@cuemath/leap 3.0.8 → 3.0.10-aa0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/dist/assets/line-icons/icons/hw.js +32 -0
  2. package/dist/assets/line-icons/icons/hw.js.map +1 -0
  3. package/dist/features/analytics-events/platform-events-student.js +2 -2
  4. package/dist/features/analytics-events/platform-events-student.js.map +1 -1
  5. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js +4 -3
  6. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js.map +1 -1
  7. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js +42 -26
  8. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js.map +1 -1
  9. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js +39 -39
  10. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js.map +1 -1
  11. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +12 -10
  12. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +1 -1
  13. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js +29 -28
  14. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js.map +1 -1
  15. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js +36 -33
  16. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js.map +1 -1
  17. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +29 -25
  18. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +1 -1
  19. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +121 -122
  20. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -1
  21. package/dist/features/circle-games/leaderboard/comps/banner/banner.js +6 -8
  22. package/dist/features/circle-games/leaderboard/comps/banner/banner.js.map +1 -1
  23. package/dist/features/cue-canvas/cue-canvas-context.js +6 -6
  24. package/dist/features/cue-canvas/cue-canvas-context.js.map +1 -1
  25. package/dist/features/cue-canvas/cue-canvas-core.js +85 -54
  26. package/dist/features/cue-canvas/cue-canvas-core.js.map +1 -1
  27. package/dist/features/cue-canvas/cue-canvas-helpers.js.map +1 -1
  28. package/dist/features/cue-canvas/cue-canvas-provider.js +10 -10
  29. package/dist/features/cue-canvas/cue-canvas-provider.js.map +1 -1
  30. package/dist/features/cue-canvas/cue-canvas.js +57 -57
  31. package/dist/features/cue-canvas/cue-canvas.js.map +1 -1
  32. package/dist/features/cue-canvas/cue-cavas-styled.js +9 -8
  33. package/dist/features/cue-canvas/cue-cavas-styled.js.map +1 -1
  34. package/dist/features/cue-canvas/hooks/use-cue-canvas-actions.js +20 -20
  35. package/dist/features/cue-canvas/hooks/use-cue-canvas-actions.js.map +1 -1
  36. package/dist/features/post-game-stats/digital-meter/digital-meter.js +49 -40
  37. package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -1
  38. package/dist/features/ui/animated-arc/animated-arc.js +7 -7
  39. package/dist/features/ui/animated-arc/animated-arc.js.map +1 -1
  40. package/dist/features/ui/error/error.js +1 -1
  41. package/dist/features/ui/error/error.js.map +1 -1
  42. package/dist/features/ui/loader/circular-loader/circular-loader.js +8 -6
  43. package/dist/features/ui/loader/circular-loader/circular-loader.js.map +1 -1
  44. package/dist/features/ui/lottie-animation/lottie-animation.js +53 -54
  45. package/dist/features/ui/lottie-animation/lottie-animation.js.map +1 -1
  46. package/dist/features/ui/theme/tab.js +26 -0
  47. package/dist/features/ui/theme/tab.js.map +1 -1
  48. package/dist/features/worksheet/worksheet/worksheet-question/worksheet-question.js +34 -34
  49. package/dist/features/worksheet/worksheet/worksheet-question/worksheet-question.js.map +1 -1
  50. package/dist/index.d.ts +19 -11
  51. package/dist/index.js +433 -431
  52. package/dist/index.js.map +1 -1
  53. package/package.json +1 -1
@@ -0,0 +1,32 @@
1
+ import { jsxs as o, jsx as H } from "react/jsx-runtime";
2
+ const l = (t) => /* @__PURE__ */ o(
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+ "svg",
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+ {
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+ width: "10",
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+ height: "5",
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+ viewBox: "0 0 10 5",
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+ fill: "none",
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+ xmlns: "http://www.w3.org/2000/svg",
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+ ...t,
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+ children: [
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+ /* @__PURE__ */ H(
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+ "path",
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+ {
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+ d: "M0.416504 4.50065H1.24984V2.76851H3.14865V4.50065H3.98198V0.333984H3.14865V1.97089H1.24984V0.333984H0.416504V4.50065Z",
16
+ fill: "#2B2B2B"
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+ }
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+ ),
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+ /* @__PURE__ */ H(
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+ "path",
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+ {
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+ d: "M4.3634 0.333984L5.43483 4.50065H6.42887L7.14911 1.70303L7.8634 4.50065H8.85745L9.92887 0.333984H9.07768L8.35745 3.2566L7.59554 0.333984H6.69673L5.94078 3.23279L5.21459 0.333984H4.3634Z",
23
+ fill: "#2B2B2B"
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+ }
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+ )
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+ ]
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+ }
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+ ), s = l;
29
+ export {
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+ s as default
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+ };
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+ //# sourceMappingURL=hw.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hw.js","sources":["../../../../src/assets/line-icons/icons/hw.tsx"],"sourcesContent":["import React from 'react';\n\nconst HWIcon: React.FC<React.SVGProps<SVGSVGElement>> = props => {\n return (\n <svg\n width=\"10\"\n height=\"5\"\n viewBox=\"0 0 10 5\"\n fill=\"none\"\n xmlns=\"http://www.w3.org/2000/svg\"\n {...props}\n >\n <path\n d=\"M0.416504 4.50065H1.24984V2.76851H3.14865V4.50065H3.98198V0.333984H3.14865V1.97089H1.24984V0.333984H0.416504V4.50065Z\"\n fill=\"#2B2B2B\"\n />\n <path\n d=\"M4.3634 0.333984L5.43483 4.50065H6.42887L7.14911 1.70303L7.8634 4.50065H8.85745L9.92887 0.333984H9.07768L8.35745 3.2566L7.59554 0.333984H6.69673L5.94078 3.23279L5.21459 0.333984H4.3634Z\"\n fill=\"#2B2B2B\"\n />\n </svg>\n );\n};\n\nexport default HWIcon;\n"],"names":["HWIcon","props","jsxs","jsx","HWIcon$1"],"mappings":";AAEA,MAAMA,IAAkD,CAASC,MAE7D,gBAAAC;AAAA,EAAC;AAAA,EAAA;AAAA,IACC,OAAM;AAAA,IACN,QAAO;AAAA,IACP,SAAQ;AAAA,IACR,MAAK;AAAA,IACL,OAAM;AAAA,IACL,GAAGD;AAAA,IAEJ,UAAA;AAAA,MAAA,gBAAAE;AAAA,QAAC;AAAA,QAAA;AAAA,UACC,GAAE;AAAA,UACF,MAAK;AAAA,QAAA;AAAA,MACP;AAAA,MACA,gBAAAA;AAAA,QAAC;AAAA,QAAA;AAAA,UACC,GAAE;AAAA,UACF,MAAK;AAAA,QAAA;AAAA,MACP;AAAA,IAAA;AAAA,EAAA;AAAA,GAKNC,IAAeJ;"}
@@ -1,5 +1,5 @@
1
1
  import { PLUGINS as t } from "../../node_modules/@cuemath/analytics-v2/dist/constants.js";
2
- var i = /* @__PURE__ */ ((e) => (e.PAGE_VIEWED = "page_viewed", e.CUSTOM_TEST_SUBMITTED = "custom_test_submitted", e.HOMEWORK_COMPLETED = "homework_completed", e.ACTIVITY_STARTED = "activity_started", e.ACTIVITY_TUTORIAL_SEEN = "activity_tutorial_seen", e.STREAK_ICON_CLICKED = "streak_icon_clicked", e.LEADERBOARD_BUTTON_CLICKED = "leaderboard_button_clicked", e.ONBOARDING_STEP_VIEWED = "onboarding_step_viewed", e.ONBOARDING_STEP_COMPLETED = "onboarding_step_completed", e.COACHMARK_DISMISSED = "coachmark_dismissed", e))(i || {});
2
+ var _ = /* @__PURE__ */ ((e) => (e.PAGE_VIEWED = "page_viewed", e.CUSTOM_TEST_SUBMITTED = "custom_test_submitted", e.HOMEWORK_COMPLETED = "homework_completed", e.ERROR_VIA_AUTO_LOGIN_FROM_CUEMATH_APP = "error_via_auto_login_from_cuemath_app", e.ACTIVITY_STARTED = "activity_started", e.ACTIVITY_TUTORIAL_SEEN = "activity_tutorial_seen", e.STREAK_ICON_CLICKED = "streak_icon_clicked", e.LEADERBOARD_BUTTON_CLICKED = "leaderboard_button_clicked", e.ONBOARDING_STEP_VIEWED = "onboarding_step_viewed", e.ONBOARDING_STEP_COMPLETED = "onboarding_step_completed", e.COACHMARK_DISMISSED = "coachmark_dismissed", e))(_ || {});
3
3
  const o = {
4
4
  page_viewed: [t.MIXPANEL],
5
5
  // circle on leap mixpanel events
@@ -12,7 +12,7 @@ const o = {
12
12
  coachmark_dismissed: [t.MIXPANEL]
13
13
  };
14
14
  export {
15
- i as PLATFORM_EVENTS_STUDENT,
15
+ _ as PLATFORM_EVENTS_STUDENT,
16
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  o as PLATFORM_WHITELIST_EVENTS_STUDENT
17
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  };
18
18
  //# sourceMappingURL=platform-events-student.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"platform-events-student.js","sources":["../../../src/features/analytics-events/platform-events-student.ts"],"sourcesContent":["import { PLUGINS } from '@cuemath/analytics-v2/dist/constants';\n\n/**\n ** Global/Platform specific events that needs to be tracked goes here\n ** Naming convention needs to be snake_case\n */\nexport enum PLATFORM_EVENTS_STUDENT {\n PAGE_VIEWED = 'page_viewed',\n CUSTOM_TEST_SUBMITTED = 'custom_test_submitted',\n HOMEWORK_COMPLETED = 'homework_completed',\n\n // circle on leap mixpanel events\n ACTIVITY_STARTED = 'activity_started',\n ACTIVITY_TUTORIAL_SEEN = 'activity_tutorial_seen',\n STREAK_ICON_CLICKED = 'streak_icon_clicked',\n LEADERBOARD_BUTTON_CLICKED = 'leaderboard_button_clicked',\n ONBOARDING_STEP_VIEWED = 'onboarding_step_viewed',\n ONBOARDING_STEP_COMPLETED = 'onboarding_step_completed',\n COACHMARK_DISMISSED = 'coachmark_dismissed',\n}\n\n/**\n ** Events that need to be tracked at particular plugins\n ** Value will be array of strings.\n */\nexport const PLATFORM_WHITELIST_EVENTS_STUDENT = {\n [PLATFORM_EVENTS_STUDENT.PAGE_VIEWED]: [PLUGINS.MIXPANEL],\n\n // circle on leap mixpanel events\n [PLATFORM_EVENTS_STUDENT.ACTIVITY_STARTED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.ACTIVITY_TUTORIAL_SEEN]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.STREAK_ICON_CLICKED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.LEADERBOARD_BUTTON_CLICKED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.ONBOARDING_STEP_VIEWED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.ONBOARDING_STEP_COMPLETED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.COACHMARK_DISMISSED]: [PLUGINS.MIXPANEL],\n};\n"],"names":["PLATFORM_EVENTS_STUDENT","PLATFORM_WHITELIST_EVENTS_STUDENT","PLUGINS"],"mappings":";AAMY,IAAAA,sBAAAA,OACVA,EAAA,cAAc,eACdA,EAAA,wBAAwB,yBACxBA,EAAA,qBAAqB,sBAGrBA,EAAA,mBAAmB,oBACnBA,EAAA,yBAAyB,0BACzBA,EAAA,sBAAsB,uBACtBA,EAAA,6BAA6B,8BAC7BA,EAAA,yBAAyB,0BACzBA,EAAA,4BAA4B,6BAC5BA,EAAA,sBAAsB,uBAZZA,IAAAA,KAAA,CAAA,CAAA;AAmBL,MAAMC,IAAoC;AAAA,EAC9C,aAAsC,CAACC,EAAQ,QAAQ;AAAA;AAAA,EAGvD,kBAA2C,CAACA,EAAQ,QAAQ;AAAA,EAC5D,wBAAiD,CAACA,EAAQ,QAAQ;AAAA,EAClE,qBAA8C,CAACA,EAAQ,QAAQ;AAAA,EAC/D,4BAAqD,CAACA,EAAQ,QAAQ;AAAA,EACtE,wBAAiD,CAACA,EAAQ,QAAQ;AAAA,EAClE,2BAAoD,CAACA,EAAQ,QAAQ;AAAA,EACrE,qBAA8C,CAACA,EAAQ,QAAQ;AAClE;"}
1
+ {"version":3,"file":"platform-events-student.js","sources":["../../../src/features/analytics-events/platform-events-student.ts"],"sourcesContent":["import { PLUGINS } from '@cuemath/analytics-v2/dist/constants';\n\n/**\n ** Global/Platform specific events that needs to be tracked goes here\n ** Naming convention needs to be snake_case\n */\nexport enum PLATFORM_EVENTS_STUDENT {\n PAGE_VIEWED = 'page_viewed',\n CUSTOM_TEST_SUBMITTED = 'custom_test_submitted',\n HOMEWORK_COMPLETED = 'homework_completed',\n ERROR_VIA_AUTO_LOGIN_FROM_CUEMATH_APP = 'error_via_auto_login_from_cuemath_app',\n\n // circle on leap mixpanel events\n ACTIVITY_STARTED = 'activity_started',\n ACTIVITY_TUTORIAL_SEEN = 'activity_tutorial_seen',\n STREAK_ICON_CLICKED = 'streak_icon_clicked',\n LEADERBOARD_BUTTON_CLICKED = 'leaderboard_button_clicked',\n ONBOARDING_STEP_VIEWED = 'onboarding_step_viewed',\n ONBOARDING_STEP_COMPLETED = 'onboarding_step_completed',\n COACHMARK_DISMISSED = 'coachmark_dismissed',\n}\n\n/**\n ** Events that need to be tracked at particular plugins\n ** Value will be array of strings.\n */\nexport const PLATFORM_WHITELIST_EVENTS_STUDENT = {\n [PLATFORM_EVENTS_STUDENT.PAGE_VIEWED]: [PLUGINS.MIXPANEL],\n\n // circle on leap mixpanel events\n [PLATFORM_EVENTS_STUDENT.ACTIVITY_STARTED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.ACTIVITY_TUTORIAL_SEEN]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.STREAK_ICON_CLICKED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.LEADERBOARD_BUTTON_CLICKED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.ONBOARDING_STEP_VIEWED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.ONBOARDING_STEP_COMPLETED]: [PLUGINS.MIXPANEL],\n [PLATFORM_EVENTS_STUDENT.COACHMARK_DISMISSED]: [PLUGINS.MIXPANEL],\n};\n"],"names":["PLATFORM_EVENTS_STUDENT","PLATFORM_WHITELIST_EVENTS_STUDENT","PLUGINS"],"mappings":";AAMY,IAAAA,sBAAAA,OACVA,EAAA,cAAc,eACdA,EAAA,wBAAwB,yBACxBA,EAAA,qBAAqB,sBACrBA,EAAA,wCAAwC,yCAGxCA,EAAA,mBAAmB,oBACnBA,EAAA,yBAAyB,0BACzBA,EAAA,sBAAsB,uBACtBA,EAAA,6BAA6B,8BAC7BA,EAAA,yBAAyB,0BACzBA,EAAA,4BAA4B,6BAC5BA,EAAA,sBAAsB,uBAbZA,IAAAA,KAAA,CAAA,CAAA;AAoBL,MAAMC,IAAoC;AAAA,EAC9C,aAAsC,CAACC,EAAQ,QAAQ;AAAA;AAAA,EAGvD,kBAA2C,CAACA,EAAQ,QAAQ;AAAA,EAC5D,wBAAiD,CAACA,EAAQ,QAAQ;AAAA,EAClE,qBAA8C,CAACA,EAAQ,QAAQ;AAAA,EAC/D,4BAAqD,CAACA,EAAQ,QAAQ;AAAA,EACtE,wBAAiD,CAACA,EAAQ,QAAQ;AAAA,EAClE,2BAAoD,CAACA,EAAQ,QAAQ;AAAA,EACrE,qBAA8C,CAACA,EAAQ,QAAQ;AAClE;"}
@@ -1,11 +1,12 @@
1
1
  import { GAME_LAUNCHER_SIZE as E } from "../card-container/constants.js";
2
- const t = E * 17.5 / 100, _ = 5, o = Math.ceil(E * 87.5 / 100), R = E / 2 * (37.5 / 100), T = E / 2 * (12.5 / 100), S = Math.PI / 180, c = Math.sin(30 * S) * (E / 2 - _);
2
+ const A = E * 17.5 / 100, _ = 5, o = Math.ceil(E * 87.5 / 100), R = E / 2 * (37.5 / 100), T = E / 2 * (12.5 / 100), S = Math.PI / 180, c = 2, n = Math.sin(30 * S) * (E / 2 - _);
3
3
  export {
4
4
  o as ASSET_CONTAINER_SIZE,
5
5
  R as ASSET_OFFSET_X,
6
6
  T as ASSET_OFFSET_Y,
7
- t as GAME_LAUNCHER_ASSET_PADDING,
7
+ c as BORDER_WIDTH,
8
+ A as GAME_LAUNCHER_ASSET_PADDING,
8
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  _ as GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH,
9
- c as delta
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+ n as delta
10
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  };
11
12
  //# sourceMappingURL=constants.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"constants.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/segmented-game-card/constants.ts"],"sourcesContent":["import { GAME_LAUNCHER_SIZE } from '../card-container/constants';\n\nexport const GAME_LAUNCHER_ASSET_PADDING = (GAME_LAUNCHER_SIZE * 17.5) / 100;\n\n// to show the stroke of the card below points, this width needs to be reduced\nexport const GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH = 5;\n\n// asset container needs to be 350/400 % of GAME LAUNCHER SIZE\nexport const ASSET_CONTAINER_SIZE = Math.ceil((GAME_LAUNCHER_SIZE * 87.5) / 100);\n\n// ASSET x-axis OFFSET needs to be 37.5 % of 1/2 of GAME LAUNCHER SIZE\nexport const ASSET_OFFSET_X = (GAME_LAUNCHER_SIZE / 2) * (37.5 / 100);\n\n// ASSET y-axis OFFSET needs to be 37.5 % of 1/2 of GAME LAUNCHER SIZE\nexport const ASSET_OFFSET_Y = (GAME_LAUNCHER_SIZE / 2) * (12.5 / 100);\n\nconst RADIAN = Math.PI / 180;\n// const BORDER_WIDTH = 2;\n\n// delta created by a segment from x axis is 30deg\n// sin30 = delta/(CARD_SIZE/2)\nexport const delta =\n Math.sin(30 * RADIAN) * (GAME_LAUNCHER_SIZE / 2 - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH);\n"],"names":["GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","ASSET_CONTAINER_SIZE","ASSET_OFFSET_X","ASSET_OFFSET_Y","RADIAN","delta"],"mappings":";AAEa,MAAAA,IAA+BC,IAAqB,OAAQ,KAG5DC,IAA2C,GAG3CC,IAAuB,KAAK,KAAMF,IAAqB,OAAQ,GAAG,GAGlEG,IAAkBH,IAAqB,KAAM,OAAO,MAGpDI,IAAkBJ,IAAqB,KAAM,OAAO,MAE3DK,IAAS,KAAK,KAAK,KAKZC,IACX,KAAK,IAAI,KAAKD,CAAM,KAAKL,IAAqB,IAAIC;"}
1
+ {"version":3,"file":"constants.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/segmented-game-card/constants.ts"],"sourcesContent":["import { GAME_LAUNCHER_SIZE } from '../card-container/constants';\n\nexport const GAME_LAUNCHER_ASSET_PADDING = (GAME_LAUNCHER_SIZE * 17.5) / 100;\n\n// to show the stroke of the card below points, this width needs to be reduced\nexport const GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH = 5;\n\n// asset container needs to be 350/400 % of GAME LAUNCHER SIZE\nexport const ASSET_CONTAINER_SIZE = Math.ceil((GAME_LAUNCHER_SIZE * 87.5) / 100);\n\n// ASSET x-axis OFFSET needs to be 37.5 % of 1/2 of GAME LAUNCHER SIZE\nexport const ASSET_OFFSET_X = (GAME_LAUNCHER_SIZE / 2) * (37.5 / 100);\n\n// ASSET y-axis OFFSET needs to be 37.5 % of 1/2 of GAME LAUNCHER SIZE\nexport const ASSET_OFFSET_Y = (GAME_LAUNCHER_SIZE / 2) * (12.5 / 100);\n\nconst RADIAN = Math.PI / 180;\n\nexport const BORDER_WIDTH = 2;\n\n// delta created by a segment from x axis is 30deg\n// sin30 = delta/(CARD_SIZE/2)\nexport const delta =\n Math.sin(30 * RADIAN) * (GAME_LAUNCHER_SIZE / 2 - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH);\n"],"names":["GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","ASSET_CONTAINER_SIZE","ASSET_OFFSET_X","ASSET_OFFSET_Y","RADIAN","BORDER_WIDTH","delta"],"mappings":";AAEa,MAAAA,IAA+BC,IAAqB,OAAQ,KAG5DC,IAA2C,GAG3CC,IAAuB,KAAK,KAAMF,IAAqB,OAAQ,GAAG,GAGlEG,IAAkBH,IAAqB,KAAM,OAAO,MAGpDI,IAAkBJ,IAAqB,KAAM,OAAO,MAE3DK,IAAS,KAAK,KAAK,KAEZC,IAAe,GAIfC,IACX,KAAK,IAAI,KAAKF,CAAM,KAAKL,IAAqB,IAAIC;"}
@@ -1,13 +1,27 @@
1
1
  import o from "styled-components";
2
2
  import { GAME_LAUNCHER_SIZE as e } from "../card-container/constants.js";
3
- import { GAME_LAUNCHER_ASSET_PADDING as d, delta as p, ASSET_OFFSET_X as r, ASSET_OFFSET_Y as n, ASSET_CONTAINER_SIZE as i } from "./constants.js";
3
+ import { BORDER_WIDTH as d, GAME_LAUNCHER_ASSET_PADDING as i, delta as a, ASSET_OFFSET_X as r, ASSET_OFFSET_Y as n, ASSET_CONTAINER_SIZE as s } from "./constants.js";
4
4
  const g = o.div`
5
5
  position: absolute;
6
6
  z-index: 5;
7
- height: ${e + d}px;
8
- width: ${e + d}px;
7
+ height: ${e}px;
8
+ width: ${e}px;
9
9
  pointer-events: none;
10
- `, s = o.div`
10
+ `, f = o.div`
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+ position: relative;
12
+ height: inherit;
13
+ width: inherit;
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+ border-radius: 50%;
15
+ border: ${d}px solid #fff;
16
+ `, c = o.div`
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+ position: absolute;
18
+ height: ${e + i}px;
19
+ width: ${e + i}px;
20
+ border-radius: 50%;
21
+ top: ${-i / 2 - d}px;
22
+ left: ${-i / 2 - d}px;
23
+ z-index: 4;
24
+ `, p = o.div`
11
25
  height: ${e}px;
12
26
  width: ${e}px;
13
27
  overflow: hidden;
@@ -18,24 +32,24 @@ const g = o.div`
18
32
  border: 2px solid ${({ theme: t }) => t.colors.WHITE};
19
33
  backdrop-filter: blur(0px);
20
34
  -webkit-backdrop-filter: blur(0px);
21
- `, h = o(s)`
35
+ `, $ = o(p)`
22
36
  transform-origin: bottom right;
23
37
  transform: rotate(-32deg) skew(-32deg);
24
38
  translate: -${e / 2}px -${e / 2}px;
25
39
  border-right-width: 1px;
26
- `, c = o(s)`
40
+ `, b = o(p)`
27
41
  transform-origin: bottom left;
28
42
  transform: rotate(32deg) skew(32deg);
29
43
  translate: ${e / 2}px -${e / 2}px;
30
44
  border-left-width: 1px;
31
- `, f = o(s)`
45
+ `, m = o(p)`
32
46
  height: ${e / 2}px;
33
47
  width: ${e}px;
34
48
  bottom: 0;
35
49
  left: 0;
36
50
  z-index: 1;
37
51
  border: none;
38
- `, m = o.div`
52
+ `, u = o.div`
39
53
  height: inherit;
40
54
  width: inherit;
41
55
  overflow: hidden;
@@ -43,16 +57,16 @@ const g = o.div`
43
57
  display: flex;
44
58
  justify-content: center;
45
59
  align-items: center;
46
- `, b = o.div`
60
+ `, w = o.div`
47
61
  flex: 1;
48
62
  background: transparent;
49
- height: ${e / 2 + p}px;
63
+ height: ${e / 2 + a}px;
50
64
  width: ${e}px;
51
65
  position: absolute;
52
66
  display: flex;
53
67
  justify-content: center;
54
68
  align-items: center;
55
- bottom: ${({ $segmentType: t = "bottom" }) => t === "bottom" ? "unset" : `-${p}px`};
69
+ bottom: ${({ $segmentType: t = "bottom" }) => t === "bottom" ? "unset" : `-${a}px`};
56
70
  transform-origin: ${({ $segmentType: t }) => {
57
71
  switch (t) {
58
72
  case "left":
@@ -73,13 +87,13 @@ const g = o.div`
73
87
  return "none";
74
88
  }
75
89
  }};
76
- `, $ = o.div`
90
+ `, S = o.div`
77
91
  position: absolute;
78
92
  right: ${({ $segmentType: t }) => t === "left" ? `-${r}px` : "unset"};
79
93
  left: ${({ $segmentType: t }) => t === "right" ? `-${r}px` : "unset"};
80
94
  bottom: ${({ $segmentType: t }) => t === "bottom" ? `-${n}px` : `-${n}px`};
81
- height: ${i}px;
82
- width: ${i}px;
95
+ height: ${s}px;
96
+ width: ${s}px;
83
97
  display: flex;
84
98
  align-items: center;
85
99
  overflow: hidden;
@@ -90,13 +104,13 @@ const g = o.div`
90
104
  background: ${({ theme: t }) => t.colors.WHITE_T_15};
91
105
  cursor: pointer;
92
106
  }
93
- `, u = o.div`
107
+ `, v = o.div`
94
108
  position: absolute;
95
109
  right: ${({ $segmentType: t }) => t === "left" ? `-${r}px` : "unset"};
96
110
  left: ${({ $segmentType: t }) => t === "right" ? `-${r}px` : "unset"};
97
111
  bottom: ${({ $segmentType: t }) => t === "bottom" ? `-${n}px` : `-${n}px`};
98
- height: ${i}px;
99
- width: ${i}px;
112
+ height: ${s}px;
113
+ width: ${s}px;
100
114
  z-index: 5;
101
115
  backdrop-filter: blur(16px);
102
116
  -webkit-backdrop-filter: blur(16px);
@@ -104,19 +118,21 @@ const g = o.div`
104
118
  display: flex;
105
119
  align-items: center;
106
120
  justify-content: center;
107
- `, w = o.div`
121
+ `, E = o.div`
108
122
  position: absolute;
109
123
  z-index: 6;
110
124
  `;
111
125
  export {
112
126
  g as CircularProgressLottieContainer,
113
- w as IconWrapper,
114
- $ as SegmentAssetContainer,
115
- f as SegmentBottom,
116
- m as SegmentContainer,
117
- b as SegmentContentContainer,
118
- h as SegmentLeft,
119
- u as SegmentOverlay,
120
- c as SegmentRight
127
+ E as IconWrapper,
128
+ c as LottieAnmationContainer,
129
+ f as RingContainer,
130
+ S as SegmentAssetContainer,
131
+ m as SegmentBottom,
132
+ u as SegmentContainer,
133
+ w as SegmentContentContainer,
134
+ $ as SegmentLeft,
135
+ v as SegmentOverlay,
136
+ b as SegmentRight
121
137
  };
122
138
  //# sourceMappingURL=segmented-game-card-styled.js.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"segmented-game-card-styled.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.tsx"],"sourcesContent":["import type { TSegment } from './segmented-game-card-types';\n\nimport styled from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from '../card-container/constants';\nimport {\n ASSET_CONTAINER_SIZE,\n delta,\n ASSET_OFFSET_X,\n ASSET_OFFSET_Y,\n GAME_LAUNCHER_ASSET_PADDING,\n BORDER_WIDTH,\n} from './constants';\n\nexport const CircularProgressLottieContainer = styled.div`\n position: absolute;\n z-index: 5;\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n pointer-events: none;\n`;\n\nexport const RingContainer = styled.div`\n position: relative;\n height: inherit;\n width: inherit;\n border-radius: 50%;\n border: ${BORDER_WIDTH}px solid #fff;\n`;\n\nexport const LottieAnmationContainer = styled.div`\n position: absolute;\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n border-radius: 50%;\n top: ${-GAME_LAUNCHER_ASSET_PADDING / 2 - BORDER_WIDTH}px;\n left: ${-GAME_LAUNCHER_ASSET_PADDING / 2 - BORDER_WIDTH}px;\n z-index: 4;\n`;\n\n// might be needed later-----\n// export const SegmentDevider = styled.div<{ angle: number }>`\n// width: ${GAME_LAUNCHER_SIZE / 2}px;\n// height: 2px;\n// position: absolute;\n// background: #fff;\n// transform-origin: left;\n// transform: ${({ angle }) => `rotate(${angle}deg)`};\n// `;\n\nconst Segment = styled.div`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n overflow: hidden;\n display: flex;\n position: absolute;\n background: ${({ theme }) => theme.colors.BLACK_1};\n z-index: 2;\n border: 2px solid ${({ theme }) => theme.colors.WHITE};\n backdrop-filter: blur(0px);\n -webkit-backdrop-filter: blur(0px);\n`;\n\nexport const SegmentLeft = styled(Segment)<{\n $angle?: number;\n}>`\n transform-origin: bottom right;\n transform: rotate(-32deg) skew(-32deg);\n translate: -${GAME_LAUNCHER_SIZE / 2}px -${GAME_LAUNCHER_SIZE / 2}px;\n border-right-width: 1px;\n`;\n\nexport const SegmentRight = styled(Segment)<{\n $angle?: number;\n}>`\n transform-origin: bottom left;\n transform: rotate(32deg) skew(32deg);\n translate: ${GAME_LAUNCHER_SIZE / 2}px -${GAME_LAUNCHER_SIZE / 2}px;\n border-left-width: 1px;\n`;\n\nexport const SegmentBottom = styled(Segment)<{\n $angle?: number;\n}>`\n height: ${GAME_LAUNCHER_SIZE / 2}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n bottom: 0;\n left: 0;\n z-index: 1;\n border: none;\n`;\n\nexport const SegmentContainer = styled.div`\n height: inherit;\n width: inherit;\n overflow: hidden;\n flex: 1;\n display: flex;\n justify-content: center;\n align-items: center;\n`;\n\nexport const SegmentContentContainer = styled.div<{ $segmentType?: TSegment }>`\n flex: 1;\n background: transparent;\n height: ${GAME_LAUNCHER_SIZE / 2 + delta}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n position: absolute;\n display: flex;\n justify-content: center;\n align-items: center;\n bottom: ${({ $segmentType = 'bottom' }) => ($segmentType === 'bottom' ? 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@@ -1,29 +1,29 @@
1
- import { jsx as n, jsxs as L } from "react/jsx-runtime";
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- import { memo as P, useCallback as m, forwardRef as O, useRef as E, useState as f, useImperativeHandle as F, useMemo as A } from "react";
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+ import { jsx as e, jsxs as L } from "react/jsx-runtime";
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+ import { memo as R, useCallback as m, forwardRef as O, useRef as A, useState as C, useImperativeHandle as F, useMemo as E } from "react";
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  import G from "../../../../../assets/line-icons/icons/check.js";
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  import { LOTTIE as $ } from "../../../../../assets/lottie/lottie.js";
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- import R from "../../../../ui/lottie-animation/lottie-animation.js";
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+ import P from "../../../../ui/lottie-animation/lottie-animation.js";
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  import { CardContainer as j } from "../card-container/card-container.js";
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- import { SegmentContainer as w, SegmentContentContainer as U, SegmentAssetContainer as x, SegmentOverlay as B, IconWrapper as N, CircularProgressLottieContainer as q, SegmentLeft as z, SegmentRight as D, SegmentBottom as J } from "./segmented-game-card-styled.js";
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- const K = { renderer: "canvas", loop: !0 }, C = P(
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- ({ segmentType: e, isCompleted: o, card: c, name: i, onMouseEnter: s }) => {
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- const a = m(() => s(i), [s, i]);
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- return /* @__PURE__ */ n(w, { children: /* @__PURE__ */ L(U, { $segmentType: e, onMouseEnter: a, children: [
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- /* @__PURE__ */ n(x, { $segmentType: e, children: /* @__PURE__ */ n(R, { src: c, settings: K, animateOnIntersect: !0 }) }),
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- o && /* @__PURE__ */ n(B, { $segmentType: e, children: /* @__PURE__ */ n(N, { children: /* @__PURE__ */ n(G, { color: "#fff", height: 40, width: 40 }) }) })
7
+ import { SegmentContainer as w, SegmentContentContainer as U, SegmentAssetContainer as x, SegmentOverlay as B, IconWrapper as N, CircularProgressLottieContainer as q, RingContainer as z, LottieAnmationContainer as D, SegmentLeft as J, SegmentRight as K, SegmentBottom as Q } from "./segmented-game-card-styled.js";
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+ const X = { renderer: "canvas", loop: !0 }, f = R(
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+ ({ segmentType: n, isCompleted: o, card: c, name: s, onMouseEnter: i }) => {
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+ const a = m(() => i(s), [i, s]);
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+ return /* @__PURE__ */ e(w, { children: /* @__PURE__ */ L(U, { $segmentType: n, onMouseEnter: a, children: [
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+ /* @__PURE__ */ e(x, { $segmentType: n, children: /* @__PURE__ */ e(P, { src: c, settings: X, animateOnIntersect: !0 }) }),
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+ o && /* @__PURE__ */ e(B, { $segmentType: n, children: /* @__PURE__ */ e(N, { children: /* @__PURE__ */ e(G, { color: "#fff", height: 40, width: 40 }) }) })
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  ] }) });
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  }
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- ), Q = ({ data: e, label: o, initialValue: c = 0, value: i, maxValue: s = 1 }, a) => {
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- const g = E(null), h = E(null), [u, S] = f(o), [T, _] = f(!1), [b, M] = f("WHITE_T_87"), W = u !== o, d = m((t) => {
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+ ), Y = ({ data: n, label: o, initialValue: c = 0, value: s, maxValue: i = 1 }, a) => {
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+ const g = A(null), h = A(null), [u, S] = C(o), [T, _] = C(!1), [b, M] = C("WHITE_T_87"), W = u !== o, d = m((t) => {
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  S(t);
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  }, []), k = m(() => {
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  S(o);
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  }, [o]), p = m(
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  (t) => {
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  var r, l;
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- (l = (r = e[t]) == null ? void 0 : r.onPress) == null || l.call(r);
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+ (l = (r = n[t]) == null ? void 0 : r.onPress) == null || l.call(r);
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  },
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- [e]
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+ [n]
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  ), v = m((t) => {
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  _(!0), M(t);
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  }, []);
@@ -32,12 +32,12 @@ const K = { renderer: "canvas", loop: !0 }, C = P(
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  segmentedCardWrapperRef: h,
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  startLabelAnimation: v
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  }));
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- const I = A(() => {
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- if (s <= 0)
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+ const I = E(() => {
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+ if (i <= 0)
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  return;
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- const t = 92, r = t / s, l = Math.min(r * c, t), H = Math.min(r * i + 1, t);
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+ const t = 92, r = t / i, l = Math.min(r * c, t), H = Math.min(r * s + 1, t);
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  return [l, H];
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- }, [c, s, i]), y = A(
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+ }, [c, i, s]), y = E(
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  () => ({
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  renderer: "canvas",
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  autoplay: !0,
@@ -56,50 +56,50 @@ const K = { renderer: "canvas", loop: !0 }, C = P(
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  onMouseLeave: k,
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  labelColor: T ? b : W ? "WHITE_T_87" : "WHITE_T_60",
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  children: [
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- /* @__PURE__ */ n(q, { children: /* @__PURE__ */ n(
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- R,
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+ /* @__PURE__ */ e(q, { children: /* @__PURE__ */ e(z, { children: /* @__PURE__ */ e(D, { children: /* @__PURE__ */ e(
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+ P,
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  {
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  src: $.LEVELUP_RINGS,
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  settings: y,
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  animateOnIntersect: !0
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  }
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- ) }),
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- /* @__PURE__ */ n(z, { onClick: () => p(0), children: /* @__PURE__ */ n(
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- C,
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+ ) }) }) }),
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+ /* @__PURE__ */ e(J, { onClick: () => p(0), children: /* @__PURE__ */ e(
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+ f,
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  {
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  segmentType: "left",
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- card: e[0].card,
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- name: e[0].name,
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- isCompleted: e[0].isCompleted,
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+ card: n[0].card,
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+ name: n[0].name,
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+ isCompleted: n[0].isCompleted,
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  onMouseEnter: d
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  }
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  ) }),
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- /* @__PURE__ */ n(D, { onClick: () => p(1), children: /* @__PURE__ */ n(
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- C,
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+ /* @__PURE__ */ e(K, { onClick: () => p(1), children: /* @__PURE__ */ e(
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+ f,
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  {
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  segmentType: "right",
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- card: e[1].card,
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- name: e[1].name,
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- isCompleted: e[1].isCompleted,
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+ card: n[1].card,
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+ name: n[1].name,
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+ isCompleted: n[1].isCompleted,
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  onMouseEnter: d
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  }
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  ) }),
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- /* @__PURE__ */ n(J, { onClick: () => p(2), children: /* @__PURE__ */ n(
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- C,
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+ /* @__PURE__ */ e(Q, { onClick: () => p(2), children: /* @__PURE__ */ e(
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+ f,
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  {
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  segmentType: "bottom",
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- card: e[2].card,
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- name: e[2].name,
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- isCompleted: e[2].isCompleted,
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+ card: n[2].card,
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+ name: n[2].name,
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+ isCompleted: n[2].isCompleted,
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  onMouseEnter: d
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  }
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  ) })
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  ]
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  }
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  );
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- }, re = P(O(Q));
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+ }, ie = R(O(Y));
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  export {
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- C as SegmentContent,
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- re as SegmentedGameCard
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+ f as SegmentContent,
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+ ie as SegmentedGameCard
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  };
105
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  //# sourceMappingURL=segmented-game-card.js.map
@@ -1 +1 @@
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- {"version":3,"file":"segmented-game-card.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.tsx"],"sourcesContent":["import type { TColorNames } from '../../../../ui/types';\nimport type {\n IGameCardSegmentContentProps,\n ISegmentedGameCardProps,\n ISegmentedGameCardRefs,\n} from './segmented-game-card-types';\nimport type { ForwardRefRenderFunction } from 'react';\n\nimport {\n forwardRef,\n memo,\n useCallback,\n useImperativeHandle,\n useMemo,\n useRef,\n useState,\n} from 'react';\n\nimport CheckIcon from '../../../../../assets/line-icons/icons/check';\nimport { LOTTIE } from '../../../../../assets/lottie/lottie';\nimport LottieAnimation from '../../../../ui/lottie-animation/lottie-animation';\nimport { CardContainer } from '../card-container/card-container';\nimport * as Styled from './segmented-game-card-styled';\n\nconst renderSettings = { renderer: 'canvas', loop: true };\n\nexport const SegmentContent = memo(\n ({ segmentType, isCompleted, card, name, onMouseEnter }: IGameCardSegmentContentProps) => {\n const handleMouseEnter = useCallback(() => onMouseEnter(name), [onMouseEnter, name]);\n\n return (\n <Styled.SegmentContainer>\n <Styled.SegmentContentContainer $segmentType={segmentType} onMouseEnter={handleMouseEnter}>\n <Styled.SegmentAssetContainer $segmentType={segmentType}>\n <LottieAnimation src={card} settings={renderSettings} animateOnIntersect />\n </Styled.SegmentAssetContainer>\n\n {isCompleted && (\n <Styled.SegmentOverlay $segmentType={segmentType}>\n <Styled.IconWrapper>\n <CheckIcon color=\"#fff\" height={40} width={40} />\n </Styled.IconWrapper>\n </Styled.SegmentOverlay>\n )}\n </Styled.SegmentContentContainer>\n </Styled.SegmentContainer>\n );\n },\n);\n\nconst SegmentedGameCardComponent: ForwardRefRenderFunction<\n ISegmentedGameCardRefs,\n ISegmentedGameCardProps\n> = ({ data, label: gameCategoryLabel, initialValue = 0, value, maxValue = 1 }, ref) => {\n const labelRef = useRef<HTMLDivElement>(null);\n const cardWrapperRef = useRef<HTMLDivElement>(null);\n\n const [label, setLabel] = useState<string>(gameCategoryLabel);\n const [isAnimated, setIsAnimated] = useState(false);\n const [animatedColor, setAnimatedColor] = useState<TColorNames>('WHITE_T_87');\n\n const isLabelHighlighted = label !== gameCategoryLabel;\n\n const onMouseEnter = useCallback((gameName: string) => {\n setLabel(gameName);\n }, []);\n\n const onMouseLeave = useCallback(() => {\n setLabel(gameCategoryLabel);\n }, [gameCategoryLabel]);\n\n const onSegmentPress = useCallback(\n (index: number) => {\n data[index]?.onPress?.();\n },\n [data],\n );\n\n const startLabelAnimation = useCallback((color: TColorNames) => {\n setIsAnimated(true);\n setAnimatedColor(color);\n }, []);\n\n useImperativeHandle(ref, () => ({\n labelRef,\n segmentedCardWrapperRef: cardWrapperRef,\n startLabelAnimation,\n }));\n\n const animationSegments: [number, number] | undefined = useMemo(() => {\n if (maxValue <= 0) {\n return;\n }\n\n const totalFrames = 92;\n const framesPerValue = totalFrames / maxValue;\n\n const initialFrameToPlay = Math.min(framesPerValue * initialValue, totalFrames);\n const finalFrameToPlay = Math.min(framesPerValue * value + 1, totalFrames);\n\n return [initialFrameToPlay, finalFrameToPlay];\n }, [initialValue, maxValue, value]);\n\n const levelUpAnimationSettings = useMemo(\n () => ({\n renderer: 'canvas',\n autoplay: true,\n loop: false,\n initialSegment: animationSegments,\n }),\n [animationSegments],\n );\n\n return (\n <CardContainer\n ref={cardWrapperRef}\n labelRef={labelRef}\n label={label}\n isAnimated={isAnimated}\n onMouseLeave={onMouseLeave}\n labelColor={isAnimated ? animatedColor : isLabelHighlighted ? 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@@ -2,32 +2,34 @@ import { jsxs as n, jsx as r } from "react/jsx-runtime";
2
2
  import { memo as T } from "react";
3
3
  import { LOTTIE as o } from "../../../../../../assets/lottie/lottie.js";
4
4
  import a from "../../../../../ui/layout/flex-view.js";
5
- import _ from "../../../../../ui/lottie-animation/lottie-animation.js";
6
- import s from "../../../../../ui/separator/separator.js";
5
+ import s from "../../../../../ui/lottie-animation/lottie-animation.js";
6
+ import _ from "../../../../../ui/separator/separator.js";
7
7
  import E from "../../../../../ui/text/text.js";
8
- import { GAME_LAUNCHER_SIZE as t, GAME_LAUNCHER_SIZE_LARGE as m } from "../../card-container/constants.js";
8
+ import { GAME_LAUNCHER_SIZE as t, GAME_LAUNCHER_SIZE_LARGE as c } from "../../card-container/constants.js";
9
9
  import M from "../table-mode-star/table-mode-star.js";
10
10
  import { ModeContentSquareBlock as i, TableModeLottieContainer as f } from "./table-mode-styled.js";
11
11
  const h = {
12
12
  sequence: o.SEQUENCE_MODE_SEGMENT_LOTTIE,
13
13
  random: o.RANDOM_MODE_SEGMENT_LOTTIE,
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  advance: o.ADVANCE_MODE_SEGMENT_LOTTIE
15
- }, u = T(({ tableNumber: c, isStarAchieved: d, type: e, rewardStar: l }) => /* @__PURE__ */ n(a, { $alignItems: "center", children: [
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+ }, A = {
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+ renderer: "svg"
17
+ }, D = T(({ tableNumber: m, isStarAchieved: d, type: e, rewardStar: l }) => /* @__PURE__ */ n(a, { $alignItems: "center", children: [
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  /* @__PURE__ */ r(M, { isStarAchieved: d, rewardStar: l }),
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- /* @__PURE__ */ r(s, { height: t * 0.055 }),
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+ /* @__PURE__ */ r(_, { height: t * 0.055 }),
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  /* @__PURE__ */ n(a, { $flexDirection: "row", children: [
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  /* @__PURE__ */ r(i, { children: /* @__PURE__ */ r(
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  E,
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  {
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- $renderAs: t === m ? "ac3-black" : "ab2-bold",
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+ $renderAs: t === c ? "ac3-black" : "ab2-bold",
23
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  $color: "WHITE",
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- children: c
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+ children: m
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27
  }
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28
  ) }),
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  /* @__PURE__ */ r(i, { children: /* @__PURE__ */ r(
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  E,
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  {
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- $renderAs: t === m ? "ac3-black" : "ab2-bold",
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+ $renderAs: t === c ? "ac3-black" : "ab2-bold",
31
33
  $color: "WHITE",
32
34
  children: "×"
33
35
  }
@@ -37,12 +39,12 @@ const h = {
37
39
  {
38
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  $bottom: e === "advance" ? "-1px" : "unset",
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  $right: e === "advance" ? "-1px" : "unset",
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- children: /* @__PURE__ */ r(_, { src: h[e] ?? "" })
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+ children: /* @__PURE__ */ r(s, { src: h[e] ?? "", settings: A })
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  }
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  ) })
43
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  ] })
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  ] }));
45
47
  export {
46
- u as default
48
+ D as default
47
49
  };
48
50
  //# sourceMappingURL=table-mode.js.map
@@ -1 +1 @@
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