@cybermp-community/client-types 2.3.5 → 2.3.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{README.md → README} +6 -2
- package/dist/bitfields.ts +179 -179
- package/dist/classes.d.ts +95918 -95889
- package/dist/enums.ts +13298 -13298
- package/dist/game.d.ts +391 -389
- package/dist/mp-classes.d.ts +4 -0
- package/dist/precomputed/cef.d.ts +1 -1
- package/dist/precomputed/classes.d.ts +17 -13
- package/dist/precomputed/enums.ts +6 -1
- package/package.json +6 -4
package/dist/game.d.ts
CHANGED
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@@ -5,41 +5,41 @@ import type * as E from "./enums.ts";
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// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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export interface MpFuncs {
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AIInstantiateObject(): void;
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AIInstantiatePrototype(): void;
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AIReleaseObject(): void;
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AT_AddATID(widget: M.WeakHandle<C.inkWidget>, atid: M.ScriptRef<string>): void;
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Abs(a: number): number;
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AbsF(a: number): number;
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AcosF(a: number): number;
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ActivateTickForTransformAnimator(entityID: C.entEntityID, componentName: string, activate: boolean): void;
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AddFact(factName: string, factCount?: number): boolean;
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AngleApproach(target: number, cur: number, step: number): number;
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AngleDistance(target: number, current: number): number;
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AngleNormalize(a: number): number;
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AngleNormalize180(a: number): number;
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ApplyStatPoolModifier(statPoolTypeString: M.ScriptRef<string>, rangeBegin: number, rangeEnd: number, startDelay: number, valuePerSec: number, delayOnChange: boolean, statPoolModType: E.gameStatPoolModificationTypes): void;
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AreDebugContextsEnabled(): boolean;
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ArmouryEquipWeapon(itemID: C.gameItemID, QuickslotID: number): void;
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ArraySort(arr: number[]): number[];
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ArraySortFloats(): void;
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ArraySortInts(): void;
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ArraySortReverse(arr: number[]): number[];
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ArraySortStrings(): void;
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AsinF(a: number): number;
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AtanF(a: number, b: number): number;
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BasicAvailabilityTest(device: M.Handle<C.ScriptableDeviceComponentPS>): boolean;
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BoolToString(value: boolean): string;
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BuildWidgetPath(names: string[]): C.inkWidgetPath;
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CRUIDToHash(value: string): bigint;
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CalcSeed(object: M.Handle<C.IScriptable>): number;
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CanChangeAttitudeRelationFor(groupName: string): boolean;
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CanLog(): boolean;
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Cast(value: boolean): E.AIbehaviorConditionOutcomes;
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Cast(flag: E.EAIGateSignalFlags): E.AISignalFlags;
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Cast(value: E.AIbehaviorConditionOutcomes): boolean;
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Cast(hotkey: E.gameEHotkey): number;
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Cast(value: bigint): E.AIPatrolContinuationPolicy;
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"Cast;BlackboardID_Bool;BlackboardID"(id: C.gamebbScriptID_Bool): C.gamebbScriptID;
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"Cast;BlackboardID_Entity;BlackboardID"(id: C.gamebbScriptID_EntityPtr): C.gamebbScriptID;
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"Cast;BlackboardID_EntityID;BlackboardID"(id: C.gamebbScriptID_EntityID): C.gamebbScriptID;
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@@ -164,145 +164,145 @@ export interface MpFuncs {
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"Cast;Uint8;Uint64"(a: number): bigint;
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"Cast;Vector3;Vector4"(a: C.Vector3): C.Vector4;
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"Cast;Vector4;Vector3"(a: C.Vector4): C.Vector3;
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CeilF(a: number): number;
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Clamp(v: number, min: number, max: number): number;
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ClampF(v: number, min: number, max: number): number;
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ColorToHexString(value: M.ScriptRef<C.Color>): string;
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Compare(comparator: E.ECompareOp, val1: number, val2: number): boolean;
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CompareArrayNameContents(arr1: string[], arr2: string[]): boolean;
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CompareF(comparator: E.ECompareOp, val1: number, val2: number): boolean;
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ConvertAppearanceNameToFPP(app: string): string;
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ConvertAppearanceNameToFullSleeves(app: string): string;
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ConvertAppearanceNameToPartialSleeves(app: string): string;
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ConvertAppearanceNameToTPP(app: string): string;
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CosF(a: number): number;
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CreateCRUID(value: bigint): string;
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CreateDisableRagdollEvent(debugSourceName: string): M.Handle<C.entRagdollDisableEvent>;
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CreateEntityReference(nodeRefString: M.ScriptRef<string>, communityEntryNames: string[]): C.gameEntityReference;
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CreateForceRagdollEvent(debugSourceName: string): M.Handle<C.entRagdollActivationRequestEvent>;
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CreateForceRagdollNoPowerPoseEvent(debugSourceName: string): M.Handle<C.entRagdollActivationRequestEvent>;
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CreateForceRagdollWithCustomFilterDataEvent(customFilterData: string, debugSourceName: string): M.Handle<C.entRagdollActivationRequestEvent>;
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CreateLocalizationString(value: string): string;
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CreateNodeRef(value: M.ScriptRef<string>): string;
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CreatePersistentID(entityID: C.entEntityID, componentName?: string): C.gamePersistentID;
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CreateRagdollActivationRequestEvent(activationType: E.entragdollActivationRequestType, filterDataOverride: string, applyPowerPose: boolean, applyMomentum: boolean, debugSourceName: string): M.Handle<C.entRagdollActivationRequestEvent>;
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CreateRagdollApplyImpulseEvent(worldPos: C.Vector4, imuplseVal: C.Vector4, influenceRadius: number): M.Handle<C.entRagdollApplyImpulseEvent>;
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DebugBreak(): void;
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DebugDevices(shouldDebug: boolean): void;
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DebugGiveHotkeys(): void;
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DebugNPCs_NonExec(durationStr?: string, radiusStr?: string, moveWithPlayerStr?: string): void;
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Debug_WeaponSpread_Set(useCircularDistribution: boolean, useEvenDistribution: boolean, rowCount: number, projectilesPerShot: number): void;
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Deg2Rad(deg: number): number;
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DumpClassHierarchy(): void;
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EMPTY_ENTITY_ID(): C.entEntityID;
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EmptyInventoryItemData(): C.gameInventoryItemData;
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EnsureFailure(message: M.ScriptRef<string>): boolean;
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EnumGetMax(type: string): bigint;
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EnumGetMin(type: string): bigint;
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EnumValueFromName(enumName: string, enumValue: string): bigint;
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EnumValueFromString(enumStr: M.ScriptRef<string>, enumValue: M.ScriptRef<string>): bigint;
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EnumValueToName(enumName: string, enumValue: bigint): string;
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EnumValueToString(enumStr: M.ScriptRef<string>, enumValue: bigint): string;
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EquipPickableItemOnClient(itemID: C.gameItemID, quickSlotID: number): void;
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ExpF(a: number): number;
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ExtractLocalizationString(value: string): string;
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FNV1a32(data: M.ScriptRef<string>, seed?: number): number;
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FNV1a64(data: M.ScriptRef<string>, seed?: bigint): bigint;
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FTLog(value: M.ScriptRef<string>): void;
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FTLogError(value: M.ScriptRef<string>): void;
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FTLogWarning(value: M.ScriptRef<string>): void;
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FloatIsEqual(f: number, to: number): boolean;
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FloatToString(value: number): string;
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FloatToStringPrec(value: number, precision: number): string;
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FloorF(a: number): number;
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GOGRewardSystemErrorToDisplayString(error: E.gameOnlineSystemErrors): string;
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GameFileExists(path: M.ScriptRef<string>): boolean;
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GameTimeIntervalContainsTime(): void;
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GetActionAnimationSlideParams(slideRecord: M.Handle<C.gamedataAIActionSlideData_Record>): C.gameActionAnimationSlideParams;
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GetAllBlackboardDefs(): M.Handle<C.gamebbAllScriptDefinitions>;
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GetAnimOptionsInfiniteLoop(loopType: E.inkanimLoopType): C.inkanimPlaybackOptions;
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GetCaptionTagsFromArray(argList: M.ScriptRef<M.Handle<C.gameinteractionsChoiceCaptionPart>[]>): string;
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GetDamageSystemLogFlags(): bigint;
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GetDisplaySize(wrapperSize: C.Vector2, frameSize: C.Vector2): C.Vector2;
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GetFact(factName: string): number;
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GetFilledUV(containerSize: C.Vector2, contentSize: C.Vector2): C.RectF;
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GetFixedEntityIdsFromEntityReference(puppetRef: C.gameEntityReference): void;
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GetFixedEntityIdsFromSpawnerEntityID(entityID: C.entEntityID, communityEntryNames: string[]): void;
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GetGameInstance(): C.ScriptGameInstance;
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GetGameObjectFromEntityReference(reference: C.gameEntityReference): [boolean, M.WeakHandle<C.gameObject>];
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GetGameObjectsFromSpawnerEntityID(entityID: C.entEntityID, communityEntryNames: string[]): void;
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GetIgnoredVisionBlockerTypes(objID: C.gameStatsObjectID): C.senseVisionBlockerTypeFlags;
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GetImmortality(gameObject: M.Handle<C.gameObject>): [boolean, E.gameGodModeType];
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GetInvalidDelayID(): C.gameDelayID;
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GetInvalidVisionBlockerID(): number;
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GetItemTypeFromContext(context: C.AIbehaviorScriptExecutionContext): number;
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GetLocalizedItemNameByCName(hashKey: string): string;
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GetLocalizedItemNameByString(hashKey: string): string;
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GetLocalizedText(textKey: M.ScriptRef<string>): string;
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GetLocalizedTextByKey(hashKey: string): string;
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GetLocalizedTextGanderDepened(textKey: M.ScriptRef<string>, variantIsFemale: boolean): string;
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GetLocalizedTextGanderDepenedByKey(hashKey: string, variantIsFemale: boolean): string;
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GetLookAtLimitDegreesValue(limitType: E.animLookAtLimitDegreesType): number;
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GetLookAtLimitDistanceValue(limitType: E.animLookAtLimitDistanceType): number;
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GetLookAtLimits(softLimitDegreesType: E.animLookAtLimitDegreesType, hardLimitDegreesType: E.animLookAtLimitDegreesType, hardLimitDistanceType: E.animLookAtLimitDistanceType, backLimitDegreesType: E.animLookAtLimitDegreesType): C.animLookAtLimits;
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GetLookAtStatus(status: E.animLookAtStatus, currentStatus: number): boolean;
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GetLookAtTransitionSpeed(style: E.animLookAtStyle): number;
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GetMainPlayer(): M.Handle<C.PlayerPuppet>;
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GetMountedVehicle(object: M.Handle<C.gameObject>): M.WeakHandle<C.vehicleBaseObject>;
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GetNotSavableClasses(): string[];
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GetOppositeRotation180(rot: C.EulerAngles): C.EulerAngles;
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GetPSGeneratorVersion(): number;
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GetPlatformShortName(): string;
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GetPlayer(): M.Handle<C.PlayerPuppet>;
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GetPlayerObject(): M.Handle<C.gameObject>;
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GetQueryMask(): void;
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GetQueryMaskAll(): void;
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GetQueryMaskNONE(): void;
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GetRadioStationCurrentTrackName(radioReceiverStationName: string): string;
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GetRadioStationLocalizedName(radioStation: number): string;
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GetScreenPosition(widget: M.WeakHandle<C.inkWidget>): C.RectF;
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GetStackTrace(depth?: number, current?: boolean): C.StackTraceEntry[];
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HalfPi(): number;
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HashToCRUID(value: bigint): string;
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HashToName(value: bigint): string;
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HashToNodeRef(value: bigint): string;
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InitializeScripts(): void;
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Int8ToInt(): void;
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IntToEPreventionHeatStage(index: number): E.EPreventionHeatStage;
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IntToInt8(): void;
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IntToString(value: number): string;
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IntToUint64(): void;
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275
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+
IsClient(): boolean;
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276
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+
IsEP1(): boolean;
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277
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+
IsEntityInInteriorArea(entity: M.WeakHandle<C.entEntity>): boolean;
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278
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+
IsFastForwardPossibleInVehicle(stateContext: M.Handle<C.gamestateMachineStateContextScript>, scriptInterface: M.Handle<C.gamestateMachineGameScriptInterface>): boolean;
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279
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+
IsFinal(): boolean;
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280
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+
IsFriendlyTowardsPlayer(object: M.WeakHandle<C.gameObject>): boolean;
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281
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+
IsHost(): boolean;
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282
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+
IsHostileTowardsPlayer(object: M.WeakHandle<C.gameObject>): boolean;
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283
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+
IsLanguageVoicePackInstalled(language: string): boolean;
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284
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+
IsMultiplayer(): boolean;
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285
|
+
IsNameValid(n: string): boolean;
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286
|
+
IsNoInputIconsModeEnabled(): boolean;
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287
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+
IsNodeRefDefined(id: string): boolean;
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288
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+
IsServer(): boolean;
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289
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+
IsSingleplayer(): boolean;
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290
|
+
IsStringNumber(value: M.ScriptRef<string>): boolean;
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291
|
+
IsStringValid(n: M.ScriptRef<string>): boolean;
|
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292
|
+
KillAll_NonExec(player: M.Handle<C.PlayerPuppet>, radiusStr?: string): void;
|
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293
|
+
Kill_NonExec(player: M.Handle<C.PlayerPuppet>): void;
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294
|
+
LerpAngleF(alpha: number, a: number, b: number): number;
|
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295
|
+
LerpF(alpha: number, a: number, b: number, clamp?: boolean): number;
|
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296
|
+
LoadResource(): void;
|
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297
|
+
LoadResourceAsync(): void;
|
|
298
|
+
LocKeyToString(hashKey: string): string;
|
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299
|
+
Log(): void;
|
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300
|
+
LogChannel(): void;
|
|
301
|
+
LogChannelError(): void;
|
|
302
|
+
LogChannelWarning(): void;
|
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303
|
+
LogError(): void;
|
|
304
|
+
LogF(a: number): number;
|
|
305
|
+
LogWarning(): void;
|
|
306
306
|
"MP.AddChat"(message: string, senderID: C.netPeerID): void;
|
|
307
307
|
"MP.Deathmatch.DebugMessageKill"(killerID: C.netPeerID, victimID: C.netPeerID): void;
|
|
308
308
|
"MP.Deathmatch.DebugMessageNameChanged"(oldName: string, newName: string): void;
|
|
@@ -310,35 +310,35 @@ export interface MpFuncs {
|
|
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310
310
|
"MP.Heist.MessagePlayerReady"(peerID: C.netPeerID): void;
|
|
311
311
|
"MP.Heist.SetPlayerCharacterClass"(peerID: C.netPeerID, characterRecordID: string): void;
|
|
312
312
|
"MP.SendChat"(message: string): void;
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
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|
319
|
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|
320
|
-
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|
321
|
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|
|
322
|
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|
|
323
|
-
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|
324
|
-
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|
325
|
-
|
|
326
|
-
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|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
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|
336
|
-
|
|
337
|
-
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|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
313
|
+
MPChangeMessageBoxValues(data: C.gamePopupData, settings: C.gamePopupSettings, visible: boolean): void;
|
|
314
|
+
MPDisplayNarrationEventEntry(text: string, duration: number, color: C.Color): void;
|
|
315
|
+
MPDisplayOnscreenMessage(duration: number, message: string, display: boolean): void;
|
|
316
|
+
MPDisplayWarningMessage(duration: number, message: string, display: boolean): void;
|
|
317
|
+
MPEquipWeapon(itemID: C.gameItemID, QuickslotID: number): void;
|
|
318
|
+
MPReplicateComboAttack(position: C.Vector4, instigator: M.WeakHandle<C.gameObject>): void;
|
|
319
|
+
Max(a: number, b: number): number;
|
|
320
|
+
MaxF(a: number, b: number): number;
|
|
321
|
+
Min(a: number, b: number): number;
|
|
322
|
+
MinF(a: number, b: number): number;
|
|
323
|
+
ModF(a: number, b: number): number;
|
|
324
|
+
ModLog(mod: string, text: M.ScriptRef<string>): void;
|
|
325
|
+
ModifierTypeToString(type: E.gameStatModifierType): string;
|
|
326
|
+
Murmur3(data: M.ScriptRef<string>, seed?: number): number;
|
|
327
|
+
NameToHash(value: string): bigint;
|
|
328
|
+
NameToString(n: string): string;
|
|
329
|
+
NoScreenMessage(): C.gameSimpleScreenMessage;
|
|
330
|
+
NoTrailZeros(str: M.ScriptRef<string>): string;
|
|
331
|
+
NodeRefToHash(value: string): bigint;
|
|
332
|
+
OperatorAdd(o: M.Handle<C.gameObject>, s: string): string;
|
|
333
|
+
OperatorAdd(s: string, stat: E.gamedataStatType): string;
|
|
334
|
+
OperatorAdd(stat: E.gamedataStatType, s: string): string;
|
|
335
|
+
OperatorAdd(s: string, mode: E.gamecheatsystemFlag): string;
|
|
336
|
+
OperatorAdd(mode: E.gameGodModeType, s: string): string;
|
|
337
|
+
OperatorAdd(mode: E.gamecheatsystemFlag, s: string): string;
|
|
338
|
+
OperatorAdd(s: string, o: M.Handle<C.gameObject>): string;
|
|
339
|
+
OperatorAdd(att: E.EAIAttitude, s: string): string;
|
|
340
|
+
OperatorAdd(s: string, att: E.EAIAttitude): string;
|
|
341
|
+
OperatorAdd(s: string, mode: E.gameGodModeType): string;
|
|
342
342
|
"OperatorAdd;BoolScript_RefString;String"(a: boolean, b: M.ScriptRef<string>): string;
|
|
343
343
|
"OperatorAdd;CNameCName;CName"(a: string, b: string): string;
|
|
344
344
|
"OperatorAdd;DoubleDouble;Double"(a: number, b: number): number;
|
|
@@ -371,8 +371,8 @@ export interface MpFuncs {
|
|
|
371
371
|
"OperatorAdd;Vector4Vector4;Vector4"(a: C.Vector4, b: C.Vector4): C.Vector4;
|
|
372
372
|
"OperatorAdd;WorldPositionVector4;WorldPosition"(a: C.WorldPosition, b: C.Vector4): C.WorldPosition;
|
|
373
373
|
"OperatorAdd;WorldPositionWorldPosition;WorldPosition"(a: C.WorldPosition, b: C.WorldPosition): C.WorldPosition;
|
|
374
|
-
|
|
375
|
-
|
|
374
|
+
OperatorAnd(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
|
|
375
|
+
OperatorAnd(i: bigint, f: E.damageSystemLogFlags): bigint;
|
|
376
376
|
"OperatorAnd;Int16Int16;Int16"(a: number, b: number): number;
|
|
377
377
|
"OperatorAnd;Int32Int32;Int32"(a: number, b: number): number;
|
|
378
378
|
"OperatorAnd;Int64Int64;Int64"(a: bigint, b: bigint): bigint;
|
|
@@ -382,7 +382,7 @@ export interface MpFuncs {
|
|
|
382
382
|
"OperatorAnd;Uint32Uint32;Uint32"(a: number, b: number): number;
|
|
383
383
|
"OperatorAnd;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
|
|
384
384
|
"OperatorAnd;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
385
|
-
|
|
385
|
+
OperatorArray(widgetATID: string): [boolean, C.at_uiWidgetData];
|
|
386
386
|
"OperatorAssignAdd;OutDamageFloat;Damage"(b: number): [M.Handle<C.gameDamage>, M.Handle<C.gameDamage>];
|
|
387
387
|
"OperatorAssignAdd;OutDoubleDouble;Double"(b: number): [number, number];
|
|
388
388
|
"OperatorAssignAdd;OutEngineTimeEngineTime;EngineTime"(b: C.EngineTime): [C.EngineTime, C.EngineTime];
|
|
@@ -498,22 +498,22 @@ export interface MpFuncs {
|
|
|
498
498
|
"OperatorDivide;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
499
499
|
"OperatorDivide;Vector4Float;Vector4"(a: C.Vector4, b: number): C.Vector4;
|
|
500
500
|
"OperatorDivide;Vector4Vector4;Vector4"(a: C.Vector4, b: C.Vector4): C.Vector4;
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
501
|
+
OperatorEqual(action1: M.Handle<C.gamedeviceAction>, action2: M.Handle<C.gamedeviceAction>): boolean;
|
|
502
|
+
OperatorEqual(var1: C.inkWidgetReference, var2: C.inkWidgetReference): boolean;
|
|
503
|
+
OperatorEqual(x: C.redResourceReferenceScriptToken, y: C.redResourceReferenceScriptToken): boolean;
|
|
504
|
+
OperatorEqual(rbool: boolean, ebool: E.EBOOL): boolean;
|
|
505
|
+
OperatorEqual(l1: C.DeviceLink, l2: C.DeviceLink): boolean;
|
|
506
|
+
OperatorEqual(ps: M.Handle<C.gamePersistentState>, link: C.DeviceLink): boolean;
|
|
507
|
+
OperatorEqual(hudInstance1: M.Handle<C.ModuleInstance>, hudInstance2: M.Handle<C.ModuleInstance>): boolean;
|
|
508
|
+
OperatorEqual(x: C.redResourceReferenceScriptToken, y: C.redResourceReferenceScriptToken): boolean;
|
|
509
|
+
OperatorEqual(action1: M.Handle<C.PuppetAction>, action2: M.Handle<C.PuppetAction>): boolean;
|
|
510
|
+
OperatorEqual(link: C.DeviceLink, ps: M.Handle<C.gamePersistentState>): boolean;
|
|
511
|
+
OperatorEqual(record_1: string, record_2: C.gameItemID): boolean;
|
|
512
|
+
OperatorEqual(ebool: E.EBOOL, rbool: boolean): boolean;
|
|
513
|
+
OperatorEqual(goTarget: M.WeakHandle<C.gameObject>, target: M.Handle<C.Target>): boolean;
|
|
514
|
+
OperatorEqual(target: M.Handle<C.Target>, goTarget: M.WeakHandle<C.gameObject>): boolean;
|
|
515
|
+
OperatorEqual(documentAdress1: C.SDocumentAdress, documentAdress2: C.SDocumentAdress): boolean;
|
|
516
|
+
OperatorEqual(record_1: C.gameItemID, record_2: string): boolean;
|
|
517
517
|
"OperatorEqual;DelayIDDelayID;Bool"(a: C.gameDelayID, b: C.gameDelayID): boolean;
|
|
518
518
|
"OperatorEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
519
519
|
"OperatorEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
@@ -531,12 +531,12 @@ export interface MpFuncs {
|
|
|
531
531
|
"OperatorEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
532
532
|
"OperatorEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
533
533
|
"OperatorEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
|
|
534
|
+
OperatorGreater(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
|
|
535
|
+
OperatorGreater(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
|
|
536
|
+
OperatorGreater(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
|
|
537
|
+
OperatorGreater(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
|
|
538
|
+
OperatorGreater(enum1: E.gameCityAreaType, enum2: E.gameCityAreaType): boolean;
|
|
539
|
+
OperatorGreater(enum1: E.ESecuritySystemState, enum2: E.ESecuritySystemState): boolean;
|
|
540
540
|
"OperatorGreater;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
541
541
|
"OperatorGreater;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
542
542
|
"OperatorGreater;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
|
|
@@ -550,9 +550,9 @@ export interface MpFuncs {
|
|
|
550
550
|
"OperatorGreater;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
551
551
|
"OperatorGreater;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
552
552
|
"OperatorGreater;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
553
|
+
OperatorGreaterEqual(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
|
|
554
|
+
OperatorGreaterEqual(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
|
|
555
|
+
OperatorGreaterEqual(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
|
|
556
556
|
"OperatorGreaterEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
557
557
|
"OperatorGreaterEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
558
558
|
"OperatorGreaterEqual;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
|
|
@@ -566,12 +566,12 @@ export interface MpFuncs {
|
|
|
566
566
|
"OperatorGreaterEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
567
567
|
"OperatorGreaterEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
568
568
|
"OperatorGreaterEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
569
|
+
OperatorLess(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
|
|
570
|
+
OperatorLess(enum1: E.ESecuritySystemState, enum2: E.ESecuritySystemState): boolean;
|
|
571
|
+
OperatorLess(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
|
|
572
|
+
OperatorLess(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
|
|
573
|
+
OperatorLess(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
|
|
574
|
+
OperatorLess(f1: E.hitFlag, f2: E.hitFlag): boolean;
|
|
575
575
|
"OperatorLess;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
576
576
|
"OperatorLess;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
577
577
|
"OperatorLess;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
|
|
@@ -586,9 +586,9 @@ export interface MpFuncs {
|
|
|
586
586
|
"OperatorLess;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
587
587
|
"OperatorLess;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
588
588
|
"OperatorLess;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
589
|
+
OperatorLessEqual(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
|
|
590
|
+
OperatorLessEqual(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
|
|
591
|
+
OperatorLessEqual(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
|
|
592
592
|
"OperatorLessEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
593
593
|
"OperatorLessEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
594
594
|
"OperatorLessEqual;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
|
|
@@ -603,10 +603,10 @@ export interface MpFuncs {
|
|
|
603
603
|
"OperatorLessEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
604
604
|
"OperatorLessEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
605
605
|
"OperatorLogicAnd;BoolSkipBool;Bool"(a: boolean, b: boolean): boolean;
|
|
606
|
-
|
|
607
|
-
|
|
606
|
+
OperatorLogicNot(a: string): boolean;
|
|
607
|
+
OperatorLogicNot(ebool: E.EBOOL): boolean;
|
|
608
608
|
"OperatorLogicNot;Bool;Bool"(a: boolean): boolean;
|
|
609
|
-
|
|
609
|
+
OperatorLogicOr(att: E.EAIAttitude, match: boolean): boolean;
|
|
610
610
|
"OperatorLogicOr;BoolSkipBool;Bool"(a: boolean, b: boolean): boolean;
|
|
611
611
|
"OperatorModulo;DoubleDouble;Double"(a: number, b: number): number;
|
|
612
612
|
"OperatorModulo;FloatFloat;Float"(a: number, b: number): number;
|
|
@@ -618,7 +618,7 @@ export interface MpFuncs {
|
|
|
618
618
|
"OperatorModulo;Uint32Uint32;Uint32"(a: number, b: number): number;
|
|
619
619
|
"OperatorModulo;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
|
|
620
620
|
"OperatorModulo;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
621
|
-
|
|
621
|
+
OperatorMultiply(a: string, count: number): string;
|
|
622
622
|
"OperatorMultiply;DoubleDouble;Double"(a: number, b: number): number;
|
|
623
623
|
"OperatorMultiply;EngineTimeFloat;EngineTime"(a: C.EngineTime, b: number): C.EngineTime;
|
|
624
624
|
"OperatorMultiply;FloatFloat;Float"(a: number, b: number): number;
|
|
@@ -650,8 +650,8 @@ export interface MpFuncs {
|
|
|
650
650
|
"OperatorNeg;Quaternion;Quaternion"(a: C.Quaternion): C.Quaternion;
|
|
651
651
|
"OperatorNeg;Vector4;Vector4"(b: C.Vector4): C.Vector4;
|
|
652
652
|
"OperatorNeg;WorldPosition;WorldPosition"(b: C.WorldPosition): C.WorldPosition;
|
|
653
|
-
|
|
654
|
-
|
|
653
|
+
OperatorNotEqual(ebool: E.EBOOL, rbool: boolean): boolean;
|
|
654
|
+
OperatorNotEqual(rbool: boolean, ebool: E.EBOOL): boolean;
|
|
655
655
|
"OperatorNotEqual;DelayIDDelayID;Bool"(a: C.gameDelayID, b: C.gameDelayID): boolean;
|
|
656
656
|
"OperatorNotEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
657
657
|
"OperatorNotEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
@@ -669,10 +669,10 @@ export interface MpFuncs {
|
|
|
669
669
|
"OperatorNotEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
670
670
|
"OperatorNotEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
671
671
|
"OperatorNotEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
672
|
+
OperatorOr(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
|
|
673
|
+
OperatorOr(i: bigint, f: E.damageSystemLogFlags): bigint;
|
|
674
|
+
OperatorOr(f1: E.damageSystemLogFlags, f2: E.damageSystemLogFlags): bigint;
|
|
675
|
+
OperatorOr(f: E.damageSystemLogFlags, i: bigint): bigint;
|
|
676
676
|
"OperatorOr;DMGPipelineTypeDMGPipelineType;DMGPipelineType"(a: E.gameDamageListenerPipelineType, b: E.gameDamageListenerPipelineType): E.gameDamageListenerPipelineType;
|
|
677
677
|
"OperatorOr;Int16Int16;Int16"(a: number, b: number): number;
|
|
678
678
|
"OperatorOr;Int32Int32;Int32"(a: number, b: number): number;
|
|
@@ -683,7 +683,7 @@ export interface MpFuncs {
|
|
|
683
683
|
"OperatorOr;Uint32Uint32;Uint32"(a: number, b: number): number;
|
|
684
684
|
"OperatorOr;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
|
|
685
685
|
"OperatorOr;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
686
|
-
|
|
686
|
+
OperatorSubtract(level1: E.ESecurityAccessLevel, value: number): E.ESecurityAccessLevel;
|
|
687
687
|
"OperatorSubtract;DoubleDouble;Double"(a: number, b: number): number;
|
|
688
688
|
"OperatorSubtract;EngineTimeEngineTime;EngineTime"(a: C.EngineTime, b: C.EngineTime): C.EngineTime;
|
|
689
689
|
"OperatorSubtract;EngineTimeFloat;EngineTime"(a: C.EngineTime, b: number): C.EngineTime;
|
|
@@ -703,7 +703,7 @@ export interface MpFuncs {
|
|
|
703
703
|
"OperatorSubtract;Vector4Vector4;Vector4"(a: C.Vector4, b: C.Vector4): C.Vector4;
|
|
704
704
|
"OperatorSubtract;WorldPositionVector4;WorldPosition"(a: C.WorldPosition, b: C.Vector4): C.WorldPosition;
|
|
705
705
|
"OperatorSubtract;WorldPositionWorldPosition;Vector4"(a: C.WorldPosition, b: C.WorldPosition): C.Vector4;
|
|
706
|
-
|
|
706
|
+
OperatorXor(a: boolean, b: boolean): boolean;
|
|
707
707
|
"OperatorXor;Int16Int16;Int16"(a: number, b: number): number;
|
|
708
708
|
"OperatorXor;Int32Int32;Int32"(a: number, b: number): number;
|
|
709
709
|
"OperatorXor;Int64Int64;Int64"(a: bigint, b: bigint): bigint;
|
|
@@ -712,143 +712,145 @@ export interface MpFuncs {
|
|
|
712
712
|
"OperatorXor;Uint32Uint32;Uint32"(a: number, b: number): number;
|
|
713
713
|
"OperatorXor;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
|
|
714
714
|
"OperatorXor;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
|
|
763
|
-
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
771
|
-
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
778
|
-
|
|
779
|
-
|
|
780
|
-
|
|
781
|
-
|
|
782
|
-
|
|
783
|
-
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
|
|
793
|
-
|
|
794
|
-
|
|
795
|
-
|
|
796
|
-
|
|
797
|
-
|
|
798
|
-
|
|
799
|
-
|
|
800
|
-
|
|
801
|
-
|
|
802
|
-
|
|
803
|
-
|
|
804
|
-
|
|
805
|
-
|
|
806
|
-
|
|
807
|
-
|
|
808
|
-
|
|
809
|
-
|
|
810
|
-
|
|
811
|
-
|
|
812
|
-
|
|
813
|
-
|
|
814
|
-
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
|
|
821
|
-
|
|
822
|
-
|
|
823
|
-
|
|
824
|
-
|
|
825
|
-
|
|
826
|
-
|
|
827
|
-
|
|
828
|
-
|
|
829
|
-
|
|
830
|
-
|
|
831
|
-
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
|
|
838
|
-
|
|
839
|
-
|
|
840
|
-
|
|
841
|
-
|
|
842
|
-
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
|
|
848
|
-
|
|
849
|
-
|
|
850
|
-
|
|
851
|
-
|
|
715
|
+
OverrideDynamicAppearanceCondition(app: string, attr: string, value: string): string;
|
|
716
|
+
ParseInt16(str: string, base?: number): number;
|
|
717
|
+
ParseInt32(str: string, base?: number): number;
|
|
718
|
+
ParseInt64(str: string, base?: number): bigint;
|
|
719
|
+
ParseInt8(str: string, base?: number): number;
|
|
720
|
+
ParseNodeRef(): void;
|
|
721
|
+
ParseUint16(str: string, base?: number): number;
|
|
722
|
+
ParseUint32(str: string, base?: number): number;
|
|
723
|
+
ParseUint64(str: string, base?: number): bigint;
|
|
724
|
+
ParseUint8(str: string, base?: number): number;
|
|
725
|
+
Pi(): number;
|
|
726
|
+
PocketRadioRestrictionCount(): number;
|
|
727
|
+
PowF(a: number, x: number): number;
|
|
728
|
+
PreloadGameEffectAttackResources(attackRecord: M.Handle<C.gamedataAttack_GameEffect_Record>, effectSystem: M.Handle<C.gameEffectSystem>): void;
|
|
729
|
+
PreviewConfig_DisableTurrets(): boolean;
|
|
730
|
+
Print(text: M.ScriptRef<string>): void;
|
|
731
|
+
ProcessCompare(comparator: E.EComparisonType, valA: number, valB: number): boolean;
|
|
732
|
+
ProcessCompareInt(comparator: E.EComparisonType, valA: number, valB: number): boolean;
|
|
733
|
+
ProgressMultipleAchievementsImpl(achievementId: string, achievementCount: string, baseProgressString: string, intervalString: string): void;
|
|
734
|
+
PropagateDebugHitInformations(hitDebugInfos: C.gameHitDetectionDebugFrameData[]): void;
|
|
735
|
+
ProportionalClampF(inMin: number, inMax: number, v: number, outMin: number, outMax: number): number;
|
|
736
|
+
PvdClientConnect(server: M.ScriptRef<string>): void;
|
|
737
|
+
PvdFileDumpConnect(filePath: M.ScriptRef<string>): void;
|
|
738
|
+
Rad2Deg(rad: number): number;
|
|
739
|
+
Rand(): void;
|
|
740
|
+
RandDifferent(lastValue: number, range: number): number;
|
|
741
|
+
RandF(): number;
|
|
742
|
+
RandNoiseF(seed: number, max: number, min?: number): number;
|
|
743
|
+
RandPerlinNoiseF(seed: number, offset: number): number;
|
|
744
|
+
RandRange(min: number, max: number): number;
|
|
745
|
+
RandRangeF(min: number, max: number): number;
|
|
746
|
+
RefreshSettings(): void;
|
|
747
|
+
ReinterpretIntAsFloat(a: number): number;
|
|
748
|
+
ReleaseGameEffectAttackResources(attackRecord: M.Handle<C.gamedataAttack_GameEffect_Record>, effectSystem: M.Handle<C.gameEffectSystem>): void;
|
|
749
|
+
RepDecreaseGlobalTimeDilation(): void;
|
|
750
|
+
RepDecreasePlayerTimeDilation(): void;
|
|
751
|
+
RepEnableCheatOnPlayer(player: M.WeakHandle<C.gameObject>, cheat: number, enable: boolean): void;
|
|
752
|
+
RepIncreaseGlobalTimeDilation(): void;
|
|
753
|
+
RepIncreasePlayerTimeDilation(): void;
|
|
754
|
+
RepResetTimeDilation(): void;
|
|
755
|
+
RepTeleportPlayer(player: M.WeakHandle<C.gameObject>, pos: C.Vector3, rot: C.EulerAngles): void;
|
|
756
|
+
RepToggleGamePause(): void;
|
|
757
|
+
ReportFailure(message: M.ScriptRef<string>): boolean;
|
|
758
|
+
RequestInstallLanguagePackDialog(language: string): void;
|
|
759
|
+
ResolveNodeRef(id: string, context: C.worldGlobalNodeRef): C.worldGlobalNodeRef;
|
|
760
|
+
ResolveNodeRefWithEntityID(id: string, context: C.entEntityID): C.worldGlobalNodeRef;
|
|
761
|
+
RoundF(a: number): number;
|
|
762
|
+
RoundFEx(a: number): number;
|
|
763
|
+
RoundMath(f: number): number;
|
|
764
|
+
RoundTo(f: number, decimal: number): number;
|
|
765
|
+
SelectWidgets(widget: M.Handle<C.inkWidget>, selectionRule?: E.inkSelectionRule, param?: string): M.Handle<C.inkWidgetsSet>;
|
|
766
|
+
SendInputHintData(show: boolean, data: M.ScriptRef<C.gameuiInputHintData>, targetHintContainer?: string): void;
|
|
767
|
+
ServerAddPingTarget(pingEntry: C.gamePingEntry): void;
|
|
768
|
+
SetDefaultStatPoolModifiers(statPoolTypeString: M.ScriptRef<string>, statPoolModType: E.gameStatPoolModificationTypes): void;
|
|
769
|
+
SetFactValue(factName: string, factCount: number): boolean;
|
|
770
|
+
SgnF(a: number): number;
|
|
771
|
+
SinF(a: number): number;
|
|
772
|
+
SortHandleWithValueArray(arr: M.ScriptRef<C.scriptOptimizationsHandleWithValue[]>): void;
|
|
773
|
+
SpaceFill(str: string, length: number, mode?: E.ESpaceFillMode, fillChar?: string): string;
|
|
774
|
+
SpawnVirtualPS(entityID: C.entEntityID, componentName: string, psClassName: string): M.Handle<C.gamePersistentState>;
|
|
775
|
+
SqrF(a: number): number;
|
|
776
|
+
SqrtF(a: number): number;
|
|
777
|
+
StatsEffectsEnumToTDBID(statsEffectsEnum: number): string;
|
|
778
|
+
StrAfterFirst(str: M.ScriptRef<string>, match: M.ScriptRef<string>): string;
|
|
779
|
+
StrAfterLast(str: M.ScriptRef<string>, match: M.ScriptRef<string>): string;
|
|
780
|
+
StrBeforeFirst(str: M.ScriptRef<string>, match: M.ScriptRef<string>): string;
|
|
781
|
+
StrBeforeLast(str: M.ScriptRef<string>, match: M.ScriptRef<string>): string;
|
|
782
|
+
StrBeginsWith(str: M.ScriptRef<string>, match: M.ScriptRef<string>): boolean;
|
|
783
|
+
StrChar(i: number): string;
|
|
784
|
+
StrCmp(str: M.ScriptRef<string>, with1: M.ScriptRef<string>, length?: number, noCase?: boolean): number;
|
|
785
|
+
StrContains(str: M.ScriptRef<string>, subStr: M.ScriptRef<string>): boolean;
|
|
786
|
+
StrEndsWith(str: M.ScriptRef<string>, match: M.ScriptRef<string>): boolean;
|
|
787
|
+
StrFindFirst(str: M.ScriptRef<string>, match: M.ScriptRef<string>): number;
|
|
788
|
+
StrFindLast(str: M.ScriptRef<string>, match: M.ScriptRef<string>): number;
|
|
789
|
+
StrFrontToLower(str: M.ScriptRef<string>): string;
|
|
790
|
+
StrFrontToUpper(str: M.ScriptRef<string>): string;
|
|
791
|
+
StrLeft(str: M.ScriptRef<string>, length: number): string;
|
|
792
|
+
StrLen(str: M.ScriptRef<string>): number;
|
|
793
|
+
StrLower(str: M.ScriptRef<string>): string;
|
|
794
|
+
StrMid(str: M.ScriptRef<string>, first: number, length?: number): string;
|
|
795
|
+
StrReplace(str: M.ScriptRef<string>, match: M.ScriptRef<string>, with1: M.ScriptRef<string>): string;
|
|
796
|
+
StrReplaceAll(str: M.ScriptRef<string>, match: M.ScriptRef<string>, with1: M.ScriptRef<string>): string;
|
|
797
|
+
StrRight(str: M.ScriptRef<string>, length: number): string;
|
|
798
|
+
StrSplit(str: M.ScriptRef<string>, divider: M.ScriptRef<string>, includeEmpty?: boolean): string[];
|
|
799
|
+
StrSplitFirst(str: M.ScriptRef<string>, divider: M.ScriptRef<string>): [boolean, string];
|
|
800
|
+
StrSplitLast(str: M.ScriptRef<string>, divider: M.ScriptRef<string>): [boolean, string];
|
|
801
|
+
StrUpper(str: M.ScriptRef<string>): string;
|
|
802
|
+
StringToBool(s: M.ScriptRef<string>): boolean;
|
|
803
|
+
StringToFloat(value: M.ScriptRef<string>, defValue?: number): number;
|
|
804
|
+
StringToHex(str: M.ScriptRef<string>, lineLength: number): string;
|
|
805
|
+
StringToInt(value: M.ScriptRef<string>, defValue?: number): number;
|
|
806
|
+
StringToName(str: M.ScriptRef<string>): string;
|
|
807
|
+
StringToUint64(value: M.ScriptRef<string>, defValue?: bigint): bigint;
|
|
808
|
+
SwitchPlayerImmortalityMode(cheat: E.gamecheatsystemFlag): void;
|
|
809
|
+
TSF_All(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
810
|
+
TSF_And(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3?: C.gameTargetSearchFilter, tsf4?: C.gameTargetSearchFilter): C.gameTargetSearchFilter;
|
|
811
|
+
TSF_Any(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
812
|
+
TSF_EnemyNPC(): C.gameTargetSearchFilter;
|
|
813
|
+
TSF_NPC(): C.gameTargetSearchFilter;
|
|
814
|
+
TSF_Not(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
815
|
+
TSF_Or(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3?: C.gameTargetSearchFilter, tsf4?: C.gameTargetSearchFilter): C.gameTargetSearchFilter;
|
|
816
|
+
TSF_Quickhackable(): C.gameTargetSearchFilter;
|
|
817
|
+
TSQ_ALL(): C.gameTargetSearchQuery;
|
|
818
|
+
TSQ_EnemyNPC(): C.gameTargetSearchQuery;
|
|
819
|
+
TSQ_NPC(): C.gameTargetSearchQuery;
|
|
820
|
+
TanF(a: number): number;
|
|
821
|
+
ToCRUID(value: bigint): string;
|
|
822
|
+
ToEntityID(value: bigint): C.entEntityID;
|
|
823
|
+
ToInventoryItemData(owner: M.WeakHandle<C.gameObject>, itemID: C.gameItemID): C.gameInventoryItemData;
|
|
824
|
+
ToLocalizationString(value: string): string;
|
|
825
|
+
ToName(value: string): string;
|
|
826
|
+
ToNodeRef(value: string): string;
|
|
827
|
+
ToString(value: string): string;
|
|
828
|
+
ToTelemetryDamage(attackData: M.Handle<C.gamedamageAttackData>): C.gameTelemetryDamage;
|
|
829
|
+
ToTelemetryDamage(evt: M.Handle<C.gameeventsTargetDamageEvent>): C.gameTelemetryDamage;
|
|
830
|
+
ToTelemetryDamage(evt: M.Handle<C.gameeventsDamageReceivedEvent>): C.gameTelemetryDamage;
|
|
831
|
+
ToTelemetryDamageDealt(evt: M.Handle<C.gameeventsDamageReceivedEvent>, situation: E.gameTelemetryDamageSituation, distance: number, time: number): C.gameTelemetryDamageDealt;
|
|
832
|
+
ToTelemetryDamageDealt(evt: M.Handle<C.gameeventsTargetDamageEvent>, situation: E.gameTelemetryDamageSituation, distance: number, time: number): C.gameTelemetryDamageDealt;
|
|
833
|
+
ToTelemetryEnemy(target: M.WeakHandle<C.gameObject>): C.gameTelemetryEnemy;
|
|
834
|
+
ToTelemetryInventoryItem(inventoryItemData: M.ScriptRef<C.gameInventoryItemData>): C.gameTelemetryInventoryItem;
|
|
835
|
+
Trace(): void;
|
|
836
|
+
TraceToString(): void;
|
|
837
|
+
Uint64ToInt(): void;
|
|
838
|
+
Uint64ToString(): void;
|
|
839
|
+
UnicodeLength(str: M.ScriptRef<string>): number;
|
|
840
|
+
UnicodeStringCompare(str: M.ScriptRef<string>, str2: M.ScriptRef<string>): number;
|
|
841
|
+
UnicodeStringEqual(str: M.ScriptRef<string>, str2: M.ScriptRef<string>): boolean;
|
|
842
|
+
UnicodeStringLessThan(str: M.ScriptRef<string>, str2: M.ScriptRef<string>): boolean;
|
|
843
|
+
UnicodeStringLessThanEqual(str: M.ScriptRef<string>, str2: M.ScriptRef<string>): boolean;
|
|
844
|
+
UseProfiler(): void;
|
|
845
|
+
VectorToString(vec: C.Vector4): string;
|
|
846
|
+
OnHandlePressInput(evt: M.Handle<C.inkPointerEvent>): boolean;
|
|
847
|
+
OnInitialize(): boolean;
|
|
848
|
+
OnPlayerAttach(playerPuppet: M.Handle<C.gameObject>): boolean;
|
|
849
|
+
OnPreviewInitialized(): boolean;
|
|
850
|
+
OnVehicleManufacturerChanged(value: any): boolean;
|
|
851
|
+
Close(result: E.GenericMessageNotificationResult): void;
|
|
852
|
+
SetupInventory(isCurrentPlayerObjectCustomizable: boolean): void;
|
|
853
|
+
UpdateStatusEffectIcon(): void;
|
|
852
854
|
}
|
|
853
855
|
|
|
854
856
|
export interface MpGame extends MpFuncs, MpClasses {
|