@cut-workbench/core 0.3.1 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/dist/chunks/{canvas-size-IzoEg2cq.cjs → canvas-size-DIABzEW2.cjs} +209 -302
  2. package/dist/chunks/canvas-size-DIABzEW2.cjs.map +1 -0
  3. package/dist/chunks/{canvas-size-iWL8zZPl.js → canvas-size-Dlnng74w.js} +168 -171
  4. package/dist/chunks/canvas-size-Dlnng74w.js.map +1 -0
  5. package/dist/chunks/id-CJsdlGei.js +35 -0
  6. package/dist/chunks/id-CJsdlGei.js.map +1 -0
  7. package/dist/chunks/id-DaCxD4-5.cjs +70 -0
  8. package/dist/chunks/id-DaCxD4-5.cjs.map +1 -0
  9. package/dist/chunks/rolldown-runtime-B2SfzNBj.cjs +17 -0
  10. package/dist/chunks/rolldown-runtime-D8jQpDG7.js +12 -0
  11. package/dist/chunks/{snap-CeYuTN6d.cjs → snap-Cfk15JVg.cjs} +3 -23
  12. package/dist/chunks/{snap-CeYuTN6d.cjs.map → snap-Cfk15JVg.cjs.map} +1 -1
  13. package/dist/chunks/{snap-Dc022smD.js → snap-DpkVPVJN.js} +3 -17
  14. package/dist/chunks/{snap-Dc022smD.js.map → snap-DpkVPVJN.js.map} +1 -1
  15. package/dist/chunks/srt-D539yJ-n.js +51 -0
  16. package/dist/chunks/srt-D539yJ-n.js.map +1 -0
  17. package/dist/chunks/srt-DaL36mXN.cjs +73 -0
  18. package/dist/chunks/srt-DaL36mXN.cjs.map +1 -0
  19. package/dist/chunks/thumbnails-DEjnao5r.cjs +81 -0
  20. package/dist/chunks/thumbnails-DEjnao5r.cjs.map +1 -0
  21. package/dist/chunks/thumbnails-qH0dX_Zs.js +64 -0
  22. package/dist/chunks/thumbnails-qH0dX_Zs.js.map +1 -0
  23. package/dist/chunks/time-CYEd91qN.cjs +196 -0
  24. package/dist/chunks/time-CYEd91qN.cjs.map +1 -0
  25. package/dist/chunks/time-ChF1GwCy.js +113 -0
  26. package/dist/chunks/time-ChF1GwCy.js.map +1 -0
  27. package/dist/chunks/{waveform-Bhvv2t7-.cjs → waveform-BYwDdKpC.cjs} +150 -31
  28. package/dist/chunks/waveform-BYwDdKpC.cjs.map +1 -0
  29. package/dist/chunks/{waveform-CWU8Fa-n.js → waveform-uyGNE01H.js} +111 -22
  30. package/dist/chunks/waveform-uyGNE01H.js.map +1 -0
  31. package/dist/editor/create-editor.d.ts +8 -106
  32. package/dist/editor/editor-store.d.ts +4 -0
  33. package/dist/editor/handle-types.d.ts +256 -0
  34. package/dist/engine/index.cjs +1185 -455
  35. package/dist/engine/index.cjs.map +1 -1
  36. package/dist/engine/index.d.ts +3 -0
  37. package/dist/engine/index.js +1169 -446
  38. package/dist/engine/index.js.map +1 -1
  39. package/dist/engine/webav/export-runner.d.ts +61 -0
  40. package/dist/engine/webav/exporter.d.ts +3 -1
  41. package/dist/engine/webav/import-files.d.ts +58 -0
  42. package/dist/engine/webav/import-pipeline.d.ts +23 -1
  43. package/dist/engine/webav/types.d.ts +15 -0
  44. package/dist/errors.d.ts +12 -0
  45. package/dist/export/types.d.ts +49 -0
  46. package/dist/index.cjs +83 -68
  47. package/dist/index.cjs.map +1 -1
  48. package/dist/index.d.ts +6 -0
  49. package/dist/index.js +47 -43
  50. package/dist/index.js.map +1 -1
  51. package/dist/lib/error.d.ts +6 -0
  52. package/dist/media/thumbnails.d.ts +8 -0
  53. package/dist/ports/host-bridge.d.ts +7 -0
  54. package/dist/project/file-storage.d.ts +23 -0
  55. package/dist/project/schema.d.ts +16 -4
  56. package/dist/timeline/index.cjs +24 -19
  57. package/dist/timeline/index.d.ts +1 -0
  58. package/dist/timeline/index.js +4 -3
  59. package/dist/timeline/normalize.d.ts +28 -0
  60. package/dist/timeline/ops.d.ts +0 -4
  61. package/dist/timeline/snap.d.ts +0 -2
  62. package/dist/types.d.ts +14 -2
  63. package/package.json +3 -2
  64. package/dist/chunks/canvas-size-IzoEg2cq.cjs.map +0 -1
  65. package/dist/chunks/canvas-size-iWL8zZPl.js.map +0 -1
  66. package/dist/chunks/waveform-Bhvv2t7-.cjs.map +0 -1
  67. package/dist/chunks/waveform-CWU8Fa-n.js.map +0 -1
@@ -1 +0,0 @@
1
- {"version":3,"file":"canvas-size-iWL8zZPl.js","names":[],"sources":["../../src/constants.ts","../../src/lib/id.ts","../../src/timeline/time.ts","../../src/timeline/model.ts","../../src/timeline/ops.ts","../../src/timeline/geometry.ts","../../src/timeline/canvas-size.ts"],"sourcesContent":["/**\n * cut-core 自有常量。\n *\n * 只放「逻辑层必须知道」的数值:默认时长、默认音量、工程 schema 版本、\n * 历史栈深度。UI 相关的量(缩放档位、面板高度、吸附像素阈值)留在宿主侧,\n * 避免组件库被时间轴界面的调参牵着走。\n */\n\n/** 图片 / 文字素材默认时长(微秒) */\nexport const DEFAULT_STILL_DURATION_US = 5_000_000\n\n/** 默认音量,避免多轨直接相加削波 */\nexport const DEFAULT_CLIP_VOLUME = 0.8\n\n/** 工程 schema 版本 */\nexport const PROJECT_SCHEMA_VERSION = 1\n\n/** 撤销栈最大深度 */\nexport const MAX_HISTORY_STEPS = 50\n\n/**\n * 连续同质操作的合并时间窗口(毫秒)。\n *\n * 拖动滑块 / 画布内拖拽素材时会连续触发大量更新;窗口内相同 mergeKey 的记录\n * 会被合并成一步撤销。取值兼顾「连续拖动算一次」与「停顿后再改算新一步」。\n */\nexport const HISTORY_MERGE_WINDOW_MS = 800\n","import { nanoid } from 'nanoid'\n\n/**\n * 生成短 id。scope 仅用于可读性(例如 `clip_xxx`),不影响唯一性。\n */\nexport function createId(scope?: string): string {\n const id = nanoid(10)\n return scope ? `${scope}_${id}` : id\n}\n","/**\n * 时间与像素的单位换算。\n *\n * 内部统一使用微秒(µs)。为避免中途混用毫秒/秒,这里定义 branded type:\n * - `Us` 微秒\n * - `Ms` 毫秒\n * - `Px` 像素\n *\n * 只在函数边界处做 cast,业务代码不允许出现裸 number 参与时间计算。\n */\n\ndeclare const usBrand: unique symbol\ndeclare const msBrand: unique symbol\ndeclare const pxBrand: unique symbol\n\nexport type Us = number & { readonly [usBrand]: true }\nexport type Ms = number & { readonly [msBrand]: true }\nexport type Px = number & { readonly [pxBrand]: true }\n\nexport const US_PER_SECOND = 1_000_000\nexport const US_PER_MS = 1_000\n\n/** 秒 → 微秒 */\nexport function secToUs(sec: number): Us {\n return Math.round(sec * US_PER_SECOND) as Us\n}\n\n/** 微秒 → 秒 */\nexport function usToSec(us: number): number {\n return us / US_PER_SECOND\n}\n\n/** 毫秒 → 微秒 */\nexport function msToUs(ms: number): Us {\n return Math.round(ms * US_PER_MS) as Us\n}\n\n/** 微秒 → 毫秒 */\nexport function usToMs(us: number): Ms {\n return Math.round(us / US_PER_MS) as Ms\n}\n\n/** 数字 → 微秒(用于从 DOM/WebAV 回调拿到的裸数字) */\nexport function asUs(n: number): Us {\n return Math.round(n) as Us\n}\n\n/** 数字 → 像素 */\nexport function asPx(n: number): Px {\n return n as Px\n}\n\n/**\n * 微秒 → 像素。\n * @param us 时间(微秒)\n * @param pxPerSecond 每秒对应多少像素\n */\nexport function usToPx(us: number, pxPerSecond: number): Px {\n return ((us / US_PER_SECOND) * pxPerSecond) as Px\n}\n\n/**\n * 像素 → 微秒。\n * @param px 像素\n * @param pxPerSecond 每秒对应多少像素\n */\nexport function pxToUs(px: number, pxPerSecond: number): Us {\n return Math.round((px / pxPerSecond) * US_PER_SECOND) as Us\n}\n\n/** 微秒 → `HH:MM:SS.mmm` */\nexport function formatTimecode(us: number, showMs = true): string {\n const safe = Math.max(0, us)\n const totalMs = Math.floor(safe / 1000)\n const ms = totalMs % 1000\n const totalSec = Math.floor(totalMs / 1000)\n const sec = totalSec % 60\n const min = Math.floor(totalSec / 60) % 60\n const hour = Math.floor(totalSec / 3600)\n const pad = (n: number, len = 2) => String(n).padStart(len, '0')\n const base = `${pad(hour)}:${pad(min)}:${pad(sec)}`\n return showMs ? `${base}.${pad(ms, 3)}` : base\n}\n\n/** 微秒 → `MM:SS` 或 `HH:MM:SS`,列表展示用 */\nexport function formatDuration(us: number): string {\n if (!Number.isFinite(us)) return '∞'\n const totalSec = Math.max(0, Math.round(us / US_PER_SECOND))\n const sec = totalSec % 60\n const min = Math.floor(totalSec / 60) % 60\n const hour = Math.floor(totalSec / 3600)\n const pad = (n: number) => String(n).padStart(2, '0')\n return hour > 0 ? `${hour}:${pad(min)}:${pad(sec)}` : `${pad(min)}:${pad(sec)}`\n}\n\nexport interface RulerTick {\n us: Us\n px: Px\n major: boolean\n}\n\nconst TICK_STEPS_US = [\n 100_000, 200_000, 500_000, 1_000_000, 2_000_000, 5_000_000, 10_000_000, 15_000_000,\n 30_000_000, 60_000_000, 120_000_000, 300_000_000, 600_000_000,\n]\n\n/**\n * 根据缩放级别生成刻度尺。\n *\n * @param pxPerSecond 每秒像素\n * @param viewportWidthPx 可视宽度(像素)\n * @param scrollLeftPx 横向滚动偏移(像素)\n * @returns 主刻度(带文字)与次刻度\n */\nexport function buildTicks(\n pxPerSecond: number,\n viewportWidthPx: number,\n scrollLeftPx = 0,\n): RulerTick[] {\n const startUs = pxToUs(scrollLeftPx, pxPerSecond)\n const endUs = pxToUs(scrollLeftPx + viewportWidthPx, pxPerSecond)\n const minLabelSpacingPx = 72\n const step =\n TICK_STEPS_US.find((s) => usToPx(s, pxPerSecond) >= minLabelSpacingPx) ??\n TICK_STEPS_US[TICK_STEPS_US.length - 1]\n const minorStep = step / 5\n const first = Math.floor(startUs / step) * step\n const ticks: RulerTick[] = []\n for (let us = first; us <= endUs + step; us += minorStep) {\n if (us < 0) continue\n ticks.push({\n us: us as Us,\n px: usToPx(us, pxPerSecond),\n major: us % step === 0,\n })\n }\n return ticks\n}\n\n/** 保证值落在 [min, max] */\nexport function clamp(value: number, min: number, max: number): number {\n return Math.min(max, Math.max(min, value))\n}\n","/**\n * 时间轴纯数据模型与工厂函数。\n *\n * 这里没有任何 WebAV / React 依赖,所有函数都是纯函数或纯构造。\n * 时间单位统一微秒(µs)。\n */\n\nimport { createId } from '../lib/id'\nimport { DEFAULT_CLIP_VOLUME, DEFAULT_STILL_DURATION_US } from '../constants'\nimport type { Project, TimelineClip, Track } from '../types'\nimport { asUs } from './time'\n\nexport function createTrack(kind: Track['kind'], name: string): Track {\n return {\n id: createId('track'),\n name,\n kind,\n locked: false,\n muted: false,\n hidden: false,\n }\n}\n\nexport function createEmptyProject(name = '未命名工程'): Project {\n return {\n id: createId('project'),\n name,\n width: 1280,\n height: 720,\n tracks: [createTrack('visual', '视频 1'), createTrack('audio', '音频 1')],\n clips: [],\n updatedAt: Date.now(),\n }\n}\n\nexport interface CreateClipInput {\n assetId: string\n trackId: string\n startUs: number\n durationUs: number\n inPointUs?: number\n assetWidth?: number\n assetHeight?: number\n}\n\n/** 新建 clip 的默认几何:等比铺满工程画面 */\nexport function createClip(input: CreateClipInput, project: Project): TimelineClip {\n const { assetWidth = 0, assetHeight = 0 } = input\n let w = project.width\n let h = project.height\n if (assetWidth > 0 && assetHeight > 0) {\n const scale = Math.min(project.width / assetWidth, project.height / assetHeight)\n w = Math.round(assetWidth * scale)\n h = Math.round(assetHeight * scale)\n }\n return {\n id: createId('clip'),\n trackId: input.trackId,\n assetId: input.assetId,\n startUs: asUs(input.startUs),\n durationUs: asUs(input.durationUs),\n inPointUs: asUs(input.inPointUs ?? 0),\n playbackRate: 1,\n volume: DEFAULT_CLIP_VOLUME,\n muted: false,\n opacity: 1,\n flip: null,\n transform: {\n x: Math.round((project.width - w) / 2),\n y: Math.round((project.height - h) / 2),\n w,\n h,\n angle: 0,\n },\n fadeInUs: asUs(0),\n fadeOutUs: asUs(0),\n }\n}\n\n/** 静态素材(图片 / 文字 / 字幕)需要有限时长 */\nexport function clampStillDuration(us: number): number {\n return us > 0 && Number.isFinite(us) ? us : DEFAULT_STILL_DURATION_US\n}\n\nexport function getClipEnd(clip: TimelineClip): number {\n return clip.startUs + clip.durationUs\n}\n\n/** 工程总时长(取所有 clip 结束时间的最大值) */\nexport function getProjectDuration(project: Project): number {\n return project.clips.reduce((max, c) => Math.max(max, getClipEnd(c)), 0)\n}\n\nexport function getTrack(project: Project, trackId: string): Track | undefined {\n return project.tracks.find((t) => t.id === trackId)\n}\n\nexport function isTrackAudible(project: Project, trackId: string): boolean {\n const track = getTrack(project, trackId)\n if (!track) return false\n return !track.muted && !track.hidden\n}\n\n/** 某轨道上按时间排序的 clip */\nexport function getTrackClips(project: Project, trackId: string): TimelineClip[] {\n return project.clips\n .filter((c) => c.trackId === trackId)\n .sort((a, b) => a.startUs - b.startUs)\n}\n\n/** 轨道内最大结束时间,用于「轨道末尾」吸附点 */\nexport function getTrackEnd(project: Project, trackId: string): number {\n return getTrackClips(project, trackId).reduce((max, c) => Math.max(max, getClipEnd(c)), 0)\n}\n\n/** 源素材被消费的时长 = 时间轴时长 × 速率 */\nexport function getSourceSpanUs(clip: TimelineClip): number {\n return Math.round(clip.durationUs * clip.playbackRate)\n}\n","/**\n * 时间轴编辑操作(纯函数)。\n *\n * 全部返回新的数组/对象,不修改入参;异步部分(如真正切割 IClip 实例)由\n * `core/webav/clip-registry.ts` 负责,模型层只处理时间与轨道数据。\n */\n\nimport type { TimelineClip, Track } from '../types'\nimport { asUs } from './time'\nimport { getClipEnd } from './model'\n\n/** 在时间轴时刻 `atUs` 分割 clip,返回 [左, 右];时刻不在 clip 内部时返回 null */\nexport function splitClipData(clip: TimelineClip, atUs: number): [TimelineClip, TimelineClip] | null {\n const start = clip.startUs\n const end = getClipEnd(clip)\n if (atUs <= start || atUs >= end) return null\n const leftDuration = atUs - start\n const rightDuration = end - atUs\n const sourceOffset = Math.round(leftDuration * clip.playbackRate)\n\n const left: TimelineClip = {\n ...clip,\n durationUs: asUs(leftDuration),\n fadeOutUs: asUs(Math.min(clip.fadeOutUs, leftDuration)),\n }\n const right: TimelineClip = {\n ...clip,\n id: `${clip.id}_r`,\n startUs: asUs(atUs),\n durationUs: asUs(rightDuration),\n inPointUs: asUs(clip.inPointUs + sourceOffset),\n fadeInUs: asUs(Math.min(clip.fadeInUs, rightDuration)),\n }\n left.fadeInUs = asUs(Math.min(clip.fadeInUs, leftDuration))\n return [left, right]\n}\n\n/** 移动 clip:更新轨道与起点(不允许早于 0) */\nexport function moveClipData(clip: TimelineClip, trackId: string, startUs: number): TimelineClip {\n return { ...clip, trackId, startUs: asUs(Math.max(0, startUs)) }\n}\n\nexport type TrimEdge = 'start' | 'end'\n\n/**\n * 裁剪 clip 的边缘。\n *\n * - start:改变起点与源入点,保持右边缘不动\n * - end:只改变时长\n *\n * `minDurationUs` 保证不会裁成 0 长度。\n */\nexport function trimClipData(\n clip: TimelineClip,\n edge: TrimEdge,\n deltaUs: number,\n minDurationUs = 100_000,\n): TimelineClip {\n const end = getClipEnd(clip)\n\n if (edge === 'start') {\n const nextStart = Math.min(\n Math.max(0, clip.startUs + deltaUs),\n end - minDurationUs,\n )\n const applied = nextStart - clip.startUs\n const sourceDelta = Math.round(applied * clip.playbackRate)\n const nextInPoint = Math.max(0, clip.inPointUs + sourceDelta)\n return {\n ...clip,\n startUs: asUs(nextStart),\n inPointUs: asUs(nextInPoint),\n durationUs: asUs(end - nextStart),\n }\n }\n\n const nextDuration = Math.max(minDurationUs, clip.durationUs + deltaUs)\n return { ...clip, durationUs: asUs(nextDuration) }\n}\n\n/** 删除指定 id 的 clip */\nexport function removeClipsData(clips: TimelineClip[], ids: string[]): TimelineClip[] {\n const set = new Set(ids)\n return clips.filter((c) => !set.has(c.id))\n}\n\n/** 复制 clip,起点顺延 `offsetUs`,返回 { originalId, copy } 便于重建 IClip 实例 */\nexport function duplicateClipsData(\n clips: TimelineClip[],\n ids: string[],\n offsetUs: number,\n makeId: () => string,\n): Array<{ sourceId: string; clip: TimelineClip }> {\n const set = new Set(ids)\n return clips\n .filter((c) => set.has(c.id))\n .map((c) => ({\n sourceId: c.id,\n clip: {\n ...c,\n id: makeId(),\n startUs: asUs(c.startUs + offsetUs),\n transform: { ...c.transform },\n },\n }))\n}\n\n/** 自动排布:把同一轨道上的 clip 按顺序首尾相接(用于「磁吸排序」) */\nexport function compactTrackData(clips: TimelineClip[], trackId: string): TimelineClip[] {\n const onTrack = clips\n .filter((c) => c.trackId === trackId)\n .sort((a, b) => a.startUs - b.startUs)\n let cursor = 0\n const updated = new Map<string, number>()\n for (const c of onTrack) {\n updated.set(c.id, cursor)\n cursor += c.durationUs\n }\n return clips.map((c) => {\n const next = updated.get(c.id)\n return next == null ? c : { ...c, startUs: asUs(next) }\n })\n}\n\n/** 重新排序轨道(拖拽调整垂直顺序) */\nexport function reorderTracksData(tracks: Track[], trackId: string, toIndex: number): Track[] {\n const from = tracks.findIndex((t) => t.id === trackId)\n if (from < 0) return tracks\n const next = [...tracks]\n const [moved] = next.splice(from, 1)\n if (!moved) return tracks\n next.splice(Math.max(0, Math.min(next.length, toIndex)), 0, moved)\n return next\n}\n\n/** 判断两个区间是否重叠(半开区间) */\nexport function rangesOverlap(aStart: number, aEnd: number, bStart: number, bEnd: number): boolean {\n return aStart < bEnd && bStart < aEnd\n}\n\n/** 找出与给定区间在指定轨道上重叠的 clip(排除自身) */\nexport function findOverlaps(\n clips: TimelineClip[],\n trackId: string,\n startUs: number,\n endUs: number,\n excludeId?: string,\n): TimelineClip[] {\n return clips.filter(\n (c) =>\n c.trackId === trackId &&\n c.id !== excludeId &&\n rangesOverlap(startUs, endUs, c.startUs, getClipEnd(c)),\n )\n}\n","/**\n * 画布几何计算(纯函数)。\n *\n * 坐标系:工程分辨率像素(`project.width × project.height`),\n * 与 `clip.transform` 完全一致,也与导出坐标映射的输入一致。\n *\n * 为什么单独放 core:画布的命中测试、自绘选框的手柄布局、缩放反算\n * 这三处必须用同一套数学,否则「点中的框」和「画出的框」会错位。\n */\n\nimport type { ClipTransform } from '../types'\n\n/** 手柄方位。边用 4 个字母,角用两两组合,另加旋转 */\nexport type HandleKey = 'n' | 's' | 'e' | 'w' | 'ne' | 'nw' | 'se' | 'sw'\n\nexport const RESIZE_HANDLES: HandleKey[] = ['nw', 'n', 'ne', 'e', 'se', 's', 'sw', 'w']\n\n/** 最小尺寸(工程像素),与 WebAV 的内部控制点下限保持一致 */\nexport const MIN_TRANSFORM_SIZE = 10\n\nexport interface Point {\n x: number\n y: number\n}\n\nexport interface Rect {\n x: number\n y: number\n w: number\n h: number\n}\n\nexport function rectCenter(rect: Rect): Point {\n return { x: rect.x + rect.w / 2, y: rect.y + rect.h / 2 }\n}\n\n/** 角度(度)→ 弧度 */\nexport function degToRad(deg: number): number {\n return (deg * Math.PI) / 180\n}\n\n/**\n * 把世界坐标点转换到矩形自身的局部坐标(以中心为原点、已抵消旋转)。\n *\n * 旋转方向与 Canvas `rotate()` 一致(顺时针为正),因此用 `-angle` 做逆变换。\n */\nexport function toLocalPoint(point: Point, transform: Pick<ClipTransform, 'x' | 'y' | 'w' | 'h' | 'angle'>): Point {\n const cx = transform.x + transform.w / 2\n const cy = transform.y + transform.h / 2\n const rad = -degToRad(transform.angle)\n const dx = point.x - cx\n const dy = point.y - cy\n return {\n x: dx * Math.cos(rad) - dy * Math.sin(rad),\n y: dx * Math.sin(rad) + dy * Math.cos(rad),\n }\n}\n\n/** 局部坐标(相对中心)→ 世界坐标 */\nexport function fromLocalPoint(local: Point, transform: Pick<ClipTransform, 'x' | 'y' | 'w' | 'h' | 'angle'>): Point {\n const cx = transform.x + transform.w / 2\n const cy = transform.y + transform.h / 2\n const rad = degToRad(transform.angle)\n return {\n x: cx + local.x * Math.cos(rad) - local.y * Math.sin(rad),\n y: cy + local.x * Math.sin(rad) + local.y * Math.cos(rad),\n }\n}\n\n/** 点是否落在(可能旋转的)矩形内 */\nexport function pointInTransform(point: Point, transform: ClipTransform): boolean {\n if (transform.w <= 0 || transform.h <= 0) return false\n const local = toLocalPoint(point, transform)\n return Math.abs(local.x) <= transform.w / 2 && Math.abs(local.y) <= transform.h / 2\n}\n\n/**\n * 按方位返回手柄在**局部坐标**中的位置(相对中心)。\n *\n * 边手柄固定一个方向为 0,角手柄两个方向都取半宽/半高。\n */\nexport function handleLocalOffset(handle: HandleKey, w: number, h: number): Point {\n const hw = w / 2\n const hh = h / 2\n const x = handle.includes('w') ? -hw : handle.includes('e') ? hw : 0\n const y = handle.includes('n') ? -hh : handle.includes('s') ? hh : 0\n return { x, y }\n}\n\n/**\n * 计算缩放后的 transform。\n *\n * 采用「固定对角/对边」的直觉行为:拖右边缘时左边缘不动,拖左上角时右下角不动。\n * 指针先被投影到局部坐标轴,因此素材旋转后手柄仍沿自身方向缩放(而不是屏幕方向)。\n *\n * @param start 拖动开始时的 transform 快照\n * @param handle 被拖动的方位\n * @param pointer 当前指针(工程坐标)\n * @param keepAspect\n * - `false`(默认):自由缩放\n * - `true`:所有手柄都等比(Shift 临时约束)\n * - `'corners'`:只有角手柄等比,边手柄仍单维自由\n * (片段自身「锁定宽高比」用这个 —— 若边手柄也等比,\n * 就会出现「拖右边、上下也跟着变」的诡异手感)\n */\nexport function resizeTransform(\n start: ClipTransform,\n handle: HandleKey,\n pointer: Point,\n keepAspect: boolean | 'corners' = false,\n): ClipTransform {\n const local = toLocalPoint(pointer, start)\n const hw = start.w / 2\n const hh = start.h / 2\n\n // 局部坐标下的四条边;拖动某条边只改它,其余固定不动(= 固定对角/对边)\n let left = -hw\n let right = hw\n let top = -hh\n let bottom = hh\n\n if (handle.includes('w')) left = Math.min(local.x, right - MIN_TRANSFORM_SIZE)\n if (handle.includes('e')) right = Math.max(local.x, left + MIN_TRANSFORM_SIZE)\n if (handle.includes('n')) top = Math.min(local.y, bottom - MIN_TRANSFORM_SIZE)\n if (handle.includes('s')) bottom = Math.max(local.y, top + MIN_TRANSFORM_SIZE)\n\n let nextW = right - left\n let nextH = bottom - top\n\n const isCorner = handle.length === 2\n const aspectActive = keepAspect === true || (keepAspect === 'corners' && isCorner)\n\n if (aspectActive && start.w > 0 && start.h > 0) {\n const ratio = start.w / start.h\n if (isCorner) {\n // 以宽为准反算高,再按被拖动的方向贴住不动的对边\n nextH = nextW / ratio\n if (handle.includes('n')) top = bottom - nextH\n else bottom = top + nextH\n } else if (handle === 'e' || handle === 'w') {\n nextH = nextW / ratio\n top = -nextH / 2\n bottom = nextH / 2\n } else {\n nextW = nextH * ratio\n left = -nextW / 2\n right = nextW / 2\n }\n }\n\n nextW = Math.max(MIN_TRANSFORM_SIZE, right - left)\n nextH = Math.max(MIN_TRANSFORM_SIZE, bottom - top)\n\n // 新中心(局部坐标)→ 世界坐标 → 左上角\n const localCenter = { x: (left + right) / 2, y: (top + bottom) / 2 }\n const worldCenter = fromLocalPoint(localCenter, start)\n return {\n x: worldCenter.x - nextW / 2,\n y: worldCenter.y - nextH / 2,\n w: nextW,\n h: nextH,\n angle: start.angle,\n }\n}\n\n/** 把角度归一化到 (-180, 180],避免旋转多圈后数值无限增大 */\nexport function normalizeAngle(deg: number): number {\n let a = deg % 360\n if (a > 180) a -= 360\n if (a <= -180) a += 360\n return a\n}\n\n/** 按手柄方位给出鼠标光标(已考虑素材自身旋转) */\nexport function handleCursor(handle: HandleKey | 'rotate', angleDeg: number): string {\n if (handle === 'rotate') return 'grab'\n const base: Record<HandleKey, number> = {\n n: 0,\n ne: 45,\n e: 90,\n se: 135,\n s: 180,\n sw: 225,\n w: 270,\n nw: 315,\n }\n const cursors = ['ns-resize', 'nesw-resize', 'ew-resize', 'nwse-resize']\n // 把素材旋转叠加到手柄方位上,再落到 4 档光标\n const deg = ((base[handle] + angleDeg) % 180 + 180) % 180\n const index = Math.round(deg / 45) % 4\n return cursors[index] ?? 'default'\n}\n\n/** 两个尺寸是否近似相等(避免浮点噪声导致无谓的 store 写入) */\nexport function sameTransform(a: ClipTransform, b: ClipTransform, epsilon = 0.5): boolean {\n return (\n Math.abs(a.x - b.x) < epsilon &&\n Math.abs(a.y - b.y) < epsilon &&\n Math.abs(a.w - b.w) < epsilon &&\n Math.abs(a.h - b.h) < epsilon &&\n Math.abs(a.angle - b.angle) < epsilon\n )\n}\n","/**\n * 画布(工程)尺寸与比例。\n *\n * 为什么需要单独一层:时间轴里所有 `clip.transform` 都以工程分辨率为坐标系,\n * 换比例时如果不做变换,1280×720 里铺满的素材放到 1080×1920 画布里就会\n * 只剩顶部一条 —— 这正是「换了比例看起来没生效 / 画面全是黑的」的成因。\n *\n * 因此尺寸变更分两种语义:\n * - `scale`(保持构图):把所有素材按同样的比例缩放并平移,视觉上「整幅画面\n * 被重新装进新画布」,适合横屏切竖屏、改分辨率。\n * - `keep`(保持素材原样):只换画布,素材坐标原封不动,适合「画布留白变多」。\n *\n * 纯函数,不依赖 React。\n */\n\nimport type { ClipTransform, Project, TimelineClip } from '../types'\n\nexport interface AspectPreset {\n id: string\n label: string\n hint: string\n width: number\n height: number\n}\n\n/**\n * 常用比例预设。\n *\n * 尺寸都取该比例下「编辑器默认档」的常见值:横屏 720p、竖屏 720×1280、\n * 方形 1080×1080、竖版 1080×1920、横版 1920×1080。用户也可以自定义。\n */\nexport const ASPECT_PRESETS: AspectPreset[] = [\n { id: '16:9', label: '16:9', hint: '横屏 1280×720', width: 1280, height: 720 },\n { id: '9:16', label: '9:16', hint: '竖屏 720×1280', width: 720, height: 1280 },\n { id: '1:1', label: '1:1', hint: '方形 1080×1080', width: 1080, height: 1080 },\n { id: '4:3', label: '4:3', hint: '标准 960×720', width: 960, height: 720 },\n { id: '3:4', label: '3:4', hint: '竖版 720×960', width: 720, height: 960 },\n { id: '4:5', label: '4:5', hint: '社交媒体 864×1080', width: 864, height: 1080 },\n { id: '21:9', label: '21:9', hint: '宽银幕 1680×720', width: 1680, height: 720 },\n]\n\nexport type SizeChangeMode = 'scale' | 'keep'\n\n/** 求最大公约数(用于把尺寸化简成比例) */\nfunction gcd(a: number, b: number): number {\n let x = Math.abs(Math.round(a))\n let y = Math.abs(Math.round(b))\n while (y > 0) {\n const t = x % y\n x = y\n y = t\n }\n return x || 1\n}\n\n/** `1920×1080` → `16:9`;无法化简时返回 `1920:1080` 形式 */\nexport function ratioLabel(width: number, height: number): string {\n if (width <= 0 || height <= 0) return '—'\n const divisor = gcd(width, height)\n return `${width / divisor}:${height / divisor}`\n}\n\n/** 保留两位小数,避免属性面板里出现 123.456789 */\nfunction round2(n: number): number {\n return Math.round(n * 100) / 100\n}\n\n/**\n * 把素材几何从 `from` 画布映射到 `to` 画布。\n *\n * 用**同一个**缩放系数(取宽高比中较小者),保证素材不变形:\n * 16:9 → 9:16 时画面按高度缩小、水平居中,两侧留黑 —— 与剪辑软件里\n * 「按比例适配」的行为一致。若分别按宽、高缩放,人物会被横向拉扁。\n */\nexport function remapTransform(\n transform: ClipTransform,\n from: { width: number; height: number },\n to: { width: number; height: number },\n): ClipTransform {\n const fromW = Math.max(1, from.width)\n const fromH = Math.max(1, from.height)\n const scale = Math.min(to.width / fromW, to.height / fromH)\n const centerX = (transform.x + transform.w / 2) * scale + (to.width - fromW * scale) / 2\n const centerY = (transform.y + transform.h / 2) * scale + (to.height - fromH * scale) / 2\n const w = transform.w * scale\n const h = transform.h * scale\n return {\n x: round2(centerX - w / 2),\n y: round2(centerY - h / 2),\n w: round2(w),\n h: round2(h),\n angle: transform.angle,\n }\n}\n\n/**\n * 根据模式生成新的 clips 数组。\n *\n * @param mode `scale` = 素材随画布等比缩放;`keep` = 素材坐标不动\n */\nexport function remapClipsForSize(\n clips: TimelineClip[],\n from: { width: number; height: number },\n to: { width: number; height: number },\n mode: SizeChangeMode,\n): TimelineClip[] {\n if (mode === 'keep') return clips\n return clips.map((clip) => ({\n ...clip,\n transform: remapTransform(clip.transform, from, to),\n }))\n}\n\n/** 判断工程是否已是非标尺寸(不在预设里) */\nexport function isCustomSize(project: Project): boolean {\n return !ASPECT_PRESETS.some((p) => p.width === project.width && p.height === project.height)\n}\n\n/** 尺寸合法化:不小于 16,偶数(编码器要求) */\nexport function normalizeSize(width: number, height: number): { width: number; height: number } {\n const even = (n: number) => Math.max(16, Math.round(n / 2) * 2)\n return { width: even(width), height: even(height) }\n}\n"],"mappings":";;;;;;;;;;AASA,IAAa,4BAA4B;;AAGzC,IAAa,sBAAsB;;AAGnC,IAAa,yBAAyB;;AAGtC,IAAa,oBAAoB;;;;;;;AAQjC,IAAa,0BAA0B;;;;;ACrBvC,SAAgB,SAAS,OAAwB;CAC/C,MAAM,KAAK,OAAO,EAAE;CACpB,OAAO,QAAQ,GAAG,MAAM,GAAG,OAAO;AACpC;;ACWA,IAAa,gBAAgB;AAC7B,IAAa,YAAY;;AAGzB,SAAgB,QAAQ,KAAiB;CACvC,OAAO,KAAK,MAAM,MAAM,aAAa;AACvC;;AAGA,SAAgB,QAAQ,IAAoB;CAC1C,OAAO,KAAK;AACd;;AAGA,SAAgB,OAAO,IAAgB;CACrC,OAAO,KAAK,MAAM,KAAK,SAAS;AAClC;;AAGA,SAAgB,OAAO,IAAgB;CACrC,OAAO,KAAK,MAAM,KAAK,SAAS;AAClC;;AAGA,SAAgB,KAAK,GAAe;CAClC,OAAO,KAAK,MAAM,CAAC;AACrB;;AAGA,SAAgB,KAAK,GAAe;CAClC,OAAO;AACT;;;;;;AAOA,SAAgB,OAAO,IAAY,aAAyB;CAC1D,OAAS,KAAK,gBAAiB;AACjC;;;;;;AAOA,SAAgB,OAAO,IAAY,aAAyB;CAC1D,OAAO,KAAK,MAAO,KAAK,cAAe,aAAa;AACtD;;AAGA,SAAgB,eAAe,IAAY,SAAS,MAAc;CAEhE,MAAM,UAAU,KAAK,MADR,KAAK,IAAI,GAAG,EACE,IAAO,GAAI;CACtC,MAAM,KAAK,UAAU;CACrB,MAAM,WAAW,KAAK,MAAM,UAAU,GAAI;CAC1C,MAAM,MAAM,WAAW;CACvB,MAAM,MAAM,KAAK,MAAM,WAAW,EAAE,IAAI;CACxC,MAAM,OAAO,KAAK,MAAM,WAAW,IAAI;CACvC,MAAM,OAAO,GAAW,MAAM,MAAM,OAAO,CAAC,CAAC,CAAC,SAAS,KAAK,GAAG;CAC/D,MAAM,OAAO,GAAG,IAAI,IAAI,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,IAAI,GAAG;CAChD,OAAO,SAAS,GAAG,KAAK,GAAG,IAAI,IAAI,CAAC,MAAM;AAC5C;;AAGA,SAAgB,eAAe,IAAoB;CACjD,IAAI,CAAC,OAAO,SAAS,EAAE,GAAG,OAAO;CACjC,MAAM,WAAW,KAAK,IAAI,GAAG,KAAK,MAAM,KAAK,aAAa,CAAC;CAC3D,MAAM,MAAM,WAAW;CACvB,MAAM,MAAM,KAAK,MAAM,WAAW,EAAE,IAAI;CACxC,MAAM,OAAO,KAAK,MAAM,WAAW,IAAI;CACvC,MAAM,OAAO,MAAc,OAAO,CAAC,CAAC,CAAC,SAAS,GAAG,GAAG;CACpD,OAAO,OAAO,IAAI,GAAG,KAAK,GAAG,IAAI,GAAG,EAAE,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,GAAG,EAAE,GAAG,IAAI,GAAG;AAC9E;AAQA,IAAM,gBAAgB;CACpB;CAAS;CAAS;CAAS;CAAW;CAAW;CAAW;CAAY;CACxE;CAAY;CAAY;CAAa;CAAa;AACpD;;;;;;;;;AAUA,SAAgB,WACd,aACA,iBACA,eAAe,GACF;CACb,MAAM,UAAU,OAAO,cAAc,WAAW;CAChD,MAAM,QAAQ,OAAO,eAAe,iBAAiB,WAAW;CAChE,MAAM,oBAAoB;CAC1B,MAAM,OACJ,cAAc,MAAM,MAAM,OAAO,GAAG,WAAW,KAAK,iBAAiB,KACrE,cAAc,cAAc,SAAS;CACvC,MAAM,YAAY,OAAO;CACzB,MAAM,QAAQ,KAAK,MAAM,UAAU,IAAI,IAAI;CAC3C,MAAM,QAAqB,CAAC;CAC5B,KAAK,IAAI,KAAK,OAAO,MAAM,QAAQ,MAAM,MAAM,WAAW;EACxD,IAAI,KAAK,GAAG;EACZ,MAAM,KAAK;GACL;GACJ,IAAI,OAAO,IAAI,WAAW;GAC1B,OAAO,KAAK,SAAS;EACvB,CAAC;CACH;CACA,OAAO;AACT;;AAGA,SAAgB,MAAM,OAAe,KAAa,KAAqB;CACrE,OAAO,KAAK,IAAI,KAAK,KAAK,IAAI,KAAK,KAAK,CAAC;AAC3C;;;;;;;;AClIA,SAAgB,YAAY,MAAqB,MAAqB;CACpE,OAAO;EACL,IAAI,SAAS,OAAO;EACpB;EACA;EACA,QAAQ;EACR,OAAO;EACP,QAAQ;CACV;AACF;AAEA,SAAgB,mBAAmB,OAAO,SAAkB;CAC1D,OAAO;EACL,IAAI,SAAS,SAAS;EACtB;EACA,OAAO;EACP,QAAQ;EACR,QAAQ,CAAC,YAAY,UAAU,MAAM,GAAG,YAAY,SAAS,MAAM,CAAC;EACpE,OAAO,CAAC;EACR,WAAW,KAAK,IAAI;CACtB;AACF;;AAaA,SAAgB,WAAW,OAAwB,SAAgC;CACjF,MAAM,EAAE,aAAa,GAAG,cAAc,MAAM;CAC5C,IAAI,IAAI,QAAQ;CAChB,IAAI,IAAI,QAAQ;CAChB,IAAI,aAAa,KAAK,cAAc,GAAG;EACrC,MAAM,QAAQ,KAAK,IAAI,QAAQ,QAAQ,YAAY,QAAQ,SAAS,WAAW;EAC/E,IAAI,KAAK,MAAM,aAAa,KAAK;EACjC,IAAI,KAAK,MAAM,cAAc,KAAK;CACpC;CACA,OAAO;EACL,IAAI,SAAS,MAAM;EACnB,SAAS,MAAM;EACf,SAAS,MAAM;EACf,SAAS,KAAK,MAAM,OAAO;EAC3B,YAAY,KAAK,MAAM,UAAU;EACjC,WAAW,KAAK,MAAM,aAAa,CAAC;EACpC,cAAc;EACd,QAAQ;EACR,OAAO;EACP,SAAS;EACT,MAAM;EACN,WAAW;GACT,GAAG,KAAK,OAAO,QAAQ,QAAQ,KAAK,CAAC;GACrC,GAAG,KAAK,OAAO,QAAQ,SAAS,KAAK,CAAC;GACtC;GACA;GACA,OAAO;EACT;EACA,UAAU,KAAK,CAAC;EAChB,WAAW,KAAK,CAAC;CACnB;AACF;;AAGA,SAAgB,mBAAmB,IAAoB;CACrD,OAAO,KAAK,KAAK,OAAO,SAAS,EAAE,IAAI,KAAK;AAC9C;AAEA,SAAgB,WAAW,MAA4B;CACrD,OAAO,KAAK,UAAU,KAAK;AAC7B;;AAGA,SAAgB,mBAAmB,SAA0B;CAC3D,OAAO,QAAQ,MAAM,QAAQ,KAAK,MAAM,KAAK,IAAI,KAAK,WAAW,CAAC,CAAC,GAAG,CAAC;AACzE;AAEA,SAAgB,SAAS,SAAkB,SAAoC;CAC7E,OAAO,QAAQ,OAAO,MAAM,MAAM,EAAE,OAAO,OAAO;AACpD;AAEA,SAAgB,eAAe,SAAkB,SAA0B;CACzE,MAAM,QAAQ,SAAS,SAAS,OAAO;CACvC,IAAI,CAAC,OAAO,OAAO;CACnB,OAAO,CAAC,MAAM,SAAS,CAAC,MAAM;AAChC;;AAGA,SAAgB,cAAc,SAAkB,SAAiC;CAC/E,OAAO,QAAQ,MACZ,QAAQ,MAAM,EAAE,YAAY,OAAO,CAAC,CACpC,MAAM,GAAG,MAAM,EAAE,UAAU,EAAE,OAAO;AACzC;;AAGA,SAAgB,YAAY,SAAkB,SAAyB;CACrE,OAAO,cAAc,SAAS,OAAO,CAAC,CAAC,QAAQ,KAAK,MAAM,KAAK,IAAI,KAAK,WAAW,CAAC,CAAC,GAAG,CAAC;AAC3F;;AAGA,SAAgB,gBAAgB,MAA4B;CAC1D,OAAO,KAAK,MAAM,KAAK,aAAa,KAAK,YAAY;AACvD;;;AC1GA,SAAgB,cAAc,MAAoB,MAAmD;CACnG,MAAM,QAAQ,KAAK;CACnB,MAAM,MAAM,WAAW,IAAI;CAC3B,IAAI,QAAQ,SAAS,QAAQ,KAAK,OAAO;CACzC,MAAM,eAAe,OAAO;CAC5B,MAAM,gBAAgB,MAAM;CAC5B,MAAM,eAAe,KAAK,MAAM,eAAe,KAAK,YAAY;CAEhE,MAAM,OAAqB;EACzB,GAAG;EACH,YAAY,KAAK,YAAY;EAC7B,WAAW,KAAK,KAAK,IAAI,KAAK,WAAW,YAAY,CAAC;CACxD;CACA,MAAM,QAAsB;EAC1B,GAAG;EACH,IAAI,GAAG,KAAK,GAAG;EACf,SAAS,KAAK,IAAI;EAClB,YAAY,KAAK,aAAa;EAC9B,WAAW,KAAK,KAAK,YAAY,YAAY;EAC7C,UAAU,KAAK,KAAK,IAAI,KAAK,UAAU,aAAa,CAAC;CACvD;CACA,KAAK,WAAW,KAAK,KAAK,IAAI,KAAK,UAAU,YAAY,CAAC;CAC1D,OAAO,CAAC,MAAM,KAAK;AACrB;;AAGA,SAAgB,aAAa,MAAoB,SAAiB,SAA+B;CAC/F,OAAO;EAAE,GAAG;EAAM;EAAS,SAAS,KAAK,KAAK,IAAI,GAAG,OAAO,CAAC;CAAE;AACjE;;;;;;;;;AAYA,SAAgB,aACd,MACA,MACA,SACA,gBAAgB,KACF;CACd,MAAM,MAAM,WAAW,IAAI;CAE3B,IAAI,SAAS,SAAS;EACpB,MAAM,YAAY,KAAK,IACrB,KAAK,IAAI,GAAG,KAAK,UAAU,OAAO,GAClC,MAAM,aACR;EACA,MAAM,UAAU,YAAY,KAAK;EACjC,MAAM,cAAc,KAAK,MAAM,UAAU,KAAK,YAAY;EAC1D,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,YAAY,WAAW;EAC5D,OAAO;GACL,GAAG;GACH,SAAS,KAAK,SAAS;GACvB,WAAW,KAAK,WAAW;GAC3B,YAAY,KAAK,MAAM,SAAS;EAClC;CACF;CAEA,MAAM,eAAe,KAAK,IAAI,eAAe,KAAK,aAAa,OAAO;CACtE,OAAO;EAAE,GAAG;EAAM,YAAY,KAAK,YAAY;CAAE;AACnD;;AAGA,SAAgB,gBAAgB,OAAuB,KAA+B;CACpF,MAAM,MAAM,IAAI,IAAI,GAAG;CACvB,OAAO,MAAM,QAAQ,MAAM,CAAC,IAAI,IAAI,EAAE,EAAE,CAAC;AAC3C;;AAGA,SAAgB,mBACd,OACA,KACA,UACA,QACiD;CACjD,MAAM,MAAM,IAAI,IAAI,GAAG;CACvB,OAAO,MACJ,QAAQ,MAAM,IAAI,IAAI,EAAE,EAAE,CAAC,CAAC,CAC5B,KAAK,OAAO;EACX,UAAU,EAAE;EACZ,MAAM;GACJ,GAAG;GACH,IAAI,OAAO;GACX,SAAS,KAAK,EAAE,UAAU,QAAQ;GAClC,WAAW,EAAE,GAAG,EAAE,UAAU;EAC9B;CACF,EAAE;AACN;;AAGA,SAAgB,iBAAiB,OAAuB,SAAiC;CACvF,MAAM,UAAU,MACb,QAAQ,MAAM,EAAE,YAAY,OAAO,CAAC,CACpC,MAAM,GAAG,MAAM,EAAE,UAAU,EAAE,OAAO;CACvC,IAAI,SAAS;CACb,MAAM,0BAAU,IAAI,IAAoB;CACxC,KAAK,MAAM,KAAK,SAAS;EACvB,QAAQ,IAAI,EAAE,IAAI,MAAM;EACxB,UAAU,EAAE;CACd;CACA,OAAO,MAAM,KAAK,MAAM;EACtB,MAAM,OAAO,QAAQ,IAAI,EAAE,EAAE;EAC7B,OAAO,QAAQ,OAAO,IAAI;GAAE,GAAG;GAAG,SAAS,KAAK,IAAI;EAAE;CACxD,CAAC;AACH;;AAGA,SAAgB,kBAAkB,QAAiB,SAAiB,SAA0B;CAC5F,MAAM,OAAO,OAAO,WAAW,MAAM,EAAE,OAAO,OAAO;CACrD,IAAI,OAAO,GAAG,OAAO;CACrB,MAAM,OAAO,CAAC,GAAG,MAAM;CACvB,MAAM,CAAC,SAAS,KAAK,OAAO,MAAM,CAAC;CACnC,IAAI,CAAC,OAAO,OAAO;CACnB,KAAK,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,KAAK,QAAQ,OAAO,CAAC,GAAG,GAAG,KAAK;CACjE,OAAO;AACT;;AAGA,SAAgB,cAAc,QAAgB,MAAc,QAAgB,MAAuB;CACjG,OAAO,SAAS,QAAQ,SAAS;AACnC;;AAGA,SAAgB,aACd,OACA,SACA,SACA,OACA,WACgB;CAChB,OAAO,MAAM,QACV,MACC,EAAE,YAAY,WACd,EAAE,OAAO,aACT,cAAc,SAAS,OAAO,EAAE,SAAS,WAAW,CAAC,CAAC,CAC1D;AACF;;AC3IA,IAAa,iBAA8B;CAAC;CAAM;CAAK;CAAM;CAAK;CAAM;CAAK;CAAM;AAAG;;AAGtF,IAAa,qBAAqB;AAclC,SAAgB,WAAW,MAAmB;CAC5C,OAAO;EAAE,GAAG,KAAK,IAAI,KAAK,IAAI;EAAG,GAAG,KAAK,IAAI,KAAK,IAAI;CAAE;AAC1D;;AAGA,SAAgB,SAAS,KAAqB;CAC5C,OAAQ,MAAM,KAAK,KAAM;AAC3B;;;;;;AAOA,SAAgB,aAAa,OAAc,WAAwE;CACjH,MAAM,KAAK,UAAU,IAAI,UAAU,IAAI;CACvC,MAAM,KAAK,UAAU,IAAI,UAAU,IAAI;CACvC,MAAM,MAAM,CAAC,SAAS,UAAU,KAAK;CACrC,MAAM,KAAK,MAAM,IAAI;CACrB,MAAM,KAAK,MAAM,IAAI;CACrB,OAAO;EACL,GAAG,KAAK,KAAK,IAAI,GAAG,IAAI,KAAK,KAAK,IAAI,GAAG;EACzC,GAAG,KAAK,KAAK,IAAI,GAAG,IAAI,KAAK,KAAK,IAAI,GAAG;CAC3C;AACF;;AAGA,SAAgB,eAAe,OAAc,WAAwE;CACnH,MAAM,KAAK,UAAU,IAAI,UAAU,IAAI;CACvC,MAAM,KAAK,UAAU,IAAI,UAAU,IAAI;CACvC,MAAM,MAAM,SAAS,UAAU,KAAK;CACpC,OAAO;EACL,GAAG,KAAK,MAAM,IAAI,KAAK,IAAI,GAAG,IAAI,MAAM,IAAI,KAAK,IAAI,GAAG;EACxD,GAAG,KAAK,MAAM,IAAI,KAAK,IAAI,GAAG,IAAI,MAAM,IAAI,KAAK,IAAI,GAAG;CAC1D;AACF;;AAGA,SAAgB,iBAAiB,OAAc,WAAmC;CAChF,IAAI,UAAU,KAAK,KAAK,UAAU,KAAK,GAAG,OAAO;CACjD,MAAM,QAAQ,aAAa,OAAO,SAAS;CAC3C,OAAO,KAAK,IAAI,MAAM,CAAC,KAAK,UAAU,IAAI,KAAK,KAAK,IAAI,MAAM,CAAC,KAAK,UAAU,IAAI;AACpF;;;;;;AAOA,SAAgB,kBAAkB,QAAmB,GAAW,GAAkB;CAChF,MAAM,KAAK,IAAI;CACf,MAAM,KAAK,IAAI;CAGf,OAAO;EAAE,GAFC,OAAO,SAAS,GAAG,IAAI,CAAC,KAAK,OAAO,SAAS,GAAG,IAAI,KAAK;EAEvD,GADF,OAAO,SAAS,GAAG,IAAI,CAAC,KAAK,OAAO,SAAS,GAAG,IAAI,KAAK;CACrD;AAChB;;;;;;;;;;;;;;;;;AAkBA,SAAgB,gBACd,OACA,QACA,SACA,aAAkC,OACnB;CACf,MAAM,QAAQ,aAAa,SAAS,KAAK;CACzC,MAAM,KAAK,MAAM,IAAI;CACrB,MAAM,KAAK,MAAM,IAAI;CAGrB,IAAI,OAAO,CAAC;CACZ,IAAI,QAAQ;CACZ,IAAI,MAAM,CAAC;CACX,IAAI,SAAS;CAEb,IAAI,OAAO,SAAS,GAAG,GAAG,OAAO,KAAK,IAAI,MAAM,GAAG,QAAA,EAA0B;CAC7E,IAAI,OAAO,SAAS,GAAG,GAAG,QAAQ,KAAK,IAAI,MAAM,GAAG,OAAA,EAAyB;CAC7E,IAAI,OAAO,SAAS,GAAG,GAAG,MAAM,KAAK,IAAI,MAAM,GAAG,SAAA,EAA2B;CAC7E,IAAI,OAAO,SAAS,GAAG,GAAG,SAAS,KAAK,IAAI,MAAM,GAAG,MAAA,EAAwB;CAE7E,IAAI,QAAQ,QAAQ;CACpB,IAAI,QAAQ,SAAS;CAErB,MAAM,WAAW,OAAO,WAAW;CAGnC,KAFqB,eAAe,QAAS,eAAe,aAAa,aAErD,MAAM,IAAI,KAAK,MAAM,IAAI,GAAG;EAC9C,MAAM,QAAQ,MAAM,IAAI,MAAM;EAC9B,IAAI,UAAU;GAEZ,QAAQ,QAAQ;GAChB,IAAI,OAAO,SAAS,GAAG,GAAG,MAAM,SAAS;QACpC,SAAS,MAAM;EACtB,OAAO,IAAI,WAAW,OAAO,WAAW,KAAK;GAC3C,QAAQ,QAAQ;GAChB,MAAM,CAAC,QAAQ;GACf,SAAS,QAAQ;EACnB,OAAO;GACL,QAAQ,QAAQ;GAChB,OAAO,CAAC,QAAQ;GAChB,QAAQ,QAAQ;EAClB;CACF;CAEA,QAAQ,KAAK,IAAA,IAAwB,QAAQ,IAAI;CACjD,QAAQ,KAAK,IAAA,IAAwB,SAAS,GAAG;CAIjD,MAAM,cAAc,eAAe;EADb,IAAI,OAAO,SAAS;EAAG,IAAI,MAAM,UAAU;CAC9B,GAAa,KAAK;CACrD,OAAO;EACL,GAAG,YAAY,IAAI,QAAQ;EAC3B,GAAG,YAAY,IAAI,QAAQ;EAC3B,GAAG;EACH,GAAG;EACH,OAAO,MAAM;CACf;AACF;;AAGA,SAAgB,eAAe,KAAqB;CAClD,IAAI,IAAI,MAAM;CACd,IAAI,IAAI,KAAK,KAAK;CAClB,IAAI,KAAK,MAAM,KAAK;CACpB,OAAO;AACT;;AAGA,SAAgB,aAAa,QAA8B,UAA0B;CACnF,IAAI,WAAW,UAAU,OAAO;CAChC,MAAM,OAAkC;EACtC,GAAG;EACH,IAAI;EACJ,GAAG;EACH,IAAI;EACJ,GAAG;EACH,IAAI;EACJ,GAAG;EACH,IAAI;CACN;CACA,MAAM,UAAU;EAAC;EAAa;EAAe;EAAa;CAAa;CAEvE,MAAM,QAAQ,KAAK,UAAU,YAAY,MAAM,OAAO;CAEtD,OAAO,QADO,KAAK,MAAM,MAAM,EAAE,IAAI,MACZ;AAC3B;;AAGA,SAAgB,cAAc,GAAkB,GAAkB,UAAU,IAAc;CACxF,OACE,KAAK,IAAI,EAAE,IAAI,EAAE,CAAC,IAAI,WACtB,KAAK,IAAI,EAAE,IAAI,EAAE,CAAC,IAAI,WACtB,KAAK,IAAI,EAAE,IAAI,EAAE,CAAC,IAAI,WACtB,KAAK,IAAI,EAAE,IAAI,EAAE,CAAC,IAAI,WACtB,KAAK,IAAI,EAAE,QAAQ,EAAE,KAAK,IAAI;AAElC;;;;;;;;AC3KA,IAAa,iBAAiC;CAC5C;EAAE,IAAI;EAAQ,OAAO;EAAQ,MAAM;EAAe,OAAO;EAAM,QAAQ;CAAI;CAC3E;EAAE,IAAI;EAAQ,OAAO;EAAQ,MAAM;EAAe,OAAO;EAAK,QAAQ;CAAK;CAC3E;EAAE,IAAI;EAAO,OAAO;EAAO,MAAM;EAAgB,OAAO;EAAM,QAAQ;CAAK;CAC3E;EAAE,IAAI;EAAO,OAAO;EAAO,MAAM;EAAc,OAAO;EAAK,QAAQ;CAAI;CACvE;EAAE,IAAI;EAAO,OAAO;EAAO,MAAM;EAAc,OAAO;EAAK,QAAQ;CAAI;CACvE;EAAE,IAAI;EAAO,OAAO;EAAO,MAAM;EAAiB,OAAO;EAAK,QAAQ;CAAK;CAC3E;EAAE,IAAI;EAAQ,OAAO;EAAQ,MAAM;EAAgB,OAAO;EAAM,QAAQ;CAAI;AAC9E;;AAKA,SAAS,IAAI,GAAW,GAAmB;CACzC,IAAI,IAAI,KAAK,IAAI,KAAK,MAAM,CAAC,CAAC;CAC9B,IAAI,IAAI,KAAK,IAAI,KAAK,MAAM,CAAC,CAAC;CAC9B,OAAO,IAAI,GAAG;EACZ,MAAM,IAAI,IAAI;EACd,IAAI;EACJ,IAAI;CACN;CACA,OAAO,KAAK;AACd;;AAGA,SAAgB,WAAW,OAAe,QAAwB;CAChE,IAAI,SAAS,KAAK,UAAU,GAAG,OAAO;CACtC,MAAM,UAAU,IAAI,OAAO,MAAM;CACjC,OAAO,GAAG,QAAQ,QAAQ,GAAG,SAAS;AACxC;;AAGA,SAAS,OAAO,GAAmB;CACjC,OAAO,KAAK,MAAM,IAAI,GAAG,IAAI;AAC/B;;;;;;;;AASA,SAAgB,eACd,WACA,MACA,IACe;CACf,MAAM,QAAQ,KAAK,IAAI,GAAG,KAAK,KAAK;CACpC,MAAM,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM;CACrC,MAAM,QAAQ,KAAK,IAAI,GAAG,QAAQ,OAAO,GAAG,SAAS,KAAK;CAC1D,MAAM,WAAW,UAAU,IAAI,UAAU,IAAI,KAAK,SAAS,GAAG,QAAQ,QAAQ,SAAS;CACvF,MAAM,WAAW,UAAU,IAAI,UAAU,IAAI,KAAK,SAAS,GAAG,SAAS,QAAQ,SAAS;CACxF,MAAM,IAAI,UAAU,IAAI;CACxB,MAAM,IAAI,UAAU,IAAI;CACxB,OAAO;EACL,GAAG,OAAO,UAAU,IAAI,CAAC;EACzB,GAAG,OAAO,UAAU,IAAI,CAAC;EACzB,GAAG,OAAO,CAAC;EACX,GAAG,OAAO,CAAC;EACX,OAAO,UAAU;CACnB;AACF;;;;;;AAOA,SAAgB,kBACd,OACA,MACA,IACA,MACgB;CAChB,IAAI,SAAS,QAAQ,OAAO;CAC5B,OAAO,MAAM,KAAK,UAAU;EAC1B,GAAG;EACH,WAAW,eAAe,KAAK,WAAW,MAAM,EAAE;CACpD,EAAE;AACJ;;AAGA,SAAgB,aAAa,SAA2B;CACtD,OAAO,CAAC,eAAe,MAAM,MAAM,EAAE,UAAU,QAAQ,SAAS,EAAE,WAAW,QAAQ,MAAM;AAC7F;;AAGA,SAAgB,cAAc,OAAe,QAAmD;CAC9F,MAAM,QAAQ,MAAc,KAAK,IAAI,IAAI,KAAK,MAAM,IAAI,CAAC,IAAI,CAAC;CAC9D,OAAO;EAAE,OAAO,KAAK,KAAK;EAAG,QAAQ,KAAK,MAAM;CAAE;AACpD"}
@@ -1 +0,0 @@
1
- {"version":3,"file":"waveform-Bhvv2t7-.cjs","names":["createStore","produce","immer","createStore","immer","createEmptyProject","normalizeSize","remapClipsForSize","removeClipsData","asUs","trimClipData","getClipEnd","createId","duplicateClipsData","compactTrackData","createTrack","getProjectDuration"],"sources":["../../src/project/schema.ts","../../src/project/indexeddb-storage.ts","../../src/ports/web-bridge.ts","../../src/capability.ts","../../src/editor/event-bus.ts","../../src/editor/history-store.ts","../../../../node_modules/zustand/esm/middleware/immer.mjs","../../src/editor/editor-store.ts","../../src/media/waveform.ts"],"sourcesContent":["/**\r\n * 工程序列化 / 反序列化。\r\n *\r\n * 版本号用于将来迁移。当前 schema v1:Project 原样存储,素材元数据单独存。\r\n *\r\n * 注意:素材二进制(File)不会被持久化到 IndexedDB —— 设计上只在会话内可用,\r\n * 刷新后需要重新导入源文件(提示语里明确说明)。此处仅持久化元数据与时间轴,\r\n * 保证「刷新页面后工程结构能恢复」这一验收项,并给出缺失素材的占位。\r\n */\r\n\r\nimport type { MediaAsset, Project } from '../types'\r\nimport { PROJECT_SCHEMA_VERSION } from '../constants'\r\n\r\nexport interface SerializedProject {\r\n schemaVersion: number\r\n savedAt: number\r\n project: Project\r\n /** 素材元数据;binary 缺失时仅能恢复占位卡片 */\r\n assets: MediaAsset[]\r\n}\r\n\r\nexport interface LoadResult {\r\n project: Project\r\n assets: MediaAsset[]\r\n /** 缺少二进制源的素材 id(UI 用占位显示) */\r\n missingAssetIds: string[]\r\n}\r\n\r\nexport function serializeProject(project: Project, assets: MediaAsset[]): SerializedProject {\r\n return {\r\n schemaVersion: PROJECT_SCHEMA_VERSION,\r\n savedAt: Date.now(),\r\n project,\r\n assets: assets.map(stripRuntimeFields),\r\n }\r\n}\r\n\r\n/** 去掉不可持久化 / 无意义的运行时字段 */\r\nfunction stripRuntimeFields(asset: MediaAsset): MediaAsset {\r\n const { thumbnailUrls: _thumbnailUrls, ...rest } = asset\r\n void _thumbnailUrls\r\n return { ...rest }\r\n}\r\n\r\nexport class ProjectSchemaError extends Error {\r\n constructor(message: string) {\r\n super(message)\r\n this.name = 'ProjectSchemaError'\r\n }\r\n}\r\n\r\nexport function deserializeProject(raw: unknown): LoadResult {\r\n if (raw == null || typeof raw !== 'object') {\r\n throw new ProjectSchemaError('工程数据为空或格式错误')\r\n }\r\n const data = raw as Partial<SerializedProject>\r\n if (typeof data.schemaVersion !== 'number') {\r\n throw new ProjectSchemaError('工程缺少 schemaVersion,无法判断版本')\r\n }\r\n if (data.schemaVersion > PROJECT_SCHEMA_VERSION) {\r\n throw new ProjectSchemaError(\r\n `工程版本 ${data.schemaVersion} 高于当前应用支持的 ${PROJECT_SCHEMA_VERSION},请升级应用`,\r\n )\r\n }\r\n // 迁移入口:未来版本在此按版本号逐步升级\r\n const project = migrate(data.schemaVersion, data.project)\r\n if (project == null) throw new ProjectSchemaError('工程主体缺失')\r\n\r\n const assets = Array.isArray(data.assets) ? data.assets : []\r\n const assetIds = new Set(assets.map((a) => a.id))\r\n\r\n // 两类「缺失」:\r\n // 1. 工程引用了 Assets 表里根本不存在的素材(数据损坏);\r\n // 2. 文件型素材(视频/音频/图片)—— 二进制不会被持久化,恢复后必定没有源文件,\r\n // 需要用户重新导入同名文件才能重连。\r\n const fileBacked = new Set(\r\n assets.filter((a) => a.kind === 'video' || a.kind === 'audio' || a.kind === 'image').map((a) => a.id),\r\n )\r\n const referenced = new Set(project.clips.map((c) => c.assetId))\r\n const missingAssetIds = Array.from(\r\n new Set([\r\n ...project.clips.map((c) => c.assetId).filter((id) => !assetIds.has(id)),\r\n ...Array.from(fileBacked).filter((id) => referenced.has(id)),\r\n ]),\r\n )\r\n return { project, assets, missingAssetIds }\r\n}\r\n\r\nfunction migrate(version: number, project: Project | undefined): Project | null {\r\n if (project == null) return null\r\n switch (version) {\r\n case 1:\r\n default:\r\n return project\r\n }\r\n}\r\n","/**\n * IndexedDB 工程存储(内置默认实现)。\n *\n * 单 object store,key 为命名空间字符串,value 为序列化工程。\n * 一个数据库可以容纳多个工程,靠 namespace 区分(多实例 / 多项目场景)。\n *\n * ⚠️ 浏览器环境之外(Node / SSR)构造时会静默降级为内存存储,\n * 调用方不需要自己做可用性判断。\n */\n\nimport type { SerializedProject } from './schema'\nimport type { StoragePort } from './storage'\n\nexport interface IndexedDbStorageOptions {\n /** 数据库名,默认 `cut-workbench` */\n dbName?: string\n /** 数据库版本,结构变更时递增 */\n version?: number\n}\n\nconst STORE_PROJECTS = 'projects'\n\nfunction isIndexedDbAvailable(): boolean {\n try {\n return typeof indexedDB !== 'undefined' && indexedDB != null\n } catch {\n return false\n }\n}\n\nexport function createIndexedDbStorage(options: IndexedDbStorageOptions = {}): StoragePort {\n const dbName = options.dbName ?? 'cut-workbench'\n const version = options.version ?? 1\n\n // Node / 非安全上下文:退化为内存实现,接口保持一致\n if (!isIndexedDbAvailable()) {\n return createMemoryStorage()\n }\n\n let dbPromise: Promise<IDBDatabase> | null = null\n\n function openDb(): Promise<IDBDatabase> {\n dbPromise ??= new Promise<IDBDatabase>((resolve, reject) => {\n const request = indexedDB.open(dbName, version)\n request.onupgradeneeded = () => {\n const db = request.result\n if (!db.objectStoreNames.contains(STORE_PROJECTS)) {\n db.createObjectStore(STORE_PROJECTS)\n }\n }\n request.onsuccess = () => resolve(request.result)\n request.onerror = () => {\n dbPromise = null\n reject(request.error ?? new Error('IndexedDB 打开失败'))\n }\n })\n return dbPromise\n }\n\n function withStore<T>(\n mode: IDBTransactionMode,\n fn: (store: IDBObjectStore) => IDBRequest<T>,\n ): Promise<T> {\n return openDb().then(\n (db) =>\n new Promise<T>((resolve, reject) => {\n const tx = db.transaction(STORE_PROJECTS, mode)\n const store = tx.objectStore(STORE_PROJECTS)\n const request = fn(store)\n request.onsuccess = () => resolve(request.result)\n request.onerror = () => reject(request.error ?? new Error('IndexedDB 操作失败'))\n tx.onerror = () => reject(tx.error ?? new Error('IndexedDB 事务失败'))\n }),\n )\n }\n\n return {\n async load(namespace) {\n const result = await withStore<SerializedProject | undefined>('readonly', (store) =>\n store.get(namespace),\n )\n return result ?? null\n },\n\n async save(namespace, data) {\n try {\n await withStore('readwrite', (store) => store.put(data, namespace))\n return { ok: true }\n } catch (err) {\n return { ok: false, error: err instanceof Error ? err.message : String(err) }\n }\n },\n\n async remove(namespace) {\n await withStore('readwrite', (store) => store.delete(namespace))\n },\n\n async list() {\n const keys = await withStore<IDBValidKey[]>('readonly', (store) => store.getAllKeys())\n return keys.map(String)\n },\n }\n}\n\n/**\n * 内存存储。\n *\n * 用于:SSR / Node 环境兜底、单元测试、以及「只要内存态不要持久化」的宿主。\n */\nexport function createMemoryStorage(): StoragePort {\n const map = new Map<string, SerializedProject>()\n return {\n async load(namespace) {\n const value = map.get(namespace)\n // 深拷贝,避免调用方改到存储内部的状态\n return value == null ? null : structuredClone(value)\n },\n async save(namespace, data) {\n map.set(namespace, structuredClone(data))\n return { ok: true }\n },\n async remove(namespace) {\n map.delete(namespace)\n },\n async list() {\n return [...map.keys()]\n },\n }\n}\n","/**\n * 浏览器内置宿主桥(默认实现)。\n *\n * 没有传入自定义 bridge 时使用:\n * - `pickFiles` 创建一个隐藏的 `<input type=file>`,用完即弃;\n * - `saveBlob` 走 `<a download>`;\n * - 不实现 `notify`(见文件末尾注释)。\n *\n * 本文件只在浏览器里被调用,不做 SSR 保护(调用方需保证不提前触发)。\n */\n\nimport type { HostBridge, PickFilesResult } from '../ports/host-bridge'\nimport type { SaveFileResult } from '../ports/host-bridge'\nimport type { SerializedProject } from '../project/schema'\n\nexport interface WebBridgeOptions {\n /** 覆盖下载文件名(例如加前缀) */\n downloadName?: (suggested: string) => string\n}\n\n/** 触发浏览器下载;返回是否成功发起 */\nexport function downloadBlob(blob: Blob, filename: string): void {\n const url = URL.createObjectURL(blob)\n const link = document.createElement('a')\n link.href = url\n link.download = filename\n document.body.appendChild(link)\n link.click()\n link.remove()\n // 立即 revoke 会让部分浏览器来不及下载,延迟释放\n window.setTimeout(() => URL.revokeObjectURL(url), 10_000)\n}\n\nexport function createWebBridge(options: WebBridgeOptions = {}): HostBridge {\n return {\n platform: 'web',\n\n files: {\n async pickFiles(pickOptions = {}): Promise<PickFilesResult> {\n return new Promise<File[]>((resolve) => {\n const input = document.createElement('input')\n input.type = 'file'\n input.multiple = pickOptions.multiple ?? true\n if (pickOptions.accept != null && pickOptions.accept.length > 0) {\n input.accept = pickOptions.accept.join(',')\n }\n input.style.display = 'none'\n document.body.appendChild(input)\n input.addEventListener(\n 'change',\n () => {\n const files = Array.from(input.files ?? [])\n input.remove()\n resolve(files)\n },\n { once: true },\n )\n // 用户取消时 change 不触发;靠 window focus 兜底,避免输入框永久挂载\n window.addEventListener(\n 'focus',\n () => {\n window.setTimeout(() => {\n if (document.body.contains(input)) {\n input.remove()\n resolve([])\n }\n }, 300)\n },\n { once: true },\n )\n input.click()\n })\n },\n\n async saveBlob(blob, suggestedName): Promise<SaveFileResult> {\n const name = options.downloadName?.(suggestedName) ?? suggestedName\n downloadBlob(blob, name)\n return { ok: true }\n },\n\n async openProject(): Promise<SerializedProject | null> {\n const files = await this.pickFiles!({ accept: ['.json'], multiple: false })\n // 内置实现(同文件里的 pickFiles)永不返回 null,但类型上是三态;\n // 用 `?? []` 兼容自定义实现返回 null 的情况(视为用户取消)。\n const file = (files ?? [])[0]\n if (file == null) return null\n const text = await file.text()\n return JSON.parse(text) as SerializedProject\n },\n },\n\n // ⚠️ 刻意**不**实现 `notify`。\n //\n // `notify` 存在与否是「宿主是否接管提示」的唯一信号:UI 层据此决定\n // 走宿主还是弹库内 toast。内置桥如果也提供一个「打 console 的 notify」,\n // 这个信号就永远为真 —— 结果是独立使用时提示全被打进 console,\n // 库内 toast 再也不出现(用户什么也看不到)。\n //\n // console 兜底放在 `@cut-workbench/workbench` 的 lib/notify.ts 里,\n // 那里能区分「宿主接管 / 没有宿主」两种情况。\n log(level, message, meta) {\n console[level](`[cut-workbench] ${message}`, meta ?? '')\n },\n }\n}\n","/**\n * 运行环境能力探测。\n *\n * ⚠️ WebAV 的 `opfs-tools` 在模块加载期就访问 `navigator.storage.getDirectory()`,\n * 因此任何 `import '@webav/*'` 之前都必须先探测,否则在无 OPFS 的环境会直接白屏。\n * 本文件刻意 **不** 静态 import WebAV,调用方应当先 `detectEnvironment()`。\n */\n\n/** 缺失引擎依赖时给出的安装命令(阻断页与 console 共用同一份文案) */\nexport const ENGINE_DEPENDENCIES_INSTALL_COMMAND =\n 'npm i @webav/av-cliper @webav/av-canvas @webav/av-recorder'\n\nexport interface CapabilityReport {\n /** WebCodecs 四个核心接口是否齐全 */\n webCodecs: boolean\n /** H.264 编码是否受支持(Combinator.isSupported 的简化替代) */\n videoEncode: boolean\n /** AAC 音频编码是否受支持 */\n audioEncode: boolean\n /** OffscreenCanvas 可用 */\n offscreenCanvas: boolean\n /** OPFS 是否可用(WebAV 硬依赖) */\n opfs: boolean\n /** WebGL2 是否存在(createChromakey 需要) */\n webgl2: boolean\n /** WebAV 提供者 Combinator.isSupported 的最终结论 */\n composerSupported: boolean\n /**\n * 引擎依赖能否解析到真实模块。\n *\n * 依赖缺失属于「装包问题」而不是「浏览器不支持」,因此在报告里单列 ——\n * 阻断页要给出可执行的安装命令,而不是让人去换浏览器。\n */\n dependencies: {\n '@webav/av-cliper': boolean\n '@webav/av-canvas': boolean\n }\n /** 缺失的 npm 包名;空数组表示齐全。阻断页据此渲染安装命令 */\n missingDependencies: string[]\n /** 逐项人类可读说明,失败项会出现在阻断页上 */\n issues: string[]\n /** 建议 */\n advice: string\n}\n\nfunction hasWebCodecs(): boolean {\n return (\n typeof globalThis.VideoEncoder !== 'undefined' &&\n typeof globalThis.VideoDecoder !== 'undefined' &&\n typeof globalThis.AudioEncoder !== 'undefined' &&\n typeof globalThis.AudioDecoder !== 'undefined' &&\n typeof globalThis.VideoFrame !== 'undefined' &&\n typeof globalThis.AudioData !== 'undefined'\n )\n}\n\nfunction hasWebGL2(): boolean {\n try {\n const canvas = document.createElement('canvas')\n return canvas.getContext('webgl2') != null\n } catch {\n return false\n }\n}\n\nexport async function detectOpfs(): Promise<boolean> {\n try {\n if (typeof navigator === 'undefined' || navigator.storage?.getDirectory == null) {\n return false\n }\n await navigator.storage.getDirectory()\n return true\n } catch {\n return false\n }\n}\n\n/**\n * 探测引擎依赖是否真的可解析。\n *\n * 三种失败形态都要覆盖,且都必须**不抛错**:\n * 1. 运行时 `Cannot find module` —— 动态 import 直接 reject;\n * 2. 构建期缺失(npm 的 optional peer 桩模块)—— import 成功但模块是空的,\n * 期望的导出一律 `undefined`;\n * 3. 版本不匹配 —— 导出存在但不是预期的形状。\n *\n * 因此判定依据是「关键导出存在」而不是「import 成功」。\n */\nasync function probeDependency(\n load: () => Promise<Record<string, unknown>>,\n requiredExports: string[],\n): Promise<boolean> {\n try {\n const mod = await load()\n // 桩模块在 Vite 里是 `export default {}` 形态,具名导出全是 undefined\n const target = (mod as { default?: Record<string, unknown> }).default ?? mod\n return requiredExports.every((key) => (target as Record<string, unknown>)[key] != null)\n } catch {\n return false\n }\n}\n\nexport async function detectDependencies(): Promise<CapabilityReport['dependencies']> {\n const [cliper, canvas] = await Promise.all([\n probeDependency(() => import('@webav/av-cliper'), ['Combinator']),\n probeDependency(() => import('@webav/av-canvas'), ['AVCanvas']),\n ])\n return { '@webav/av-cliper': cliper, '@webav/av-canvas': canvas }\n}\n\n/**\n * 探测当前浏览器是否满足 WebAV 运行条件。\n *\n * 顺序是有意为之:先查依赖是否装上,再查浏览器是否支持。\n * 依赖缺失时**不再**尝试 import WebAV —— 桩模块的 `Combinator.isSupported()`\n * 只会抛一个难以理解的 TypeError,掩盖真正的原因(没装包)。\n */\nexport async function detectEnvironment(): Promise<CapabilityReport> {\n const issues: string[] = []\n const webCodecs = hasWebCodecs()\n const offscreenCanvas = typeof OffscreenCanvas !== 'undefined'\n const webgl2 = hasWebGL2()\n\n const dependencies = await detectDependencies()\n const missingDependencies = Object.entries(dependencies)\n .filter(([, ok]) => !ok)\n .map(([name]) => name)\n\n if (missingDependencies.length > 0) {\n issues.push(\n `缺少引擎依赖:${missingDependencies.join('、')}。` +\n `请执行 \\`${ENGINE_DEPENDENCIES_INSTALL_COMMAND}\\` 后重新构建。`,\n )\n }\n\n if (!webCodecs) {\n issues.push('当前浏览器缺少 WebCodecs(VideoEncoder / VideoDecoder / AudioEncoder)。')\n }\n if (!offscreenCanvas) {\n issues.push('当前浏览器不支持 OffscreenCanvas。')\n }\n\n const opfs = await detectOpfs()\n if (!opfs) {\n issues.push(\n 'OPFS 不可用(navigator.storage.getDirectory 访问失败)。WebAV 依赖它读写临时文件,' +\n '常见原因是隐私模式或站点数据被完全禁用。',\n )\n }\n\n let videoEncode = false\n let audioEncode = false\n let composerSupported = false\n\n if (missingDependencies.length === 0 && webCodecs && opfs) {\n try {\n const [{ Combinator }, videoSupport, audioSupport] = await Promise.all([\n import('@webav/av-cliper'),\n VideoEncoder.isConfigSupported({\n codec: 'avc1.42E032',\n width: 1920,\n height: 1080,\n bitrate: 5_000_000,\n }),\n AudioEncoder.isConfigSupported({\n codec: 'mp4a.40.2',\n sampleRate: 48000,\n numberOfChannels: 2,\n }),\n ])\n videoEncode = videoSupport.supported ?? false\n audioEncode = audioSupport.supported ?? false\n composerSupported = await Combinator.isSupported()\n if (!videoEncode) issues.push('当前设备无法编码 H.264(avc1.42E032)。')\n if (!audioEncode) issues.push('当前设备无法编码 AAC(mp4a.40.2)。')\n if (!composerSupported) issues.push('WebAV Combinator 自检未通过。')\n } catch (err) {\n issues.push(`WebAV 初始化失败:${err instanceof Error ? err.message : String(err)}`)\n }\n }\n\n // 依赖缺失和浏览器不支持是两类问题,建议也必须分开给:\n // 让人对着「请换浏览器」去修一个装包问题是最糟的体验。\n const advice =\n missingDependencies.length > 0\n ? `请先安装引擎依赖:${ENGINE_DEPENDENCIES_INSTALL_COMMAND}`\n : issues.length === 0\n ? '环境满足全部要求,可正常使用。'\n : '建议使用最新版 Chrome 或 Edge(Chromium 内核),并关闭无痕模式后重试。'\n\n return {\n webCodecs,\n videoEncode,\n audioEncode,\n offscreenCanvas,\n opfs,\n webgl2,\n composerSupported,\n dependencies,\n missingDependencies,\n issues,\n advice,\n }\n}\n\n/** 只要满足最低可用条件即允许进入编辑器 */\nexport function isEnvironmentUsable(report: CapabilityReport | null): boolean {\n if (!report) return false\n if (report.missingDependencies.length > 0) return false\n return report.opfs && report.composerSupported\n}\n\n/** 文本摘要,用于 TopBar 徽标 */\nexport function summarizeCapabilities(report: CapabilityReport | null): string {\n if (!report) return '探测中'\n if (report.missingDependencies.length > 0) return '缺少引擎依赖'\n if (report.issues.length === 0) return '环境就绪'\n return `${report.issues.length} 项异常`\n}\n","/**\r\n * 类型化事件总线。\r\n *\r\n * 为什么不用 mitt / eventemitter3:\r\n * - 需要 `emit` 时隔离监听器异常(一个订阅方抛错不能打断其他订阅方);\r\n * - 需要 `on()` 返回 unsubscribe(React effect 里直接用);\r\n * - 需要对宿主侧做类型收窄(宿主只能订阅,不能 emit)。\r\n *\r\n * 总线是**每个 Editor 实例一份**,不做模块级单例,否则多实例会互相串台。\r\n */\r\n\r\n// 用接口约束而不是 Record<string, unknown>:后者的索引签名会拒绝普通 interface\r\nexport type EventMap = object\r\n\r\nexport type Unsubscribe = () => void\r\n\r\ntype Handler<Payload> = (payload: Payload) => void\r\n\r\nexport interface EventBus<M extends EventMap> {\r\n /** 订阅;相同 handler 重复订阅会被忽略 */\r\n on<K extends keyof M & string>(type: K, handler: Handler<M[K]>): Unsubscribe\r\n /** 订阅一次 */\r\n once<K extends keyof M & string>(type: K, handler: Handler<M[K]>): Unsubscribe\r\n /** 退订;不传 handler 时清空该类型 */\r\n off<K extends keyof M & string>(type: K, handler?: Handler<M[K]>): void\r\n /** 派发;单个监听器抛错不影响其他监听器 */\r\n emit<K extends keyof M & string>(type: K, payload: M[K]): void\r\n /** 清空所有订阅(dispose 时调用) */\r\n clear(): void\r\n /** 当前某类型的订阅数(调试用) */\r\n listenerCount<K extends keyof M & string>(type: K): number\r\n}\r\n\r\nexport function createEventBus<M extends EventMap>(onError?: (error: unknown) => void): EventBus<M> {\r\n const listeners = new Map<string, Set<Handler<never>>>()\r\n\r\n function ensure(type: string): Set<Handler<never>> {\r\n let set = listeners.get(type)\r\n if (set == null) {\r\n set = new Set()\r\n listeners.set(type, set)\r\n }\r\n return set\r\n }\r\n\r\n return {\r\n on(type, handler) {\r\n const set = ensure(type)\r\n set.add(handler as Handler<never>)\r\n return () => {\r\n set.delete(handler as Handler<never>)\r\n }\r\n },\r\n\r\n once(type, handler) {\r\n const unsubscribe = this.on(type, (payload) => {\r\n unsubscribe()\r\n handler(payload)\r\n })\r\n return unsubscribe\r\n },\r\n\r\n off(type, handler) {\r\n if (handler == null) {\r\n listeners.delete(type)\r\n return\r\n }\r\n listeners.get(type)?.delete(handler as Handler<never>)\r\n },\r\n\r\n emit(type, payload) {\r\n const set = listeners.get(type)\r\n if (set == null || set.size === 0) return\r\n // 复制一份再遍历:监听器内部可能退订自己\r\n for (const handler of [...set]) {\r\n try {\r\n ;(handler as Handler<unknown>)(payload)\r\n } catch (err) {\r\n onError?.(err)\r\n }\r\n }\r\n },\r\n\r\n clear() {\r\n listeners.clear()\r\n },\r\n\r\n listenerCount(type) {\r\n return listeners.get(type)?.size ?? 0\r\n },\r\n }\r\n}\r\n\r\n/** 宿主持有的事件视图:只能订阅,不能派发 */\r\nexport type EventEmitterView<M extends EventMap> = Pick<EventBus<M>, 'on' | 'once' | 'off'>\r\n","/**\n * 撤销/重做历史栈(最多 50 步快照)。\n *\n * 与编辑器 store 解耦:这里只负责保存快照,编辑器在变更**前**调用 `record()`,\n * undo/redo 时取出快照整体替换。\n *\n * 为什么整体快照而不是命令式 patch:时间轴操作(分割/裁剪/吸附)彼此耦合,\n * 整体快照在 200 clip 量级下也只有几百 KB,换来的是绝对正确的撤销语义。\n *\n * 合并(coalescing):连续的高频同质操作(拖动滑块、画布内拖动素材)若每步都压栈,\n * 一次拖动就会产生几十条历史,用户按 Ctrl+Z 时感觉「撤销不动」。\n * 因此 `record()` 支持 `mergeKey`:同一 key 在时间窗口内的后续记录会被丢弃,\n * 栈里保留的始终是「本次操作开始前」的快照 —— 一次拖动 = 一步撤销。\n *\n * 使用 zustand 的 **vanilla** 版本创建:不绑定 React,Core 依旧零 React 依赖。\n */\n\nimport { createStore, type StoreApi } from 'zustand/vanilla'\nimport type { MediaAsset, Project } from '../types'\nimport { HISTORY_MERGE_WINDOW_MS, MAX_HISTORY_STEPS } from '../constants'\n\nexport interface EditorSnapshot {\n project: Project\n assets: MediaAsset[]\n /** 该快照产生的原因,便于调试与 UI 提示 */\n label?: string\n}\n\nexport interface RecordOptions {\n label?: string\n /**\n * 合并键。相同 key 在 `HISTORY_MERGE_WINDOW_MS` 内的连续记录会被合并为一步。\n *\n * 约定格式:`${操作类型}:${目标 id}`,例如 `slider:clip_xx:opacity`。\n * 不传则每次都是独立一步。\n */\n mergeKey?: string\n}\n\nexport interface HistoryState {\n past: EditorSnapshot[]\n future: EditorSnapshot[]\n /** 上一条记录的合并键(用于同一会话内的连续合并) */\n lastMergeKey: string | null\n /** 上一条记录的写入时间 */\n lastRecordedAt: number\n record: (snapshot: EditorSnapshot, options?: RecordOptions) => void\n undo: (current: EditorSnapshot) => EditorSnapshot | null\n redo: (current: EditorSnapshot) => EditorSnapshot | null\n clear: () => void\n /** 结束当前合并会话:之后即使 mergeKey 相同也会新起一步 */\n endMerge: () => void\n canUndo: () => boolean\n canRedo: () => boolean\n}\n\nexport type HistoryStore = StoreApi<HistoryState>\n\nfunction cloneSnapshot(snapshot: EditorSnapshot): EditorSnapshot {\n return {\n project: structuredClone(snapshot.project),\n assets: structuredClone(snapshot.assets),\n label: snapshot.label,\n }\n}\n\n/** 每个 Editor 实例一份,不复用 */\nexport function createHistoryStore(): HistoryStore {\n return createStore<HistoryState>()((set, get) => ({\n past: [],\n future: [],\n lastMergeKey: null,\n lastRecordedAt: 0,\n\n record: (snapshot, options) => {\n const state = get()\n const mergeKey = options?.mergeKey ?? null\n const now = Date.now()\n\n // 连续同质操作:保留「第一次操作前」的快照,丢弃后续的,从而实现一步撤销\n if (\n mergeKey != null &&\n mergeKey === state.lastMergeKey &&\n now - state.lastRecordedAt < HISTORY_MERGE_WINDOW_MS\n ) {\n set({ lastRecordedAt: now, future: [] })\n return\n }\n\n const labeled: EditorSnapshot = options?.label\n ? { ...snapshot, label: options.label }\n : snapshot\n\n set((current) => {\n const past = [...current.past, cloneSnapshot(labeled)]\n return {\n past: past.length > MAX_HISTORY_STEPS ? past.slice(past.length - MAX_HISTORY_STEPS) : past,\n future: [],\n lastMergeKey: mergeKey,\n lastRecordedAt: now,\n }\n })\n },\n\n undo: (current) => {\n const { past } = get()\n const previous = past[past.length - 1]\n if (!previous) return null\n set((state) => ({\n past: state.past.slice(0, -1),\n future: [...state.future, cloneSnapshot(current)],\n // 撤销后必须断开合并:否则紧接着的同类编辑会错误地并进上一步\n lastMergeKey: null,\n lastRecordedAt: 0,\n }))\n return previous\n },\n\n redo: (current) => {\n const { future } = get()\n const next = future[future.length - 1]\n if (!next) return null\n set((state) => ({\n future: state.future.slice(0, -1),\n past: [...state.past, cloneSnapshot(current)],\n lastMergeKey: null,\n lastRecordedAt: 0,\n }))\n return next\n },\n\n clear: () => set({ past: [], future: [], lastMergeKey: null, lastRecordedAt: 0 }),\n\n endMerge: () => set({ lastMergeKey: null, lastRecordedAt: 0 }),\n\n canUndo: () => get().past.length > 0,\n canRedo: () => get().future.length > 0,\n }))\n}\n","import { produce } from 'immer';\n\nconst immerImpl = (initializer) => (set, get, store) => {\n store.setState = (updater, replace, ...args) => {\n const nextState = typeof updater === \"function\" ? produce(updater) : updater;\n return set(nextState, replace, ...args);\n };\n return initializer(store.setState, get, store);\n};\nconst immer = immerImpl;\n\nexport { immer };\n","/**\n * 编辑器主状态(zustand vanilla + immer)。\n *\n * 分三层:store 依赖 core,core 不依赖 React;UI 侧通过 `zustand/react` 或\n * `useSyncExternalStore` 绑定。\n *\n * 时间单位统一微秒;`selection` / `playheadUs` 属于 UI 状态但和编辑强相关,放这里。\n *\n * 历史记录由独立的 history store 统一管理:每次「结构性变更」前把当前快照压栈。\n * 高频交互(拖拽过程)传 `recordHistory = false`,只在松手时记一次。\n *\n * ⚠️ 使用工厂而非模块级单例:同一页面挂载两个工作台、或 Electron 多窗口时,\n * 每个实例必须拥有独立的 store,否则会共享工程数据。\n */\n\nimport { createStore, type StoreApi } from 'zustand/vanilla'\nimport { immer } from 'zustand/middleware/immer'\nimport type { MediaAsset, Project, TimelineClip, Track } from '../types'\nimport { createEmptyProject, createTrack, getClipEnd, getProjectDuration } from '../timeline/model'\nimport {\n compactTrackData,\n duplicateClipsData,\n removeClipsData,\n trimClipData,\n} from '../timeline/ops'\nimport { asUs } from '../timeline/time'\nimport { normalizeSize, remapClipsForSize } from '../timeline/canvas-size'\nimport { createId } from '../lib/id'\nimport type { HistoryStore } from './history-store'\n\nexport interface EditorState {\n project: Project\n assets: MediaAsset[]\n selectedClipIds: string[]\n selectedAssetId: string | null\n playheadUs: number\n playing: boolean\n masterVolume: number\n dirty: boolean\n /**\n * 缺少源文件的素材 id。\n *\n * 素材二进制不会被持久化(File 无法存进 IndexedDB),因此刷新后恢复的工程里\n * clip 仍存在但素材已不可用。UI 据此渲染「缺失素材」占位,并静默跳过预览,\n * 而不是每个 clip 都弹一次错误。\n */\n missingAssetIds: string[]\n\n setProject: (project: Project, assets: MediaAsset[], missingAssetIds?: string[]) => void\n resetProject: () => void\n renameProject: (name: string) => void\n setProjectSize: (width: number, height: number, mode?: 'scale' | 'keep') => void\n\n addAsset: (asset: MediaAsset) => void\n clearMissing: (assetId: string) => void\n replaceAsset: (assetId: string, next: MediaAsset) => void\n updateAsset: (assetId: string, patch: Partial<MediaAsset>) => void\n removeAsset: (assetId: string) => void\n\n addClip: (clip: TimelineClip) => void\n addClips: (clips: TimelineClip[]) => void\n /**\n * 修改片段属性。\n *\n * @param recordHistoryFlag 是否记录历史(拖拽过程可传 false)\n * @param mergeKey 合并键;拖动滑块这类高频连续修改必须传,\n * 否则一次拖动会产生几十条撤销记录。\n */\n updateClip: (\n clipId: string,\n patch: Partial<TimelineClip>,\n recordHistoryFlag?: boolean,\n mergeKey?: string,\n ) => void\n updateClips: (patches: Array<{ id: string; patch: Partial<TimelineClip> }>) => void\n removeClips: (ids: string[]) => void\n moveClip: (clipId: string, trackId: string, startUs: number, recordHistory?: boolean) => void\n trimClip: (clipId: string, edge: 'start' | 'end', deltaUs: number, recordHistory?: boolean) => void\n splitClipsAt: (atUs: number, clipIds?: string[]) => string[]\n duplicateSelection: (offsetUs: number) => Array<{ sourceId: string; newId: string }>\n compactTrack: (trackId: string) => void\n\n addTrack: (kind: Track['kind']) => string\n removeTrack: (trackId: string) => void\n updateTrack: (trackId: string, patch: Partial<Track>) => void\n\n selectClips: (ids: string[]) => void\n toggleSelectClip: (id: string) => void\n selectAsset: (id: string | null) => void\n setPlayhead: (us: number) => void\n setPlaying: (playing: boolean) => void\n setMasterVolume: (v: number) => void\n\n undo: () => void\n redo: () => void\n markSaved: () => void\n}\n\nexport type EditorStore = StoreApi<EditorState>\n\nexport interface CreateEditorStoreOptions {\n history: HistoryStore\n project?: Project\n assets?: MediaAsset[]\n}\n\n/**\n * 创建编辑器 store。\n *\n * @param options.history 与之配对的历史栈(每个编辑器一个,不要共享)\n */\nexport function createEditorStore(options: CreateEditorStoreOptions): EditorStore {\n const history = options.history\n const store = createStore<EditorState>()(\n immer((set, get) => {\n /**\n * 在结构性变更前压栈(必须在 set 之前调用,拿到的是「变更前」的完整快照)。\n *\n * @param label 变更描述\n * @param mergeKey 合并键:连续同质操作(如拖动同一个滑块)在时间窗口内合并为一步撤销。\n * `record()` 内部只保留第一次的快照,因此一次拖动 = 一步 Ctrl+Z。\n */\n function recordHistory(label: string, mergeKey?: string): void {\n const { project, assets } = get()\n history.getState().record(\n {\n project: structuredClone(project),\n assets: structuredClone(assets),\n label,\n },\n { label, mergeKey },\n )\n }\n\n return {\n project: options.project ?? createEmptyProject(),\n assets: options.assets ?? [],\n selectedClipIds: [],\n selectedAssetId: null,\n playheadUs: 0,\n playing: false,\n masterVolume: 1,\n dirty: false,\n missingAssetIds: [],\n\n setProject: (project, assets, missingAssetIds = []) =>\n set((draft) => {\n draft.project = project\n draft.assets = assets\n draft.missingAssetIds = missingAssetIds\n draft.selectedClipIds = []\n draft.selectedAssetId = null\n draft.playheadUs = 0\n draft.dirty = false\n }),\n\n resetProject: () =>\n set((draft) => {\n draft.project = createEmptyProject()\n draft.assets = []\n draft.missingAssetIds = []\n draft.selectedClipIds = []\n draft.selectedAssetId = null\n draft.playheadUs = 0\n draft.playing = false\n draft.dirty = false\n }),\n\n renameProject: (name) => {\n recordHistory('重命名工程')\n set((draft) => {\n draft.project.name = name\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n /**\n * 修改画布尺寸(比例)。\n *\n * 素材的 `transform` 以工程分辨率为坐标系,因此换尺寸时必须同步重映射,\n * 否则「铺满画面」的素材在新画布里会偏到一角甚至完全跑到画外。\n *\n * @param mode `scale`(默认)素材随画布等比缩放保持构图;`keep` 素材坐标不变\n */\n setProjectSize: (width, height, mode = 'scale') => {\n const current = get().project\n const next = normalizeSize(width, height)\n if (next.width === current.width && next.height === current.height) return\n recordHistory('修改画布尺寸')\n set((draft) => {\n const from = { width: draft.project.width, height: draft.project.height }\n draft.project.width = next.width\n draft.project.height = next.height\n draft.project.clips = remapClipsForSize(\n draft.project.clips,\n from,\n next,\n mode,\n ) as typeof draft.project.clips\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addAsset: (asset) =>\n set((draft) => {\n draft.assets.push(asset)\n draft.dirty = true\n }),\n\n /** 重新导入素材后,解除「缺失」标记(按 id 匹配) */\n clearMissing: (assetId) =>\n set((draft) => {\n draft.missingAssetIds = draft.missingAssetIds.filter((id) => id !== assetId)\n }),\n\n /**\n * 用新导入的素材替换旧记录(保留原 id)。\n *\n * 用于「刷新后重新导入同名文件」的重连:assetId 不变,时间轴上引用它的 clip\n * 无需改动即可恢复。二进制替换由 ClipRegistry.replaceAssetSource 负责。\n */\n replaceAsset: (assetId, next) =>\n set((draft) => {\n const index = draft.assets.findIndex((a) => a.id === assetId)\n if (index < 0) return\n draft.assets[index] = next\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n }),\n\n updateAsset: (assetId, patch) =>\n set((draft) => {\n const asset = draft.assets.find((a) => a.id === assetId)\n if (asset) Object.assign(asset, patch)\n draft.dirty = true\n }),\n\n removeAsset: (assetId) => {\n recordHistory('删除素材')\n set((draft) => {\n draft.assets = draft.assets.filter((a) => a.id !== assetId)\n const removed = new Set(\n draft.project.clips.filter((c) => c.assetId === assetId).map((c) => c.id),\n )\n draft.project.clips = draft.project.clips.filter((c) => !removed.has(c.id))\n draft.selectedClipIds = draft.selectedClipIds.filter((id) => !removed.has(id))\n if (draft.selectedAssetId === assetId) draft.selectedAssetId = null\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addClip: (clip) => {\n recordHistory('添加片段')\n set((draft) => {\n draft.project.clips.push(clip)\n draft.selectedClipIds = [clip.id]\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addClips: (clips) => {\n if (clips.length === 0) return\n recordHistory('添加片段')\n set((draft) => {\n draft.project.clips.push(...clips)\n draft.selectedClipIds = clips.map((c) => c.id)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n updateClip: (clipId, patch, recordHistoryFlag = true, mergeKey) => {\n if (recordHistoryFlag) recordHistory('修改片段属性', mergeKey)\n set((draft) => {\n const clip = draft.project.clips.find((c) => c.id === clipId)\n if (clip) Object.assign(clip, patch)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n updateClips: (patches) => {\n recordHistory('批量修改片段')\n set((draft) => {\n for (const { id, patch } of patches) {\n const clip = draft.project.clips.find((c) => c.id === id)\n if (clip) Object.assign(clip, patch)\n }\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n removeClips: (ids) => {\n if (ids.length === 0) return\n recordHistory('删除片段')\n set((draft) => {\n draft.project.clips = removeClipsData(draft.project.clips, ids)\n draft.selectedClipIds = draft.selectedClipIds.filter((id) => !ids.includes(id))\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n moveClip: (clipId, trackId, startUs, recordHistoryFlag = true) => {\n if (recordHistoryFlag) recordHistory('移动片段')\n set((draft) => {\n const clip = draft.project.clips.find((c) => c.id === clipId)\n if (!clip) return\n clip.trackId = trackId\n clip.startUs = asUs(Math.max(0, startUs))\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n trimClip: (clipId, edge, deltaUs, recordHistoryFlag = true) => {\n if (recordHistoryFlag) recordHistory('裁剪片段')\n set((draft) => {\n const index = draft.project.clips.findIndex((c) => c.id === clipId)\n const clip = draft.project.clips[index]\n if (!clip) return\n draft.project.clips[index] = trimClipData(clip, edge, deltaUs)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n splitClipsAt: (atUs, clipIds) => {\n const state = get()\n const targets = state.project.clips.filter(\n (c) =>\n (clipIds == null || clipIds.includes(c.id)) &&\n atUs > c.startUs &&\n atUs < getClipEnd(c),\n )\n if (targets.length === 0) return []\n\n // ⚠️ 关键:右半段必须在进入 immer draft 之前算好。\n // draft 里的对象是 Proxy,`structuredClone(proxy)` 会抛 DataCloneError。\n const patches = targets.map((clip) => {\n const end = getClipEnd(clip)\n const leftDuration = atUs - clip.startUs\n const rightDuration = end - atUs\n const sourceOffset = Math.round(leftDuration * clip.playbackRate)\n const right: TimelineClip = {\n ...structuredClone(clip),\n id: createId('clip'),\n startUs: asUs(atUs),\n durationUs: asUs(rightDuration),\n inPointUs: asUs(clip.inPointUs + sourceOffset),\n fadeInUs: asUs(Math.min(clip.fadeInUs, rightDuration)),\n }\n return {\n leftId: clip.id,\n leftDuration: asUs(leftDuration),\n leftFadeOut: asUs(Math.min(clip.fadeOutUs, leftDuration)),\n right,\n }\n })\n\n recordHistory('分割片段')\n const newIds = patches.map((p) => p.right.id)\n set((draft) => {\n for (const patch of patches) {\n const left = draft.project.clips.find((c) => c.id === patch.leftId)\n if (left) {\n left.durationUs = patch.leftDuration\n left.fadeOutUs = patch.leftFadeOut\n }\n draft.project.clips.push(patch.right)\n }\n draft.selectedClipIds = newIds\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n return newIds\n },\n\n duplicateSelection: (offsetUs) => {\n const state = get()\n const ids = state.selectedClipIds\n const created: Array<{ sourceId: string; newId: string }> = []\n if (ids.length === 0) return created\n\n // 同样在 draft 外计算副本(避免 structuredClone proxy)\n const pairs = duplicateClipsData(\n structuredClone(state.project.clips),\n ids,\n offsetUs,\n () => createId('clip'),\n )\n recordHistory('复制片段')\n set((draft) => {\n for (const { sourceId, clip } of pairs) {\n draft.project.clips.push(clip)\n created.push({ sourceId, newId: clip.id })\n }\n draft.selectedClipIds = created.map((c) => c.newId)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n return created\n },\n\n compactTrack: (trackId) => {\n recordHistory('轨道磁吸排序')\n set((draft) => {\n draft.project.clips = compactTrackData(draft.project.clips, trackId)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addTrack: (kind) => {\n const track = createTrack(\n kind,\n `${kind === 'visual' ? '视频' : '音频'} ${get().project.tracks.filter((t) => t.kind === kind).length + 1}`,\n )\n recordHistory('添加轨道')\n set((draft) => {\n draft.project.tracks.push(track)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n return track.id\n },\n\n removeTrack: (trackId) => {\n recordHistory('删除轨道')\n set((draft) => {\n if (draft.project.tracks.length <= 1) return\n draft.project.tracks = draft.project.tracks.filter((t) => t.id !== trackId)\n draft.project.clips = draft.project.clips.filter((c) => c.trackId !== trackId)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n updateTrack: (trackId, patch) =>\n set((draft) => {\n const track = draft.project.tracks.find((t) => t.id === trackId)\n if (track) Object.assign(track, patch)\n draft.dirty = true\n }),\n\n selectClips: (ids) =>\n set((draft) => {\n draft.selectedClipIds = ids\n }),\n\n toggleSelectClip: (id) =>\n set((draft) => {\n const index = draft.selectedClipIds.indexOf(id)\n if (index >= 0) draft.selectedClipIds.splice(index, 1)\n else draft.selectedClipIds.push(id)\n }),\n\n selectAsset: (id) =>\n set((draft) => {\n draft.selectedAssetId = id\n }),\n\n setPlayhead: (us) =>\n set((draft) => {\n draft.playheadUs = asUs(Math.max(0, us))\n }),\n\n setPlaying: (playing) =>\n set((draft) => {\n draft.playing = playing\n }),\n\n setMasterVolume: (v) =>\n set((draft) => {\n draft.masterVolume = Math.max(0, Math.min(1, v))\n }),\n\n undo: () => {\n const { project, assets } = get()\n const restored = history.getState().undo({ project, assets })\n if (!restored) return\n set((draft) => {\n draft.project = restored.project\n draft.assets = restored.assets\n draft.selectedClipIds = draft.selectedClipIds.filter((id) =>\n restored.project.clips.some((c) => c.id === id),\n )\n draft.dirty = true\n })\n },\n\n redo: () => {\n const { project, assets } = get()\n const restored = history.getState().redo({ project, assets })\n if (!restored) return\n set((draft) => {\n draft.project = restored.project\n draft.assets = restored.assets\n draft.dirty = true\n })\n },\n\n markSaved: () =>\n set((draft) => {\n draft.dirty = false\n }),\n }\n }),\n )\n return store\n}\n\n// —— 细粒度 selector(避免一次拖动重渲染整个时间轴) ——\n\nexport const selectProject = (s: EditorState) => s.project\nexport const selectAssets = (s: EditorState) => s.assets\nexport const selectSelectedClipIds = (s: EditorState) => s.selectedClipIds\nexport const selectPlayheadUs = (s: EditorState) => s.playheadUs\nexport const selectProjectDuration = (s: EditorState) => getProjectDuration(s.project)\nexport const selectTracks = (s: EditorState) => s.project.tracks\nexport const selectClips = (s: EditorState) => s.project.clips\n\nexport function selectClipById(id: string) {\n return (s: EditorState) => s.project.clips.find((c) => c.id === id)\n}\n\nexport function selectAssetById(id: string | null) {\n return (s: EditorState) => (id == null ? undefined : s.assets.find((a) => a.id === id))\n}\n","/**\n * 音频波形峰值计算。\n *\n * 输入是 AudioClip 的两条 PCM 声道(Float32Array,48kHz),输出 N 个 0~1 的峰值,\n * 供时间轴 / 素材卡片绘制。\n */\n\n/** 将多声道 PCM 归并为单声道并降采样为峰值数组 */\nexport function computeWaveform(channels: Float32Array[], buckets: number): number[] {\n const left = channels[0]\n if (!left || left.length === 0 || buckets <= 0) return []\n\n const right = channels[1] ?? left\n const perBucket = Math.max(1, Math.floor(left.length / buckets))\n const peaks: number[] = []\n\n for (let b = 0; b < buckets; b += 1) {\n const start = b * perBucket\n const end = Math.min(left.length, start + perBucket)\n let peak = 0\n for (let i = start; i < end; i += 1) {\n const l = Math.abs(left[i] ?? 0)\n const r = Math.abs(right[i] ?? 0)\n const v = l > r ? l : r\n if (v > peak) peak = v\n }\n peaks.push(Math.min(1, peak))\n }\n return peaks\n}\n\n/** 生成波形 SVG path(对称柱状) */\nexport function buildWaveformPath(peaks: number[], width: number, height: number): string {\n if (peaks.length === 0 || width <= 0 || height <= 0) return ''\n const step = width / peaks.length\n const mid = height / 2\n const parts: string[] = []\n for (let i = 0; i < peaks.length; i += 1) {\n const peak = peaks[i] ?? 0\n const h = Math.max(0.5, peak * mid)\n const x = i * step + step / 2\n parts.push(`M${x.toFixed(2)} ${(mid - h).toFixed(2)}V${(mid + h).toFixed(2)}`)\n }\n return parts.join(' ')\n}\n\n/** 波形按比例缩放(不重算 PCM) */\nexport function normalizeWaveform(peaks: number[], length: number): number[] {\n if (peaks.length === length || peaks.length === 0) return peaks\n const out: number[] = []\n for (let i = 0; i < length; i += 1) {\n const src = Math.min(peaks.length - 1, Math.floor((i / length) * peaks.length))\n out.push(peaks[src] ?? 0)\n }\n return out\n}\n"],"ignoreList":[6],"mappings":";;;;AA4BA,SAAgB,iBAAiB,SAAkB,QAAyC;CAC1F,OAAO;EACL,eAAA;EACA,SAAS,KAAK,IAAI;EAClB;EACA,QAAQ,OAAO,IAAI,kBAAkB;CACvC;AACF;;AAGA,SAAS,mBAAmB,OAA+B;CACzD,MAAM,EAAE,eAAe,gBAAgB,GAAG,SAAS;CAEnD,OAAO,EAAE,GAAG,KAAK;AACnB;AAEA,IAAa,qBAAb,cAAwC,MAAM;CAC5C,YAAY,SAAiB;EAC3B,MAAM,OAAO;EACb,KAAK,OAAO;CACd;AACF;AAEA,SAAgB,mBAAmB,KAA0B;CAC3D,IAAI,OAAO,QAAQ,OAAO,QAAQ,UAChC,MAAM,IAAI,mBAAmB,aAAa;CAE5C,MAAM,OAAO;CACb,IAAI,OAAO,KAAK,kBAAkB,UAChC,MAAM,IAAI,mBAAmB,2BAA2B;CAE1D,IAAI,KAAK,gBAAA,GACP,MAAM,IAAI,mBACR,QAAQ,KAAK,cAAc,mBAC7B;CAGF,MAAM,UAAU,QAAQ,KAAK,eAAe,KAAK,OAAO;CACxD,IAAI,WAAW,MAAM,MAAM,IAAI,mBAAmB,QAAQ;CAE1D,MAAM,SAAS,MAAM,QAAQ,KAAK,MAAM,IAAI,KAAK,SAAS,CAAC;CAC3D,MAAM,WAAW,IAAI,IAAI,OAAO,KAAK,MAAM,EAAE,EAAE,CAAC;CAMhD,MAAM,aAAa,IAAI,IACrB,OAAO,QAAQ,MAAM,EAAE,SAAS,WAAW,EAAE,SAAS,WAAW,EAAE,SAAS,OAAO,CAAC,CAAC,KAAK,MAAM,EAAE,EAAE,CACtG;CACA,MAAM,aAAa,IAAI,IAAI,QAAQ,MAAM,KAAK,MAAM,EAAE,OAAO,CAAC;CAO9D,OAAO;EAAE;EAAS;EAAQ,iBANF,MAAM,qBAC5B,IAAI,IAAI,CACN,GAAG,QAAQ,MAAM,KAAK,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,OAAO,CAAC,SAAS,IAAI,EAAE,CAAC,GACvE,GAAG,MAAM,KAAK,UAAU,CAAC,CAAC,QAAQ,OAAO,WAAW,IAAI,EAAE,CAAC,CAC7D,CAAC,CAEuB;CAAgB;AAC5C;AAEA,SAAS,QAAQ,SAAiB,SAA8C;CAC9E,IAAI,WAAW,MAAM,OAAO;CAC5B,QAAQ,SAAR;EAEE,SACE,OAAO;CACX;AACF;;AC3EA,IAAM,iBAAiB;AAEvB,SAAS,uBAAgC;CACvC,IAAI;EACF,OAAO,OAAO,cAAc,eAAe,aAAa;CAC1D,QAAQ;EACN,OAAO;CACT;AACF;AAEA,SAAgB,uBAAuB,UAAmC,CAAC,GAAgB;CACzF,MAAM,SAAS,QAAQ,UAAU;CACjC,MAAM,UAAU,QAAQ,WAAW;CAGnC,IAAI,CAAC,qBAAqB,GACxB,OAAO,oBAAoB;CAG7B,IAAI,YAAyC;CAE7C,SAAS,SAA+B;EACtC,cAAc,IAAI,SAAsB,SAAS,WAAW;GAC1D,MAAM,UAAU,UAAU,KAAK,QAAQ,OAAO;GAC9C,QAAQ,wBAAwB;IAC9B,MAAM,KAAK,QAAQ;IACnB,IAAI,CAAC,GAAG,iBAAiB,SAAS,cAAc,GAC9C,GAAG,kBAAkB,cAAc;GAEvC;GACA,QAAQ,kBAAkB,QAAQ,QAAQ,MAAM;GAChD,QAAQ,gBAAgB;IACtB,YAAY;IACZ,OAAO,QAAQ,yBAAS,IAAI,MAAM,gBAAgB,CAAC;GACrD;EACF,CAAC;EACD,OAAO;CACT;CAEA,SAAS,UACP,MACA,IACY;EACZ,OAAO,OAAO,CAAC,CAAC,MACb,OACC,IAAI,SAAY,SAAS,WAAW;GAClC,MAAM,KAAK,GAAG,YAAY,gBAAgB,IAAI;GAE9C,MAAM,UAAU,GADF,GAAG,YAAY,cACV,CAAK;GACxB,QAAQ,kBAAkB,QAAQ,QAAQ,MAAM;GAChD,QAAQ,gBAAgB,OAAO,QAAQ,yBAAS,IAAI,MAAM,gBAAgB,CAAC;GAC3E,GAAG,gBAAgB,OAAO,GAAG,yBAAS,IAAI,MAAM,gBAAgB,CAAC;EACnE,CAAC,CACL;CACF;CAEA,OAAO;EACL,MAAM,KAAK,WAAW;GAIpB,OAAO,MAHc,UAAyC,aAAa,UACzE,MAAM,IAAI,SAAS,CACrB,KACiB;EACnB;EAEA,MAAM,KAAK,WAAW,MAAM;GAC1B,IAAI;IACF,MAAM,UAAU,cAAc,UAAU,MAAM,IAAI,MAAM,SAAS,CAAC;IAClE,OAAO,EAAE,IAAI,KAAK;GACpB,SAAS,KAAK;IACZ,OAAO;KAAE,IAAI;KAAO,OAAO,eAAe,QAAQ,IAAI,UAAU,OAAO,GAAG;IAAE;GAC9E;EACF;EAEA,MAAM,OAAO,WAAW;GACtB,MAAM,UAAU,cAAc,UAAU,MAAM,OAAO,SAAS,CAAC;EACjE;EAEA,MAAM,OAAO;GAEX,QAAO,MADY,UAAyB,aAAa,UAAU,MAAM,WAAW,CAAC,EAAA,CACzE,IAAI,MAAM;EACxB;CACF;AACF;;;;;;AAOA,SAAgB,sBAAmC;CACjD,MAAM,sBAAM,IAAI,IAA+B;CAC/C,OAAO;EACL,MAAM,KAAK,WAAW;GACpB,MAAM,QAAQ,IAAI,IAAI,SAAS;GAE/B,OAAO,SAAS,OAAO,OAAO,gBAAgB,KAAK;EACrD;EACA,MAAM,KAAK,WAAW,MAAM;GAC1B,IAAI,IAAI,WAAW,gBAAgB,IAAI,CAAC;GACxC,OAAO,EAAE,IAAI,KAAK;EACpB;EACA,MAAM,OAAO,WAAW;GACtB,IAAI,OAAO,SAAS;EACtB;EACA,MAAM,OAAO;GACX,OAAO,CAAC,GAAG,IAAI,KAAK,CAAC;EACvB;CACF;AACF;;;AC3GA,SAAgB,aAAa,MAAY,UAAwB;CAC/D,MAAM,MAAM,IAAI,gBAAgB,IAAI;CACpC,MAAM,OAAO,SAAS,cAAc,GAAG;CACvC,KAAK,OAAO;CACZ,KAAK,WAAW;CAChB,SAAS,KAAK,YAAY,IAAI;CAC9B,KAAK,MAAM;CACX,KAAK,OAAO;CAEZ,OAAO,iBAAiB,IAAI,gBAAgB,GAAG,GAAG,GAAM;AAC1D;AAEA,SAAgB,gBAAgB,UAA4B,CAAC,GAAe;CAC1E,OAAO;EACL,UAAU;EAEV,OAAO;GACL,MAAM,UAAU,cAAc,CAAC,GAA6B;IAC1D,OAAO,IAAI,SAAiB,YAAY;KACtC,MAAM,QAAQ,SAAS,cAAc,OAAO;KAC5C,MAAM,OAAO;KACb,MAAM,WAAW,YAAY,YAAY;KACzC,IAAI,YAAY,UAAU,QAAQ,YAAY,OAAO,SAAS,GAC5D,MAAM,SAAS,YAAY,OAAO,KAAK,GAAG;KAE5C,MAAM,MAAM,UAAU;KACtB,SAAS,KAAK,YAAY,KAAK;KAC/B,MAAM,iBACJ,gBACM;MACJ,MAAM,QAAQ,MAAM,KAAK,MAAM,SAAS,CAAC,CAAC;MAC1C,MAAM,OAAO;MACb,QAAQ,KAAK;KACf,GACA,EAAE,MAAM,KAAK,CACf;KAEA,OAAO,iBACL,eACM;MACJ,OAAO,iBAAiB;OACtB,IAAI,SAAS,KAAK,SAAS,KAAK,GAAG;QACjC,MAAM,OAAO;QACb,QAAQ,CAAC,CAAC;OACZ;MACF,GAAG,GAAG;KACR,GACA,EAAE,MAAM,KAAK,CACf;KACA,MAAM,MAAM;IACd,CAAC;GACH;GAEA,MAAM,SAAS,MAAM,eAAwC;IAE3D,aAAa,MADA,QAAQ,eAAe,aAAa,KAAK,aAC/B;IACvB,OAAO,EAAE,IAAI,KAAK;GACpB;GAEA,MAAM,cAAiD;IAIrD,MAAM,QAAQ,MAHM,KAAK,UAAW;KAAE,QAAQ,CAAC,OAAO;KAAG,UAAU;IAAM,CAAC,KAGnD,CAAC,EAAA,CAAG;IAC3B,IAAI,QAAQ,MAAM,OAAO;IACzB,MAAM,OAAO,MAAM,KAAK,KAAK;IAC7B,OAAO,KAAK,MAAM,IAAI;GACxB;EACF;EAWA,IAAI,OAAO,SAAS,MAAM;GACxB,QAAQ,MAAM,CAAC,mBAAmB,WAAW,QAAQ,EAAE;EACzD;CACF;AACF;;;;;;;;;;AC/FA,IAAa,sCACX;AAmCF,SAAS,eAAwB;CAC/B,OACE,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,eAAe,eACjC,OAAO,WAAW,cAAc;AAEpC;AAEA,SAAS,YAAqB;CAC5B,IAAI;EAEF,OADe,SAAS,cAAc,QAC/B,CAAA,CAAO,WAAW,QAAQ,KAAK;CACxC,QAAQ;EACN,OAAO;CACT;AACF;AAEA,eAAsB,aAA+B;CACnD,IAAI;EACF,IAAI,OAAO,cAAc,eAAe,UAAU,SAAS,gBAAgB,MACzE,OAAO;EAET,MAAM,UAAU,QAAQ,aAAa;EACrC,OAAO;CACT,QAAQ;EACN,OAAO;CACT;AACF;;;;;;;;;;;;AAaA,eAAe,gBACb,MACA,iBACkB;CAClB,IAAI;EACF,MAAM,MAAM,MAAM,KAAK;EAEvB,MAAM,SAAU,IAA8C,WAAW;EACzE,OAAO,gBAAgB,OAAO,QAAS,OAAmC,QAAQ,IAAI;CACxF,QAAQ;EACN,OAAO;CACT;AACF;AAEA,eAAsB,qBAAgE;CACpF,MAAM,CAAC,QAAQ,UAAU,MAAM,QAAQ,IAAI,CACzC,sBAAsB,OAAO,qBAAqB,CAAC,YAAY,CAAC,GAChE,sBAAsB,OAAO,qBAAqB,CAAC,UAAU,CAAC,CAChE,CAAC;CACD,OAAO;EAAE,oBAAoB;EAAQ,oBAAoB;CAAO;AAClE;;;;;;;;AASA,eAAsB,oBAA+C;CACnE,MAAM,SAAmB,CAAC;CAC1B,MAAM,YAAY,aAAa;CAC/B,MAAM,kBAAkB,OAAO,oBAAoB;CACnD,MAAM,SAAS,UAAU;CAEzB,MAAM,eAAe,MAAM,mBAAmB;CAC9C,MAAM,sBAAsB,OAAO,QAAQ,YAAY,CAAC,CACrD,QAAQ,GAAG,QAAQ,CAAC,EAAE,CAAC,CACvB,KAAK,CAAC,UAAU,IAAI;CAEvB,IAAI,oBAAoB,SAAS,GAC/B,OAAO,KACL,UAAU,oBAAoB,KAAK,GAAG,EAAE,SAC7B,oCAAoC,UACjD;CAGF,IAAI,CAAC,WACH,OAAO,KAAK,gEAAgE;CAE9E,IAAI,CAAC,iBACH,OAAO,KAAK,2BAA2B;CAGzC,MAAM,OAAO,MAAM,WAAW;CAC9B,IAAI,CAAC,MACH,OAAO,KACL,oFAEF;CAGF,IAAI,cAAc;CAClB,IAAI,cAAc;CAClB,IAAI,oBAAoB;CAExB,IAAI,oBAAoB,WAAW,KAAK,aAAa,MACnD,IAAI;EACF,MAAM,CAAC,EAAE,cAAc,cAAc,gBAAgB,MAAM,QAAQ,IAAI;GACrE,OAAO;GACP,aAAa,kBAAkB;IAC7B,OAAO;IACP,OAAO;IACP,QAAQ;IACR,SAAS;GACX,CAAC;GACD,aAAa,kBAAkB;IAC7B,OAAO;IACP,YAAY;IACZ,kBAAkB;GACpB,CAAC;EACH,CAAC;EACD,cAAc,aAAa,aAAa;EACxC,cAAc,aAAa,aAAa;EACxC,oBAAoB,MAAM,WAAW,YAAY;EACjD,IAAI,CAAC,aAAa,OAAO,KAAK,8BAA8B;EAC5D,IAAI,CAAC,aAAa,OAAO,KAAK,0BAA0B;EACxD,IAAI,CAAC,mBAAmB,OAAO,KAAK,yBAAyB;CAC/D,SAAS,KAAK;EACZ,OAAO,KAAK,eAAe,eAAe,QAAQ,IAAI,UAAU,OAAO,GAAG,GAAG;CAC/E;CAKF,MAAM,SACJ,oBAAoB,SAAS,IACzB,YAAY,wCACZ,OAAO,WAAW,IAChB,oBACA;CAER,OAAO;EACL;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACF;AACF;;AAGA,SAAgB,oBAAoB,QAA0C;CAC5E,IAAI,CAAC,QAAQ,OAAO;CACpB,IAAI,OAAO,oBAAoB,SAAS,GAAG,OAAO;CAClD,OAAO,OAAO,QAAQ,OAAO;AAC/B;;AAGA,SAAgB,sBAAsB,QAAyC;CAC7E,IAAI,CAAC,QAAQ,OAAO;CACpB,IAAI,OAAO,oBAAoB,SAAS,GAAG,OAAO;CAClD,IAAI,OAAO,OAAO,WAAW,GAAG,OAAO;CACvC,OAAO,GAAG,OAAO,OAAO,OAAO;AACjC;;ACzLA,SAAgB,eAAmC,SAAiD;CAClG,MAAM,4BAAY,IAAI,IAAiC;CAEvD,SAAS,OAAO,MAAmC;EACjD,IAAI,MAAM,UAAU,IAAI,IAAI;EAC5B,IAAI,OAAO,MAAM;GACf,sBAAM,IAAI,IAAI;GACd,UAAU,IAAI,MAAM,GAAG;EACzB;EACA,OAAO;CACT;CAEA,OAAO;EACL,GAAG,MAAM,SAAS;GAChB,MAAM,MAAM,OAAO,IAAI;GACvB,IAAI,IAAI,OAAyB;GACjC,aAAa;IACX,IAAI,OAAO,OAAyB;GACtC;EACF;EAEA,KAAK,MAAM,SAAS;GAClB,MAAM,cAAc,KAAK,GAAG,OAAO,YAAY;IAC7C,YAAY;IACZ,QAAQ,OAAO;GACjB,CAAC;GACD,OAAO;EACT;EAEA,IAAI,MAAM,SAAS;GACjB,IAAI,WAAW,MAAM;IACnB,UAAU,OAAO,IAAI;IACrB;GACF;GACA,UAAU,IAAI,IAAI,CAAC,EAAE,OAAO,OAAyB;EACvD;EAEA,KAAK,MAAM,SAAS;GAClB,MAAM,MAAM,UAAU,IAAI,IAAI;GAC9B,IAAI,OAAO,QAAQ,IAAI,SAAS,GAAG;GAEnC,KAAK,MAAM,WAAW,CAAC,GAAG,GAAG,GAC3B,IAAI;IACD,QAA8B,OAAO;GACxC,SAAS,KAAK;IACZ,UAAU,GAAG;GACf;EAEJ;EAEA,QAAQ;GACN,UAAU,MAAM;EAClB;EAEA,cAAc,MAAM;GAClB,OAAO,UAAU,IAAI,IAAI,CAAC,EAAE,QAAQ;EACtC;CACF;AACF;;;;;;;;;;;;;;;;;;ACjCA,SAAS,cAAc,UAA0C;CAC/D,OAAO;EACL,SAAS,gBAAgB,SAAS,OAAO;EACzC,QAAQ,gBAAgB,SAAS,MAAM;EACvC,OAAO,SAAS;CAClB;AACF;;AAGA,SAAgB,qBAAmC;CACjD,QAAA,GAAOA,gBAAAA,YAAAA,CAA0B,CAAC,EAAE,KAAK,SAAS;EAChD,MAAM,CAAC;EACP,QAAQ,CAAC;EACT,cAAc;EACd,gBAAgB;EAEhB,SAAS,UAAU,YAAY;GAC7B,MAAM,QAAQ,IAAI;GAClB,MAAM,WAAW,SAAS,YAAY;GACtC,MAAM,MAAM,KAAK,IAAI;GAGrB,IACE,YAAY,QACZ,aAAa,MAAM,gBACnB,MAAM,MAAM,iBAAA,KACZ;IACA,IAAI;KAAE,gBAAgB;KAAK,QAAQ,CAAC;IAAE,CAAC;IACvC;GACF;GAEA,MAAM,UAA0B,SAAS,QACrC;IAAE,GAAG;IAAU,OAAO,QAAQ;GAAM,IACpC;GAEJ,KAAK,YAAY;IACf,MAAM,OAAO,CAAC,GAAG,QAAQ,MAAM,cAAc,OAAO,CAAC;IACrD,OAAO;KACL,MAAM,KAAK,SAAA,KAA6B,KAAK,MAAM,KAAK,SAAA,EAA0B,IAAI;KACtF,QAAQ,CAAC;KACT,cAAc;KACd,gBAAgB;IAClB;GACF,CAAC;EACH;EAEA,OAAO,YAAY;GACjB,MAAM,EAAE,SAAS,IAAI;GACrB,MAAM,WAAW,KAAK,KAAK,SAAS;GACpC,IAAI,CAAC,UAAU,OAAO;GACtB,KAAK,WAAW;IACd,MAAM,MAAM,KAAK,MAAM,GAAG,EAAE;IAC5B,QAAQ,CAAC,GAAG,MAAM,QAAQ,cAAc,OAAO,CAAC;IAEhD,cAAc;IACd,gBAAgB;GAClB,EAAE;GACF,OAAO;EACT;EAEA,OAAO,YAAY;GACjB,MAAM,EAAE,WAAW,IAAI;GACvB,MAAM,OAAO,OAAO,OAAO,SAAS;GACpC,IAAI,CAAC,MAAM,OAAO;GAClB,KAAK,WAAW;IACd,QAAQ,MAAM,OAAO,MAAM,GAAG,EAAE;IAChC,MAAM,CAAC,GAAG,MAAM,MAAM,cAAc,OAAO,CAAC;IAC5C,cAAc;IACd,gBAAgB;GAClB,EAAE;GACF,OAAO;EACT;EAEA,aAAa,IAAI;GAAE,MAAM,CAAC;GAAG,QAAQ,CAAC;GAAG,cAAc;GAAM,gBAAgB;EAAE,CAAC;EAEhF,gBAAgB,IAAI;GAAE,cAAc;GAAM,gBAAgB;EAAE,CAAC;EAE7D,eAAe,IAAI,CAAC,CAAC,KAAK,SAAS;EACnC,eAAe,IAAI,CAAC,CAAC,OAAO,SAAS;CACvC,EAAE;AACJ;;ACxIA,IAAM,aAAa,iBAAiB,KAAK,KAAK,UAAU;CACtD,MAAM,YAAY,SAAS,SAAS,GAAG,SAAS;EAE9C,OAAO,IADW,OAAO,YAAY,cAAA,GAAaC,MAAAA,QAAAA,CAAQ,OAAO,IAAI,SAC/C,SAAS,GAAG,IAAI;CACxC;CACA,OAAO,YAAY,MAAM,UAAU,KAAK,KAAK;AAC/C;AACA,IAAMC,UAAQ;;;;;;;;;;;;;;;;;;;;;ACsGd,SAAgB,kBAAkB,SAAgD;CAChF,MAAM,UAAU,QAAQ;CAkZxB,QAAA,GAjZcC,gBAAAA,YAAAA,CAAyB,CAAC,CACtCC,SAAO,KAAK,QAAQ;;;;;;;;EAQlB,SAAS,cAAc,OAAe,UAAyB;GAC7D,MAAM,EAAE,SAAS,WAAW,IAAI;GAChC,QAAQ,SAAS,CAAC,CAAC,OACjB;IACE,SAAS,gBAAgB,OAAO;IAChC,QAAQ,gBAAgB,MAAM;IAC9B;GACF,GACA;IAAE;IAAO;GAAS,CACpB;EACF;EAEA,OAAO;GACL,SAAS,QAAQ,WAAWC,oBAAAA,mBAAmB;GAC/C,QAAQ,QAAQ,UAAU,CAAC;GAC3B,iBAAiB,CAAC;GAClB,iBAAiB;GACjB,YAAY;GACZ,SAAS;GACT,cAAc;GACd,OAAO;GACP,iBAAiB,CAAC;GAElB,aAAa,SAAS,QAAQ,kBAAkB,CAAC,MAC/C,KAAK,UAAU;IACb,MAAM,UAAU;IAChB,MAAM,SAAS;IACf,MAAM,kBAAkB;IACxB,MAAM,kBAAkB,CAAC;IACzB,MAAM,kBAAkB;IACxB,MAAM,aAAa;IACnB,MAAM,QAAQ;GAChB,CAAC;GAEH,oBACE,KAAK,UAAU;IACb,MAAM,UAAUA,oBAAAA,mBAAmB;IACnC,MAAM,SAAS,CAAC;IAChB,MAAM,kBAAkB,CAAC;IACzB,MAAM,kBAAkB,CAAC;IACzB,MAAM,kBAAkB;IACxB,MAAM,aAAa;IACnB,MAAM,UAAU;IAChB,MAAM,QAAQ;GAChB,CAAC;GAEH,gBAAgB,SAAS;IACvB,cAAc,OAAO;IACrB,KAAK,UAAU;KACb,MAAM,QAAQ,OAAO;KACrB,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;;;;;;;;;GAUA,iBAAiB,OAAO,QAAQ,OAAO,YAAY;IACjD,MAAM,UAAU,IAAI,CAAC,CAAC;IACtB,MAAM,OAAOC,oBAAAA,cAAc,OAAO,MAAM;IACxC,IAAI,KAAK,UAAU,QAAQ,SAAS,KAAK,WAAW,QAAQ,QAAQ;IACpE,cAAc,QAAQ;IACtB,KAAK,UAAU;KACb,MAAM,OAAO;MAAE,OAAO,MAAM,QAAQ;MAAO,QAAQ,MAAM,QAAQ;KAAO;KACxE,MAAM,QAAQ,QAAQ,KAAK;KAC3B,MAAM,QAAQ,SAAS,KAAK;KAC5B,MAAM,QAAQ,QAAQC,oBAAAA,kBACpB,MAAM,QAAQ,OACd,MACA,MACA,IACF;KACA,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,UACT,KAAK,UAAU;IACb,MAAM,OAAO,KAAK,KAAK;IACvB,MAAM,QAAQ;GAChB,CAAC;;GAGH,eAAe,YACb,KAAK,UAAU;IACb,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OAAO,OAAO,OAAO;GAC7E,CAAC;;;;;;;GAQH,eAAe,SAAS,SACtB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,OAAO,WAAW,MAAM,EAAE,OAAO,OAAO;IAC5D,IAAI,QAAQ,GAAG;IACf,MAAM,OAAO,SAAS;IACtB,MAAM,QAAQ,YAAY,KAAK,IAAI;IACnC,MAAM,QAAQ;GAChB,CAAC;GAEH,cAAc,SAAS,UACrB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,OAAO,MAAM,MAAM,EAAE,OAAO,OAAO;IACvD,IAAI,OAAO,OAAO,OAAO,OAAO,KAAK;IACrC,MAAM,QAAQ;GAChB,CAAC;GAEH,cAAc,YAAY;IACxB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,SAAS,MAAM,OAAO,QAAQ,MAAM,EAAE,OAAO,OAAO;KAC1D,MAAM,UAAU,IAAI,IAClB,MAAM,QAAQ,MAAM,QAAQ,MAAM,EAAE,YAAY,OAAO,CAAC,CAAC,KAAK,MAAM,EAAE,EAAE,CAC1E;KACA,MAAM,QAAQ,QAAQ,MAAM,QAAQ,MAAM,QAAQ,MAAM,CAAC,QAAQ,IAAI,EAAE,EAAE,CAAC;KAC1E,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OAAO,CAAC,QAAQ,IAAI,EAAE,CAAC;KAC7E,IAAI,MAAM,oBAAoB,SAAS,MAAM,kBAAkB;KAC/D,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,UAAU,SAAS;IACjB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,MAAM,KAAK,IAAI;KAC7B,MAAM,kBAAkB,CAAC,KAAK,EAAE;KAChC,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,UAAU;IACnB,IAAI,MAAM,WAAW,GAAG;IACxB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,MAAM,KAAK,GAAG,KAAK;KACjC,MAAM,kBAAkB,MAAM,KAAK,MAAM,EAAE,EAAE;KAC7C,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,aAAa,QAAQ,OAAO,oBAAoB,MAAM,aAAa;IACjE,IAAI,mBAAmB,cAAc,UAAU,QAAQ;IACvD,KAAK,UAAU;KACb,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,MAAM;KAC5D,IAAI,MAAM,OAAO,OAAO,MAAM,KAAK;KACnC,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,cAAc,YAAY;IACxB,cAAc,QAAQ;IACtB,KAAK,UAAU;KACb,KAAK,MAAM,EAAE,IAAI,WAAW,SAAS;MACnC,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,EAAE;MACxD,IAAI,MAAM,OAAO,OAAO,MAAM,KAAK;KACrC;KACA,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,cAAc,QAAQ;IACpB,IAAI,IAAI,WAAW,GAAG;IACtB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,QAAQC,oBAAAA,gBAAgB,MAAM,QAAQ,OAAO,GAAG;KAC9D,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OAAO,CAAC,IAAI,SAAS,EAAE,CAAC;KAC9E,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,QAAQ,SAAS,SAAS,oBAAoB,SAAS;IAChE,IAAI,mBAAmB,cAAc,MAAM;IAC3C,KAAK,UAAU;KACb,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,MAAM;KAC5D,IAAI,CAAC,MAAM;KACX,KAAK,UAAU;KACf,KAAK,UAAUC,oBAAAA,KAAK,KAAK,IAAI,GAAG,OAAO,CAAC;KACxC,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,QAAQ,MAAM,SAAS,oBAAoB,SAAS;IAC7D,IAAI,mBAAmB,cAAc,MAAM;IAC3C,KAAK,UAAU;KACb,MAAM,QAAQ,MAAM,QAAQ,MAAM,WAAW,MAAM,EAAE,OAAO,MAAM;KAClE,MAAM,OAAO,MAAM,QAAQ,MAAM;KACjC,IAAI,CAAC,MAAM;KACX,MAAM,QAAQ,MAAM,SAASC,oBAAAA,aAAa,MAAM,MAAM,OAAO;KAC7D,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,eAAe,MAAM,YAAY;IAE/B,MAAM,UADQ,IACE,CAAA,CAAM,QAAQ,MAAM,QACjC,OACE,WAAW,QAAQ,QAAQ,SAAS,EAAE,EAAE,MACzC,OAAO,EAAE,WACT,OAAOC,oBAAAA,WAAW,CAAC,CACvB;IACA,IAAI,QAAQ,WAAW,GAAG,OAAO,CAAC;IAIlC,MAAM,UAAU,QAAQ,KAAK,SAAS;KACpC,MAAM,MAAMA,oBAAAA,WAAW,IAAI;KAC3B,MAAM,eAAe,OAAO,KAAK;KACjC,MAAM,gBAAgB,MAAM;KAC5B,MAAM,eAAe,KAAK,MAAM,eAAe,KAAK,YAAY;KAChE,MAAM,QAAsB;MAC1B,GAAG,gBAAgB,IAAI;MACvB,IAAIC,oBAAAA,SAAS,MAAM;MACnB,SAASH,oBAAAA,KAAK,IAAI;MAClB,YAAYA,oBAAAA,KAAK,aAAa;MAC9B,WAAWA,oBAAAA,KAAK,KAAK,YAAY,YAAY;MAC7C,UAAUA,oBAAAA,KAAK,KAAK,IAAI,KAAK,UAAU,aAAa,CAAC;KACvD;KACA,OAAO;MACL,QAAQ,KAAK;MACb,cAAcA,oBAAAA,KAAK,YAAY;MAC/B,aAAaA,oBAAAA,KAAK,KAAK,IAAI,KAAK,WAAW,YAAY,CAAC;MACxD;KACF;IACF,CAAC;IAED,cAAc,MAAM;IACpB,MAAM,SAAS,QAAQ,KAAK,MAAM,EAAE,MAAM,EAAE;IAC5C,KAAK,UAAU;KACb,KAAK,MAAM,SAAS,SAAS;MAC3B,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,MAAM,MAAM;MAClE,IAAI,MAAM;OACR,KAAK,aAAa,MAAM;OACxB,KAAK,YAAY,MAAM;MACzB;MACA,MAAM,QAAQ,MAAM,KAAK,MAAM,KAAK;KACtC;KACA,MAAM,kBAAkB;KACxB,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;IACD,OAAO;GACT;GAEA,qBAAqB,aAAa;IAChC,MAAM,QAAQ,IAAI;IAClB,MAAM,MAAM,MAAM;IAClB,MAAM,UAAsD,CAAC;IAC7D,IAAI,IAAI,WAAW,GAAG,OAAO;IAG7B,MAAM,QAAQI,oBAAAA,mBACZ,gBAAgB,MAAM,QAAQ,KAAK,GACnC,KACA,gBACMD,oBAAAA,SAAS,MAAM,CACvB;IACA,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,KAAK,MAAM,EAAE,UAAU,UAAU,OAAO;MACtC,MAAM,QAAQ,MAAM,KAAK,IAAI;MAC7B,QAAQ,KAAK;OAAE;OAAU,OAAO,KAAK;MAAG,CAAC;KAC3C;KACA,MAAM,kBAAkB,QAAQ,KAAK,MAAM,EAAE,KAAK;KAClD,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;IACD,OAAO;GACT;GAEA,eAAe,YAAY;IACzB,cAAc,QAAQ;IACtB,KAAK,UAAU;KACb,MAAM,QAAQ,QAAQE,oBAAAA,iBAAiB,MAAM,QAAQ,OAAO,OAAO;KACnE,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,SAAS;IAClB,MAAM,QAAQC,oBAAAA,YACZ,MACA,GAAG,SAAS,WAAW,OAAO,KAAK,GAAG,IAAI,CAAC,CAAC,QAAQ,OAAO,QAAQ,MAAM,EAAE,SAAS,IAAI,CAAC,CAAC,SAAS,GACrG;IACA,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,OAAO,KAAK,KAAK;KAC/B,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;IACD,OAAO,MAAM;GACf;GAEA,cAAc,YAAY;IACxB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,IAAI,MAAM,QAAQ,OAAO,UAAU,GAAG;KACtC,MAAM,QAAQ,SAAS,MAAM,QAAQ,OAAO,QAAQ,MAAM,EAAE,OAAO,OAAO;KAC1E,MAAM,QAAQ,QAAQ,MAAM,QAAQ,MAAM,QAAQ,MAAM,EAAE,YAAY,OAAO;KAC7E,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,cAAc,SAAS,UACrB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,QAAQ,OAAO,MAAM,MAAM,EAAE,OAAO,OAAO;IAC/D,IAAI,OAAO,OAAO,OAAO,OAAO,KAAK;IACrC,MAAM,QAAQ;GAChB,CAAC;GAEH,cAAc,QACZ,KAAK,UAAU;IACb,MAAM,kBAAkB;GAC1B,CAAC;GAEH,mBAAmB,OACjB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,gBAAgB,QAAQ,EAAE;IAC9C,IAAI,SAAS,GAAG,MAAM,gBAAgB,OAAO,OAAO,CAAC;SAChD,MAAM,gBAAgB,KAAK,EAAE;GACpC,CAAC;GAEH,cAAc,OACZ,KAAK,UAAU;IACb,MAAM,kBAAkB;GAC1B,CAAC;GAEH,cAAc,OACZ,KAAK,UAAU;IACb,MAAM,aAAaN,oBAAAA,KAAK,KAAK,IAAI,GAAG,EAAE,CAAC;GACzC,CAAC;GAEH,aAAa,YACX,KAAK,UAAU;IACb,MAAM,UAAU;GAClB,CAAC;GAEH,kBAAkB,MAChB,KAAK,UAAU;IACb,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,CAAC,CAAC;GACjD,CAAC;GAEH,YAAY;IACV,MAAM,EAAE,SAAS,WAAW,IAAI;IAChC,MAAM,WAAW,QAAQ,SAAS,CAAC,CAAC,KAAK;KAAE;KAAS;IAAO,CAAC;IAC5D,IAAI,CAAC,UAAU;IACf,KAAK,UAAU;KACb,MAAM,UAAU,SAAS;KACzB,MAAM,SAAS,SAAS;KACxB,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OACpD,SAAS,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,EAAE,CAChD;KACA,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,YAAY;IACV,MAAM,EAAE,SAAS,WAAW,IAAI;IAChC,MAAM,WAAW,QAAQ,SAAS,CAAC,CAAC,KAAK;KAAE;KAAS;IAAO,CAAC;IAC5D,IAAI,CAAC,UAAU;IACf,KAAK,UAAU;KACb,MAAM,UAAU,SAAS;KACzB,MAAM,SAAS,SAAS;KACxB,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,iBACE,KAAK,UAAU;IACb,MAAM,QAAQ;GAChB,CAAC;EACL;CACF,CAAC,CAEI;AACT;AAIA,IAAa,iBAAiB,MAAmB,EAAE;AACnD,IAAa,gBAAgB,MAAmB,EAAE;AAClD,IAAa,yBAAyB,MAAmB,EAAE;AAC3D,IAAa,oBAAoB,MAAmB,EAAE;AACtD,IAAa,yBAAyB,MAAmBO,oBAAAA,mBAAmB,EAAE,OAAO;AACrF,IAAa,gBAAgB,MAAmB,EAAE,QAAQ;AAC1D,IAAa,eAAe,MAAmB,EAAE,QAAQ;AAEzD,SAAgB,eAAe,IAAY;CACzC,QAAQ,MAAmB,EAAE,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,EAAE;AACpE;AAEA,SAAgB,gBAAgB,IAAmB;CACjD,QAAQ,MAAoB,MAAM,OAAO,KAAA,IAAY,EAAE,OAAO,MAAM,MAAM,EAAE,OAAO,EAAE;AACvF;;;;;;;;;AC7gBA,SAAgB,gBAAgB,UAA0B,SAA2B;CACnF,MAAM,OAAO,SAAS;CACtB,IAAI,CAAC,QAAQ,KAAK,WAAW,KAAK,WAAW,GAAG,OAAO,CAAC;CAExD,MAAM,QAAQ,SAAS,MAAM;CAC7B,MAAM,YAAY,KAAK,IAAI,GAAG,KAAK,MAAM,KAAK,SAAS,OAAO,CAAC;CAC/D,MAAM,QAAkB,CAAC;CAEzB,KAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK,GAAG;EACnC,MAAM,QAAQ,IAAI;EAClB,MAAM,MAAM,KAAK,IAAI,KAAK,QAAQ,QAAQ,SAAS;EACnD,IAAI,OAAO;EACX,KAAK,IAAI,IAAI,OAAO,IAAI,KAAK,KAAK,GAAG;GACnC,MAAM,IAAI,KAAK,IAAI,KAAK,MAAM,CAAC;GAC/B,MAAM,IAAI,KAAK,IAAI,MAAM,MAAM,CAAC;GAChC,MAAM,IAAI,IAAI,IAAI,IAAI;GACtB,IAAI,IAAI,MAAM,OAAO;EACvB;EACA,MAAM,KAAK,KAAK,IAAI,GAAG,IAAI,CAAC;CAC9B;CACA,OAAO;AACT;;AAGA,SAAgB,kBAAkB,OAAiB,OAAe,QAAwB;CACxF,IAAI,MAAM,WAAW,KAAK,SAAS,KAAK,UAAU,GAAG,OAAO;CAC5D,MAAM,OAAO,QAAQ,MAAM;CAC3B,MAAM,MAAM,SAAS;CACrB,MAAM,QAAkB,CAAC;CACzB,KAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK,GAAG;EACxC,MAAM,OAAO,MAAM,MAAM;EACzB,MAAM,IAAI,KAAK,IAAI,IAAK,OAAO,GAAG;EAClC,MAAM,IAAI,IAAI,OAAO,OAAO;EAC5B,MAAM,KAAK,IAAI,EAAE,QAAQ,CAAC,EAAE,IAAI,MAAM,EAAA,CAAG,QAAQ,CAAC,EAAE,IAAI,MAAM,EAAA,CAAG,QAAQ,CAAC,GAAG;CAC/E;CACA,OAAO,MAAM,KAAK,GAAG;AACvB;;AAGA,SAAgB,kBAAkB,OAAiB,QAA0B;CAC3E,IAAI,MAAM,WAAW,UAAU,MAAM,WAAW,GAAG,OAAO;CAC1D,MAAM,MAAgB,CAAC;CACvB,KAAK,IAAI,IAAI,GAAG,IAAI,QAAQ,KAAK,GAAG;EAClC,MAAM,MAAM,KAAK,IAAI,MAAM,SAAS,GAAG,KAAK,MAAO,IAAI,SAAU,MAAM,MAAM,CAAC;EAC9E,IAAI,KAAK,MAAM,QAAQ,CAAC;CAC1B;CACA,OAAO;AACT"}
@@ -1 +0,0 @@
1
- {"version":3,"file":"waveform-CWU8Fa-n.js","names":[],"sources":["../../src/project/schema.ts","../../src/project/indexeddb-storage.ts","../../src/ports/web-bridge.ts","../../src/capability.ts","../../src/editor/event-bus.ts","../../src/editor/history-store.ts","../../../../node_modules/zustand/esm/middleware/immer.mjs","../../src/editor/editor-store.ts","../../src/media/waveform.ts"],"sourcesContent":["/**\r\n * 工程序列化 / 反序列化。\r\n *\r\n * 版本号用于将来迁移。当前 schema v1:Project 原样存储,素材元数据单独存。\r\n *\r\n * 注意:素材二进制(File)不会被持久化到 IndexedDB —— 设计上只在会话内可用,\r\n * 刷新后需要重新导入源文件(提示语里明确说明)。此处仅持久化元数据与时间轴,\r\n * 保证「刷新页面后工程结构能恢复」这一验收项,并给出缺失素材的占位。\r\n */\r\n\r\nimport type { MediaAsset, Project } from '../types'\r\nimport { PROJECT_SCHEMA_VERSION } from '../constants'\r\n\r\nexport interface SerializedProject {\r\n schemaVersion: number\r\n savedAt: number\r\n project: Project\r\n /** 素材元数据;binary 缺失时仅能恢复占位卡片 */\r\n assets: MediaAsset[]\r\n}\r\n\r\nexport interface LoadResult {\r\n project: Project\r\n assets: MediaAsset[]\r\n /** 缺少二进制源的素材 id(UI 用占位显示) */\r\n missingAssetIds: string[]\r\n}\r\n\r\nexport function serializeProject(project: Project, assets: MediaAsset[]): SerializedProject {\r\n return {\r\n schemaVersion: PROJECT_SCHEMA_VERSION,\r\n savedAt: Date.now(),\r\n project,\r\n assets: assets.map(stripRuntimeFields),\r\n }\r\n}\r\n\r\n/** 去掉不可持久化 / 无意义的运行时字段 */\r\nfunction stripRuntimeFields(asset: MediaAsset): MediaAsset {\r\n const { thumbnailUrls: _thumbnailUrls, ...rest } = asset\r\n void _thumbnailUrls\r\n return { ...rest }\r\n}\r\n\r\nexport class ProjectSchemaError extends Error {\r\n constructor(message: string) {\r\n super(message)\r\n this.name = 'ProjectSchemaError'\r\n }\r\n}\r\n\r\nexport function deserializeProject(raw: unknown): LoadResult {\r\n if (raw == null || typeof raw !== 'object') {\r\n throw new ProjectSchemaError('工程数据为空或格式错误')\r\n }\r\n const data = raw as Partial<SerializedProject>\r\n if (typeof data.schemaVersion !== 'number') {\r\n throw new ProjectSchemaError('工程缺少 schemaVersion,无法判断版本')\r\n }\r\n if (data.schemaVersion > PROJECT_SCHEMA_VERSION) {\r\n throw new ProjectSchemaError(\r\n `工程版本 ${data.schemaVersion} 高于当前应用支持的 ${PROJECT_SCHEMA_VERSION},请升级应用`,\r\n )\r\n }\r\n // 迁移入口:未来版本在此按版本号逐步升级\r\n const project = migrate(data.schemaVersion, data.project)\r\n if (project == null) throw new ProjectSchemaError('工程主体缺失')\r\n\r\n const assets = Array.isArray(data.assets) ? data.assets : []\r\n const assetIds = new Set(assets.map((a) => a.id))\r\n\r\n // 两类「缺失」:\r\n // 1. 工程引用了 Assets 表里根本不存在的素材(数据损坏);\r\n // 2. 文件型素材(视频/音频/图片)—— 二进制不会被持久化,恢复后必定没有源文件,\r\n // 需要用户重新导入同名文件才能重连。\r\n const fileBacked = new Set(\r\n assets.filter((a) => a.kind === 'video' || a.kind === 'audio' || a.kind === 'image').map((a) => a.id),\r\n )\r\n const referenced = new Set(project.clips.map((c) => c.assetId))\r\n const missingAssetIds = Array.from(\r\n new Set([\r\n ...project.clips.map((c) => c.assetId).filter((id) => !assetIds.has(id)),\r\n ...Array.from(fileBacked).filter((id) => referenced.has(id)),\r\n ]),\r\n )\r\n return { project, assets, missingAssetIds }\r\n}\r\n\r\nfunction migrate(version: number, project: Project | undefined): Project | null {\r\n if (project == null) return null\r\n switch (version) {\r\n case 1:\r\n default:\r\n return project\r\n }\r\n}\r\n","/**\n * IndexedDB 工程存储(内置默认实现)。\n *\n * 单 object store,key 为命名空间字符串,value 为序列化工程。\n * 一个数据库可以容纳多个工程,靠 namespace 区分(多实例 / 多项目场景)。\n *\n * ⚠️ 浏览器环境之外(Node / SSR)构造时会静默降级为内存存储,\n * 调用方不需要自己做可用性判断。\n */\n\nimport type { SerializedProject } from './schema'\nimport type { StoragePort } from './storage'\n\nexport interface IndexedDbStorageOptions {\n /** 数据库名,默认 `cut-workbench` */\n dbName?: string\n /** 数据库版本,结构变更时递增 */\n version?: number\n}\n\nconst STORE_PROJECTS = 'projects'\n\nfunction isIndexedDbAvailable(): boolean {\n try {\n return typeof indexedDB !== 'undefined' && indexedDB != null\n } catch {\n return false\n }\n}\n\nexport function createIndexedDbStorage(options: IndexedDbStorageOptions = {}): StoragePort {\n const dbName = options.dbName ?? 'cut-workbench'\n const version = options.version ?? 1\n\n // Node / 非安全上下文:退化为内存实现,接口保持一致\n if (!isIndexedDbAvailable()) {\n return createMemoryStorage()\n }\n\n let dbPromise: Promise<IDBDatabase> | null = null\n\n function openDb(): Promise<IDBDatabase> {\n dbPromise ??= new Promise<IDBDatabase>((resolve, reject) => {\n const request = indexedDB.open(dbName, version)\n request.onupgradeneeded = () => {\n const db = request.result\n if (!db.objectStoreNames.contains(STORE_PROJECTS)) {\n db.createObjectStore(STORE_PROJECTS)\n }\n }\n request.onsuccess = () => resolve(request.result)\n request.onerror = () => {\n dbPromise = null\n reject(request.error ?? new Error('IndexedDB 打开失败'))\n }\n })\n return dbPromise\n }\n\n function withStore<T>(\n mode: IDBTransactionMode,\n fn: (store: IDBObjectStore) => IDBRequest<T>,\n ): Promise<T> {\n return openDb().then(\n (db) =>\n new Promise<T>((resolve, reject) => {\n const tx = db.transaction(STORE_PROJECTS, mode)\n const store = tx.objectStore(STORE_PROJECTS)\n const request = fn(store)\n request.onsuccess = () => resolve(request.result)\n request.onerror = () => reject(request.error ?? new Error('IndexedDB 操作失败'))\n tx.onerror = () => reject(tx.error ?? new Error('IndexedDB 事务失败'))\n }),\n )\n }\n\n return {\n async load(namespace) {\n const result = await withStore<SerializedProject | undefined>('readonly', (store) =>\n store.get(namespace),\n )\n return result ?? null\n },\n\n async save(namespace, data) {\n try {\n await withStore('readwrite', (store) => store.put(data, namespace))\n return { ok: true }\n } catch (err) {\n return { ok: false, error: err instanceof Error ? err.message : String(err) }\n }\n },\n\n async remove(namespace) {\n await withStore('readwrite', (store) => store.delete(namespace))\n },\n\n async list() {\n const keys = await withStore<IDBValidKey[]>('readonly', (store) => store.getAllKeys())\n return keys.map(String)\n },\n }\n}\n\n/**\n * 内存存储。\n *\n * 用于:SSR / Node 环境兜底、单元测试、以及「只要内存态不要持久化」的宿主。\n */\nexport function createMemoryStorage(): StoragePort {\n const map = new Map<string, SerializedProject>()\n return {\n async load(namespace) {\n const value = map.get(namespace)\n // 深拷贝,避免调用方改到存储内部的状态\n return value == null ? null : structuredClone(value)\n },\n async save(namespace, data) {\n map.set(namespace, structuredClone(data))\n return { ok: true }\n },\n async remove(namespace) {\n map.delete(namespace)\n },\n async list() {\n return [...map.keys()]\n },\n }\n}\n","/**\n * 浏览器内置宿主桥(默认实现)。\n *\n * 没有传入自定义 bridge 时使用:\n * - `pickFiles` 创建一个隐藏的 `<input type=file>`,用完即弃;\n * - `saveBlob` 走 `<a download>`;\n * - 不实现 `notify`(见文件末尾注释)。\n *\n * 本文件只在浏览器里被调用,不做 SSR 保护(调用方需保证不提前触发)。\n */\n\nimport type { HostBridge, PickFilesResult } from '../ports/host-bridge'\nimport type { SaveFileResult } from '../ports/host-bridge'\nimport type { SerializedProject } from '../project/schema'\n\nexport interface WebBridgeOptions {\n /** 覆盖下载文件名(例如加前缀) */\n downloadName?: (suggested: string) => string\n}\n\n/** 触发浏览器下载;返回是否成功发起 */\nexport function downloadBlob(blob: Blob, filename: string): void {\n const url = URL.createObjectURL(blob)\n const link = document.createElement('a')\n link.href = url\n link.download = filename\n document.body.appendChild(link)\n link.click()\n link.remove()\n // 立即 revoke 会让部分浏览器来不及下载,延迟释放\n window.setTimeout(() => URL.revokeObjectURL(url), 10_000)\n}\n\nexport function createWebBridge(options: WebBridgeOptions = {}): HostBridge {\n return {\n platform: 'web',\n\n files: {\n async pickFiles(pickOptions = {}): Promise<PickFilesResult> {\n return new Promise<File[]>((resolve) => {\n const input = document.createElement('input')\n input.type = 'file'\n input.multiple = pickOptions.multiple ?? true\n if (pickOptions.accept != null && pickOptions.accept.length > 0) {\n input.accept = pickOptions.accept.join(',')\n }\n input.style.display = 'none'\n document.body.appendChild(input)\n input.addEventListener(\n 'change',\n () => {\n const files = Array.from(input.files ?? [])\n input.remove()\n resolve(files)\n },\n { once: true },\n )\n // 用户取消时 change 不触发;靠 window focus 兜底,避免输入框永久挂载\n window.addEventListener(\n 'focus',\n () => {\n window.setTimeout(() => {\n if (document.body.contains(input)) {\n input.remove()\n resolve([])\n }\n }, 300)\n },\n { once: true },\n )\n input.click()\n })\n },\n\n async saveBlob(blob, suggestedName): Promise<SaveFileResult> {\n const name = options.downloadName?.(suggestedName) ?? suggestedName\n downloadBlob(blob, name)\n return { ok: true }\n },\n\n async openProject(): Promise<SerializedProject | null> {\n const files = await this.pickFiles!({ accept: ['.json'], multiple: false })\n // 内置实现(同文件里的 pickFiles)永不返回 null,但类型上是三态;\n // 用 `?? []` 兼容自定义实现返回 null 的情况(视为用户取消)。\n const file = (files ?? [])[0]\n if (file == null) return null\n const text = await file.text()\n return JSON.parse(text) as SerializedProject\n },\n },\n\n // ⚠️ 刻意**不**实现 `notify`。\n //\n // `notify` 存在与否是「宿主是否接管提示」的唯一信号:UI 层据此决定\n // 走宿主还是弹库内 toast。内置桥如果也提供一个「打 console 的 notify」,\n // 这个信号就永远为真 —— 结果是独立使用时提示全被打进 console,\n // 库内 toast 再也不出现(用户什么也看不到)。\n //\n // console 兜底放在 `@cut-workbench/workbench` 的 lib/notify.ts 里,\n // 那里能区分「宿主接管 / 没有宿主」两种情况。\n log(level, message, meta) {\n console[level](`[cut-workbench] ${message}`, meta ?? '')\n },\n }\n}\n","/**\n * 运行环境能力探测。\n *\n * ⚠️ WebAV 的 `opfs-tools` 在模块加载期就访问 `navigator.storage.getDirectory()`,\n * 因此任何 `import '@webav/*'` 之前都必须先探测,否则在无 OPFS 的环境会直接白屏。\n * 本文件刻意 **不** 静态 import WebAV,调用方应当先 `detectEnvironment()`。\n */\n\n/** 缺失引擎依赖时给出的安装命令(阻断页与 console 共用同一份文案) */\nexport const ENGINE_DEPENDENCIES_INSTALL_COMMAND =\n 'npm i @webav/av-cliper @webav/av-canvas @webav/av-recorder'\n\nexport interface CapabilityReport {\n /** WebCodecs 四个核心接口是否齐全 */\n webCodecs: boolean\n /** H.264 编码是否受支持(Combinator.isSupported 的简化替代) */\n videoEncode: boolean\n /** AAC 音频编码是否受支持 */\n audioEncode: boolean\n /** OffscreenCanvas 可用 */\n offscreenCanvas: boolean\n /** OPFS 是否可用(WebAV 硬依赖) */\n opfs: boolean\n /** WebGL2 是否存在(createChromakey 需要) */\n webgl2: boolean\n /** WebAV 提供者 Combinator.isSupported 的最终结论 */\n composerSupported: boolean\n /**\n * 引擎依赖能否解析到真实模块。\n *\n * 依赖缺失属于「装包问题」而不是「浏览器不支持」,因此在报告里单列 ——\n * 阻断页要给出可执行的安装命令,而不是让人去换浏览器。\n */\n dependencies: {\n '@webav/av-cliper': boolean\n '@webav/av-canvas': boolean\n }\n /** 缺失的 npm 包名;空数组表示齐全。阻断页据此渲染安装命令 */\n missingDependencies: string[]\n /** 逐项人类可读说明,失败项会出现在阻断页上 */\n issues: string[]\n /** 建议 */\n advice: string\n}\n\nfunction hasWebCodecs(): boolean {\n return (\n typeof globalThis.VideoEncoder !== 'undefined' &&\n typeof globalThis.VideoDecoder !== 'undefined' &&\n typeof globalThis.AudioEncoder !== 'undefined' &&\n typeof globalThis.AudioDecoder !== 'undefined' &&\n typeof globalThis.VideoFrame !== 'undefined' &&\n typeof globalThis.AudioData !== 'undefined'\n )\n}\n\nfunction hasWebGL2(): boolean {\n try {\n const canvas = document.createElement('canvas')\n return canvas.getContext('webgl2') != null\n } catch {\n return false\n }\n}\n\nexport async function detectOpfs(): Promise<boolean> {\n try {\n if (typeof navigator === 'undefined' || navigator.storage?.getDirectory == null) {\n return false\n }\n await navigator.storage.getDirectory()\n return true\n } catch {\n return false\n }\n}\n\n/**\n * 探测引擎依赖是否真的可解析。\n *\n * 三种失败形态都要覆盖,且都必须**不抛错**:\n * 1. 运行时 `Cannot find module` —— 动态 import 直接 reject;\n * 2. 构建期缺失(npm 的 optional peer 桩模块)—— import 成功但模块是空的,\n * 期望的导出一律 `undefined`;\n * 3. 版本不匹配 —— 导出存在但不是预期的形状。\n *\n * 因此判定依据是「关键导出存在」而不是「import 成功」。\n */\nasync function probeDependency(\n load: () => Promise<Record<string, unknown>>,\n requiredExports: string[],\n): Promise<boolean> {\n try {\n const mod = await load()\n // 桩模块在 Vite 里是 `export default {}` 形态,具名导出全是 undefined\n const target = (mod as { default?: Record<string, unknown> }).default ?? mod\n return requiredExports.every((key) => (target as Record<string, unknown>)[key] != null)\n } catch {\n return false\n }\n}\n\nexport async function detectDependencies(): Promise<CapabilityReport['dependencies']> {\n const [cliper, canvas] = await Promise.all([\n probeDependency(() => import('@webav/av-cliper'), ['Combinator']),\n probeDependency(() => import('@webav/av-canvas'), ['AVCanvas']),\n ])\n return { '@webav/av-cliper': cliper, '@webav/av-canvas': canvas }\n}\n\n/**\n * 探测当前浏览器是否满足 WebAV 运行条件。\n *\n * 顺序是有意为之:先查依赖是否装上,再查浏览器是否支持。\n * 依赖缺失时**不再**尝试 import WebAV —— 桩模块的 `Combinator.isSupported()`\n * 只会抛一个难以理解的 TypeError,掩盖真正的原因(没装包)。\n */\nexport async function detectEnvironment(): Promise<CapabilityReport> {\n const issues: string[] = []\n const webCodecs = hasWebCodecs()\n const offscreenCanvas = typeof OffscreenCanvas !== 'undefined'\n const webgl2 = hasWebGL2()\n\n const dependencies = await detectDependencies()\n const missingDependencies = Object.entries(dependencies)\n .filter(([, ok]) => !ok)\n .map(([name]) => name)\n\n if (missingDependencies.length > 0) {\n issues.push(\n `缺少引擎依赖:${missingDependencies.join('、')}。` +\n `请执行 \\`${ENGINE_DEPENDENCIES_INSTALL_COMMAND}\\` 后重新构建。`,\n )\n }\n\n if (!webCodecs) {\n issues.push('当前浏览器缺少 WebCodecs(VideoEncoder / VideoDecoder / AudioEncoder)。')\n }\n if (!offscreenCanvas) {\n issues.push('当前浏览器不支持 OffscreenCanvas。')\n }\n\n const opfs = await detectOpfs()\n if (!opfs) {\n issues.push(\n 'OPFS 不可用(navigator.storage.getDirectory 访问失败)。WebAV 依赖它读写临时文件,' +\n '常见原因是隐私模式或站点数据被完全禁用。',\n )\n }\n\n let videoEncode = false\n let audioEncode = false\n let composerSupported = false\n\n if (missingDependencies.length === 0 && webCodecs && opfs) {\n try {\n const [{ Combinator }, videoSupport, audioSupport] = await Promise.all([\n import('@webav/av-cliper'),\n VideoEncoder.isConfigSupported({\n codec: 'avc1.42E032',\n width: 1920,\n height: 1080,\n bitrate: 5_000_000,\n }),\n AudioEncoder.isConfigSupported({\n codec: 'mp4a.40.2',\n sampleRate: 48000,\n numberOfChannels: 2,\n }),\n ])\n videoEncode = videoSupport.supported ?? false\n audioEncode = audioSupport.supported ?? false\n composerSupported = await Combinator.isSupported()\n if (!videoEncode) issues.push('当前设备无法编码 H.264(avc1.42E032)。')\n if (!audioEncode) issues.push('当前设备无法编码 AAC(mp4a.40.2)。')\n if (!composerSupported) issues.push('WebAV Combinator 自检未通过。')\n } catch (err) {\n issues.push(`WebAV 初始化失败:${err instanceof Error ? err.message : String(err)}`)\n }\n }\n\n // 依赖缺失和浏览器不支持是两类问题,建议也必须分开给:\n // 让人对着「请换浏览器」去修一个装包问题是最糟的体验。\n const advice =\n missingDependencies.length > 0\n ? `请先安装引擎依赖:${ENGINE_DEPENDENCIES_INSTALL_COMMAND}`\n : issues.length === 0\n ? '环境满足全部要求,可正常使用。'\n : '建议使用最新版 Chrome 或 Edge(Chromium 内核),并关闭无痕模式后重试。'\n\n return {\n webCodecs,\n videoEncode,\n audioEncode,\n offscreenCanvas,\n opfs,\n webgl2,\n composerSupported,\n dependencies,\n missingDependencies,\n issues,\n advice,\n }\n}\n\n/** 只要满足最低可用条件即允许进入编辑器 */\nexport function isEnvironmentUsable(report: CapabilityReport | null): boolean {\n if (!report) return false\n if (report.missingDependencies.length > 0) return false\n return report.opfs && report.composerSupported\n}\n\n/** 文本摘要,用于 TopBar 徽标 */\nexport function summarizeCapabilities(report: CapabilityReport | null): string {\n if (!report) return '探测中'\n if (report.missingDependencies.length > 0) return '缺少引擎依赖'\n if (report.issues.length === 0) return '环境就绪'\n return `${report.issues.length} 项异常`\n}\n","/**\r\n * 类型化事件总线。\r\n *\r\n * 为什么不用 mitt / eventemitter3:\r\n * - 需要 `emit` 时隔离监听器异常(一个订阅方抛错不能打断其他订阅方);\r\n * - 需要 `on()` 返回 unsubscribe(React effect 里直接用);\r\n * - 需要对宿主侧做类型收窄(宿主只能订阅,不能 emit)。\r\n *\r\n * 总线是**每个 Editor 实例一份**,不做模块级单例,否则多实例会互相串台。\r\n */\r\n\r\n// 用接口约束而不是 Record<string, unknown>:后者的索引签名会拒绝普通 interface\r\nexport type EventMap = object\r\n\r\nexport type Unsubscribe = () => void\r\n\r\ntype Handler<Payload> = (payload: Payload) => void\r\n\r\nexport interface EventBus<M extends EventMap> {\r\n /** 订阅;相同 handler 重复订阅会被忽略 */\r\n on<K extends keyof M & string>(type: K, handler: Handler<M[K]>): Unsubscribe\r\n /** 订阅一次 */\r\n once<K extends keyof M & string>(type: K, handler: Handler<M[K]>): Unsubscribe\r\n /** 退订;不传 handler 时清空该类型 */\r\n off<K extends keyof M & string>(type: K, handler?: Handler<M[K]>): void\r\n /** 派发;单个监听器抛错不影响其他监听器 */\r\n emit<K extends keyof M & string>(type: K, payload: M[K]): void\r\n /** 清空所有订阅(dispose 时调用) */\r\n clear(): void\r\n /** 当前某类型的订阅数(调试用) */\r\n listenerCount<K extends keyof M & string>(type: K): number\r\n}\r\n\r\nexport function createEventBus<M extends EventMap>(onError?: (error: unknown) => void): EventBus<M> {\r\n const listeners = new Map<string, Set<Handler<never>>>()\r\n\r\n function ensure(type: string): Set<Handler<never>> {\r\n let set = listeners.get(type)\r\n if (set == null) {\r\n set = new Set()\r\n listeners.set(type, set)\r\n }\r\n return set\r\n }\r\n\r\n return {\r\n on(type, handler) {\r\n const set = ensure(type)\r\n set.add(handler as Handler<never>)\r\n return () => {\r\n set.delete(handler as Handler<never>)\r\n }\r\n },\r\n\r\n once(type, handler) {\r\n const unsubscribe = this.on(type, (payload) => {\r\n unsubscribe()\r\n handler(payload)\r\n })\r\n return unsubscribe\r\n },\r\n\r\n off(type, handler) {\r\n if (handler == null) {\r\n listeners.delete(type)\r\n return\r\n }\r\n listeners.get(type)?.delete(handler as Handler<never>)\r\n },\r\n\r\n emit(type, payload) {\r\n const set = listeners.get(type)\r\n if (set == null || set.size === 0) return\r\n // 复制一份再遍历:监听器内部可能退订自己\r\n for (const handler of [...set]) {\r\n try {\r\n ;(handler as Handler<unknown>)(payload)\r\n } catch (err) {\r\n onError?.(err)\r\n }\r\n }\r\n },\r\n\r\n clear() {\r\n listeners.clear()\r\n },\r\n\r\n listenerCount(type) {\r\n return listeners.get(type)?.size ?? 0\r\n },\r\n }\r\n}\r\n\r\n/** 宿主持有的事件视图:只能订阅,不能派发 */\r\nexport type EventEmitterView<M extends EventMap> = Pick<EventBus<M>, 'on' | 'once' | 'off'>\r\n","/**\n * 撤销/重做历史栈(最多 50 步快照)。\n *\n * 与编辑器 store 解耦:这里只负责保存快照,编辑器在变更**前**调用 `record()`,\n * undo/redo 时取出快照整体替换。\n *\n * 为什么整体快照而不是命令式 patch:时间轴操作(分割/裁剪/吸附)彼此耦合,\n * 整体快照在 200 clip 量级下也只有几百 KB,换来的是绝对正确的撤销语义。\n *\n * 合并(coalescing):连续的高频同质操作(拖动滑块、画布内拖动素材)若每步都压栈,\n * 一次拖动就会产生几十条历史,用户按 Ctrl+Z 时感觉「撤销不动」。\n * 因此 `record()` 支持 `mergeKey`:同一 key 在时间窗口内的后续记录会被丢弃,\n * 栈里保留的始终是「本次操作开始前」的快照 —— 一次拖动 = 一步撤销。\n *\n * 使用 zustand 的 **vanilla** 版本创建:不绑定 React,Core 依旧零 React 依赖。\n */\n\nimport { createStore, type StoreApi } from 'zustand/vanilla'\nimport type { MediaAsset, Project } from '../types'\nimport { HISTORY_MERGE_WINDOW_MS, MAX_HISTORY_STEPS } from '../constants'\n\nexport interface EditorSnapshot {\n project: Project\n assets: MediaAsset[]\n /** 该快照产生的原因,便于调试与 UI 提示 */\n label?: string\n}\n\nexport interface RecordOptions {\n label?: string\n /**\n * 合并键。相同 key 在 `HISTORY_MERGE_WINDOW_MS` 内的连续记录会被合并为一步。\n *\n * 约定格式:`${操作类型}:${目标 id}`,例如 `slider:clip_xx:opacity`。\n * 不传则每次都是独立一步。\n */\n mergeKey?: string\n}\n\nexport interface HistoryState {\n past: EditorSnapshot[]\n future: EditorSnapshot[]\n /** 上一条记录的合并键(用于同一会话内的连续合并) */\n lastMergeKey: string | null\n /** 上一条记录的写入时间 */\n lastRecordedAt: number\n record: (snapshot: EditorSnapshot, options?: RecordOptions) => void\n undo: (current: EditorSnapshot) => EditorSnapshot | null\n redo: (current: EditorSnapshot) => EditorSnapshot | null\n clear: () => void\n /** 结束当前合并会话:之后即使 mergeKey 相同也会新起一步 */\n endMerge: () => void\n canUndo: () => boolean\n canRedo: () => boolean\n}\n\nexport type HistoryStore = StoreApi<HistoryState>\n\nfunction cloneSnapshot(snapshot: EditorSnapshot): EditorSnapshot {\n return {\n project: structuredClone(snapshot.project),\n assets: structuredClone(snapshot.assets),\n label: snapshot.label,\n }\n}\n\n/** 每个 Editor 实例一份,不复用 */\nexport function createHistoryStore(): HistoryStore {\n return createStore<HistoryState>()((set, get) => ({\n past: [],\n future: [],\n lastMergeKey: null,\n lastRecordedAt: 0,\n\n record: (snapshot, options) => {\n const state = get()\n const mergeKey = options?.mergeKey ?? null\n const now = Date.now()\n\n // 连续同质操作:保留「第一次操作前」的快照,丢弃后续的,从而实现一步撤销\n if (\n mergeKey != null &&\n mergeKey === state.lastMergeKey &&\n now - state.lastRecordedAt < HISTORY_MERGE_WINDOW_MS\n ) {\n set({ lastRecordedAt: now, future: [] })\n return\n }\n\n const labeled: EditorSnapshot = options?.label\n ? { ...snapshot, label: options.label }\n : snapshot\n\n set((current) => {\n const past = [...current.past, cloneSnapshot(labeled)]\n return {\n past: past.length > MAX_HISTORY_STEPS ? past.slice(past.length - MAX_HISTORY_STEPS) : past,\n future: [],\n lastMergeKey: mergeKey,\n lastRecordedAt: now,\n }\n })\n },\n\n undo: (current) => {\n const { past } = get()\n const previous = past[past.length - 1]\n if (!previous) return null\n set((state) => ({\n past: state.past.slice(0, -1),\n future: [...state.future, cloneSnapshot(current)],\n // 撤销后必须断开合并:否则紧接着的同类编辑会错误地并进上一步\n lastMergeKey: null,\n lastRecordedAt: 0,\n }))\n return previous\n },\n\n redo: (current) => {\n const { future } = get()\n const next = future[future.length - 1]\n if (!next) return null\n set((state) => ({\n future: state.future.slice(0, -1),\n past: [...state.past, cloneSnapshot(current)],\n lastMergeKey: null,\n lastRecordedAt: 0,\n }))\n return next\n },\n\n clear: () => set({ past: [], future: [], lastMergeKey: null, lastRecordedAt: 0 }),\n\n endMerge: () => set({ lastMergeKey: null, lastRecordedAt: 0 }),\n\n canUndo: () => get().past.length > 0,\n canRedo: () => get().future.length > 0,\n }))\n}\n","import { produce } from 'immer';\n\nconst immerImpl = (initializer) => (set, get, store) => {\n store.setState = (updater, replace, ...args) => {\n const nextState = typeof updater === \"function\" ? produce(updater) : updater;\n return set(nextState, replace, ...args);\n };\n return initializer(store.setState, get, store);\n};\nconst immer = immerImpl;\n\nexport { immer };\n","/**\n * 编辑器主状态(zustand vanilla + immer)。\n *\n * 分三层:store 依赖 core,core 不依赖 React;UI 侧通过 `zustand/react` 或\n * `useSyncExternalStore` 绑定。\n *\n * 时间单位统一微秒;`selection` / `playheadUs` 属于 UI 状态但和编辑强相关,放这里。\n *\n * 历史记录由独立的 history store 统一管理:每次「结构性变更」前把当前快照压栈。\n * 高频交互(拖拽过程)传 `recordHistory = false`,只在松手时记一次。\n *\n * ⚠️ 使用工厂而非模块级单例:同一页面挂载两个工作台、或 Electron 多窗口时,\n * 每个实例必须拥有独立的 store,否则会共享工程数据。\n */\n\nimport { createStore, type StoreApi } from 'zustand/vanilla'\nimport { immer } from 'zustand/middleware/immer'\nimport type { MediaAsset, Project, TimelineClip, Track } from '../types'\nimport { createEmptyProject, createTrack, getClipEnd, getProjectDuration } from '../timeline/model'\nimport {\n compactTrackData,\n duplicateClipsData,\n removeClipsData,\n trimClipData,\n} from '../timeline/ops'\nimport { asUs } from '../timeline/time'\nimport { normalizeSize, remapClipsForSize } from '../timeline/canvas-size'\nimport { createId } from '../lib/id'\nimport type { HistoryStore } from './history-store'\n\nexport interface EditorState {\n project: Project\n assets: MediaAsset[]\n selectedClipIds: string[]\n selectedAssetId: string | null\n playheadUs: number\n playing: boolean\n masterVolume: number\n dirty: boolean\n /**\n * 缺少源文件的素材 id。\n *\n * 素材二进制不会被持久化(File 无法存进 IndexedDB),因此刷新后恢复的工程里\n * clip 仍存在但素材已不可用。UI 据此渲染「缺失素材」占位,并静默跳过预览,\n * 而不是每个 clip 都弹一次错误。\n */\n missingAssetIds: string[]\n\n setProject: (project: Project, assets: MediaAsset[], missingAssetIds?: string[]) => void\n resetProject: () => void\n renameProject: (name: string) => void\n setProjectSize: (width: number, height: number, mode?: 'scale' | 'keep') => void\n\n addAsset: (asset: MediaAsset) => void\n clearMissing: (assetId: string) => void\n replaceAsset: (assetId: string, next: MediaAsset) => void\n updateAsset: (assetId: string, patch: Partial<MediaAsset>) => void\n removeAsset: (assetId: string) => void\n\n addClip: (clip: TimelineClip) => void\n addClips: (clips: TimelineClip[]) => void\n /**\n * 修改片段属性。\n *\n * @param recordHistoryFlag 是否记录历史(拖拽过程可传 false)\n * @param mergeKey 合并键;拖动滑块这类高频连续修改必须传,\n * 否则一次拖动会产生几十条撤销记录。\n */\n updateClip: (\n clipId: string,\n patch: Partial<TimelineClip>,\n recordHistoryFlag?: boolean,\n mergeKey?: string,\n ) => void\n updateClips: (patches: Array<{ id: string; patch: Partial<TimelineClip> }>) => void\n removeClips: (ids: string[]) => void\n moveClip: (clipId: string, trackId: string, startUs: number, recordHistory?: boolean) => void\n trimClip: (clipId: string, edge: 'start' | 'end', deltaUs: number, recordHistory?: boolean) => void\n splitClipsAt: (atUs: number, clipIds?: string[]) => string[]\n duplicateSelection: (offsetUs: number) => Array<{ sourceId: string; newId: string }>\n compactTrack: (trackId: string) => void\n\n addTrack: (kind: Track['kind']) => string\n removeTrack: (trackId: string) => void\n updateTrack: (trackId: string, patch: Partial<Track>) => void\n\n selectClips: (ids: string[]) => void\n toggleSelectClip: (id: string) => void\n selectAsset: (id: string | null) => void\n setPlayhead: (us: number) => void\n setPlaying: (playing: boolean) => void\n setMasterVolume: (v: number) => void\n\n undo: () => void\n redo: () => void\n markSaved: () => void\n}\n\nexport type EditorStore = StoreApi<EditorState>\n\nexport interface CreateEditorStoreOptions {\n history: HistoryStore\n project?: Project\n assets?: MediaAsset[]\n}\n\n/**\n * 创建编辑器 store。\n *\n * @param options.history 与之配对的历史栈(每个编辑器一个,不要共享)\n */\nexport function createEditorStore(options: CreateEditorStoreOptions): EditorStore {\n const history = options.history\n const store = createStore<EditorState>()(\n immer((set, get) => {\n /**\n * 在结构性变更前压栈(必须在 set 之前调用,拿到的是「变更前」的完整快照)。\n *\n * @param label 变更描述\n * @param mergeKey 合并键:连续同质操作(如拖动同一个滑块)在时间窗口内合并为一步撤销。\n * `record()` 内部只保留第一次的快照,因此一次拖动 = 一步 Ctrl+Z。\n */\n function recordHistory(label: string, mergeKey?: string): void {\n const { project, assets } = get()\n history.getState().record(\n {\n project: structuredClone(project),\n assets: structuredClone(assets),\n label,\n },\n { label, mergeKey },\n )\n }\n\n return {\n project: options.project ?? createEmptyProject(),\n assets: options.assets ?? [],\n selectedClipIds: [],\n selectedAssetId: null,\n playheadUs: 0,\n playing: false,\n masterVolume: 1,\n dirty: false,\n missingAssetIds: [],\n\n setProject: (project, assets, missingAssetIds = []) =>\n set((draft) => {\n draft.project = project\n draft.assets = assets\n draft.missingAssetIds = missingAssetIds\n draft.selectedClipIds = []\n draft.selectedAssetId = null\n draft.playheadUs = 0\n draft.dirty = false\n }),\n\n resetProject: () =>\n set((draft) => {\n draft.project = createEmptyProject()\n draft.assets = []\n draft.missingAssetIds = []\n draft.selectedClipIds = []\n draft.selectedAssetId = null\n draft.playheadUs = 0\n draft.playing = false\n draft.dirty = false\n }),\n\n renameProject: (name) => {\n recordHistory('重命名工程')\n set((draft) => {\n draft.project.name = name\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n /**\n * 修改画布尺寸(比例)。\n *\n * 素材的 `transform` 以工程分辨率为坐标系,因此换尺寸时必须同步重映射,\n * 否则「铺满画面」的素材在新画布里会偏到一角甚至完全跑到画外。\n *\n * @param mode `scale`(默认)素材随画布等比缩放保持构图;`keep` 素材坐标不变\n */\n setProjectSize: (width, height, mode = 'scale') => {\n const current = get().project\n const next = normalizeSize(width, height)\n if (next.width === current.width && next.height === current.height) return\n recordHistory('修改画布尺寸')\n set((draft) => {\n const from = { width: draft.project.width, height: draft.project.height }\n draft.project.width = next.width\n draft.project.height = next.height\n draft.project.clips = remapClipsForSize(\n draft.project.clips,\n from,\n next,\n mode,\n ) as typeof draft.project.clips\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addAsset: (asset) =>\n set((draft) => {\n draft.assets.push(asset)\n draft.dirty = true\n }),\n\n /** 重新导入素材后,解除「缺失」标记(按 id 匹配) */\n clearMissing: (assetId) =>\n set((draft) => {\n draft.missingAssetIds = draft.missingAssetIds.filter((id) => id !== assetId)\n }),\n\n /**\n * 用新导入的素材替换旧记录(保留原 id)。\n *\n * 用于「刷新后重新导入同名文件」的重连:assetId 不变,时间轴上引用它的 clip\n * 无需改动即可恢复。二进制替换由 ClipRegistry.replaceAssetSource 负责。\n */\n replaceAsset: (assetId, next) =>\n set((draft) => {\n const index = draft.assets.findIndex((a) => a.id === assetId)\n if (index < 0) return\n draft.assets[index] = next\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n }),\n\n updateAsset: (assetId, patch) =>\n set((draft) => {\n const asset = draft.assets.find((a) => a.id === assetId)\n if (asset) Object.assign(asset, patch)\n draft.dirty = true\n }),\n\n removeAsset: (assetId) => {\n recordHistory('删除素材')\n set((draft) => {\n draft.assets = draft.assets.filter((a) => a.id !== assetId)\n const removed = new Set(\n draft.project.clips.filter((c) => c.assetId === assetId).map((c) => c.id),\n )\n draft.project.clips = draft.project.clips.filter((c) => !removed.has(c.id))\n draft.selectedClipIds = draft.selectedClipIds.filter((id) => !removed.has(id))\n if (draft.selectedAssetId === assetId) draft.selectedAssetId = null\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addClip: (clip) => {\n recordHistory('添加片段')\n set((draft) => {\n draft.project.clips.push(clip)\n draft.selectedClipIds = [clip.id]\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addClips: (clips) => {\n if (clips.length === 0) return\n recordHistory('添加片段')\n set((draft) => {\n draft.project.clips.push(...clips)\n draft.selectedClipIds = clips.map((c) => c.id)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n updateClip: (clipId, patch, recordHistoryFlag = true, mergeKey) => {\n if (recordHistoryFlag) recordHistory('修改片段属性', mergeKey)\n set((draft) => {\n const clip = draft.project.clips.find((c) => c.id === clipId)\n if (clip) Object.assign(clip, patch)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n updateClips: (patches) => {\n recordHistory('批量修改片段')\n set((draft) => {\n for (const { id, patch } of patches) {\n const clip = draft.project.clips.find((c) => c.id === id)\n if (clip) Object.assign(clip, patch)\n }\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n removeClips: (ids) => {\n if (ids.length === 0) return\n recordHistory('删除片段')\n set((draft) => {\n draft.project.clips = removeClipsData(draft.project.clips, ids)\n draft.selectedClipIds = draft.selectedClipIds.filter((id) => !ids.includes(id))\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n moveClip: (clipId, trackId, startUs, recordHistoryFlag = true) => {\n if (recordHistoryFlag) recordHistory('移动片段')\n set((draft) => {\n const clip = draft.project.clips.find((c) => c.id === clipId)\n if (!clip) return\n clip.trackId = trackId\n clip.startUs = asUs(Math.max(0, startUs))\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n trimClip: (clipId, edge, deltaUs, recordHistoryFlag = true) => {\n if (recordHistoryFlag) recordHistory('裁剪片段')\n set((draft) => {\n const index = draft.project.clips.findIndex((c) => c.id === clipId)\n const clip = draft.project.clips[index]\n if (!clip) return\n draft.project.clips[index] = trimClipData(clip, edge, deltaUs)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n splitClipsAt: (atUs, clipIds) => {\n const state = get()\n const targets = state.project.clips.filter(\n (c) =>\n (clipIds == null || clipIds.includes(c.id)) &&\n atUs > c.startUs &&\n atUs < getClipEnd(c),\n )\n if (targets.length === 0) return []\n\n // ⚠️ 关键:右半段必须在进入 immer draft 之前算好。\n // draft 里的对象是 Proxy,`structuredClone(proxy)` 会抛 DataCloneError。\n const patches = targets.map((clip) => {\n const end = getClipEnd(clip)\n const leftDuration = atUs - clip.startUs\n const rightDuration = end - atUs\n const sourceOffset = Math.round(leftDuration * clip.playbackRate)\n const right: TimelineClip = {\n ...structuredClone(clip),\n id: createId('clip'),\n startUs: asUs(atUs),\n durationUs: asUs(rightDuration),\n inPointUs: asUs(clip.inPointUs + sourceOffset),\n fadeInUs: asUs(Math.min(clip.fadeInUs, rightDuration)),\n }\n return {\n leftId: clip.id,\n leftDuration: asUs(leftDuration),\n leftFadeOut: asUs(Math.min(clip.fadeOutUs, leftDuration)),\n right,\n }\n })\n\n recordHistory('分割片段')\n const newIds = patches.map((p) => p.right.id)\n set((draft) => {\n for (const patch of patches) {\n const left = draft.project.clips.find((c) => c.id === patch.leftId)\n if (left) {\n left.durationUs = patch.leftDuration\n left.fadeOutUs = patch.leftFadeOut\n }\n draft.project.clips.push(patch.right)\n }\n draft.selectedClipIds = newIds\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n return newIds\n },\n\n duplicateSelection: (offsetUs) => {\n const state = get()\n const ids = state.selectedClipIds\n const created: Array<{ sourceId: string; newId: string }> = []\n if (ids.length === 0) return created\n\n // 同样在 draft 外计算副本(避免 structuredClone proxy)\n const pairs = duplicateClipsData(\n structuredClone(state.project.clips),\n ids,\n offsetUs,\n () => createId('clip'),\n )\n recordHistory('复制片段')\n set((draft) => {\n for (const { sourceId, clip } of pairs) {\n draft.project.clips.push(clip)\n created.push({ sourceId, newId: clip.id })\n }\n draft.selectedClipIds = created.map((c) => c.newId)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n return created\n },\n\n compactTrack: (trackId) => {\n recordHistory('轨道磁吸排序')\n set((draft) => {\n draft.project.clips = compactTrackData(draft.project.clips, trackId)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n addTrack: (kind) => {\n const track = createTrack(\n kind,\n `${kind === 'visual' ? '视频' : '音频'} ${get().project.tracks.filter((t) => t.kind === kind).length + 1}`,\n )\n recordHistory('添加轨道')\n set((draft) => {\n draft.project.tracks.push(track)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n return track.id\n },\n\n removeTrack: (trackId) => {\n recordHistory('删除轨道')\n set((draft) => {\n if (draft.project.tracks.length <= 1) return\n draft.project.tracks = draft.project.tracks.filter((t) => t.id !== trackId)\n draft.project.clips = draft.project.clips.filter((c) => c.trackId !== trackId)\n draft.project.updatedAt = Date.now()\n draft.dirty = true\n })\n },\n\n updateTrack: (trackId, patch) =>\n set((draft) => {\n const track = draft.project.tracks.find((t) => t.id === trackId)\n if (track) Object.assign(track, patch)\n draft.dirty = true\n }),\n\n selectClips: (ids) =>\n set((draft) => {\n draft.selectedClipIds = ids\n }),\n\n toggleSelectClip: (id) =>\n set((draft) => {\n const index = draft.selectedClipIds.indexOf(id)\n if (index >= 0) draft.selectedClipIds.splice(index, 1)\n else draft.selectedClipIds.push(id)\n }),\n\n selectAsset: (id) =>\n set((draft) => {\n draft.selectedAssetId = id\n }),\n\n setPlayhead: (us) =>\n set((draft) => {\n draft.playheadUs = asUs(Math.max(0, us))\n }),\n\n setPlaying: (playing) =>\n set((draft) => {\n draft.playing = playing\n }),\n\n setMasterVolume: (v) =>\n set((draft) => {\n draft.masterVolume = Math.max(0, Math.min(1, v))\n }),\n\n undo: () => {\n const { project, assets } = get()\n const restored = history.getState().undo({ project, assets })\n if (!restored) return\n set((draft) => {\n draft.project = restored.project\n draft.assets = restored.assets\n draft.selectedClipIds = draft.selectedClipIds.filter((id) =>\n restored.project.clips.some((c) => c.id === id),\n )\n draft.dirty = true\n })\n },\n\n redo: () => {\n const { project, assets } = get()\n const restored = history.getState().redo({ project, assets })\n if (!restored) return\n set((draft) => {\n draft.project = restored.project\n draft.assets = restored.assets\n draft.dirty = true\n })\n },\n\n markSaved: () =>\n set((draft) => {\n draft.dirty = false\n }),\n }\n }),\n )\n return store\n}\n\n// —— 细粒度 selector(避免一次拖动重渲染整个时间轴) ——\n\nexport const selectProject = (s: EditorState) => s.project\nexport const selectAssets = (s: EditorState) => s.assets\nexport const selectSelectedClipIds = (s: EditorState) => s.selectedClipIds\nexport const selectPlayheadUs = (s: EditorState) => s.playheadUs\nexport const selectProjectDuration = (s: EditorState) => getProjectDuration(s.project)\nexport const selectTracks = (s: EditorState) => s.project.tracks\nexport const selectClips = (s: EditorState) => s.project.clips\n\nexport function selectClipById(id: string) {\n return (s: EditorState) => s.project.clips.find((c) => c.id === id)\n}\n\nexport function selectAssetById(id: string | null) {\n return (s: EditorState) => (id == null ? undefined : s.assets.find((a) => a.id === id))\n}\n","/**\n * 音频波形峰值计算。\n *\n * 输入是 AudioClip 的两条 PCM 声道(Float32Array,48kHz),输出 N 个 0~1 的峰值,\n * 供时间轴 / 素材卡片绘制。\n */\n\n/** 将多声道 PCM 归并为单声道并降采样为峰值数组 */\nexport function computeWaveform(channels: Float32Array[], buckets: number): number[] {\n const left = channels[0]\n if (!left || left.length === 0 || buckets <= 0) return []\n\n const right = channels[1] ?? left\n const perBucket = Math.max(1, Math.floor(left.length / buckets))\n const peaks: number[] = []\n\n for (let b = 0; b < buckets; b += 1) {\n const start = b * perBucket\n const end = Math.min(left.length, start + perBucket)\n let peak = 0\n for (let i = start; i < end; i += 1) {\n const l = Math.abs(left[i] ?? 0)\n const r = Math.abs(right[i] ?? 0)\n const v = l > r ? l : r\n if (v > peak) peak = v\n }\n peaks.push(Math.min(1, peak))\n }\n return peaks\n}\n\n/** 生成波形 SVG path(对称柱状) */\nexport function buildWaveformPath(peaks: number[], width: number, height: number): string {\n if (peaks.length === 0 || width <= 0 || height <= 0) return ''\n const step = width / peaks.length\n const mid = height / 2\n const parts: string[] = []\n for (let i = 0; i < peaks.length; i += 1) {\n const peak = peaks[i] ?? 0\n const h = Math.max(0.5, peak * mid)\n const x = i * step + step / 2\n parts.push(`M${x.toFixed(2)} ${(mid - h).toFixed(2)}V${(mid + h).toFixed(2)}`)\n }\n return parts.join(' ')\n}\n\n/** 波形按比例缩放(不重算 PCM) */\nexport function normalizeWaveform(peaks: number[], length: number): number[] {\n if (peaks.length === length || peaks.length === 0) return peaks\n const out: number[] = []\n for (let i = 0; i < length; i += 1) {\n const src = Math.min(peaks.length - 1, Math.floor((i / length) * peaks.length))\n out.push(peaks[src] ?? 0)\n }\n return out\n}\n"],"ignoreList":[6],"mappings":";;;;AA4BA,SAAgB,iBAAiB,SAAkB,QAAyC;CAC1F,OAAO;EACL,eAAA;EACA,SAAS,KAAK,IAAI;EAClB;EACA,QAAQ,OAAO,IAAI,kBAAkB;CACvC;AACF;;AAGA,SAAS,mBAAmB,OAA+B;CACzD,MAAM,EAAE,eAAe,gBAAgB,GAAG,SAAS;CAEnD,OAAO,EAAE,GAAG,KAAK;AACnB;AAEA,IAAa,qBAAb,cAAwC,MAAM;CAC5C,YAAY,SAAiB;EAC3B,MAAM,OAAO;EACb,KAAK,OAAO;CACd;AACF;AAEA,SAAgB,mBAAmB,KAA0B;CAC3D,IAAI,OAAO,QAAQ,OAAO,QAAQ,UAChC,MAAM,IAAI,mBAAmB,aAAa;CAE5C,MAAM,OAAO;CACb,IAAI,OAAO,KAAK,kBAAkB,UAChC,MAAM,IAAI,mBAAmB,2BAA2B;CAE1D,IAAI,KAAK,gBAAA,GACP,MAAM,IAAI,mBACR,QAAQ,KAAK,cAAc,mBAC7B;CAGF,MAAM,UAAU,QAAQ,KAAK,eAAe,KAAK,OAAO;CACxD,IAAI,WAAW,MAAM,MAAM,IAAI,mBAAmB,QAAQ;CAE1D,MAAM,SAAS,MAAM,QAAQ,KAAK,MAAM,IAAI,KAAK,SAAS,CAAC;CAC3D,MAAM,WAAW,IAAI,IAAI,OAAO,KAAK,MAAM,EAAE,EAAE,CAAC;CAMhD,MAAM,aAAa,IAAI,IACrB,OAAO,QAAQ,MAAM,EAAE,SAAS,WAAW,EAAE,SAAS,WAAW,EAAE,SAAS,OAAO,CAAC,CAAC,KAAK,MAAM,EAAE,EAAE,CACtG;CACA,MAAM,aAAa,IAAI,IAAI,QAAQ,MAAM,KAAK,MAAM,EAAE,OAAO,CAAC;CAO9D,OAAO;EAAE;EAAS;EAAQ,iBANF,MAAM,qBAC5B,IAAI,IAAI,CACN,GAAG,QAAQ,MAAM,KAAK,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,OAAO,CAAC,SAAS,IAAI,EAAE,CAAC,GACvE,GAAG,MAAM,KAAK,UAAU,CAAC,CAAC,QAAQ,OAAO,WAAW,IAAI,EAAE,CAAC,CAC7D,CAAC,CAEuB;CAAgB;AAC5C;AAEA,SAAS,QAAQ,SAAiB,SAA8C;CAC9E,IAAI,WAAW,MAAM,OAAO;CAC5B,QAAQ,SAAR;EAEE,SACE,OAAO;CACX;AACF;;AC3EA,IAAM,iBAAiB;AAEvB,SAAS,uBAAgC;CACvC,IAAI;EACF,OAAO,OAAO,cAAc,eAAe,aAAa;CAC1D,QAAQ;EACN,OAAO;CACT;AACF;AAEA,SAAgB,uBAAuB,UAAmC,CAAC,GAAgB;CACzF,MAAM,SAAS,QAAQ,UAAU;CACjC,MAAM,UAAU,QAAQ,WAAW;CAGnC,IAAI,CAAC,qBAAqB,GACxB,OAAO,oBAAoB;CAG7B,IAAI,YAAyC;CAE7C,SAAS,SAA+B;EACtC,cAAc,IAAI,SAAsB,SAAS,WAAW;GAC1D,MAAM,UAAU,UAAU,KAAK,QAAQ,OAAO;GAC9C,QAAQ,wBAAwB;IAC9B,MAAM,KAAK,QAAQ;IACnB,IAAI,CAAC,GAAG,iBAAiB,SAAS,cAAc,GAC9C,GAAG,kBAAkB,cAAc;GAEvC;GACA,QAAQ,kBAAkB,QAAQ,QAAQ,MAAM;GAChD,QAAQ,gBAAgB;IACtB,YAAY;IACZ,OAAO,QAAQ,yBAAS,IAAI,MAAM,gBAAgB,CAAC;GACrD;EACF,CAAC;EACD,OAAO;CACT;CAEA,SAAS,UACP,MACA,IACY;EACZ,OAAO,OAAO,CAAC,CAAC,MACb,OACC,IAAI,SAAY,SAAS,WAAW;GAClC,MAAM,KAAK,GAAG,YAAY,gBAAgB,IAAI;GAE9C,MAAM,UAAU,GADF,GAAG,YAAY,cACV,CAAK;GACxB,QAAQ,kBAAkB,QAAQ,QAAQ,MAAM;GAChD,QAAQ,gBAAgB,OAAO,QAAQ,yBAAS,IAAI,MAAM,gBAAgB,CAAC;GAC3E,GAAG,gBAAgB,OAAO,GAAG,yBAAS,IAAI,MAAM,gBAAgB,CAAC;EACnE,CAAC,CACL;CACF;CAEA,OAAO;EACL,MAAM,KAAK,WAAW;GAIpB,OAAO,MAHc,UAAyC,aAAa,UACzE,MAAM,IAAI,SAAS,CACrB,KACiB;EACnB;EAEA,MAAM,KAAK,WAAW,MAAM;GAC1B,IAAI;IACF,MAAM,UAAU,cAAc,UAAU,MAAM,IAAI,MAAM,SAAS,CAAC;IAClE,OAAO,EAAE,IAAI,KAAK;GACpB,SAAS,KAAK;IACZ,OAAO;KAAE,IAAI;KAAO,OAAO,eAAe,QAAQ,IAAI,UAAU,OAAO,GAAG;IAAE;GAC9E;EACF;EAEA,MAAM,OAAO,WAAW;GACtB,MAAM,UAAU,cAAc,UAAU,MAAM,OAAO,SAAS,CAAC;EACjE;EAEA,MAAM,OAAO;GAEX,QAAO,MADY,UAAyB,aAAa,UAAU,MAAM,WAAW,CAAC,EAAA,CACzE,IAAI,MAAM;EACxB;CACF;AACF;;;;;;AAOA,SAAgB,sBAAmC;CACjD,MAAM,sBAAM,IAAI,IAA+B;CAC/C,OAAO;EACL,MAAM,KAAK,WAAW;GACpB,MAAM,QAAQ,IAAI,IAAI,SAAS;GAE/B,OAAO,SAAS,OAAO,OAAO,gBAAgB,KAAK;EACrD;EACA,MAAM,KAAK,WAAW,MAAM;GAC1B,IAAI,IAAI,WAAW,gBAAgB,IAAI,CAAC;GACxC,OAAO,EAAE,IAAI,KAAK;EACpB;EACA,MAAM,OAAO,WAAW;GACtB,IAAI,OAAO,SAAS;EACtB;EACA,MAAM,OAAO;GACX,OAAO,CAAC,GAAG,IAAI,KAAK,CAAC;EACvB;CACF;AACF;;;AC3GA,SAAgB,aAAa,MAAY,UAAwB;CAC/D,MAAM,MAAM,IAAI,gBAAgB,IAAI;CACpC,MAAM,OAAO,SAAS,cAAc,GAAG;CACvC,KAAK,OAAO;CACZ,KAAK,WAAW;CAChB,SAAS,KAAK,YAAY,IAAI;CAC9B,KAAK,MAAM;CACX,KAAK,OAAO;CAEZ,OAAO,iBAAiB,IAAI,gBAAgB,GAAG,GAAG,GAAM;AAC1D;AAEA,SAAgB,gBAAgB,UAA4B,CAAC,GAAe;CAC1E,OAAO;EACL,UAAU;EAEV,OAAO;GACL,MAAM,UAAU,cAAc,CAAC,GAA6B;IAC1D,OAAO,IAAI,SAAiB,YAAY;KACtC,MAAM,QAAQ,SAAS,cAAc,OAAO;KAC5C,MAAM,OAAO;KACb,MAAM,WAAW,YAAY,YAAY;KACzC,IAAI,YAAY,UAAU,QAAQ,YAAY,OAAO,SAAS,GAC5D,MAAM,SAAS,YAAY,OAAO,KAAK,GAAG;KAE5C,MAAM,MAAM,UAAU;KACtB,SAAS,KAAK,YAAY,KAAK;KAC/B,MAAM,iBACJ,gBACM;MACJ,MAAM,QAAQ,MAAM,KAAK,MAAM,SAAS,CAAC,CAAC;MAC1C,MAAM,OAAO;MACb,QAAQ,KAAK;KACf,GACA,EAAE,MAAM,KAAK,CACf;KAEA,OAAO,iBACL,eACM;MACJ,OAAO,iBAAiB;OACtB,IAAI,SAAS,KAAK,SAAS,KAAK,GAAG;QACjC,MAAM,OAAO;QACb,QAAQ,CAAC,CAAC;OACZ;MACF,GAAG,GAAG;KACR,GACA,EAAE,MAAM,KAAK,CACf;KACA,MAAM,MAAM;IACd,CAAC;GACH;GAEA,MAAM,SAAS,MAAM,eAAwC;IAE3D,aAAa,MADA,QAAQ,eAAe,aAAa,KAAK,aAC/B;IACvB,OAAO,EAAE,IAAI,KAAK;GACpB;GAEA,MAAM,cAAiD;IAIrD,MAAM,QAAQ,MAHM,KAAK,UAAW;KAAE,QAAQ,CAAC,OAAO;KAAG,UAAU;IAAM,CAAC,KAGnD,CAAC,EAAA,CAAG;IAC3B,IAAI,QAAQ,MAAM,OAAO;IACzB,MAAM,OAAO,MAAM,KAAK,KAAK;IAC7B,OAAO,KAAK,MAAM,IAAI;GACxB;EACF;EAWA,IAAI,OAAO,SAAS,MAAM;GACxB,QAAQ,MAAM,CAAC,mBAAmB,WAAW,QAAQ,EAAE;EACzD;CACF;AACF;;;;;;;;;;AC/FA,IAAa,sCACX;AAmCF,SAAS,eAAwB;CAC/B,OACE,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,iBAAiB,eACnC,OAAO,WAAW,eAAe,eACjC,OAAO,WAAW,cAAc;AAEpC;AAEA,SAAS,YAAqB;CAC5B,IAAI;EAEF,OADe,SAAS,cAAc,QAC/B,CAAA,CAAO,WAAW,QAAQ,KAAK;CACxC,QAAQ;EACN,OAAO;CACT;AACF;AAEA,eAAsB,aAA+B;CACnD,IAAI;EACF,IAAI,OAAO,cAAc,eAAe,UAAU,SAAS,gBAAgB,MACzE,OAAO;EAET,MAAM,UAAU,QAAQ,aAAa;EACrC,OAAO;CACT,QAAQ;EACN,OAAO;CACT;AACF;;;;;;;;;;;;AAaA,eAAe,gBACb,MACA,iBACkB;CAClB,IAAI;EACF,MAAM,MAAM,MAAM,KAAK;EAEvB,MAAM,SAAU,IAA8C,WAAW;EACzE,OAAO,gBAAgB,OAAO,QAAS,OAAmC,QAAQ,IAAI;CACxF,QAAQ;EACN,OAAO;CACT;AACF;AAEA,eAAsB,qBAAgE;CACpF,MAAM,CAAC,QAAQ,UAAU,MAAM,QAAQ,IAAI,CACzC,sBAAsB,OAAO,qBAAqB,CAAC,YAAY,CAAC,GAChE,sBAAsB,OAAO,qBAAqB,CAAC,UAAU,CAAC,CAChE,CAAC;CACD,OAAO;EAAE,oBAAoB;EAAQ,oBAAoB;CAAO;AAClE;;;;;;;;AASA,eAAsB,oBAA+C;CACnE,MAAM,SAAmB,CAAC;CAC1B,MAAM,YAAY,aAAa;CAC/B,MAAM,kBAAkB,OAAO,oBAAoB;CACnD,MAAM,SAAS,UAAU;CAEzB,MAAM,eAAe,MAAM,mBAAmB;CAC9C,MAAM,sBAAsB,OAAO,QAAQ,YAAY,CAAC,CACrD,QAAQ,GAAG,QAAQ,CAAC,EAAE,CAAC,CACvB,KAAK,CAAC,UAAU,IAAI;CAEvB,IAAI,oBAAoB,SAAS,GAC/B,OAAO,KACL,UAAU,oBAAoB,KAAK,GAAG,EAAE,SAC7B,oCAAoC,UACjD;CAGF,IAAI,CAAC,WACH,OAAO,KAAK,gEAAgE;CAE9E,IAAI,CAAC,iBACH,OAAO,KAAK,2BAA2B;CAGzC,MAAM,OAAO,MAAM,WAAW;CAC9B,IAAI,CAAC,MACH,OAAO,KACL,oFAEF;CAGF,IAAI,cAAc;CAClB,IAAI,cAAc;CAClB,IAAI,oBAAoB;CAExB,IAAI,oBAAoB,WAAW,KAAK,aAAa,MACnD,IAAI;EACF,MAAM,CAAC,EAAE,cAAc,cAAc,gBAAgB,MAAM,QAAQ,IAAI;GACrE,OAAO;GACP,aAAa,kBAAkB;IAC7B,OAAO;IACP,OAAO;IACP,QAAQ;IACR,SAAS;GACX,CAAC;GACD,aAAa,kBAAkB;IAC7B,OAAO;IACP,YAAY;IACZ,kBAAkB;GACpB,CAAC;EACH,CAAC;EACD,cAAc,aAAa,aAAa;EACxC,cAAc,aAAa,aAAa;EACxC,oBAAoB,MAAM,WAAW,YAAY;EACjD,IAAI,CAAC,aAAa,OAAO,KAAK,8BAA8B;EAC5D,IAAI,CAAC,aAAa,OAAO,KAAK,0BAA0B;EACxD,IAAI,CAAC,mBAAmB,OAAO,KAAK,yBAAyB;CAC/D,SAAS,KAAK;EACZ,OAAO,KAAK,eAAe,eAAe,QAAQ,IAAI,UAAU,OAAO,GAAG,GAAG;CAC/E;CAKF,MAAM,SACJ,oBAAoB,SAAS,IACzB,YAAY,wCACZ,OAAO,WAAW,IAChB,oBACA;CAER,OAAO;EACL;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACF;AACF;;AAGA,SAAgB,oBAAoB,QAA0C;CAC5E,IAAI,CAAC,QAAQ,OAAO;CACpB,IAAI,OAAO,oBAAoB,SAAS,GAAG,OAAO;CAClD,OAAO,OAAO,QAAQ,OAAO;AAC/B;;AAGA,SAAgB,sBAAsB,QAAyC;CAC7E,IAAI,CAAC,QAAQ,OAAO;CACpB,IAAI,OAAO,oBAAoB,SAAS,GAAG,OAAO;CAClD,IAAI,OAAO,OAAO,WAAW,GAAG,OAAO;CACvC,OAAO,GAAG,OAAO,OAAO,OAAO;AACjC;;ACzLA,SAAgB,eAAmC,SAAiD;CAClG,MAAM,4BAAY,IAAI,IAAiC;CAEvD,SAAS,OAAO,MAAmC;EACjD,IAAI,MAAM,UAAU,IAAI,IAAI;EAC5B,IAAI,OAAO,MAAM;GACf,sBAAM,IAAI,IAAI;GACd,UAAU,IAAI,MAAM,GAAG;EACzB;EACA,OAAO;CACT;CAEA,OAAO;EACL,GAAG,MAAM,SAAS;GAChB,MAAM,MAAM,OAAO,IAAI;GACvB,IAAI,IAAI,OAAyB;GACjC,aAAa;IACX,IAAI,OAAO,OAAyB;GACtC;EACF;EAEA,KAAK,MAAM,SAAS;GAClB,MAAM,cAAc,KAAK,GAAG,OAAO,YAAY;IAC7C,YAAY;IACZ,QAAQ,OAAO;GACjB,CAAC;GACD,OAAO;EACT;EAEA,IAAI,MAAM,SAAS;GACjB,IAAI,WAAW,MAAM;IACnB,UAAU,OAAO,IAAI;IACrB;GACF;GACA,UAAU,IAAI,IAAI,CAAC,EAAE,OAAO,OAAyB;EACvD;EAEA,KAAK,MAAM,SAAS;GAClB,MAAM,MAAM,UAAU,IAAI,IAAI;GAC9B,IAAI,OAAO,QAAQ,IAAI,SAAS,GAAG;GAEnC,KAAK,MAAM,WAAW,CAAC,GAAG,GAAG,GAC3B,IAAI;IACD,QAA8B,OAAO;GACxC,SAAS,KAAK;IACZ,UAAU,GAAG;GACf;EAEJ;EAEA,QAAQ;GACN,UAAU,MAAM;EAClB;EAEA,cAAc,MAAM;GAClB,OAAO,UAAU,IAAI,IAAI,CAAC,EAAE,QAAQ;EACtC;CACF;AACF;;;;;;;;;;;;;;;;;;ACjCA,SAAS,cAAc,UAA0C;CAC/D,OAAO;EACL,SAAS,gBAAgB,SAAS,OAAO;EACzC,QAAQ,gBAAgB,SAAS,MAAM;EACvC,OAAO,SAAS;CAClB;AACF;;AAGA,SAAgB,qBAAmC;CACjD,OAAO,YAA0B,CAAC,EAAE,KAAK,SAAS;EAChD,MAAM,CAAC;EACP,QAAQ,CAAC;EACT,cAAc;EACd,gBAAgB;EAEhB,SAAS,UAAU,YAAY;GAC7B,MAAM,QAAQ,IAAI;GAClB,MAAM,WAAW,SAAS,YAAY;GACtC,MAAM,MAAM,KAAK,IAAI;GAGrB,IACE,YAAY,QACZ,aAAa,MAAM,gBACnB,MAAM,MAAM,iBAAA,KACZ;IACA,IAAI;KAAE,gBAAgB;KAAK,QAAQ,CAAC;IAAE,CAAC;IACvC;GACF;GAEA,MAAM,UAA0B,SAAS,QACrC;IAAE,GAAG;IAAU,OAAO,QAAQ;GAAM,IACpC;GAEJ,KAAK,YAAY;IACf,MAAM,OAAO,CAAC,GAAG,QAAQ,MAAM,cAAc,OAAO,CAAC;IACrD,OAAO;KACL,MAAM,KAAK,SAAA,KAA6B,KAAK,MAAM,KAAK,SAAA,EAA0B,IAAI;KACtF,QAAQ,CAAC;KACT,cAAc;KACd,gBAAgB;IAClB;GACF,CAAC;EACH;EAEA,OAAO,YAAY;GACjB,MAAM,EAAE,SAAS,IAAI;GACrB,MAAM,WAAW,KAAK,KAAK,SAAS;GACpC,IAAI,CAAC,UAAU,OAAO;GACtB,KAAK,WAAW;IACd,MAAM,MAAM,KAAK,MAAM,GAAG,EAAE;IAC5B,QAAQ,CAAC,GAAG,MAAM,QAAQ,cAAc,OAAO,CAAC;IAEhD,cAAc;IACd,gBAAgB;GAClB,EAAE;GACF,OAAO;EACT;EAEA,OAAO,YAAY;GACjB,MAAM,EAAE,WAAW,IAAI;GACvB,MAAM,OAAO,OAAO,OAAO,SAAS;GACpC,IAAI,CAAC,MAAM,OAAO;GAClB,KAAK,WAAW;IACd,QAAQ,MAAM,OAAO,MAAM,GAAG,EAAE;IAChC,MAAM,CAAC,GAAG,MAAM,MAAM,cAAc,OAAO,CAAC;IAC5C,cAAc;IACd,gBAAgB;GAClB,EAAE;GACF,OAAO;EACT;EAEA,aAAa,IAAI;GAAE,MAAM,CAAC;GAAG,QAAQ,CAAC;GAAG,cAAc;GAAM,gBAAgB;EAAE,CAAC;EAEhF,gBAAgB,IAAI;GAAE,cAAc;GAAM,gBAAgB;EAAE,CAAC;EAE7D,eAAe,IAAI,CAAC,CAAC,KAAK,SAAS;EACnC,eAAe,IAAI,CAAC,CAAC,OAAO,SAAS;CACvC,EAAE;AACJ;;ACxIA,IAAM,aAAa,iBAAiB,KAAK,KAAK,UAAU;CACtD,MAAM,YAAY,SAAS,SAAS,GAAG,SAAS;EAE9C,OAAO,IADW,OAAO,YAAY,aAAa,QAAQ,OAAO,IAAI,SAC/C,SAAS,GAAG,IAAI;CACxC;CACA,OAAO,YAAY,MAAM,UAAU,KAAK,KAAK;AAC/C;AACA,IAAM,QAAQ;;;;;;;;;;;;;;;;;;;;;ACsGd,SAAgB,kBAAkB,SAAgD;CAChF,MAAM,UAAU,QAAQ;CAkZxB,OAjZc,YAAyB,CAAC,CACtC,OAAO,KAAK,QAAQ;;;;;;;;EAQlB,SAAS,cAAc,OAAe,UAAyB;GAC7D,MAAM,EAAE,SAAS,WAAW,IAAI;GAChC,QAAQ,SAAS,CAAC,CAAC,OACjB;IACE,SAAS,gBAAgB,OAAO;IAChC,QAAQ,gBAAgB,MAAM;IAC9B;GACF,GACA;IAAE;IAAO;GAAS,CACpB;EACF;EAEA,OAAO;GACL,SAAS,QAAQ,WAAW,mBAAmB;GAC/C,QAAQ,QAAQ,UAAU,CAAC;GAC3B,iBAAiB,CAAC;GAClB,iBAAiB;GACjB,YAAY;GACZ,SAAS;GACT,cAAc;GACd,OAAO;GACP,iBAAiB,CAAC;GAElB,aAAa,SAAS,QAAQ,kBAAkB,CAAC,MAC/C,KAAK,UAAU;IACb,MAAM,UAAU;IAChB,MAAM,SAAS;IACf,MAAM,kBAAkB;IACxB,MAAM,kBAAkB,CAAC;IACzB,MAAM,kBAAkB;IACxB,MAAM,aAAa;IACnB,MAAM,QAAQ;GAChB,CAAC;GAEH,oBACE,KAAK,UAAU;IACb,MAAM,UAAU,mBAAmB;IACnC,MAAM,SAAS,CAAC;IAChB,MAAM,kBAAkB,CAAC;IACzB,MAAM,kBAAkB,CAAC;IACzB,MAAM,kBAAkB;IACxB,MAAM,aAAa;IACnB,MAAM,UAAU;IAChB,MAAM,QAAQ;GAChB,CAAC;GAEH,gBAAgB,SAAS;IACvB,cAAc,OAAO;IACrB,KAAK,UAAU;KACb,MAAM,QAAQ,OAAO;KACrB,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;;;;;;;;;GAUA,iBAAiB,OAAO,QAAQ,OAAO,YAAY;IACjD,MAAM,UAAU,IAAI,CAAC,CAAC;IACtB,MAAM,OAAO,cAAc,OAAO,MAAM;IACxC,IAAI,KAAK,UAAU,QAAQ,SAAS,KAAK,WAAW,QAAQ,QAAQ;IACpE,cAAc,QAAQ;IACtB,KAAK,UAAU;KACb,MAAM,OAAO;MAAE,OAAO,MAAM,QAAQ;MAAO,QAAQ,MAAM,QAAQ;KAAO;KACxE,MAAM,QAAQ,QAAQ,KAAK;KAC3B,MAAM,QAAQ,SAAS,KAAK;KAC5B,MAAM,QAAQ,QAAQ,kBACpB,MAAM,QAAQ,OACd,MACA,MACA,IACF;KACA,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,UACT,KAAK,UAAU;IACb,MAAM,OAAO,KAAK,KAAK;IACvB,MAAM,QAAQ;GAChB,CAAC;;GAGH,eAAe,YACb,KAAK,UAAU;IACb,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OAAO,OAAO,OAAO;GAC7E,CAAC;;;;;;;GAQH,eAAe,SAAS,SACtB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,OAAO,WAAW,MAAM,EAAE,OAAO,OAAO;IAC5D,IAAI,QAAQ,GAAG;IACf,MAAM,OAAO,SAAS;IACtB,MAAM,QAAQ,YAAY,KAAK,IAAI;IACnC,MAAM,QAAQ;GAChB,CAAC;GAEH,cAAc,SAAS,UACrB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,OAAO,MAAM,MAAM,EAAE,OAAO,OAAO;IACvD,IAAI,OAAO,OAAO,OAAO,OAAO,KAAK;IACrC,MAAM,QAAQ;GAChB,CAAC;GAEH,cAAc,YAAY;IACxB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,SAAS,MAAM,OAAO,QAAQ,MAAM,EAAE,OAAO,OAAO;KAC1D,MAAM,UAAU,IAAI,IAClB,MAAM,QAAQ,MAAM,QAAQ,MAAM,EAAE,YAAY,OAAO,CAAC,CAAC,KAAK,MAAM,EAAE,EAAE,CAC1E;KACA,MAAM,QAAQ,QAAQ,MAAM,QAAQ,MAAM,QAAQ,MAAM,CAAC,QAAQ,IAAI,EAAE,EAAE,CAAC;KAC1E,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OAAO,CAAC,QAAQ,IAAI,EAAE,CAAC;KAC7E,IAAI,MAAM,oBAAoB,SAAS,MAAM,kBAAkB;KAC/D,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,UAAU,SAAS;IACjB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,MAAM,KAAK,IAAI;KAC7B,MAAM,kBAAkB,CAAC,KAAK,EAAE;KAChC,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,UAAU;IACnB,IAAI,MAAM,WAAW,GAAG;IACxB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,MAAM,KAAK,GAAG,KAAK;KACjC,MAAM,kBAAkB,MAAM,KAAK,MAAM,EAAE,EAAE;KAC7C,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,aAAa,QAAQ,OAAO,oBAAoB,MAAM,aAAa;IACjE,IAAI,mBAAmB,cAAc,UAAU,QAAQ;IACvD,KAAK,UAAU;KACb,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,MAAM;KAC5D,IAAI,MAAM,OAAO,OAAO,MAAM,KAAK;KACnC,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,cAAc,YAAY;IACxB,cAAc,QAAQ;IACtB,KAAK,UAAU;KACb,KAAK,MAAM,EAAE,IAAI,WAAW,SAAS;MACnC,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,EAAE;MACxD,IAAI,MAAM,OAAO,OAAO,MAAM,KAAK;KACrC;KACA,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,cAAc,QAAQ;IACpB,IAAI,IAAI,WAAW,GAAG;IACtB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,QAAQ,gBAAgB,MAAM,QAAQ,OAAO,GAAG;KAC9D,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OAAO,CAAC,IAAI,SAAS,EAAE,CAAC;KAC9E,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,QAAQ,SAAS,SAAS,oBAAoB,SAAS;IAChE,IAAI,mBAAmB,cAAc,MAAM;IAC3C,KAAK,UAAU;KACb,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,MAAM;KAC5D,IAAI,CAAC,MAAM;KACX,KAAK,UAAU;KACf,KAAK,UAAU,KAAK,KAAK,IAAI,GAAG,OAAO,CAAC;KACxC,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,QAAQ,MAAM,SAAS,oBAAoB,SAAS;IAC7D,IAAI,mBAAmB,cAAc,MAAM;IAC3C,KAAK,UAAU;KACb,MAAM,QAAQ,MAAM,QAAQ,MAAM,WAAW,MAAM,EAAE,OAAO,MAAM;KAClE,MAAM,OAAO,MAAM,QAAQ,MAAM;KACjC,IAAI,CAAC,MAAM;KACX,MAAM,QAAQ,MAAM,SAAS,aAAa,MAAM,MAAM,OAAO;KAC7D,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,eAAe,MAAM,YAAY;IAE/B,MAAM,UADQ,IACE,CAAA,CAAM,QAAQ,MAAM,QACjC,OACE,WAAW,QAAQ,QAAQ,SAAS,EAAE,EAAE,MACzC,OAAO,EAAE,WACT,OAAO,WAAW,CAAC,CACvB;IACA,IAAI,QAAQ,WAAW,GAAG,OAAO,CAAC;IAIlC,MAAM,UAAU,QAAQ,KAAK,SAAS;KACpC,MAAM,MAAM,WAAW,IAAI;KAC3B,MAAM,eAAe,OAAO,KAAK;KACjC,MAAM,gBAAgB,MAAM;KAC5B,MAAM,eAAe,KAAK,MAAM,eAAe,KAAK,YAAY;KAChE,MAAM,QAAsB;MAC1B,GAAG,gBAAgB,IAAI;MACvB,IAAI,SAAS,MAAM;MACnB,SAAS,KAAK,IAAI;MAClB,YAAY,KAAK,aAAa;MAC9B,WAAW,KAAK,KAAK,YAAY,YAAY;MAC7C,UAAU,KAAK,KAAK,IAAI,KAAK,UAAU,aAAa,CAAC;KACvD;KACA,OAAO;MACL,QAAQ,KAAK;MACb,cAAc,KAAK,YAAY;MAC/B,aAAa,KAAK,KAAK,IAAI,KAAK,WAAW,YAAY,CAAC;MACxD;KACF;IACF,CAAC;IAED,cAAc,MAAM;IACpB,MAAM,SAAS,QAAQ,KAAK,MAAM,EAAE,MAAM,EAAE;IAC5C,KAAK,UAAU;KACb,KAAK,MAAM,SAAS,SAAS;MAC3B,MAAM,OAAO,MAAM,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,MAAM,MAAM;MAClE,IAAI,MAAM;OACR,KAAK,aAAa,MAAM;OACxB,KAAK,YAAY,MAAM;MACzB;MACA,MAAM,QAAQ,MAAM,KAAK,MAAM,KAAK;KACtC;KACA,MAAM,kBAAkB;KACxB,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;IACD,OAAO;GACT;GAEA,qBAAqB,aAAa;IAChC,MAAM,QAAQ,IAAI;IAClB,MAAM,MAAM,MAAM;IAClB,MAAM,UAAsD,CAAC;IAC7D,IAAI,IAAI,WAAW,GAAG,OAAO;IAG7B,MAAM,QAAQ,mBACZ,gBAAgB,MAAM,QAAQ,KAAK,GACnC,KACA,gBACM,SAAS,MAAM,CACvB;IACA,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,KAAK,MAAM,EAAE,UAAU,UAAU,OAAO;MACtC,MAAM,QAAQ,MAAM,KAAK,IAAI;MAC7B,QAAQ,KAAK;OAAE;OAAU,OAAO,KAAK;MAAG,CAAC;KAC3C;KACA,MAAM,kBAAkB,QAAQ,KAAK,MAAM,EAAE,KAAK;KAClD,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;IACD,OAAO;GACT;GAEA,eAAe,YAAY;IACzB,cAAc,QAAQ;IACtB,KAAK,UAAU;KACb,MAAM,QAAQ,QAAQ,iBAAiB,MAAM,QAAQ,OAAO,OAAO;KACnE,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,WAAW,SAAS;IAClB,MAAM,QAAQ,YACZ,MACA,GAAG,SAAS,WAAW,OAAO,KAAK,GAAG,IAAI,CAAC,CAAC,QAAQ,OAAO,QAAQ,MAAM,EAAE,SAAS,IAAI,CAAC,CAAC,SAAS,GACrG;IACA,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,MAAM,QAAQ,OAAO,KAAK,KAAK;KAC/B,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;IACD,OAAO,MAAM;GACf;GAEA,cAAc,YAAY;IACxB,cAAc,MAAM;IACpB,KAAK,UAAU;KACb,IAAI,MAAM,QAAQ,OAAO,UAAU,GAAG;KACtC,MAAM,QAAQ,SAAS,MAAM,QAAQ,OAAO,QAAQ,MAAM,EAAE,OAAO,OAAO;KAC1E,MAAM,QAAQ,QAAQ,MAAM,QAAQ,MAAM,QAAQ,MAAM,EAAE,YAAY,OAAO;KAC7E,MAAM,QAAQ,YAAY,KAAK,IAAI;KACnC,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,cAAc,SAAS,UACrB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,QAAQ,OAAO,MAAM,MAAM,EAAE,OAAO,OAAO;IAC/D,IAAI,OAAO,OAAO,OAAO,OAAO,KAAK;IACrC,MAAM,QAAQ;GAChB,CAAC;GAEH,cAAc,QACZ,KAAK,UAAU;IACb,MAAM,kBAAkB;GAC1B,CAAC;GAEH,mBAAmB,OACjB,KAAK,UAAU;IACb,MAAM,QAAQ,MAAM,gBAAgB,QAAQ,EAAE;IAC9C,IAAI,SAAS,GAAG,MAAM,gBAAgB,OAAO,OAAO,CAAC;SAChD,MAAM,gBAAgB,KAAK,EAAE;GACpC,CAAC;GAEH,cAAc,OACZ,KAAK,UAAU;IACb,MAAM,kBAAkB;GAC1B,CAAC;GAEH,cAAc,OACZ,KAAK,UAAU;IACb,MAAM,aAAa,KAAK,KAAK,IAAI,GAAG,EAAE,CAAC;GACzC,CAAC;GAEH,aAAa,YACX,KAAK,UAAU;IACb,MAAM,UAAU;GAClB,CAAC;GAEH,kBAAkB,MAChB,KAAK,UAAU;IACb,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,CAAC,CAAC;GACjD,CAAC;GAEH,YAAY;IACV,MAAM,EAAE,SAAS,WAAW,IAAI;IAChC,MAAM,WAAW,QAAQ,SAAS,CAAC,CAAC,KAAK;KAAE;KAAS;IAAO,CAAC;IAC5D,IAAI,CAAC,UAAU;IACf,KAAK,UAAU;KACb,MAAM,UAAU,SAAS;KACzB,MAAM,SAAS,SAAS;KACxB,MAAM,kBAAkB,MAAM,gBAAgB,QAAQ,OACpD,SAAS,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,EAAE,CAChD;KACA,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,YAAY;IACV,MAAM,EAAE,SAAS,WAAW,IAAI;IAChC,MAAM,WAAW,QAAQ,SAAS,CAAC,CAAC,KAAK;KAAE;KAAS;IAAO,CAAC;IAC5D,IAAI,CAAC,UAAU;IACf,KAAK,UAAU;KACb,MAAM,UAAU,SAAS;KACzB,MAAM,SAAS,SAAS;KACxB,MAAM,QAAQ;IAChB,CAAC;GACH;GAEA,iBACE,KAAK,UAAU;IACb,MAAM,QAAQ;GAChB,CAAC;EACL;CACF,CAAC,CAEI;AACT;AAIA,IAAa,iBAAiB,MAAmB,EAAE;AACnD,IAAa,gBAAgB,MAAmB,EAAE;AAClD,IAAa,yBAAyB,MAAmB,EAAE;AAC3D,IAAa,oBAAoB,MAAmB,EAAE;AACtD,IAAa,yBAAyB,MAAmB,mBAAmB,EAAE,OAAO;AACrF,IAAa,gBAAgB,MAAmB,EAAE,QAAQ;AAC1D,IAAa,eAAe,MAAmB,EAAE,QAAQ;AAEzD,SAAgB,eAAe,IAAY;CACzC,QAAQ,MAAmB,EAAE,QAAQ,MAAM,MAAM,MAAM,EAAE,OAAO,EAAE;AACpE;AAEA,SAAgB,gBAAgB,IAAmB;CACjD,QAAQ,MAAoB,MAAM,OAAO,KAAA,IAAY,EAAE,OAAO,MAAM,MAAM,EAAE,OAAO,EAAE;AACvF;;;;;;;;;AC7gBA,SAAgB,gBAAgB,UAA0B,SAA2B;CACnF,MAAM,OAAO,SAAS;CACtB,IAAI,CAAC,QAAQ,KAAK,WAAW,KAAK,WAAW,GAAG,OAAO,CAAC;CAExD,MAAM,QAAQ,SAAS,MAAM;CAC7B,MAAM,YAAY,KAAK,IAAI,GAAG,KAAK,MAAM,KAAK,SAAS,OAAO,CAAC;CAC/D,MAAM,QAAkB,CAAC;CAEzB,KAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK,GAAG;EACnC,MAAM,QAAQ,IAAI;EAClB,MAAM,MAAM,KAAK,IAAI,KAAK,QAAQ,QAAQ,SAAS;EACnD,IAAI,OAAO;EACX,KAAK,IAAI,IAAI,OAAO,IAAI,KAAK,KAAK,GAAG;GACnC,MAAM,IAAI,KAAK,IAAI,KAAK,MAAM,CAAC;GAC/B,MAAM,IAAI,KAAK,IAAI,MAAM,MAAM,CAAC;GAChC,MAAM,IAAI,IAAI,IAAI,IAAI;GACtB,IAAI,IAAI,MAAM,OAAO;EACvB;EACA,MAAM,KAAK,KAAK,IAAI,GAAG,IAAI,CAAC;CAC9B;CACA,OAAO;AACT;;AAGA,SAAgB,kBAAkB,OAAiB,OAAe,QAAwB;CACxF,IAAI,MAAM,WAAW,KAAK,SAAS,KAAK,UAAU,GAAG,OAAO;CAC5D,MAAM,OAAO,QAAQ,MAAM;CAC3B,MAAM,MAAM,SAAS;CACrB,MAAM,QAAkB,CAAC;CACzB,KAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK,GAAG;EACxC,MAAM,OAAO,MAAM,MAAM;EACzB,MAAM,IAAI,KAAK,IAAI,IAAK,OAAO,GAAG;EAClC,MAAM,IAAI,IAAI,OAAO,OAAO;EAC5B,MAAM,KAAK,IAAI,EAAE,QAAQ,CAAC,EAAE,IAAI,MAAM,EAAA,CAAG,QAAQ,CAAC,EAAE,IAAI,MAAM,EAAA,CAAG,QAAQ,CAAC,GAAG;CAC/E;CACA,OAAO,MAAM,KAAK,GAAG;AACvB;;AAGA,SAAgB,kBAAkB,OAAiB,QAA0B;CAC3E,IAAI,MAAM,WAAW,UAAU,MAAM,WAAW,GAAG,OAAO;CAC1D,MAAM,MAAgB,CAAC;CACvB,KAAK,IAAI,IAAI,GAAG,IAAI,QAAQ,KAAK,GAAG;EAClC,MAAM,MAAM,KAAK,IAAI,MAAM,SAAS,GAAG,KAAK,MAAO,IAAI,SAAU,MAAM,MAAM,CAAC;EAC9E,IAAI,KAAK,MAAM,QAAQ,CAAC;CAC1B;CACA,OAAO;AACT"}