@cuemath/leap 3.4.8 → 3.4.9-akm-2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/dist/assets/illustrations/illustrations.js +7 -0
  2. package/dist/assets/illustrations/illustrations.js.map +1 -1
  3. package/dist/assets/lottie/lottie.js +3 -0
  4. package/dist/assets/lottie/lottie.js.map +1 -1
  5. package/dist/features/analytics-events/platform-events-student.js +1 -1
  6. package/dist/features/analytics-events/platform-events-student.js.map +1 -1
  7. package/dist/features/analytics-events/whitelist-events.js +1 -1
  8. package/dist/features/analytics-events/whitelist-events.js.map +1 -1
  9. package/dist/features/auth/comps/tabs/tab-tem/tab-item.js +31 -16
  10. package/dist/features/auth/comps/tabs/tab-tem/tab-item.js.map +1 -1
  11. package/dist/features/auth/comps/tabs/tabs.js +22 -5
  12. package/dist/features/auth/comps/tabs/tabs.js.map +1 -1
  13. package/dist/features/circle-games/{game-launcher → game-launcher-v2}/api/get-content-for-today/constants.js +1 -1
  14. package/dist/features/circle-games/game-launcher-v2/api/get-content-for-today/constants.js.map +1 -0
  15. package/dist/features/circle-games/game-launcher-v2/api/get-content-for-today/get-circle-home-api.js.map +1 -0
  16. package/dist/features/circle-games/game-launcher-v2/comps/card-container/card-container-styled.js.map +1 -0
  17. package/dist/features/circle-games/game-launcher-v2/comps/card-container/card-container.js.map +1 -0
  18. package/dist/features/circle-games/game-launcher-v2/comps/card-container/constants.js +11 -0
  19. package/dist/features/circle-games/game-launcher-v2/comps/card-container/constants.js.map +1 -0
  20. package/dist/features/circle-games/game-launcher-v2/comps/carousel/carousel-styled.js +121 -0
  21. package/dist/features/circle-games/game-launcher-v2/comps/carousel/carousel-styled.js.map +1 -0
  22. package/dist/features/circle-games/game-launcher-v2/comps/carousel/carousel.js +106 -0
  23. package/dist/features/circle-games/game-launcher-v2/comps/carousel/carousel.js.map +1 -0
  24. package/dist/features/circle-games/game-launcher-v2/comps/carousel/constants.js +9 -0
  25. package/dist/features/circle-games/game-launcher-v2/comps/carousel/constants.js.map +1 -0
  26. package/dist/features/circle-games/game-launcher-v2/comps/carousel-badge/carousel-badge-style.js +20 -0
  27. package/dist/features/circle-games/game-launcher-v2/comps/carousel-badge/carousel-badge-style.js.map +1 -0
  28. package/dist/features/circle-games/game-launcher-v2/comps/carousel-badge/carousel-badge.js +17 -0
  29. package/dist/features/circle-games/game-launcher-v2/comps/carousel-badge/carousel-badge.js.map +1 -0
  30. package/dist/features/circle-games/game-launcher-v2/comps/carousel-badge/carousel-single-badge.js +20 -0
  31. package/dist/features/circle-games/game-launcher-v2/comps/carousel-badge/carousel-single-badge.js.map +1 -0
  32. package/dist/features/circle-games/game-launcher-v2/comps/circular-game-card/circular-game-card-styled.js +66 -0
  33. package/dist/features/circle-games/game-launcher-v2/comps/circular-game-card/circular-game-card-styled.js.map +1 -0
  34. package/dist/features/circle-games/game-launcher-v2/comps/circular-game-card/circular-game-card.js +81 -0
  35. package/dist/features/circle-games/game-launcher-v2/comps/circular-game-card/circular-game-card.js.map +1 -0
  36. package/dist/features/circle-games/game-launcher-v2/comps/circular-game-card/constants.js +8 -0
  37. package/dist/features/circle-games/game-launcher-v2/comps/circular-game-card/constants.js.map +1 -0
  38. package/dist/features/circle-games/game-launcher-v2/comps/game-card-content/constants.js +6 -0
  39. package/dist/features/circle-games/game-launcher-v2/comps/game-card-content/constants.js.map +1 -0
  40. package/dist/features/circle-games/game-launcher-v2/comps/game-card-content/game-card-content-styled.js +57 -0
  41. package/dist/features/circle-games/game-launcher-v2/comps/game-card-content/game-card-content-styled.js.map +1 -0
  42. package/dist/features/circle-games/game-launcher-v2/comps/game-card-content/game-card-content.js +9 -0
  43. package/dist/features/circle-games/game-launcher-v2/comps/game-card-content/game-card-content.js.map +1 -0
  44. package/dist/features/circle-games/game-launcher-v2/comps/segmented-game-card/constants.js +7 -0
  45. package/dist/features/circle-games/game-launcher-v2/comps/segmented-game-card/constants.js.map +1 -0
  46. package/dist/features/circle-games/game-launcher-v2/comps/swipable-card/swipeable-card-styled.js +14 -0
  47. package/dist/features/circle-games/game-launcher-v2/comps/swipable-card/swipeable-card-styled.js.map +1 -0
  48. package/dist/features/circle-games/game-launcher-v2/comps/swipable-card/swipeable-card.js +24 -0
  49. package/dist/features/circle-games/game-launcher-v2/comps/swipable-card/swipeable-card.js.map +1 -0
  50. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/constants.js.map +1 -0
  51. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/infinite-button/infinite-mode-launcher-button.js.map +1 -0
  52. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/spl-events-text/constants.js.map +1 -0
  53. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/spl-events-text/spl-events-text-style.js.map +1 -0
  54. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/spl-events-text/spl-events-text-types.js.map +1 -0
  55. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/spl-events-text/spl-events-text.js.map +1 -0
  56. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-mode/table-mode-styled.js.map +1 -0
  57. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-mode/table-mode.js.map +1 -0
  58. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-mode-star/constants.js.map +1 -0
  59. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-mode-star/table-mode-star-styled.js.map +1 -0
  60. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-mode-star/table-mode-star.js.map +1 -0
  61. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-segment-star/table-segment-star-styled.js.map +1 -0
  62. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/table-segment-star/table-segment-star.js.map +1 -0
  63. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/tables-card-styled.js.map +1 -0
  64. package/dist/features/circle-games/game-launcher-v2/comps/tables-card/tables-card.js.map +1 -0
  65. package/dist/features/circle-games/game-launcher-v2/dal/use-get-circle-home-details-dal/helper.js +94 -0
  66. package/dist/features/circle-games/game-launcher-v2/dal/use-get-circle-home-details-dal/helper.js.map +1 -0
  67. package/dist/features/circle-games/game-launcher-v2/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js.map +1 -0
  68. package/dist/features/circle-games/game-launcher-v2/game-launcher-analytics-events.js +13 -0
  69. package/dist/features/circle-games/game-launcher-v2/game-launcher-analytics-events.js.map +1 -0
  70. package/dist/features/circle-games/game-launcher-v2/game-launcher-v2.js +321 -0
  71. package/dist/features/circle-games/game-launcher-v2/game-launcher-v2.js.map +1 -0
  72. package/dist/features/circle-games/game-launcher-v2/helpers.js +8 -0
  73. package/dist/features/circle-games/game-launcher-v2/helpers.js.map +1 -0
  74. package/dist/features/circle-games/game-launcher-v2/hooks/use-game-launcher-journey/constants.js +6 -0
  75. package/dist/features/circle-games/game-launcher-v2/hooks/use-game-launcher-journey/constants.js.map +1 -0
  76. package/dist/features/circle-games/game-launcher-v2/hooks/use-game-launcher-journey/use-game-launcher-journey.js +160 -0
  77. package/dist/features/circle-games/game-launcher-v2/hooks/use-game-launcher-journey/use-game-launcher-journey.js.map +1 -0
  78. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-infinite-launcher-journey/constants.js +5 -0
  79. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-infinite-launcher-journey/constants.js.map +1 -0
  80. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-infinite-launcher-journey/use-table-infinite-launcher-journey.js +92 -0
  81. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-infinite-launcher-journey/use-table-infinite-launcher-journey.js.map +1 -0
  82. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-launcher-journey/constants.js +10 -0
  83. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-launcher-journey/constants.js.map +1 -0
  84. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-launcher-journey/use-table-launcher-journey.js +159 -0
  85. package/dist/features/circle-games/game-launcher-v2/hooks/use-table-launcher-journey/use-table-launcher-journey.js.map +1 -0
  86. package/dist/features/circle-games/games/tutorial/tutorial-styled.js +13 -10
  87. package/dist/features/circle-games/games/tutorial/tutorial-styled.js.map +1 -1
  88. package/dist/features/circle-games/games/tutorial/tutorial.js +53 -65
  89. package/dist/features/circle-games/games/tutorial/tutorial.js.map +1 -1
  90. package/dist/features/journey/journey-id/journey-id-student.js +1 -1
  91. package/dist/features/journey/journey-id/journey-id-student.js.map +1 -1
  92. package/dist/features/journey/use-journey/constants.js +7 -5
  93. package/dist/features/journey/use-journey/constants.js.map +1 -1
  94. package/dist/features/journey/use-journey/journey-context-provider.js +84 -72
  95. package/dist/features/journey/use-journey/journey-context-provider.js.map +1 -1
  96. package/dist/features/post-game-stats/accuracy/accuracy-styled.js +2 -2
  97. package/dist/features/post-game-stats/accuracy/accuracy-styled.js.map +1 -1
  98. package/dist/features/post-game-stats/clock/clock-styled.js +2 -2
  99. package/dist/features/post-game-stats/clock/clock-styled.js.map +1 -1
  100. package/dist/features/post-game-stats/digital-meter/constants.js +1 -1
  101. package/dist/features/post-game-stats/digital-meter/constants.js.map +1 -1
  102. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js +1 -1
  103. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js.map +1 -1
  104. package/dist/features/post-game-stats/digital-meter/digital-meter.js +1 -1
  105. package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -1
  106. package/dist/features/post-game-stats/points/points.js +5 -4
  107. package/dist/features/post-game-stats/points/points.js.map +1 -1
  108. package/dist/features/post-game-stats/post-game-stats-styled.js +9 -8
  109. package/dist/features/post-game-stats/post-game-stats-styled.js.map +1 -1
  110. package/dist/features/post-game-stats/post-game-stats.js +107 -105
  111. package/dist/features/post-game-stats/post-game-stats.js.map +1 -1
  112. package/dist/features/post-game-stats/score/score-styled.js +2 -2
  113. package/dist/features/post-game-stats/score/score-styled.js.map +1 -1
  114. package/dist/features/post-game-stats/streak/constants.js +1 -1
  115. package/dist/features/post-game-stats/streak/constants.js.map +1 -1
  116. package/dist/features/post-game-stats/streak/streak-styled.js +2 -2
  117. package/dist/features/post-game-stats/streak/streak-styled.js.map +1 -1
  118. package/dist/features/ui/nudge/nudge.js +14 -13
  119. package/dist/features/ui/nudge/nudge.js.map +1 -1
  120. package/dist/index.d.ts +69 -7
  121. package/dist/index.js +5 -5
  122. package/dist/static/accuracy-badge.2e161f00.svg +1 -0
  123. package/dist/static/clock-badge.0adb4ba6.svg +1 -0
  124. package/dist/static/daily-work-out-complete.eaffdd2b.json +1 -0
  125. package/dist/static/down-arrow-badge.f462f615.svg +1 -0
  126. package/dist/static/green-tick.43b94c3a.svg +1 -0
  127. package/dist/static/nudge-swipe.3b97c01a.json +1 -0
  128. package/dist/static/pill-tick.c06f606d.json +1 -0
  129. package/dist/static/points-badge.96bdecc9.svg +1 -0
  130. package/dist/static/star-badge.5450c267.svg +1 -0
  131. package/dist/static/up-arrow-badge.71fe7ad1.svg +1 -0
  132. package/package.json +1 -1
  133. package/dist/assets/line-icons/icons/carat-left.js +0 -26
  134. package/dist/assets/line-icons/icons/carat-left.js.map +0 -1
  135. package/dist/assets/line-icons/icons/carat-right.js +0 -26
  136. package/dist/assets/line-icons/icons/carat-right.js.map +0 -1
  137. package/dist/features/circle-games/game-launcher/api/get-content-for-today/constants.js.map +0 -1
  138. package/dist/features/circle-games/game-launcher/api/get-content-for-today/get-circle-home-api.js.map +0 -1
  139. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js.map +0 -1
  140. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js.map +0 -1
  141. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js +0 -7
  142. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js.map +0 -1
  143. package/dist/features/circle-games/game-launcher/comps/carousel/carousel-styled.js +0 -39
  144. package/dist/features/circle-games/game-launcher/comps/carousel/carousel-styled.js.map +0 -1
  145. package/dist/features/circle-games/game-launcher/comps/carousel/carousel.js +0 -85
  146. package/dist/features/circle-games/game-launcher/comps/carousel/carousel.js.map +0 -1
  147. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js +0 -12
  148. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js.map +0 -1
  149. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js +0 -138
  150. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js.map +0 -1
  151. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js +0 -105
  152. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js.map +0 -1
  153. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js.map +0 -1
  154. package/dist/features/circle-games/game-launcher/comps/tables-card/infinite-button/infinite-mode-launcher-button.js.map +0 -1
  155. package/dist/features/circle-games/game-launcher/comps/tables-card/spl-events-text/constants.js.map +0 -1
  156. package/dist/features/circle-games/game-launcher/comps/tables-card/spl-events-text/spl-events-text-style.js.map +0 -1
  157. package/dist/features/circle-games/game-launcher/comps/tables-card/spl-events-text/spl-events-text-types.js.map +0 -1
  158. package/dist/features/circle-games/game-launcher/comps/tables-card/spl-events-text/spl-events-text.js.map +0 -1
  159. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +0 -1
  160. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +0 -1
  161. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/constants.js.map +0 -1
  162. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js.map +0 -1
  163. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js.map +0 -1
  164. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js.map +0 -1
  165. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js.map +0 -1
  166. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +0 -1
  167. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +0 -1
  168. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/helper.js +0 -73
  169. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/helper.js.map +0 -1
  170. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js.map +0 -1
  171. package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js +0 -12
  172. package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js.map +0 -1
  173. package/dist/features/circle-games/game-launcher/game-launcher.js +0 -219
  174. package/dist/features/circle-games/game-launcher/game-launcher.js.map +0 -1
  175. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/constants.js +0 -8
  176. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/constants.js.map +0 -1
  177. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.js +0 -286
  178. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.js.map +0 -1
  179. package/dist/features/circle-games/game-launcher/hooks/use-table-infinite-launcher-journey/constants.js +0 -10
  180. package/dist/features/circle-games/game-launcher/hooks/use-table-infinite-launcher-journey/constants.js.map +0 -1
  181. package/dist/features/circle-games/game-launcher/hooks/use-table-infinite-launcher-journey/use-table-infinite-launcher-journey-styled.js +0 -13
  182. package/dist/features/circle-games/game-launcher/hooks/use-table-infinite-launcher-journey/use-table-infinite-launcher-journey-styled.js.map +0 -1
  183. package/dist/features/circle-games/game-launcher/hooks/use-table-infinite-launcher-journey/use-table-infinite-launcher-journey.js +0 -137
  184. package/dist/features/circle-games/game-launcher/hooks/use-table-infinite-launcher-journey/use-table-infinite-launcher-journey.js.map +0 -1
  185. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/constants.js +0 -14
  186. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/constants.js.map +0 -1
  187. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey-styled.js +0 -13
  188. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey-styled.js.map +0 -1
  189. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey.js +0 -230
  190. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey.js.map +0 -1
  191. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/api/get-content-for-today/get-circle-home-api.js +0 -0
  192. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/card-container/card-container-styled.js +0 -0
  193. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/card-container/card-container.js +0 -0
  194. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/constants.js +0 -0
  195. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/infinite-button/infinite-mode-launcher-button.js +0 -0
  196. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/spl-events-text/constants.js +0 -0
  197. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/spl-events-text/spl-events-text-style.js +0 -0
  198. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/spl-events-text/spl-events-text-types.js +0 -0
  199. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/spl-events-text/spl-events-text.js +0 -0
  200. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-mode/table-mode-styled.js +0 -0
  201. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-mode/table-mode.js +0 -0
  202. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-mode-star/constants.js +0 -0
  203. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-mode-star/table-mode-star-styled.js +0 -0
  204. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-mode-star/table-mode-star.js +0 -0
  205. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-segment-star/table-segment-star-styled.js +0 -0
  206. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/table-segment-star/table-segment-star.js +0 -0
  207. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/tables-card-styled.js +0 -0
  208. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/comps/tables-card/tables-card.js +0 -0
  209. /package/dist/features/circle-games/{game-launcher → game-launcher-v2}/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js +0 -0
@@ -1,6 +1,6 @@
1
1
  import o, { keyframes as e, css as p } from "styled-components";
2
- import { GAME_LAUNCHER_SIZE as t } from "../../circle-games/game-launcher/comps/card-container/constants.js";
3
- import { GAME_LAUNCHER_ASSET_PADDING as i } from "../../circle-games/game-launcher/comps/segmented-game-card/constants.js";
2
+ import { GAME_LAUNCHER_SIZE as t } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
3
+ import { GAME_LAUNCHER_ASSET_PADDING as i } from "../../circle-games/game-launcher-v2/comps/circular-game-card/constants.js";
4
4
  const r = 50 * 84 / 100, c = e`
5
5
  0%{
6
6
  opacity: 0;
@@ -1 +1 @@
1
- {"version":3,"file":"clock-styled.js","sources":["../../../../src/features/post-game-stats/clock/clock-styled.tsx"],"sourcesContent":["import styled, { keyframes, css } from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport { GAME_LAUNCHER_ASSET_PADDING } from '../../circle-games/game-launcher/comps/segmented-game-card/constants';\n\nconst MASK_PADDING = (50 * 84) / 100;\n\nconst fadeIn = keyframes`\n 0%{\n opacity: 0;\n }\n 100%{\n opacity: 1;\n }\n`;\n\nconst fadeOut = keyframes`\n 0%{\n opacity: 1;\n }\n 100%{\n opacity: 0;\n }\n`;\n\nexport const Clock = styled.div`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n background: transparent;\n display: flex;\n align-items: center;\n justify-content: center;\n position: relative;\n`;\n\nexport const ClockLottie = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n position: absolute;\n z-index: 1;\n`;\n\nexport const ClockTimeSpentLottie = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n position: absolute;\n z-index: 2;\n`;\n\nexport const TextWrapper = styled.div<{\n $duration: number;\n $delay: number;\n $animationType: 'fadein' | 'fadeout';\n}>`\n z-index: 2;\n opacity: 0;\n position: absolute;\n animation: ${({ $animationType, $duration, $delay }) => css`\n ${$animationType === 'fadein' ? fadeIn : fadeOut} ${$duration}ms ${$delay}ms ease forwards\n `};\n transform: translateY(${((GAME_LAUNCHER_SIZE + MASK_PADDING) * 84) / 200 + 25}px);\n`;\n"],"names":["MASK_PADDING","fadeIn","keyframes","fadeOut","Clock","styled","GAME_LAUNCHER_SIZE","ClockLottie","GAME_LAUNCHER_ASSET_PADDING","ClockTimeSpentLottie","TextWrapper","$animationType","$duration","$delay","css"],"mappings":";;;AAKA,MAAMA,IAAgB,KAAK,KAAM,KAE3BC,IAASC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASTC,IAAUD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASHE,IAAQC,EAAO;AAAA,YAChBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAQhBC,IAAcF,EAAO;AAAA,YACtBC,IAAqBE,CAA2B;AAAA,WACjDF,IAAqBE,CAA2B;AAAA;AAAA;AAAA,GAK9CC,IAAuBJ,EAAO;AAAA,YAC/BC,IAAqBE,CAA2B;AAAA,WACjDF,IAAqBE,CAA2B;AAAA;AAAA;AAAA,GAK9CE,IAAcL,EAAO;AAAA;AAAA;AAAA;AAAA,eAQnB,CAAC,EAAE,gBAAAM,GAAgB,WAAAC,GAAW,QAAAC,QAAaC;AAAA,MACpDH,MAAmB,WAAWV,IAASE,CAAO,IAAIS,CAAS,MAAMC,CAAM;AAAA,GAC1E;AAAA,2BACyBP,IAAqBN,KAAgB,KAAM,MAAM,EAAE;AAAA;"}
1
+ {"version":3,"file":"clock-styled.js","sources":["../../../../src/features/post-game-stats/clock/clock-styled.tsx"],"sourcesContent":["import styled, { keyframes, css } from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher-v2/comps/card-container/constants';\nimport { GAME_LAUNCHER_ASSET_PADDING } from '../../circle-games/game-launcher-v2/comps/circular-game-card/constants';\n\nconst MASK_PADDING = (50 * 84) / 100;\n\nconst fadeIn = keyframes`\n 0%{\n opacity: 0;\n }\n 100%{\n opacity: 1;\n }\n`;\n\nconst fadeOut = keyframes`\n 0%{\n opacity: 1;\n }\n 100%{\n opacity: 0;\n }\n`;\n\nexport const Clock = styled.div`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n background: transparent;\n display: flex;\n align-items: center;\n justify-content: center;\n position: relative;\n`;\n\nexport const ClockLottie = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n position: absolute;\n z-index: 1;\n`;\n\nexport const ClockTimeSpentLottie = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n position: absolute;\n z-index: 2;\n`;\n\nexport const TextWrapper = styled.div<{\n $duration: number;\n $delay: number;\n $animationType: 'fadein' | 'fadeout';\n}>`\n z-index: 2;\n opacity: 0;\n position: absolute;\n animation: ${({ $animationType, $duration, $delay }) => css`\n ${$animationType === 'fadein' ? fadeIn : fadeOut} ${$duration}ms ${$delay}ms ease forwards\n `};\n transform: translateY(${((GAME_LAUNCHER_SIZE + MASK_PADDING) * 84) / 200 + 25}px);\n`;\n"],"names":["MASK_PADDING","fadeIn","keyframes","fadeOut","Clock","styled","GAME_LAUNCHER_SIZE","ClockLottie","GAME_LAUNCHER_ASSET_PADDING","ClockTimeSpentLottie","TextWrapper","$animationType","$duration","$delay","css"],"mappings":";;;AAKA,MAAMA,IAAgB,KAAK,KAAM,KAE3BC,IAASC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASTC,IAAUD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASHE,IAAQC,EAAO;AAAA,YAChBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAQhBC,IAAcF,EAAO;AAAA,YACtBC,IAAqBE,CAA2B;AAAA,WACjDF,IAAqBE,CAA2B;AAAA;AAAA;AAAA,GAK9CC,IAAuBJ,EAAO;AAAA,YAC/BC,IAAqBE,CAA2B;AAAA,WACjDF,IAAqBE,CAA2B;AAAA;AAAA;AAAA,GAK9CE,IAAcL,EAAO;AAAA;AAAA;AAAA;AAAA,eAQnB,CAAC,EAAE,gBAAAM,GAAgB,WAAAC,GAAW,QAAAC,QAAaC;AAAA,MACpDH,MAAmB,WAAWV,IAASE,CAAO,IAAIS,CAAS,MAAMC,CAAM;AAAA,GAC1E;AAAA,2BACyBP,IAAqBN,KAAgB,KAAM,MAAM,EAAE;AAAA;"}
@@ -1,4 +1,4 @@
1
- import { GAME_LAUNCHER_SIZE as A, GAME_LAUNCHER_SIZE_LARGE as _ } from "../../circle-games/game-launcher/comps/card-container/constants.js";
1
+ import { GAME_LAUNCHER_SIZE as A, GAME_LAUNCHER_SIZE_LARGE as _ } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
2
2
  import { ANIMATED_ARC_Z_INDEX as E } from "../../ui/animated-arc/animated-arc-constants.js";
3
3
  const L = 300, R = 2, t = 150, I = E + 1, N = I + 1, O = N + 1, D = A === _ ? 16 : 12, c = (A - R) / 2, n = 3.8, s = 2 / 30, C = 2.37, G = 12 / 30, S = 20 / 30, M = 43 / 30;
4
4
  export {
@@ -1 +1 @@
1
- {"version":3,"file":"constants.js","sources":["../../../../src/features/post-game-stats/digital-meter/constants.ts"],"sourcesContent":["import {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher/comps/card-container/constants';\nimport { ANIMATED_ARC_Z_INDEX } from '../../ui/animated-arc/animated-arc-constants';\n\nexport const TOTAL_ARC_AVAILABLE = 300;\n\nconst BORDER_OFFSET = 2;\n\n//Animated Arc\nexport const ANIMATED_ARC_START_ANGLE = 150;\n\nexport const LINE_MARKING_Z_INDEX = ANIMATED_ARC_Z_INDEX + 1;\nexport const CONTENT_CONTAINER_Z_INDEX = LINE_MARKING_Z_INDEX + 1;\nexport const NUMBER_MARKING_Z_INDEX = CONTENT_CONTAINER_Z_INDEX + 1;\nexport const STROKE_WIDTH = GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 16 : 12;\nexport const ARC_RADIUS = (GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2;\n\n// animation details\nexport const TOTAL_ANIMATION_DURATION = 3.8; // in sec\nexport const TARGET_HELPER_TEXT_APPEAR_DELAY = 2 / 30; // delay of 2 frames\nexport const TARGET_ACHIEVED_DELAY = 2.37; // delay of 3 sec\nexport const PROGRESS_FILL_DELAY = 12 / 30; // delay of 12 frames\nexport const PROGRESS_FILL_DURATION = 20 / 30; // in 20 frames\nexport const RAINBOW_COLOR_ANIMATION_DURATION = 43 / 30; // 43 frames;\n"],"names":["TOTAL_ARC_AVAILABLE","BORDER_OFFSET","ANIMATED_ARC_START_ANGLE","LINE_MARKING_Z_INDEX","ANIMATED_ARC_Z_INDEX","CONTENT_CONTAINER_Z_INDEX","NUMBER_MARKING_Z_INDEX","STROKE_WIDTH","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_SIZE_LARGE","ARC_RADIUS","TOTAL_ANIMATION_DURATION","TARGET_HELPER_TEXT_APPEAR_DELAY","TARGET_ACHIEVED_DELAY","PROGRESS_FILL_DELAY","PROGRESS_FILL_DURATION","RAINBOW_COLOR_ANIMATION_DURATION"],"mappings":";;AAMO,MAAMA,IAAsB,KAE7BC,IAAgB,GAGTC,IAA2B,KAE3BC,IAAuBC,IAAuB,GAC9CC,IAA4BF,IAAuB,GACnDG,IAAyBD,IAA4B,GACrDE,IAAeC,MAAuBC,IAA2B,KAAK,IACtEC,KAAcF,IAAqBP,KAAiB,GAGpDU,IAA2B,KAC3BC,IAAkC,IAAI,IACtCC,IAAwB,MACxBC,IAAsB,KAAK,IAC3BC,IAAyB,KAAK,IAC9BC,IAAmC,KAAK;"}
1
+ {"version":3,"file":"constants.js","sources":["../../../../src/features/post-game-stats/digital-meter/constants.ts"],"sourcesContent":["import {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher-v2/comps/card-container/constants';\nimport { ANIMATED_ARC_Z_INDEX } from '../../ui/animated-arc/animated-arc-constants';\n\nexport const TOTAL_ARC_AVAILABLE = 300;\n\nconst BORDER_OFFSET = 2;\n\n//Animated Arc\nexport const ANIMATED_ARC_START_ANGLE = 150;\n\nexport const LINE_MARKING_Z_INDEX = ANIMATED_ARC_Z_INDEX + 1;\nexport const CONTENT_CONTAINER_Z_INDEX = LINE_MARKING_Z_INDEX + 1;\nexport const NUMBER_MARKING_Z_INDEX = CONTENT_CONTAINER_Z_INDEX + 1;\nexport const STROKE_WIDTH = GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 16 : 12;\nexport const ARC_RADIUS = (GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2;\n\n// animation details\nexport const TOTAL_ANIMATION_DURATION = 3.8; // in sec\nexport const TARGET_HELPER_TEXT_APPEAR_DELAY = 2 / 30; // delay of 2 frames\nexport const TARGET_ACHIEVED_DELAY = 2.37; // delay of 3 sec\nexport const PROGRESS_FILL_DELAY = 12 / 30; // delay of 12 frames\nexport const PROGRESS_FILL_DURATION = 20 / 30; // in 20 frames\nexport const RAINBOW_COLOR_ANIMATION_DURATION = 43 / 30; // 43 frames;\n"],"names":["TOTAL_ARC_AVAILABLE","BORDER_OFFSET","ANIMATED_ARC_START_ANGLE","LINE_MARKING_Z_INDEX","ANIMATED_ARC_Z_INDEX","CONTENT_CONTAINER_Z_INDEX","NUMBER_MARKING_Z_INDEX","STROKE_WIDTH","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_SIZE_LARGE","ARC_RADIUS","TOTAL_ANIMATION_DURATION","TARGET_HELPER_TEXT_APPEAR_DELAY","TARGET_ACHIEVED_DELAY","PROGRESS_FILL_DELAY","PROGRESS_FILL_DURATION","RAINBOW_COLOR_ANIMATION_DURATION"],"mappings":";;AAMO,MAAMA,IAAsB,KAE7BC,IAAgB,GAGTC,IAA2B,KAE3BC,IAAuBC,IAAuB,GAC9CC,IAA4BF,IAAuB,GACnDG,IAAyBD,IAA4B,GACrDE,IAAeC,MAAuBC,IAA2B,KAAK,IACtEC,KAAcF,IAAqBP,KAAiB,GAGpDU,IAA2B,KAC3BC,IAAkC,IAAI,IACtCC,IAAwB,MACxBC,IAAsB,KAAK,IAC3BC,IAAyB,KAAK,IAC9BC,IAAmC,KAAK;"}
@@ -1,5 +1,5 @@
1
1
  import o, { keyframes as e } from "styled-components";
2
- import { GAME_LAUNCHER_SIZE as r, GAME_LAUNCHER_SIZE_LARGE as s } from "../../circle-games/game-launcher/comps/card-container/constants.js";
2
+ import { GAME_LAUNCHER_SIZE as r, GAME_LAUNCHER_SIZE_LARGE as s } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
3
3
  import i from "../../ui/text/text.js";
4
4
  import { CONTENT_CONTAINER_Z_INDEX as l, LINE_MARKING_Z_INDEX as d, ANIMATED_ARC_START_ANGLE as n, NUMBER_MARKING_Z_INDEX as m, TARGET_HELPER_TEXT_APPEAR_DELAY as a, RAINBOW_COLOR_ANIMATION_DURATION as p } from "./constants.js";
5
5
  import { rainbowColorAnimation as f } from "./helper.js";
@@ -1 +1 @@
1
- {"version":3,"file":"digital-meter-styled.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter-styled.tsx"],"sourcesContent":["import styled, { keyframes } from 'styled-components';\n\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher/comps/card-container/constants';\nimport Text from '../../ui/text/text';\nimport {\n ANIMATED_ARC_START_ANGLE,\n CONTENT_CONTAINER_Z_INDEX,\n LINE_MARKING_Z_INDEX,\n NUMBER_MARKING_Z_INDEX,\n RAINBOW_COLOR_ANIMATION_DURATION,\n TARGET_HELPER_TEXT_APPEAR_DELAY,\n} from './constants';\nimport { rainbowColorAnimation } from './helper';\n\nexport const DigitalMeter = styled.div<{ $isTargetAchieved: boolean }>`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n display: flex;\n align-items: center;\n justify-content: center;\n position: relative;\n border-radius: 100%;\n border: 1px solid ${({ theme }) => theme.colors.WHITE};\n animation: ${({ $isTargetAchieved }) =>\n $isTargetAchieved ? 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1
+ {"version":3,"file":"digital-meter-styled.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter-styled.tsx"],"sourcesContent":["import styled, { keyframes } from 'styled-components';\n\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher-v2/comps/card-container/constants';\nimport Text from '../../ui/text/text';\nimport {\n ANIMATED_ARC_START_ANGLE,\n CONTENT_CONTAINER_Z_INDEX,\n LINE_MARKING_Z_INDEX,\n NUMBER_MARKING_Z_INDEX,\n RAINBOW_COLOR_ANIMATION_DURATION,\n TARGET_HELPER_TEXT_APPEAR_DELAY,\n} from './constants';\nimport { rainbowColorAnimation } from './helper';\n\nexport const DigitalMeter = styled.div<{ $isTargetAchieved: boolean }>`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n display: flex;\n align-items: center;\n justify-content: center;\n position: relative;\n border-radius: 100%;\n border: 1px solid ${({ theme }) => theme.colors.WHITE};\n animation: ${({ $isTargetAchieved }) =>\n $isTargetAchieved ? keyframes`100%{transform: scale(1.02)}` : 'unset'}\n 0.133s ease alternate;\n`;\n\nexport const ContentContainer = styled.div`\n display: flex;\n justify-content: center;\n align-items: center;\n position: absolute;\n z-index: ${CONTENT_CONTAINER_Z_INDEX};\n height: 92%;\n width: 92%;\n border-radius: 100%;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n`;\n\nexport const NumberCountContainer = styled.div`\n position: relative;\n flex-grow: 1;\n bottom: ${GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? -8 : -6}px;\n`;\n\nexport const AbsoluteView = styled.div`\n position: absolute;\n`;\n\nexport const LineMarking = styled.div<{\n $angle: number;\n}>`\n width: ${GAME_LAUNCHER_SIZE / 2}px;\n height: 2px;\n position: absolute;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n transform-style: preserve-3d;\n backface-visibility: hidden;\n transform-origin: left;\n transform: rotate(${({ $angle }) => -240 + $angle}deg);\n left: ${GAME_LAUNCHER_SIZE / 2}px;\n top: ${GAME_LAUNCHER_SIZE / 2}px;\n z-index: ${LINE_MARKING_Z_INDEX};\n`;\n\nexport const MarkingContainer = styled.div<{ $angle: number }>`\n position: absolute;\n height: ${GAME_LAUNCHER_SIZE - GAME_LAUNCHER_SIZE * 0.0625 - 10}px;\n transform: rotate(${({ $angle }) => -ANIMATED_ARC_START_ANGLE + $angle}deg);\n z-index: ${NUMBER_MARKING_Z_INDEX};\n`;\n\nexport const MarkingText = styled.div<{ $angle: number }>`\n transform: rotate(${({ $angle }) => ANIMATED_ARC_START_ANGLE - $angle}deg);\n`;\n\nexport const BottomAbsoluteView = styled.div<{ top: number }>`\n position: absolute;\n top: 0;\n transform: ${({ top }) => `translateY(${top}px)`};\n`;\n\nexport const HelperTextPrimary = styled(Text)`\n animation: ${keyframes`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s\n ease-in-out ${TARGET_HELPER_TEXT_APPEAR_DELAY}s forwards;\n`;\n\nexport const HelperTextSecondary = styled(Text)`\n animation: ${keyframes`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s\n ease ${TARGET_HELPER_TEXT_APPEAR_DELAY}s forwards;\n`;\n\nexport const TargetAchievedTextLottie = styled.div`\n height: 100%;\n width: 100%;\n`;\n\nexport const RainboxColorText = styled(Text)<{ $isTargetAchieved: boolean }>`\n animation: ${({ $isTargetAchieved }) => ($isTargetAchieved ? rainbowColorAnimation : 'unset')}\n ${RAINBOW_COLOR_ANIMATION_DURATION}s ease infinite forwards;\n`;\n"],"names":["DigitalMeter","styled","GAME_LAUNCHER_SIZE","theme","$isTargetAchieved","keyframes","ContentContainer","CONTENT_CONTAINER_Z_INDEX","NumberCountContainer","GAME_LAUNCHER_SIZE_LARGE","LineMarking","$angle","LINE_MARKING_Z_INDEX","MarkingContainer","ANIMATED_ARC_START_ANGLE","NUMBER_MARKING_Z_INDEX","MarkingText","BottomAbsoluteView","top","HelperTextPrimary","Text","TARGET_HELPER_TEXT_APPEAR_DELAY","HelperTextSecondary","RainboxColorText","rainbowColorAnimation","RAINBOW_COLOR_ANIMATION_DURATION"],"mappings":";;;;;AAiBO,MAAMA,IAAeC,EAAO;AAAA,YACvBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA,sBACP,CAAC,EAAE,OAAAC,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAMnC,CAAC,EAAE,OAAAA,EAAA,MAAYA,EAAM,OAAO,KAAK;AAAA,eACxC,CAAC,EAAE,mBAAAC,QACZA,IAAoBC,kCAA0C,OAAO;AAAA;AAAA,GAI9DC,IAAmBL,EAAO;AAAA;AAAA;AAAA;AAAA;AAAA,aAK1BM,CAAyB;AAAA;AAAA;AAAA;AAAA,sBAIhB,CAAC,EAAE,OAAAJ,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA,GAG5CK,IAAuBP,EAAO;AAAA;AAAA;AAAA,YAG/BC,MAAuBO,IAA2B,KAAK,EAAE;AAAA;AAGzCR,EAAO;AAAA;AAAA;AAI5B,MAAMS,IAAcT,EAAO;AAAA,WAGvBC,IAAqB,CAAC;AAAA;AAAA;AAAA,sBAGX,CAAC,EAAE,OAAAC,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA;AAAA;AAAA;AAAA,sBAInC,CAAC,EAAE,QAAAQ,EAAO,MAAM,OAAOA,CAAM;AAAA,UACzCT,IAAqB,CAAC;AAAA,SACvBA,IAAqB,CAAC;AAAA,aAClBU,CAAoB;AAAA,GAGpBC,IAAmBZ,EAAO;AAAA;AAAA,YAE3BC,IAAqBA,IAAqB,SAAS,EAAE;AAAA,sBAC3C,CAAC,EAAE,QAAAS,EAAA,MAAa,CAACG,IAA2BH,CAAM;AAAA,aAC3DI,CAAsB;AAAA,GAGtBC,IAAcf,EAAO;AAAA,sBACZ,CAAC,EAAE,QAAAU,QAAaG,IAA2BH,CAAM;AAAA,GAG1DM,IAAqBhB,EAAO;AAAA;AAAA;AAAA,eAG1B,CAAC,EAAE,KAAAiB,EAAU,MAAA,cAAcA,CAAG,KAAK;AAAA,GAGrCC,IAAoBlB,EAAOmB,CAAI;AAAA,eAC7Bf,iEAAyE;AAAA,kBACtEgB,CAA+B;AAAA,GAGpCC,IAAsBrB,EAAOmB,CAAI;AAAA,eAC/Bf,iEAAyE;AAAA,WAC7EgB,CAA+B;AAAA;AAGFpB,EAAO;AAAA;AAAA;AAAA;AAKlC,MAAAsB,IAAmBtB,EAAOmB,CAAI;AAAA,eAC5B,CAAC,EAAE,mBAAAhB,EAAA,MAAyBA,IAAoBoB,IAAwB,OAAQ;AAAA,MACzFC,CAAgC;AAAA;"}
@@ -1,7 +1,7 @@
1
1
  import { jsxs as c, jsx as r, Fragment as k } from "react/jsx-runtime";
2
2
  import U, { memo as Y, useState as B, useCallback as K, useEffect as P } from "react";
3
3
  import { LOTTIE as j } from "../../../assets/lottie/lottie.js";
4
- import { GAME_LAUNCHER_SIZE as o, GAME_LAUNCHER_SIZE_LARGE as d } from "../../circle-games/game-launcher/comps/card-container/constants.js";
4
+ import { GAME_LAUNCHER_SIZE as o, GAME_LAUNCHER_SIZE_LARGE as d } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
5
5
  import { useCircleSounds as Z } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
6
6
  import { CircleSoundKey as T } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
7
7
  import I from "../../ui/animated-arc/animated-arc.js";
@@ -1 +1 @@
1
- {"version":3,"file":"digital-meter.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter.tsx"],"sourcesContent":["import type { FC } from 'react';\nimport React, { memo, useCallback, useEffect, useState } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher/comps/card-container/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport AnimatedArc from '../../ui/animated-arc/animated-arc';\nimport FlexView from '../../ui/layout/flex-view';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\nimport Separator from '../../ui/separator/separator';\nimport Text from '../../ui/text/text';\nimport { NumberCountAnimation } from '../number-count-animation/number-count-animation';\nimport {\n ANIMATED_ARC_START_ANGLE,\n ARC_RADIUS,\n PROGRESS_FILL_DELAY,\n PROGRESS_FILL_DURATION,\n STROKE_WIDTH,\n TARGET_ACHIEVED_DELAY,\n TOTAL_ANIMATION_DURATION,\n TOTAL_ARC_AVAILABLE,\n} from './constants';\nimport * as Styled from './digital-meter-styled';\nimport type { IDigitalMeterProps } from './digital-meter-types';\n\nconst settings = {\n renderer: 'canvas',\n};\n\nexport const DigitalMeter: FC<IDigitalMeterProps> = memo(\n ({\n show,\n value,\n maxValue,\n targetValue = 0,\n displayText,\n progressType,\n helperTextPrimary,\n helperTextSecondary,\n onComplete,\n actAsTimer,\n }) => {\n const [isTargetAchieved, setIsTargetAchieved] = useState(false);\n const { play } = useCircleSounds();\n\n const isTargetValueAchieved = useCallback(\n (valueToCompare: number) => {\n if (targetValue) {\n if (actAsTimer) {\n return valueToCompare <= targetValue;\n }\n\n return valueToCompare >= targetValue;\n }\n\n return false;\n },\n [targetValue, actAsTimer],\n );\n\n useEffect(() => {\n let timer: ReturnType<typeof setTimeout>;\n let timerForAnimationComplete: ReturnType<typeof setTimeout>;\n const isTargetAchievedFlag = isTargetValueAchieved(value);\n\n if (show) {\n play(actAsTimer ? CircleSoundKey.TIME_INTRO : CircleSoundKey.ACCURACY_INTRO);\n play(CircleSoundKey.METER_FILL);\n if (isTargetAchievedFlag) {\n timer = setTimeout(() => {\n play(actAsTimer ? CircleSoundKey.TIME_TARGET : CircleSoundKey.ACCURACY_TARGET);\n setIsTargetAchieved(true);\n }, TARGET_ACHIEVED_DELAY * 1000);\n }\n\n const timeToFinishAnimation = isTargetAchievedFlag\n ? TOTAL_ANIMATION_DURATION\n : TARGET_ACHIEVED_DELAY;\n\n timerForAnimationComplete = setTimeout(() => {\n onComplete();\n }, timeToFinishAnimation * 1000);\n }\n\n return () => {\n timer && clearTimeout(timer);\n timerForAnimationComplete && clearTimeout(timerForAnimationComplete);\n };\n }, [show, value, onComplete, isTargetValueAchieved, actAsTimer, play]);\n\n if (!show) return null;\n\n return (\n <Styled.DigitalMeter $isTargetAchieved={isTargetAchieved}>\n {/* complete arc area to be filled */}\n <AnimatedArc\n targetAngle={TOTAL_ARC_AVAILABLE}\n strokeWidth={STROKE_WIDTH}\n color=\"BLACK_5\"\n radius={ARC_RADIUS}\n duration={0}\n startAngle={-ANIMATED_ARC_START_ANGLE}\n />\n\n {/* center area for the content */}\n <Styled.ContentContainer>\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <FlexView $flexDirection=\"row\" $alignItems=\"flex-end\">\n <Styled.NumberCountContainer>\n <Styled.RainboxColorText\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah1' : 'ah2'}\n $color=\"GREEN_4\"\n $isTargetAchieved={isTargetAchieved}\n >\n <NumberCountAnimation\n initialValue={0}\n targetValue={Math.floor(value)}\n durationInSec={PROGRESS_FILL_DURATION}\n delayInSec={PROGRESS_FILL_DELAY}\n />\n </Styled.RainboxColorText>\n </Styled.NumberCountContainer>\n {progressType === 'stepper' && (\n <Text\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah4' : 'ab1'}\n $color=\"WHITE\"\n >\n /{maxValue}\n </Text>\n )}\n </FlexView>\n <Separator height={8} />\n <Text\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color=\"WHITE_T_60\"\n >\n {displayText}\n </Text>\n </FlexView>\n </Styled.ContentContainer>\n\n {/* stepper animation */}\n {progressType === 'stepper' &&\n Array.from({ length: value }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <AnimatedArc\n key={index}\n startAngle={-ANIMATED_ARC_START_ANGLE + arcLength * index}\n targetAngle={arcLength}\n strokeWidth={STROKE_WIDTH}\n color=\"GREEN_4\"\n radius={ARC_RADIUS}\n mode=\"fade\"\n duration={PROGRESS_FILL_DURATION / maxValue}\n delay={PROGRESS_FILL_DELAY + (PROGRESS_FILL_DURATION / maxValue) * index}\n showAnimatedRainbowArc={isTargetAchieved}\n />\n );\n })}\n\n {/* numbers with markings */}\n {progressType === 'stepper' &&\n Array.from({ length: maxValue + 1 }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <React.Fragment key={index}>\n <Styled.LineMarking $angle={arcLength * index} />\n <Styled.MarkingContainer key={index} $angle={arcLength * index}>\n <Styled.MarkingText $angle={arcLength * index}>\n <Styled.RainboxColorText\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color={targetValue && targetValue === index ? 'GREEN_4' : 'WHITE_T_60'}\n $isTargetAchieved={\n targetValue === index && isTargetValueAchieved(index) && isTargetAchieved\n }\n >\n {index}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n </React.Fragment>\n );\n })}\n\n {/* progress of linear */}\n {progressType === 'linear' && (\n <>\n <AnimatedArc\n targetAngle={(value * TOTAL_ARC_AVAILABLE) / maxValue}\n strokeWidth={STROKE_WIDTH}\n color=\"GREEN_4\"\n radius={ARC_RADIUS}\n duration={PROGRESS_FILL_DURATION}\n delay={PROGRESS_FILL_DELAY}\n showAnimatedRainbowArc={isTargetAchieved}\n startAngle={-ANIMATED_ARC_START_ANGLE}\n />\n <>\n {/* target line marking */}\n {targetValue && (\n <Styled.LineMarking $angle={(targetValue * TOTAL_ARC_AVAILABLE) / maxValue} />\n )}\n\n {/* all markings */}\n {Array.from(new Set([0, targetValue, maxValue])).map((val, index) => (\n <Styled.MarkingContainer\n key={index}\n $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}\n >\n <Styled.MarkingText $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}>\n <Styled.RainboxColorText\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color={targetValue && targetValue === val ? 'GREEN_4' : 'WHITE_T_60'}\n $isTargetAchieved={\n targetValue === val && isTargetAchieved && isTargetValueAchieved(val)\n }\n >\n {val}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n ))}\n </>\n </>\n )}\n\n {/* helper text below the animation */}\n {isTargetAchieved && (\n <Styled.BottomAbsoluteView top={GAME_LAUNCHER_SIZE}>\n <LottieAnimation\n src={LOTTIE.TARGET_ACHIEVED_TEXT}\n settings={settings}\n width={GAME_LAUNCHER_SIZE * 0.6}\n />\n </Styled.BottomAbsoluteView>\n )}\n {!isTargetAchieved && (\n <Styled.BottomAbsoluteView top={GAME_LAUNCHER_SIZE}>\n <Separator height={25} />\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <Styled.HelperTextPrimary\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 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CircleSoundKey.TIME_INTRO : CircleSoundKey.ACCURACY_INTRO);\n play(CircleSoundKey.METER_FILL);\n if (isTargetAchievedFlag) {\n timer = setTimeout(() => {\n play(actAsTimer ? CircleSoundKey.TIME_TARGET : CircleSoundKey.ACCURACY_TARGET);\n setIsTargetAchieved(true);\n }, TARGET_ACHIEVED_DELAY * 1000);\n }\n\n const timeToFinishAnimation = isTargetAchievedFlag\n ? 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@@ -1,8 +1,9 @@
1
1
  import { jsx as P } from "react/jsx-runtime";
2
2
  import { memo as T, useEffect as a } from "react";
3
3
  import { LOTTIE as o } from "../../../assets/lottie/lottie.js";
4
- import { GAME_LAUNCHER_SIZE as O } from "../../circle-games/game-launcher/comps/card-container/constants.js";
5
- import { GAME_LAUNCHER_ASSET_PADDING as c, GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH as f } from "../../circle-games/game-launcher/comps/segmented-game-card/constants.js";
4
+ import { GAME_LAUNCHER_SIZE as O } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
5
+ import { GAME_LAUNCHER_ASSET_PADDING as c } from "../../circle-games/game-launcher-v2/comps/circular-game-card/constants.js";
6
+ import { GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH as f } from "../../circle-games/game-launcher-v2/comps/segmented-game-card/constants.js";
6
7
  import { useCircleSounds as E } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
7
8
  import { CircleSoundKey as l } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
8
9
  import A from "../../ui/lottie-animation/lottie-animation.js";
@@ -27,7 +28,7 @@ const _ = {
27
28
  loop: !1,
28
29
  autoplay: !0,
29
30
  renderer: "canvas"
30
- }, g = T((m) => {
31
+ }, w = T((m) => {
31
32
  const { point: i = 0, onReveal: n, onComplete: r, show: e } = m, { play: s } = E(), t = _[`point${i}`], I = {
32
33
  name: "complete",
33
34
  callback: r
@@ -53,6 +54,6 @@ const _ = {
53
54
  ) : null;
54
55
  });
55
56
  export {
56
- g as Points
57
+ w as Points
57
58
  };
58
59
  //# sourceMappingURL=points.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"points.js","sources":["../../../../src/features/post-game-stats/points/points.tsx"],"sourcesContent":["import type { AnimationEventName } from 'lottie-web';\nimport type { FC } from 'react';\nimport { memo, useEffect } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher-v2/comps/card-container/constants';\nimport { GAME_LAUNCHER_ASSET_PADDING } from '../../circle-games/game-launcher-v2/comps/circular-game-card/constants';\nimport { GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH } from '../../circle-games/game-launcher-v2/comps/segmented-game-card/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\nimport type { IPointsProps } from './points-types';\n\nconst POINTS_MAP: Record<string, string> = {\n point1: LOTTIE.POINT1,\n point2: LOTTIE.POINT2,\n point3: LOTTIE.POINT3,\n point4: LOTTIE.POINT4,\n point5: LOTTIE.POINT5,\n point10: LOTTIE.POINT10,\n point15: LOTTIE.POINT15,\n point20: LOTTIE.POINT20,\n point25: LOTTIE.POINT25,\n point30: LOTTIE.POINT30,\n point35: LOTTIE.POINT35,\n point40: LOTTIE.POINT40,\n point45: LOTTIE.POINT45,\n point50: LOTTIE.POINT50,\n point60: LOTTIE.POINT60,\n point100: LOTTIE.POINT100,\n};\nconst animationDimension =\n GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH;\nconst animationSettings = {\n loop: false,\n autoplay: true,\n renderer: 'canvas',\n};\n\nexport const Points: FC<IPointsProps> = memo(props => {\n const { point = 0, onReveal, onComplete, show } = props;\n\n const { play } = useCircleSounds();\n\n const animationPath = POINTS_MAP[`point${point}`];\n const animationEventListener = {\n name: 'complete' as AnimationEventName,\n callback: onComplete,\n };\n\n useEffect(() => {\n if (!animationPath) {\n try {\n onComplete();\n throw new Error(`Animation path not found for ${point}`);\n } catch (err) {\n // eslint-disable-next-line no-console\n console.log(err);\n }\n }\n\n if (show && animationPath) onReveal?.();\n }, [animationPath, onComplete, onReveal, show, point]);\n\n if (show && animationPath) {\n return (\n <LottieAnimation\n width={animationDimension}\n height={animationDimension}\n src={animationPath}\n settings={animationSettings}\n eventListener={animationEventListener}\n onRender={() => play(CircleSoundKey.POINTS_AWARDED)}\n />\n );\n }\n\n return null;\n});\n"],"names":["POINTS_MAP","LOTTIE","animationDimension","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","animationSettings","Points","memo","props","point","onReveal","onComplete","show","play","useCircleSounds","animationPath","animationEventListener","useEffect","err","jsx","LottieAnimation","CircleSoundKey"],"mappings":";;;;;;;;;AAaA,MAAMA,IAAqC;AAAA,EACzC,QAAQC,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,UAAUA,EAAO;AACnB,GACMC,IACJC,IAAqBC,IAA8BC,GAC/CC,IAAoB;AAAA,EACxB,MAAM;AAAA,EACN,UAAU;AAAA,EACV,UAAU;AACZ,GAEaC,IAA2BC,EAAK,CAASC,MAAA;AACpD,QAAM,EAAE,OAAAC,IAAQ,GAAG,UAAAC,GAAU,YAAAC,GAAY,MAAAC,EAAS,IAAAJ,GAE5C,EAAE,MAAAK,MAASC,KAEXC,IAAgBhB,EAAW,QAAQU,CAAK,EAAE,GAC1CO,IAAyB;AAAA,IAC7B,MAAM;AAAA,IACN,UAAUL;AAAA,EAAA;AAiBZ,SAdAM,EAAU,MAAM;AACd,QAAI,CAACF;AACC,UAAA;AACS,cAAAJ,KACL,IAAI,MAAM,gCAAgCF,CAAK,EAAE;AAAA,eAChDS,GAAK;AAEZ,gBAAQ,IAAIA,CAAG;AAAA,MACjB;AAGE,IAAAN,KAAQG,MAA0BL,KAAA,QAAAA;AAAA,EAAA,GACrC,CAACK,GAAeJ,GAAYD,GAAUE,GAAMH,CAAK,CAAC,GAEjDG,KAAQG,IAER,gBAAAI;AAAA,IAACC;AAAA,IAAA;AAAA,MACC,OAAOnB;AAAA,MACP,QAAQA;AAAA,MACR,KAAKc;AAAA,MACL,UAAUV;AAAA,MACV,eAAeW;AAAA,MACf,UAAU,MAAMH,EAAKQ,EAAe,cAAc;AAAA,IAAA;AAAA,EAAA,IAKjD;AACT,CAAC;"}
@@ -1,6 +1,6 @@
1
- import o from "styled-components";
2
- import { GAME_LAUNCHER_SIZE as t } from "../circle-games/game-launcher/comps/card-container/constants.js";
3
- const n = o.div`
1
+ import e from "styled-components";
2
+ import { GAME_LAUNCHER_SIZE as o } from "../circle-games/game-launcher-v2/comps/card-container/constants.js";
3
+ const n = e.div`
4
4
  flex: 1;
5
5
  position: absolute;
6
6
  align-items: center;
@@ -14,11 +14,12 @@ const n = o.div`
14
14
  width: 100%;
15
15
  height: 100%;
16
16
  display: flex;
17
- `, s = o.div`
18
- height: ${t}px;
19
- width: ${t}px;
20
- background: ${({ theme: e }) => e.colors.BLACK_1};
21
- border-radius: ${t / 2}px;
17
+ transform: translateY(${({ $translateY: t = 0 }) => t}px);
18
+ `, s = e.div`
19
+ height: ${o}px;
20
+ width: ${o}px;
21
+ background: ${({ theme: t }) => t.colors.BLACK_1};
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111
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110
112
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@@ -1,6 +1,6 @@
1
1
  import o, { keyframes as r, css as a } from "styled-components";
2
- import { GAME_LAUNCHER_SIZE as t } from "../../circle-games/game-launcher/comps/card-container/constants.js";
3
- import { GAME_LAUNCHER_ASSET_PADDING as e } from "../../circle-games/game-launcher/comps/segmented-game-card/constants.js";
2
+ import { GAME_LAUNCHER_SIZE as t } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
3
+ import { GAME_LAUNCHER_ASSET_PADDING as e } from "../../circle-games/game-launcher-v2/comps/circular-game-card/constants.js";
4
4
  import s from "../../ui/text/text.js";
5
5
  const p = r`
6
6
  0%{
@@ -1 +1 @@
1
- {"version":3,"file":"score-styled.js","sources":["../../../../src/features/post-game-stats/score/score-styled.tsx"],"sourcesContent":["import styled, { css, keyframes } from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport { GAME_LAUNCHER_ASSET_PADDING } from '../../circle-games/game-launcher/comps/segmented-game-card/constants';\nimport Text from '../../ui/text/text';\n\nconst fadeIn = keyframes`\n 0%{\n opacity: 0;\n }\n 100%{\n opacity: 1;\n }\n`;\n\nconst fadeOut = keyframes`\n 0%{\n opacity: 1;\n }\n 100%{\n opacity: 0;\n }\n`;\n\nexport const HighScore = styled.div`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n border: 2px solid #fff;\n border-radius: 50%;\n background: transparent;\n display: flex;\n justify-content: center;\n align-items: center;\n position: relative;\n`;\n\nexport const HighScoreConfetti = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n position: absolute;\n transform: scale(1.13);\n z-index: 0;\n`;\n\nexport const HighScoreTextAnimation = styled.div<{ opacity: number }>`\n z-index: 2;\n opacity: ${({ opacity }) => opacity};\n position: absolute;\n margin: 0 auto;\n top: calc(100% - 35px);\n width: ${GAME_LAUNCHER_SIZE}px;\n`;\n\nexport const HighScoreValueWrapper = styled.div<{\n $duration: number;\n $animationType: 'fadein' | 'fadeout';\n}>`\n z-index: 2;\n animation: ${({ $animationType, $duration }) => css`\n ${$animationType === 'fadein' ? fadeIn : fadeOut} ${$duration}ms linear forwards\n `};\n overflow: hidden;\n display: flex;\n flex-direction: column;\n align-items: center;\n`;\n\nexport const ScoreText = styled(Text)`\n position: absolute;\n top: 50%;\n transform: translateY(32px);\n`;\n"],"names":["fadeIn","keyframes","fadeOut","HighScore","styled","GAME_LAUNCHER_SIZE","HighScoreConfetti","GAME_LAUNCHER_ASSET_PADDING","HighScoreTextAnimation","opacity","HighScoreValueWrapper","$animationType","$duration","css","ScoreText","Text"],"mappings":";;;;AAMA,MAAMA,IAASC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASTC,IAAUD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASHE,IAAYC,EAAO;AAAA,YACpBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAUhBC,IAAoBF,EAAO;AAAA,YAC5BC,IAAqBE,CAA2B;AAAA,WACjDF,IAAqBE,CAA2B;AAAA;AAAA;AAAA;AAAA,GAM9CC,IAAyBJ,EAAO;AAAA;AAAA,aAEhC,CAAC,EAAE,SAAAK,EAAQ,MAAMA,CAAO;AAAA;AAAA;AAAA;AAAA,WAI1BJ,CAAkB;AAAA,GAGhBK,IAAwBN,EAAO;AAAA;AAAA,eAK7B,CAAC,EAAE,gBAAAO,GAAgB,WAAAC,EAAA,MAAgBC;AAAA,MAC5CF,MAAmB,WAAWX,IAASE,CAAO,IAAIU,CAAS;AAAA,GAC9D;AAAA;AAAA;AAAA;AAAA;AAAA,GAOUE,IAAYV,EAAOW,CAAI;AAAA;AAAA;AAAA;AAAA;"}
1
+ {"version":3,"file":"score-styled.js","sources":["../../../../src/features/post-game-stats/score/score-styled.tsx"],"sourcesContent":["import styled, { css, keyframes } from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher-v2/comps/card-container/constants';\nimport { GAME_LAUNCHER_ASSET_PADDING } from '../../circle-games/game-launcher-v2/comps/circular-game-card/constants';\nimport Text from '../../ui/text/text';\n\nconst fadeIn = keyframes`\n 0%{\n opacity: 0;\n }\n 100%{\n opacity: 1;\n }\n`;\n\nconst fadeOut = keyframes`\n 0%{\n opacity: 1;\n }\n 100%{\n opacity: 0;\n }\n`;\n\nexport const HighScore = styled.div`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n border: 2px solid #fff;\n border-radius: 50%;\n background: transparent;\n display: flex;\n justify-content: center;\n align-items: center;\n position: relative;\n`;\n\nexport const HighScoreConfetti = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n position: absolute;\n transform: scale(1.13);\n z-index: 0;\n`;\n\nexport const HighScoreTextAnimation = styled.div<{ opacity: number }>`\n z-index: 2;\n opacity: ${({ opacity }) => opacity};\n position: absolute;\n margin: 0 auto;\n top: calc(100% - 35px);\n width: ${GAME_LAUNCHER_SIZE}px;\n`;\n\nexport const HighScoreValueWrapper = styled.div<{\n $duration: number;\n $animationType: 'fadein' | 'fadeout';\n}>`\n z-index: 2;\n animation: ${({ $animationType, $duration }) => css`\n ${$animationType === 'fadein' ? fadeIn : fadeOut} ${$duration}ms linear forwards\n `};\n overflow: hidden;\n display: flex;\n flex-direction: column;\n align-items: center;\n`;\n\nexport const ScoreText = styled(Text)`\n position: absolute;\n top: 50%;\n transform: translateY(32px);\n`;\n"],"names":["fadeIn","keyframes","fadeOut","HighScore","styled","GAME_LAUNCHER_SIZE","HighScoreConfetti","GAME_LAUNCHER_ASSET_PADDING","HighScoreTextAnimation","opacity","HighScoreValueWrapper","$animationType","$duration","css","ScoreText","Text"],"mappings":";;;;AAMA,MAAMA,IAASC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASTC,IAAUD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GASHE,IAAYC,EAAO;AAAA,YACpBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAUhBC,IAAoBF,EAAO;AAAA,YAC5BC,IAAqBE,CAA2B;AAAA,WACjDF,IAAqBE,CAA2B;AAAA;AAAA;AAAA;AAAA,GAM9CC,IAAyBJ,EAAO;AAAA;AAAA,aAEhC,CAAC,EAAE,SAAAK,EAAQ,MAAMA,CAAO;AAAA;AAAA;AAAA;AAAA,WAI1BJ,CAAkB;AAAA,GAGhBK,IAAwBN,EAAO;AAAA;AAAA,eAK7B,CAAC,EAAE,gBAAAO,GAAgB,WAAAC,EAAA,MAAgBC;AAAA,MAC5CF,MAAmB,WAAWX,IAASE,CAAO,IAAIU,CAAS;AAAA,GAC9D;AAAA;AAAA;AAAA;AAAA;AAAA,GAOUE,IAAYV,EAAOW,CAAI;AAAA;AAAA;AAAA;AAAA;"}
@@ -1,4 +1,4 @@
1
- import { GAME_LAUNCHER_SIZE as A } from "../../circle-games/game-launcher/comps/card-container/constants.js";
1
+ import { GAME_LAUNCHER_SIZE as A } from "../../circle-games/game-launcher-v2/comps/card-container/constants.js";
2
2
  const R = [15, 27], I = [29, 40], N = 400, O = 2e3, S = 333, o = 400, t = 200, c = 1200, n = 133, T = 50, E = 20, s = A - T - E;
3
3
  export {
4
4
  R as IN_FRAMES,
@@ -1 +1 @@
1
- {"version":3,"file":"constants.js","sources":["../../../../src/features/post-game-stats/streak/constants.ts"],"sourcesContent":["import type { AnimationSegment } from 'lottie-web';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\n\nexport const IN_FRAMES = [15, 27] as unknown as AnimationSegment[];\nexport const OUT_FRAMES = [29, 40] as unknown as AnimationSegment[];\n\n// streak number durations in ms\nexport const STREAK_APPEAR_ANIMATION_DURATION = 400;\nexport const STREAK_WAIT_DURATION = 2000;\nexport const STREAK_DISAPPEAR_ANIMATION_DURATION = 333;\nexport const STREAK_SCROLL_ANIMATION_DURATION = 400;\n\n// test dureations in ms\nexport const TEXT_APPEAR_DURATION = 200;\nexport const TEXT_DISAPPEAR_DELAY = 1200;\nexport const TEXT_DISAPPEAR_DURATION = 133;\n\nexport const STREAK_TOP_GREEN_SEGMENT_HEIGHT = 50;\nexport const STREAK_CONTAINER_TOP_OFFSET = 20;\n\nexport const STREAK_CONTAINER_HEIGHT =\n GAME_LAUNCHER_SIZE - STREAK_TOP_GREEN_SEGMENT_HEIGHT - STREAK_CONTAINER_TOP_OFFSET;\n"],"names":["IN_FRAMES","OUT_FRAMES","STREAK_APPEAR_ANIMATION_DURATION","STREAK_WAIT_DURATION","STREAK_DISAPPEAR_ANIMATION_DURATION","STREAK_SCROLL_ANIMATION_DURATION","TEXT_APPEAR_DURATION","TEXT_DISAPPEAR_DELAY","TEXT_DISAPPEAR_DURATION","STREAK_TOP_GREEN_SEGMENT_HEIGHT","STREAK_CONTAINER_TOP_OFFSET","STREAK_CONTAINER_HEIGHT","GAME_LAUNCHER_SIZE"],"mappings":";AAIa,MAAAA,IAAY,CAAC,IAAI,EAAE,GACnBC,IAAa,CAAC,IAAI,EAAE,GAGpBC,IAAmC,KACnCC,IAAuB,KACvBC,IAAsC,KACtCC,IAAmC,KAGnCC,IAAuB,KACvBC,IAAuB,MACvBC,IAA0B,KAE1BC,IAAkC,IAClCC,IAA8B,IAE9BC,IACXC,IAAqBH,IAAkCC;"}
1
+ {"version":3,"file":"constants.js","sources":["../../../../src/features/post-game-stats/streak/constants.ts"],"sourcesContent":["import type { AnimationSegment } from 'lottie-web';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher-v2/comps/card-container/constants';\n\nexport const IN_FRAMES = [15, 27] as unknown as AnimationSegment[];\nexport const OUT_FRAMES = [29, 40] as unknown as AnimationSegment[];\n\n// streak number durations in ms\nexport const STREAK_APPEAR_ANIMATION_DURATION = 400;\nexport const STREAK_WAIT_DURATION = 2000;\nexport const STREAK_DISAPPEAR_ANIMATION_DURATION = 333;\nexport const STREAK_SCROLL_ANIMATION_DURATION = 400;\n\n// test dureations in ms\nexport const TEXT_APPEAR_DURATION = 200;\nexport const TEXT_DISAPPEAR_DELAY = 1200;\nexport const TEXT_DISAPPEAR_DURATION = 133;\n\nexport const STREAK_TOP_GREEN_SEGMENT_HEIGHT = 50;\nexport const STREAK_CONTAINER_TOP_OFFSET = 20;\n\nexport const STREAK_CONTAINER_HEIGHT =\n GAME_LAUNCHER_SIZE - STREAK_TOP_GREEN_SEGMENT_HEIGHT - STREAK_CONTAINER_TOP_OFFSET;\n"],"names":["IN_FRAMES","OUT_FRAMES","STREAK_APPEAR_ANIMATION_DURATION","STREAK_WAIT_DURATION","STREAK_DISAPPEAR_ANIMATION_DURATION","STREAK_SCROLL_ANIMATION_DURATION","TEXT_APPEAR_DURATION","TEXT_DISAPPEAR_DELAY","TEXT_DISAPPEAR_DURATION","STREAK_TOP_GREEN_SEGMENT_HEIGHT","STREAK_CONTAINER_TOP_OFFSET","STREAK_CONTAINER_HEIGHT","GAME_LAUNCHER_SIZE"],"mappings":";AAIa,MAAAA,IAAY,CAAC,IAAI,EAAE,GACnBC,IAAa,CAAC,IAAI,EAAE,GAGpBC,IAAmC,KACnCC,IAAuB,KACvBC,IAAsC,KACtCC,IAAmC,KAGnCC,IAAuB,KACvBC,IAAuB,MACvBC,IAA0B,KAE1BC,IAAkC,IAClCC,IAA8B,IAE9BC,IACXC,IAAqBH,IAAkCC;"}