@cybermp-community/client-types 2.5.6 → 2.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/enums.ts CHANGED
@@ -1,5 +1,7 @@
1
1
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
2
2
  export * from "./precomputed/enums";
3
+ export enum $REDSCRIPT_SIGNATURE {
4
+ }
3
5
  export enum ActiveBaseContext {
4
6
  None = 0,
5
7
  Locomotion = 1,
@@ -974,6 +976,13 @@ export enum ArcadeMinigame {
974
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  Retros = 4,
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  INVALID = 5
976
978
  }
979
+ export enum ArmsWareType {
980
+ Invalid = -1,
981
+ Launcher = 0,
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+ MantisBlades = 1,
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+ NanoWires = 2,
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+ StrongArms = 3
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+ }
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  export enum AssertType {
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  EQ = 0,
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  NE = 1,
@@ -1698,22 +1707,27 @@ export enum ConfigGraphicsQualityLevel {
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  XboxOneX = 16,
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  PlayStation5_Performance = 17,
1700
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  PlayStation5_Quality = 18,
1701
- PlayStation5_Backcompat_Performance = 19,
1702
- PlayStation5_Backcompat_Quality = 20,
1703
- XboxSeriesS_Performance = 21,
1704
- XboxSeriesS_Quality = 22,
1705
- XboxSeriesS_Backcompat = 23,
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- XboxSeriesX_Performance = 24,
1707
- XboxSeriesX_Quality = 25,
1708
- XboxSeriesX_Backcompat_Performance = 26,
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- XboxSeriesX_Backcompat_Quality = 27,
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+ PlayStation5Pro_Performance = 19,
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+ PlayStation5Pro_Quality = 20,
1712
+ PlayStation5Pro_Balanced = 21,
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+ PlayStation5_Backcompat_Performance = 22,
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+ PlayStation5_Backcompat_Quality = 23,
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+ XboxSeriesS_Performance = 24,
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+ XboxSeriesS_Quality = 25,
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+ XboxSeriesS_Backcompat = 26,
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+ XboxSeriesX_Performance = 27,
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+ XboxSeriesX_Quality = 28,
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+ XboxSeriesX_Backcompat_Performance = 29,
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+ XboxSeriesX_Backcompat_Quality = 30,
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+ Emporium_Docked = 31,
1723
+ Emporium_Handheld = 32,
1710
1724
  SteamDeck = 4,
1711
- SafeMode = 30,
1712
- GeForceNow = 28,
1713
- IconsGeneration = 29,
1714
- Auto = 31,
1715
- GGP_Performance = 34,
1716
- GGP_Quality = 35
1725
+ SafeMode = 35,
1726
+ GeForceNow = 33,
1727
+ IconsGeneration = 34,
1728
+ Auto = 36,
1729
+ GGP_Performance = 39,
1730
+ GGP_Quality = 40
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1731
  }
1718
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  export enum ConfigMeshQualityLevel {
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  Default = 0,
@@ -1789,10 +1803,21 @@ export enum CustomWeaponWheelSlot {
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  FreeHands = 0,
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  Fists = 1
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  }
1806
+ export enum cyberwareCustomColorSelectorActiveMode {
1807
+ None = 0,
1808
+ Primary = 1,
1809
+ Secondary = 2
1810
+ }
1811
+ export enum cyberwareCustomSelectorActiveInputMode {
1812
+ None = 0,
1813
+ Gamepad = 1,
1814
+ KBM = 2
1815
+ }
1792
1816
  export enum CyberwareScreenType {
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  Invalid = 0,
1794
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  Ripperdoc = 1,
1795
- Inventory = 2
1819
+ Glamdoc = 2,
1820
+ Inventory = 3
1796
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  }
1797
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  export enum DamageEffectDisplayType {
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  Flat = 0,
@@ -2171,6 +2196,11 @@ export enum EArgumentType {
2171
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  CoverID = 1,
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  Vector4 = 2
2173
2198
  }
2199
+ export enum EAstcQuality {
2200
+ ASTC_None = 0,
2201
+ ASTC_Low = 1,
2202
+ ASTC_High = 2
2203
+ }
2174
2204
  export enum EAxisType {
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  X = 0,
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  Y = 1,
@@ -2241,6 +2271,13 @@ export enum ECameraDirectionFunctionalTestsUtil {
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  Left = 2,
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  Right = 3
2243
2273
  }
2274
+ export enum ECameraRenderingQuality {
2275
+ Default = 0,
2276
+ PreviewHigh = 1,
2277
+ PreviewMedium = 2,
2278
+ PreviewLow = 3,
2279
+ LiveFeed = 4
2280
+ }
2244
2281
  export enum ECarryState {
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2282
  None = 0,
2246
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  Pickup = 1,
@@ -2367,7 +2404,9 @@ export enum ECookingPlatform {
2367
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  PLATFORM_XSX = 5,
2368
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  PLATFORM_WindowsServer = 6,
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  PLATFORM_LinuxServer = 7,
2370
- PLATFORM_GGP = 8
2407
+ PLATFORM_GGP = 8,
2408
+ PLATFORM_Emporium = 9,
2409
+ PLATFORM_Mac = 10
2371
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  }
2372
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  export enum ECooldownGameControllerMode {
2373
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  COOLDOWNS = 0,
@@ -2691,7 +2730,10 @@ export enum EEnvManagerModifier {
2691
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  EMM_IndirectDiffuseRaw = 81,
2692
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  EMM_IndirectSpecularRaw = 82,
2693
2732
  EMM_IndirectDiffuseDenoised = 83,
2694
- EMM_IndirectSpecularDenoised = 84
2733
+ EMM_IndirectSpecularDenoised = 84,
2734
+ EMM_DebugNRDFoo = 85,
2735
+ EMM_DebugNRDBar = 86,
2736
+ EMM_DebugNRDBaz = 87
2695
2737
  }
2696
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  export enum EEquipmentSide {
2697
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  Left = 0,
@@ -2983,12 +3025,17 @@ export enum EInputAction {
2983
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  IACT_None = 0,
2984
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  IACT_Press = 1,
2985
3027
  IACT_Release = 2,
2986
- IACT_Axis = 3
3028
+ IACT_Axis = 3,
3029
+ IACT_Click = 4,
3030
+ IACT_DoubleClick = 5,
3031
+ IACT_PatternActivated = 6,
3032
+ IACT_PatternDeactivated = 7,
3033
+ IACT_PatternHoldPassed = 8
2987
3034
  }
2988
3035
  export enum EInputCustomKey {
2989
- ICK_Pad_DigitLeftRight = 273,
2990
- ICK_Pad_DigitUpDown = 274,
2991
- ICK_Count = 275
3036
+ ICK_Pad_DigitLeftRight = 341,
3037
+ ICK_Pad_DigitUpDown = 342,
3038
+ ICK_Count = 343
2992
3039
  }
2993
3040
  export enum EInputKey {
2994
3041
  IK_None = 0,
@@ -3257,10 +3304,78 @@ export enum EInputKey {
3257
3304
  IK_STADIA_CAPTURE = 268,
3258
3305
  IK_SWITCH_CAPTURE = 269,
3259
3306
  IK_CAPTURE = 270,
3260
- IK_Last = 271,
3261
- IK_Count = 272,
3307
+ IK_Pattern = 271,
3308
+ IK_Last = 339,
3309
+ IK_Count = 340,
3262
3310
  IK_Pad_First = 136,
3263
- IK_Pad_Last = 155
3311
+ IK_Pad_Last = 155,
3312
+ IK_Touch_Tap = 280,
3313
+ IK_Touch_Tap_Release = 281,
3314
+ IK_Touch_TwoFinger_Tap = 283,
3315
+ IK_Touch_DoubleTap = 284,
3316
+ IK_Touch_TwoFinger_DoubleTap = 285,
3317
+ IK_Touch_LongPress = 286,
3318
+ IK_Touch_OpenHubMenu_Button = 308,
3319
+ IK_Touch_Swipe_Up = 287,
3320
+ IK_Touch_Swipe_Right = 288,
3321
+ IK_Touch_Swipe_Down = 289,
3322
+ IK_Touch_Swipe_Left = 290,
3323
+ IK_Touch_TwoFinger_Swipe_Up = 291,
3324
+ IK_Touch_TwoFinger_Swipe_Right = 292,
3325
+ IK_Touch_TwoFinger_Swipe_Down = 293,
3326
+ IK_Touch_TwoFinger_Swipe_Left = 294,
3327
+ IK_Touch_Pan = 297,
3328
+ IK_TouchX = 295,
3329
+ IK_TouchY = 296,
3330
+ IK_Touch_Pinch_In = 301,
3331
+ IK_Touch_Pinch_Out = 302,
3332
+ IK_Touch_BraindanceMoveTimeline = 304,
3333
+ IK_GyroX = 272,
3334
+ IK_GyroY = 273,
3335
+ IK_JcmsX = 274,
3336
+ IK_JcmsY = 275,
3337
+ IK_Jcms_LeftClick = 276,
3338
+ IK_Jcms_RightClick = 277,
3339
+ IK_Jcms_RightStickAxisX = 278,
3340
+ IK_Jcms_RightStickAxisY = 279,
3341
+ IK_Touch_OpenPauseMenu_Button = 307,
3342
+ IK_Touch_Quick_Tap = 282,
3343
+ IK_Touch_BrainDance_Forward_Press = 305,
3344
+ IK_Touch_BrainDance_Backward_Press = 306,
3345
+ IK_Touch_FastPanX = 298,
3346
+ IK_Touch_FastPanY = 299,
3347
+ IK_Touch_TwoFinger_Pan = 300,
3348
+ IK_Touch_InGame_Tap = 309,
3349
+ IK_Touch_BrainDance_Pause_Button = 303,
3350
+ IK_Touch_FakePrimaryInteract_Button = 315,
3351
+ IK_Touch_FakeSecondaryInteract_Button = 316,
3352
+ IK_Touch_InGame_Scroll = 310,
3353
+ IK_Touch_FakeOpenMiniMap_Button = 317,
3354
+ IK_Touch_FakeOpenJournal_Button = 318,
3355
+ IK_Touch_FakeOpenInventory_Button = 319,
3356
+ IK_Touch_FakePhoneMenu_SwitchToMsgs_Button = 320,
3357
+ IK_Touch_FakePhoneMenu_SwitchToContacts_Button = 321,
3358
+ IK_Touch_FakeRadioVolumeUp_Button = 326,
3359
+ IK_Touch_FakeRadioVolumeDown_Button = 327,
3360
+ IK_Touch_FakePhoneMenu_Button = 333,
3361
+ IK_Touch_FakePhoneMenuDriving_Button = 334,
3362
+ IK_Touch_FakeAutoDrive_Button = 335,
3363
+ IK_Touch_FakeRadioMenu_Button = 336,
3364
+ IK_Touch_FakeVehicleMenu_Button = 338,
3365
+ IK_Touch_FakeVehicleCustomization_Button = 337,
3366
+ IK_Touch_Pan_Up = 311,
3367
+ IK_Touch_Pan_Right = 312,
3368
+ IK_Touch_Pan_Down = 313,
3369
+ IK_Touch_Pan_Left = 314,
3370
+ IK_Touch_FakeShardClose_Button = 329,
3371
+ IK_Touch_FakePhoneClose_Button = 322,
3372
+ IK_Touch_FakePhoneShowRead_Button = 323,
3373
+ IK_Touch_FakeRadioClose_Button = 328,
3374
+ IK_Touch_FakeVehicleSelectorClose_Button = 330,
3375
+ IK_Touch_PhoneInteract_Button = 324,
3376
+ IK_Touch_RadioInteract_Button = 325,
3377
+ IK_Touch_VehicleInteract_Button = 331,
3378
+ IK_Touch_FakeAccept_Button = 332
3264
3379
  }
3265
3380
  export enum EInventoryComboBoxMode {
3266
3381
  FromInventory = 0,
@@ -3997,21 +4112,22 @@ export enum EquipmentManipulationAction {
3997
4112
  CycleWeaponWheelItem = 14,
3998
4113
  CycleNextWeaponWheelItem = 15,
3999
4114
  CyclePreviousWeaponWheelItem = 16,
4000
- RequestConsumable = 17,
4001
- RequestGadget = 18,
4002
- RequestFists = 19,
4003
- RequestLeftHandCyberware = 20,
4004
- UnequipWeapon = 21,
4005
- UnequipConsumable = 22,
4006
- UnequipGadget = 23,
4007
- UnequipLeftHandCyberware = 24,
4008
- UnequipAll = 25,
4009
- ReequipWeapon = 26,
4010
- RequestWeaponSlot1 = 27,
4011
- RequestWeaponSlot2 = 28,
4012
- RequestWeaponSlot3 = 29,
4013
- RequestWeaponSlot4 = 30,
4014
- RequestNextThrowableWeapon = 31
4115
+ DiscardEmptyWeapons = 17,
4116
+ RequestConsumable = 18,
4117
+ RequestGadget = 19,
4118
+ RequestFists = 20,
4119
+ RequestLeftHandCyberware = 21,
4120
+ UnequipWeapon = 22,
4121
+ UnequipConsumable = 23,
4122
+ UnequipGadget = 24,
4123
+ UnequipLeftHandCyberware = 25,
4124
+ UnequipAll = 26,
4125
+ ReequipWeapon = 27,
4126
+ RequestWeaponSlot1 = 28,
4127
+ RequestWeaponSlot2 = 29,
4128
+ RequestWeaponSlot3 = 30,
4129
+ RequestWeaponSlot4 = 31,
4130
+ RequestNextThrowableWeapon = 32
4015
4131
  }
4016
4132
  export enum EquipmentManipulationRequestSlot {
4017
4133
  Undefined = 0,
@@ -4022,13 +4138,19 @@ export enum EquipmentManipulationRequestSlot {
4022
4138
  export enum EquipmentManipulationRequestType {
4023
4139
  Undefined = 0,
4024
4140
  Equip = 1,
4025
- Unequip = 2
4141
+ Unequip = 2,
4142
+ DualEquip = 3
4026
4143
  }
4027
4144
  export enum EquipmentPriority {
4028
4145
  Primary = 0,
4029
4146
  Secondary = 1,
4030
4147
  All = 2
4031
4148
  }
4149
+ export enum equipmentStates {
4150
+ Equipped = 0,
4151
+ UnequipCycle = 1,
4152
+ Unequipped = 2
4153
+ }
4032
4154
  export enum ERadialMode {
4033
4155
  ApplyOnlyActiveSlot = 0,
4034
4156
  ApplyActiveSlotAndConsumables = 1
@@ -4047,7 +4169,8 @@ export enum ERadioStationList {
4047
4169
  JAZZ = 10,
4048
4170
  GROWL = 11,
4049
4171
  DARK_STAR = 12,
4050
- IMPULSE_FM = 13
4172
+ IMPULSE_FM = 13,
4173
+ EDGE_RUNNERS = 14
4051
4174
  }
4052
4175
  export enum EReactionValue {
4053
4176
  Fear = 0,
@@ -4389,7 +4512,11 @@ export enum ESystemNotificationTypes {
4389
4512
  TrialPeriodTimer = 31,
4390
4513
  FailedToRemoveTransferredSave = 32,
4391
4514
  LoadModdedSaveFile = 33,
4392
- MAX = 34,
4515
+ LoadModdedSaveFileOnUnsupportPlatform = 34,
4516
+ LoadModdedSaveFilePC = 35,
4517
+ ModLoadingPopup = 36,
4518
+ DeprecatedModPopup = 37,
4519
+ MAX = 38,
4393
4520
  FirstModalHighPriority = 28
4394
4521
  }
4395
4522
  export enum ESystems {
@@ -4861,6 +4988,15 @@ export enum gameBreachUITrackingChange {
4861
4988
  Hidden = 8,
4862
4989
  Unhidden = 9
4863
4990
  }
4991
+ export enum gameCallbackLifetime {
4992
+ Session = 0,
4993
+ Forever = 1
4994
+ }
4995
+ export enum gameCallbackRunMode {
4996
+ Default = 0,
4997
+ Once = 1,
4998
+ OncePerTarget = 2
4999
+ }
4864
5000
  export enum gameCameraCurve {
4865
5001
  CentricPitchOfSpeed = 0,
4866
5002
  CentricVerticalOffsetOfSpeed = 1,
@@ -5028,35 +5164,38 @@ export enum gamedataAffiliation {
5028
5164
  MaelstromAndroid = 11,
5029
5165
  Militech = 12,
5030
5166
  NCPD = 13,
5031
- NUSA = 14,
5032
- NetWatch = 15,
5033
- News54 = 16,
5034
- OA = 17,
5035
- RecordingAgency = 18,
5036
- SSI = 19,
5037
- Scavengers = 20,
5038
- ScavengersAndroid = 21,
5039
- SixthStreet = 22,
5040
- SixthStreetAndroid = 23,
5041
- SouthCalifornia = 24,
5042
- TheMox = 25,
5043
- TraumaTeam = 26,
5044
- TygerClaws = 27,
5045
- Unaffiliated = 28,
5046
- UnaffiliatedCorpo = 29,
5047
- Unknown = 30,
5048
- Valentinos = 31,
5049
- VoodooBoys = 32,
5050
- Wraiths = 33,
5051
- WraithsAndroid = 34,
5052
- Zetatech = 35,
5053
- corpbud = 36,
5054
- crimson_harvest = 37,
5055
- growl = 38,
5056
- highriders = 39,
5057
- private_press = 40,
5058
- Count = 41,
5059
- Invalid = 42
5167
+ NCPrison = 14,
5168
+ NUSA = 15,
5169
+ NetWatch = 16,
5170
+ News54 = 17,
5171
+ OA = 18,
5172
+ REDACTED = 19,
5173
+ RecordingAgency = 20,
5174
+ SSI = 21,
5175
+ Scavengers = 22,
5176
+ ScavengersAndroid = 23,
5177
+ SixthStreet = 24,
5178
+ SixthStreetAndroid = 25,
5179
+ SouthCalifornia = 26,
5180
+ TheMox = 27,
5181
+ TraumaTeam = 28,
5182
+ TygerClaws = 29,
5183
+ Unaffiliated = 30,
5184
+ UnaffiliatedCorpo = 31,
5185
+ Unknown = 32,
5186
+ Valentinos = 33,
5187
+ VoodooBoys = 34,
5188
+ Wraiths = 35,
5189
+ WraithsAndroid = 36,
5190
+ Wraiths_Former = 37,
5191
+ Zetatech = 38,
5192
+ corpbud = 39,
5193
+ crimson_harvest = 40,
5194
+ growl = 41,
5195
+ highriders = 42,
5196
+ private_press = 43,
5197
+ Count = 44,
5198
+ Invalid = 45
5060
5199
  }
5061
5200
  export enum gamedataAIActionSecurityAreaType {
5062
5201
  DANGEROUS = 0,
@@ -5473,21 +5612,22 @@ export enum gamedataBuildType {
5473
5612
  UIStressTest = 46,
5474
5613
  VHard_50_BodyCool = 47,
5475
5614
  VHard_50_CoolRef = 48,
5476
- VHard_50_IntRef = 49,
5477
- VHard_50_IntTech = 50,
5478
- VHard_50_RefBody = 51,
5479
- VHard_50_RefTech = 52,
5480
- VHard_50_TechCool = 53,
5481
- Weak_10 = 54,
5482
- Weak_20_Cool = 55,
5483
- Weak_30 = 56,
5484
- CpoAssassinBuild = 57,
5485
- CpoDefaultBuild = 58,
5486
- CpoNetrunnerBuild = 59,
5487
- CpoSoloBuild = 60,
5488
- CpoTechieBuild = 61,
5489
- Count = 62,
5490
- Invalid = 63
5615
+ VHard_50_DualWield_SemiAuto = 49,
5616
+ VHard_50_IntRef = 50,
5617
+ VHard_50_IntTech = 51,
5618
+ VHard_50_RefBody = 52,
5619
+ VHard_50_RefTech = 53,
5620
+ VHard_50_TechCool = 54,
5621
+ Weak_10 = 55,
5622
+ Weak_20_Cool = 56,
5623
+ Weak_30 = 57,
5624
+ CpoAssassinBuild = 58,
5625
+ CpoDefaultBuild = 59,
5626
+ CpoNetrunnerBuild = 60,
5627
+ CpoSoloBuild = 61,
5628
+ CpoTechieBuild = 62,
5629
+ Count = 63,
5630
+ Invalid = 64
5491
5631
  }
5492
5632
  export enum gamedataCharacterRandomizationCategory {
5493
5633
  Body = 0,
@@ -5515,13 +5655,14 @@ export enum gamedataChargeStep {
5515
5655
  export enum gamedataCheckType {
5516
5656
  Category = 0,
5517
5657
  Evolution = 1,
5518
- FullyModded = 2,
5519
- None = 3,
5520
- Record = 4,
5521
- Tag = 5,
5522
- Type = 6,
5523
- Count = 7,
5524
- Invalid = 8
5658
+ Exist = 2,
5659
+ FullyModded = 3,
5660
+ None = 4,
5661
+ Record = 5,
5662
+ Tag = 6,
5663
+ Type = 7,
5664
+ Count = 8,
5665
+ Invalid = 9
5525
5666
  }
5526
5667
  export enum gamedataChoiceCaptionPartType {
5527
5668
  Blueline = 0,
@@ -5787,50 +5928,51 @@ export enum gamedataEffectorTimeDilationDriver {
5787
5928
  export enum gamedataEquipmentArea {
5788
5929
  AbilityCW = 0,
5789
5930
  ArmsCW = 1,
5790
- BaseFists = 2,
5791
- BotCPU = 3,
5792
- BotChassisModule = 4,
5793
- BotMainModule = 5,
5794
- BotSoftware = 6,
5795
- CardiovascularSystemCW = 7,
5796
- Consumable = 8,
5797
- CyberwareWheel = 9,
5798
- EyesCW = 10,
5799
- Face = 11,
5800
- FaceCW = 12,
5801
- Feet = 13,
5802
- FrontalCortexCW = 14,
5803
- Gadget = 15,
5804
- HandsCW = 16,
5805
- Head = 17,
5806
- ImmuneSystemCW = 18,
5807
- InnerChest = 19,
5808
- IntegumentarySystemCW = 20,
5809
- LeftArm = 21,
5810
- Legs = 22,
5811
- LegsCW = 23,
5812
- MusculoskeletalSystemCW = 24,
5813
- NervousSystemCW = 25,
5814
- OuterChest = 26,
5815
- Outfit = 27,
5816
- PersonalLink = 28,
5817
- PlayerTattoo = 29,
5818
- Quest = 30,
5819
- QuickSlot = 31,
5820
- QuickWheel = 32,
5821
- RightArm = 33,
5822
- SilverhandArm = 34,
5823
- Splinter = 35,
5824
- SystemReplacementCW = 36,
5825
- UnderwearBottom = 37,
5826
- UnderwearTop = 38,
5827
- VDefaultHandgun = 39,
5828
- Weapon = 40,
5829
- WeaponHeavy = 41,
5830
- WeaponLeft = 42,
5831
- WeaponWheel = 43,
5832
- Count = 44,
5833
- Invalid = 45
5931
+ ArmsCWStyle = 2,
5932
+ BaseFists = 3,
5933
+ BotCPU = 4,
5934
+ BotChassisModule = 5,
5935
+ BotMainModule = 6,
5936
+ BotSoftware = 7,
5937
+ CardiovascularSystemCW = 8,
5938
+ Consumable = 9,
5939
+ CyberwareWheel = 10,
5940
+ EyesCW = 11,
5941
+ Face = 12,
5942
+ FaceCW = 13,
5943
+ Feet = 14,
5944
+ FrontalCortexCW = 15,
5945
+ Gadget = 16,
5946
+ HandsCW = 17,
5947
+ Head = 18,
5948
+ ImmuneSystemCW = 19,
5949
+ InnerChest = 20,
5950
+ IntegumentarySystemCW = 21,
5951
+ LeftArm = 22,
5952
+ Legs = 23,
5953
+ LegsCW = 24,
5954
+ MusculoskeletalSystemCW = 25,
5955
+ NervousSystemCW = 26,
5956
+ OuterChest = 27,
5957
+ Outfit = 28,
5958
+ PersonalLink = 29,
5959
+ PlayerTattoo = 30,
5960
+ Quest = 31,
5961
+ QuickSlot = 32,
5962
+ QuickWheel = 33,
5963
+ RightArm = 34,
5964
+ SilverhandArm = 35,
5965
+ Splinter = 36,
5966
+ SystemReplacementCW = 37,
5967
+ UnderwearBottom = 38,
5968
+ UnderwearTop = 39,
5969
+ VDefaultHandgun = 40,
5970
+ Weapon = 41,
5971
+ WeaponHeavy = 42,
5972
+ WeaponLeft = 43,
5973
+ WeaponWheel = 44,
5974
+ Count = 45,
5975
+ Invalid = 46
5834
5976
  }
5835
5977
  export enum gamedataEthnicity {
5836
5978
  African = 0,
@@ -5932,29 +6074,34 @@ export enum gamedataHitPrereqConditionType {
5932
6074
  HitFlag = 12,
5933
6075
  HitIsQuickhackPresentInQueue = 13,
5934
6076
  InstigatorType = 14,
5935
- ReactionPreset = 15,
5936
- SameTarget = 16,
5937
- SelfHit = 17,
5938
- SourceType = 18,
5939
- Stat = 19,
5940
- StatComparison = 20,
5941
- StatPool = 21,
5942
- StatPoolComparison = 22,
5943
- StatusEffectPresent = 23,
5944
- TargetBreachCanGetKilledByDamage = 24,
5945
- TargetCanGetKilledByDamage = 25,
5946
- TargetIsCrowd = 26,
5947
- TargetKilled = 27,
5948
- TargetNPCRarity = 28,
5949
- TargetNPCType = 29,
5950
- TargetType = 30,
5951
- TriggerMode = 31,
5952
- WeaponEvolution = 32,
5953
- WeaponItemType = 33,
5954
- WeaponType = 34,
5955
- WoundedTriggered = 35,
5956
- Count = 36,
5957
- Invalid = 37
6077
+ OR = 15,
6078
+ ReactionPreset = 16,
6079
+ SameTarget = 17,
6080
+ SelfHit = 18,
6081
+ SourceType = 19,
6082
+ Stat = 20,
6083
+ StatComparison = 21,
6084
+ StatPool = 22,
6085
+ StatPoolComparison = 23,
6086
+ StatusEffectPresent = 24,
6087
+ TargetBreachCanGetKilledByDamage = 25,
6088
+ TargetCanGetKilledByDamage = 26,
6089
+ TargetIsCrowd = 27,
6090
+ TargetKilled = 28,
6091
+ TargetNPCRarity = 29,
6092
+ TargetNPCType = 30,
6093
+ TargetType = 31,
6094
+ TriggerMode = 32,
6095
+ WeaponEvolution = 33,
6096
+ WeaponHasTag = 34,
6097
+ WeaponItemType = 35,
6098
+ WeaponSlot = 36,
6099
+ WeaponSource = 37,
6100
+ WeaponSourceHasModWithTag = 38,
6101
+ WeaponType = 39,
6102
+ WoundedTriggered = 40,
6103
+ Count = 41,
6104
+ Invalid = 42
5958
6105
  }
5959
6106
  export enum gamedataImprovementRelation {
5960
6107
  Direct = 0,
@@ -6011,89 +6158,90 @@ export enum gamedataItemType {
6011
6158
  Cyb_StrongArms = 18,
6012
6159
  Cyberware = 19,
6013
6160
  CyberwareStatsShard = 20,
6014
- CyberwareUpgradeShard = 21,
6015
- Fla_Launcher = 22,
6016
- Fla_Rifle = 23,
6017
- Fla_Shock = 24,
6018
- Fla_Support = 25,
6019
- Gad_Grenade = 26,
6020
- Gen_CraftingMaterial = 27,
6021
- Gen_DataBank = 28,
6022
- Gen_Jewellery = 29,
6023
- Gen_Junk = 30,
6024
- Gen_Keycard = 31,
6025
- Gen_Misc = 32,
6026
- Gen_MoneyShard = 33,
6027
- Gen_Readable = 34,
6028
- Gen_Tarot = 35,
6029
- GrenadeDelivery = 36,
6030
- Grenade_Core = 37,
6031
- Prt_AR_SMG_LMGMod = 38,
6032
- Prt_BladeMod = 39,
6033
- Prt_BluntMod = 40,
6034
- Prt_BootsFabricEnhancer = 41,
6035
- Prt_Capacitor = 42,
6036
- Prt_FabricEnhancer = 43,
6037
- Prt_FaceFabricEnhancer = 44,
6038
- Prt_Fragment = 45,
6039
- Prt_HandgunMod = 46,
6040
- Prt_HandgunMuzzle = 47,
6041
- Prt_HeadFabricEnhancer = 48,
6042
- Prt_LongScope = 49,
6043
- Prt_Magazine = 50,
6044
- Prt_MeleeMod = 51,
6045
- Prt_Mod = 52,
6046
- Prt_Muzzle = 53,
6047
- Prt_OuterTorsoFabricEnhancer = 54,
6048
- Prt_PantsFabricEnhancer = 55,
6049
- Prt_PowerMod = 56,
6050
- Prt_PowerSniperScope = 57,
6051
- Prt_Precision_Sniper_RifleMod = 58,
6052
- Prt_Program = 59,
6053
- Prt_RangedMod = 60,
6054
- Prt_Receiver = 61,
6055
- Prt_RifleMuzzle = 62,
6056
- Prt_Scope = 63,
6057
- Prt_ScopeRail = 64,
6058
- Prt_ShortScope = 65,
6059
- Prt_ShotgunMod = 66,
6060
- Prt_SmartMod = 67,
6061
- Prt_Stock = 68,
6062
- Prt_TargetingSystem = 69,
6063
- Prt_TechMod = 70,
6064
- Prt_TechSniperScope = 71,
6065
- Prt_ThrowableMod = 72,
6066
- Prt_TorsoFabricEnhancer = 73,
6067
- VendorToken = 74,
6068
- Wea_AssaultRifle = 75,
6069
- Wea_Axe = 76,
6070
- Wea_Chainsword = 77,
6071
- Wea_Fists = 78,
6072
- Wea_GrenadeLauncher = 79,
6073
- Wea_Hammer = 80,
6074
- Wea_Handgun = 81,
6075
- Wea_HeavyMachineGun = 82,
6076
- Wea_Katana = 83,
6077
- Wea_Knife = 84,
6078
- Wea_LightMachineGun = 85,
6079
- Wea_LongBlade = 86,
6080
- Wea_Machete = 87,
6081
- Wea_Melee = 88,
6082
- Wea_OneHandedClub = 89,
6083
- Wea_PrecisionRifle = 90,
6084
- Wea_Revolver = 91,
6085
- Wea_Rifle = 92,
6086
- Wea_ShortBlade = 93,
6087
- Wea_Shotgun = 94,
6088
- Wea_ShotgunDual = 95,
6089
- Wea_SniperRifle = 96,
6090
- Wea_SubmachineGun = 97,
6091
- Wea_Sword = 98,
6092
- Wea_TwoHandedClub = 99,
6093
- Wea_VehicleMissileLauncher = 100,
6094
- Wea_VehiclePowerWeapon = 101,
6095
- Count = 102,
6096
- Invalid = 103
6161
+ CyberwareStyle = 21,
6162
+ CyberwareUpgradeShard = 22,
6163
+ Fla_Launcher = 23,
6164
+ Fla_Rifle = 24,
6165
+ Fla_Shock = 25,
6166
+ Fla_Support = 26,
6167
+ Gad_Grenade = 27,
6168
+ Gen_CraftingMaterial = 28,
6169
+ Gen_DataBank = 29,
6170
+ Gen_Jewellery = 30,
6171
+ Gen_Junk = 31,
6172
+ Gen_Keycard = 32,
6173
+ Gen_Misc = 33,
6174
+ Gen_MoneyShard = 34,
6175
+ Gen_Readable = 35,
6176
+ Gen_Tarot = 36,
6177
+ GrenadeDelivery = 37,
6178
+ Grenade_Core = 38,
6179
+ Prt_AR_SMG_LMGMod = 39,
6180
+ Prt_BladeMod = 40,
6181
+ Prt_BluntMod = 41,
6182
+ Prt_BootsFabricEnhancer = 42,
6183
+ Prt_Capacitor = 43,
6184
+ Prt_FabricEnhancer = 44,
6185
+ Prt_FaceFabricEnhancer = 45,
6186
+ Prt_Fragment = 46,
6187
+ Prt_HandgunMod = 47,
6188
+ Prt_HandgunMuzzle = 48,
6189
+ Prt_HeadFabricEnhancer = 49,
6190
+ Prt_LongScope = 50,
6191
+ Prt_Magazine = 51,
6192
+ Prt_MeleeMod = 52,
6193
+ Prt_Mod = 53,
6194
+ Prt_Muzzle = 54,
6195
+ Prt_OuterTorsoFabricEnhancer = 55,
6196
+ Prt_PantsFabricEnhancer = 56,
6197
+ Prt_PowerMod = 57,
6198
+ Prt_PowerSniperScope = 58,
6199
+ Prt_Precision_Sniper_RifleMod = 59,
6200
+ Prt_Program = 60,
6201
+ Prt_RangedMod = 61,
6202
+ Prt_Receiver = 62,
6203
+ Prt_RifleMuzzle = 63,
6204
+ Prt_Scope = 64,
6205
+ Prt_ScopeRail = 65,
6206
+ Prt_ShortScope = 66,
6207
+ Prt_ShotgunMod = 67,
6208
+ Prt_SmartMod = 68,
6209
+ Prt_Stock = 69,
6210
+ Prt_TargetingSystem = 70,
6211
+ Prt_TechMod = 71,
6212
+ Prt_TechSniperScope = 72,
6213
+ Prt_ThrowableMod = 73,
6214
+ Prt_TorsoFabricEnhancer = 74,
6215
+ VendorToken = 75,
6216
+ Wea_AssaultRifle = 76,
6217
+ Wea_Axe = 77,
6218
+ Wea_Chainsword = 78,
6219
+ Wea_Fists = 79,
6220
+ Wea_GrenadeLauncher = 80,
6221
+ Wea_Hammer = 81,
6222
+ Wea_Handgun = 82,
6223
+ Wea_HeavyMachineGun = 83,
6224
+ Wea_Katana = 84,
6225
+ Wea_Knife = 85,
6226
+ Wea_LightMachineGun = 86,
6227
+ Wea_LongBlade = 87,
6228
+ Wea_Machete = 88,
6229
+ Wea_Melee = 89,
6230
+ Wea_OneHandedClub = 90,
6231
+ Wea_PrecisionRifle = 91,
6232
+ Wea_Revolver = 92,
6233
+ Wea_Rifle = 93,
6234
+ Wea_ShortBlade = 94,
6235
+ Wea_Shotgun = 95,
6236
+ Wea_ShotgunDual = 96,
6237
+ Wea_SniperRifle = 97,
6238
+ Wea_SubmachineGun = 98,
6239
+ Wea_Sword = 99,
6240
+ Wea_TwoHandedClub = 100,
6241
+ Wea_VehicleMissileLauncher = 101,
6242
+ Wea_VehiclePowerWeapon = 102,
6243
+ Count = 103,
6244
+ Invalid = 104
6097
6245
  }
6098
6246
  export enum gamedataLifePath {
6099
6247
  Corporate = 0,
@@ -6260,12 +6408,14 @@ export enum gamedataMappinVariant {
6260
6408
  Zzz18_RacingVariant = 140,
6261
6409
  Zzz19_DelamainTaxiVariant = 141,
6262
6410
  Zzz20_DelamainTaxiDestinationVariant = 142,
6263
- CPO_PingDoorVariant = 143,
6264
- CPO_PingGoHereVariant = 144,
6265
- CPO_PingLootVariant = 145,
6266
- CPO_RemotePlayerVariant = 146,
6267
- Count = 147,
6268
- Invalid = 148
6411
+ Zzz21_ServicePointGlamdocVariant = 143,
6412
+ Zzz22_CityTourLandmark = 144,
6413
+ CPO_PingDoorVariant = 145,
6414
+ CPO_PingGoHereVariant = 146,
6415
+ CPO_PingLootVariant = 147,
6416
+ CPO_RemotePlayerVariant = 148,
6417
+ Count = 149,
6418
+ Invalid = 150
6269
6419
  }
6270
6420
  export enum gamedataMeleeAttackDirection {
6271
6421
  Center = 0,
@@ -6441,163 +6591,168 @@ export enum gamedataNewPerkType {
6441
6591
  Body_Right_Perk_3_1 = 31,
6442
6592
  Body_Right_Perk_3_2 = 32,
6443
6593
  Cool_Central_Milestone_1 = 33,
6444
- Cool_Central_Milestone_3 = 34,
6445
- Cool_Central_Perk_1_1 = 35,
6446
- Cool_Central_Perk_1_2 = 36,
6447
- Cool_Central_Perk_1_4 = 37,
6448
- Cool_Central_Perk_3_1 = 38,
6449
- Cool_Central_Perk_3_2 = 39,
6450
- Cool_Central_Perk_3_4 = 40,
6451
- Cool_Inbetween_Left_2 = 41,
6452
- Cool_Inbetween_Left_3 = 42,
6453
- Cool_Inbetween_Right_3 = 43,
6454
- Cool_Left_Milestone_1 = 44,
6455
- Cool_Left_Milestone_2 = 45,
6456
- Cool_Left_Milestone_3 = 46,
6457
- Cool_Left_Perk_2_1 = 47,
6458
- Cool_Left_Perk_2_2 = 48,
6459
- Cool_Left_Perk_2_3 = 49,
6460
- Cool_Left_Perk_2_4 = 50,
6461
- Cool_Left_Perk_3_1 = 51,
6462
- Cool_Left_Perk_3_2 = 52,
6463
- Cool_Left_Perk_3_3 = 53,
6464
- Cool_Left_Perk_3_4 = 54,
6465
- Cool_Master_Perk_1 = 55,
6466
- Cool_Master_Perk_2 = 56,
6467
- Cool_Master_Perk_4 = 57,
6468
- Cool_Right_Milestone_1 = 58,
6469
- Cool_Right_Milestone_2 = 59,
6470
- Cool_Right_Milestone_3 = 60,
6471
- Cool_Right_Perk_1_1 = 61,
6472
- Cool_Right_Perk_1_2 = 62,
6473
- Cool_Right_Perk_2_1 = 63,
6474
- Cool_Right_Perk_2_2 = 64,
6475
- Cool_Right_Perk_2_3 = 65,
6476
- Cool_Right_Perk_2_4 = 66,
6477
- Cool_Right_Perk_3_1 = 67,
6478
- Cool_Right_Perk_3_2 = 68,
6479
- Cool_Right_Perk_3_3 = 69,
6480
- Cool_Right_Perk_3_4 = 70,
6481
- Espionage_Central_Milestone_1 = 71,
6482
- Espionage_Central_Perk_1_1 = 72,
6483
- Espionage_Central_Perk_1_2 = 73,
6484
- Espionage_Central_Perk_1_3 = 74,
6485
- Espionage_Central_Perk_1_4 = 75,
6486
- Espionage_Left_Milestone_Perk = 76,
6487
- Espionage_Left_Perk_1_2 = 77,
6488
- Espionage_Right_Milestone_1 = 78,
6489
- Espionage_Right_Perk_1_1 = 79,
6490
- Intelligence_Central_Milestone_1 = 80,
6491
- Intelligence_Central_Milestone_2 = 81,
6492
- Intelligence_Central_Milestone_3 = 82,
6493
- Intelligence_Central_Perk_1_1 = 83,
6494
- Intelligence_Central_Perk_1_2 = 84,
6495
- Intelligence_Central_Perk_1_3 = 85,
6496
- Intelligence_Central_Perk_2_1 = 86,
6497
- Intelligence_Central_Perk_2_2 = 87,
6498
- Intelligence_Central_Perk_2_3 = 88,
6499
- Intelligence_Central_Perk_2_4 = 89,
6500
- Intelligence_Central_Perk_3_1 = 90,
6501
- Intelligence_Central_Perk_3_2 = 91,
6502
- Intelligence_Central_Perk_3_3 = 92,
6503
- Intelligence_Inbetween_Left_2 = 93,
6504
- Intelligence_Inbetween_Left_3 = 94,
6505
- Intelligence_Inbetween_Right_2 = 95,
6506
- Intelligence_Left_Milestone_1 = 96,
6507
- Intelligence_Left_Milestone_2 = 97,
6508
- Intelligence_Left_Milestone_3 = 98,
6509
- Intelligence_Left_Perk_1_1 = 99,
6510
- Intelligence_Left_Perk_1_2 = 100,
6511
- Intelligence_Left_Perk_2_1 = 101,
6512
- Intelligence_Left_Perk_2_2 = 102,
6513
- Intelligence_Left_Perk_2_3 = 103,
6514
- Intelligence_Left_Perk_2_4 = 104,
6515
- Intelligence_Left_Perk_3_1 = 105,
6516
- Intelligence_Left_Perk_3_2 = 106,
6517
- Intelligence_Left_Perk_3_4 = 107,
6518
- Intelligence_Master_Perk_1 = 108,
6519
- Intelligence_Master_Perk_3 = 109,
6520
- Intelligence_Master_Perk_4 = 110,
6521
- Intelligence_Right_Milestone_1 = 111,
6522
- Intelligence_Right_Milestone_2 = 112,
6523
- Intelligence_Right_Milestone_3 = 113,
6524
- Intelligence_Right_Perk_2_1 = 114,
6525
- Intelligence_Right_Perk_2_2 = 115,
6526
- Intelligence_Right_Perk_3_1 = 116,
6527
- Intelligence_Right_Perk_3_2 = 117,
6528
- Reflexes_Central_Milestone_1 = 118,
6529
- Reflexes_Central_Milestone_2 = 119,
6530
- Reflexes_Central_Milestone_3 = 120,
6531
- Reflexes_Central_Perk_1_1 = 121,
6532
- Reflexes_Central_Perk_1_2 = 122,
6533
- Reflexes_Central_Perk_1_3 = 123,
6534
- Reflexes_Central_Perk_1_4 = 124,
6535
- Reflexes_Central_Perk_2_1 = 125,
6536
- Reflexes_Central_Perk_2_2 = 126,
6537
- Reflexes_Central_Perk_2_3 = 127,
6538
- Reflexes_Central_Perk_2_4 = 128,
6539
- Reflexes_Central_Perk_3_2 = 129,
6540
- Reflexes_Central_Perk_3_3 = 130,
6541
- Reflexes_Inbetween_Left_3 = 131,
6542
- Reflexes_Inbetween_Right_2 = 132,
6543
- Reflexes_Left_Milestone_1 = 133,
6544
- Reflexes_Left_Milestone_2 = 134,
6545
- Reflexes_Left_Milestone_3 = 135,
6546
- Reflexes_Left_Perk_2_2 = 136,
6547
- Reflexes_Left_Perk_2_3 = 137,
6548
- Reflexes_Left_Perk_2_4 = 138,
6549
- Reflexes_Left_Perk_3_1 = 139,
6550
- Reflexes_Left_Perk_3_2 = 140,
6551
- Reflexes_Left_Perk_3_3 = 141,
6552
- Reflexes_Left_Perk_3_4 = 142,
6553
- Reflexes_Master_Perk_1 = 143,
6554
- Reflexes_Master_Perk_2 = 144,
6555
- Reflexes_Master_Perk_3 = 145,
6556
- Reflexes_Master_Perk_5 = 146,
6557
- Reflexes_Right_Milestone_2 = 147,
6558
- Reflexes_Right_Milestone_3 = 148,
6559
- Reflexes_Right_Perk_2_1 = 149,
6560
- Reflexes_Right_Perk_2_2 = 150,
6561
- Reflexes_Right_Perk_2_3 = 151,
6562
- Reflexes_Right_Perk_3_1 = 152,
6563
- Reflexes_Right_Perk_3_3 = 153,
6564
- Reflexes_Right_Perk_3_4 = 154,
6565
- Tech_Central_Milestone_2 = 155,
6566
- Tech_Central_Milestone_3 = 156,
6567
- Tech_Central_Perk_2_1 = 157,
6568
- Tech_Central_Perk_2_2 = 158,
6569
- Tech_Central_Perk_2_3 = 159,
6570
- Tech_Central_Perk_2_4 = 160,
6571
- Tech_Central_Perk_3_1 = 161,
6572
- Tech_Central_Perk_3_2 = 162,
6573
- Tech_Central_Perk_3_3 = 163,
6574
- Tech_Central_Perk_3_4 = 164,
6575
- Tech_Inbetween_Left_3 = 165,
6576
- Tech_Inbetween_Right_2 = 166,
6577
- Tech_Left_Milestone_1 = 167,
6578
- Tech_Left_Milestone_2 = 168,
6579
- Tech_Left_Milestone_3 = 169,
6580
- Tech_Left_Perk_1_1 = 170,
6581
- Tech_Left_Perk_1_2 = 171,
6582
- Tech_Left_Perk_2_1 = 172,
6583
- Tech_Left_Perk_2_2 = 173,
6584
- Tech_Left_Perk_2_3 = 174,
6585
- Tech_Left_Perk_2_4 = 175,
6586
- Tech_Left_Perk_3_01 = 176,
6587
- Tech_Left_Perk_3_2 = 177,
6588
- Tech_Left_Perk_3_3 = 178,
6589
- Tech_Left_Perk_3_4 = 179,
6590
- Tech_Master_Perk_2 = 180,
6591
- Tech_Master_Perk_3 = 181,
6592
- Tech_Master_Perk_5 = 182,
6593
- Tech_Right_Milestone_1 = 183,
6594
- Tech_Right_Milestone_3 = 184,
6595
- Tech_Right_Perk_3_1 = 185,
6596
- Tech_Right_Perk_3_2 = 186,
6597
- Tech_Right_Perk_3_3 = 187,
6598
- Tech_Right_Perk_3_4 = 188,
6599
- Count = 189,
6600
- Invalid = 190
6594
+ Cool_Central_Milestone_2 = 34,
6595
+ Cool_Central_Milestone_3 = 35,
6596
+ Cool_Central_Perk_1_1 = 36,
6597
+ Cool_Central_Perk_1_2 = 37,
6598
+ Cool_Central_Perk_1_4 = 38,
6599
+ Cool_Central_Perk_2_1 = 39,
6600
+ Cool_Central_Perk_2_2 = 40,
6601
+ Cool_Central_Perk_2_3 = 41,
6602
+ Cool_Central_Perk_2_4 = 42,
6603
+ Cool_Central_Perk_3_1 = 43,
6604
+ Cool_Central_Perk_3_2 = 44,
6605
+ Cool_Central_Perk_3_4 = 45,
6606
+ Cool_Inbetween_Left_2 = 46,
6607
+ Cool_Inbetween_Left_3 = 47,
6608
+ Cool_Inbetween_Right_3 = 48,
6609
+ Cool_Left_Milestone_1 = 49,
6610
+ Cool_Left_Milestone_2 = 50,
6611
+ Cool_Left_Milestone_3 = 51,
6612
+ Cool_Left_Perk_2_1 = 52,
6613
+ Cool_Left_Perk_2_2 = 53,
6614
+ Cool_Left_Perk_2_3 = 54,
6615
+ Cool_Left_Perk_2_4 = 55,
6616
+ Cool_Left_Perk_3_1 = 56,
6617
+ Cool_Left_Perk_3_2 = 57,
6618
+ Cool_Left_Perk_3_3 = 58,
6619
+ Cool_Left_Perk_3_4 = 59,
6620
+ Cool_Master_Perk_1 = 60,
6621
+ Cool_Master_Perk_2 = 61,
6622
+ Cool_Master_Perk_4 = 62,
6623
+ Cool_Right_Milestone_1 = 63,
6624
+ Cool_Right_Milestone_2 = 64,
6625
+ Cool_Right_Milestone_3 = 65,
6626
+ Cool_Right_Perk_1_1 = 66,
6627
+ Cool_Right_Perk_1_2 = 67,
6628
+ Cool_Right_Perk_2_1 = 68,
6629
+ Cool_Right_Perk_2_2 = 69,
6630
+ Cool_Right_Perk_2_3 = 70,
6631
+ Cool_Right_Perk_2_4 = 71,
6632
+ Cool_Right_Perk_3_1 = 72,
6633
+ Cool_Right_Perk_3_2 = 73,
6634
+ Cool_Right_Perk_3_3 = 74,
6635
+ Cool_Right_Perk_3_4 = 75,
6636
+ Espionage_Central_Milestone_1 = 76,
6637
+ Espionage_Central_Perk_1_1 = 77,
6638
+ Espionage_Central_Perk_1_2 = 78,
6639
+ Espionage_Central_Perk_1_3 = 79,
6640
+ Espionage_Central_Perk_1_4 = 80,
6641
+ Espionage_Left_Milestone_Perk = 81,
6642
+ Espionage_Left_Perk_1_2 = 82,
6643
+ Espionage_Right_Milestone_1 = 83,
6644
+ Espionage_Right_Perk_1_1 = 84,
6645
+ Intelligence_Central_Milestone_1 = 85,
6646
+ Intelligence_Central_Milestone_2 = 86,
6647
+ Intelligence_Central_Milestone_3 = 87,
6648
+ Intelligence_Central_Perk_1_1 = 88,
6649
+ Intelligence_Central_Perk_1_2 = 89,
6650
+ Intelligence_Central_Perk_1_3 = 90,
6651
+ Intelligence_Central_Perk_2_1 = 91,
6652
+ Intelligence_Central_Perk_2_2 = 92,
6653
+ Intelligence_Central_Perk_2_3 = 93,
6654
+ Intelligence_Central_Perk_2_4 = 94,
6655
+ Intelligence_Central_Perk_3_1 = 95,
6656
+ Intelligence_Central_Perk_3_2 = 96,
6657
+ Intelligence_Central_Perk_3_3 = 97,
6658
+ Intelligence_Inbetween_Left_2 = 98,
6659
+ Intelligence_Inbetween_Left_3 = 99,
6660
+ Intelligence_Inbetween_Right_2 = 100,
6661
+ Intelligence_Left_Milestone_1 = 101,
6662
+ Intelligence_Left_Milestone_2 = 102,
6663
+ Intelligence_Left_Milestone_3 = 103,
6664
+ Intelligence_Left_Perk_1_1 = 104,
6665
+ Intelligence_Left_Perk_1_2 = 105,
6666
+ Intelligence_Left_Perk_2_1 = 106,
6667
+ Intelligence_Left_Perk_2_2 = 107,
6668
+ Intelligence_Left_Perk_2_3 = 108,
6669
+ Intelligence_Left_Perk_2_4 = 109,
6670
+ Intelligence_Left_Perk_3_1 = 110,
6671
+ Intelligence_Left_Perk_3_2 = 111,
6672
+ Intelligence_Left_Perk_3_4 = 112,
6673
+ Intelligence_Master_Perk_1 = 113,
6674
+ Intelligence_Master_Perk_3 = 114,
6675
+ Intelligence_Master_Perk_4 = 115,
6676
+ Intelligence_Right_Milestone_1 = 116,
6677
+ Intelligence_Right_Milestone_2 = 117,
6678
+ Intelligence_Right_Milestone_3 = 118,
6679
+ Intelligence_Right_Perk_2_1 = 119,
6680
+ Intelligence_Right_Perk_2_2 = 120,
6681
+ Intelligence_Right_Perk_3_1 = 121,
6682
+ Intelligence_Right_Perk_3_2 = 122,
6683
+ Reflexes_Central_Milestone_1 = 123,
6684
+ Reflexes_Central_Milestone_2 = 124,
6685
+ Reflexes_Central_Milestone_3 = 125,
6686
+ Reflexes_Central_Perk_1_1 = 126,
6687
+ Reflexes_Central_Perk_1_2 = 127,
6688
+ Reflexes_Central_Perk_1_3 = 128,
6689
+ Reflexes_Central_Perk_1_4 = 129,
6690
+ Reflexes_Central_Perk_2_1 = 130,
6691
+ Reflexes_Central_Perk_2_2 = 131,
6692
+ Reflexes_Central_Perk_2_3 = 132,
6693
+ Reflexes_Central_Perk_2_4 = 133,
6694
+ Reflexes_Central_Perk_3_2 = 134,
6695
+ Reflexes_Central_Perk_3_3 = 135,
6696
+ Reflexes_Inbetween_Left_3 = 136,
6697
+ Reflexes_Inbetween_Right_2 = 137,
6698
+ Reflexes_Left_Milestone_1 = 138,
6699
+ Reflexes_Left_Milestone_2 = 139,
6700
+ Reflexes_Left_Milestone_3 = 140,
6701
+ Reflexes_Left_Perk_2_2 = 141,
6702
+ Reflexes_Left_Perk_2_3 = 142,
6703
+ Reflexes_Left_Perk_2_4 = 143,
6704
+ Reflexes_Left_Perk_3_1 = 144,
6705
+ Reflexes_Left_Perk_3_2 = 145,
6706
+ Reflexes_Left_Perk_3_3 = 146,
6707
+ Reflexes_Left_Perk_3_4 = 147,
6708
+ Reflexes_Master_Perk_1 = 148,
6709
+ Reflexes_Master_Perk_2 = 149,
6710
+ Reflexes_Master_Perk_3 = 150,
6711
+ Reflexes_Master_Perk_5 = 151,
6712
+ Reflexes_Right_Milestone_2 = 152,
6713
+ Reflexes_Right_Milestone_3 = 153,
6714
+ Reflexes_Right_Perk_2_1 = 154,
6715
+ Reflexes_Right_Perk_2_2 = 155,
6716
+ Reflexes_Right_Perk_2_3 = 156,
6717
+ Reflexes_Right_Perk_3_1 = 157,
6718
+ Reflexes_Right_Perk_3_3 = 158,
6719
+ Reflexes_Right_Perk_3_4 = 159,
6720
+ Tech_Central_Milestone_2 = 160,
6721
+ Tech_Central_Milestone_3 = 161,
6722
+ Tech_Central_Perk_2_1 = 162,
6723
+ Tech_Central_Perk_2_2 = 163,
6724
+ Tech_Central_Perk_2_3 = 164,
6725
+ Tech_Central_Perk_2_4 = 165,
6726
+ Tech_Central_Perk_3_1 = 166,
6727
+ Tech_Central_Perk_3_2 = 167,
6728
+ Tech_Central_Perk_3_3 = 168,
6729
+ Tech_Central_Perk_3_4 = 169,
6730
+ Tech_Inbetween_Left_3 = 170,
6731
+ Tech_Inbetween_Right_2 = 171,
6732
+ Tech_Left_Milestone_1 = 172,
6733
+ Tech_Left_Milestone_2 = 173,
6734
+ Tech_Left_Milestone_3 = 174,
6735
+ Tech_Left_Perk_1_1 = 175,
6736
+ Tech_Left_Perk_1_2 = 176,
6737
+ Tech_Left_Perk_2_1 = 177,
6738
+ Tech_Left_Perk_2_2 = 178,
6739
+ Tech_Left_Perk_2_3 = 179,
6740
+ Tech_Left_Perk_2_4 = 180,
6741
+ Tech_Left_Perk_3_01 = 181,
6742
+ Tech_Left_Perk_3_2 = 182,
6743
+ Tech_Left_Perk_3_3 = 183,
6744
+ Tech_Left_Perk_3_4 = 184,
6745
+ Tech_Master_Perk_2 = 185,
6746
+ Tech_Master_Perk_3 = 186,
6747
+ Tech_Master_Perk_5 = 187,
6748
+ Tech_Right_Milestone_1 = 188,
6749
+ Tech_Right_Milestone_3 = 189,
6750
+ Tech_Right_Perk_3_1 = 190,
6751
+ Tech_Right_Perk_3_2 = 191,
6752
+ Tech_Right_Perk_3_3 = 192,
6753
+ Tech_Right_Perk_3_4 = 193,
6754
+ Count = 194,
6755
+ Invalid = 195
6601
6756
  }
6602
6757
  export enum gamedataNPCBehaviorState {
6603
6758
  State1 = 0,
@@ -7100,18 +7255,19 @@ export enum gamedataPerkWeaponGroupType {
7100
7255
  BladesPerkWeaponGroup = 1,
7101
7256
  BluntsPerkWeaponGroup = 2,
7102
7257
  BodyGunsPerkWeaponGroup = 3,
7103
- CoolGunsPerkWeaponGroup = 4,
7104
- HandgunsPerkWeaponGroup = 5,
7105
- LMGsPerkWeaponGroup = 6,
7106
- PrecisionGunsPerkWeaponGroup = 7,
7107
- ReflexesGunsPerkWeaponGroup = 8,
7108
- SMGsPerkWeaponGroup = 9,
7109
- ShotgunsPerkWeaponGroup = 10,
7110
- SmartGunsPerkWeaponGroup = 11,
7111
- TechGunsPerkWeaponGroup = 12,
7112
- ThrowablePerkWeaponGroup = 13,
7113
- Count = 14,
7114
- Invalid = 15
7258
+ CoolDualWieldingPerkWeaponGroup = 4,
7259
+ CoolGunsPerkWeaponGroup = 5,
7260
+ HandgunsPerkWeaponGroup = 6,
7261
+ LMGsPerkWeaponGroup = 7,
7262
+ PrecisionGunsPerkWeaponGroup = 8,
7263
+ ReflexesGunsPerkWeaponGroup = 9,
7264
+ SMGsPerkWeaponGroup = 10,
7265
+ ShotgunsPerkWeaponGroup = 11,
7266
+ SmartGunsPerkWeaponGroup = 12,
7267
+ TechGunsPerkWeaponGroup = 13,
7268
+ ThrowablePerkWeaponGroup = 14,
7269
+ Count = 15,
7270
+ Invalid = 16
7115
7271
  }
7116
7272
  export enum gamedataPingType {
7117
7273
  Device = 0,
@@ -7889,1160 +8045,1163 @@ export enum gamedataStatType {
7889
8045
  DodgeStaminaCostReductionModifierHelper = 554,
7890
8046
  DriverUpdatePerkFlag = 555,
7891
8047
  DualShotgunStaminaCostReduction = 556,
7892
- DummyModCritDamage = 557,
7893
- DummyResistanceStat = 558,
7894
- Durability = 559,
7895
- DurationBonusBleeding = 560,
7896
- DurationBonusBurning = 561,
7897
- DurationBonusControlQuickhack = 562,
7898
- DurationBonusCovertQuickhack = 563,
7899
- DurationBonusElectrified = 564,
7900
- DurationBonusOverclock = 565,
7901
- DurationBonusPoisoned = 566,
7902
- DurationBonusQuickhack = 567,
7903
- DurationBonusQuickhackModifierHelper = 568,
7904
- DurationBonusStun = 569,
7905
- DurationReductionDot = 570,
7906
- EMPImmunity = 571,
7907
- EdgerunnerHealthReduction = 572,
7908
- EffectiveChargeTime = 573,
7909
- EffectiveDPS = 574,
7910
- EffectiveDamagePerHit = 575,
7911
- EffectiveDamagePerHitMax = 576,
7912
- EffectiveDamagePerHitMin = 577,
7913
- EffectiveDamagePerHitTimesAttacksPerSecond = 578,
7914
- EffectiveQualityToMaxQualityRatio = 579,
7915
- EffectiveRange = 580,
7916
- EffectiveRangeBonus = 581,
7917
- EffectiveTier = 582,
7918
- EffectorChance = 583,
7919
- ElectricDamage = 584,
7920
- ElectricDamageAdditiveMultiplier = 585,
7921
- ElectricDamageMax = 586,
7922
- ElectricDamageMin = 587,
7923
- ElectricDamageModifierHelper = 588,
7924
- ElectricDamagePercent = 589,
7925
- ElectricDamagePercentBonus = 590,
7926
- ElectricDamagePercentBonusModifierHelper = 591,
7927
- ElectricResistance = 592,
7928
- ElectricResistanceModifierHelper = 593,
7929
- ElectrocuteImmunity = 594,
7930
- ElectrocutedApplicationRate = 595,
7931
- ElectrocutedApplicationRateModifierHelper = 596,
7932
- ElectroshockMechanismProcChance = 597,
7933
- ElementalDamagePerHit = 598,
7934
- ElementalResistanceMultiplier = 599,
7935
- EmptyReloadEndTime = 600,
7936
- EmptyReloadTime = 601,
7937
- EmptySlot_GenerationWeight_On_TierPlus = 602,
7938
- EmptyStat = 603,
7939
- EnemyChemicalResistanceReduction = 604,
7940
- EnemyHackUploadProgressBumpMultiplier = 605,
7941
- EnemyQuickHackUploadDurationBonus = 606,
7942
- Engineering = 607,
7943
- EngineeringMastery = 608,
7944
- EngineeringTrait01 = 609,
7945
- EquipActionDuration_Corpo = 610,
7946
- EquipActionDuration_Gang = 611,
7947
- EquipAnimationDuration_Corpo = 612,
7948
- EquipAnimationDuration_Gang = 613,
7949
- EquipDuration = 614,
7950
- EquipDuration_First = 615,
7951
- EquipItemTime_Corpo = 616,
7952
- EquipItemTime_Gang = 617,
7953
- Espionage = 618,
7954
- EvadeImpulse = 619,
7955
- Evasion = 620,
7956
- ExecuteDismemberByHealthChance = 621,
7957
- ExecuteDismemberProximityChance = 622,
7958
- ExhaustionImmunity = 623,
7959
- ExplosionDamagePercentBonus = 624,
7960
- ExplosionDamagePercentBonusModifierHelper = 625,
7961
- ExplosionKillsRecudeUltimateHacksCost = 626,
7962
- ExplosionResistance = 627,
7963
- ExplosionResistanceModifierHelper = 628,
7964
- ExtendedStealthDuration = 629,
7965
- FFInputLock = 630,
7966
- FallDamageReduction = 631,
7967
- FearOnQuickHackKill = 632,
7968
- FinisherHealthThresholdIncrease = 633,
7969
- FinisherHealthThresholdIncreaseForQueue = 634,
7970
- FinisherIsAvailable = 635,
7971
- Finisher_TargetHealthMax_Clamp = 636,
7972
- FirePower = 637,
7973
- FirePowerBonus = 638,
7974
- FirstHackInQueueUploadTimeDecrease = 639,
7975
- FirstHackOfTypeInQueueRAMDecrease = 640,
7976
- FistsStaminaCostReduction = 641,
7977
- FocusedGrenadeShootingPerk = 642,
7978
- ForcePreventResurrect = 643,
7979
- ForceQualityHelper = 644,
7980
- FullAutoOnFullCharge = 645,
7981
- FullAutoStaminaCostPenalty = 646,
7982
- FullyChargedThreshold = 647,
7983
- GearheadDamageMultiplier = 648,
7984
- GenericMod1_Damage = 649,
7985
- GenericStatPrereqValue = 650,
7986
- GrenadeDamagePercentBonus = 651,
7987
- GrenadeDamagePercentBonusModifierHelper = 652,
7988
- GrenadeExplosionBonusDamage = 653,
7989
- GrenadeExplosionBonusRange = 654,
7990
- GrenadesCharges = 655,
7991
- GrenadesChargesDecayStartDelay = 656,
7992
- GrenadesChargesDelayOnChange = 657,
7993
- GrenadesChargesRegenBegins = 658,
7994
- GrenadesChargesRegenEnabled = 659,
7995
- GrenadesChargesRegenEnds = 660,
7996
- GrenadesChargesRegenMult = 661,
7997
- GrenadesChargesRegenMultModifierHelper = 662,
7998
- GrenadesChargesRegenRate = 663,
7999
- GrenadesMaxCharges = 664,
8000
- GrenadesRechargeDuration = 665,
8001
- GroundSlamCooldownModifier = 666,
8002
- Gunslinger = 667,
8003
- GunslingerMastery = 668,
8004
- GunslingerTrait01Stat = 669,
8005
- HGMod1_Accuracy = 670,
8006
- HGMod1_CommonStacks = 671,
8007
- HGMod1_EpicStacks = 672,
8008
- HGMod1_LegendaryStacks = 673,
8009
- HGMod1_ModCount = 674,
8010
- HGMod1_RareStacks = 675,
8011
- HGMod1_StackCount = 676,
8012
- HGMod1_UncommonStacks = 677,
8013
- HGMod2_CritChance = 678,
8014
- HGMod2_Spread = 679,
8015
- HGMod2_Swap = 680,
8016
- HGMod3_Sway = 681,
8017
- HackRevealPositionModifier = 682,
8018
- HackedEnemiesGetDamagedByFriendlyFire = 683,
8019
- HackedEnemyArmorReduction = 684,
8020
- Hacking = 685,
8021
- HackingMastery = 686,
8022
- HackingPenetration = 687,
8023
- HackingResistance = 688,
8024
- HackingResistanceUltimate = 689,
8025
- HandgunStaminaCostReduction = 690,
8026
- Handling = 691,
8027
- HasAdditionalSplinterSlot = 692,
8028
- HasAheadTargeting = 693,
8029
- HasAirHover = 694,
8030
- HasAirThrusters = 695,
8031
- HasAutoReloader = 696,
8032
- HasAutomaticReplenishment = 697,
8033
- HasAutomaticTagging = 698,
8034
- HasBerserk = 699,
8035
- HasBleedImmunity = 700,
8036
- HasBlindImmunity = 701,
8037
- HasBoostedCortex = 702,
8038
- HasBurningBuffs = 703,
8039
- HasCameraLinking = 704,
8040
- HasChargeJump = 705,
8041
- HasCritImmunity = 706,
8042
- HasCyberdeck = 707,
8043
- HasCybereye = 708,
8044
- HasDodge = 709,
8045
- HasDodgeAir = 710,
8046
- HasDoubleJump = 711,
8047
- HasElectricCoating = 712,
8048
- HasElectroPlating = 713,
8049
- HasExtendedHitReactionImmunity = 714,
8050
- HasFireproofSkin = 715,
8051
- HasGPS = 716,
8052
- HasGlowingTattoos = 717,
8053
- HasGraphiteTissue = 718,
8054
- HasGrenadeHack = 719,
8055
- HasHackingInteractions = 720,
8056
- HasHealingReapplication = 721,
8057
- HasHealthMonitorBomb = 722,
8058
- HasHostileHackImmunity = 723,
8059
- HasICELevelBooster = 724,
8060
- HasImmunityToNPCQuickhacks = 725,
8061
- HasInfravision = 726,
8062
- HasJuiceInjector = 727,
8063
- HasKerenzikov = 728,
8064
- HasKerenzikovOmen = 729,
8065
- HasKerenzikovSlide = 730,
8066
- HasKers = 731,
8067
- HasKiroshiOpticsFragment = 732,
8068
- HasKnifeSharpener = 733,
8069
- HasLinkToBountySystem = 734,
8070
- HasLoweringPerception = 735,
8071
- HasMadnessLvl4Passive = 736,
8072
- HasMajorQuickhackResistance = 737,
8073
- HasMechanicalControl = 738,
8074
- HasMeleeHitReactionAndTakedownResistance = 739,
8075
- HasMeleeTargeting = 740,
8076
- HasMetabolicEnhancer = 741,
8077
- HasMuzzleBrake = 742,
8078
- HasOpticalCamoEpic = 743,
8079
- HasOpticalCamoLegendary = 744,
8080
- HasOpticalCamoRare = 745,
8081
- HasPlatingGlitch = 746,
8082
- HasPoisonHeal = 747,
8083
- HasPoisonImmunity = 748,
8084
- HasPowerGrip = 749,
8085
- HasQuickhackResistance = 750,
8086
- HasRemoteBotAccessPointBreach = 751,
8087
- HasSandevistan = 752,
8088
- HasSandevistanTier1 = 753,
8089
- HasSandevistanTier2 = 754,
8090
- HasSandevistanTier3 = 755,
8091
- HasSecondHeart = 756,
8092
- HasSelfHealingSkin = 757,
8093
- HasSmartLink = 758,
8094
- HasSpiderBotControl = 759,
8095
- HasStunImmunity = 760,
8096
- HasSubdermalArmor = 761,
8097
- HasSuperheroFall = 762,
8098
- HasSystemCollapse = 763,
8099
- HasThermovision = 764,
8100
- HasTimedImmunity = 765,
8101
- HasToxicCleanser = 766,
8102
- HasWallRunSkill = 767,
8103
- HeadshotCritChance = 768,
8104
- HeadshotDamageMultiplier = 769,
8105
- HeadshotDamageMultiplierModifierHelper = 770,
8106
- HeadshotImmunity = 771,
8107
- HealOnKillingBleedingTarget = 772,
8108
- HealOnKillingBleedingTargetModifierHelper = 773,
8109
- HealingItemMaxCharges = 774,
8110
- HealingItemsCharges = 775,
8111
- HealingItemsChargesDecayStartDelay = 776,
8112
- HealingItemsChargesDelayOnChange = 777,
8113
- HealingItemsChargesRegenBegins = 778,
8114
- HealingItemsChargesRegenEnabled = 779,
8115
- HealingItemsChargesRegenEnds = 780,
8116
- HealingItemsChargesRegenMult = 781,
8117
- HealingItemsChargesRegenMultModifierHelper = 782,
8118
- HealingItemsChargesRegenRate = 783,
8119
- HealingItemsEffectPercentBonus = 784,
8120
- HealingItemsEffectPercentBonusModifierHelper = 785,
8121
- HealingItemsRechargeDuration = 786,
8122
- Health = 787,
8123
- HealthBonusBlackmarket = 788,
8124
- HealthGeneralRegenRateAdd = 789,
8125
- HealthGeneralRegenRateAddModifierHelper = 790,
8126
- HealthGeneralRegenRateMult = 791,
8127
- HealthGeneralRegenRateMultModifierHelper = 792,
8128
- HealthInCombatRegenDelayOnChange = 793,
8129
- HealthInCombatRegenEnabled = 794,
8130
- HealthInCombatRegenEndThreshold = 795,
8131
- HealthInCombatRegenRate = 796,
8132
- HealthInCombatRegenRateAdd = 797,
8133
- HealthInCombatRegenRateBase = 798,
8134
- HealthInCombatRegenRateMult = 799,
8135
- HealthInCombatRegenStartThreshold = 800,
8136
- HealthInCombatStartDelay = 801,
8137
- HealthModifierHelper = 802,
8138
- HealthOutOfCombatRegenDelayOnChange = 803,
8139
- HealthOutOfCombatRegenEnabled = 804,
8140
- HealthOutOfCombatRegenEndThreshold = 805,
8141
- HealthOutOfCombatRegenRate = 806,
8142
- HealthOutOfCombatRegenRateAdd = 807,
8143
- HealthOutOfCombatRegenRateBase = 808,
8144
- HealthOutOfCombatRegenRateMult = 809,
8145
- HealthOutOfCombatRegenStartThreshold = 810,
8146
- HealthRegainOnKill = 811,
8147
- HealthRegainOnKillModifierHelper = 812,
8148
- Hearing = 813,
8149
- HeavyAttacksNumber = 814,
8150
- HiddenSlot_GenerationWeight_On_TierPlus = 815,
8151
- HighlightAccessPoint = 816,
8152
- HitDismembermentFactor = 817,
8153
- HitReactionDamageHealthFactor = 818,
8154
- HitReactionFactor = 819,
8155
- HitShapeArmor = 820,
8156
- HitTimerAfterDefeated = 821,
8157
- HitTimerAfterImpact = 822,
8158
- HitTimerAfterImpactMelee = 823,
8159
- HitTimerAfterKnockdown = 824,
8160
- HitTimerAfterPain = 825,
8161
- HitTimerAfterStagger = 826,
8162
- HitTimerAfterStaggerMelee = 827,
8163
- HitWoundsFactor = 828,
8164
- HoldDuration = 829,
8165
- HoldEnterDuration = 830,
8166
- HoldTimeoutDuration = 831,
8167
- HolographicSkinCooldownDuration = 832,
8168
- HolographicSkinDuration = 833,
8169
- HousingBuffsDurationBonus = 834,
8170
- Humanity = 835,
8171
- HumanityAllocated = 836,
8172
- HumanityAvailable = 837,
8173
- HumanityOverallocated = 838,
8174
- HumanityOverallocationPossible = 839,
8175
- HumanityTotalMaxValue = 840,
8176
- IconicCWFromTreasureChestLooted = 841,
8177
- IconicItemUpgraded = 842,
8178
- IconicJointLockCover = 843,
8179
- IgnoreAwarenessCostWhenOverclocked = 844,
8180
- ImpactDamageThreshold = 845,
8181
- ImpactDamageThresholdImpulse = 846,
8182
- ImpactDamageThresholdInCover = 847,
8183
- InVehicleDamageTakenPercent = 848,
8184
- InhalerBaseHealing = 849,
8185
- InjectorBaseHealing = 850,
8186
- InjectorBaseOverTheTimeHealing = 851,
8187
- InjectorHealingDecayStartDelay = 852,
8188
- InjectorHealingDelayOnChange = 853,
8189
- InjectorHealingRegenBegins = 854,
8190
- InjectorHealingRegenEnabled = 855,
8191
- InjectorHealingRegenEnds = 856,
8192
- Intelligence = 857,
8193
- IntelligenceAllocated = 858,
8194
- IntelligenceAvailable = 859,
8195
- IntelligenceSkill = 860,
8196
- IntelligenceSkillcheckBonus = 861,
8197
- IntrinsicQuickHackUploadBonus = 862,
8198
- IntrinsicReloadTimeBonus = 863,
8199
- IntrinsicZoomLevelBonus = 864,
8200
- IsAVMaxTac = 865,
8201
- IsAggressive = 866,
8202
- IsAimingWithWeapon = 867,
8203
- IsBalanced = 868,
8204
- IsBlocking = 869,
8205
- IsCautious = 870,
8206
- IsCrowd = 871,
8207
- IsDefensive = 872,
8208
- IsDeflecting = 873,
8209
- IsDodgeStaminaFree = 874,
8210
- IsDodging = 875,
8211
- IsExcludedFromExtraHealingOnHigherDifficulties = 876,
8212
- IsExo = 877,
8213
- IsFastMeleeArchetype = 878,
8214
- IsFastRangedArchetype = 879,
8215
- IsGenericMeleeArchetype = 880,
8216
- IsGenericRangedArchetype = 881,
8217
- IsHealingItemEquipped = 882,
8218
- IsHeavyRangedArchetype = 883,
8219
- IsIgnoredByEnemyNPC = 884,
8220
- IsInvulnerable = 885,
8221
- IsItemBroken = 886,
8222
- IsItemCracked = 887,
8223
- IsItemCrafted = 888,
8224
- IsItemIconic = 889,
8225
- IsItemPlus = 890,
8226
- IsItemUpgraded = 891,
8227
- IsMainBoss = 892,
8228
- IsManBig = 893,
8229
- IsManMassive = 894,
8230
- IsMechanical = 895,
8231
- IsNetrunnerArchetype = 896,
8232
- IsNotSlowedDuringADS = 897,
8233
- IsNotSlowedDuringBlock = 898,
8234
- IsNotSlowedDuringReload = 899,
8235
- IsPlayerGuardian = 900,
8236
- IsReckless = 901,
8237
- IsShotgunnerArchetype = 902,
8238
- IsSniperArchetype = 903,
8239
- IsSprintStaminaFree = 904,
8240
- IsStrongMeleeArchetype = 905,
8241
- IsTechieArchetype = 906,
8242
- IsTier1Archetype = 907,
8243
- IsTier2Archetype = 908,
8244
- IsTier3Archetype = 909,
8245
- IsTier4Archetype = 910,
8246
- IsWeakspot = 911,
8247
- IsWeaponLethal = 912,
8248
- ItemArmor = 913,
8249
- ItemArmorModifierHelper = 914,
8250
- ItemLevel = 915,
8251
- ItemPlusDPS = 916,
8252
- ItemPurchasedAtVendor = 917,
8253
- ItemRequiresElectroPlating = 918,
8254
- ItemRequiresPowerGrip = 919,
8255
- ItemRequiresSmartLink = 920,
8256
- JenkinsHelper = 921,
8257
- JenkinsHelperDecayEnabled = 922,
8258
- JenkinsHelperDecayPerSecond = 923,
8259
- JenkinsHelperEmptyStat = 924,
8260
- JenkinsHelperRegenEnabled = 925,
8261
- JenkinsHelperRegenPerSecond = 926,
8262
- JumpHeight = 927,
8263
- JumpSpeedModifier = 928,
8264
- KatanaStaminaCostReduction = 929,
8265
- Kenjutsu = 930,
8266
- KenjutsuMastery = 931,
8267
- KenjutsuTrait01Stat = 932,
8268
- KerenzikovCooldownDuration = 933,
8269
- KiroshiMaxZoomLevel = 934,
8270
- KiroshiPierceScanAngle = 935,
8271
- KiroshiPierceScanRange = 936,
8272
- KnifeStaminaCostReduction = 937,
8273
- KnockdownDamageThreshold = 938,
8274
- KnockdownDamageThresholdImpulse = 939,
8275
- KnockdownDamageThresholdInCover = 940,
8276
- KnockdownImmunity = 941,
8277
- KnockdownImpulse = 942,
8278
- Level = 943,
8279
- Liberty_Padre_BurningApplicationRate = 944,
8280
- LightMachinegunStaminaCostReduction = 945,
8281
- LimbHealth = 946,
8282
- LinearDirectionUpdateMax = 947,
8283
- LinearDirectionUpdateMaxADS = 948,
8284
- LinearDirectionUpdateMin = 949,
8285
- LinearDirectionUpdateMinADS = 950,
8286
- LocomotionExperienceReward = 951,
8287
- LocomotionPenaltyDisabled = 952,
8288
- LootLevel = 953,
8289
- LowerActiveCooldownOnDefeat = 954,
8290
- LowerHackingResistanceOnHack = 955,
8291
- MacheteStaminaCostReduction = 956,
8292
- MagazineAutoRefill = 957,
8293
- MagazineCapacity = 958,
8294
- MagazineCapacityBase = 959,
8295
- MagazineCapacityBonus = 960,
8296
- MagazineCapacityDPSComponent = 961,
8297
- ManiacPerkBonusSpeed = 962,
8298
- ManiacStatCounter = 963,
8299
- MantisBladesStaminaCostReduction = 964,
8300
- MaxDuration = 965,
8301
- MaxPercentDamageTakenPerHit = 966,
8302
- MaxQuality = 967,
8303
- MaxQualityWhenLooted = 968,
8304
- MaxSpeed = 969,
8305
- MaxSpeedModifierHelper = 970,
8306
- MaxStacks = 971,
8307
- MaxStacksBonusBleeding = 972,
8308
- MaxStacksBonusBurning = 973,
8309
- MaximumRange = 974,
8310
- MechResistance = 975,
8311
- MechResistanceModifierHelper = 976,
8312
- MechanicalsBuffDPSBonus = 977,
8313
- MeleeAttackComboDuration = 978,
8314
- MeleeAttackDuration = 979,
8315
- MeleeBorgStaminaDrain = 980,
8316
- MeleeDamagePercentBonus = 981,
8317
- MeleeDamagePercentBonusModifierHelper = 982,
8318
- MeleeMod1_CritChance = 983,
8319
- MeleeMod1_CritDamage = 984,
8320
- MeleeMod2_Duration = 985,
8321
- MeleeMod2_Stacks = 986,
8322
- MeleeMod3_CritChance = 987,
8323
- MeleeMod3_CritDamage = 988,
8324
- MeleeProjectileGravitySimulationMultiplier = 989,
8325
- MeleeResistance = 990,
8326
- MeleeResistanceModifierHelper = 991,
8327
- Memory = 992,
8328
- MemoryCostModifier = 993,
8329
- MemoryCostReduction = 994,
8330
- MemoryRegenBonusBlackmarket = 995,
8331
- MemoryRegenDelayOnChange = 996,
8332
- MemoryRegenEnabled = 997,
8333
- MemoryRegenEndThreshold = 998,
8334
- MemoryRegenRate = 999,
8335
- MemoryRegenRateAdd = 1000,
8336
- MemoryRegenRateBase = 1001,
8337
- MemoryRegenRateMult = 1002,
8338
- MemoryRegenStartThreshold = 1003,
8339
- MemoryStartDelay = 1004,
8340
- MemoryTrackerCooldownDuration = 1005,
8341
- MemoryWipeImmunity = 1006,
8342
- MicroGeneratorExplosionDamage = 1007,
8343
- MinCharge = 1008,
8344
- MinSpeed = 1009,
8345
- MinigameBufferExtension = 1010,
8346
- MinigameMaterialsEarned = 1011,
8347
- MinigameMemoryRegenPerk = 1012,
8348
- MinigameMoneyMultiplier = 1013,
8349
- MinigameNextInstanceBufferExtensionPerk = 1014,
8350
- MinigameShardChanceMultiplier = 1015,
8351
- MinigameTimeLimitExtension = 1016,
8352
- MinigameTrapsPossibilityChance = 1017,
8353
- MitigationChance = 1018,
8354
- MitigationChanceModifierHelper = 1019,
8355
- MitigationStrength = 1020,
8356
- MitigationStrengthModifierHelper = 1021,
8357
- ModifierPower = 1022,
8358
- ModifierPowerBase = 1023,
8359
- ModsAmountInGenerationPool = 1024,
8360
- MonoWiresStaminaCostReduction = 1025,
8361
- MultiKill_Counter = 1026,
8362
- MuzzleBreakRicochetBonus = 1027,
8363
- NPCAnimationTime = 1028,
8364
- NPCCorpoEquipItemDuration = 1029,
8365
- NPCCorpoUnequipItemDuration = 1030,
8366
- NPCDamage = 1031,
8367
- NPCDoTDPS = 1032,
8368
- NPCEquipItemDuration = 1033,
8369
- NPCGangEquipItemDuration = 1034,
8370
- NPCGangUnequipItemDuration = 1035,
8371
- NPCLoopDuration = 1036,
8372
- NPCLootLevelHelper = 1037,
8373
- NPCRarity = 1038,
8374
- NPCRecoverDuration = 1039,
8375
- NPCStartupDuration = 1040,
8376
- NPCThrowImmunity = 1041,
8377
- NPCUnequipItemDuration = 1042,
8378
- NPCUploadTime = 1043,
8379
- NPCWeaponDropHelper = 1044,
8380
- NPCWeaponDropRandomizer = 1045,
8381
- NewPerkFinisherBlunt_TargetDistanceMax = 1046,
8382
- NewPerkFinisherBlunt_TargetHealthMax = 1047,
8383
- NewPerkFinisherCool_TargetDistanceMax = 1048,
8384
- NewPerkFinisherCool_TargetHealthMax = 1049,
8385
- NewPerkFinisherMonowire_TargetDistanceMax = 1050,
8386
- NewPerkFinisherMonowire_TargetHealthMax = 1051,
8387
- NewPerkFinisherReflexes_TargetDistanceMax = 1052,
8388
- NewPerkFinisherReflexes_TargetHealthMax = 1053,
8389
- NoJam = 1054,
8390
- NumShotsInBurst = 1055,
8391
- NumShotsInBurstMaxCharge = 1056,
8392
- NumShotsInBurstSecondary = 1057,
8393
- NumShotsToFire = 1058,
8394
- NumberIgnoredTraps = 1059,
8395
- OccupiedSlot_GenerationWeight_On_TierPlus = 1060,
8396
- OnBikeDamageTakenPercent = 1061,
8397
- OnBikeDamageTakenPercentMaxSpeed = 1062,
8398
- OnBikeDamageTakenPercentMinSpeed = 1063,
8399
- OnRevealHackProgressIncrement = 1064,
8400
- OneHandBladeStaminaCostReduction = 1065,
8401
- OneHandBluntStaminaCostReduction = 1066,
8402
- OpticalCamoCharges = 1067,
8403
- OpticalCamoChargesDecayRate = 1068,
8404
- OpticalCamoChargesDecayRateMult = 1069,
8405
- OpticalCamoChargesDecayStartDelay = 1070,
8406
- OpticalCamoChargesDelayOnChange = 1071,
8407
- OpticalCamoChargesRegenBegins = 1072,
8408
- OpticalCamoChargesRegenEnabled = 1073,
8409
- OpticalCamoChargesRegenEnds = 1074,
8410
- OpticalCamoChargesRegenRate = 1075,
8411
- OpticalCamoDuration = 1076,
8412
- OpticalCamoDurationMultiplier = 1077,
8413
- OpticalCamoEmptyStat = 1078,
8414
- OpticalCamoIsActive = 1079,
8415
- OpticalCamoRechargeDuration = 1080,
8416
- OverchargeThreshold = 1081,
8417
- OverclockSpreadChance = 1082,
8418
- OverclockedStateHealthCost = 1083,
8419
- Overheat = 1084,
8420
- OverheatDurationIncrease = 1085,
8421
- Overshield = 1086,
8422
- OvershieldDecayDelayOnChange = 1087,
8423
- OvershieldDecayEnabled = 1088,
8424
- OvershieldDecayEndThrehold = 1089,
8425
- OvershieldDecayRate = 1090,
8426
- OvershieldDecayStartDelay = 1091,
8427
- OvershieldDecayStartThreshold = 1092,
8428
- OvershieldDelayOnChange = 1093,
8429
- OvershieldGainedToHealAmountMultiplier = 1094,
8430
- Oxygen = 1095,
8431
- PRSRMod2_CommonCount = 1096,
8432
- PRSRMod2_CommonStacks = 1097,
8433
- PRSRMod2_EpicCount = 1098,
8434
- PRSRMod2_EpicStacks = 1099,
8435
- PRSRMod2_Handling = 1100,
8436
- PRSRMod2_KillCount = 1101,
8437
- PRSRMod2_LegendaryCount = 1102,
8438
- PRSRMod2_LegendaryStacks = 1103,
8439
- PRSRMod2_RareCount = 1104,
8440
- PRSRMod2_RareStacks = 1105,
8441
- PRSRMod2_Stacks = 1106,
8442
- PRSRMod2_UncommonCount = 1107,
8443
- PRSRMod2_UncommonStacks = 1108,
8444
- PainEditorDamageReduction = 1109,
8445
- PartArmor = 1110,
8446
- PenetrationHealth = 1111,
8447
- PercentDamageReductionFromPoisonedEnemies = 1112,
8448
- PercentDamageReductionFromPoisonedEnemiesModifierHelper = 1113,
8449
- PerfectChargeTimeWindowIncrease = 1114,
8450
- PerfectChargeWindow = 1115,
8451
- PersonalityAggressive = 1116,
8452
- PersonalityCuriosity = 1117,
8453
- PersonalityDisgust = 1118,
8454
- PersonalityFear = 1119,
8455
- PersonalityFunny = 1120,
8456
- PersonalityJoy = 1121,
8457
- PersonalitySad = 1122,
8458
- PersonalityShock = 1123,
8459
- PersonalitySurprise = 1124,
8460
- PhoneCallDuration = 1125,
8461
- PhysicalDamage = 1126,
8462
- PhysicalDamageAdditiveMultiplier = 1127,
8463
- PhysicalDamageMax = 1128,
8464
- PhysicalDamageMin = 1129,
8465
- PhysicalDamageModifierHelper = 1130,
8466
- PhysicalDamagePercent = 1131,
8467
- PhysicalImpulse = 1132,
8468
- PhysicalResistance = 1133,
8469
- PlayerCorruptedSandevistanChargesDecayEnabled = 1134,
8470
- PlayerOnRevealHackProgressMultiplier = 1135,
8471
- PlayerSandevistanChargesDecayEnabled = 1136,
8472
- PlayerSandevistanChargesDecayPerSecond = 1137,
8473
- PlayerSandevistanChargesEmptyStat = 1138,
8474
- Poise = 1139,
8475
- PoisonImmunity = 1140,
8476
- PoisonRegenHealth = 1141,
8477
- PoisonedApplicationRate = 1142,
8478
- PoisonedApplicationRateModifierHelper = 1143,
8479
- PostLexWilsonBuyPrice = 1144,
8480
- PostTutorialCyberwarePrice = 1145,
8481
- PowerLevel = 1146,
8482
- PowerMod1_DamageConvert = 1147,
8483
- PowerMod2_StaminaCost = 1148,
8484
- PreFireTime = 1149,
8485
- PrecisionRifleStaminaCostReduction = 1150,
8486
- PrefersCovers = 1151,
8487
- PrefersShootingSpots = 1152,
8488
- PreventQuickhackStaggerDuration = 1153,
8489
- PreventQuickhacking = 1154,
8490
- Price = 1155,
8491
- ProjectileLauncherCharges = 1156,
8492
- ProjectileLauncherChargesDecayStartDelay = 1157,
8493
- ProjectileLauncherChargesDelayOnChange = 1158,
8494
- ProjectileLauncherChargesRegenBegins = 1159,
8495
- ProjectileLauncherChargesRegenEnds = 1160,
8496
- ProjectileLauncherChargesRegenMult = 1161,
8497
- ProjectileLauncherChargesRegenRate = 1162,
8498
- ProjectileLauncherMaxCharges = 1163,
8499
- ProjectileLauncherQualityMult = 1164,
8500
- ProjectileLauncherRechargeDuration = 1165,
8501
- ProjectileLauncherRegenEnabled = 1166,
8502
- ProjectilesPerShot = 1167,
8503
- ProjectilesPerShotBase = 1168,
8504
- ProjectilesPerShotBonus = 1169,
8505
- Protection = 1170,
8506
- Quality = 1171,
8507
- QualityRequirementMetFlag = 1172,
8508
- QualityToMaxQualityRatio = 1173,
8509
- Quantity = 1174,
8510
- QuickHackBlackWallSpreadNumber = 1175,
8511
- QuickHackBlindSpreadNumber = 1176,
8512
- QuickHackContagionSpreadNumber = 1177,
8513
- QuickHackCritChance = 1178,
8514
- QuickHackDuration = 1179,
8515
- QuickHackDurationExtension = 1180,
8516
- QuickHackEffectsApplied = 1181,
8517
- QuickHackImmunity = 1182,
8518
- QuickHackOverclockSpreadNumber = 1183,
8519
- QuickHackQueueCount = 1184,
8520
- QuickHackQueueSize = 1185,
8521
- QuickHackQueueUploadTimeDecrease = 1186,
8522
- QuickHackResistancesMod = 1187,
8523
- QuickHackSpreadDistance = 1188,
8524
- QuickHackSpreadDistanceIncrease = 1189,
8525
- QuickHackSpreadNumber = 1190,
8526
- QuickHackSuddenDeathChance = 1191,
8527
- QuickHackUpload = 1192,
8528
- QuickHackUploadTimeDecrease = 1193,
8529
- QuickhackDamageBonusMultiplier = 1194,
8530
- QuickhackDamageOverTimeBonusMultiplier = 1195,
8531
- QuickhackExtraDamageMultiplier = 1196,
8532
- QuickhackResistance = 1197,
8533
- QuickhackResistanceModifierHelper = 1198,
8534
- QuickhackShield = 1199,
8535
- QuickhacksCooldownReduction = 1200,
8536
- QuickhacksCooldownReductionModifierHelper = 1201,
8537
- RamManagerCooldownReduction = 1202,
8538
- RamOnKill = 1203,
8539
- RamOnKillModifierHelper = 1204,
8540
- RandomCurveInput = 1205,
8541
- Range = 1206,
8542
- RangedMod1_CritChance = 1207,
8543
- Recoil = 1208,
8544
- RecoilAllowSway = 1209,
8545
- RecoilAlternateDir = 1210,
8546
- RecoilAlternateDirADS = 1211,
8547
- RecoilAngle = 1212,
8548
- RecoilAngleADS = 1213,
8549
- RecoilAngleReduction = 1214,
8550
- RecoilAnimation = 1215,
8551
- RecoilChargeMult = 1216,
8552
- RecoilChargeMultADS = 1217,
8553
- RecoilCycleSize = 1218,
8554
- RecoilCycleSizeADS = 1219,
8555
- RecoilCycleTime = 1220,
8556
- RecoilCycleTimeADS = 1221,
8557
- RecoilDelay = 1222,
8558
- RecoilDir = 1223,
8559
- RecoilDirADS = 1224,
8560
- RecoilDirPlanCycleRandDir = 1225,
8561
- RecoilDirPlanCycleRandDirADS = 1226,
8562
- RecoilDirPlanCycleRandRangeDir = 1227,
8563
- RecoilDirPlanCycleRandRangeDirADS = 1228,
8564
- RecoilDirPlanSequence = 1229,
8565
- RecoilDirPlanSequenceADS = 1230,
8566
- RecoilDirReduction = 1231,
8567
- RecoilDriftRandomRangeMax = 1232,
8568
- RecoilDriftRandomRangeMin = 1233,
8569
- RecoilEnableCycleX = 1234,
8570
- RecoilEnableCycleXADS = 1235,
8571
- RecoilEnableCycleY = 1236,
8572
- RecoilEnableCycleYADS = 1237,
8573
- RecoilEnableLinearX = 1238,
8574
- RecoilEnableLinearXADS = 1239,
8575
- RecoilEnableLinearY = 1240,
8576
- RecoilEnableLinearYADS = 1241,
8577
- RecoilEnableScaleX = 1242,
8578
- RecoilEnableScaleXADS = 1243,
8579
- RecoilEnableScaleY = 1244,
8580
- RecoilEnableScaleYADS = 1245,
8581
- RecoilFullChargeMult = 1246,
8582
- RecoilFullChargeMultADS = 1247,
8583
- RecoilHoldDuration = 1248,
8584
- RecoilHoldDurationADS = 1249,
8585
- RecoilKickMax = 1250,
8586
- RecoilKickMaxADS = 1251,
8587
- RecoilKickMin = 1252,
8588
- RecoilKickMinADS = 1253,
8589
- RecoilKickReduction = 1254,
8590
- RecoilMagForFullDrift = 1255,
8591
- RecoilMaxLength = 1256,
8592
- RecoilMaxLengthADS = 1257,
8593
- RecoilPercentBonus = 1258,
8594
- RecoilPercentBonusModifierHelper = 1259,
8595
- RecoilRecoveryMinSpeed = 1260,
8596
- RecoilRecoveryMinSpeedADS = 1261,
8597
- RecoilRecoverySpeed = 1262,
8598
- RecoilRecoverySpeedADS = 1263,
8599
- RecoilRecoveryTime = 1264,
8600
- RecoilRecoveryTimeADS = 1265,
8601
- RecoilScaleMax = 1266,
8602
- RecoilScaleMaxADS = 1267,
8603
- RecoilScaleTime = 1268,
8604
- RecoilScaleTimeADS = 1269,
8605
- RecoilSpeed = 1270,
8606
- RecoilSpeedADS = 1271,
8607
- RecoilTime = 1272,
8608
- RecoilTimeADS = 1273,
8609
- RecoilUseDifferentStatsInADS = 1274,
8610
- Reflexes = 1275,
8611
- ReflexesAllocated = 1276,
8612
- ReflexesAvailable = 1277,
8613
- ReflexesSkill = 1278,
8614
- Reflexes_Left_Milestone_3_Stack = 1279,
8615
- Reflexes_Left_Milestone_3_StackDecrease = 1280,
8616
- Reflexes_Left_Milestone_3_StackIncrease = 1281,
8617
- Reflexes_Right_Milestone_2_StaminaDeflectPerc = 1282,
8618
- Reflexes_Right_Milestone_2_StaminaReduction = 1283,
8619
- RefreshesPingOnQuickhack = 1284,
8620
- RegenerateHPMinigamePerk = 1285,
8621
- ReloadAmount = 1286,
8622
- ReloadEndTime = 1287,
8623
- ReloadEndTimeBase = 1288,
8624
- ReloadSpeedPercentBonus = 1289,
8625
- ReloadSpeedPercentBonusModifierHelper = 1290,
8626
- ReloadTime = 1291,
8627
- ReloadTimeBase = 1292,
8628
- ReloadTimeBonus = 1293,
8629
- ReloadTimeDPSComponent = 1294,
8630
- ReloadTimeExhaustionPenalty = 1295,
8631
- RemoveAllStacksWhenDurationEnds = 1296,
8632
- RemoveColdBloodStacksOneByOne = 1297,
8633
- RemoveSprintOnQuickhack = 1298,
8634
- ReprimandEscalation = 1299,
8635
- RestoreMemoryOnDefeat = 1300,
8636
- RevealNetrunnerWhenHacked = 1301,
8637
- RevealPositionMaxDistance = 1302,
8638
- RevolverStaminaCostReduction = 1303,
8639
- RicochetChance = 1304,
8640
- RicochetCount = 1305,
8641
- RicochetMaxAngle = 1306,
8642
- RicochetMinAngle = 1307,
8643
- RicochetTargetSearchAngle = 1308,
8644
- RoadWarriorDamageMultiplier = 1309,
8645
- RollForPlusBelowMaxQuality = 1310,
8646
- RollForPlusOnMaxQuality = 1311,
8647
- SEApplicationRateBasedOnWeaponCharge = 1312,
8648
- SandevistanChargesDecayDelayOnChange = 1313,
8649
- SandevistanChargesDecayStartDelay = 1314,
8650
- SandevistanChargesRegenBegins = 1315,
8651
- SandevistanChargesRegenDelayOnChange = 1316,
8652
- SandevistanChargesRegenEnabled = 1317,
8653
- SandevistanChargesRegenEnds = 1318,
8654
- SandevistanChargesRegenStartDelay = 1319,
8655
- SandevistanDashShoot = 1320,
8656
- SandevistanKillRechargeValue = 1321,
8657
- SandevistanRechargeDuration = 1322,
8658
- SasquatchStaminaDrain = 1323,
8659
- ScalingBlocked = 1324,
8660
- ScanDepth = 1325,
8661
- ScanTimeReduction = 1326,
8662
- ScopeFOV = 1327,
8663
- ScopeOffset = 1328,
8664
- ScrapItemChance = 1329,
8665
- SecondHeartCooldownDuration = 1330,
8666
- SecondaryModifiersAdditiveMultiplier = 1331,
8667
- SharedCacheTraps = 1332,
8668
- ShinyWeaponRoll = 1333,
8669
- ShootingOffsetAI = 1334,
8670
- ShortCircuitOnCriticalHit = 1335,
8671
- ShortDistanceDamageIncrease = 1336,
8672
- ShorterChains = 1337,
8673
- ShotDelay = 1338,
8674
- ShotgunMod1_BuffDuration = 1339,
8675
- ShotgunMod1_DismemberBonus = 1340,
8676
- ShotgunMod1_ModCount = 1341,
8677
- ShotgunMod2_BulletCountLeftLeg = 1342,
8678
- ShotgunMod2_BulletCountRightLeg = 1343,
8679
- ShotgunMod2_ModCount = 1344,
8680
- ShotgunMod3_Spread = 1345,
8681
- ShotgunStaminaCostReduction = 1346,
8682
- ShouldIgnoreSmartUI = 1347,
8683
- SimpleWeaponMod04 = 1348,
8684
- SkillBookExperience = 1349,
8685
- SlideWhenLeaningOutOfCover = 1350,
8686
- SmartGunAddSpiralTrajectory = 1351,
8687
- SmartGunAdsLockingAnglePitch = 1352,
8688
- SmartGunAdsLockingAngleYaw = 1353,
8689
- SmartGunAdsMaxLockedTargets = 1354,
8690
- SmartGunAdsTagLockAnglePitch = 1355,
8691
- SmartGunAdsTagLockAngleYaw = 1356,
8692
- SmartGunAdsTargetableAnglePitch = 1357,
8693
- SmartGunAdsTargetableAngleYaw = 1358,
8694
- SmartGunAdsTimeToLock = 1359,
8695
- SmartGunAdsTimeToUnlock = 1360,
8696
- SmartGunContinousLockEnabled = 1361,
8697
- SmartGunDisableOnReload = 1362,
8698
- SmartGunEvenDistributionPeriod = 1363,
8699
- SmartGunHipLockingAnglePitch = 1364,
8700
- SmartGunHipLockingAngleYaw = 1365,
8701
- SmartGunHipMaxLockedTargets = 1366,
8702
- SmartGunHipTagLockAnglePitch = 1367,
8703
- SmartGunHipTagLockAngleYaw = 1368,
8704
- SmartGunHipTargetableAnglePitch = 1369,
8705
- SmartGunHipTargetableAngleYaw = 1370,
8706
- SmartGunHipTimeToLock = 1371,
8707
- SmartGunHipTimeToUnlock = 1372,
8708
- SmartGunHitProbability = 1373,
8709
- SmartGunHitProbabilityMultiplier = 1374,
8710
- SmartGunKeepTargetsOnAimStateChange = 1375,
8711
- SmartGunKeepTargetsOnWeaponSwap = 1376,
8712
- SmartGunMaxLockedPointsPerTarget = 1377,
8713
- SmartGunMissDelay = 1378,
8714
- SmartGunMissRadius = 1379,
8715
- SmartGunNPCApplySpreadAtHitplane = 1380,
8716
- SmartGunNPCLockOnTime = 1381,
8717
- SmartGunNPCLockTimeout = 1382,
8718
- SmartGunNPCLockingAnglePitch = 1383,
8719
- SmartGunNPCLockingAngleYaw = 1384,
8720
- SmartGunNPCProjectileStartingOrientationAngleOffset = 1385,
8721
- SmartGunNPCProjectileVelocity = 1386,
8722
- SmartGunNPCShootProjectilesOnlyStraight = 1387,
8723
- SmartGunNPCSpreadMultiplier = 1388,
8724
- SmartGunNPCTrajectoryCurvatureMultiplier = 1389,
8725
- SmartGunPlayerProjectileVelocity = 1390,
8726
- SmartGunProjectileVelocityVariance = 1391,
8727
- SmartGunSpiralCycleTimeMax = 1392,
8728
- SmartGunSpiralCycleTimeMin = 1393,
8729
- SmartGunSpiralRadius = 1394,
8730
- SmartGunSpiralRampDistanceEnd = 1395,
8731
- SmartGunSpiralRampDistanceStart = 1396,
8732
- SmartGunSpiralRandomizeDirection = 1397,
8733
- SmartGunSpreadMultiplier = 1398,
8734
- SmartGunStartingAccuracy = 1399,
8735
- SmartGunTargetAcquisitionRange = 1400,
8736
- SmartGunTargetingRectangleSizeIncrease = 1401,
8737
- SmartGunTimeToLockBreachComponentMultiplier = 1402,
8738
- SmartGunTimeToLockChestComponentMultiplier = 1403,
8739
- SmartGunTimeToLockHeadComponentMultiplier = 1404,
8740
- SmartGunTimeToLockLegComponentMultiplier = 1405,
8741
- SmartGunTimeToLockMechanicalComponentMultiplier = 1406,
8742
- SmartGunTimeToLockVehicleComponentMultiplier = 1407,
8743
- SmartGunTimeToLockWeakSpotComponentMultiplier = 1408,
8744
- SmartGunTimeToMaxAccuracy = 1409,
8745
- SmartGunTimeToRemoveOccludedTarget = 1410,
8746
- SmartGunTrackBreachComponents = 1411,
8747
- SmartGunTrackChestComponents = 1412,
8748
- SmartGunTrackHeadComponents = 1413,
8749
- SmartGunTrackLegComponents = 1414,
8750
- SmartGunTrackMechanicalComponents = 1415,
8751
- SmartGunTrackMultipleEntitiesInADS = 1416,
8752
- SmartGunTrackVehicleComponents = 1417,
8753
- SmartGunTrackWeakSpotComponents = 1418,
8754
- SmartGunUseEvenDistributionTargeting = 1419,
8755
- SmartGunUseTagLockTargeting = 1420,
8756
- SmartGunUseTimeBasedAccuracy = 1421,
8757
- SmartMod2_Velocity = 1422,
8758
- SmartMod3_Zone = 1423,
8759
- SmartTargetingDisruptionProbability = 1424,
8760
- SmartTargetingShouldNotDisableCollision = 1425,
8761
- SmartWeaponDamagePercentBonus = 1426,
8762
- SmasherBossHackUploadProgressBumpMultiplier = 1427,
8763
- SniperStaminaCostReduction = 1428,
8764
- SpecialDamage = 1429,
8765
- SpeedBoost = 1430,
8766
- SpeedBoostMaxSpeed = 1431,
8767
- Spread = 1432,
8768
- SpreadAdsChangePerShot = 1433,
8769
- SpreadAdsChargeMult = 1434,
8770
- SpreadAdsDefaultX = 1435,
8771
- SpreadAdsDefaultY = 1436,
8772
- SpreadAdsFastSpeedMax = 1437,
8773
- SpreadAdsFastSpeedMaxAdd = 1438,
8774
- SpreadAdsFastSpeedMin = 1439,
8775
- SpreadAdsFastSpeedMinAdd = 1440,
8776
- SpreadAdsFullChargeMult = 1441,
8777
- SpreadAdsMaxX = 1442,
8778
- SpreadAdsMaxY = 1443,
8779
- SpreadAdsMinX = 1444,
8780
- SpreadAdsMinY = 1445,
8781
- SpreadAnimation = 1446,
8782
- SpreadChangePerShot = 1447,
8783
- SpreadChargeMult = 1448,
8784
- SpreadCrouchDefaultMult = 1449,
8785
- SpreadCrouchMaxMult = 1450,
8786
- SpreadDefaultX = 1451,
8787
- SpreadDefaultY = 1452,
8788
- SpreadEvenDistributionJitterSize = 1453,
8789
- SpreadEvenDistributionRowCount = 1454,
8790
- SpreadFastSpeedMax = 1455,
8791
- SpreadFastSpeedMaxAdd = 1456,
8792
- SpreadFastSpeedMin = 1457,
8793
- SpreadFastSpeedMinAdd = 1458,
8794
- SpreadFullChargeMult = 1459,
8795
- SpreadMaxAI = 1460,
8796
- SpreadMaxX = 1461,
8797
- SpreadMaxY = 1462,
8798
- SpreadMinX = 1463,
8799
- SpreadMinY = 1464,
8800
- SpreadPenalty = 1465,
8801
- SpreadQuickhacksOnStart = 1466,
8802
- SpreadRandomizeOriginPoint = 1467,
8803
- SpreadResetSpeed = 1468,
8804
- SpreadResetTimeThreshold = 1469,
8805
- SpreadToken = 1470,
8806
- SpreadUseCircularSpread = 1471,
8807
- SpreadUseEvenDistribution = 1472,
8808
- SpreadUseInAds = 1473,
8809
- SpreadZeroOnFirstShot = 1474,
8810
- SpreadingAttackConeAngle = 1475,
8811
- SpreadingAttackDamageMultiplier = 1476,
8812
- SpreadingAttackMaxJumps = 1477,
8813
- SpreadingAttackMaxTargets = 1478,
8814
- SpreadingAttackRange = 1479,
8815
- StaggerDamageThreshold = 1480,
8816
- StaggerDamageThresholdImpulse = 1481,
8817
- StaggerDamageThresholdInCover = 1482,
8818
- Stamina = 1483,
8819
- StaminaAimingCost = 1484,
8820
- StaminaCostReduction = 1485,
8821
- StaminaCostToBlock = 1486,
8822
- StaminaDamage = 1487,
8823
- StaminaDecayDelayOnChange = 1488,
8824
- StaminaDecayEnabled = 1489,
8825
- StaminaDecayEndThrehold = 1490,
8826
- StaminaDecayRate = 1491,
8827
- StaminaDecayStartDelay = 1492,
8828
- StaminaDecayStartThreshold = 1493,
8829
- StaminaRatio = 1494,
8830
- StaminaRegenBonusBlackmarket = 1495,
8831
- StaminaRegenDelayOnChange = 1496,
8832
- StaminaRegenEnabled = 1497,
8833
- StaminaRegenEndThrehold = 1498,
8834
- StaminaRegenRate = 1499,
8835
- StaminaRegenRateAdd = 1500,
8836
- StaminaRegenRateBase = 1501,
8837
- StaminaRegenRateMult = 1502,
8838
- StaminaRegenStartDelay = 1503,
8839
- StaminaRegenStartThreshold = 1504,
8840
- StaminaSprintDecayRate = 1505,
8841
- StatModifierGroupLimit = 1506,
8842
- StaticModifierMultiplier = 1507,
8843
- Stealth = 1508,
8844
- StealthHacksCostReduction = 1509,
8845
- StealthHitDamageBonus = 1510,
8846
- StealthHitDamageBonusModifierHelper = 1511,
8847
- StealthHitDamageMultiplier = 1512,
8848
- StealthMastery = 1513,
8849
- StealthTrait01Stat = 1514,
8850
- StealthWeakspotDamageMultiplier = 1515,
8851
- StreetCred = 1516,
8852
- StreetCredXPBonusMultiplier = 1517,
8853
- Strength = 1518,
8854
- StrengthAllocated = 1519,
8855
- StrengthAvailable = 1520,
8856
- StrengthSkill = 1521,
8857
- StrengthSkillcheckBonus = 1522,
8858
- StrongArmsStaminaCostReduction = 1523,
8859
- StunApplicationRate = 1524,
8860
- StunImmunity = 1525,
8861
- StyleOverSubstanceCount = 1526,
8862
- SubMachinegunStaminaCostReduction = 1527,
8863
- SuicideHackMemoryCostReduction = 1528,
8864
- Sway = 1529,
8865
- SwayCenterMaximumAngleOffset = 1530,
8866
- SwayCurvatureMaximumFactor = 1531,
8867
- SwayCurvatureMinimumFactor = 1532,
8868
- SwayInitialOffsetRandomFactor = 1533,
8869
- SwayResetOnAimStart = 1534,
8870
- SwaySideBottomAngleLimit = 1535,
8871
- SwaySideMaximumAngleDistance = 1536,
8872
- SwaySideMinimumAngleDistance = 1537,
8873
- SwaySideStepChangeMaximumFactor = 1538,
8874
- SwaySideStepChangeMinimumFactor = 1539,
8875
- SwaySideTopAngleLimit = 1540,
8876
- SwayStartBlendTime = 1541,
8877
- SwayStartDelay = 1542,
8878
- SwayTraversalTime = 1543,
8879
- SystemCollapseImmunity = 1544,
8880
- SystemCollapseMemoryCostReduction = 1545,
8881
- TBHsBaseCoefficient = 1546,
8882
- TBHsBaseSourceMultiplierCoefficient = 1547,
8883
- TBHsCoverTraceLoSIncreaseSpeed = 1548,
8884
- TBHsMinimumLineOfSightTime = 1549,
8885
- TBHsReactionCooldownReduction = 1550,
8886
- TBHsSensesTraceLoSIncreaseSpeed = 1551,
8887
- TBHsVisibilityCooldown = 1552,
8888
- TechBaseChargeThreshold = 1553,
8889
- TechMaxChargeThreshold = 1554,
8890
- TechMod1_EMPChance = 1555,
8891
- TechMod3_ChargeTime = 1556,
8892
- TechOverChargeThreshold = 1557,
8893
- TechPierceChargeLevel = 1558,
8894
- TechPierceDamageFactor = 1559,
8895
- TechPierceEnabled = 1560,
8896
- TechPierceHighlightsEnabled = 1561,
8897
- TechPierceScanAngle = 1562,
8898
- TechWeaponDamagePercentBonus = 1563,
8899
- Tech_Central_Milestone_2_Discount = 1564,
8900
- Tech_Central_Perk_2_2_Humanity = 1565,
8901
- Tech_Master_Perk_3_Humanity = 1566,
8902
- TechnicalAbility = 1567,
8903
- TechnicalAbilityAllocated = 1568,
8904
- TechnicalAbilityAvailable = 1569,
8905
- TechnicalAbilitySkill = 1570,
8906
- TechnicalAbilitySkillcheckBonus = 1571,
8907
- ThermalDamage = 1572,
8908
- ThermalDamageAdditiveMultiplier = 1573,
8909
- ThermalDamageMax = 1574,
8910
- ThermalDamageMin = 1575,
8911
- ThermalDamageModifierHelper = 1576,
8912
- ThermalDamagePercent = 1577,
8913
- ThermalDamagePercentBonus = 1578,
8914
- ThermalDamagePercentBonusModifierHelper = 1579,
8915
- ThermalResistance = 1580,
8916
- ThermalResistanceModifierHelper = 1581,
8917
- ThreeOrMoreProgramsCooldownRedPerk = 1582,
8918
- ThreeOrMoreProgramsMemoryRegPerk = 1583,
8919
- ThrowMod1_CanReturn = 1584,
8920
- ThrowMod1_ReturnChance = 1585,
8921
- ThrowMod3_Armor_Pene = 1586,
8922
- ThrowRecovery = 1587,
8923
- TimeBankCharges = 1588,
8924
- TimeBankRegenDelayOnChange = 1589,
8925
- TimeBankRegenEnabled = 1590,
8926
- TimeBankRegenEndThrehold = 1591,
8927
- TimeBankRegenRate = 1592,
8928
- TimeBankRegenStartDelay = 1593,
8929
- TimeBankRegenStartThreshold = 1594,
8930
- TimeDilationGenericDuration = 1595,
8931
- TimeDilationGenericTimeScale = 1596,
8932
- TimeDilationKerenzikovDuration = 1597,
8933
- TimeDilationKerenzikovPlayerTimeScale = 1598,
8934
- TimeDilationKerenzikovTimeScale = 1599,
8935
- TimeDilationOnDodgesCooldownDuration = 1600,
8936
- TimeDilationOnDodgesDuration = 1601,
8937
- TimeDilationOnDodgesTimeScale = 1602,
8938
- TimeDilationOnHealthDropCooldownDuration = 1603,
8939
- TimeDilationOnHealthDropDuration = 1604,
8940
- TimeDilationOnHealthDropTimeScale = 1605,
8941
- TimeDilationSandevistanCooldownBase = 1606,
8942
- TimeDilationSandevistanCooldownReduction = 1607,
8943
- TimeDilationSandevistanDuration = 1608,
8944
- TimeDilationSandevistanEnterCost = 1609,
8945
- TimeDilationSandevistanRechargeDuration = 1610,
8946
- TimeDilationSandevistanTimeScale = 1611,
8947
- TimeDilationWhenEnteringCombatCooldownDuration = 1612,
8948
- TimeDilationWhenEnteringCombatDuration = 1613,
8949
- TimeDilationWhenEnteringCombatTimeScale = 1614,
8950
- TranquilizerImmunity = 1615,
8951
- TriggerDismembermentChance = 1616,
8952
- TriggerWoundedChance = 1617,
8953
- TurretFriendlyExtension = 1618,
8954
- TurretShutdownExtension = 1619,
8955
- TwoHandBluntStaminaCostReduction = 1620,
8956
- TwoHandHammerStaminaCostReduction = 1621,
8957
- UltimateHackSpread = 1622,
8958
- UltimateHacksCostReduction = 1623,
8959
- UltimateMemoryCostReduction = 1624,
8960
- UnconsciousImmunity = 1625,
8961
- UnequipAnimationDuration_Corpo = 1626,
8962
- UnequipAnimationDuration_Gang = 1627,
8963
- UnequipDuration = 1628,
8964
- UnequipDuration_Corpo = 1629,
8965
- UnequipDuration_Gang = 1630,
8966
- UnequipItemTime_Corpo = 1631,
8967
- UnequipItemTime_Gang = 1632,
8968
- UnlockProgress = 1633,
8969
- UpgradeCompensate = 1634,
8970
- UpgradeCount = 1635,
8971
- UpgradingCostReduction = 1636,
8972
- UpgradingMaterialDropChance = 1637,
8973
- UpgradingMaterialRandomGrantChance = 1638,
8974
- UpgradingMaterialRetrieveChance = 1639,
8975
- UploadQuickHackMod = 1640,
8976
- VehicleDamagePercentBonus = 1641,
8977
- VehicleDamageQualityDivisor = 1642,
8978
- VehicleMinHealthPercentWhenDamaged = 1643,
8979
- VehicleMissileLauncherBaseCharges = 1644,
8980
- VehicleMissileLauncherCharges = 1645,
8981
- VehicleMissileLauncherChargesRegenBegins = 1646,
8982
- VehicleMissileLauncherChargesRegenDelayOnChange = 1647,
8983
- VehicleMissileLauncherChargesRegenEnds = 1648,
8984
- VehicleMissileLauncherChargesRegenRate = 1649,
8985
- VehicleMissileLauncherChargesRegenStartDelay = 1650,
8986
- VehicleMissileLauncherLockOnTime = 1651,
8987
- VehicleMissileLauncherMaxCharges = 1652,
8988
- VehicleMissileLauncherProjectilesPerCharge = 1653,
8989
- VehicleMissileLauncherRechargeDuration = 1654,
8990
- VehicleMissileLauncherRegenEnabled = 1655,
8991
- VehicleMissileLauncherSalvoCharges = 1656,
8992
- VendorBuyPriceDiscount = 1657,
8993
- VendorSellPriceDiscount = 1658,
8994
- Visibility = 1659,
8995
- VisibilityReduction = 1660,
8996
- VisibilityReductionModifierHelper = 1661,
8997
- VisualStimRangeMultiplier = 1662,
8998
- VulnerabilityExtension = 1663,
8999
- VulnerableImmunity = 1664,
9000
- WallRunHorSpeedToEnterMin = 1665,
9001
- WallRunStrafeAngleMax = 1666,
9002
- WallRunTimeMax = 1667,
9003
- WallRunVertSpeedToEnterMax = 1668,
9004
- WasItemUpgraded = 1669,
9005
- WasQuickHacked = 1670,
9006
- WeakspotDamageMultiplier = 1671,
9007
- WeaponEvolutionToStaminaCost = 1672,
9008
- WeaponHasAutoloader = 1673,
9009
- WeaponNoise = 1674,
9010
- WeaponPosAdsX = 1675,
9011
- WeaponPosAdsY = 1676,
9012
- WeaponPosAdsZ = 1677,
9013
- WeaponPosX = 1678,
9014
- WeaponPosY = 1679,
9015
- WeaponPosZ = 1680,
9016
- WeaponRotAdsX = 1681,
9017
- WeaponRotAdsY = 1682,
9018
- WeaponRotAdsZ = 1683,
9019
- WeaponRotX = 1684,
9020
- WeaponRotY = 1685,
9021
- WeaponRotZ = 1686,
9022
- WeaponSwapDuration = 1687,
9023
- WeaponTypeToStaminaCost = 1688,
9024
- WeaponVFX_BulletFxScaleFullAutoRandRange = 1689,
9025
- WeaponVFX_BulletFxScaleFullAutoRandStart = 1690,
9026
- WeaponVFX_BulletFxScaleFullAutoRandomization = 1691,
9027
- WeaponVFX_DecalFxScale = 1692,
9028
- WeaponVFX_MuzzleFxScale = 1693,
9029
- WeaponVFX_ProjectileFxScale = 1694,
9030
- WeaponVFX_ShellsFxScale = 1695,
9031
- WeaponVFX_TracerFxScale = 1696,
9032
- WeaponVehicleDamagePercentBonus = 1697,
9033
- Weight = 1698,
9034
- WoundHeadDamageThreshold = 1699,
9035
- WoundLArmDamageThreshold = 1700,
9036
- WoundLLegDamageThreshold = 1701,
9037
- WoundRArmDamageThreshold = 1702,
9038
- WoundRLegDamageThreshold = 1703,
9039
- WoundedImmunity = 1704,
9040
- XPbonusMultiplier = 1705,
9041
- ZoomLevel = 1706,
9042
- CPO_Armor = 1707,
9043
- CPO_NPC_Importance = 1708,
9044
- Count = 1709,
9045
- Invalid = 1710
8048
+ DualWieldZoomLevel = 557,
8049
+ DummyModCritDamage = 558,
8050
+ DummyResistanceStat = 559,
8051
+ Durability = 560,
8052
+ DurationBonusBleeding = 561,
8053
+ DurationBonusBurning = 562,
8054
+ DurationBonusControlQuickhack = 563,
8055
+ DurationBonusCovertQuickhack = 564,
8056
+ DurationBonusElectrified = 565,
8057
+ DurationBonusOverclock = 566,
8058
+ DurationBonusPoisoned = 567,
8059
+ DurationBonusQuickhack = 568,
8060
+ DurationBonusQuickhackModifierHelper = 569,
8061
+ DurationBonusStun = 570,
8062
+ DurationReductionDot = 571,
8063
+ EMPImmunity = 572,
8064
+ EdgerunnerHealthReduction = 573,
8065
+ EffectiveChargeTime = 574,
8066
+ EffectiveDPS = 575,
8067
+ EffectiveDamagePerHit = 576,
8068
+ EffectiveDamagePerHitMax = 577,
8069
+ EffectiveDamagePerHitMin = 578,
8070
+ EffectiveDamagePerHitTimesAttacksPerSecond = 579,
8071
+ EffectiveQualityToMaxQualityRatio = 580,
8072
+ EffectiveRange = 581,
8073
+ EffectiveRangeBonus = 582,
8074
+ EffectiveTier = 583,
8075
+ EffectorChance = 584,
8076
+ ElectricDamage = 585,
8077
+ ElectricDamageAdditiveMultiplier = 586,
8078
+ ElectricDamageMax = 587,
8079
+ ElectricDamageMin = 588,
8080
+ ElectricDamageModifierHelper = 589,
8081
+ ElectricDamagePercent = 590,
8082
+ ElectricDamagePercentBonus = 591,
8083
+ ElectricDamagePercentBonusModifierHelper = 592,
8084
+ ElectricResistance = 593,
8085
+ ElectricResistanceModifierHelper = 594,
8086
+ ElectrocuteImmunity = 595,
8087
+ ElectrocutedApplicationRate = 596,
8088
+ ElectrocutedApplicationRateModifierHelper = 597,
8089
+ ElectroshockMechanismProcChance = 598,
8090
+ ElementalDamagePerHit = 599,
8091
+ ElementalResistanceMultiplier = 600,
8092
+ EmptyReloadEndTime = 601,
8093
+ EmptyReloadTime = 602,
8094
+ EmptySlot_GenerationWeight_On_TierPlus = 603,
8095
+ EmptyStat = 604,
8096
+ EnemyChemicalResistanceReduction = 605,
8097
+ EnemyHackUploadProgressBumpMultiplier = 606,
8098
+ EnemyQuickHackUploadDurationBonus = 607,
8099
+ Engineering = 608,
8100
+ EngineeringMastery = 609,
8101
+ EngineeringTrait01 = 610,
8102
+ EquipActionDuration_Corpo = 611,
8103
+ EquipActionDuration_Gang = 612,
8104
+ EquipAnimationDuration_Corpo = 613,
8105
+ EquipAnimationDuration_Gang = 614,
8106
+ EquipDuration = 615,
8107
+ EquipDuration_First = 616,
8108
+ EquipItemTime_Corpo = 617,
8109
+ EquipItemTime_Gang = 618,
8110
+ Espionage = 619,
8111
+ EvadeImpulse = 620,
8112
+ Evasion = 621,
8113
+ ExecuteDismemberByHealthChance = 622,
8114
+ ExecuteDismemberProximityChance = 623,
8115
+ ExhaustionImmunity = 624,
8116
+ ExplosionDamagePercentBonus = 625,
8117
+ ExplosionDamagePercentBonusModifierHelper = 626,
8118
+ ExplosionKillsRecudeUltimateHacksCost = 627,
8119
+ ExplosionResistance = 628,
8120
+ ExplosionResistanceModifierHelper = 629,
8121
+ ExtendedStealthDuration = 630,
8122
+ FFInputLock = 631,
8123
+ FallDamageReduction = 632,
8124
+ FearOnQuickHackKill = 633,
8125
+ FinisherHealthThresholdIncrease = 634,
8126
+ FinisherHealthThresholdIncreaseForQueue = 635,
8127
+ FinisherIsAvailable = 636,
8128
+ Finisher_TargetHealthMax_Clamp = 637,
8129
+ FirePower = 638,
8130
+ FirePowerBonus = 639,
8131
+ FirstHackInQueueUploadTimeDecrease = 640,
8132
+ FirstHackOfTypeInQueueRAMDecrease = 641,
8133
+ FistsStaminaCostReduction = 642,
8134
+ FocusedGrenadeShootingPerk = 643,
8135
+ ForcePreventResurrect = 644,
8136
+ ForceQualityHelper = 645,
8137
+ FullAutoOnFullCharge = 646,
8138
+ FullAutoStaminaCostPenalty = 647,
8139
+ FullyChargedThreshold = 648,
8140
+ GearheadDamageMultiplier = 649,
8141
+ GenericMod1_Damage = 650,
8142
+ GenericStatPrereqValue = 651,
8143
+ GrenadeDamagePercentBonus = 652,
8144
+ GrenadeDamagePercentBonusModifierHelper = 653,
8145
+ GrenadeExplosionBonusDamage = 654,
8146
+ GrenadeExplosionBonusRange = 655,
8147
+ GrenadesCharges = 656,
8148
+ GrenadesChargesDecayStartDelay = 657,
8149
+ GrenadesChargesDelayOnChange = 658,
8150
+ GrenadesChargesRegenBegins = 659,
8151
+ GrenadesChargesRegenEnabled = 660,
8152
+ GrenadesChargesRegenEnds = 661,
8153
+ GrenadesChargesRegenMult = 662,
8154
+ GrenadesChargesRegenMultModifierHelper = 663,
8155
+ GrenadesChargesRegenRate = 664,
8156
+ GrenadesMaxCharges = 665,
8157
+ GrenadesRechargeDuration = 666,
8158
+ GroundSlamCooldownModifier = 667,
8159
+ Gunslinger = 668,
8160
+ GunslingerMastery = 669,
8161
+ GunslingerTrait01Stat = 670,
8162
+ HGMod1_Accuracy = 671,
8163
+ HGMod1_Accuracy_Left = 672,
8164
+ HGMod1_CommonStacks = 673,
8165
+ HGMod1_EpicStacks = 674,
8166
+ HGMod1_LegendaryStacks = 675,
8167
+ HGMod1_ModCount = 676,
8168
+ HGMod1_RareStacks = 677,
8169
+ HGMod1_StackCount = 678,
8170
+ HGMod1_UncommonStacks = 679,
8171
+ HGMod2_CritChance = 680,
8172
+ HGMod2_Spread = 681,
8173
+ HGMod2_Swap = 682,
8174
+ HGMod3_Sway = 683,
8175
+ HackRevealPositionModifier = 684,
8176
+ HackedEnemiesGetDamagedByFriendlyFire = 685,
8177
+ HackedEnemyArmorReduction = 686,
8178
+ Hacking = 687,
8179
+ HackingMastery = 688,
8180
+ HackingPenetration = 689,
8181
+ HackingResistance = 690,
8182
+ HackingResistanceUltimate = 691,
8183
+ HandgunStaminaCostReduction = 692,
8184
+ Handling = 693,
8185
+ HasAdditionalSplinterSlot = 694,
8186
+ HasAheadTargeting = 695,
8187
+ HasAirHover = 696,
8188
+ HasAirThrusters = 697,
8189
+ HasAutoReloader = 698,
8190
+ HasAutomaticReplenishment = 699,
8191
+ HasAutomaticTagging = 700,
8192
+ HasBerserk = 701,
8193
+ HasBleedImmunity = 702,
8194
+ HasBlindImmunity = 703,
8195
+ HasBoostedCortex = 704,
8196
+ HasBurningBuffs = 705,
8197
+ HasCameraLinking = 706,
8198
+ HasChargeJump = 707,
8199
+ HasCritImmunity = 708,
8200
+ HasCyberdeck = 709,
8201
+ HasCybereye = 710,
8202
+ HasDodge = 711,
8203
+ HasDodgeAir = 712,
8204
+ HasDoubleJump = 713,
8205
+ HasElectricCoating = 714,
8206
+ HasElectroPlating = 715,
8207
+ HasExtendedHitReactionImmunity = 716,
8208
+ HasFireproofSkin = 717,
8209
+ HasGPS = 718,
8210
+ HasGlowingTattoos = 719,
8211
+ HasGraphiteTissue = 720,
8212
+ HasGrenadeHack = 721,
8213
+ HasHackingInteractions = 722,
8214
+ HasHealingReapplication = 723,
8215
+ HasHealthMonitorBomb = 724,
8216
+ HasHostileHackImmunity = 725,
8217
+ HasICELevelBooster = 726,
8218
+ HasImmunityToNPCQuickhacks = 727,
8219
+ HasInfravision = 728,
8220
+ HasJuiceInjector = 729,
8221
+ HasKerenzikov = 730,
8222
+ HasKerenzikovOmen = 731,
8223
+ HasKerenzikovSlide = 732,
8224
+ HasKers = 733,
8225
+ HasKiroshiOpticsFragment = 734,
8226
+ HasKnifeSharpener = 735,
8227
+ HasLinkToBountySystem = 736,
8228
+ HasLoweringPerception = 737,
8229
+ HasMadnessLvl4Passive = 738,
8230
+ HasMajorQuickhackResistance = 739,
8231
+ HasMechanicalControl = 740,
8232
+ HasMeleeHitReactionAndTakedownResistance = 741,
8233
+ HasMeleeTargeting = 742,
8234
+ HasMetabolicEnhancer = 743,
8235
+ HasMuzzleBrake = 744,
8236
+ HasOpticalCamoEpic = 745,
8237
+ HasOpticalCamoLegendary = 746,
8238
+ HasOpticalCamoRare = 747,
8239
+ HasPlatingGlitch = 748,
8240
+ HasPoisonHeal = 749,
8241
+ HasPoisonImmunity = 750,
8242
+ HasPowerGrip = 751,
8243
+ HasQuickhackResistance = 752,
8244
+ HasRemoteBotAccessPointBreach = 753,
8245
+ HasSandevistan = 754,
8246
+ HasSandevistanTier1 = 755,
8247
+ HasSandevistanTier2 = 756,
8248
+ HasSandevistanTier3 = 757,
8249
+ HasSecondHeart = 758,
8250
+ HasSelfHealingSkin = 759,
8251
+ HasSmartLink = 760,
8252
+ HasSpiderBotControl = 761,
8253
+ HasStunImmunity = 762,
8254
+ HasSubdermalArmor = 763,
8255
+ HasSuperheroFall = 764,
8256
+ HasSystemCollapse = 765,
8257
+ HasThermovision = 766,
8258
+ HasTimedImmunity = 767,
8259
+ HasToxicCleanser = 768,
8260
+ HasWallRunSkill = 769,
8261
+ HeadshotCritChance = 770,
8262
+ HeadshotDamageMultiplier = 771,
8263
+ HeadshotDamageMultiplierModifierHelper = 772,
8264
+ HeadshotImmunity = 773,
8265
+ HealOnKillingBleedingTarget = 774,
8266
+ HealOnKillingBleedingTargetModifierHelper = 775,
8267
+ HealingItemMaxCharges = 776,
8268
+ HealingItemsCharges = 777,
8269
+ HealingItemsChargesDecayStartDelay = 778,
8270
+ HealingItemsChargesDelayOnChange = 779,
8271
+ HealingItemsChargesRegenBegins = 780,
8272
+ HealingItemsChargesRegenEnabled = 781,
8273
+ HealingItemsChargesRegenEnds = 782,
8274
+ HealingItemsChargesRegenMult = 783,
8275
+ HealingItemsChargesRegenMultModifierHelper = 784,
8276
+ HealingItemsChargesRegenRate = 785,
8277
+ HealingItemsEffectPercentBonus = 786,
8278
+ HealingItemsEffectPercentBonusModifierHelper = 787,
8279
+ HealingItemsRechargeDuration = 788,
8280
+ Health = 789,
8281
+ HealthBonusBlackmarket = 790,
8282
+ HealthGeneralRegenRateAdd = 791,
8283
+ HealthGeneralRegenRateAddModifierHelper = 792,
8284
+ HealthGeneralRegenRateMult = 793,
8285
+ HealthGeneralRegenRateMultModifierHelper = 794,
8286
+ HealthInCombatRegenDelayOnChange = 795,
8287
+ HealthInCombatRegenEnabled = 796,
8288
+ HealthInCombatRegenEndThreshold = 797,
8289
+ HealthInCombatRegenRate = 798,
8290
+ HealthInCombatRegenRateAdd = 799,
8291
+ HealthInCombatRegenRateBase = 800,
8292
+ HealthInCombatRegenRateMult = 801,
8293
+ HealthInCombatRegenStartThreshold = 802,
8294
+ HealthInCombatStartDelay = 803,
8295
+ HealthModifierHelper = 804,
8296
+ HealthOutOfCombatRegenDelayOnChange = 805,
8297
+ HealthOutOfCombatRegenEnabled = 806,
8298
+ HealthOutOfCombatRegenEndThreshold = 807,
8299
+ HealthOutOfCombatRegenRate = 808,
8300
+ HealthOutOfCombatRegenRateAdd = 809,
8301
+ HealthOutOfCombatRegenRateBase = 810,
8302
+ HealthOutOfCombatRegenRateMult = 811,
8303
+ HealthOutOfCombatRegenStartThreshold = 812,
8304
+ HealthRegainOnKill = 813,
8305
+ HealthRegainOnKillModifierHelper = 814,
8306
+ Hearing = 815,
8307
+ HeavyAttacksNumber = 816,
8308
+ HiddenSlot_GenerationWeight_On_TierPlus = 817,
8309
+ HighlightAccessPoint = 818,
8310
+ HitDismembermentFactor = 819,
8311
+ HitReactionDamageHealthFactor = 820,
8312
+ HitReactionFactor = 821,
8313
+ HitShapeArmor = 822,
8314
+ HitTimerAfterDefeated = 823,
8315
+ HitTimerAfterImpact = 824,
8316
+ HitTimerAfterImpactMelee = 825,
8317
+ HitTimerAfterKnockdown = 826,
8318
+ HitTimerAfterPain = 827,
8319
+ HitTimerAfterStagger = 828,
8320
+ HitTimerAfterStaggerMelee = 829,
8321
+ HitWoundsFactor = 830,
8322
+ HoldDuration = 831,
8323
+ HoldEnterDuration = 832,
8324
+ HoldTimeoutDuration = 833,
8325
+ HolographicSkinCooldownDuration = 834,
8326
+ HolographicSkinDuration = 835,
8327
+ HousingBuffsDurationBonus = 836,
8328
+ Humanity = 837,
8329
+ HumanityAllocated = 838,
8330
+ HumanityAvailable = 839,
8331
+ HumanityOverallocated = 840,
8332
+ HumanityOverallocationPossible = 841,
8333
+ HumanityTotalMaxValue = 842,
8334
+ IconicCWFromTreasureChestLooted = 843,
8335
+ IconicItemUpgraded = 844,
8336
+ IconicJointLockCover = 845,
8337
+ IgnoreAwarenessCostWhenOverclocked = 846,
8338
+ ImpactDamageThreshold = 847,
8339
+ ImpactDamageThresholdImpulse = 848,
8340
+ ImpactDamageThresholdInCover = 849,
8341
+ InVehicleDamageTakenPercent = 850,
8342
+ InhalerBaseHealing = 851,
8343
+ InjectorBaseHealing = 852,
8344
+ InjectorBaseOverTheTimeHealing = 853,
8345
+ InjectorHealingDecayStartDelay = 854,
8346
+ InjectorHealingDelayOnChange = 855,
8347
+ InjectorHealingRegenBegins = 856,
8348
+ InjectorHealingRegenEnabled = 857,
8349
+ InjectorHealingRegenEnds = 858,
8350
+ Intelligence = 859,
8351
+ IntelligenceAllocated = 860,
8352
+ IntelligenceAvailable = 861,
8353
+ IntelligenceSkill = 862,
8354
+ IntelligenceSkillcheckBonus = 863,
8355
+ IntrinsicQuickHackUploadBonus = 864,
8356
+ IntrinsicReloadTimeBonus = 865,
8357
+ IntrinsicZoomLevelBonus = 866,
8358
+ IsAVMaxTac = 867,
8359
+ IsAggressive = 868,
8360
+ IsAimingWithWeapon = 869,
8361
+ IsBalanced = 870,
8362
+ IsBlocking = 871,
8363
+ IsCautious = 872,
8364
+ IsCrowd = 873,
8365
+ IsDefensive = 874,
8366
+ IsDeflecting = 875,
8367
+ IsDodgeStaminaFree = 876,
8368
+ IsDodging = 877,
8369
+ IsExcludedFromExtraHealingOnHigherDifficulties = 878,
8370
+ IsExo = 879,
8371
+ IsFastMeleeArchetype = 880,
8372
+ IsFastRangedArchetype = 881,
8373
+ IsGenericMeleeArchetype = 882,
8374
+ IsGenericRangedArchetype = 883,
8375
+ IsHealingItemEquipped = 884,
8376
+ IsHeavyRangedArchetype = 885,
8377
+ IsIgnoredByEnemyNPC = 886,
8378
+ IsInvulnerable = 887,
8379
+ IsItemBroken = 888,
8380
+ IsItemCracked = 889,
8381
+ IsItemCrafted = 890,
8382
+ IsItemIconic = 891,
8383
+ IsItemPlus = 892,
8384
+ IsItemUpgraded = 893,
8385
+ IsMainBoss = 894,
8386
+ IsManBig = 895,
8387
+ IsManMassive = 896,
8388
+ IsMechanical = 897,
8389
+ IsNetrunnerArchetype = 898,
8390
+ IsNotSlowedDuringADS = 899,
8391
+ IsNotSlowedDuringBlock = 900,
8392
+ IsNotSlowedDuringReload = 901,
8393
+ IsPlayerGuardian = 902,
8394
+ IsReckless = 903,
8395
+ IsShotgunnerArchetype = 904,
8396
+ IsSniperArchetype = 905,
8397
+ IsSprintStaminaFree = 906,
8398
+ IsStrongMeleeArchetype = 907,
8399
+ IsTechieArchetype = 908,
8400
+ IsTier1Archetype = 909,
8401
+ IsTier2Archetype = 910,
8402
+ IsTier3Archetype = 911,
8403
+ IsTier4Archetype = 912,
8404
+ IsWeakspot = 913,
8405
+ IsWeaponLethal = 914,
8406
+ ItemArmor = 915,
8407
+ ItemArmorModifierHelper = 916,
8408
+ ItemLevel = 917,
8409
+ ItemPlusDPS = 918,
8410
+ ItemPurchasedAtVendor = 919,
8411
+ ItemRequiresElectroPlating = 920,
8412
+ ItemRequiresPowerGrip = 921,
8413
+ ItemRequiresSmartLink = 922,
8414
+ JenkinsHelper = 923,
8415
+ JenkinsHelperDecayEnabled = 924,
8416
+ JenkinsHelperDecayPerSecond = 925,
8417
+ JenkinsHelperEmptyStat = 926,
8418
+ JenkinsHelperRegenEnabled = 927,
8419
+ JenkinsHelperRegenPerSecond = 928,
8420
+ JumpHeight = 929,
8421
+ JumpSpeedModifier = 930,
8422
+ KatanaStaminaCostReduction = 931,
8423
+ Kenjutsu = 932,
8424
+ KenjutsuMastery = 933,
8425
+ KenjutsuTrait01Stat = 934,
8426
+ KerenzikovCooldownDuration = 935,
8427
+ KiroshiMaxZoomLevel = 936,
8428
+ KiroshiPierceScanAngle = 937,
8429
+ KiroshiPierceScanRange = 938,
8430
+ KnifeStaminaCostReduction = 939,
8431
+ KnockdownDamageThreshold = 940,
8432
+ KnockdownDamageThresholdImpulse = 941,
8433
+ KnockdownDamageThresholdInCover = 942,
8434
+ KnockdownImmunity = 943,
8435
+ KnockdownImpulse = 944,
8436
+ Level = 945,
8437
+ Liberty_Padre_BurningApplicationRate = 946,
8438
+ LightMachinegunStaminaCostReduction = 947,
8439
+ LimbHealth = 948,
8440
+ LinearDirectionUpdateMax = 949,
8441
+ LinearDirectionUpdateMaxADS = 950,
8442
+ LinearDirectionUpdateMin = 951,
8443
+ LinearDirectionUpdateMinADS = 952,
8444
+ LocomotionExperienceReward = 953,
8445
+ LocomotionPenaltyDisabled = 954,
8446
+ LootLevel = 955,
8447
+ LowerActiveCooldownOnDefeat = 956,
8448
+ LowerHackingResistanceOnHack = 957,
8449
+ MacheteStaminaCostReduction = 958,
8450
+ MagazineAutoRefill = 959,
8451
+ MagazineCapacity = 960,
8452
+ MagazineCapacityBase = 961,
8453
+ MagazineCapacityBonus = 962,
8454
+ MagazineCapacityDPSComponent = 963,
8455
+ ManiacPerkBonusSpeed = 964,
8456
+ ManiacStatCounter = 965,
8457
+ MantisBladesStaminaCostReduction = 966,
8458
+ MaxDuration = 967,
8459
+ MaxPercentDamageTakenPerHit = 968,
8460
+ MaxQuality = 969,
8461
+ MaxQualityWhenLooted = 970,
8462
+ MaxSpeed = 971,
8463
+ MaxSpeedModifierHelper = 972,
8464
+ MaxStacks = 973,
8465
+ MaxStacksBonusBleeding = 974,
8466
+ MaxStacksBonusBurning = 975,
8467
+ MaximumRange = 976,
8468
+ MechResistance = 977,
8469
+ MechResistanceModifierHelper = 978,
8470
+ MechanicalsBuffDPSBonus = 979,
8471
+ MeleeAttackComboDuration = 980,
8472
+ MeleeAttackDuration = 981,
8473
+ MeleeBorgStaminaDrain = 982,
8474
+ MeleeDamagePercentBonus = 983,
8475
+ MeleeDamagePercentBonusModifierHelper = 984,
8476
+ MeleeMod1_CritChance = 985,
8477
+ MeleeMod1_CritDamage = 986,
8478
+ MeleeMod2_Duration = 987,
8479
+ MeleeMod2_Stacks = 988,
8480
+ MeleeMod3_CritChance = 989,
8481
+ MeleeMod3_CritDamage = 990,
8482
+ MeleeProjectileGravitySimulationMultiplier = 991,
8483
+ MeleeResistance = 992,
8484
+ MeleeResistanceModifierHelper = 993,
8485
+ Memory = 994,
8486
+ MemoryCostModifier = 995,
8487
+ MemoryCostReduction = 996,
8488
+ MemoryRegenBonusBlackmarket = 997,
8489
+ MemoryRegenDelayOnChange = 998,
8490
+ MemoryRegenEnabled = 999,
8491
+ MemoryRegenEndThreshold = 1000,
8492
+ MemoryRegenRate = 1001,
8493
+ MemoryRegenRateAdd = 1002,
8494
+ MemoryRegenRateBase = 1003,
8495
+ MemoryRegenRateMult = 1004,
8496
+ MemoryRegenStartThreshold = 1005,
8497
+ MemoryStartDelay = 1006,
8498
+ MemoryTrackerCooldownDuration = 1007,
8499
+ MemoryWipeImmunity = 1008,
8500
+ MicroGeneratorExplosionDamage = 1009,
8501
+ MinCharge = 1010,
8502
+ MinSpeed = 1011,
8503
+ MinigameBufferExtension = 1012,
8504
+ MinigameMaterialsEarned = 1013,
8505
+ MinigameMemoryRegenPerk = 1014,
8506
+ MinigameMoneyMultiplier = 1015,
8507
+ MinigameNextInstanceBufferExtensionPerk = 1016,
8508
+ MinigameShardChanceMultiplier = 1017,
8509
+ MinigameTimeLimitExtension = 1018,
8510
+ MinigameTrapsPossibilityChance = 1019,
8511
+ MitigationChance = 1020,
8512
+ MitigationChanceModifierHelper = 1021,
8513
+ MitigationStrength = 1022,
8514
+ MitigationStrengthModifierHelper = 1023,
8515
+ ModifierPower = 1024,
8516
+ ModifierPowerBase = 1025,
8517
+ ModsAmountInGenerationPool = 1026,
8518
+ MonoWiresStaminaCostReduction = 1027,
8519
+ MultiKill_Counter = 1028,
8520
+ MuzzleBreakRicochetBonus = 1029,
8521
+ NPCAnimationTime = 1030,
8522
+ NPCCorpoEquipItemDuration = 1031,
8523
+ NPCCorpoUnequipItemDuration = 1032,
8524
+ NPCDamage = 1033,
8525
+ NPCDoTDPS = 1034,
8526
+ NPCEquipItemDuration = 1035,
8527
+ NPCGangEquipItemDuration = 1036,
8528
+ NPCGangUnequipItemDuration = 1037,
8529
+ NPCLoopDuration = 1038,
8530
+ NPCLootLevelHelper = 1039,
8531
+ NPCRarity = 1040,
8532
+ NPCRecoverDuration = 1041,
8533
+ NPCStartupDuration = 1042,
8534
+ NPCThrowImmunity = 1043,
8535
+ NPCUnequipItemDuration = 1044,
8536
+ NPCUploadTime = 1045,
8537
+ NPCWeaponDropHelper = 1046,
8538
+ NPCWeaponDropRandomizer = 1047,
8539
+ NewPerkFinisherBlunt_TargetDistanceMax = 1048,
8540
+ NewPerkFinisherBlunt_TargetHealthMax = 1049,
8541
+ NewPerkFinisherCool_TargetDistanceMax = 1050,
8542
+ NewPerkFinisherCool_TargetHealthMax = 1051,
8543
+ NewPerkFinisherMonowire_TargetDistanceMax = 1052,
8544
+ NewPerkFinisherMonowire_TargetHealthMax = 1053,
8545
+ NewPerkFinisherReflexes_TargetDistanceMax = 1054,
8546
+ NewPerkFinisherReflexes_TargetHealthMax = 1055,
8547
+ NoJam = 1056,
8548
+ NumShotsInBurst = 1057,
8549
+ NumShotsInBurstMaxCharge = 1058,
8550
+ NumShotsInBurstSecondary = 1059,
8551
+ NumShotsToFire = 1060,
8552
+ NumberIgnoredTraps = 1061,
8553
+ OccupiedSlot_GenerationWeight_On_TierPlus = 1062,
8554
+ OnBikeDamageTakenPercent = 1063,
8555
+ OnBikeDamageTakenPercentMaxSpeed = 1064,
8556
+ OnBikeDamageTakenPercentMinSpeed = 1065,
8557
+ OnRevealHackProgressIncrement = 1066,
8558
+ OneHandBladeStaminaCostReduction = 1067,
8559
+ OneHandBluntStaminaCostReduction = 1068,
8560
+ OpticalCamoCharges = 1069,
8561
+ OpticalCamoChargesDecayRate = 1070,
8562
+ OpticalCamoChargesDecayRateMult = 1071,
8563
+ OpticalCamoChargesDecayStartDelay = 1072,
8564
+ OpticalCamoChargesDelayOnChange = 1073,
8565
+ OpticalCamoChargesRegenBegins = 1074,
8566
+ OpticalCamoChargesRegenEnabled = 1075,
8567
+ OpticalCamoChargesRegenEnds = 1076,
8568
+ OpticalCamoChargesRegenRate = 1077,
8569
+ OpticalCamoDuration = 1078,
8570
+ OpticalCamoDurationMultiplier = 1079,
8571
+ OpticalCamoEmptyStat = 1080,
8572
+ OpticalCamoIsActive = 1081,
8573
+ OpticalCamoRechargeDuration = 1082,
8574
+ OverchargeThreshold = 1083,
8575
+ OverclockSpreadChance = 1084,
8576
+ OverclockedStateHealthCost = 1085,
8577
+ Overheat = 1086,
8578
+ OverheatDurationIncrease = 1087,
8579
+ Overshield = 1088,
8580
+ OvershieldDecayDelayOnChange = 1089,
8581
+ OvershieldDecayEnabled = 1090,
8582
+ OvershieldDecayEndThrehold = 1091,
8583
+ OvershieldDecayRate = 1092,
8584
+ OvershieldDecayStartDelay = 1093,
8585
+ OvershieldDecayStartThreshold = 1094,
8586
+ OvershieldDelayOnChange = 1095,
8587
+ OvershieldGainedToHealAmountMultiplier = 1096,
8588
+ Oxygen = 1097,
8589
+ PRSRMod2_CommonCount = 1098,
8590
+ PRSRMod2_CommonStacks = 1099,
8591
+ PRSRMod2_EpicCount = 1100,
8592
+ PRSRMod2_EpicStacks = 1101,
8593
+ PRSRMod2_Handling = 1102,
8594
+ PRSRMod2_KillCount = 1103,
8595
+ PRSRMod2_LegendaryCount = 1104,
8596
+ PRSRMod2_LegendaryStacks = 1105,
8597
+ PRSRMod2_RareCount = 1106,
8598
+ PRSRMod2_RareStacks = 1107,
8599
+ PRSRMod2_Stacks = 1108,
8600
+ PRSRMod2_UncommonCount = 1109,
8601
+ PRSRMod2_UncommonStacks = 1110,
8602
+ PainEditorDamageReduction = 1111,
8603
+ PartArmor = 1112,
8604
+ PenetrationHealth = 1113,
8605
+ PercentDamageReductionFromPoisonedEnemies = 1114,
8606
+ PercentDamageReductionFromPoisonedEnemiesModifierHelper = 1115,
8607
+ PerfectChargeTimeWindowIncrease = 1116,
8608
+ PerfectChargeWindow = 1117,
8609
+ PersonalityAggressive = 1118,
8610
+ PersonalityCuriosity = 1119,
8611
+ PersonalityDisgust = 1120,
8612
+ PersonalityFear = 1121,
8613
+ PersonalityFunny = 1122,
8614
+ PersonalityJoy = 1123,
8615
+ PersonalitySad = 1124,
8616
+ PersonalityShock = 1125,
8617
+ PersonalitySurprise = 1126,
8618
+ PhoneCallDuration = 1127,
8619
+ PhysicalDamage = 1128,
8620
+ PhysicalDamageAdditiveMultiplier = 1129,
8621
+ PhysicalDamageMax = 1130,
8622
+ PhysicalDamageMin = 1131,
8623
+ PhysicalDamageModifierHelper = 1132,
8624
+ PhysicalDamagePercent = 1133,
8625
+ PhysicalImpulse = 1134,
8626
+ PhysicalResistance = 1135,
8627
+ PlayerCorruptedSandevistanChargesDecayEnabled = 1136,
8628
+ PlayerOnRevealHackProgressMultiplier = 1137,
8629
+ PlayerSandevistanChargesDecayEnabled = 1138,
8630
+ PlayerSandevistanChargesDecayPerSecond = 1139,
8631
+ PlayerSandevistanChargesEmptyStat = 1140,
8632
+ Poise = 1141,
8633
+ PoisonImmunity = 1142,
8634
+ PoisonRegenHealth = 1143,
8635
+ PoisonedApplicationRate = 1144,
8636
+ PoisonedApplicationRateModifierHelper = 1145,
8637
+ PostLexWilsonBuyPrice = 1146,
8638
+ PostTutorialCyberwarePrice = 1147,
8639
+ PowerLevel = 1148,
8640
+ PowerMod1_DamageConvert = 1149,
8641
+ PowerMod2_StaminaCost = 1150,
8642
+ PreFireTime = 1151,
8643
+ PrecisionRifleStaminaCostReduction = 1152,
8644
+ PrefersCovers = 1153,
8645
+ PrefersShootingSpots = 1154,
8646
+ PreventQuickhackStaggerDuration = 1155,
8647
+ PreventQuickhacking = 1156,
8648
+ Price = 1157,
8649
+ ProjectileLauncherCharges = 1158,
8650
+ ProjectileLauncherChargesDecayStartDelay = 1159,
8651
+ ProjectileLauncherChargesDelayOnChange = 1160,
8652
+ ProjectileLauncherChargesRegenBegins = 1161,
8653
+ ProjectileLauncherChargesRegenEnds = 1162,
8654
+ ProjectileLauncherChargesRegenMult = 1163,
8655
+ ProjectileLauncherChargesRegenRate = 1164,
8656
+ ProjectileLauncherMaxCharges = 1165,
8657
+ ProjectileLauncherQualityMult = 1166,
8658
+ ProjectileLauncherRechargeDuration = 1167,
8659
+ ProjectileLauncherRegenEnabled = 1168,
8660
+ ProjectilesPerShot = 1169,
8661
+ ProjectilesPerShotBase = 1170,
8662
+ ProjectilesPerShotBonus = 1171,
8663
+ Protection = 1172,
8664
+ Quality = 1173,
8665
+ QualityRequirementMetFlag = 1174,
8666
+ QualityToMaxQualityRatio = 1175,
8667
+ Quantity = 1176,
8668
+ QuickHackBlackWallSpreadNumber = 1177,
8669
+ QuickHackBlindSpreadNumber = 1178,
8670
+ QuickHackContagionSpreadNumber = 1179,
8671
+ QuickHackCritChance = 1180,
8672
+ QuickHackDuration = 1181,
8673
+ QuickHackDurationExtension = 1182,
8674
+ QuickHackEffectsApplied = 1183,
8675
+ QuickHackImmunity = 1184,
8676
+ QuickHackOverclockSpreadNumber = 1185,
8677
+ QuickHackQueueCount = 1186,
8678
+ QuickHackQueueSize = 1187,
8679
+ QuickHackQueueUploadTimeDecrease = 1188,
8680
+ QuickHackResistancesMod = 1189,
8681
+ QuickHackSpreadDistance = 1190,
8682
+ QuickHackSpreadDistanceIncrease = 1191,
8683
+ QuickHackSpreadNumber = 1192,
8684
+ QuickHackSuddenDeathChance = 1193,
8685
+ QuickHackUpload = 1194,
8686
+ QuickHackUploadTimeDecrease = 1195,
8687
+ QuickhackDamageBonusMultiplier = 1196,
8688
+ QuickhackDamageOverTimeBonusMultiplier = 1197,
8689
+ QuickhackExtraDamageMultiplier = 1198,
8690
+ QuickhackResistance = 1199,
8691
+ QuickhackResistanceModifierHelper = 1200,
8692
+ QuickhackShield = 1201,
8693
+ QuickhacksCooldownReduction = 1202,
8694
+ QuickhacksCooldownReductionModifierHelper = 1203,
8695
+ RamManagerCooldownReduction = 1204,
8696
+ RamOnKill = 1205,
8697
+ RamOnKillModifierHelper = 1206,
8698
+ RandomCurveInput = 1207,
8699
+ Range = 1208,
8700
+ RangedMod1_CritChance = 1209,
8701
+ Recoil = 1210,
8702
+ RecoilAllowSway = 1211,
8703
+ RecoilAlternateDir = 1212,
8704
+ RecoilAlternateDirADS = 1213,
8705
+ RecoilAngle = 1214,
8706
+ RecoilAngleADS = 1215,
8707
+ RecoilAngleReduction = 1216,
8708
+ RecoilAnimation = 1217,
8709
+ RecoilChargeMult = 1218,
8710
+ RecoilChargeMultADS = 1219,
8711
+ RecoilCycleSize = 1220,
8712
+ RecoilCycleSizeADS = 1221,
8713
+ RecoilCycleTime = 1222,
8714
+ RecoilCycleTimeADS = 1223,
8715
+ RecoilDelay = 1224,
8716
+ RecoilDir = 1225,
8717
+ RecoilDirADS = 1226,
8718
+ RecoilDirPlanCycleRandDir = 1227,
8719
+ RecoilDirPlanCycleRandDirADS = 1228,
8720
+ RecoilDirPlanCycleRandRangeDir = 1229,
8721
+ RecoilDirPlanCycleRandRangeDirADS = 1230,
8722
+ RecoilDirPlanSequence = 1231,
8723
+ RecoilDirPlanSequenceADS = 1232,
8724
+ RecoilDirReduction = 1233,
8725
+ RecoilDriftRandomRangeMax = 1234,
8726
+ RecoilDriftRandomRangeMin = 1235,
8727
+ RecoilEnableCycleX = 1236,
8728
+ RecoilEnableCycleXADS = 1237,
8729
+ RecoilEnableCycleY = 1238,
8730
+ RecoilEnableCycleYADS = 1239,
8731
+ RecoilEnableLinearX = 1240,
8732
+ RecoilEnableLinearXADS = 1241,
8733
+ RecoilEnableLinearY = 1242,
8734
+ RecoilEnableLinearYADS = 1243,
8735
+ RecoilEnableScaleX = 1244,
8736
+ RecoilEnableScaleXADS = 1245,
8737
+ RecoilEnableScaleY = 1246,
8738
+ RecoilEnableScaleYADS = 1247,
8739
+ RecoilFullChargeMult = 1248,
8740
+ RecoilFullChargeMultADS = 1249,
8741
+ RecoilHoldDuration = 1250,
8742
+ RecoilHoldDurationADS = 1251,
8743
+ RecoilKickMax = 1252,
8744
+ RecoilKickMaxADS = 1253,
8745
+ RecoilKickMin = 1254,
8746
+ RecoilKickMinADS = 1255,
8747
+ RecoilKickReduction = 1256,
8748
+ RecoilMagForFullDrift = 1257,
8749
+ RecoilMaxLength = 1258,
8750
+ RecoilMaxLengthADS = 1259,
8751
+ RecoilPercentBonus = 1260,
8752
+ RecoilPercentBonusModifierHelper = 1261,
8753
+ RecoilRecoveryMinSpeed = 1262,
8754
+ RecoilRecoveryMinSpeedADS = 1263,
8755
+ RecoilRecoverySpeed = 1264,
8756
+ RecoilRecoverySpeedADS = 1265,
8757
+ RecoilRecoveryTime = 1266,
8758
+ RecoilRecoveryTimeADS = 1267,
8759
+ RecoilScaleMax = 1268,
8760
+ RecoilScaleMaxADS = 1269,
8761
+ RecoilScaleTime = 1270,
8762
+ RecoilScaleTimeADS = 1271,
8763
+ RecoilSpeed = 1272,
8764
+ RecoilSpeedADS = 1273,
8765
+ RecoilTime = 1274,
8766
+ RecoilTimeADS = 1275,
8767
+ RecoilUseDifferentStatsInADS = 1276,
8768
+ Reflexes = 1277,
8769
+ ReflexesAllocated = 1278,
8770
+ ReflexesAvailable = 1279,
8771
+ ReflexesSkill = 1280,
8772
+ Reflexes_Left_Milestone_3_Stack = 1281,
8773
+ Reflexes_Left_Milestone_3_StackDecrease = 1282,
8774
+ Reflexes_Left_Milestone_3_StackIncrease = 1283,
8775
+ Reflexes_Right_Milestone_2_StaminaDeflectPerc = 1284,
8776
+ Reflexes_Right_Milestone_2_StaminaReduction = 1285,
8777
+ RefreshesPingOnQuickhack = 1286,
8778
+ RegenerateHPMinigamePerk = 1287,
8779
+ ReloadAmount = 1288,
8780
+ ReloadEndTime = 1289,
8781
+ ReloadEndTimeBase = 1290,
8782
+ ReloadSpeedPercentBonus = 1291,
8783
+ ReloadSpeedPercentBonusModifierHelper = 1292,
8784
+ ReloadTime = 1293,
8785
+ ReloadTimeBase = 1294,
8786
+ ReloadTimeBonus = 1295,
8787
+ ReloadTimeDPSComponent = 1296,
8788
+ ReloadTimeExhaustionPenalty = 1297,
8789
+ RemoveAllStacksWhenDurationEnds = 1298,
8790
+ RemoveColdBloodStacksOneByOne = 1299,
8791
+ RemoveSprintOnQuickhack = 1300,
8792
+ ReprimandEscalation = 1301,
8793
+ RestoreMemoryOnDefeat = 1302,
8794
+ RevealNetrunnerWhenHacked = 1303,
8795
+ RevealPositionMaxDistance = 1304,
8796
+ RevolverStaminaCostReduction = 1305,
8797
+ RicochetChance = 1306,
8798
+ RicochetCount = 1307,
8799
+ RicochetMaxAngle = 1308,
8800
+ RicochetMinAngle = 1309,
8801
+ RicochetTargetSearchAngle = 1310,
8802
+ RoadWarriorDamageMultiplier = 1311,
8803
+ RollForPlusBelowMaxQuality = 1312,
8804
+ RollForPlusOnMaxQuality = 1313,
8805
+ SEApplicationRateBasedOnWeaponCharge = 1314,
8806
+ SandevistanChargesDecayDelayOnChange = 1315,
8807
+ SandevistanChargesDecayStartDelay = 1316,
8808
+ SandevistanChargesRegenBegins = 1317,
8809
+ SandevistanChargesRegenDelayOnChange = 1318,
8810
+ SandevistanChargesRegenEnabled = 1319,
8811
+ SandevistanChargesRegenEnds = 1320,
8812
+ SandevistanChargesRegenStartDelay = 1321,
8813
+ SandevistanDashShoot = 1322,
8814
+ SandevistanKillRechargeValue = 1323,
8815
+ SandevistanRechargeDuration = 1324,
8816
+ SasquatchStaminaDrain = 1325,
8817
+ ScalingBlocked = 1326,
8818
+ ScanDepth = 1327,
8819
+ ScanTimeReduction = 1328,
8820
+ ScopeFOV = 1329,
8821
+ ScopeOffset = 1330,
8822
+ ScrapItemChance = 1331,
8823
+ SecondHeartCooldownDuration = 1332,
8824
+ SecondaryModifiersAdditiveMultiplier = 1333,
8825
+ SharedCacheTraps = 1334,
8826
+ ShinyWeaponRoll = 1335,
8827
+ ShootingOffsetAI = 1336,
8828
+ ShortCircuitOnCriticalHit = 1337,
8829
+ ShortDistanceDamageIncrease = 1338,
8830
+ ShorterChains = 1339,
8831
+ ShotDelay = 1340,
8832
+ ShotgunMod1_BuffDuration = 1341,
8833
+ ShotgunMod1_DismemberBonus = 1342,
8834
+ ShotgunMod1_ModCount = 1343,
8835
+ ShotgunMod2_BulletCountLeftLeg = 1344,
8836
+ ShotgunMod2_BulletCountRightLeg = 1345,
8837
+ ShotgunMod2_ModCount = 1346,
8838
+ ShotgunMod3_Spread = 1347,
8839
+ ShotgunStaminaCostReduction = 1348,
8840
+ ShouldIgnoreSmartUI = 1349,
8841
+ SimpleWeaponMod04 = 1350,
8842
+ SkillBookExperience = 1351,
8843
+ SlideWhenLeaningOutOfCover = 1352,
8844
+ SmartGunAddSpiralTrajectory = 1353,
8845
+ SmartGunAdsLockingAnglePitch = 1354,
8846
+ SmartGunAdsLockingAngleYaw = 1355,
8847
+ SmartGunAdsMaxLockedTargets = 1356,
8848
+ SmartGunAdsTagLockAnglePitch = 1357,
8849
+ SmartGunAdsTagLockAngleYaw = 1358,
8850
+ SmartGunAdsTargetableAnglePitch = 1359,
8851
+ SmartGunAdsTargetableAngleYaw = 1360,
8852
+ SmartGunAdsTimeToLock = 1361,
8853
+ SmartGunAdsTimeToUnlock = 1362,
8854
+ SmartGunContinousLockEnabled = 1363,
8855
+ SmartGunDisableOnReload = 1364,
8856
+ SmartGunEvenDistributionPeriod = 1365,
8857
+ SmartGunHipLockingAnglePitch = 1366,
8858
+ SmartGunHipLockingAngleYaw = 1367,
8859
+ SmartGunHipMaxLockedTargets = 1368,
8860
+ SmartGunHipTagLockAnglePitch = 1369,
8861
+ SmartGunHipTagLockAngleYaw = 1370,
8862
+ SmartGunHipTargetableAnglePitch = 1371,
8863
+ SmartGunHipTargetableAngleYaw = 1372,
8864
+ SmartGunHipTimeToLock = 1373,
8865
+ SmartGunHipTimeToUnlock = 1374,
8866
+ SmartGunHitProbability = 1375,
8867
+ SmartGunHitProbabilityMultiplier = 1376,
8868
+ SmartGunKeepTargetsOnAimStateChange = 1377,
8869
+ SmartGunKeepTargetsOnWeaponSwap = 1378,
8870
+ SmartGunMaxLockedPointsPerTarget = 1379,
8871
+ SmartGunMissDelay = 1380,
8872
+ SmartGunMissRadius = 1381,
8873
+ SmartGunNPCApplySpreadAtHitplane = 1382,
8874
+ SmartGunNPCLockOnTime = 1383,
8875
+ SmartGunNPCLockTimeout = 1384,
8876
+ SmartGunNPCLockingAnglePitch = 1385,
8877
+ SmartGunNPCLockingAngleYaw = 1386,
8878
+ SmartGunNPCProjectileStartingOrientationAngleOffset = 1387,
8879
+ SmartGunNPCProjectileVelocity = 1388,
8880
+ SmartGunNPCShootProjectilesOnlyStraight = 1389,
8881
+ SmartGunNPCSpreadMultiplier = 1390,
8882
+ SmartGunNPCTrajectoryCurvatureMultiplier = 1391,
8883
+ SmartGunPlayerProjectileVelocity = 1392,
8884
+ SmartGunProjectileVelocityVariance = 1393,
8885
+ SmartGunSpiralCycleTimeMax = 1394,
8886
+ SmartGunSpiralCycleTimeMin = 1395,
8887
+ SmartGunSpiralRadius = 1396,
8888
+ SmartGunSpiralRampDistanceEnd = 1397,
8889
+ SmartGunSpiralRampDistanceStart = 1398,
8890
+ SmartGunSpiralRandomizeDirection = 1399,
8891
+ SmartGunSpreadMultiplier = 1400,
8892
+ SmartGunStartingAccuracy = 1401,
8893
+ SmartGunTargetAcquisitionRange = 1402,
8894
+ SmartGunTargetingRectangleSizeIncrease = 1403,
8895
+ SmartGunTimeToLockBreachComponentMultiplier = 1404,
8896
+ SmartGunTimeToLockChestComponentMultiplier = 1405,
8897
+ SmartGunTimeToLockHeadComponentMultiplier = 1406,
8898
+ SmartGunTimeToLockLegComponentMultiplier = 1407,
8899
+ SmartGunTimeToLockMechanicalComponentMultiplier = 1408,
8900
+ SmartGunTimeToLockVehicleComponentMultiplier = 1409,
8901
+ SmartGunTimeToLockWeakSpotComponentMultiplier = 1410,
8902
+ SmartGunTimeToMaxAccuracy = 1411,
8903
+ SmartGunTimeToRemoveOccludedTarget = 1412,
8904
+ SmartGunTrackBreachComponents = 1413,
8905
+ SmartGunTrackChestComponents = 1414,
8906
+ SmartGunTrackHeadComponents = 1415,
8907
+ SmartGunTrackLegComponents = 1416,
8908
+ SmartGunTrackMechanicalComponents = 1417,
8909
+ SmartGunTrackMultipleEntitiesInADS = 1418,
8910
+ SmartGunTrackVehicleComponents = 1419,
8911
+ SmartGunTrackWeakSpotComponents = 1420,
8912
+ SmartGunUseEvenDistributionTargeting = 1421,
8913
+ SmartGunUseTagLockTargeting = 1422,
8914
+ SmartGunUseTimeBasedAccuracy = 1423,
8915
+ SmartMod2_Velocity = 1424,
8916
+ SmartMod3_Zone = 1425,
8917
+ SmartTargetingDisruptionProbability = 1426,
8918
+ SmartTargetingShouldNotDisableCollision = 1427,
8919
+ SmartWeaponDamagePercentBonus = 1428,
8920
+ SmasherBossHackUploadProgressBumpMultiplier = 1429,
8921
+ SniperStaminaCostReduction = 1430,
8922
+ SpecialDamage = 1431,
8923
+ SpeedBoost = 1432,
8924
+ SpeedBoostMaxSpeed = 1433,
8925
+ Spread = 1434,
8926
+ SpreadAdsChangePerShot = 1435,
8927
+ SpreadAdsChargeMult = 1436,
8928
+ SpreadAdsDefaultX = 1437,
8929
+ SpreadAdsDefaultY = 1438,
8930
+ SpreadAdsFastSpeedMax = 1439,
8931
+ SpreadAdsFastSpeedMaxAdd = 1440,
8932
+ SpreadAdsFastSpeedMin = 1441,
8933
+ SpreadAdsFastSpeedMinAdd = 1442,
8934
+ SpreadAdsFullChargeMult = 1443,
8935
+ SpreadAdsMaxX = 1444,
8936
+ SpreadAdsMaxY = 1445,
8937
+ SpreadAdsMinX = 1446,
8938
+ SpreadAdsMinY = 1447,
8939
+ SpreadAnimation = 1448,
8940
+ SpreadChangePerShot = 1449,
8941
+ SpreadChargeMult = 1450,
8942
+ SpreadCrouchDefaultMult = 1451,
8943
+ SpreadCrouchMaxMult = 1452,
8944
+ SpreadDefaultX = 1453,
8945
+ SpreadDefaultY = 1454,
8946
+ SpreadEvenDistributionJitterSize = 1455,
8947
+ SpreadEvenDistributionRowCount = 1456,
8948
+ SpreadFastSpeedMax = 1457,
8949
+ SpreadFastSpeedMaxAdd = 1458,
8950
+ SpreadFastSpeedMin = 1459,
8951
+ SpreadFastSpeedMinAdd = 1460,
8952
+ SpreadFullChargeMult = 1461,
8953
+ SpreadMaxAI = 1462,
8954
+ SpreadMaxX = 1463,
8955
+ SpreadMaxY = 1464,
8956
+ SpreadMinX = 1465,
8957
+ SpreadMinY = 1466,
8958
+ SpreadPenalty = 1467,
8959
+ SpreadQuickhacksOnStart = 1468,
8960
+ SpreadRandomizeOriginPoint = 1469,
8961
+ SpreadResetSpeed = 1470,
8962
+ SpreadResetTimeThreshold = 1471,
8963
+ SpreadToken = 1472,
8964
+ SpreadUseCircularSpread = 1473,
8965
+ SpreadUseEvenDistribution = 1474,
8966
+ SpreadUseInAds = 1475,
8967
+ SpreadZeroOnFirstShot = 1476,
8968
+ SpreadingAttackConeAngle = 1477,
8969
+ SpreadingAttackDamageMultiplier = 1478,
8970
+ SpreadingAttackMaxJumps = 1479,
8971
+ SpreadingAttackMaxTargets = 1480,
8972
+ SpreadingAttackRange = 1481,
8973
+ StaggerDamageThreshold = 1482,
8974
+ StaggerDamageThresholdImpulse = 1483,
8975
+ StaggerDamageThresholdInCover = 1484,
8976
+ Stamina = 1485,
8977
+ StaminaAimingCost = 1486,
8978
+ StaminaCostReduction = 1487,
8979
+ StaminaCostToBlock = 1488,
8980
+ StaminaDamage = 1489,
8981
+ StaminaDecayDelayOnChange = 1490,
8982
+ StaminaDecayEnabled = 1491,
8983
+ StaminaDecayEndThrehold = 1492,
8984
+ StaminaDecayRate = 1493,
8985
+ StaminaDecayStartDelay = 1494,
8986
+ StaminaDecayStartThreshold = 1495,
8987
+ StaminaRatio = 1496,
8988
+ StaminaRegenBonusBlackmarket = 1497,
8989
+ StaminaRegenDelayOnChange = 1498,
8990
+ StaminaRegenEnabled = 1499,
8991
+ StaminaRegenEndThrehold = 1500,
8992
+ StaminaRegenRate = 1501,
8993
+ StaminaRegenRateAdd = 1502,
8994
+ StaminaRegenRateBase = 1503,
8995
+ StaminaRegenRateMult = 1504,
8996
+ StaminaRegenStartDelay = 1505,
8997
+ StaminaRegenStartThreshold = 1506,
8998
+ StaminaSprintDecayRate = 1507,
8999
+ StatModifierGroupLimit = 1508,
9000
+ StaticModifierMultiplier = 1509,
9001
+ Stealth = 1510,
9002
+ StealthHacksCostReduction = 1511,
9003
+ StealthHitDamageBonus = 1512,
9004
+ StealthHitDamageBonusModifierHelper = 1513,
9005
+ StealthHitDamageMultiplier = 1514,
9006
+ StealthMastery = 1515,
9007
+ StealthTrait01Stat = 1516,
9008
+ StealthWeakspotDamageMultiplier = 1517,
9009
+ StreetCred = 1518,
9010
+ StreetCredXPBonusMultiplier = 1519,
9011
+ Strength = 1520,
9012
+ StrengthAllocated = 1521,
9013
+ StrengthAvailable = 1522,
9014
+ StrengthSkill = 1523,
9015
+ StrengthSkillcheckBonus = 1524,
9016
+ StrongArmsStaminaCostReduction = 1525,
9017
+ StunApplicationRate = 1526,
9018
+ StunImmunity = 1527,
9019
+ StyleOverSubstanceCount = 1528,
9020
+ SubMachinegunStaminaCostReduction = 1529,
9021
+ SuicideHackMemoryCostReduction = 1530,
9022
+ Sway = 1531,
9023
+ SwayCenterMaximumAngleOffset = 1532,
9024
+ SwayCurvatureMaximumFactor = 1533,
9025
+ SwayCurvatureMinimumFactor = 1534,
9026
+ SwayInitialOffsetRandomFactor = 1535,
9027
+ SwayResetOnAimStart = 1536,
9028
+ SwaySideBottomAngleLimit = 1537,
9029
+ SwaySideMaximumAngleDistance = 1538,
9030
+ SwaySideMinimumAngleDistance = 1539,
9031
+ SwaySideStepChangeMaximumFactor = 1540,
9032
+ SwaySideStepChangeMinimumFactor = 1541,
9033
+ SwaySideTopAngleLimit = 1542,
9034
+ SwayStartBlendTime = 1543,
9035
+ SwayStartDelay = 1544,
9036
+ SwayTraversalTime = 1545,
9037
+ SystemCollapseImmunity = 1546,
9038
+ SystemCollapseMemoryCostReduction = 1547,
9039
+ TBHsBaseCoefficient = 1548,
9040
+ TBHsBaseSourceMultiplierCoefficient = 1549,
9041
+ TBHsCoverTraceLoSIncreaseSpeed = 1550,
9042
+ TBHsMinimumLineOfSightTime = 1551,
9043
+ TBHsReactionCooldownReduction = 1552,
9044
+ TBHsSensesTraceLoSIncreaseSpeed = 1553,
9045
+ TBHsVisibilityCooldown = 1554,
9046
+ TechBaseChargeThreshold = 1555,
9047
+ TechMaxChargeThreshold = 1556,
9048
+ TechMod1_EMPChance = 1557,
9049
+ TechMod3_ChargeTime = 1558,
9050
+ TechOverChargeThreshold = 1559,
9051
+ TechPierceChargeLevel = 1560,
9052
+ TechPierceDamageFactor = 1561,
9053
+ TechPierceEnabled = 1562,
9054
+ TechPierceHighlightsEnabled = 1563,
9055
+ TechPierceScanAngle = 1564,
9056
+ TechWeaponDamagePercentBonus = 1565,
9057
+ Tech_Central_Milestone_2_Discount = 1566,
9058
+ Tech_Central_Perk_2_2_Humanity = 1567,
9059
+ Tech_Master_Perk_3_Humanity = 1568,
9060
+ TechnicalAbility = 1569,
9061
+ TechnicalAbilityAllocated = 1570,
9062
+ TechnicalAbilityAvailable = 1571,
9063
+ TechnicalAbilitySkill = 1572,
9064
+ TechnicalAbilitySkillcheckBonus = 1573,
9065
+ ThermalDamage = 1574,
9066
+ ThermalDamageAdditiveMultiplier = 1575,
9067
+ ThermalDamageMax = 1576,
9068
+ ThermalDamageMin = 1577,
9069
+ ThermalDamageModifierHelper = 1578,
9070
+ ThermalDamagePercent = 1579,
9071
+ ThermalDamagePercentBonus = 1580,
9072
+ ThermalDamagePercentBonusModifierHelper = 1581,
9073
+ ThermalResistance = 1582,
9074
+ ThermalResistanceModifierHelper = 1583,
9075
+ ThreeOrMoreProgramsCooldownRedPerk = 1584,
9076
+ ThreeOrMoreProgramsMemoryRegPerk = 1585,
9077
+ ThrowMod1_CanReturn = 1586,
9078
+ ThrowMod1_ReturnChance = 1587,
9079
+ ThrowMod3_Armor_Pene = 1588,
9080
+ ThrowRecovery = 1589,
9081
+ TimeBankCharges = 1590,
9082
+ TimeBankRegenDelayOnChange = 1591,
9083
+ TimeBankRegenEnabled = 1592,
9084
+ TimeBankRegenEndThrehold = 1593,
9085
+ TimeBankRegenRate = 1594,
9086
+ TimeBankRegenStartDelay = 1595,
9087
+ TimeBankRegenStartThreshold = 1596,
9088
+ TimeDilationGenericDuration = 1597,
9089
+ TimeDilationGenericTimeScale = 1598,
9090
+ TimeDilationKerenzikovDuration = 1599,
9091
+ TimeDilationKerenzikovPlayerTimeScale = 1600,
9092
+ TimeDilationKerenzikovTimeScale = 1601,
9093
+ TimeDilationOnDodgesCooldownDuration = 1602,
9094
+ TimeDilationOnDodgesDuration = 1603,
9095
+ TimeDilationOnDodgesTimeScale = 1604,
9096
+ TimeDilationOnHealthDropCooldownDuration = 1605,
9097
+ TimeDilationOnHealthDropDuration = 1606,
9098
+ TimeDilationOnHealthDropTimeScale = 1607,
9099
+ TimeDilationSandevistanCooldownBase = 1608,
9100
+ TimeDilationSandevistanCooldownReduction = 1609,
9101
+ TimeDilationSandevistanDuration = 1610,
9102
+ TimeDilationSandevistanEnterCost = 1611,
9103
+ TimeDilationSandevistanRechargeDuration = 1612,
9104
+ TimeDilationSandevistanTimeScale = 1613,
9105
+ TimeDilationWhenEnteringCombatCooldownDuration = 1614,
9106
+ TimeDilationWhenEnteringCombatDuration = 1615,
9107
+ TimeDilationWhenEnteringCombatTimeScale = 1616,
9108
+ TranquilizerImmunity = 1617,
9109
+ TriggerDismembermentChance = 1618,
9110
+ TriggerWoundedChance = 1619,
9111
+ TurretFriendlyExtension = 1620,
9112
+ TurretShutdownExtension = 1621,
9113
+ TwoHandBluntStaminaCostReduction = 1622,
9114
+ TwoHandHammerStaminaCostReduction = 1623,
9115
+ UltimateHackSpread = 1624,
9116
+ UltimateHacksCostReduction = 1625,
9117
+ UltimateMemoryCostReduction = 1626,
9118
+ UnconsciousImmunity = 1627,
9119
+ UnequipAnimationDuration_Corpo = 1628,
9120
+ UnequipAnimationDuration_Gang = 1629,
9121
+ UnequipDuration = 1630,
9122
+ UnequipDuration_Corpo = 1631,
9123
+ UnequipDuration_Gang = 1632,
9124
+ UnequipItemTime_Corpo = 1633,
9125
+ UnequipItemTime_Gang = 1634,
9126
+ UnlockProgress = 1635,
9127
+ UpgradeCompensate = 1636,
9128
+ UpgradeCount = 1637,
9129
+ UpgradingCostReduction = 1638,
9130
+ UpgradingMaterialDropChance = 1639,
9131
+ UpgradingMaterialRandomGrantChance = 1640,
9132
+ UpgradingMaterialRetrieveChance = 1641,
9133
+ UploadQuickHackMod = 1642,
9134
+ ValentinosFrenzy_Duration = 1643,
9135
+ VehicleDamagePercentBonus = 1644,
9136
+ VehicleDamageQualityDivisor = 1645,
9137
+ VehicleMinHealthPercentWhenDamaged = 1646,
9138
+ VehicleMissileLauncherBaseCharges = 1647,
9139
+ VehicleMissileLauncherCharges = 1648,
9140
+ VehicleMissileLauncherChargesRegenBegins = 1649,
9141
+ VehicleMissileLauncherChargesRegenDelayOnChange = 1650,
9142
+ VehicleMissileLauncherChargesRegenEnds = 1651,
9143
+ VehicleMissileLauncherChargesRegenRate = 1652,
9144
+ VehicleMissileLauncherChargesRegenStartDelay = 1653,
9145
+ VehicleMissileLauncherLockOnTime = 1654,
9146
+ VehicleMissileLauncherMaxCharges = 1655,
9147
+ VehicleMissileLauncherProjectilesPerCharge = 1656,
9148
+ VehicleMissileLauncherRechargeDuration = 1657,
9149
+ VehicleMissileLauncherRegenEnabled = 1658,
9150
+ VehicleMissileLauncherSalvoCharges = 1659,
9151
+ VendorBuyPriceDiscount = 1660,
9152
+ VendorSellPriceDiscount = 1661,
9153
+ Visibility = 1662,
9154
+ VisibilityReduction = 1663,
9155
+ VisibilityReductionModifierHelper = 1664,
9156
+ VisualStimRangeMultiplier = 1665,
9157
+ VulnerabilityExtension = 1666,
9158
+ VulnerableImmunity = 1667,
9159
+ WallRunHorSpeedToEnterMin = 1668,
9160
+ WallRunStrafeAngleMax = 1669,
9161
+ WallRunTimeMax = 1670,
9162
+ WallRunVertSpeedToEnterMax = 1671,
9163
+ WasItemUpgraded = 1672,
9164
+ WasQuickHacked = 1673,
9165
+ WeakspotDamageMultiplier = 1674,
9166
+ WeaponEvolutionToStaminaCost = 1675,
9167
+ WeaponHasAutoloader = 1676,
9168
+ WeaponNoise = 1677,
9169
+ WeaponPosAdsX = 1678,
9170
+ WeaponPosAdsY = 1679,
9171
+ WeaponPosAdsZ = 1680,
9172
+ WeaponPosX = 1681,
9173
+ WeaponPosY = 1682,
9174
+ WeaponPosZ = 1683,
9175
+ WeaponRotAdsX = 1684,
9176
+ WeaponRotAdsY = 1685,
9177
+ WeaponRotAdsZ = 1686,
9178
+ WeaponRotX = 1687,
9179
+ WeaponRotY = 1688,
9180
+ WeaponRotZ = 1689,
9181
+ WeaponSwapDuration = 1690,
9182
+ WeaponTypeToStaminaCost = 1691,
9183
+ WeaponVFX_BulletFxScaleFullAutoRandRange = 1692,
9184
+ WeaponVFX_BulletFxScaleFullAutoRandStart = 1693,
9185
+ WeaponVFX_BulletFxScaleFullAutoRandomization = 1694,
9186
+ WeaponVFX_DecalFxScale = 1695,
9187
+ WeaponVFX_MuzzleFxScale = 1696,
9188
+ WeaponVFX_ProjectileFxScale = 1697,
9189
+ WeaponVFX_ShellsFxScale = 1698,
9190
+ WeaponVFX_TracerFxScale = 1699,
9191
+ WeaponVehicleDamagePercentBonus = 1700,
9192
+ Weight = 1701,
9193
+ WoundHeadDamageThreshold = 1702,
9194
+ WoundLArmDamageThreshold = 1703,
9195
+ WoundLLegDamageThreshold = 1704,
9196
+ WoundRArmDamageThreshold = 1705,
9197
+ WoundRLegDamageThreshold = 1706,
9198
+ WoundedImmunity = 1707,
9199
+ XPbonusMultiplier = 1708,
9200
+ ZoomLevel = 1709,
9201
+ CPO_Armor = 1710,
9202
+ CPO_NPC_Importance = 1711,
9203
+ Count = 1712,
9204
+ Invalid = 1713
9046
9205
  }
9047
9206
  export enum gamedataStatType_1300DEPRECATED {
9048
9207
  Acceleration = 0,
@@ -10405,20 +10564,21 @@ export enum gamedataVendorType {
10405
10564
  Drinks = 4,
10406
10565
  DropPoint = 5,
10407
10566
  Food = 6,
10408
- GrilledFood = 7,
10409
- Gunsmith = 8,
10410
- Junk = 9,
10411
- Kiosk = 10,
10412
- Market = 11,
10413
- Medical = 12,
10414
- PackedFood = 13,
10415
- RipperDoc = 14,
10416
- SkillTrainer = 15,
10417
- Tech = 16,
10418
- TechJunk = 17,
10419
- VendingMachine = 18,
10420
- Count = 19,
10421
- Invalid = 20
10567
+ Glamdoc = 7,
10568
+ GrilledFood = 8,
10569
+ Gunsmith = 9,
10570
+ Junk = 10,
10571
+ Kiosk = 11,
10572
+ Market = 12,
10573
+ Medical = 13,
10574
+ PackedFood = 14,
10575
+ RipperDoc = 15,
10576
+ SkillTrainer = 16,
10577
+ Tech = 17,
10578
+ TechJunk = 18,
10579
+ VendingMachine = 19,
10580
+ Count = 20,
10581
+ Invalid = 21
10422
10582
  }
10423
10583
  export enum gamedataWeaponEvolution {
10424
10584
  Blade = 0,
@@ -10487,19 +10647,20 @@ export enum gamedataWorldMapFilter {
10487
10647
  ExplorationFilter = 7,
10488
10648
  FastTravel = 8,
10489
10649
  Gigs = 9,
10490
- NoFilter = 10,
10491
- Outpost = 11,
10492
- PsychoFilter = 12,
10493
- Quest = 13,
10494
- RelicDeviceFilter = 14,
10495
- RipperdocFilter = 15,
10496
- ServicePoint = 16,
10497
- Story = 17,
10498
- TarotFilter = 18,
10499
- VehicleForSaleFilter = 19,
10500
- VendorFilter = 20,
10501
- Count = 21,
10502
- Invalid = 22
10650
+ GlamdocFilter = 10,
10651
+ NoFilter = 11,
10652
+ Outpost = 12,
10653
+ PsychoFilter = 13,
10654
+ Quest = 14,
10655
+ RelicDeviceFilter = 15,
10656
+ RipperdocFilter = 16,
10657
+ ServicePoint = 17,
10658
+ Story = 18,
10659
+ TarotFilter = 19,
10660
+ VehicleForSaleFilter = 20,
10661
+ VendorFilter = 21,
10662
+ Count = 22,
10663
+ Invalid = 23
10503
10664
  }
10504
10665
  export enum gameDebugViewETextAlignment {
10505
10666
  Left = -1,
@@ -10792,7 +10953,13 @@ export enum gameGameVersion {
10792
10953
  CP77_Patch_2_2_Hotfix1 = 2210,
10793
10954
  CP77_Patch_2_3 = 2300,
10794
10955
  CP77_Patch_2_3_Hotfix1 = 2310,
10795
- Current = 2310
10956
+ CP77_Patch_2_3_Development = 2399,
10957
+ CP77_Patch_2_4 = 2400,
10958
+ CP77_Patch_2_4_Development = 2499,
10959
+ CP77_Patch_2_5 = 2500,
10960
+ CP77_Patch_2_5_Development = 2599,
10961
+ CP77_Patch_2_5_Hotfix1 = 2510,
10962
+ Current = 2500
10796
10963
  }
10797
10964
  export enum gameGlobalTierSubtype {
10798
10965
  Quest = 0,
@@ -10844,7 +11011,11 @@ export enum gameinputActionType {
10844
11011
  RELATIVE_CHANGE = 7,
10845
11012
  TOGGLE_PRESSED = 8,
10846
11013
  TOGGLE_RELEASED = 9,
10847
- REPEAT = 10
11014
+ REPEAT = 10,
11015
+ PATTERN_ACTIVATED = 11,
11016
+ PATTERN_DEACTIVATED = 12,
11017
+ PATTERN_HOLD_PROGRESS = 13,
11018
+ PATTERN_HOLD_PASSED = 14
10848
11019
  }
10849
11020
  export enum gameinteractionsBumpIntensity {
10850
11021
  Invalid = 0,
@@ -10992,7 +11163,8 @@ export enum gameItemDisplayContext {
10992
11163
  DPAD_RADIAL = 6,
10993
11164
  Attachment = 7,
10994
11165
  Ripperdoc = 8,
10995
- Crafting = 9
11166
+ Crafting = 9,
11167
+ ItemChooser = 10
10996
11168
  }
10997
11169
  export enum gameItemEquipContexts {
10998
11170
  LastWeaponEquipped = 0,
@@ -11108,6 +11280,13 @@ export enum gameMessageSender {
11108
11280
  NPC = 0,
11109
11281
  Player = 1
11110
11282
  }
11283
+ export enum gameModSettingType {
11284
+ BooleanToggle = 0,
11285
+ FloatSlider = 1,
11286
+ IntSlider = 2,
11287
+ KeybindsToggle = 3,
11288
+ ComboToggle = 4
11289
+ }
11111
11290
  export enum gameMountDescriptorMountType {
11112
11291
  Unmounted = 0,
11113
11292
  KeepState = 1,
@@ -11481,6 +11660,15 @@ export enum gamePSMReaction {
11481
11660
  Default = 0,
11482
11661
  Stagger = 1
11483
11662
  }
11663
+ export enum gamePSMShootStates {
11664
+ Idle = 0,
11665
+ RightWeapon = 1,
11666
+ LeftWeapon = 2,
11667
+ BothWeapons = 3,
11668
+ ValentinosFrenzyInit = 4,
11669
+ ValentinosFrenzyRightOnly = 5,
11670
+ ValentinosFrenzy = 6
11671
+ }
11484
11672
  export enum gamePSMStamina {
11485
11673
  Rested = 0,
11486
11674
  Fatigued = 1,
@@ -11504,7 +11692,8 @@ export enum gamePSMTakedown {
11504
11692
  export enum gamePSMTimeDilation {
11505
11693
  Any = -1,
11506
11694
  Default = 0,
11507
- Sandevistan = 1
11695
+ Sandevistan = 1,
11696
+ Photomode = 2
11508
11697
  }
11509
11698
  export enum gamePSMUIState {
11510
11699
  None = 0,
@@ -11517,6 +11706,7 @@ export enum gamePSMUpperBodyStates {
11517
11706
  SwitchCyberware = 2,
11518
11707
  Reload = 3,
11519
11708
  Aim = 6,
11709
+ DualWield = 7,
11520
11710
  TemporaryUnequip = 4,
11521
11711
  ForceEmptyHands = 5
11522
11712
  }
@@ -11605,7 +11795,10 @@ export enum gameSaveLockReason {
11605
11795
  Tier = 10,
11606
11796
  NotEnoughSlots = 11,
11607
11797
  NotEnoughSpace = 12,
11608
- PlayerOnMovingPlatform = 13
11798
+ PlayerOnMovingPlatform = 13,
11799
+ SyncToMusicIsEnabledInAnyActiveScene = 14,
11800
+ PhotoMode = 15,
11801
+ GameServices = 16
11609
11802
  }
11610
11803
  export enum gameScanningMode {
11611
11804
  Inactive = 0,
@@ -11664,7 +11857,9 @@ export enum gameSimpleMessageType {
11664
11857
  Autodrive = 11,
11665
11858
  TwintoneNegative = 12,
11666
11859
  Connection = 13,
11667
- DelamainTaxi = 14
11860
+ DelamainTaxi = 14,
11861
+ Reaper = 15,
11862
+ HandScan = 16
11668
11863
  }
11669
11864
  export enum gamesmartGunTargetState {
11670
11865
  Visible = 1,
@@ -12123,7 +12318,8 @@ export enum gameuiMappinGroupState {
12123
12318
  GroupedHidden = 3
12124
12319
  }
12125
12320
  export enum gameuiOneTimeMessage {
12126
- XboxCompatibilityLimitation = 0
12321
+ XboxCompatibilityLimitation = 0,
12322
+ EmporiumConsoleFeatures = 1
12127
12323
  }
12128
12324
  export enum gameuiPatchIntro {
12129
12325
  Patch1500_NextGen = 0,
@@ -12132,7 +12328,9 @@ export enum gameuiPatchIntro {
12132
12328
  Patch2000_EP1 = 3,
12133
12329
  Patch2100 = 4,
12134
12330
  Patch2200 = 5,
12135
- Patch2300 = 6
12331
+ Patch2300 = 6,
12332
+ Patch2400 = 7,
12333
+ Patch2500 = 8
12136
12334
  }
12137
12335
  export enum gameuiTutorialHiddenReason {
12138
12336
  None = 0,
@@ -12156,7 +12354,8 @@ export enum gameVideoType {
12156
12354
  Tutorial_1024x576 = 1,
12157
12355
  Tutorial_1280x720 = 2,
12158
12356
  Tutorial_1360x768 = 3,
12159
- Unknown = 4
12357
+ Tutorial_1500x847 = 4,
12358
+ Unknown = 5
12160
12359
  }
12161
12360
  export enum gameVisionModePatternType {
12162
12361
  Default = 0,
@@ -12220,6 +12419,12 @@ export enum GIGIOverrideType {
12220
12419
  Override_True = 1,
12221
12420
  Override_False = 2
12222
12421
  }
12422
+ export enum GlamdocScreenType {
12423
+ Invalid = 0,
12424
+ Appearance = 1,
12425
+ ColorPicker = 2,
12426
+ Popup = 3
12427
+ }
12223
12428
  export enum GogPopupScreenType {
12224
12429
  Default = 0,
12225
12430
  Rewards = 1,
@@ -12295,6 +12500,7 @@ export enum GpuWrapApieIndexBufferChunkType {
12295
12500
  IBCT_Max = 2
12296
12501
  }
12297
12502
  export enum GpuWrapApieTextureFormat {
12503
+ TEXFMT_NULL = 64,
12298
12504
  TEXFMT_A8_Unorm = 0,
12299
12505
  TEXFMT_R8_Unorm = 1,
12300
12506
  TEXFMT_L8_Unorm = 2,
@@ -12303,10 +12509,10 @@ export enum GpuWrapApieTextureFormat {
12303
12509
  TEXFMT_R8G8B8A8_Unorm = 5,
12304
12510
  TEXFMT_R8G8B8A8_Unorm_SRGB = 40,
12305
12511
  TEXFMT_R8G8B8A8_Snorm = 6,
12306
- TEXFMT_B8G8R8A8 = 50,
12307
- TEXFMT_B8G8R8A8_SRGB = 51,
12512
+ TEXFMT_B8G8R8A8 = 66,
12513
+ TEXFMT_B8G8R8A8_SRGB = 67,
12308
12514
  TEXFMT_R16_Unorm = 7,
12309
- TEXFMT_R16_Snorm = 49,
12515
+ TEXFMT_R16_Snorm = 65,
12310
12516
  TEXFMT_R16_Uint = 8,
12311
12517
  TEXFMT_R32_Uint = 9,
12312
12518
  TEXFMT_R32G32B32A32_Uint = 10,
@@ -12343,6 +12549,22 @@ export enum GpuWrapApieTextureFormat {
12343
12549
  TEXFMT_R16G16_Sint = 45,
12344
12550
  TEXFMT_R16G16_Snorm = 46,
12345
12551
  TEXFMT_B5G6R5_Unorm = 47,
12552
+ TEXFMT_ASTC_6x5 = 48,
12553
+ TEXFMT_ASTC_6x5_SRGB = 49,
12554
+ TEXFMT_ASTC_6x5_R = 50,
12555
+ TEXFMT_ASTC_6x5_RG = 51,
12556
+ TEXFMT_ASTC_8x6 = 52,
12557
+ TEXFMT_ASTC_8x6_SRGB = 53,
12558
+ TEXFMT_ASTC_8x6_R = 54,
12559
+ TEXFMT_ASTC_8x6_RG = 55,
12560
+ TEXFMT_ASTC_8x8 = 56,
12561
+ TEXFMT_ASTC_8x8_SRGB = 57,
12562
+ TEXFMT_ASTC_8x8_R = 58,
12563
+ TEXFMT_ASTC_8x8_RG = 59,
12564
+ TEXFMT_ASTC_10x8 = 60,
12565
+ TEXFMT_ASTC_10x8_SRGB = 61,
12566
+ TEXFMT_ASTC_10x8_R = 62,
12567
+ TEXFMT_ASTC_10x8_RG = 63,
12346
12568
  TEXFMT_A8 = 0,
12347
12569
  TEXFMT_R8 = 1,
12348
12570
  TEXFMT_L8 = 2,
@@ -12707,7 +12929,9 @@ export enum IMaterialDataProviderDescEParameterType {
12707
12929
  PT_TerrainSetup = 15,
12708
12930
  PT_Gradient = 16,
12709
12931
  PT_DynamicTexture = 17,
12710
- PT_MAX = 18
12932
+ PT_MultilayerSetupOverride = 18,
12933
+ PT_MultilayerMaskOverride = 19,
12934
+ PT_MAX = 20
12711
12935
  }
12712
12936
  export enum InGameConfigChangeReason {
12713
12937
  Invalid = -1,
@@ -12752,7 +12976,8 @@ export enum InGameConfigVarType {
12752
12976
  IntList = 4,
12753
12977
  FloatList = 5,
12754
12978
  StringList = 6,
12755
- NameList = 7
12979
+ NameList = 7,
12980
+ Button = 8
12756
12981
  }
12757
12982
  export enum InGameConfigVarUpdatePolicy {
12758
12983
  Disabled = 0,
@@ -12885,6 +13110,12 @@ export enum inkEChildOrder {
12885
13110
  Forward = 0,
12886
13111
  Backward = 1
12887
13112
  }
13113
+ export enum inkEDynamicStereoDepthGroup {
13114
+ DSDG_Default = 0,
13115
+ DSDG_Subtitles = 1,
13116
+ DSDG_Crosshair = 2,
13117
+ DSDG_Max = 3
13118
+ }
12888
13119
  export enum inkEEndCapStyle {
12889
13120
  BUTT = 0,
12890
13121
  SQUARE = 1,
@@ -13097,6 +13328,148 @@ export enum inkMenuState {
13097
13328
  Enabled = 0,
13098
13329
  Disabled = 1
13099
13330
  }
13331
+ export enum inkModActionReason {
13332
+ NeedInstall = 0,
13333
+ NeedSubscribe = 1,
13334
+ NeedEnable = 3,
13335
+ NeedUpdate = 2,
13336
+ MAX = 4
13337
+ }
13338
+ export enum inkModioChangeType {
13339
+ Added = 0,
13340
+ Removed = 1,
13341
+ Updated = 2
13342
+ }
13343
+ export enum inkModioFilterTags {
13344
+ Appearance = 0,
13345
+ Characters = 1,
13346
+ Weapons = 2,
13347
+ Vehicles = 3,
13348
+ Animations = 4,
13349
+ Gameplay = 5,
13350
+ Graphics = 6,
13351
+ Audio = 7,
13352
+ Misc = 8,
13353
+ MAX = 9
13354
+ }
13355
+ export enum inkModioGallerySize {
13356
+ Original = 0,
13357
+ Thumb320 = 1,
13358
+ Thumb1280 = 2
13359
+ }
13360
+ export enum inkModioLanguage {
13361
+ English = 0,
13362
+ Bulgarian = 1,
13363
+ French = 2,
13364
+ German = 3,
13365
+ Italian = 4,
13366
+ Polish = 5,
13367
+ Portuguese = 6,
13368
+ Hungarian = 7,
13369
+ Japanese = 8,
13370
+ Korean = 9,
13371
+ Russian = 10,
13372
+ Spanish = 11,
13373
+ SpanishLatinAmerican = 12,
13374
+ Thai = 13,
13375
+ ChineseSimplified = 14,
13376
+ ChineseTraditional = 15,
13377
+ Turkish = 16,
13378
+ Ukrainian = 17,
13379
+ Arabic = 18
13380
+ }
13381
+ export enum inkModioLanguageTagsOptions {
13382
+ AllLanguages = 0,
13383
+ Arabic = 1,
13384
+ Czech = 2,
13385
+ German = 3,
13386
+ English = 4,
13387
+ Spanish = 5,
13388
+ LatinAmericaSpanish = 6,
13389
+ French = 7,
13390
+ Hungarian = 8,
13391
+ Italian = 9,
13392
+ Japanese = 10,
13393
+ Korean = 11,
13394
+ Polish = 12,
13395
+ BrazilianPortuguese = 13,
13396
+ Russian = 14,
13397
+ Thai = 15,
13398
+ Turkish = 16,
13399
+ Ukrainian = 17,
13400
+ SimplifiedChinese = 18,
13401
+ TraditionalChinese = 19,
13402
+ MAX = 20
13403
+ }
13404
+ export enum inkModioLogoSize {
13405
+ Original = 0,
13406
+ Thumb320 = 1,
13407
+ Thumb640 = 2,
13408
+ Thumb1280 = 3
13409
+ }
13410
+ export enum inkModioModProgressState {
13411
+ Initializing = 0,
13412
+ Downloading = 1,
13413
+ Extracting = 2,
13414
+ Compressing = 3,
13415
+ Uploading = 4,
13416
+ CleaningUp = 5,
13417
+ MAX = 6
13418
+ }
13419
+ export enum inkModioModSortingOptions {
13420
+ Trending = 0,
13421
+ Popular = 1,
13422
+ HighestRated = 2,
13423
+ RecentlyUpdated = 3,
13424
+ RecentlyUploaded = 4,
13425
+ MAX = 5
13426
+ }
13427
+ export enum inkModioModState {
13428
+ InstallationPending = 0,
13429
+ Installed = 1,
13430
+ UpdatePending = 2,
13431
+ Downloading = 3,
13432
+ Extracting = 4,
13433
+ UninstallPending = 5,
13434
+ Reconciling = 6,
13435
+ MAX = 7
13436
+ }
13437
+ export enum inkModioMoreOptions {
13438
+ More = 0,
13439
+ HideAuthor = 1,
13440
+ HideMod = 2,
13441
+ Report = 3,
13442
+ MAX = 4
13443
+ }
13444
+ export enum inkModioRating {
13445
+ Negative = -1,
13446
+ Neutral = 0,
13447
+ Positive = 1
13448
+ }
13449
+ export enum inkModioReportType {
13450
+ Generic = 0,
13451
+ DMCA = 1,
13452
+ NotWorking = 2,
13453
+ RudeContent = 3,
13454
+ IllegalContent = 4,
13455
+ StolenContent = 5,
13456
+ FalseInformation = 6,
13457
+ Other = 7
13458
+ }
13459
+ export enum inkModioSortDirection {
13460
+ Ascending = 0,
13461
+ Descending = 1
13462
+ }
13463
+ export enum inkModioSortFieldType {
13464
+ ID = 0,
13465
+ DownloadsToday = 1,
13466
+ SubscriberCount = 2,
13467
+ Rating = 3,
13468
+ DateMarkedLive = 4,
13469
+ DateUpdated = 5,
13470
+ DownloadsTotal = 6,
13471
+ Alphabetical = 7
13472
+ }
13100
13473
  export enum inkRumblePosition {
13101
13474
  Both = 0,
13102
13475
  Left = 1,
@@ -13173,6 +13546,10 @@ export enum inkStyleOverrideType {
13173
13546
  BigFont = 1,
13174
13547
  FluffReduction = 2
13175
13548
  }
13549
+ export enum inkTelemetryDataRemovalResult {
13550
+ Succeed = 0,
13551
+ Failed = 1
13552
+ }
13176
13553
  export enum inkTextReplaceAnimationControllerWidgetTextUsage {
13177
13554
  BaseText = 0,
13178
13555
  TargetText = 1,
@@ -13227,16 +13604,19 @@ export enum inputEInputDevice {
13227
13604
  NINTENDO_SWITCH = 7,
13228
13605
  SCARLETT_GAMEPAD = 8,
13229
13606
  PROSPERO = 9,
13230
- EID_COUNT = 10
13607
+ NINTENDO_TOUCH = 10,
13608
+ EID_COUNT = 11
13231
13609
  }
13232
13610
  export enum inputEInputScheme {
13233
13611
  LEGACY = 0,
13234
13612
  AGILE = 1,
13235
- ALTERNATIVE = 2
13613
+ ALTERNATIVE = 2,
13614
+ SWITCH_LEGACY = 3
13236
13615
  }
13237
13616
  export enum inputESimplifiedInputDevice {
13238
13617
  KBM = 0,
13239
- PAD = 1
13618
+ PAD = 1,
13619
+ TOUCH = 2
13240
13620
  }
13241
13621
  export enum InstanceState {
13242
13622
  DISABLED = 0,
@@ -14438,7 +14818,10 @@ export enum questPlatform {
14438
14818
  PC = 0,
14439
14819
  Console = 1,
14440
14820
  LastGenConsole = 2,
14441
- CurrGenConsole = 3
14821
+ CurrGenConsole = 3,
14822
+ NintendoSwitch2 = 4,
14823
+ XBoxSeriesS = 5,
14824
+ SteamDeck = 6
14442
14825
  }
14443
14826
  export enum questProximityProgressBarAction {
14444
14827
  Activated = 0,
@@ -14645,6 +15028,21 @@ export enum ReactionZones_Humanoid_Side {
14645
15028
  LegLeft = 8,
14646
15029
  LegRight = 9
14647
15030
  }
15031
+ export enum redGameServicesPlatform {
15032
+ Orbis = 0,
15033
+ Durango = 1,
15034
+ Steam = 2,
15035
+ GOG = 3,
15036
+ Epic = 4,
15037
+ Stadia = 5,
15038
+ Prospero = 6,
15039
+ Scarlett = 7,
15040
+ Emporium = 8,
15041
+ AppStore = 9,
15042
+ BattleNet = 10,
15043
+ WinGDK = 11,
15044
+ Null = 12
15045
+ }
14648
15046
  export enum redTaskTextMessageType {
14649
15047
  Info = 0,
14650
15048
  Error = 1
@@ -15572,7 +15970,8 @@ export enum UIMenuNotificationType {
15572
15970
  InventoryNoFreeSlot = 16,
15573
15971
  FaceUnequipBlocked = 17,
15574
15972
  TutorialUnequipBlocked = 18,
15575
- NoJunkToDisassemble = 19
15973
+ NoJunkToDisassemble = 19,
15974
+ CyberwareMismatch = 20
15576
15975
  }
15577
15976
  export enum UIObjectiveEntryType {
15578
15977
  Invalid = 0,
@@ -15866,9 +16265,10 @@ export enum VendorConfirmationPopupType {
15866
16265
  EquippedItem = 2,
15867
16266
  StashEquippedItem = 3,
15868
16267
  BuyAndEquipCyberware = 4,
15869
- BuyNotEquipableCyberware = 5,
15870
- SellCyberware = 6,
15871
- DisassembeIconic = 7
16268
+ BuyAndEquipPreviewedCyberware = 5,
16269
+ BuyNotEquipableCyberware = 6,
16270
+ SellCyberware = 7,
16271
+ DisassembeIconic = 8
15872
16272
  }
15873
16273
  export enum VendorSellJunkActionType {
15874
16274
  Sell = 0,
@@ -15935,6 +16335,15 @@ export enum WeaponPartType {
15935
16335
  Magazine = 1,
15936
16336
  Silencer = 2
15937
16337
  }
16338
+ export enum WeaponSlot {
16339
+ RightSlot_1 = 0,
16340
+ RightSlot_2 = 1,
16341
+ RightSlot_3 = 2,
16342
+ LeftSlot_1 = 3,
16343
+ LeftSlot_2 = 4,
16344
+ LeftSlot_3 = 5,
16345
+ MeleeSlot = 6
16346
+ }
15938
16347
  export enum WeaponType {
15939
16348
  Ranged = 0,
15940
16349
  Melee = 1,