@cybermp-community/client-types 2.5.5 → 2.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +47 -22
- package/dist/classes.d.ts +5125 -505
- package/dist/enums.ts +2031 -1622
- package/dist/game.d.ts +46 -25
- package/dist/mp-classes.d.ts +334 -33
- package/dist/precomputed/classes/extend.d.ts +8 -0
- package/dist/precomputed/game.d.ts +5 -0
- package/dist/precomputed/index.ts +5 -0
- package/dist/precomputed/network.ts +6 -0
- package/package.json +5 -4
package/dist/game.d.ts
CHANGED
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@@ -14,6 +14,7 @@ export interface MpFuncs {
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14
14
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AcosF(a: number): number;
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15
15
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ActivateTickForTransformAnimator(entityID: C.entEntityID, componentName: string, activate: boolean): void;
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16
16
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AddFact(factName: string, factCount?: number): boolean;
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17
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+
AddToInventory(itemID: string, quantity?: number): void;
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17
18
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AngleApproach(target: number, cur: number, step: number): number;
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18
19
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AngleDistance(target: number, current: number): number;
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19
20
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AngleNormalize(a: number): number;
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@@ -175,6 +176,8 @@ export interface MpFuncs {
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ConvertAppearanceNameToFullSleeves(app: string): string;
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176
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ConvertAppearanceNameToPartialSleeves(app: string): string;
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177
178
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ConvertAppearanceNameToTPP(app: string): string;
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179
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+
ConvertCNameIntoStyleSettingsIndex(valueToConvert: string): number;
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180
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+
ConvertIntValueToInputScheme(valueToConvert: number): E.inputEInputScheme;
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178
181
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CosF(a: number): number;
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179
182
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CreateCRUID(value: bigint): string;
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180
183
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CreateDisableRagdollEvent(debugSourceName: string): M.Handle<C.entRagdollDisableEvent>;
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@@ -229,6 +232,7 @@ export interface MpFuncs {
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GetFixedEntityIdsFromEntityReference(puppetRef: C.gameEntityReference): C.entEntityID[];
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230
233
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GetFixedEntityIdsFromSpawnerEntityID(entityID: C.entEntityID, communityEntryNames: string[]): C.entEntityID[];
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231
234
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GetGameInstance(): C.ScriptGameInstance;
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235
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+
GetGameInstanceFromEngine(): C.ScriptGameInstance;
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232
236
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GetGameObjectFromEntityReference(reference: C.gameEntityReference): [boolean, M.WeakHandle<C.gameObject>];
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233
237
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GetGameObjectsFromSpawnerEntityID(entityID: C.entEntityID, communityEntryNames: string[]): M.Handle<C.gameObject>[];
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234
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GetIgnoredVisionBlockerTypes(objID: C.gameStatsObjectID): C.senseVisionBlockerTypeFlags;
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@@ -273,6 +277,7 @@ export interface MpFuncs {
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IntToString(value: number): string;
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IntToUint64(): void;
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279
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IsClient(): boolean;
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280
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+
IsConsolePlatform(): boolean;
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276
281
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IsEP1(): boolean;
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277
282
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IsEntityInInteriorArea(entity: M.WeakHandle<C.entEntity>): boolean;
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278
283
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IsFastForwardPossibleInVehicle(stateContext: M.Handle<C.gamestateMachineStateContextScript>, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): boolean;
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@@ -280,6 +285,9 @@ export interface MpFuncs {
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IsFriendlyTowardsPlayer(object: M.WeakHandle<C.gameObject>): boolean;
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IsHost(): boolean;
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IsHostileTowardsPlayer(object: M.WeakHandle<C.gameObject>): boolean;
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288
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IsInRangeF(v: number, min: number, max: number): boolean;
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289
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IsInRangeI(v: number, min: number, max: number): boolean;
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290
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+
IsLanguageVoicePackInstallEnabled(): boolean;
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IsLanguageVoicePackInstalled(language: string): boolean;
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IsMultiplayer(): boolean;
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IsNameValid(n: string): boolean;
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@@ -329,16 +337,16 @@ export interface MpFuncs {
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NoScreenMessage(): C.gameSimpleScreenMessage;
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NoTrailZeros(str: M.ScriptRef<string>): string;
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331
339
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NodeRefToHash(value: string): bigint;
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332
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-
OperatorAdd(o: M.Handle<C.gameObject>, s: string): string;
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333
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-
OperatorAdd(s: string, stat: E.gamedataStatType): string;
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OperatorAdd(stat: E.gamedataStatType, s: string): string;
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341
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+
OperatorAdd(s: string, att: E.EAIAttitude): string;
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342
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OperatorAdd(s: string, stat: E.gamedataStatType): string;
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343
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OperatorAdd(s: string, o: M.Handle<C.gameObject>): string;
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OperatorAdd(s: string, mode: E.gamecheatsystemFlag): string;
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345
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OperatorAdd(o: M.Handle<C.gameObject>, s: string): string;
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336
346
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OperatorAdd(mode: E.gameGodModeType, s: string): string;
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337
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-
OperatorAdd(mode: E.gamecheatsystemFlag, s: string): string;
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338
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-
OperatorAdd(s: string, o: M.Handle<C.gameObject>): string;
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339
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-
OperatorAdd(att: E.EAIAttitude, s: string): string;
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340
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-
OperatorAdd(s: string, att: E.EAIAttitude): string;
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OperatorAdd(s: string, mode: E.gameGodModeType): string;
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348
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OperatorAdd(att: E.EAIAttitude, s: string): string;
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OperatorAdd(mode: E.gamecheatsystemFlag, s: string): string;
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"OperatorAdd;BoolScript_RefString;String"(a: boolean, b: M.ScriptRef<string>): string;
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"OperatorAdd;CNameCName;CName"(a: string, b: string): string;
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"OperatorAdd;DoubleDouble;Double"(a: number, b: number): number;
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@@ -371,8 +379,8 @@ export interface MpFuncs {
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"OperatorAdd;Vector4Vector4;Vector4"(a: C.Vector4, b: C.Vector4): C.Vector4;
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372
380
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"OperatorAdd;WorldPositionVector4;WorldPosition"(a: C.WorldPosition, b: C.Vector4): C.WorldPosition;
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373
381
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"OperatorAdd;WorldPositionWorldPosition;WorldPosition"(a: C.WorldPosition, b: C.WorldPosition): C.WorldPosition;
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374
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-
OperatorAnd(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
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375
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OperatorAnd(i: bigint, f: E.damageSystemLogFlags): bigint;
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383
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+
OperatorAnd(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
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376
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"OperatorAnd;Int16Int16;Int16"(a: number, b: number): number;
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377
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"OperatorAnd;Int32Int32;Int32"(a: number, b: number): number;
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378
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"OperatorAnd;Int64Int64;Int64"(a: bigint, b: bigint): bigint;
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@@ -498,22 +506,23 @@ export interface MpFuncs {
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"OperatorDivide;Uint8Uint8;Uint8"(a: number, b: number): number;
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499
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"OperatorDivide;Vector4Float;Vector4"(a: C.Vector4, b: number): C.Vector4;
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500
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"OperatorDivide;Vector4Vector4;Vector4"(a: C.Vector4, b: C.Vector4): C.Vector4;
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501
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-
OperatorEqual(
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502
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-
OperatorEqual(
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503
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-
OperatorEqual(x: C.redResourceReferenceScriptToken, y: C.redResourceReferenceScriptToken): boolean;
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509
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+
OperatorEqual(ebool: E.EBOOL, rbool: boolean): boolean;
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510
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OperatorEqual(lhs: C.redResourceAsyncRefWrapper, rhs: C.redResourceReferenceScriptToken): boolean;
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OperatorEqual(rbool: boolean, ebool: E.EBOOL): boolean;
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505
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-
OperatorEqual(l1: C.DeviceLink, l2: C.DeviceLink): boolean;
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506
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-
OperatorEqual(ps: M.Handle<C.gamePersistentState>, link: C.DeviceLink): boolean;
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OperatorEqual(hudInstance1: M.Handle<C.ModuleInstance>, hudInstance2: M.Handle<C.ModuleInstance>): boolean;
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508
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-
OperatorEqual(
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513
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+
OperatorEqual(action1: M.Handle<C.gamedeviceAction>, action2: M.Handle<C.gamedeviceAction>): boolean;
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514
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OperatorEqual(action1: M.Handle<C.PuppetAction>, action2: M.Handle<C.PuppetAction>): boolean;
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515
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+
OperatorEqual(record_1: C.gameItemID, record_2: string): boolean;
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516
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OperatorEqual(target: M.Handle<C.Target>, goTarget: M.WeakHandle<C.gameObject>): boolean;
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517
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+
OperatorEqual(ps: M.Handle<C.gamePersistentState>, link: C.DeviceLink): boolean;
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510
518
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OperatorEqual(link: C.DeviceLink, ps: M.Handle<C.gamePersistentState>): boolean;
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511
519
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OperatorEqual(record_1: string, record_2: C.gameItemID): boolean;
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512
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-
OperatorEqual(ebool: E.EBOOL, rbool: boolean): boolean;
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513
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-
OperatorEqual(goTarget: M.WeakHandle<C.gameObject>, target: M.Handle<C.Target>): boolean;
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514
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-
OperatorEqual(target: M.Handle<C.Target>, goTarget: M.WeakHandle<C.gameObject>): boolean;
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OperatorEqual(documentAdress1: C.SDocumentAdress, documentAdress2: C.SDocumentAdress): boolean;
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516
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-
OperatorEqual(
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521
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+
OperatorEqual(x: C.redResourceReferenceScriptToken, y: C.redResourceReferenceScriptToken): boolean;
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522
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+
OperatorEqual(goTarget: M.WeakHandle<C.gameObject>, target: M.Handle<C.Target>): boolean;
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523
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+
OperatorEqual(x: C.redResourceReferenceScriptToken, y: C.redResourceReferenceScriptToken): boolean;
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524
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OperatorEqual(var1: C.inkWidgetReference, var2: C.inkWidgetReference): boolean;
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525
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OperatorEqual(l1: C.DeviceLink, l2: C.DeviceLink): boolean;
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517
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"OperatorEqual;DelayIDDelayID;Bool"(a: C.gameDelayID, b: C.gameDelayID): boolean;
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518
527
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"OperatorEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
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519
528
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"OperatorEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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@@ -531,10 +540,10 @@ export interface MpFuncs {
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531
540
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"OperatorEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
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532
541
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"OperatorEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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533
542
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"OperatorEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
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534
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-
OperatorGreater(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
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535
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-
OperatorGreater(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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536
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OperatorGreater(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
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544
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+
OperatorGreater(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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537
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OperatorGreater(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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546
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+
OperatorGreater(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
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538
547
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OperatorGreater(enum1: E.gameCityAreaType, enum2: E.gameCityAreaType): boolean;
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539
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OperatorGreater(enum1: E.ESecuritySystemState, enum2: E.ESecuritySystemState): boolean;
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540
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"OperatorGreater;DoubleDouble;Bool"(a: number, b: number): boolean;
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@@ -550,9 +559,9 @@ export interface MpFuncs {
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"OperatorGreater;Uint32Uint32;Bool"(a: number, b: number): boolean;
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551
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"OperatorGreater;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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552
561
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"OperatorGreater;Uint8Uint8;Bool"(a: number, b: number): boolean;
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553
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-
OperatorGreaterEqual(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
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554
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OperatorGreaterEqual(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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555
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OperatorGreaterEqual(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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564
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+
OperatorGreaterEqual(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
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556
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"OperatorGreaterEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
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557
566
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"OperatorGreaterEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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558
567
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"OperatorGreaterEqual;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
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@@ -567,11 +576,11 @@ export interface MpFuncs {
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567
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"OperatorGreaterEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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568
577
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"OperatorGreaterEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
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569
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OperatorLess(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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579
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+
OperatorLess(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
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570
580
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OperatorLess(enum1: E.ESecuritySystemState, enum2: E.ESecuritySystemState): boolean;
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571
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-
OperatorLess(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
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572
581
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OperatorLess(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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573
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-
OperatorLess(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
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574
582
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OperatorLess(f1: E.hitFlag, f2: E.hitFlag): boolean;
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583
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+
OperatorLess(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
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575
584
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"OperatorLess;DoubleDouble;Bool"(a: number, b: number): boolean;
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576
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"OperatorLess;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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577
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"OperatorLess;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
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@@ -586,9 +595,9 @@ export interface MpFuncs {
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586
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"OperatorLess;Uint32Uint32;Bool"(a: number, b: number): boolean;
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587
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"OperatorLess;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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588
597
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"OperatorLess;Uint8Uint8;Bool"(a: number, b: number): boolean;
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598
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+
OperatorLessEqual(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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589
599
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OperatorLessEqual(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
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590
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OperatorLessEqual(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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591
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-
OperatorLessEqual(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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592
601
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"OperatorLessEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
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593
602
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"OperatorLessEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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594
603
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"OperatorLessEqual;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
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@@ -650,8 +659,9 @@ export interface MpFuncs {
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650
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"OperatorNeg;Quaternion;Quaternion"(a: C.Quaternion): C.Quaternion;
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651
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"OperatorNeg;Vector4;Vector4"(b: C.Vector4): C.Vector4;
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652
661
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"OperatorNeg;WorldPosition;WorldPosition"(b: C.WorldPosition): C.WorldPosition;
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653
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-
OperatorNotEqual(ebool: E.EBOOL, rbool: boolean): boolean;
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654
662
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OperatorNotEqual(rbool: boolean, ebool: E.EBOOL): boolean;
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663
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+
OperatorNotEqual(lhs: C.redResourceAsyncRefWrapper, rhs: C.redResourceReferenceScriptToken): boolean;
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664
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+
OperatorNotEqual(ebool: E.EBOOL, rbool: boolean): boolean;
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655
665
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"OperatorNotEqual;DelayIDDelayID;Bool"(a: C.gameDelayID, b: C.gameDelayID): boolean;
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656
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"OperatorNotEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
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657
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"OperatorNotEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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@@ -670,8 +680,8 @@ export interface MpFuncs {
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670
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"OperatorNotEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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671
681
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"OperatorNotEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
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672
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OperatorOr(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
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673
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-
OperatorOr(i: bigint, f: E.damageSystemLogFlags): bigint;
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674
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OperatorOr(f1: E.damageSystemLogFlags, f2: E.damageSystemLogFlags): bigint;
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684
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+
OperatorOr(i: bigint, f: E.damageSystemLogFlags): bigint;
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675
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OperatorOr(f: E.damageSystemLogFlags, i: bigint): bigint;
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"OperatorOr;DMGPipelineTypeDMGPipelineType;DMGPipelineType"(a: E.gameDamageListenerPipelineType, b: E.gameDamageListenerPipelineType): E.gameDamageListenerPipelineType;
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677
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"OperatorOr;Int16Int16;Int16"(a: number, b: number): number;
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@@ -756,17 +766,28 @@ export interface MpFuncs {
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RepToggleGamePause(): void;
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ReportFailure(message: M.ScriptRef<string>): boolean;
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758
768
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RequestInstallLanguagePackDialog(language: string): void;
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769
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+
ResetGyroAndPatternRestrictions(scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
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759
770
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ResolveNodeRef(id: string, context: C.worldGlobalNodeRef): C.worldGlobalNodeRef;
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760
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ResolveNodeRefWithEntityID(id: string, context: C.entEntityID): C.worldGlobalNodeRef;
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761
772
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RoundF(a: number): number;
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762
773
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RoundFEx(a: number): number;
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763
774
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RoundMath(f: number): number;
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764
775
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RoundTo(f: number, decimal: number): number;
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776
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+
ScriptLog(text: M.ScriptRef<string>): void;
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777
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+
ScriptLogError(text: M.ScriptRef<string>): void;
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778
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+
ScriptLogWarning(text: M.ScriptRef<string>): void;
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765
779
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SelectWidgets(widget: M.Handle<C.inkWidget>, selectionRule?: E.inkSelectionRule, param?: string): M.Handle<C.inkWidgetsSet>;
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766
780
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SendInputHintData(show: boolean, data: M.ScriptRef<C.gameuiInputHintData>, targetHintContainer?: string): void;
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767
781
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ServerAddPingTarget(pingEntry: C.gamePingEntry): void;
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768
782
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SetDefaultStatPoolModifiers(statPoolTypeString: M.ScriptRef<string>, statPoolModType: E.gameStatPoolModificationTypes): void;
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769
783
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SetFactValue(factName: string, factCount: number): boolean;
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784
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+
SetValue_ActivateGyroAimingForAiming(value: boolean, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
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785
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+
SetValue_ActivateGyroAimingForRangedWeapons(value: boolean, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
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786
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+
SetValue_DodgeStatRestriction(value: boolean, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
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787
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+
SetValue_GyroAimingIsShootingWithRangedWeapon(value: boolean): void;
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788
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+
SetValue_MeleeWeaponRestrictedForPatterns(value: boolean, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
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789
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+
SetValue_NonThrowableWeaponRestriction(value: boolean, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
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790
|
+
SetValue_ThrowableWeaponRestriction(value: boolean, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): void;
|
|
770
791
|
SgnF(a: number): number;
|
|
771
792
|
SinF(a: number): number;
|
|
772
793
|
SortHandleWithValueArray(arr: M.ScriptRef<C.scriptOptimizationsHandleWithValue[]>): void;
|