@cybermp-community/server-types 1.2.2 โ 1.2.3
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- package/README.md +31 -16
- package/package.json +2 -1
- package/src/commands.ts +2 -2
package/README.md
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# CyberMP Server Types
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`@cybermp-community/server-types` types the global `mp` of the dedicated server: players, entities, vehicles, events, commands, and resource exports.
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## ๐ฆ Installation
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Using NPM:
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## Installation
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```bash
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# npm
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npm install -D @cybermp-community/server-types
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# pnpm
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pnpm add -D @cybermp-community/server-types
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# bun
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bun add -d @cybermp-community/server-types
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```
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## Usage
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`server/global.d.ts`:
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```ts
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import type { MpServer } from "@cybermp-community/server-types";
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declare global {
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const mp: MpServer;
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}
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```
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`server/index.ts` runs only on the dedicated server. Keep shared player state here. The first argument of `onClient` is the player who sent the event:
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```
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```ts
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mp.events.onClient("requestItem", (player, itemName: string) => {
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player.emit("giveItem", itemName);
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});
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```
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`player.emit` is delivered to that player's client as `mp.events.onServer`.
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Put `global.d.ts` next to the server scripts so `include` in `tsconfig.json` picks it up.
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## Disclaimer
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This repository is developed by [CyberMP Community Developers](https://gitlab.com/cybermp) and is
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This repository is developed by [CyberMP Community Developers](https://gitlab.com/cybermp) and is separate from CyberMP (cyber.mp).
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##
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## License
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CC BY-SA 4.0. See the [LICENSE](LICENSE) file for details.
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package/package.json
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{
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"name": "@cybermp-community/server-types",
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"version": "1.2.
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"version": "1.2.3",
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"description": "TypeScript type definitions for the CyberMP server-side environment.",
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"license": "CC BY-SA 4.0",
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"author": {
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"@biomejs/biome": "^2.0.0"
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}
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}
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package/src/commands.ts
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/**
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* Register a command in the server scope.
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* @param commandName Command name without "/".
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* @param callback Callback with player and args.
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* @param callback Callback with the player, or `null` from the server console, and args.
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*/
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add(commandName: string, callback: (player: MpPlayer, args: string[]) => void): void;
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add(commandName: string, callback: (player: MpPlayer | null, args: string[]) => void): void;
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/**
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* Unregister a command.
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