@cuemath/leap 2.8.57-hg1 → 2.8.57-hg3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,15 +5,15 @@ import { LOTTIE as $ } from "../../../../../assets/lottie/lottie.js";
5
5
  import L from "../../../../ui/lottie-animation/lottie-animation.js";
6
6
  import { CardContainer as j } from "../card-container/card-container.js";
7
7
  import { SegmentContainer as w, SegmentContentContainer as U, SegmentAssetContainer as x, SegmentOverlay as B, IconWrapper as N, CircularProgressLottieContainer as V, SegmentLeft as q, SegmentRight as z, SegmentBottom as D } from "./segmented-game-card-styled.js";
8
- const C = A(
8
+ const J = { loop: !0 }, C = A(
9
9
  ({ segmentType: e, isCompleted: o, card: l, name: i, onMouseEnter: s }) => {
10
10
  const a = m(() => s(i), [s, i]);
11
11
  return /* @__PURE__ */ n(w, { children: /* @__PURE__ */ y(U, { $segmentType: e, onMouseEnter: a, children: [
12
- /* @__PURE__ */ n(x, { $segmentType: e, children: /* @__PURE__ */ n(L, { src: l, settings: { loop: !0 }, useVisibilityObserver: !0 }) }),
12
+ /* @__PURE__ */ n(x, { $segmentType: e, children: /* @__PURE__ */ n(L, { src: l, settings: J, useVisibilityObserver: !0 }) }),
13
13
  o && /* @__PURE__ */ n(B, { $segmentType: e, children: /* @__PURE__ */ n(N, { children: /* @__PURE__ */ n(G, { color: "#fff", height: 40, width: 40 }) }) })
14
14
  ] }) });
15
15
  }
16
- ), J = ({ data: e, label: o, initialValue: l = 0, value: i, maxValue: s = 1 }, a) => {
16
+ ), K = ({ data: e, label: o, initialValue: l = 0, value: i, maxValue: s = 1 }, a) => {
17
17
  const g = I(null), h = I(null), [u, S] = f(o), [T, P] = f(!1), [R, _] = f("WHITE_T_87"), v = u !== o, d = m((t) => {
18
18
  S(t);
19
19
  }, []), M = m(() => {
@@ -97,9 +97,9 @@ const C = A(
97
97
  ]
98
98
  }
99
99
  );
100
- }, te = A(O(J));
100
+ }, re = A(O(K));
101
101
  export {
102
102
  C as SegmentContent,
103
- te as SegmentedGameCard
103
+ re as SegmentedGameCard
104
104
  };
105
105
  //# sourceMappingURL=segmented-game-card.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"segmented-game-card.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.tsx"],"sourcesContent":["import type { TColorNames } from '../../../../ui/types';\nimport type {\n IGameCardSegmentContentProps,\n ISegmentedGameCardProps,\n ISegmentedGameCardRefs,\n} from './segmented-game-card-types';\nimport type { ForwardRefRenderFunction } from 'react';\n\nimport {\n forwardRef,\n memo,\n useCallback,\n useImperativeHandle,\n useMemo,\n useRef,\n useState,\n} from 'react';\n\nimport CheckIcon from '../../../../../assets/line-icons/icons/check';\nimport { LOTTIE } from '../../../../../assets/lottie/lottie';\nimport LottieAnimation from '../../../../ui/lottie-animation/lottie-animation';\nimport { CardContainer } from '../card-container/card-container';\nimport * as Styled from './segmented-game-card-styled';\n\nexport const SegmentContent = memo(\n ({ segmentType, isCompleted, card, name, onMouseEnter }: IGameCardSegmentContentProps) => {\n const handleMouseEnter = useCallback(() => onMouseEnter(name), [onMouseEnter, name]);\n\n return (\n <Styled.SegmentContainer>\n <Styled.SegmentContentContainer $segmentType={segmentType} onMouseEnter={handleMouseEnter}>\n <Styled.SegmentAssetContainer $segmentType={segmentType}>\n <LottieAnimation src={card} settings={{ loop: true }} useVisibilityObserver={true} />\n </Styled.SegmentAssetContainer>\n\n {isCompleted && (\n <Styled.SegmentOverlay $segmentType={segmentType}>\n <Styled.IconWrapper>\n <CheckIcon color=\"#fff\" height={40} width={40} />\n </Styled.IconWrapper>\n </Styled.SegmentOverlay>\n )}\n </Styled.SegmentContentContainer>\n </Styled.SegmentContainer>\n );\n },\n);\n\nconst SegmentedGameCardComponent: ForwardRefRenderFunction<\n ISegmentedGameCardRefs,\n ISegmentedGameCardProps\n> = ({ data, label: gameCategoryLabel, initialValue = 0, value, maxValue = 1 }, ref) => {\n const labelRef = useRef<HTMLDivElement>(null);\n const cardWrapperRef = useRef<HTMLDivElement>(null);\n\n const [label, setLabel] = useState<string>(gameCategoryLabel);\n const [isAnimated, setIsAnimated] = useState(false);\n const [animatedColor, setAnimatedColor] = useState<TColorNames>('WHITE_T_87');\n\n const isLabelHighlighted = label !== gameCategoryLabel;\n\n const onMouseEnter = useCallback((gameName: string) => {\n setLabel(gameName);\n }, []);\n\n const onMouseLeave = useCallback(() => {\n setLabel(gameCategoryLabel);\n }, [gameCategoryLabel]);\n\n const onSegmentPress = useCallback(\n (index: number) => {\n data[index]?.onPress?.();\n },\n [data],\n );\n\n const startLabelAnimation = useCallback((color: TColorNames) => {\n setIsAnimated(true);\n setAnimatedColor(color);\n }, []);\n\n useImperativeHandle(ref, () => ({\n labelRef,\n segmentedCardWrapperRef: cardWrapperRef,\n startLabelAnimation,\n }));\n\n const animationSegments: [number, number] | undefined = useMemo(() => {\n if (maxValue <= 0) {\n return;\n }\n\n const totalFrames = 92;\n const framesPerValue = totalFrames / maxValue;\n\n const initialFrameToPlay = Math.min(framesPerValue * initialValue, totalFrames);\n const finalFrameToPlay = Math.min(framesPerValue * value + 1, totalFrames);\n\n return [initialFrameToPlay, finalFrameToPlay];\n }, [initialValue, maxValue, value]);\n\n const levelUpAnimationSettings = useMemo(\n () => ({\n renderer: 'canvas',\n autoplay: true,\n loop: false,\n initialSegment: animationSegments,\n }),\n [animationSegments],\n );\n\n return (\n <CardContainer\n ref={cardWrapperRef}\n labelRef={labelRef}\n label={label}\n isAnimated={isAnimated}\n onMouseLeave={onMouseLeave}\n labelColor={isAnimated ? animatedColor : isLabelHighlighted ? 'WHITE_T_87' : 'WHITE_T_60'}\n >\n <Styled.CircularProgressLottieContainer>\n <LottieAnimation\n src={LOTTIE.LEVELUP_RINGS}\n settings={levelUpAnimationSettings}\n useVisibilityObserver={true}\n />\n </Styled.CircularProgressLottieContainer>\n {/* left segment */}\n <Styled.SegmentLeft onClick={() => onSegmentPress(0)}>\n <SegmentContent\n segmentType={'left'}\n card={data[0]!.card}\n name={data[0]!.name}\n isCompleted={data[0]!.isCompleted}\n onMouseEnter={onMouseEnter}\n />\n </Styled.SegmentLeft>\n\n {/* right segment */}\n <Styled.SegmentRight onClick={() => onSegmentPress(1)}>\n <SegmentContent\n segmentType={'right'}\n card={data[1]!.card}\n name={data[1]!.name}\n isCompleted={data[1]!.isCompleted}\n onMouseEnter={onMouseEnter}\n />\n </Styled.SegmentRight>\n\n {/* bottom segment */}\n <Styled.SegmentBottom onClick={() => onSegmentPress(2)}>\n <SegmentContent\n segmentType={'bottom'}\n card={data[2]!.card}\n name={data[2]!.name}\n isCompleted={data[2]!.isCompleted}\n onMouseEnter={onMouseEnter}\n />\n </Styled.SegmentBottom>\n </CardContainer>\n );\n};\n\nexport const SegmentedGameCard = memo(forwardRef(SegmentedGameCardComponent));\n"],"names":["SegmentContent","memo","segmentType","isCompleted","card","name","onMouseEnter","handleMouseEnter","useCallback","jsx","Styled.SegmentContainer","jsxs","Styled.SegmentContentContainer","Styled.SegmentAssetContainer","LottieAnimation","Styled.SegmentOverlay","Styled.IconWrapper","CheckIcon","SegmentedGameCardComponent","data","gameCategoryLabel","initialValue","value","maxValue","ref","labelRef","useRef","cardWrapperRef","label","setLabel","useState","isAnimated","setIsAnimated","animatedColor","setAnimatedColor","isLabelHighlighted","gameName","onMouseLeave","onSegmentPress","index","_b","_a","startLabelAnimation","color","useImperativeHandle","animationSegments","useMemo","totalFrames","framesPerValue","initialFrameToPlay","finalFrameToPlay","levelUpAnimationSettings","CardContainer","Styled.CircularProgressLottieContainer","LOTTIE","Styled.SegmentLeft","Styled.SegmentRight","Styled.SegmentBottom","SegmentedGameCard","forwardRef"],"mappings":";;;;;;;AAwBO,MAAMA,IAAiBC;AAAA,EAC5B,CAAC,EAAE,aAAAC,GAAa,aAAAC,GAAa,MAAAC,GAAM,MAAAC,GAAM,cAAAC,QAAiD;AAClF,UAAAC,IAAmBC,EAAY,MAAMF,EAAaD,CAAI,GAAG,CAACC,GAAcD,CAAI,CAAC;AAGjF,WAAA,gBAAAI,EAACC,GAAA,EACC,UAAA,gBAAAC,EAACC,GAAA,EAA+B,cAAcV,GAAa,cAAcK,GACvE,UAAA;AAAA,MAAA,gBAAAE,EAACI,GAAA,EAA6B,cAAcX,GAC1C,4BAACY,GAAgB,EAAA,KAAKV,GAAM,UAAU,EAAE,MAAM,GAAQ,GAAA,uBAAuB,GAAM,CAAA,GACrF;AAAA,MAECD,uBACEY,GAAA,EAAsB,cAAcb,GACnC,4BAACc,GAAA,EACC,UAAC,gBAAAP,EAAAQ,GAAA,EAAU,OAAM,QAAO,QAAQ,IAAI,OAAO,GAAA,CAAI,EACjD,CAAA,GACF;AAAA,IAAA,EAEJ,CAAA,EACF,CAAA;AAAA,EAEJ;AACF,GAEMC,IAGF,CAAC,EAAE,MAAAC,GAAM,OAAOC,GAAmB,cAAAC,IAAe,GAAG,OAAAC,GAAO,UAAAC,IAAW,EAAE,GAAGC,MAAQ;AAChF,QAAAC,IAAWC,EAAuB,IAAI,GACtCC,IAAiBD,EAAuB,IAAI,GAE5C,CAACE,GAAOC,CAAQ,IAAIC,EAAiBV,CAAiB,GACtD,CAACW,GAAYC,CAAa,IAAIF,EAAS,EAAK,GAC5C,CAACG,GAAeC,CAAgB,IAAIJ,EAAsB,YAAY,GAEtEK,IAAqBP,MAAUR,GAE/Bd,IAAeE,EAAY,CAAC4B,MAAqB;AACrD,IAAAP,EAASO,CAAQ;AAAA,EACnB,GAAG,CAAE,CAAA,GAECC,IAAe7B,EAAY,MAAM;AACrC,IAAAqB,EAAST,CAAiB;AAAA,EAAA,GACzB,CAACA,CAAiB,CAAC,GAEhBkB,IAAiB9B;AAAA,IACrB,CAAC+B,MAAkB;;AACZ,OAAAC,KAAAC,IAAAtB,EAAAoB,CAAK,MAAL,gBAAAE,EAAQ,YAAR,QAAAD,EAAA,KAAAC;AAAA,IACP;AAAA,IACA,CAACtB,CAAI;AAAA,EAAA,GAGDuB,IAAsBlC,EAAY,CAACmC,MAAuB;AAC9D,IAAAX,EAAc,EAAI,GAClBE,EAAiBS,CAAK;AAAA,EACxB,GAAG,CAAE,CAAA;AAEL,EAAAC,EAAoBpB,GAAK,OAAO;AAAA,IAC9B,UAAAC;AAAA,IACA,yBAAyBE;AAAA,IACzB,qBAAAe;AAAA,EACA,EAAA;AAEI,QAAAG,IAAkDC,EAAQ,MAAM;AACpE,QAAIvB,KAAY;AACd;AAGF,UAAMwB,IAAc,IACdC,IAAiBD,IAAcxB,GAE/B0B,IAAqB,KAAK,IAAID,IAAiB3B,GAAc0B,CAAW,GACxEG,IAAmB,KAAK,IAAIF,IAAiB1B,IAAQ,GAAGyB,CAAW;AAElE,WAAA,CAACE,GAAoBC,CAAgB;AAAA,EAC3C,GAAA,CAAC7B,GAAcE,GAAUD,CAAK,CAAC,GAE5B6B,IAA2BL;AAAA,IAC/B,OAAO;AAAA,MACL,UAAU;AAAA,MACV,UAAU;AAAA,MACV,MAAM;AAAA,MACN,gBAAgBD;AAAA,IAAA;AAAA,IAElB,CAACA,CAAiB;AAAA,EAAA;AAIlB,SAAA,gBAAAlC;AAAA,IAACyC;AAAA,IAAA;AAAA,MACC,KAAKzB;AAAA,MACL,UAAAF;AAAA,MACA,OAAAG;AAAA,MACA,YAAAG;AAAA,MACA,cAAAM;AAAA,MACA,YAAYN,IAAaE,IAAgBE,IAAqB,eAAe;AAAA,MAE7E,UAAA;AAAA,QAAC,gBAAA1B,EAAA4C,GAAA,EACC,UAAA,gBAAA5C;AAAA,UAACK;AAAA,UAAA;AAAA,YACC,KAAKwC,EAAO;AAAA,YACZ,UAAUH;AAAA,YACV,uBAAuB;AAAA,UAAA;AAAA,QAAA,GAE3B;AAAA,QAEA,gBAAA1C,EAAC8C,GAAA,EAAmB,SAAS,MAAMjB,EAAe,CAAC,GACjD,UAAA,gBAAA7B;AAAA,UAACT;AAAA,UAAA;AAAA,YACC,aAAa;AAAA,YACb,MAAMmB,EAAK,CAAC,EAAG;AAAA,YACf,MAAMA,EAAK,CAAC,EAAG;AAAA,YACf,aAAaA,EAAK,CAAC,EAAG;AAAA,YACtB,cAAAb;AAAA,UAAA;AAAA,QAAA,GAEJ;AAAA,QAGA,gBAAAG,EAAC+C,GAAA,EAAoB,SAAS,MAAMlB,EAAe,CAAC,GAClD,UAAA,gBAAA7B;AAAA,UAACT;AAAA,UAAA;AAAA,YACC,aAAa;AAAA,YACb,MAAMmB,EAAK,CAAC,EAAG;AAAA,YACf,MAAMA,EAAK,CAAC,EAAG;AAAA,YACf,aAAaA,EAAK,CAAC,EAAG;AAAA,YACtB,cAAAb;AAAA,UAAA;AAAA,QAAA,GAEJ;AAAA,QAGA,gBAAAG,EAACgD,GAAA,EAAqB,SAAS,MAAMnB,EAAe,CAAC,GACnD,UAAA,gBAAA7B;AAAA,UAACT;AAAA,UAAA;AAAA,YACC,aAAa;AAAA,YACb,MAAMmB,EAAK,CAAC,EAAG;AAAA,YACf,MAAMA,EAAK,CAAC,EAAG;AAAA,YACf,aAAaA,EAAK,CAAC,EAAG;AAAA,YACtB,cAAAb;AAAA,UAAA;AAAA,QAAA,GAEJ;AAAA,MAAA;AAAA,IAAA;AAAA,EAAA;AAGN,GAEaoD,KAAoBzD,EAAK0D,EAAWzC,CAA0B,CAAC;"}
1
+ {"version":3,"file":"segmented-game-card.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.tsx"],"sourcesContent":["import type { TColorNames } from '../../../../ui/types';\nimport type {\n IGameCardSegmentContentProps,\n ISegmentedGameCardProps,\n ISegmentedGameCardRefs,\n} from './segmented-game-card-types';\nimport type { ForwardRefRenderFunction } from 'react';\n\nimport {\n forwardRef,\n memo,\n useCallback,\n useImperativeHandle,\n useMemo,\n useRef,\n useState,\n} from 'react';\n\nimport CheckIcon from '../../../../../assets/line-icons/icons/check';\nimport { LOTTIE } from '../../../../../assets/lottie/lottie';\nimport LottieAnimation from '../../../../ui/lottie-animation/lottie-animation';\nimport { CardContainer } from '../card-container/card-container';\nimport * as Styled from './segmented-game-card-styled';\n\nconst renderSettings = { loop: true };\n\nexport const SegmentContent = memo(\n ({ segmentType, isCompleted, card, name, onMouseEnter }: IGameCardSegmentContentProps) => {\n const handleMouseEnter = useCallback(() => onMouseEnter(name), [onMouseEnter, name]);\n\n return (\n <Styled.SegmentContainer>\n <Styled.SegmentContentContainer $segmentType={segmentType} onMouseEnter={handleMouseEnter}>\n <Styled.SegmentAssetContainer $segmentType={segmentType}>\n <LottieAnimation src={card} settings={renderSettings} useVisibilityObserver={true} />\n </Styled.SegmentAssetContainer>\n\n {isCompleted && (\n <Styled.SegmentOverlay $segmentType={segmentType}>\n <Styled.IconWrapper>\n <CheckIcon color=\"#fff\" height={40} width={40} />\n </Styled.IconWrapper>\n </Styled.SegmentOverlay>\n )}\n </Styled.SegmentContentContainer>\n </Styled.SegmentContainer>\n );\n },\n);\n\nconst SegmentedGameCardComponent: ForwardRefRenderFunction<\n ISegmentedGameCardRefs,\n ISegmentedGameCardProps\n> = ({ data, label: gameCategoryLabel, initialValue = 0, value, maxValue = 1 }, ref) => {\n const labelRef = useRef<HTMLDivElement>(null);\n const cardWrapperRef = useRef<HTMLDivElement>(null);\n\n const [label, setLabel] = useState<string>(gameCategoryLabel);\n const [isAnimated, setIsAnimated] = useState(false);\n const [animatedColor, setAnimatedColor] = useState<TColorNames>('WHITE_T_87');\n\n const isLabelHighlighted = label !== gameCategoryLabel;\n\n const onMouseEnter = useCallback((gameName: string) => {\n setLabel(gameName);\n }, []);\n\n const onMouseLeave = useCallback(() => {\n setLabel(gameCategoryLabel);\n }, [gameCategoryLabel]);\n\n const onSegmentPress = useCallback(\n (index: number) => {\n data[index]?.onPress?.();\n },\n [data],\n );\n\n const startLabelAnimation = useCallback((color: TColorNames) => {\n setIsAnimated(true);\n setAnimatedColor(color);\n }, []);\n\n useImperativeHandle(ref, () => ({\n labelRef,\n segmentedCardWrapperRef: cardWrapperRef,\n startLabelAnimation,\n }));\n\n const animationSegments: [number, number] | undefined = useMemo(() => {\n if (maxValue <= 0) {\n return;\n }\n\n const totalFrames = 92;\n const framesPerValue = totalFrames / maxValue;\n\n const initialFrameToPlay = Math.min(framesPerValue * initialValue, totalFrames);\n const finalFrameToPlay = Math.min(framesPerValue * value + 1, totalFrames);\n\n return [initialFrameToPlay, finalFrameToPlay];\n }, [initialValue, maxValue, value]);\n\n const levelUpAnimationSettings = useMemo(\n () => ({\n renderer: 'canvas',\n autoplay: true,\n loop: false,\n initialSegment: animationSegments,\n }),\n [animationSegments],\n );\n\n return (\n <CardContainer\n ref={cardWrapperRef}\n labelRef={labelRef}\n label={label}\n isAnimated={isAnimated}\n onMouseLeave={onMouseLeave}\n labelColor={isAnimated ? animatedColor : isLabelHighlighted ? 'WHITE_T_87' : 'WHITE_T_60'}\n >\n <Styled.CircularProgressLottieContainer>\n <LottieAnimation\n src={LOTTIE.LEVELUP_RINGS}\n settings={levelUpAnimationSettings}\n useVisibilityObserver={true}\n />\n </Styled.CircularProgressLottieContainer>\n {/* left segment */}\n <Styled.SegmentLeft onClick={() => onSegmentPress(0)}>\n <SegmentContent\n segmentType={'left'}\n card={data[0]!.card}\n name={data[0]!.name}\n isCompleted={data[0]!.isCompleted}\n onMouseEnter={onMouseEnter}\n />\n </Styled.SegmentLeft>\n\n {/* right segment */}\n <Styled.SegmentRight onClick={() => onSegmentPress(1)}>\n <SegmentContent\n segmentType={'right'}\n card={data[1]!.card}\n name={data[1]!.name}\n isCompleted={data[1]!.isCompleted}\n onMouseEnter={onMouseEnter}\n />\n </Styled.SegmentRight>\n\n {/* bottom segment */}\n <Styled.SegmentBottom onClick={() => onSegmentPress(2)}>\n <SegmentContent\n segmentType={'bottom'}\n card={data[2]!.card}\n name={data[2]!.name}\n isCompleted={data[2]!.isCompleted}\n onMouseEnter={onMouseEnter}\n />\n </Styled.SegmentBottom>\n </CardContainer>\n );\n};\n\nexport const SegmentedGameCard = memo(forwardRef(SegmentedGameCardComponent));\n"],"names":["renderSettings","SegmentContent","memo","segmentType","isCompleted","card","name","onMouseEnter","handleMouseEnter","useCallback","jsx","Styled.SegmentContainer","jsxs","Styled.SegmentContentContainer","Styled.SegmentAssetContainer","LottieAnimation","Styled.SegmentOverlay","Styled.IconWrapper","CheckIcon","SegmentedGameCardComponent","data","gameCategoryLabel","initialValue","value","maxValue","ref","labelRef","useRef","cardWrapperRef","label","setLabel","useState","isAnimated","setIsAnimated","animatedColor","setAnimatedColor","isLabelHighlighted","gameName","onMouseLeave","onSegmentPress","index","_b","_a","startLabelAnimation","color","useImperativeHandle","animationSegments","useMemo","totalFrames","framesPerValue","initialFrameToPlay","finalFrameToPlay","levelUpAnimationSettings","CardContainer","Styled.CircularProgressLottieContainer","LOTTIE","Styled.SegmentLeft","Styled.SegmentRight","Styled.SegmentBottom","SegmentedGameCard","forwardRef"],"mappings":";;;;;;;AAwBA,MAAMA,IAAiB,EAAE,MAAM,MAElBC,IAAiBC;AAAA,EAC5B,CAAC,EAAE,aAAAC,GAAa,aAAAC,GAAa,MAAAC,GAAM,MAAAC,GAAM,cAAAC,QAAiD;AAClF,UAAAC,IAAmBC,EAAY,MAAMF,EAAaD,CAAI,GAAG,CAACC,GAAcD,CAAI,CAAC;AAGjF,WAAA,gBAAAI,EAACC,GAAA,EACC,UAAA,gBAAAC,EAACC,GAAA,EAA+B,cAAcV,GAAa,cAAcK,GACvE,UAAA;AAAA,MAAA,gBAAAE,EAACI,GAAA,EAA6B,cAAcX,GAC1C,UAAA,gBAAAO,EAACK,GAAgB,EAAA,KAAKV,GAAM,UAAUL,GAAgB,uBAAuB,GAAM,CAAA,GACrF;AAAA,MAECI,uBACEY,GAAA,EAAsB,cAAcb,GACnC,4BAACc,GAAA,EACC,UAAC,gBAAAP,EAAAQ,GAAA,EAAU,OAAM,QAAO,QAAQ,IAAI,OAAO,GAAA,CAAI,EACjD,CAAA,GACF;AAAA,IAAA,EAEJ,CAAA,EACF,CAAA;AAAA,EAEJ;AACF,GAEMC,IAGF,CAAC,EAAE,MAAAC,GAAM,OAAOC,GAAmB,cAAAC,IAAe,GAAG,OAAAC,GAAO,UAAAC,IAAW,EAAE,GAAGC,MAAQ;AAChF,QAAAC,IAAWC,EAAuB,IAAI,GACtCC,IAAiBD,EAAuB,IAAI,GAE5C,CAACE,GAAOC,CAAQ,IAAIC,EAAiBV,CAAiB,GACtD,CAACW,GAAYC,CAAa,IAAIF,EAAS,EAAK,GAC5C,CAACG,GAAeC,CAAgB,IAAIJ,EAAsB,YAAY,GAEtEK,IAAqBP,MAAUR,GAE/Bd,IAAeE,EAAY,CAAC4B,MAAqB;AACrD,IAAAP,EAASO,CAAQ;AAAA,EACnB,GAAG,CAAE,CAAA,GAECC,IAAe7B,EAAY,MAAM;AACrC,IAAAqB,EAAST,CAAiB;AAAA,EAAA,GACzB,CAACA,CAAiB,CAAC,GAEhBkB,IAAiB9B;AAAA,IACrB,CAAC+B,MAAkB;;AACZ,OAAAC,KAAAC,IAAAtB,EAAAoB,CAAK,MAAL,gBAAAE,EAAQ,YAAR,QAAAD,EAAA,KAAAC;AAAA,IACP;AAAA,IACA,CAACtB,CAAI;AAAA,EAAA,GAGDuB,IAAsBlC,EAAY,CAACmC,MAAuB;AAC9D,IAAAX,EAAc,EAAI,GAClBE,EAAiBS,CAAK;AAAA,EACxB,GAAG,CAAE,CAAA;AAEL,EAAAC,EAAoBpB,GAAK,OAAO;AAAA,IAC9B,UAAAC;AAAA,IACA,yBAAyBE;AAAA,IACzB,qBAAAe;AAAA,EACA,EAAA;AAEI,QAAAG,IAAkDC,EAAQ,MAAM;AACpE,QAAIvB,KAAY;AACd;AAGF,UAAMwB,IAAc,IACdC,IAAiBD,IAAcxB,GAE/B0B,IAAqB,KAAK,IAAID,IAAiB3B,GAAc0B,CAAW,GACxEG,IAAmB,KAAK,IAAIF,IAAiB1B,IAAQ,GAAGyB,CAAW;AAElE,WAAA,CAACE,GAAoBC,CAAgB;AAAA,EAC3C,GAAA,CAAC7B,GAAcE,GAAUD,CAAK,CAAC,GAE5B6B,IAA2BL;AAAA,IAC/B,OAAO;AAAA,MACL,UAAU;AAAA,MACV,UAAU;AAAA,MACV,MAAM;AAAA,MACN,gBAAgBD;AAAA,IAAA;AAAA,IAElB,CAACA,CAAiB;AAAA,EAAA;AAIlB,SAAA,gBAAAlC;AAAA,IAACyC;AAAA,IAAA;AAAA,MACC,KAAKzB;AAAA,MACL,UAAAF;AAAA,MACA,OAAAG;AAAA,MACA,YAAAG;AAAA,MACA,cAAAM;AAAA,MACA,YAAYN,IAAaE,IAAgBE,IAAqB,eAAe;AAAA,MAE7E,UAAA;AAAA,QAAC,gBAAA1B,EAAA4C,GAAA,EACC,UAAA,gBAAA5C;AAAA,UAACK;AAAA,UAAA;AAAA,YACC,KAAKwC,EAAO;AAAA,YACZ,UAAUH;AAAA,YACV,uBAAuB;AAAA,UAAA;AAAA,QAAA,GAE3B;AAAA,QAEA,gBAAA1C,EAAC8C,GAAA,EAAmB,SAAS,MAAMjB,EAAe,CAAC,GACjD,UAAA,gBAAA7B;AAAA,UAACT;AAAA,UAAA;AAAA,YACC,aAAa;AAAA,YACb,MAAMmB,EAAK,CAAC,EAAG;AAAA,YACf,MAAMA,EAAK,CAAC,EAAG;AAAA,YACf,aAAaA,EAAK,CAAC,EAAG;AAAA,YACtB,cAAAb;AAAA,UAAA;AAAA,QAAA,GAEJ;AAAA,QAGA,gBAAAG,EAAC+C,GAAA,EAAoB,SAAS,MAAMlB,EAAe,CAAC,GAClD,UAAA,gBAAA7B;AAAA,UAACT;AAAA,UAAA;AAAA,YACC,aAAa;AAAA,YACb,MAAMmB,EAAK,CAAC,EAAG;AAAA,YACf,MAAMA,EAAK,CAAC,EAAG;AAAA,YACf,aAAaA,EAAK,CAAC,EAAG;AAAA,YACtB,cAAAb;AAAA,UAAA;AAAA,QAAA,GAEJ;AAAA,QAGA,gBAAAG,EAACgD,GAAA,EAAqB,SAAS,MAAMnB,EAAe,CAAC,GACnD,UAAA,gBAAA7B;AAAA,UAACT;AAAA,UAAA;AAAA,YACC,aAAa;AAAA,YACb,MAAMmB,EAAK,CAAC,EAAG;AAAA,YACf,MAAMA,EAAK,CAAC,EAAG;AAAA,YACf,aAAaA,EAAK,CAAC,EAAG;AAAA,YACtB,cAAAb;AAAA,UAAA;AAAA,QAAA,GAEJ;AAAA,MAAA;AAAA,IAAA;AAAA,EAAA;AAGN,GAEaoD,KAAoBzD,EAAK0D,EAAWzC,CAA0B,CAAC;"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cuemath/leap",
3
- "version": "2.8.57-hg1",
3
+ "version": "2.8.57-hg3",
4
4
  "type": "module",
5
5
  "files": [
6
6
  "dist"