartDriveToPointAutonomous"(context: AIbehaviorScriptExecutionContext): boolean;
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+ "DoStartDriveToPointAutonomousAutodrive"(context: AIbehaviorScriptExecutionContext): boolean;
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+ "DoStartDriveToPointAutonomousAutodriveInCombat"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoStopDriveChase"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoStopDriveFollow"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoStopDrivePanic"(context: AIbehaviorScriptExecutionContext): boolean;
@@ -4401,6 +4414,7 @@ declare class AIDriveCommandsDelegate extends AIbehaviorScriptBehaviorDelegate {
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  "DoUpdateDrivePanic"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoUpdateDrivePatrol"(context: AIbehaviorScriptExecutionContext): boolean;
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  "DoUpdateDriveToPointAutonomous"(context: AIbehaviorScriptExecutionContext): boolean;
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+ "DoUpdateDriveToPointAutonomousAutodrive"(context: AIbehaviorScriptExecutionContext): boolean;
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  }
4405
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4406
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  declare class AIDriveCommandUpdate extends IScriptable {
@@ -16682,6 +16696,9 @@ declare class AutodriveHealthChangeListener extends gameCustomValueStatPoolsList
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  "OnStatPoolValueChanged"(oldValue: number, newValue: number, percToPoints: number): void;
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  }
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+ declare class AutoDriveHitRequest extends gameScriptableSystemRequest {
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+ }
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+
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  declare class AutodriveQuestContentLockListener extends questScriptQuestContentLockListener {
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  "autodriveSystem": WeakHandle<AutoDriveSystem>;
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  "OnBlocked"(source: string): boolean;
@@ -16711,10 +16728,12 @@ declare class AutoDriveSystem extends gameNativeAutodriveSystem {
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  "GetMapBBDef"(): Handle<UI_MapDef>;
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  "HighlightValidRoadsOnMinimap"(): void;
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  "OnAttach"(): void;
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+ "OnAutoDriveHitRequest"(request: Handle<AutoDriveHitRequest>): void;
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  "OnAutodriveToggled"(enabled: boolean, isDelamain: boolean): void;
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  "OnDetach"(): void;
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  "OnDisableAutoDriveRequest"(request: Handle<DisableAutoDriveRequest>): void;
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  "OnEnableAutoDriveRequest"(request: Handle<EnableAutoDriveRequest>): void;
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+ "OnMeleeWeaponStateChange"(value: number): void;
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  "OnPlayerAttachedCallback"(playerPuppet: Handle<gameObject>): void;
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  "OnPlayerDetachedCallback"(playerPuppet: Handle<gameObject>): void;
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  "OnPlayerStateChange"(value: number): void;
@@ -16722,6 +16741,7 @@ declare class AutoDriveSystem extends gameNativeAutodriveSystem {
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  "OnSendAutoDriveNotificationRequest"(request: Handle<gameSendAutoDriveNotificationRequest>): void;
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  "OnStopAutoDriveOnDestinationReachedRequest"(request: Handle<gameStopAutoDriveOnDestinationReachedRequest>): void;
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  "OnStopAutoDriveOnTeleportRequest"(request: Handle<StopAutoDriveOnTeleportRequest>): void;
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+ "OnStopAutoDriveRequest"(request: Handle<gameStopAutoDriveRequest>): void;
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  "OnToggleFreeRoamRequest"(request: Handle<ToggleFreeRoamRequest>): void;
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  "OnUpdateAutoDriveAvailabilityRequest"(request: Handle<UpdateAutoDriveAvailabilityRequest>): void;
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  "OnUpdateAutodriveOnDestinationChangeRequest"(request: Handle<UpdateAutodriveOnDestinationChangeRequest>): void;
@@ -16729,6 +16749,7 @@ declare class AutoDriveSystem extends gameNativeAutodriveSystem {
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  "OnUpdateAutodriveStateAfterVehicleHealthChangeRequest"(request: Handle<UpdateAutodriveStateAfterVehicleHealthChange>): void;
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  "OnUpdateAutodriveStateOnVehicleForceBrakeEnd"(request: Handle<UpdateAutodriveStateOnVehicleForceBrakeEnd>): void;
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  "OnUpdateAutodriveStateOnVehicleQuickHackChange"(request: Handle<UpdateAutodriveStateOnVehicleQuickHackChange>): void;
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+ "OnWeaponStateChange"(value: number): void;
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  "SendNotification"(message: string, type: CyberEnums.gameSimpleMessageType): void;
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  "SignalAutodriveAvailable"(): void;
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  "StartListeningForPlayerMoveInputs"(): void;
@@ -61468,7 +61489,6 @@ declare class gameScriptableSystemRequest extends IScriptable {
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  }
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61490
 
61470
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  declare class gameScriptableSystemsContainer extends gameIScriptableSystemsContainer {
61471
- "Get"(systemName: string): Handle<gameScriptableSystem>;
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  "QueueRequest"(request: Handle<gameScriptableSystemRequest>): void;
61473
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  }
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@@ -63157,6 +63177,11 @@ declare class gameStimuliSystem extends gameIStimuliSystem {
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  declare class gameStopAutoDriveOnDestinationReachedRequest extends gameScriptableSystemRequest {
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  }
63159
63179
 
63180
+ declare class gameStopAutoDriveRequest extends gameScriptableSystemRequest {
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+ "isDelamain": boolean;
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+ "locKey": string;
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+ }
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+
63160
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  declare class gameStoryTierChangedEvent extends AIAIEvent {
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  "newTier": CyberEnums.gameStoryTier;
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  }
@@ -93063,6 +93088,9 @@ declare class NormalizeAndSaveSwayEvent extends redEvent {
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  "sway": Vector2;
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  }
93065
93090
 
93091
+ declare class Nothing {
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+ }
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+
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  declare class NotifiedSecSysAboutCombat extends redEvent {
93067
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  }
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@@ -129858,6 +129886,8 @@ declare class UI_AutodriveDataDef extends gamebbScriptDefinition {
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  "AutoDriveDelamain": gamebbScriptID_Bool;
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  "AutoDriveEnabled": gamebbScriptID_Bool;
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  "CinematicCameraActive": gamebbScriptID_Bool;
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+ "DestinationRemainingLength": gamebbScriptID_Float;
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+ "DestinationRemainingTime": gamebbScriptID_Float;
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  "FreeRoamEnabled": gamebbScriptID_Bool;
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  "AutoCreateInSystem"(): boolean;
129863
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  }
@@ -132368,6 +132398,7 @@ declare class vehicleAudioVehicleCurveSet extends CurveSet {
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  }
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132370
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  declare class VehicleAutodriveContextDecisions extends AutodriveAndCinematicCameraContextDecisions {
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+ "EnterCondition"(stateContext: Handle<gamestateMachineStateContextScript>, scriptInterface: Handle<gamestateMachineGameScriptInterface>): boolean;
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  "OnStateChanged"(): void;
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132403
  }
132373
132404
 
@@ -132581,6 +132612,7 @@ declare class vehicleBaseObject extends gameObject {
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  "NotifyWindowChange"(windowName: string, isOpened: boolean): void;
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  "NPCShoot"(target: Vector4, projectiles: number): void;
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  "PhysicsWakeUp"(): void;
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+ "PlayVehicleVisualCustomizationShader"(play: boolean, instant?: boolean, affectRims?: boolean): void;
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  "PreHijackPrepareDriverSlot"(): void;
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  "ReactToHitProcess"(hitEvent: Handle<gameeventsHitEvent>): void;
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  "RecordHasTag"(vehicleRecord: Handle<gamedataVehicle_Record>, tag: string): boolean;
@@ -133444,6 +133476,7 @@ declare class VehicleComponent extends ScriptableDeviceComponent {
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  "PlayDelayedHonk"(honkTime: number, delayTime: number): void;
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133477
  static "PlayerPassengerHasGodModeFromCheatSystem"(vehicleID: entEntityID, gmType: CyberEnums.gameGodModeType): boolean;
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  "PlayHonkForDuration"(honkTime: number): void;
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+ "PlayVehicleVisualCustomizationShader"(play: boolean, instant?: boolean, affectRims?: boolean): void;
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  "ProcessHeatLevelOnVisualCustomization"(previousTemplate: VehicleVisualCustomizationTemplate, newTemplate: VehicleVisualCustomizationTemplate): void;
133448
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  static "QueueEventToAllNonFriendlyAggressivePassengers"(vehicleID: entEntityID, evt: Handle<redEvent>, delay?: number): boolean;
133449
133482
  static "QueueEventToAllPassengers"(vehicleID: entEntityID, evt: Handle<redEvent>, delay?: number, randomDelay?: boolean): boolean;
@@ -133577,7 +133610,6 @@ declare class VehicleComponent extends ScriptableDeviceComponent {
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  "OnVehicleWindowOpen"(evt: Handle<VehicleWindowOpen>): boolean;
133578
133611
  "OnWeaponShootEvent"(evt: Handle<vehicleMountedWeaponShootEvent>): boolean;
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133612
  "PassGameTimeToVehBB"(): void;
133580
- "PlayVehicleVisualCustomizationShader"(play: boolean, instant?: boolean, affectRims?: boolean): void;
133581
133613
  "RemoveVehicleDOT"(): void;
133582
133614
  "RequestHUDRefresh"(): void;
133583
133615
  "SendVehicleStartedUnmountingEventToPS"(isMounting: boolean, slotID: string, character: Handle<gameObject>): void;
@@ -134654,6 +134686,14 @@ declare class VehicleMinimapMappinComponent extends IScriptable {
134654
134686
  "VehicleIsLatestSummoned"(): boolean;
134655
134687
  }
134656
134688
 
134689
+ declare class VehicleMountedWeaponsAutodriveContextDecisions extends AutodriveAndCinematicCameraContextDecisions {
134690
+ "EnterCondition"(stateContext: Handle<gamestateMachineStateContextScript>, scriptInterface: Handle<gamestateMachineGameScriptInterface>): boolean;
134691
+ "OnStateChanged"(): void;
134692
+ }
134693
+
134694
+ declare class VehicleMountedWeaponsAutodriveContextEvents extends VehicleAutodriveContextEvents {
134695
+ }
134696
+
134657
134697
  declare class vehicleMountedWeaponShootEvent extends redEvent {
134658
134698
  "slotID": string;
134659
134699
  "weaponID": string;
@@ -135664,8 +135704,8 @@ declare class vehicleVehicleCustomization extends entIComponent {
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135704
  "HideUniqueCustomizationDecalsWithDisolve"(): void;
135665
135705
  "SetComponentExcludedFromCustomization"(componentsExcludedFromCustomization: string[]): void;
135666
135706
  "SetDefaultDecalsEnabled"(enabled: boolean): void;
135667
- "SetupGenericCustomization"(componentsExcludedFromMask: string[], mask: redResourceReferenceScriptToken, packedColorA: number, packedColorB: number): void;
135668
- "SetupUniqueCustomization"(customMultilayers: vehicleVehicleCustomMultilayer[], globalClearCoatOverrides: vehicleVehicleClearCoatOverrides, partsClearCoatOverrides: vehicleVehiclePartsClearCoatOverrides[]): void;
135707
+ "SetupGenericCustomization"(componentsExcludedFromMask: string[], mask: redResourceReferenceScriptToken, packedColorA: number, packedColorB: number, isInstant: boolean, affectRims: boolean): void;
135708
+ "SetupUniqueCustomization"(customMultilayers: vehicleVehicleCustomMultilayer[], globalClearCoatOverrides: vehicleVehicleClearCoatOverrides, partsClearCoatOverrides: vehicleVehiclePartsClearCoatOverrides[], isInstant: boolean): void;
135669
135709
  "ShowUniqueCustomizationDecalsWithDisolve"(decals: vehicleVehicleDecalAttachmentData[]): void;
135670
135710
  }
135671
135711
 
@@ -136876,6 +136916,9 @@ declare class VoiceOverQuickHackFeedbackEvent extends redEvent {
136876
136916
  "voName": string;
136877
136917
  }
136878
136918
 
136919
+ declare class Void {
136920
+ }
136921
+
136879
136922
  declare class VolCloudsCustomData extends ICameraStorageCustomData {
136880
136923
  }
136881
136924
 
package/out/enums.d.ts CHANGED
@@ -1,10 +1,6 @@
1
1
  /// <reference path="./precomputed/enums.d.ts" />
2
2
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
3
3
  declare namespace CyberEnums {
4
- const enum $REDSCRIPT_SIGNATURE {
5
-
6
- }
7
-
8
4
  const enum AIArgumentType {
9
5
  "Bool" = 0,
10
6
  "Int" = 1,
@@ -7442,7 +7438,8 @@ declare namespace CyberEnums {
7442
7438
  "CP77_Patch_2_2" = 2200,
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7439
  "CP77_Patch_2_2_Hotfix1" = 2210,
7444
7440
  "CP77_Patch_2_3" = 2300,
7445
- "Current" = 2300,
7441
+ "CP77_Patch_2_3_Hotfix1" = 2310,
7442
+ "Current" = 2310,
7446
7443
  }
7447
7444
 
7448
7445
  const enum gameGameplayEventFlag {
package/out/index.d.ts CHANGED
@@ -592,6 +592,7 @@ interface MpClasses {
592
592
  AIbehaviorDriveStunnedTreeNodeDefinition: typeof AIbehaviorDriveStunnedTreeNodeDefinition;
593
593
  AIbehaviorDriveSummoningTreeNodeDefinition: typeof AIbehaviorDriveSummoningTreeNodeDefinition;
594
594
  AIbehaviorDriveToNodeTreeNodeDefinition: typeof AIbehaviorDriveToNodeTreeNodeDefinition;
595
+ AIbehaviorDriveToPointAutonomousAutodriveTreeNodeDefinition: typeof AIbehaviorDriveToPointAutonomousAutodriveTreeNodeDefinition;
595
596
  AIbehaviorDriveToPointAutonomousTreeNodeDefinition: typeof AIbehaviorDriveToPointAutonomousTreeNodeDefinition;
596
597
  AIbehaviorDriveToPointTreeNodeDefinition: typeof AIbehaviorDriveToPointTreeNodeDefinition;
597
598
  AIbehaviorDriveTreeNodeDefinition: typeof AIbehaviorDriveTreeNodeDefinition;
@@ -2512,6 +2513,7 @@ interface MpClasses {
2512
2513
  AutoDriveController: typeof AutoDriveController;
2513
2514
  AutodriveForceBrakesCallbackListener: typeof AutodriveForceBrakesCallbackListener;
2514
2515
  AutodriveHealthChangeListener: typeof AutodriveHealthChangeListener;
2516
+ AutoDriveHitRequest: typeof AutoDriveHitRequest;
2515
2517
  AutodriveQuestContentLockListener: typeof AutodriveQuestContentLockListener;
2516
2518
  AutoDriveSystem: typeof AutoDriveSystem;
2517
2519
  AutoKillDelayEvent: typeof AutoKillDelayEvent;
@@ -7576,6 +7578,7 @@ interface MpClasses {
7576
7578
  gameStimuliMergeInfo: typeof gameStimuliMergeInfo;
7577
7579
  gameStimuliSystem: typeof gameStimuliSystem;
7578
7580
  gameStopAutoDriveOnDestinationReachedRequest: typeof gameStopAutoDriveOnDestinationReachedRequest;
7581
+ gameStopAutoDriveRequest: typeof gameStopAutoDriveRequest;
7579
7582
  gameStoryTierChangedEvent: typeof gameStoryTierChangedEvent;
7580
7583
  gameStreamingMonitorSystem: typeof gameStreamingMonitorSystem;
7581
7584
  gameStreamingSmartObjectsDataExtractor: typeof gameStreamingSmartObjectsDataExtractor;
@@ -10577,6 +10580,7 @@ interface MpClasses {
10577
10580
  NoReactionPerformedRequest: typeof NoReactionPerformedRequest;
10578
10581
  NormalDeathTask: typeof NormalDeathTask;
10579
10582
  NormalizeAndSaveSwayEvent: typeof NormalizeAndSaveSwayEvent;
10583
+ Nothing: typeof Nothing;
10580
10584
  NotifiedSecSysAboutCombat: typeof NotifiedSecSysAboutCombat;
10581
10585
  NotifyHighlightedDevice: typeof NotifyHighlightedDevice;
10582
10586
  NotifyNearbyAboutCombatEvent: typeof NotifyNearbyAboutCombatEvent;
@@ -15093,6 +15097,8 @@ interface MpClasses {
15093
15097
  VehicleMappinComponent: typeof VehicleMappinComponent;
15094
15098
  VehicleMappinDelayedDiscreteModeCallback: typeof VehicleMappinDelayedDiscreteModeCallback;
15095
15099
  VehicleMinimapMappinComponent: typeof VehicleMinimapMappinComponent;
15100
+ VehicleMountedWeaponsAutodriveContextDecisions: typeof VehicleMountedWeaponsAutodriveContextDecisions;
15101
+ VehicleMountedWeaponsAutodriveContextEvents: typeof VehicleMountedWeaponsAutodriveContextEvents;
15096
15102
  vehicleMountedWeaponShootEvent: typeof vehicleMountedWeaponShootEvent;
15097
15103
  vehicleMoveSystem: typeof vehicleMoveSystem;
15098
15104
  vehicleMoveSystemStopEvent: typeof vehicleMoveSystemStopEvent;
@@ -15329,6 +15335,7 @@ interface MpClasses {
15329
15335
  VisualTagsPrereq: typeof VisualTagsPrereq;
15330
15336
  VisualTooltipController: typeof VisualTooltipController;
15331
15337
  VoiceOverQuickHackFeedbackEvent: typeof VoiceOverQuickHackFeedbackEvent;
15338
+ Void: typeof Void;
15332
15339
  VolCloudsCustomData: typeof VolCloudsCustomData;
15333
15340
  VolFogCustomData: typeof VolFogCustomData;
15334
15341
  VolumetricFogAreaSettings: typeof VolumetricFogAreaSettings;
@@ -8,7 +8,7 @@ declare interface CyberMP {
8
8
  * Removes game object classes (e.g., T extends gameObject, playerPuppet, NpcPuppet) from the map.
9
9
  * @param objectClassMap Array of class names to delete.
10
10
  */
11
- DeclareDeletedObjects(objectClassMap: string[]): void;
11
+ DeclareDeletedObjects(objectClassMap: Array<keyof MpClasses>): void;
12
12
 
13
13
  /**
14
14
  * Removes game objects by their unique hashes from the map.
@@ -54,6 +54,14 @@ declare interface vehicleBaseObject extends gameObject {
54
54
  public VehicleOwnerWasChanged(): void;
55
55
  }
56
56
 
57
- declare class gameMappinSystem extends gamemappinsIMappinSystem {
57
+ declare interface gameMappinSystem extends gamemappinsIMappinSystem {
58
58
  TrackMappin(id: gameNewMappinID): void;
59
59
  }
60
+
61
+ type OnlyExtendingScriptableSystem<T> = {
62
+ [K in keyof T as T[K] extends typeof gameScriptableSystem ? K : never]: T[K];
63
+ };
64
+
65
+ declare interface gameScriptableSystemsContainer<Map = OnlyExtendingScriptableSystem<MpClasses>> {
66
+ "Get"<N extends keyof Map>(systemName: N): UnwrapMpClass<Map[N]>;
67
+ }
@@ -28,8 +28,21 @@ interface ObserveFunction {
28
28
  ): void;
29
29
  }
30
30
 
31
+ interface TweakDB {
32
+ getRecords<T = any>(str: string): T[];
33
+ getRecord<T = any>(str: string): T;
34
+ query(str: string): string[];
35
+ getFlat<T = any>(str: string): T;
36
+ setFlats(str: string, arr: any[]): boolean;
37
+ setFlat(str: string, obj: any): boolean;
38
+ setFlatNoUpdate(str: string, obj: any): boolean;
39
+ updateRecord(str: string): boolean;
40
+ createRecord(key: string, value: string): boolean;
41
+ }
42
+
31
43
  declare interface MpGamePrecomputed {
32
44
  CyberMP: CyberMP;
45
+ TweakDB: TweakDB;
33
46
 
34
47
  /**
35
48
  * Method to retrieve input events.
@@ -132,6 +145,9 @@ declare interface MpGamePrecomputed {
132
145
  */
133
146
  observeRaw: ObserveFunction;
134
147
 
148
+ toVariant<R = {}>(obj: any, str: string): R;
149
+ fromVariant<R = any>(obj: any): R;
150
+
135
151
  isBlackScreenStarted(): boolean;
136
152
 
137
153
  isBlackScreenEnded(): boolean;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cybermp/client-types",
3
- "version": "1.2.0",
3
+ "version": "1.2.2",
4
4
  "description": "",
5
5
  "main": "./out/index.d.ts",
6
6
  "files": [
@@ -13,8 +13,11 @@
13
13
  ],
14
14
  "license": "MIT",
15
15
  "devDependencies": {
16
+ "@types/fs-extra": "^11.0.4",
16
17
  "@vitest/ui": "4.0.15",
17
18
  "consola": "^3.4.2",
19
+ "fast-json-patch": "^3.1.1",
20
+ "fs-extra": "^11.3.2",
18
21
  "rimraf": "^6.0.1",
19
22
  "ts-morph": "^26.0.0",
20
23
  "vitest": "^4.0.15"
@@ -25,6 +28,9 @@
25
28
  "scripts": {
26
29
  "start": "tsx ./src",
27
30
  "dev": "tsx watch ./src",
31
+ "generate-patches": "tsx ./src/generate-patches.ts",
32
+ "apply-patches": "tsx ./src/apply-patches.ts",
33
+ "prettify-edited": "tsx ./src/prettify-edited.ts",
28
34
  "build": "npm run start",
29
35
  "test": "vitest run",
30
36
  "test:dev": "vitest"