@cuemath/leap 2.8.62-rj-0.2 → 2.8.62-rj-0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,216 +1,216 @@
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- import { jsx as t, Fragment as L } from "react/jsx-runtime";
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- import { useRef as I, useCallback as p, useMemo as oe, useEffect as le } from "react";
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- import j from "../../../../../assets/line-icons/icons/carat-right.js";
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- import { PLATFORM_EVENTS_STUDENT as z } from "../../../../analytics-events/platform-events-student.js";
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- import { IndicatorType as a } from "../../../../journey/use-journey/constants.js";
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- import { useJourney as ce } from "../../../../journey/use-journey/use-journey.js";
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- import ee from "../../../../ui/buttons/icon-button/icon-button.js";
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- import { useUIContext as ae } from "../../../../ui/context/context.js";
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- import O from "../../../../ui/layout/flex-view.js";
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- import d from "../../../../ui/text/text.js";
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- import { CIRCLE_ONBOARDING_ANALYTICS_STEPS as _ } from "../../../enum/circle-onboarding-steps.js";
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- import { useCircleSounds as de } from "../../../hooks/use-circle-sounds/use-circle-sounds.js";
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- import { SegmentedGameCard as he } from "../../comps/segmented-game-card/segmented-game-card.js";
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- import { GAME_LAUNCHER_ANALYTICS_EVENTS as te } from "../../game-launcher-analytics-events.js";
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- import { GO_TO_NEXT_SLIDE_AFTER_MS as se, SHOW_LABEL_HIGHLIGHT_AFTER_MS as me, SHOW_NUDGE_AFTER_MS as ge, SLIDE_TO_LESSON_MS as Te } from "./constants.js";
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- import { ProjectType as ue } from "../../../games/web-view/enums/project-type-enum.js";
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- const Ge = ({
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+ import { jsx as t, Fragment as O } from "react/jsx-runtime";
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+ import { useRef as A, useCallback as T, useMemo as le, useEffect as ce } from "react";
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+ import z from "../../../../../assets/line-icons/icons/carat-right.js";
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+ import { PLATFORM_EVENTS_STUDENT as ee } from "../../../../analytics-events/platform-events-student.js";
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+ import { JOURNEY_ID_STUDENT as ae } from "../../../../journey/journey-id/journey-id-student.js";
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+ import { IndicatorType as c } from "../../../../journey/use-journey/constants.js";
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+ import { useJourney as de } from "../../../../journey/use-journey/use-journey.js";
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+ import te from "../../../../ui/buttons/icon-button/icon-button.js";
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+ import { useUIContext as he } from "../../../../ui/context/context.js";
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+ import L from "../../../../ui/layout/flex-view.js";
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+ import a from "../../../../ui/text/text.js";
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+ import { CIRCLE_ONBOARDING_ANALYTICS_STEPS as E } from "../../../enum/circle-onboarding-steps.js";
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+ import { useCircleSounds as se } from "../../../hooks/use-circle-sounds/use-circle-sounds.js";
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+ import { SegmentedGameCard as me } from "../../comps/segmented-game-card/segmented-game-card.js";
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+ import { GAME_LAUNCHER_ANALYTICS_EVENTS as re } from "../../game-launcher-analytics-events.js";
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+ import { GO_TO_NEXT_SLIDE_AFTER_MS as ue, SHOW_LABEL_HIGHLIGHT_AFTER_MS as ge, SHOW_NUDGE_AFTER_MS as Te, SLIDE_TO_LESSON_MS as Ee } from "./constants.js";
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+ import { ProjectType as pe } from "../../../games/web-view/enums/project-type-enum.js";
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+ const ke = ({
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  carouselRefs: n,
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- onSegmentClick: S
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+ onSegmentClick: R,
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+ onJourneyComplete: y
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  }) => {
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- const o = I(null), r = I(null), l = I(null), C = I([]), { playButtonSound: b } = de(), { nextCoachmark: h, setJourney: R, endJourney: N } = ce(), { onEvent: f } = ae(), P = p(
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+ const i = ae.CIRCLE_ACTIVITIES_INTRO_JOURNEY, o = A(null), r = A(null), l = A(null), p = A([]), { playButtonSound: S } = se(), { nextCoachmark: d, setJourney: N, endJourney: b } = de(), { onEvent: I } = he(), P = T(
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  (e) => {
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- f(z.ONBOARDING_STEP_VIEWED, {
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+ I(ee.ONBOARDING_STEP_VIEWED, {
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  step: e
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  });
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  },
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- [f]
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- ), y = p(
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+ [I]
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+ ), H = T(
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  (e) => {
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- f(z.ONBOARDING_STEP_COMPLETED, {
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+ I(ee.ONBOARDING_STEP_COMPLETED, {
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  step: e
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  });
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  },
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- [f]
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- ), s = p(
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- (e, c, i, m, A = !1) => {
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- var T, u;
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- A || (b(), (u = n.current) == null || u.goToIndex(((T = n.current) == null ? void 0 : T.currentIndex) + 1), h(m, !1, se)), P(e);
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- const g = setTimeout(() => {
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- clearTimeout(g), c.startLabelAnimation(i);
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- }, me);
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- C.current.push(g), h(m, !0, ge);
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+ [I]
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+ ), h = T(
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+ (e, _, C, f = !1) => {
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+ var m, u;
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+ f || (S(), (u = n.current) == null || u.goToIndex(((m = n.current) == null ? void 0 : m.currentIndex) + 1), d(i, !1, ue)), P(e);
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+ const s = setTimeout(() => {
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+ clearTimeout(s), _.startLabelAnimation(C);
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+ }, ge);
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+ p.current.push(s), d(i, !0, Te);
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  },
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- [n, h, b, P]
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- ), H = p(
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- (e, c) => {
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- S(e, ue.PUZZLE), y(_.PUZZLE_ACTIVITY), N(c);
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+ [n, i, d, S, P]
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+ ), G = T(
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+ (e) => {
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+ R(e, pe.PUZZLE), H(E.PUZZLE_ACTIVITY), b(i), y(i);
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  },
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- [N, S, y]
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- ), G = p(
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- (e, c, i) => {
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- var w, Y, v, B, U, V, x, D, M, W, X, $, J, F, Z, K, q, Q;
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- if (!((w = n == null ? void 0 : n.current) != null && w.nextBtnRef.current) || !((Y = r == null ? void 0 : r.current) != null && Y.segmentedCardWrapperRef.current) || !((v = o == null ? void 0 : o.current) != null && v.labelRef.current) || !((B = r == null ? void 0 : r.current) != null && B.labelRef.current) || !e)
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+ [b, i, y, R, H]
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+ ), U = T(
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+ (e, _) => {
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+ var k, w, v, B, V, x, D, M, J, W, X, $, F, Z, j, K, q, Q;
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+ if (!((k = n == null ? void 0 : n.current) != null && k.nextBtnRef.current) || !((w = r == null ? void 0 : r.current) != null && w.segmentedCardWrapperRef.current) || !((v = o == null ? void 0 : o.current) != null && v.labelRef.current) || !((B = r == null ? void 0 : r.current) != null && B.labelRef.current) || !e)
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  return;
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- const m = ((x = (V = (U = l.current) == null ? void 0 : U.labelRef) == null ? void 0 : V.current) == null ? void 0 : x.getBoundingClientRect()) || {
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+ const C = ((D = (x = (V = l.current) == null ? void 0 : V.labelRef) == null ? void 0 : x.current) == null ? void 0 : D.getBoundingClientRect()) || {
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  height: 0,
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  width: 0
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- }, A = ((W = (M = (D = o.current) == null ? void 0 : D.labelRef) == null ? void 0 : M.current) == null ? void 0 : W.getBoundingClientRect()) || {
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+ }, f = ((W = (J = (M = o.current) == null ? void 0 : M.labelRef) == null ? void 0 : J.current) == null ? void 0 : W.getBoundingClientRect()) || {
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  height: 0,
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  width: 0
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- }, g = ((J = ($ = (X = r.current) == null ? void 0 : X.labelRef) == null ? void 0 : $.current) == null ? void 0 : J.getBoundingClientRect()) || {
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+ }, s = ((F = ($ = (X = r.current) == null ? void 0 : X.labelRef) == null ? void 0 : $.current) == null ? void 0 : F.getBoundingClientRect()) || {
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  height: 0,
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  width: 0
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- }, T = ((K = (Z = (F = r.current) == null ? void 0 : F.segmentedCardWrapperRef) == null ? void 0 : Z.current) == null ? void 0 : K.getBoundingClientRect()) || {
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+ }, m = ((K = (j = (Z = r.current) == null ? void 0 : Z.segmentedCardWrapperRef) == null ? void 0 : j.current) == null ? void 0 : K.getBoundingClientRect()) || {
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  height: 0,
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  width: 0
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  };
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  let u = [];
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- c && l.current && (u = [
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+ _ && l.current && (u = [
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  {
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  originalElementToHighlightRef: l.current.labelRef,
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  isActive: !1,
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- type: a.TOOLTIP,
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- elementToHighlight: /* @__PURE__ */ t(L, {}),
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+ type: c.TOOLTIP,
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+ elementToHighlight: /* @__PURE__ */ t(O, {}),
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  indicator: {
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  position: "right",
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  backgroundColor: "BLUE_4",
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  width: 264,
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- tooltipItem: /* @__PURE__ */ t(O, { children: /* @__PURE__ */ t(d, { $renderAs: "ab2-bold", children: "Get faster & stay ahead in school. Practice 3 new skills everyday." }) }),
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- tooltipXCoOrdinates: m.width + 50,
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- tooltipYCoOrdinates: m.height / 2
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+ tooltipItem: /* @__PURE__ */ t(L, { children: /* @__PURE__ */ t(a, { $renderAs: "ab2-bold", children: "Get faster & stay ahead in school. Practice 3 new skills everyday." }) }),
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+ tooltipXCoOrdinates: C.width + 50,
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+ tooltipYCoOrdinates: C.height / 2
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  }
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  },
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  {
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  originalElementToHighlightRef: (q = n.current) == null ? void 0 : q.nextBtnRef,
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  isActive: !1,
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- type: a.NUDGE,
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+ type: c.NUDGE,
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  elementToHighlight: /* @__PURE__ */ t(
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- ee,
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+ te,
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  {
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  renderAs: "secondary",
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- Icon: j,
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- onClick: () => s(
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- _.GAMES_ACTIVITY,
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+ Icon: z,
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+ onClick: () => h(
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+ E.GAMES_ACTIVITY,
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  o.current,
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- "ORANGE_4",
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- i
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+ "ORANGE_4"
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  ),
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- analyticsLabel: te.JOURNEY_NEXT_ACTIVITY
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+ analyticsLabel: re.JOURNEY_NEXT_ACTIVITY
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  }
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  ),
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  indicator: {
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  nudge: "click",
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- content: /* @__PURE__ */ t(d, { $renderAs: "ab1", $color: "WHITE", children: "Click to proceed" }),
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+ content: /* @__PURE__ */ t(a, { $renderAs: "ab1", $color: "WHITE", children: "Click to proceed" }),
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  nudgePointerX: 0,
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  nudgePointerY: 0
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  }
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  }
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  ]);
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- const ne = [
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+ const ie = [
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  {
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  originalElementToHighlightRef: o.current.labelRef,
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  isActive: !1,
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- type: a.TOOLTIP,
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- elementToHighlight: /* @__PURE__ */ t(L, {}),
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+ type: c.TOOLTIP,
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+ elementToHighlight: /* @__PURE__ */ t(O, {}),
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  indicator: {
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  position: "right",
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  backgroundColor: "ORANGE_4",
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  width: 264,
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- tooltipItem: /* @__PURE__ */ t(O, { children: /* @__PURE__ */ t(d, { $renderAs: "ab2-bold", children: "Train to think deeper & plan ahead. Play 3 new games everyday." }) }),
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- tooltipXCoOrdinates: A.width + 50,
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- tooltipYCoOrdinates: A.height / 2
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+ tooltipItem: /* @__PURE__ */ t(L, { children: /* @__PURE__ */ t(a, { $renderAs: "ab2-bold", children: "Train to think deeper & plan ahead. Play 3 new games everyday." }) }),
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+ tooltipXCoOrdinates: f.width + 50,
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+ tooltipYCoOrdinates: f.height / 2
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  }
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  },
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  {
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  originalElementToHighlightRef: n.current.nextBtnRef,
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  isActive: !1,
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- type: a.NUDGE,
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+ type: c.NUDGE,
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  elementToHighlight: /* @__PURE__ */ t(
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- ee,
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+ te,
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  {
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  renderAs: "secondary",
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- Icon: j,
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- onClick: () => s(
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- _.PUZZLE_ACTIVITY,
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+ Icon: z,
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+ onClick: () => h(
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+ E.PUZZLE_ACTIVITY,
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  r.current,
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- "PURPLE_4",
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- i
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+ "PURPLE_4"
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  ),
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- analyticsLabel: te.JOURNEY_NEXT_ACTIVITY
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+ analyticsLabel: re.JOURNEY_NEXT_ACTIVITY
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  }
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  ),
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  indicator: {
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  nudge: "click",
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- content: /* @__PURE__ */ t(d, { $renderAs: "ab1", $color: "WHITE", children: "Click to proceed" }),
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+ content: /* @__PURE__ */ t(a, { $renderAs: "ab1", $color: "WHITE", children: "Click to proceed" }),
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  nudgePointerX: 0,
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  nudgePointerY: 0
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  }
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  }
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- ], ie = [
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+ ], oe = [
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  {
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  originalElementToHighlightRef: r.current.labelRef,
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  isActive: !1,
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- type: a.TOOLTIP,
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- elementToHighlight: /* @__PURE__ */ t(L, {}),
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+ type: c.TOOLTIP,
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+ elementToHighlight: /* @__PURE__ */ t(O, {}),
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  indicator: {
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  position: "right",
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  backgroundColor: "PURPLE_4",
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  width: 264,
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- tooltipItem: /* @__PURE__ */ t(O, { children: /* @__PURE__ */ t(d, { $renderAs: "ab2-bold", children: "Think in new ways & stay sharp. Solve 3 new puzzles everyday." }) }),
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- tooltipXCoOrdinates: g.width + 50,
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- tooltipYCoOrdinates: g.height / 2
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+ tooltipItem: /* @__PURE__ */ t(L, { children: /* @__PURE__ */ t(a, { $renderAs: "ab2-bold", children: "Think in new ways & stay sharp. Solve 3 new puzzles everyday." }) }),
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+ tooltipXCoOrdinates: s.width + 50,
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+ tooltipYCoOrdinates: s.height / 2
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  }
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  },
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  {
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  originalElementToHighlightRef: r.current.segmentedCardWrapperRef,
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  isActive: !1,
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- type: a.NUDGE,
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+ type: c.NUDGE,
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  elementToHighlight: /* @__PURE__ */ t(
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- he,
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+ me,
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  {
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  label: "",
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- value: e.data.filter((E) => E.solved).length,
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+ value: e.data.filter((g) => g.solved).length,
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  maxValue: e.data.length,
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  initialValue: e.initialProgressValue,
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- data: e.data.map((E) => ({
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- card: E.cardLottie,
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+ data: e.data.map((g) => ({
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+ card: g.cardLottie,
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  name: "",
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  // We dont want to show the name of the puzzle in onboarding
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- isCompleted: E.solved,
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- onPress: () => H(E, i)
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+ isCompleted: g.solved,
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+ onPress: () => G(g)
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  }))
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  }
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  ),
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  indicator: {
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  nudge: "click",
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- content: /* @__PURE__ */ t(d, { $renderAs: "ab1", $color: "WHITE", children: "Click to solve a puzzle" }),
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- nudgePointerX: T.width * 0.6,
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- nudgePointerY: T.height * 0.4
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+ content: /* @__PURE__ */ t(a, { $renderAs: "ab1", $color: "WHITE", children: "Click to solve a puzzle" }),
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+ nudgePointerX: m.width * 0.6,
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+ nudgePointerY: m.height * 0.4
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  }
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  }
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  ];
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- R(i, [...u, ...ne, ...ie]), (Q = n.current) == null || Q.goToIndex(0);
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- const k = setTimeout(() => {
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- clearTimeout(k), h(i);
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- }, Te);
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- C.current.push(k), c && l.current ? s(_.SKILL_ACTIVITY, l.current, "BLUE_4", i, !0) : s(_.GAMES_ACTIVITY, o.current, "ORANGE_4", i, !0);
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+ N(i, [...u, ...ie, ...oe]), (Q = n.current) == null || Q.goToIndex(0);
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+ const Y = setTimeout(() => {
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+ clearTimeout(Y), d(i);
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+ }, Ee);
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+ p.current.push(Y), _ && l.current ? h(E.SKILL_ACTIVITY, l.current, "BLUE_4", !0) : h(E.GAMES_ACTIVITY, o.current, "ORANGE_4", !0);
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  },
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- [n, H, s, h, R]
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- ), re = oe(
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+ [n, N, i, h, G, d]
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+ ), ne = le(
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  () => ({
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  gameRefs: o,
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  puzzleRefs: r,
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  lessonRefs: l,
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- startJourney: G
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+ startJourney: U
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  }),
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- [G]
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+ [U]
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  );
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- return le(() => () => {
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- C.current.forEach((e) => clearTimeout(e)), C.current = [];
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- }, [n]), re;
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+ return ce(() => () => {
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+ p.current.forEach((e) => clearTimeout(e)), p.current = [];
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+ }, [n]), ne;
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  };
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  export {
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- Ge as useGameLauncherJourney
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+ ke as useGameLauncherJourney
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  };
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  //# sourceMappingURL=use-game-launcher-journey.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"use-game-launcher-journey.js","sources":["../../../../../../src/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.tsx"],"sourcesContent":["import type { TJourneyId } from '../../../../journey/journey-id/journey-id-types';\nimport type { ICoachmarkProps } from '../../../../journey/use-journey/journey-context-types';\nimport type { IArrowTooltipProps } from '../../../../ui/arrow-tooltip/arrow-tooltip-types';\nimport type { INudgeProps } from '../../../../ui/nudge/nudge-types';\nimport type { TColorNames } from '../../../../ui/types';\nimport type { ISegmentedGameCardRefs } from '../../comps/segmented-game-card/segmented-game-card-types';\nimport type {\n IProject,\n Puzzle,\n} from '../../dal/use-get-circle-home-details-dal/use-get-circle-home-dal-types';\nimport type { IUseGameLauncherJourneyProps } from './use-game-launcher-journey-types';\n\nimport { useCallback, useEffect, useMemo, useRef } from 'react';\n\nimport CaratRightIcon from '../../../../../assets/line-icons/icons/carat-right';\nimport { PLATFORM_EVENTS_STUDENT as AnalyticsLabel } from '../../../../analytics-events/platform-events-student';\nimport { IndicatorType } from '../../../../journey/use-journey/constants';\nimport { useJourney } from '../../../../journey/use-journey/use-journey';\nimport IconButton from '../../../../ui/buttons/icon-button/icon-button';\nimport { useUIContext } from '../../../../ui/context/context';\nimport FlexView from '../../../../ui/layout/flex-view';\nimport Text from '../../../../ui/text/text';\nimport { CIRCLE_ONBOARDING_ANALYTICS_STEPS as ActionEvent } from '../../../enum/circle-onboarding-steps';\nimport { ProjectType } from '../../../games/web-view/enums';\nimport { useCircleSounds } from '../../../hooks/use-circle-sounds/use-circle-sounds';\nimport { SegmentedGameCard } from '../../comps/segmented-game-card/segmented-game-card';\nimport { GAME_LAUNCHER_ANALYTICS_EVENTS } from '../../game-launcher-analytics-events';\nimport {\n GO_TO_NEXT_SLIDE_AFTER_MS,\n SHOW_LABEL_HIGHLIGHT_AFTER_MS,\n SHOW_NUDGE_AFTER_MS,\n SLIDE_TO_LESSON_MS,\n} from './constants';\n\nexport const useGameLauncherJourney = ({\n carouselRefs,\n onSegmentClick,\n}: IUseGameLauncherJourneyProps) => {\n const gameRefs = useRef<ISegmentedGameCardRefs>(null);\n const puzzleRefs = useRef<ISegmentedGameCardRefs>(null);\n const lessonRefs = useRef<ISegmentedGameCardRefs>(null);\n const timerRefs = useRef<ReturnType<typeof setTimeout>[]>([]);\n\n const { playButtonSound } = useCircleSounds();\n const { nextCoachmark, setJourney, endJourney } = useJourney();\n const { onEvent: trackAnalytics } = useUIContext();\n\n const trackEventViewed = useCallback(\n (step: ActionEvent) => {\n trackAnalytics(AnalyticsLabel.ONBOARDING_STEP_VIEWED, {\n step,\n });\n },\n [trackAnalytics],\n );\n const trackEventCompleted = useCallback(\n (step: ActionEvent) => {\n trackAnalytics(AnalyticsLabel.ONBOARDING_STEP_COMPLETED, {\n step,\n });\n },\n [trackAnalytics],\n );\n\n const goToNextCard = useCallback(\n (\n analyticsLabelViewed: ActionEvent,\n refOfNextSlide: ISegmentedGameCardRefs,\n color: TColorNames,\n journeyId: TJourneyId,\n isFirstSlide: boolean = false,\n ) => {\n if (!isFirstSlide) {\n playButtonSound();\n carouselRefs.current?.goToIndex(carouselRefs.current?.currentIndex + 1);\n nextCoachmark(journeyId, false, GO_TO_NEXT_SLIDE_AFTER_MS);\n }\n\n trackEventViewed(analyticsLabelViewed);\n\n const animateLabelTimer = setTimeout(() => {\n clearTimeout(animateLabelTimer);\n refOfNextSlide.startLabelAnimation(color);\n }, SHOW_LABEL_HIGHLIGHT_AFTER_MS);\n\n timerRefs.current.push(animateLabelTimer); // Store to cleanup later\n\n nextCoachmark(journeyId, true, SHOW_NUDGE_AFTER_MS);\n },\n [carouselRefs, nextCoachmark, playButtonSound, trackEventViewed],\n );\n\n const handleEndJourney = useCallback(\n (puzzlesData: Puzzle, journeyId: TJourneyId) => {\n onSegmentClick(puzzlesData, ProjectType.PUZZLE);\n trackEventCompleted(ActionEvent.PUZZLE_ACTIVITY);\n endJourney(journeyId);\n },\n [endJourney, onSegmentClick, trackEventCompleted],\n );\n\n const startJourney = useCallback(\n (puzzlesData: IProject<Puzzle>, isLessonAvailable: boolean, journeyId: TJourneyId) => {\n // If element refs are not available return, this is just for type safety\n if (\n !carouselRefs?.current?.nextBtnRef.current ||\n !puzzleRefs?.current?.segmentedCardWrapperRef.current ||\n !gameRefs?.current?.labelRef.current ||\n !puzzleRefs?.current?.labelRef.current ||\n !puzzlesData\n ) {\n return;\n }\n\n const lessonLabelDims = lessonRefs.current?.labelRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n const gameLabelDims = gameRefs.current?.labelRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n const puzzleLabelDims = puzzleRefs.current?.labelRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n\n const launcherDims =\n puzzleRefs.current?.segmentedCardWrapperRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n\n let lessonSteps: ICoachmarkProps[] = [];\n\n if (isLessonAvailable && lessonRefs.current) {\n lessonSteps = [\n {\n originalElementToHighlightRef: lessonRefs.current.labelRef,\n isActive: false,\n type: IndicatorType.TOOLTIP,\n elementToHighlight: <></>,\n indicator: {\n position: 'right',\n backgroundColor: 'BLUE_4',\n width: 264,\n tooltipItem: (\n <FlexView>\n <Text $renderAs=\"ab2-bold\">\n Get faster & stay ahead in school. Practice 3 new skills everyday.\n </Text>\n </FlexView>\n ),\n tooltipXCoOrdinates: lessonLabelDims.width + 50,\n tooltipYCoOrdinates: lessonLabelDims.height / 2,\n } as IArrowTooltipProps,\n },\n {\n originalElementToHighlightRef: carouselRefs.current?.nextBtnRef,\n isActive: false,\n type: IndicatorType.NUDGE,\n elementToHighlight: (\n <IconButton\n renderAs=\"secondary\"\n Icon={CaratRightIcon}\n onClick={() =>\n goToNextCard(\n ActionEvent.GAMES_ACTIVITY,\n gameRefs.current as ISegmentedGameCardRefs,\n 'ORANGE_4',\n journeyId,\n )\n }\n analyticsLabel={GAME_LAUNCHER_ANALYTICS_EVENTS.JOURNEY_NEXT_ACTIVITY}\n />\n ),\n indicator: {\n nudge: 'click',\n content: (\n <Text $renderAs=\"ab1\" $color=\"WHITE\">\n Click to proceed\n </Text>\n ),\n nudgePointerX: 0,\n nudgePointerY: 0,\n } as INudgeProps,\n },\n ];\n }\n\n const gameSteps: ICoachmarkProps[] = [\n {\n originalElementToHighlightRef: gameRefs.current.labelRef,\n isActive: false,\n type: IndicatorType.TOOLTIP,\n elementToHighlight: <></>,\n indicator: {\n position: 'right',\n backgroundColor: 'ORANGE_4',\n width: 264,\n tooltipItem: (\n <FlexView>\n <Text $renderAs=\"ab2-bold\">\n Train to think deeper & plan ahead. Play 3 new games everyday.\n </Text>\n </FlexView>\n ),\n tooltipXCoOrdinates: gameLabelDims.width + 50,\n tooltipYCoOrdinates: gameLabelDims.height / 2,\n } as IArrowTooltipProps,\n },\n {\n originalElementToHighlightRef: carouselRefs.current.nextBtnRef,\n isActive: false,\n type: IndicatorType.NUDGE,\n elementToHighlight: (\n <IconButton\n renderAs=\"secondary\"\n Icon={CaratRightIcon}\n onClick={() =>\n goToNextCard(\n ActionEvent.PUZZLE_ACTIVITY,\n puzzleRefs.current as ISegmentedGameCardRefs,\n 'PURPLE_4',\n journeyId,\n )\n }\n analyticsLabel={GAME_LAUNCHER_ANALYTICS_EVENTS.JOURNEY_NEXT_ACTIVITY}\n />\n ),\n indicator: {\n nudge: 'click',\n content: (\n <Text $renderAs=\"ab1\" $color=\"WHITE\">\n Click to proceed\n </Text>\n ),\n nudgePointerX: 0,\n nudgePointerY: 0,\n } as INudgeProps,\n },\n ];\n\n const puzzleSteps: ICoachmarkProps[] = [\n {\n originalElementToHighlightRef: puzzleRefs.current.labelRef,\n isActive: false,\n type: IndicatorType.TOOLTIP,\n elementToHighlight: <></>,\n indicator: {\n position: 'right',\n backgroundColor: 'PURPLE_4',\n width: 264,\n tooltipItem: (\n <FlexView>\n <Text $renderAs=\"ab2-bold\">\n Think in new ways & stay sharp. Solve 3 new puzzles everyday.\n </Text>\n </FlexView>\n ),\n tooltipXCoOrdinates: puzzleLabelDims.width + 50,\n tooltipYCoOrdinates: puzzleLabelDims.height / 2,\n } as IArrowTooltipProps,\n },\n {\n originalElementToHighlightRef: puzzleRefs.current.segmentedCardWrapperRef,\n isActive: false,\n type: IndicatorType.NUDGE,\n elementToHighlight: (\n <SegmentedGameCard\n label={''} // This is intentionally left blank to avoid showing the label\n value={puzzlesData.data.filter(puzzle => puzzle.solved).length}\n maxValue={puzzlesData.data.length}\n initialValue={puzzlesData.initialProgressValue}\n data={puzzlesData.data.map(puzzle => ({\n card: puzzle.cardLottie,\n name: '', // We dont want to show the name of the puzzle in onboarding\n isCompleted: puzzle.solved,\n onPress: () => handleEndJourney(puzzle, journeyId),\n }))}\n />\n ),\n indicator: {\n nudge: 'click',\n content: (\n <Text $renderAs=\"ab1\" $color=\"WHITE\">\n Click to solve a puzzle\n </Text>\n ),\n nudgePointerX: launcherDims.width * 0.6,\n nudgePointerY: launcherDims.height * 0.4,\n } as INudgeProps,\n },\n ];\n\n setJourney(journeyId, [...lessonSteps, ...gameSteps, ...puzzleSteps]);\n\n carouselRefs.current?.goToIndex(0); // Always start from 0th Index no matter what the current index is\n\n const delayBeforeStart = setTimeout(() => {\n clearTimeout(delayBeforeStart);\n nextCoachmark(journeyId);\n }, SLIDE_TO_LESSON_MS);\n\n timerRefs.current.push(delayBeforeStart); // Store to cleanup later\n\n if (isLessonAvailable && lessonRefs.current) {\n goToNextCard(ActionEvent.SKILL_ACTIVITY, lessonRefs.current, 'BLUE_4', journeyId, true);\n } else {\n goToNextCard(ActionEvent.GAMES_ACTIVITY, gameRefs.current, 'ORANGE_4', journeyId, true);\n }\n },\n [carouselRefs, handleEndJourney, goToNextCard, nextCoachmark, setJourney],\n );\n\n const data = useMemo(\n () => ({\n gameRefs,\n puzzleRefs,\n lessonRefs,\n startJourney,\n }),\n [startJourney],\n );\n\n // Cleanup on unmount\n useEffect(() => {\n 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// Store to cleanup later\n\n nextCoachmark(journeyId, true, SHOW_NUDGE_AFTER_MS);\n },\n [carouselRefs, journeyId, nextCoachmark, playButtonSound, trackEventViewed],\n );\n\n const handleEndJourney = useCallback(\n (puzzlesData: Puzzle) => {\n onSegmentClick(puzzlesData, ProjectType.PUZZLE);\n trackEventCompleted(ActionEvent.PUZZLE_ACTIVITY);\n endJourney(journeyId);\n onJourneyComplete(journeyId);\n },\n [endJourney, journeyId, onJourneyComplete, onSegmentClick, trackEventCompleted],\n );\n\n const startJourney = useCallback(\n (puzzlesData: IProject<Puzzle>, isLessonAvailable: boolean) => {\n // If element refs are not available return, this is just for type safety\n if (\n !carouselRefs?.current?.nextBtnRef.current ||\n !puzzleRefs?.current?.segmentedCardWrapperRef.current ||\n !gameRefs?.current?.labelRef.current ||\n !puzzleRefs?.current?.labelRef.current ||\n !puzzlesData\n ) {\n return;\n }\n\n const lessonLabelDims = lessonRefs.current?.labelRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n const gameLabelDims = gameRefs.current?.labelRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n const puzzleLabelDims = puzzleRefs.current?.labelRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n\n const launcherDims =\n puzzleRefs.current?.segmentedCardWrapperRef?.current?.getBoundingClientRect() || {\n height: 0,\n width: 0,\n };\n\n let lessonSteps: ICoachmarkProps[] = [];\n\n if (isLessonAvailable && lessonRefs.current) {\n lessonSteps = [\n {\n originalElementToHighlightRef: lessonRefs.current.labelRef,\n isActive: false,\n type: IndicatorType.TOOLTIP,\n elementToHighlight: <></>,\n indicator: {\n position: 'right',\n backgroundColor: 'BLUE_4',\n width: 264,\n tooltipItem: (\n <FlexView>\n <Text $renderAs=\"ab2-bold\">\n Get faster & stay ahead in school. 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