@cybermp-community/client-types 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes.d.ts +7412 -8804
- package/dist/game.d.ts +79 -74
- package/dist/mp-classes.d.ts +2 -281
- package/dist/mp.d.ts +1 -1
- package/dist/precomputed/classes.d.ts +83 -0
- package/dist/precomputed/game.d.ts +3 -86
- package/dist/precomputed/index.d.ts +9 -8
- package/dist/precomputed/voice-chat.d.ts +4 -2
- package/package.json +11 -7
package/dist/game.d.ts
CHANGED
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@@ -18,7 +18,7 @@ export interface MpFuncs {
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18
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"AngleDistance"(target: number, current: number): number;
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19
19
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"AngleNormalize"(a: number): number;
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20
20
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"AngleNormalize180"(a: number): number;
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21
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-
"ApplyStatPoolModifier"(statPoolTypeString: M.ScriptRef<string>, rangeBegin: number, rangeEnd: number, startDelay: number, valuePerSec: number, delayOnChange: boolean, statPoolModType: gameStatPoolModificationTypes): void;
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21
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"ApplyStatPoolModifier"(statPoolTypeString: M.ScriptRef<string>, rangeBegin: number, rangeEnd: number, startDelay: number, valuePerSec: number, delayOnChange: boolean, statPoolModType: E.gameStatPoolModificationTypes): void;
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"AreDebugContextsEnabled"(): boolean;
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"ArmouryEquipWeapon"(itemID: C.gameItemID, QuickslotID: number): void;
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24
24
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"ArraySort"(arr: number[]): number[];
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@@ -35,11 +35,11 @@ export interface MpFuncs {
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"CalcSeed"(object: M.Handle<C.IScriptable>): number;
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36
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"CanChangeAttitudeRelationFor"(groupName: string): boolean;
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"CanLog"(): boolean;
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38
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-
"Cast"(value: boolean): AIbehaviorConditionOutcomes;
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39
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"Cast"(flag: EAIGateSignalFlags): AISignalFlags;
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40
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"Cast"(value: AIbehaviorConditionOutcomes): boolean;
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41
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"Cast"(hotkey: gameEHotkey): number;
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42
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"Cast"(value: bigint): AIPatrolContinuationPolicy;
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38
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"Cast"(value: boolean): E.AIbehaviorConditionOutcomes;
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"Cast"(flag: E.EAIGateSignalFlags): E.AISignalFlags;
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"Cast"(value: E.AIbehaviorConditionOutcomes): boolean;
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"Cast"(hotkey: E.gameEHotkey): number;
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"Cast"(value: bigint): E.AIPatrolContinuationPolicy;
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"Cast;BlackboardID_Bool;BlackboardID"(id: C.gamebbScriptID_Bool): C.gamebbScriptID;
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"Cast;BlackboardID_Entity;BlackboardID"(id: C.gamebbScriptID_EntityPtr): C.gamebbScriptID;
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"Cast;BlackboardID_EntityID;BlackboardID"(id: C.gamebbScriptID_EntityID): C.gamebbScriptID;
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@@ -168,9 +168,13 @@ export interface MpFuncs {
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"Clamp"(v: number, min: number, max: number): number;
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"ClampF"(v: number, min: number, max: number): number;
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"ColorToHexString"(value: M.ScriptRef<C.Color>): string;
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171
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-
"Compare"(comparator: ECompareOp, val1: number, val2: number): boolean;
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171
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"Compare"(comparator: E.ECompareOp, val1: number, val2: number): boolean;
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"CompareArrayNameContents"(arr1: string[], arr2: string[]): boolean;
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-
"CompareF"(comparator: ECompareOp, val1: number, val2: number): boolean;
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"CompareF"(comparator: E.ECompareOp, val1: number, val2: number): boolean;
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"ConvertAppearanceNameToFPP"(app: string): string;
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"ConvertAppearanceNameToFullSleeves"(app: string): string;
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"ConvertAppearanceNameToPartialSleeves"(app: string): string;
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"ConvertAppearanceNameToTPP"(app: string): string;
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"CosF"(a: number): number;
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"CreateCRUID"(value: bigint): string;
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"CreateDisableRagdollEvent"(debugSourceName: string): M.Handle<C.entRagdollDisableEvent>;
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@@ -181,7 +185,7 @@ export interface MpFuncs {
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"CreateLocalizationString"(value: string): string;
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"CreateNodeRef"(value: M.ScriptRef<string>): string;
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"CreatePersistentID"(entityID: C.entEntityID, componentName?: string): C.gamePersistentID;
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-
"CreateRagdollActivationRequestEvent"(activationType: entragdollActivationRequestType, filterDataOverride: string, applyPowerPose: boolean, applyMomentum: boolean, debugSourceName: string): M.Handle<C.entRagdollActivationRequestEvent>;
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"CreateRagdollActivationRequestEvent"(activationType: E.entragdollActivationRequestType, filterDataOverride: string, applyPowerPose: boolean, applyMomentum: boolean, debugSourceName: string): M.Handle<C.entRagdollActivationRequestEvent>;
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"CreateRagdollApplyImpulseEvent"(worldPos: C.Vector4, imuplseVal: C.Vector4, influenceRadius: number): M.Handle<C.entRagdollApplyImpulseEvent>;
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"DebugBreak"(): void;
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"DebugDevices"(shouldDebug: boolean): void;
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@@ -211,12 +215,12 @@ export interface MpFuncs {
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"FloatToString"(value: number): string;
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"FloatToStringPrec"(value: number, precision: number): string;
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"FloorF"(a: number): number;
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-
"GOGRewardSystemErrorToDisplayString"(error: gameOnlineSystemErrors): string;
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"GOGRewardSystemErrorToDisplayString"(error: E.gameOnlineSystemErrors): string;
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"GameFileExists"(path: M.ScriptRef<string>): boolean;
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"GameTimeIntervalContainsTime"(): void;
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"GetActionAnimationSlideParams"(slideRecord: M.Handle<C.gamedataAIActionSlideData_Record>): C.gameActionAnimationSlideParams;
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"GetAllBlackboardDefs"(): M.Handle<C.gamebbAllScriptDefinitions>;
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219
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-
"GetAnimOptionsInfiniteLoop"(loopType: inkanimLoopType): C.inkanimPlaybackOptions;
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"GetAnimOptionsInfiniteLoop"(loopType: E.inkanimLoopType): C.inkanimPlaybackOptions;
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"GetCaptionTagsFromArray"(argList: M.ScriptRef<M.Handle<C.gameinteractionsChoiceCaptionPart>[]>): string;
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"GetDamageSystemLogFlags"(): bigint;
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"GetDisplaySize"(wrapperSize: C.Vector2, frameSize: C.Vector2): C.Vector2;
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@@ -228,7 +232,7 @@ export interface MpFuncs {
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"GetGameObjectFromEntityReference"(reference: C.gameEntityReference): [boolean, M.WeakHandle<C.gameObject>];
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"GetGameObjectsFromSpawnerEntityID"(entityID: C.entEntityID, communityEntryNames: string[]): void;
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"GetIgnoredVisionBlockerTypes"(objID: C.gameStatsObjectID): C.senseVisionBlockerTypeFlags;
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231
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-
"GetImmortality"(gameObject: M.Handle<C.gameObject>): [boolean, gameGodModeType];
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"GetImmortality"(gameObject: M.Handle<C.gameObject>): [boolean, E.gameGodModeType];
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"GetInvalidDelayID"(): C.gameDelayID;
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"GetInvalidVisionBlockerID"(): number;
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"GetItemTypeFromContext"(context: C.AIbehaviorScriptExecutionContext): number;
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@@ -238,11 +242,11 @@ export interface MpFuncs {
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"GetLocalizedTextByKey"(hashKey: string): string;
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"GetLocalizedTextGanderDepened"(textKey: M.ScriptRef<string>, variantIsFemale: boolean): string;
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"GetLocalizedTextGanderDepenedByKey"(hashKey: string, variantIsFemale: boolean): string;
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-
"GetLookAtLimitDegreesValue"(limitType: animLookAtLimitDegreesType): number;
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-
"GetLookAtLimitDistanceValue"(limitType: animLookAtLimitDistanceType): number;
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"GetLookAtLimits"(softLimitDegreesType: animLookAtLimitDegreesType, hardLimitDegreesType: animLookAtLimitDegreesType, hardLimitDistanceType: animLookAtLimitDistanceType, backLimitDegreesType: animLookAtLimitDegreesType): C.animLookAtLimits;
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"GetLookAtStatus"(status: animLookAtStatus, currentStatus: number): boolean;
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"GetLookAtTransitionSpeed"(style: animLookAtStyle): number;
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"GetLookAtLimitDegreesValue"(limitType: E.animLookAtLimitDegreesType): number;
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"GetLookAtLimitDistanceValue"(limitType: E.animLookAtLimitDistanceType): number;
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"GetLookAtLimits"(softLimitDegreesType: E.animLookAtLimitDegreesType, hardLimitDegreesType: E.animLookAtLimitDegreesType, hardLimitDistanceType: E.animLookAtLimitDistanceType, backLimitDegreesType: E.animLookAtLimitDegreesType): C.animLookAtLimits;
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"GetLookAtStatus"(status: E.animLookAtStatus, currentStatus: number): boolean;
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"GetLookAtTransitionSpeed"(style: E.animLookAtStyle): number;
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"GetMainPlayer"(): M.Handle<C.PlayerPuppet>;
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"GetMountedVehicle"(object: M.Handle<C.gameObject>): M.WeakHandle<C.vehicleBaseObject>;
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"GetNotSavableClasses"(): string[];
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@@ -264,7 +268,7 @@ export interface MpFuncs {
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"HashToNodeRef"(value: bigint): string;
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"InitializeScripts"(): void;
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"Int8ToInt"(): void;
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"IntToEPreventionHeatStage"(index: number): EPreventionHeatStage;
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"IntToEPreventionHeatStage"(index: number): E.EPreventionHeatStage;
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"IntToInt8"(): void;
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"IntToString"(value: number): string;
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"IntToUint64"(): void;
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@@ -318,7 +322,7 @@ export interface MpFuncs {
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"MinF"(a: number, b: number): number;
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"ModF"(a: number, b: number): number;
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"ModLog"(mod: string, text: M.ScriptRef<string>): void;
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-
"ModifierTypeToString"(type: gameStatModifierType): string;
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"ModifierTypeToString"(type: E.gameStatModifierType): string;
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"Murmur3"(data: M.ScriptRef<string>, seed?: number): number;
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"NameToHash"(value: string): bigint;
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"NameToString"(n: string): string;
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@@ -326,15 +330,15 @@ export interface MpFuncs {
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"NoTrailZeros"(str: M.ScriptRef<string>): string;
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"NodeRefToHash"(value: string): bigint;
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"OperatorAdd"(o: M.Handle<C.gameObject>, s: string): string;
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"OperatorAdd"(s: string, stat: gamedataStatType): string;
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"OperatorAdd"(stat: gamedataStatType, s: string): string;
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"OperatorAdd"(s: string, mode: gamecheatsystemFlag): string;
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"OperatorAdd"(mode: gameGodModeType, s: string): string;
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"OperatorAdd"(mode: gamecheatsystemFlag, s: string): string;
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"OperatorAdd"(s: string, stat: E.gamedataStatType): string;
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"OperatorAdd"(stat: E.gamedataStatType, s: string): string;
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"OperatorAdd"(s: string, mode: E.gamecheatsystemFlag): string;
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"OperatorAdd"(mode: E.gameGodModeType, s: string): string;
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"OperatorAdd"(mode: E.gamecheatsystemFlag, s: string): string;
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"OperatorAdd"(s: string, o: M.Handle<C.gameObject>): string;
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"OperatorAdd"(att: EAIAttitude, s: string): string;
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"OperatorAdd"(s: string, att: EAIAttitude): string;
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"OperatorAdd"(s: string, mode: gameGodModeType): string;
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"OperatorAdd"(att: E.EAIAttitude, s: string): string;
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"OperatorAdd"(s: string, att: E.EAIAttitude): string;
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"OperatorAdd"(s: string, mode: E.gameGodModeType): string;
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"OperatorAdd;BoolScript_RefString;String"(a: boolean, b: M.ScriptRef<string>): string;
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"OperatorAdd;CNameCName;CName"(a: string, b: string): string;
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"OperatorAdd;DoubleDouble;Double"(a: number, b: number): number;
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@@ -367,13 +371,13 @@ export interface MpFuncs {
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"OperatorAdd;Vector4Vector4;Vector4"(a: C.Vector4, b: C.Vector4): C.Vector4;
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"OperatorAdd;WorldPositionVector4;WorldPosition"(a: C.WorldPosition, b: C.Vector4): C.WorldPosition;
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"OperatorAdd;WorldPositionWorldPosition;WorldPosition"(a: C.WorldPosition, b: C.WorldPosition): C.WorldPosition;
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"OperatorAnd"(l: FTEntityRequirementsFlag, r: FTEntityRequirementsFlag): FTEntityRequirementsFlag;
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"OperatorAnd"(i: bigint, f: damageSystemLogFlags): bigint;
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"OperatorAnd"(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
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"OperatorAnd"(i: bigint, f: E.damageSystemLogFlags): bigint;
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"OperatorAnd;Int16Int16;Int16"(a: number, b: number): number;
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"OperatorAnd;Int32Int32;Int32"(a: number, b: number): number;
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"OperatorAnd;Int64Int64;Int64"(a: bigint, b: bigint): bigint;
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"OperatorAnd;Int8Int8;Int8"(a: number, b: number): number;
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"OperatorAnd;TSFMVTSFMV;TSFMV"(a: gametargetingSystemSearchFilterMaskValue, b: gametargetingSystemSearchFilterMaskValue): gametargetingSystemSearchFilterMaskValue;
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"OperatorAnd;TSFMVTSFMV;TSFMV"(a: E.gametargetingSystemSearchFilterMaskValue, b: E.gametargetingSystemSearchFilterMaskValue): E.gametargetingSystemSearchFilterMaskValue;
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"OperatorAnd;Uint16Uint16;Uint16"(a: number, b: number): number;
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"OperatorAnd;Uint32Uint32;Uint32"(a: number, b: number): number;
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"OperatorAnd;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
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@@ -497,7 +501,7 @@ export interface MpFuncs {
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"OperatorEqual"(action1: M.Handle<C.gamedeviceAction>, action2: M.Handle<C.gamedeviceAction>): boolean;
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"OperatorEqual"(var1: C.inkWidgetReference, var2: C.inkWidgetReference): boolean;
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"OperatorEqual"(x: C.redResourceReferenceScriptToken, y: C.redResourceReferenceScriptToken): boolean;
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"OperatorEqual"(rbool: boolean, ebool: EBOOL): boolean;
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"OperatorEqual"(rbool: boolean, ebool: E.EBOOL): boolean;
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"OperatorEqual"(l1: C.DeviceLink, l2: C.DeviceLink): boolean;
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"OperatorEqual"(ps: M.Handle<C.gamePersistentState>, link: C.DeviceLink): boolean;
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"OperatorEqual"(hudInstance1: M.Handle<C.ModuleInstance>, hudInstance2: M.Handle<C.ModuleInstance>): boolean;
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@@ -505,7 +509,7 @@ export interface MpFuncs {
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"OperatorEqual"(action1: M.Handle<C.PuppetAction>, action2: M.Handle<C.PuppetAction>): boolean;
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"OperatorEqual"(link: C.DeviceLink, ps: M.Handle<C.gamePersistentState>): boolean;
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"OperatorEqual"(record_1: string, record_2: C.gameItemID): boolean;
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"OperatorEqual"(ebool: EBOOL, rbool: boolean): boolean;
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"OperatorEqual"(ebool: E.EBOOL, rbool: boolean): boolean;
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"OperatorEqual"(goTarget: M.WeakHandle<C.gameObject>, target: M.Handle<C.Target>): boolean;
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"OperatorEqual"(target: M.Handle<C.Target>, goTarget: M.WeakHandle<C.gameObject>): boolean;
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"OperatorEqual"(documentAdress1: C.SDocumentAdress, documentAdress2: C.SDocumentAdress): boolean;
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@@ -527,12 +531,12 @@ export interface MpFuncs {
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"OperatorEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
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"OperatorEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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"OperatorEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
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"OperatorGreater"(enum1: ESecurityAreaType, enum2: ESecurityAreaType): boolean;
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"OperatorGreater"(enum1: ESecurityNotificationType, enum2: ESecurityNotificationType): boolean;
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"OperatorGreater"(enum1: ESecurityAccessLevel, enum2: ESecurityAccessLevel): boolean;
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"OperatorGreater"(q1: gamedataQuality, q2: gamedataQuality): boolean;
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"OperatorGreater"(enum1: gameCityAreaType, enum2: gameCityAreaType): boolean;
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"OperatorGreater"(enum1: ESecuritySystemState, enum2: ESecuritySystemState): boolean;
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"OperatorGreater"(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
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"OperatorGreater"(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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"OperatorGreater"(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
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"OperatorGreater"(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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"OperatorGreater"(enum1: E.gameCityAreaType, enum2: E.gameCityAreaType): boolean;
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"OperatorGreater"(enum1: E.ESecuritySystemState, enum2: E.ESecuritySystemState): boolean;
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"OperatorGreater;DoubleDouble;Bool"(a: number, b: number): boolean;
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"OperatorGreater;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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"OperatorGreater;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
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@@ -546,9 +550,9 @@ export interface MpFuncs {
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"OperatorGreater;Uint32Uint32;Bool"(a: number, b: number): boolean;
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"OperatorGreater;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
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"OperatorGreater;Uint8Uint8;Bool"(a: number, b: number): boolean;
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"OperatorGreaterEqual"(activeMode1: ActiveMode, activeMode2: ActiveMode): boolean;
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"OperatorGreaterEqual"(enum1: ESecurityNotificationType, enum2: ESecurityNotificationType): boolean;
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"OperatorGreaterEqual"(q1: gamedataQuality, q2: gamedataQuality): boolean;
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"OperatorGreaterEqual"(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
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"OperatorGreaterEqual"(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
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"OperatorGreaterEqual"(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
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"OperatorGreaterEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
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"OperatorGreaterEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
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554
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"OperatorGreaterEqual;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
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@@ -562,12 +566,12 @@ export interface MpFuncs {
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"OperatorGreaterEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
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567
|
"OperatorGreaterEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
564
568
|
"OperatorGreaterEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
565
|
-
"OperatorLess"(enum1: ESecurityNotificationType, enum2: ESecurityNotificationType): boolean;
|
|
566
|
-
"OperatorLess"(enum1: ESecuritySystemState, enum2: ESecuritySystemState): boolean;
|
|
567
|
-
"OperatorLess"(enum1: ESecurityAccessLevel, enum2: ESecurityAccessLevel): boolean;
|
|
568
|
-
"OperatorLess"(q1: gamedataQuality, q2: gamedataQuality): boolean;
|
|
569
|
-
"OperatorLess"(enum1: ESecurityAreaType, enum2: ESecurityAreaType): boolean;
|
|
570
|
-
"OperatorLess"(f1: hitFlag, f2: hitFlag): boolean;
|
|
569
|
+
"OperatorLess"(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
|
|
570
|
+
"OperatorLess"(enum1: E.ESecuritySystemState, enum2: E.ESecuritySystemState): boolean;
|
|
571
|
+
"OperatorLess"(enum1: E.ESecurityAccessLevel, enum2: E.ESecurityAccessLevel): boolean;
|
|
572
|
+
"OperatorLess"(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
|
|
573
|
+
"OperatorLess"(enum1: E.ESecurityAreaType, enum2: E.ESecurityAreaType): boolean;
|
|
574
|
+
"OperatorLess"(f1: E.hitFlag, f2: E.hitFlag): boolean;
|
|
571
575
|
"OperatorLess;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
572
576
|
"OperatorLess;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
573
577
|
"OperatorLess;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
|
|
@@ -582,9 +586,9 @@ export interface MpFuncs {
|
|
|
582
586
|
"OperatorLess;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
583
587
|
"OperatorLess;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
584
588
|
"OperatorLess;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
585
|
-
"OperatorLessEqual"(activeMode1: ActiveMode, activeMode2: ActiveMode): boolean;
|
|
586
|
-
"OperatorLessEqual"(enum1: ESecurityNotificationType, enum2: ESecurityNotificationType): boolean;
|
|
587
|
-
"OperatorLessEqual"(q1: gamedataQuality, q2: gamedataQuality): boolean;
|
|
589
|
+
"OperatorLessEqual"(activeMode1: E.ActiveMode, activeMode2: E.ActiveMode): boolean;
|
|
590
|
+
"OperatorLessEqual"(enum1: E.ESecurityNotificationType, enum2: E.ESecurityNotificationType): boolean;
|
|
591
|
+
"OperatorLessEqual"(q1: E.gamedataQuality, q2: E.gamedataQuality): boolean;
|
|
588
592
|
"OperatorLessEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
589
593
|
"OperatorLessEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
590
594
|
"OperatorLessEqual;EngineTimeFloat;Bool"(a: C.EngineTime, b: number): boolean;
|
|
@@ -600,9 +604,9 @@ export interface MpFuncs {
|
|
|
600
604
|
"OperatorLessEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
601
605
|
"OperatorLogicAnd;BoolSkipBool;Bool"(a: boolean, b: boolean): boolean;
|
|
602
606
|
"OperatorLogicNot"(a: string): boolean;
|
|
603
|
-
"OperatorLogicNot"(ebool: EBOOL): boolean;
|
|
607
|
+
"OperatorLogicNot"(ebool: E.EBOOL): boolean;
|
|
604
608
|
"OperatorLogicNot;Bool;Bool"(a: boolean): boolean;
|
|
605
|
-
"OperatorLogicOr"(att: EAIAttitude, match: boolean): boolean;
|
|
609
|
+
"OperatorLogicOr"(att: E.EAIAttitude, match: boolean): boolean;
|
|
606
610
|
"OperatorLogicOr;BoolSkipBool;Bool"(a: boolean, b: boolean): boolean;
|
|
607
611
|
"OperatorModulo;DoubleDouble;Double"(a: number, b: number): number;
|
|
608
612
|
"OperatorModulo;FloatFloat;Float"(a: number, b: number): number;
|
|
@@ -646,8 +650,8 @@ export interface MpFuncs {
|
|
|
646
650
|
"OperatorNeg;Quaternion;Quaternion"(a: C.Quaternion): C.Quaternion;
|
|
647
651
|
"OperatorNeg;Vector4;Vector4"(b: C.Vector4): C.Vector4;
|
|
648
652
|
"OperatorNeg;WorldPosition;WorldPosition"(b: C.WorldPosition): C.WorldPosition;
|
|
649
|
-
"OperatorNotEqual"(ebool: EBOOL, rbool: boolean): boolean;
|
|
650
|
-
"OperatorNotEqual"(rbool: boolean, ebool: EBOOL): boolean;
|
|
653
|
+
"OperatorNotEqual"(ebool: E.EBOOL, rbool: boolean): boolean;
|
|
654
|
+
"OperatorNotEqual"(rbool: boolean, ebool: E.EBOOL): boolean;
|
|
651
655
|
"OperatorNotEqual;DelayIDDelayID;Bool"(a: C.gameDelayID, b: C.gameDelayID): boolean;
|
|
652
656
|
"OperatorNotEqual;DoubleDouble;Bool"(a: number, b: number): boolean;
|
|
653
657
|
"OperatorNotEqual;EngineTimeEngineTime;Bool"(a: C.EngineTime, b: C.EngineTime): boolean;
|
|
@@ -665,21 +669,21 @@ export interface MpFuncs {
|
|
|
665
669
|
"OperatorNotEqual;Uint32Uint32;Bool"(a: number, b: number): boolean;
|
|
666
670
|
"OperatorNotEqual;Uint64Uint64;Bool"(a: bigint, b: bigint): boolean;
|
|
667
671
|
"OperatorNotEqual;Uint8Uint8;Bool"(a: number, b: number): boolean;
|
|
668
|
-
"OperatorOr"(l: FTEntityRequirementsFlag, r: FTEntityRequirementsFlag): FTEntityRequirementsFlag;
|
|
669
|
-
"OperatorOr"(i: bigint, f: damageSystemLogFlags): bigint;
|
|
670
|
-
"OperatorOr"(f1: damageSystemLogFlags, f2: damageSystemLogFlags): bigint;
|
|
671
|
-
"OperatorOr"(f: damageSystemLogFlags, i: bigint): bigint;
|
|
672
|
-
"OperatorOr;DMGPipelineTypeDMGPipelineType;DMGPipelineType"(a: gameDamageListenerPipelineType, b: gameDamageListenerPipelineType): gameDamageListenerPipelineType;
|
|
672
|
+
"OperatorOr"(l: E.FTEntityRequirementsFlag, r: E.FTEntityRequirementsFlag): E.FTEntityRequirementsFlag;
|
|
673
|
+
"OperatorOr"(i: bigint, f: E.damageSystemLogFlags): bigint;
|
|
674
|
+
"OperatorOr"(f1: E.damageSystemLogFlags, f2: E.damageSystemLogFlags): bigint;
|
|
675
|
+
"OperatorOr"(f: E.damageSystemLogFlags, i: bigint): bigint;
|
|
676
|
+
"OperatorOr;DMGPipelineTypeDMGPipelineType;DMGPipelineType"(a: E.gameDamageListenerPipelineType, b: E.gameDamageListenerPipelineType): E.gameDamageListenerPipelineType;
|
|
673
677
|
"OperatorOr;Int16Int16;Int16"(a: number, b: number): number;
|
|
674
678
|
"OperatorOr;Int32Int32;Int32"(a: number, b: number): number;
|
|
675
679
|
"OperatorOr;Int64Int64;Int64"(a: bigint, b: bigint): bigint;
|
|
676
680
|
"OperatorOr;Int8Int8;Int8"(a: number, b: number): number;
|
|
677
|
-
"OperatorOr;TSFMVTSFMV;TSFMV"(a: gametargetingSystemSearchFilterMaskValue, b: gametargetingSystemSearchFilterMaskValue): gametargetingSystemSearchFilterMaskValue;
|
|
681
|
+
"OperatorOr;TSFMVTSFMV;TSFMV"(a: E.gametargetingSystemSearchFilterMaskValue, b: E.gametargetingSystemSearchFilterMaskValue): E.gametargetingSystemSearchFilterMaskValue;
|
|
678
682
|
"OperatorOr;Uint16Uint16;Uint16"(a: number, b: number): number;
|
|
679
683
|
"OperatorOr;Uint32Uint32;Uint32"(a: number, b: number): number;
|
|
680
684
|
"OperatorOr;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
|
|
681
685
|
"OperatorOr;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
682
|
-
"OperatorSubtract"(level1: ESecurityAccessLevel, value: number): ESecurityAccessLevel;
|
|
686
|
+
"OperatorSubtract"(level1: E.ESecurityAccessLevel, value: number): E.ESecurityAccessLevel;
|
|
683
687
|
"OperatorSubtract;DoubleDouble;Double"(a: number, b: number): number;
|
|
684
688
|
"OperatorSubtract;EngineTimeEngineTime;EngineTime"(a: C.EngineTime, b: C.EngineTime): C.EngineTime;
|
|
685
689
|
"OperatorSubtract;EngineTimeFloat;EngineTime"(a: C.EngineTime, b: number): C.EngineTime;
|
|
@@ -708,6 +712,7 @@ export interface MpFuncs {
|
|
|
708
712
|
"OperatorXor;Uint32Uint32;Uint32"(a: number, b: number): number;
|
|
709
713
|
"OperatorXor;Uint64Uint64;Uint64"(a: bigint, b: bigint): bigint;
|
|
710
714
|
"OperatorXor;Uint8Uint8;Uint8"(a: number, b: number): number;
|
|
715
|
+
"OverrideDynamicAppearanceCondition"(app: string, attr: string, value: string): string;
|
|
711
716
|
"ParseInt16"(str: string, base?: number): number;
|
|
712
717
|
"ParseInt32"(str: string, base?: number): number;
|
|
713
718
|
"ParseInt64"(str: string, base?: number): bigint;
|
|
@@ -723,8 +728,8 @@ export interface MpFuncs {
|
|
|
723
728
|
"PreloadGameEffectAttackResources"(attackRecord: M.Handle<C.gamedataAttack_GameEffect_Record>, effectSystem: M.Handle<C.gameEffectSystem>): void;
|
|
724
729
|
"PreviewConfig_DisableTurrets"(): boolean;
|
|
725
730
|
"Print"(text: M.ScriptRef<string>): void;
|
|
726
|
-
"ProcessCompare"(comparator: EComparisonType, valA: number, valB: number): boolean;
|
|
727
|
-
"ProcessCompareInt"(comparator: EComparisonType, valA: number, valB: number): boolean;
|
|
731
|
+
"ProcessCompare"(comparator: E.EComparisonType, valA: number, valB: number): boolean;
|
|
732
|
+
"ProcessCompareInt"(comparator: E.EComparisonType, valA: number, valB: number): boolean;
|
|
728
733
|
"ProgressMultipleAchievementsImpl"(achievementId: string, achievementCount: string, baseProgressString: string, intervalString: string): void;
|
|
729
734
|
"PropagateDebugHitInformations"(hitDebugInfos: C.gameHitDetectionDebugFrameData[]): void;
|
|
730
735
|
"ProportionalClampF"(inMin: number, inMax: number, v: number, outMin: number, outMax: number): number;
|
|
@@ -757,15 +762,15 @@ export interface MpFuncs {
|
|
|
757
762
|
"RoundFEx"(a: number): number;
|
|
758
763
|
"RoundMath"(f: number): number;
|
|
759
764
|
"RoundTo"(f: number, decimal: number): number;
|
|
760
|
-
"SelectWidgets"(widget: M.Handle<C.inkWidget>, selectionRule?: inkSelectionRule, param?: string): M.Handle<C.inkWidgetsSet>;
|
|
765
|
+
"SelectWidgets"(widget: M.Handle<C.inkWidget>, selectionRule?: E.inkSelectionRule, param?: string): M.Handle<C.inkWidgetsSet>;
|
|
761
766
|
"SendInputHintData"(show: boolean, data: M.ScriptRef<C.gameuiInputHintData>, targetHintContainer?: string): void;
|
|
762
767
|
"ServerAddPingTarget"(pingEntry: C.gamePingEntry): void;
|
|
763
|
-
"SetDefaultStatPoolModifiers"(statPoolTypeString: M.ScriptRef<string>, statPoolModType: gameStatPoolModificationTypes): void;
|
|
768
|
+
"SetDefaultStatPoolModifiers"(statPoolTypeString: M.ScriptRef<string>, statPoolModType: E.gameStatPoolModificationTypes): void;
|
|
764
769
|
"SetFactValue"(factName: string, factCount: number): boolean;
|
|
765
770
|
"SgnF"(a: number): number;
|
|
766
771
|
"SinF"(a: number): number;
|
|
767
772
|
"SortHandleWithValueArray"(arr: M.ScriptRef<C.scriptOptimizationsHandleWithValue[]>): void;
|
|
768
|
-
"SpaceFill"(str: string, length: number, mode?: ESpaceFillMode, fillChar?: string): string;
|
|
773
|
+
"SpaceFill"(str: string, length: number, mode?: E.ESpaceFillMode, fillChar?: string): string;
|
|
769
774
|
"SpawnVirtualPS"(entityID: C.entEntityID, componentName: string, psClassName: string): M.Handle<C.gamePersistentState>;
|
|
770
775
|
"SqrF"(a: number): number;
|
|
771
776
|
"SqrtF"(a: number): number;
|
|
@@ -800,13 +805,13 @@ export interface MpFuncs {
|
|
|
800
805
|
"StringToInt"(value: M.ScriptRef<string>, defValue?: number): number;
|
|
801
806
|
"StringToName"(str: M.ScriptRef<string>): string;
|
|
802
807
|
"StringToUint64"(value: M.ScriptRef<string>, defValue?: bigint): bigint;
|
|
803
|
-
"SwitchPlayerImmortalityMode"(cheat: gamecheatsystemFlag): void;
|
|
804
|
-
"TSF_All"(mask: gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
808
|
+
"SwitchPlayerImmortalityMode"(cheat: E.gamecheatsystemFlag): void;
|
|
809
|
+
"TSF_All"(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
805
810
|
"TSF_And"(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3?: C.gameTargetSearchFilter, tsf4?: C.gameTargetSearchFilter): C.gameTargetSearchFilter;
|
|
806
|
-
"TSF_Any"(mask: gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
811
|
+
"TSF_Any"(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
807
812
|
"TSF_EnemyNPC"(): C.gameTargetSearchFilter;
|
|
808
813
|
"TSF_NPC"(): C.gameTargetSearchFilter;
|
|
809
|
-
"TSF_Not"(mask: gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
814
|
+
"TSF_Not"(mask: E.gametargetingSystemSearchFilterMaskValue): C.gameTargetSearchFilter;
|
|
810
815
|
"TSF_Or"(tsf1: C.gameTargetSearchFilter, tsf2: C.gameTargetSearchFilter, tsf3?: C.gameTargetSearchFilter, tsf4?: C.gameTargetSearchFilter): C.gameTargetSearchFilter;
|
|
811
816
|
"TSF_Quickhackable"(): C.gameTargetSearchFilter;
|
|
812
817
|
"TSQ_ALL"(): C.gameTargetSearchQuery;
|
|
@@ -823,8 +828,8 @@ export interface MpFuncs {
|
|
|
823
828
|
"ToTelemetryDamage"(attackData: M.Handle<C.gamedamageAttackData>): C.gameTelemetryDamage;
|
|
824
829
|
"ToTelemetryDamage"(evt: M.Handle<C.gameeventsTargetDamageEvent>): C.gameTelemetryDamage;
|
|
825
830
|
"ToTelemetryDamage"(evt: M.Handle<C.gameeventsDamageReceivedEvent>): C.gameTelemetryDamage;
|
|
826
|
-
"ToTelemetryDamageDealt"(evt: M.Handle<C.gameeventsDamageReceivedEvent>, situation: gameTelemetryDamageSituation, distance: number, time: number): C.gameTelemetryDamageDealt;
|
|
827
|
-
"ToTelemetryDamageDealt"(evt: M.Handle<C.gameeventsTargetDamageEvent>, situation: gameTelemetryDamageSituation, distance: number, time: number): C.gameTelemetryDamageDealt;
|
|
831
|
+
"ToTelemetryDamageDealt"(evt: M.Handle<C.gameeventsDamageReceivedEvent>, situation: E.gameTelemetryDamageSituation, distance: number, time: number): C.gameTelemetryDamageDealt;
|
|
832
|
+
"ToTelemetryDamageDealt"(evt: M.Handle<C.gameeventsTargetDamageEvent>, situation: E.gameTelemetryDamageSituation, distance: number, time: number): C.gameTelemetryDamageDealt;
|
|
828
833
|
"ToTelemetryEnemy"(target: M.WeakHandle<C.gameObject>): C.gameTelemetryEnemy;
|
|
829
834
|
"ToTelemetryInventoryItem"(inventoryItemData: M.ScriptRef<C.gameInventoryItemData>): C.gameTelemetryInventoryItem;
|
|
830
835
|
"Trace"(): void;
|
|
@@ -842,11 +847,11 @@ export interface MpFuncs {
|
|
|
842
847
|
"OnInitialize"(): boolean;
|
|
843
848
|
"OnPlayerAttach"(playerPuppet: M.Handle<C.gameObject>): boolean;
|
|
844
849
|
"OnPreviewInitialized"(): boolean;
|
|
845
|
-
"Close"(result: GenericMessageNotificationResult): void;
|
|
850
|
+
"Close"(result: E.GenericMessageNotificationResult): void;
|
|
846
851
|
"SetupInventory"(isCurrentPlayerObjectCustomizable: boolean): void;
|
|
847
852
|
}
|
|
848
853
|
|
|
849
854
|
export interface MpGame extends MpFuncs, MpClasses {
|
|
850
855
|
}
|
|
851
856
|
|
|
852
|
-
export * from "./precomputed/game.d.ts";
|
|
857
|
+
export type * from "./precomputed/game.d.ts";
|