@cuemath/leap 3.0.11-akm → 3.0.11-akm-2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,118 +1,118 @@
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- import { useCallback as c, useRef as C, useEffect as T } from "react";
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+ import { useCallback as a, useRef as C, useEffect as T } from "react";
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  import { CircleSoundKeyMapper as A, SWIPE_SOUND_ORDER as E } from "./constants.js";
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- import { CircleSoundKey as n } from "./use-circle-sounds-enums.js";
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- let d = 0;
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- const o = {
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- [n.BACKGROUND]: null,
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- [n.BACKGROUND_RUSHHOUR]: null,
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- [n.TUTORIAL]: null,
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- [n.SWIPE_01]: null,
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- [n.SWIPE_02]: null,
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- [n.SWIPE_03]: null,
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- [n.SWIPE_04]: null,
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- [n.SWIPE_DOWN]: null,
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- [n.TOGGLE]: null,
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- [n.POINTS_AWARDED]: null,
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- [n.POINTS_ADDED]: null,
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- [n.GAME_CARD_CLICK]: null,
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- [n.CLOCK_IN]: null,
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- [n.CLOCK_OUT]: null,
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- [n.ACCURACY_IN]: null,
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- [n.ACCURACY_OUT]: null,
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- [n.STREAK_IN]: null,
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- [n.STREAK_OUT]: null,
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- [n.ACCURACY_INTRO]: null,
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- [n.ACCURACY_TARGET]: null,
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- [n.TIME_INTRO]: null,
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- [n.TIME_TARGET]: null,
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- [n.METER_FILL]: null
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- }, I = {}, D = () => {
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- const s = c((e) => {
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- if (!o[e]) {
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- const l = new Audio(A[e]);
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- o[e] = l;
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+ import { CircleSoundKey as e } from "./use-circle-sounds-enums.js";
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+ let I = 0;
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+ const r = {
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+ [e.BACKGROUND]: null,
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+ [e.BACKGROUND_RUSHHOUR]: null,
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+ [e.TUTORIAL]: null,
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+ [e.SWIPE_01]: null,
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+ [e.SWIPE_02]: null,
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+ [e.SWIPE_03]: null,
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+ [e.SWIPE_04]: null,
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+ [e.SWIPE_DOWN]: null,
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+ [e.TOGGLE]: null,
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+ [e.POINTS_AWARDED]: null,
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+ [e.POINTS_ADDED]: null,
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+ [e.GAME_CARD_CLICK]: null,
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+ [e.CLOCK_IN]: null,
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+ [e.CLOCK_OUT]: null,
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+ [e.ACCURACY_IN]: null,
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+ [e.ACCURACY_OUT]: null,
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+ [e.STREAK_IN]: null,
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+ [e.STREAK_OUT]: null,
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+ [e.ACCURACY_INTRO]: null,
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+ [e.ACCURACY_TARGET]: null,
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+ [e.TIME_INTRO]: null,
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+ [e.TIME_TARGET]: null,
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+ [e.METER_FILL]: null
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+ }, f = {}, D = () => {
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+ const c = a((n) => {
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+ if (!r[n]) {
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+ const l = new Audio(A[n]);
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+ r[n] = l;
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  }
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- }, []), f = C(/* @__PURE__ */ new Set()), p = C({}), v = c(() => {
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- document.visibilityState === "hidden" ? Object.keys(o).forEach((e) => {
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- const l = o[e];
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- l && !l.paused && (l.pause(), f.current.add(e));
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- }) : document.visibilityState === "visible" && (f.current.forEach((e) => {
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- const l = o[e];
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+ }, []), v = C(/* @__PURE__ */ new Set()), o = C({}), p = a(() => {
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+ document.visibilityState === "hidden" ? Object.keys(r).forEach((n) => {
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+ const l = r[n];
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+ l && !l.paused && (l.pause(), v.current.add(n));
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+ }) : document.visibilityState === "visible" && (v.current.forEach((n) => {
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+ const l = r[n];
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  l == null || l.play();
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- }), f.current.clear());
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+ }), v.current.clear());
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  }, []);
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  T(() => {
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- document.addEventListener("visibilitychange", v);
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- const e = p.current;
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+ document.addEventListener("visibilitychange", p);
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+ const n = o.current;
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  return () => {
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- document.removeEventListener("visibilitychange", v);
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- for (const l of Object.values(e))
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+ document.removeEventListener("visibilitychange", p);
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+ for (const l of Object.values(n))
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  l != null && clearInterval(l);
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  };
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- }, [v]);
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- const S = c(() => {
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+ }, [p]);
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+ const S = a(() => {
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  var l;
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  E.forEach((u) => {
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- s(u);
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+ c(u);
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  });
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- const e = E[d] || n.SWIPE_01;
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- d < E.length - 1 ? d++ : d = 0, (l = o[e]) == null || l.play();
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- }, [s]), m = c(() => {
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+ const n = E[I] || e.SWIPE_01;
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+ I < E.length - 1 ? I++ : I = 0, (l = r[n]) == null || l.play();
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+ }, [c]), m = a(() => {
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  var l;
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- return s(n.TOGGLE), (l = o[n.TOGGLE]) == null ? void 0 : l.play();
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- }, [s]), _ = c(
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- (e, l = !0, u = !1) => {
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- s(e);
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- const t = o[e];
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+ return c(e.TOGGLE), (l = r[e.TOGGLE]) == null ? void 0 : l.play();
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+ }, [c]), _ = a(
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+ (n, l = !0, u = !1) => {
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+ c(n);
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+ const t = r[n];
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  if (!t) return;
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- if (!t.paused && t.currentTime > 0 && !t.ended)
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+ if (o.current[n] && clearInterval(o.current[n]), !t.paused && t.currentTime > 0 && !t.ended)
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  return t;
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  if (t.loop = u, l) {
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  t.volume = 1;
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- const a = t.play();
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- I[e] = a;
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+ const d = t.play();
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+ f[n] = d;
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  return;
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  }
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  t.volume = 0;
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- const r = t.play();
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- I[e] = r;
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+ const s = t.play();
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+ f[n] = s;
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  const i = setInterval(() => {
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  if (!t) {
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  clearInterval(i);
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  return;
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  }
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- const a = t.volume || 0;
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- a < 1 ? t.volume = Math.min(a + 0.1, 1) : clearInterval(i);
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+ const d = t.volume || 0;
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+ d < 1 ? t.volume = Math.min(d + 0.1, 1) : clearInterval(i);
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  }, 100);
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- return p.current[e] = i, t;
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+ return o.current[n] = i, t;
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  },
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- [s]
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- ), R = c((e, l = !0) => {
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+ [c]
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+ ), R = a((n, l = !0) => {
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  var t;
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- const u = o[e];
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- I[e] !== void 0 && ((t = I[e]) == null || t.then(() => {
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+ const u = r[n];
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+ f[n] !== void 0 && ((t = f[n]) == null || t.then(() => {
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  if (!u) return;
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- if (l) {
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+ if (o.current[n] && clearInterval(o.current[n]), l) {
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  u.pause();
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  return;
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  }
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- const r = setInterval(() => {
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+ const s = setInterval(() => {
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  if (!u) {
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- clearInterval(r);
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+ clearInterval(s);
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  return;
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  }
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  const i = u.volume || 0;
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- i - 0.1 <= 0 ? (u.volume = 0, u.pause(), clearInterval(r)) : u.volume = i - 0.1;
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+ i - 0.1 <= 0 ? (u.volume = 0, u.pause(), clearInterval(s)) : u.volume = i - 0.1;
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  }, 100);
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- p.current[e] = r;
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- }).catch((r) => {
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- console.log("sound not playing", r);
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+ o.current[n] = s;
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+ }).catch((s) => {
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+ console.log("sound not playing", s);
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  }));
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  }, []);
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  return { playSwipSound: S, play: _, stop: R, playButtonSound: m };
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  };
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  export {
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- o as soundMapper,
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+ r as soundMapper,
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  D as useCircleSounds
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  };
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  //# sourceMappingURL=use-circle-sounds.js.map
@@ -1 +1 @@
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- {"version":3,"file":"use-circle-sounds.js","sources":["../../../../../src/features/circle-games/hooks/use-circle-sounds/use-circle-sounds.ts"],"sourcesContent":["import type { TimeoutMap } from './use-circle-sound-types';\n\nimport { useCallback, useEffect, useRef } from 'react';\n\nimport { CircleSoundKeyMapper, SWIPE_SOUND_ORDER } from './constants';\nimport { CircleSoundKey } from './use-circle-sounds-enums';\n\nlet swipeSoundIndex = 0;\n\nexport const soundMapper: Record<keyof typeof CircleSoundKeyMapper, null | HTMLAudioElement> = {\n [CircleSoundKey.BACKGROUND]: null,\n [CircleSoundKey.BACKGROUND_RUSHHOUR]: null,\n [CircleSoundKey.TUTORIAL]: null,\n [CircleSoundKey.SWIPE_01]: null,\n [CircleSoundKey.SWIPE_02]: null,\n [CircleSoundKey.SWIPE_03]: null,\n [CircleSoundKey.SWIPE_04]: null,\n [CircleSoundKey.SWIPE_DOWN]: null,\n [CircleSoundKey.TOGGLE]: null,\n [CircleSoundKey.POINTS_AWARDED]: null,\n [CircleSoundKey.POINTS_ADDED]: null,\n [CircleSoundKey.GAME_CARD_CLICK]: null,\n [CircleSoundKey.CLOCK_IN]: null,\n [CircleSoundKey.CLOCK_OUT]: null,\n [CircleSoundKey.ACCURACY_IN]: null,\n [CircleSoundKey.ACCURACY_OUT]: null,\n [CircleSoundKey.STREAK_IN]: null,\n [CircleSoundKey.STREAK_OUT]: null,\n [CircleSoundKey.ACCURACY_INTRO]: null,\n [CircleSoundKey.ACCURACY_TARGET]: null,\n [CircleSoundKey.TIME_INTRO]: null,\n [CircleSoundKey.TIME_TARGET]: null,\n [CircleSoundKey.METER_FILL]: null,\n};\n\nconst soundInstancePromise: Partial<Record<keyof typeof CircleSoundKeyMapper, Promise<void>>> = {};\n\nexport const useCircleSounds = () => {\n const loadSound = useCallback((key: CircleSoundKey) => {\n if (!soundMapper[key]) {\n const loadedSound = new Audio(CircleSoundKeyMapper[key]);\n\n soundMapper[key] = loadedSound;\n }\n }, []);\n\n const pausedSoundsRef = useRef<Set<CircleSoundKey>>(new Set());\n const timeoutRefs = useRef<TimeoutMap>({});\n\n const handleVisibilityChange = useCallback(() => {\n if (document.visibilityState === 'hidden') {\n (Object.keys(soundMapper) as CircleSoundKey[]).forEach(key => {\n const sound = soundMapper[key];\n\n if (sound && !sound.paused) {\n sound.pause();\n pausedSoundsRef.current.add(key);\n }\n });\n } else if (document.visibilityState === 'visible') {\n pausedSoundsRef.current.forEach(key => {\n const sound = soundMapper[key];\n\n sound?.play();\n });\n pausedSoundsRef.current.clear();\n }\n }, []);\n\n useEffect(() => {\n document.addEventListener('visibilitychange', handleVisibilityChange);\n const timeouts = timeoutRefs.current;\n\n return () => {\n document.removeEventListener('visibilitychange', handleVisibilityChange);\n for (const id of Object.values(timeouts)) {\n if (id != null) clearInterval(id);\n }\n };\n }, [handleVisibilityChange]);\n\n const playSwipSound = useCallback(() => {\n SWIPE_SOUND_ORDER.forEach(key => {\n loadSound(key);\n });\n\n const key = SWIPE_SOUND_ORDER[swipeSoundIndex] || CircleSoundKey.SWIPE_01;\n\n if (swipeSoundIndex < SWIPE_SOUND_ORDER.length - 1) {\n swipeSoundIndex++;\n } else {\n swipeSoundIndex = 0;\n }\n soundMapper[key]?.play();\n }, [loadSound]);\n\n const playButtonSound = useCallback(() => {\n loadSound(CircleSoundKey.TOGGLE);\n const sound = soundMapper[CircleSoundKey.TOGGLE]?.play();\n\n return sound;\n }, [loadSound]);\n\n const play = useCallback(\n (key: CircleSoundKey, immediately: boolean = true, loop = false) => {\n loadSound(key);\n const soundInstance = soundMapper[key];\n\n if (!soundInstance) return;\n\n if (!soundInstance.paused && soundInstance.currentTime > 0 && !soundInstance.ended) {\n return soundInstance;\n }\n\n soundInstance.loop = loop;\n if (immediately) {\n soundInstance.volume = 1;\n const promise = soundInstance.play();\n\n soundInstancePromise[key] = promise;\n\n return;\n }\n\n soundInstance.volume = 0;\n const promise = soundInstance.play();\n\n soundInstancePromise[key] = promise;\n\n const intervalId = setInterval(() => {\n if (!soundInstance) {\n clearInterval(intervalId);\n\n return;\n }\n\n const vol = soundInstance.volume || 0;\n\n if (vol < 1) {\n soundInstance.volume = Math.min(vol + 0.1, 1);\n } else {\n clearInterval(intervalId);\n }\n }, 100);\n\n timeoutRefs.current[key] = intervalId;\n\n return soundInstance;\n },\n [loadSound],\n );\n\n const stop = useCallback((key: CircleSoundKey, immediately: boolean = true) => {\n const soundInstance = soundMapper[key];\n\n if (soundInstancePromise[key] !== undefined) {\n soundInstancePromise[key]\n ?.then(() => {\n if (!soundInstance) return;\n\n if (immediately) {\n soundInstance.pause();\n\n return;\n }\n\n const intervalId = setInterval(() => {\n if (!soundInstance) {\n clearInterval(intervalId);\n\n return;\n }\n\n const vol = soundInstance.volume || 0;\n\n if (vol - 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1
+ {"version":3,"file":"use-circle-sounds.js","sources":["../../../../../src/features/circle-games/hooks/use-circle-sounds/use-circle-sounds.ts"],"sourcesContent":["import type { TimeoutMap } from './use-circle-sound-types';\n\nimport { useCallback, useEffect, useRef } from 'react';\n\nimport { CircleSoundKeyMapper, SWIPE_SOUND_ORDER } from './constants';\nimport { CircleSoundKey } from './use-circle-sounds-enums';\n\nlet swipeSoundIndex = 0;\n\nexport const soundMapper: Record<keyof typeof CircleSoundKeyMapper, null | HTMLAudioElement> = {\n [CircleSoundKey.BACKGROUND]: null,\n [CircleSoundKey.BACKGROUND_RUSHHOUR]: null,\n [CircleSoundKey.TUTORIAL]: null,\n [CircleSoundKey.SWIPE_01]: null,\n [CircleSoundKey.SWIPE_02]: null,\n [CircleSoundKey.SWIPE_03]: null,\n [CircleSoundKey.SWIPE_04]: null,\n [CircleSoundKey.SWIPE_DOWN]: null,\n [CircleSoundKey.TOGGLE]: null,\n [CircleSoundKey.POINTS_AWARDED]: null,\n [CircleSoundKey.POINTS_ADDED]: null,\n [CircleSoundKey.GAME_CARD_CLICK]: null,\n [CircleSoundKey.CLOCK_IN]: null,\n [CircleSoundKey.CLOCK_OUT]: null,\n [CircleSoundKey.ACCURACY_IN]: null,\n [CircleSoundKey.ACCURACY_OUT]: null,\n [CircleSoundKey.STREAK_IN]: null,\n [CircleSoundKey.STREAK_OUT]: null,\n [CircleSoundKey.ACCURACY_INTRO]: null,\n [CircleSoundKey.ACCURACY_TARGET]: null,\n [CircleSoundKey.TIME_INTRO]: null,\n [CircleSoundKey.TIME_TARGET]: null,\n [CircleSoundKey.METER_FILL]: null,\n};\n\nconst soundInstancePromise: Partial<Record<keyof typeof CircleSoundKeyMapper, Promise<void>>> = {};\n\nexport const useCircleSounds = () => {\n const loadSound = useCallback((key: CircleSoundKey) => {\n if (!soundMapper[key]) {\n const loadedSound = new Audio(CircleSoundKeyMapper[key]);\n\n soundMapper[key] = loadedSound;\n }\n }, []);\n\n const pausedSoundsRef = useRef<Set<CircleSoundKey>>(new Set());\n const timeoutRefs = useRef<TimeoutMap>({});\n\n const handleVisibilityChange = useCallback(() => {\n if (document.visibilityState === 'hidden') {\n (Object.keys(soundMapper) as CircleSoundKey[]).forEach(key => {\n const sound = soundMapper[key];\n\n if (sound && !sound.paused) {\n sound.pause();\n pausedSoundsRef.current.add(key);\n }\n });\n } else if (document.visibilityState === 'visible') {\n pausedSoundsRef.current.forEach(key => {\n const sound = soundMapper[key];\n\n sound?.play();\n });\n pausedSoundsRef.current.clear();\n }\n }, []);\n\n useEffect(() => {\n document.addEventListener('visibilitychange', handleVisibilityChange);\n const timeouts = timeoutRefs.current;\n\n return () => {\n document.removeEventListener('visibilitychange', handleVisibilityChange);\n for (const id of Object.values(timeouts)) {\n if (id != null) clearInterval(id);\n }\n };\n }, [handleVisibilityChange]);\n\n const playSwipSound = useCallback(() => {\n SWIPE_SOUND_ORDER.forEach(key => {\n loadSound(key);\n });\n\n const key = SWIPE_SOUND_ORDER[swipeSoundIndex] || CircleSoundKey.SWIPE_01;\n\n if (swipeSoundIndex < SWIPE_SOUND_ORDER.length - 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@@ -1,80 +1,81 @@
1
- import { jsxs as v, jsx as t } from "react/jsx-runtime";
2
- import I from "lottie-web";
3
- import { memo as X, useRef as a, useState as d, useCallback as W, useEffect as b } from "react";
4
- import { LOTTIE as M } from "../../../assets/lottie/lottie.js";
5
- import { useCircleSounds as k } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
6
- import { CircleSoundKey as h } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
1
+ import { jsxs as X, jsx as r } from "react/jsx-runtime";
2
+ import M from "lottie-web";
3
+ import { memo as W, useRef as a, useState as d, useCallback as b, useEffect as k } from "react";
4
+ import { LOTTIE as h } from "../../../assets/lottie/lottie.js";
5
+ import { useCircleSounds as H } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
6
+ import { CircleSoundKey as C } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
7
7
  import { delay as s } from "../../utils/utils.js";
8
- import { AnimatedPercentTextInput as H } from "./accuracy-comps.js";
9
- import { Accuracy as K, AccuracyMeterLottie as q, AnimatedAccuracyNeedleContainer as z, AccuracyNeedleLottie as B, TextWrapper as G, PercentTextWrapper as J } from "./accuracy-styled.js";
10
- import { getAccuracyFramesToPlay as Q } from "./accuracy-utils.js";
11
- import { NEEDLE_HOLD_TIME as C, METER as O, TEXT_DISAPPEAR_DELAY as V, TEXT_DISAPPEAR_DURATION as Z, TEXT_APPEAR_DURATION as ee, NEEDLE as F, NEEDLE_LOTTIE_FPS as U } from "./constants.js";
12
- const Ae = X(({ show: u, onComplete: n, accuracy: l, helperText: E }) => {
13
- const { play: c } = k(), y = a(null), p = a(null), o = a(), r = a(), [g, w] = d(!0), [m, T] = d(!1), [R, x] = d(!1), $ = a(0), _ = (F.IN_FRAMES[1] - F.IN_FRAMES[0]) / U * 1e3, S = W(async () => {
8
+ import { AnimatedPercentTextInput as K } from "./accuracy-comps.js";
9
+ import { Accuracy as q, AccuracyMeterLottie as z, AnimatedAccuracyNeedleContainer as B, AccuracyNeedleLottie as G, TextWrapper as J, PercentTextWrapper as Q } from "./accuracy-styled.js";
10
+ import { getAccuracyFramesToPlay as V } from "./accuracy-utils.js";
11
+ import { NEEDLE_HOLD_TIME as O, METER as F, TEXT_DISAPPEAR_DELAY as Z, TEXT_DISAPPEAR_DURATION as ee, TEXT_APPEAR_DURATION as te, NEEDLE as U, NEEDLE_LOTTIE_FPS as g } from "./constants.js";
12
+ const fe = W(({ show: u, onComplete: n, accuracy: l, helperText: E }) => {
13
+ const { play: c } = H(), y = a(null), p = a(null), o = a(), e = a(), [w, x] = d(!0), [m, T] = d(!1), [R, $] = d(!1), v = a(0), _ = (U.IN_FRAMES[1] - U.IN_FRAMES[0]) / g * 1e3, L = b(async () => {
14
14
  var A;
15
15
  try {
16
- await s(C), w(!1), T(!1), c(h.ACCURACY_OUT), (A = o.current) == null || A.playSegments(O.OUT_FRAMES, !0), await s(V), x(!0), n == null || n();
17
- } catch (e) {
18
- console.log(e);
16
+ await s(O), x(!1), T(!1), c(C.ACCURACY_OUT), (A = o.current) == null || A.playSegments(F.OUT_FRAMES, !0), await s(Z), $(!0), n == null || n();
17
+ } catch (t) {
18
+ console.log(t);
19
19
  }
20
20
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cuemath/leap",
3
- "version": "3.0.11-akm",
3
+ "version": "3.0.11-akm-2",
4
4
  "type": "module",
5
5
  "files": [
6
6
  "dist"