@cuemath/leap 2.8.40-link.3 → 2.8.41-hg1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/illustrations/illustrations.js +0 -2
- package/dist/assets/illustrations/illustrations.js.map +1 -1
- package/dist/assets/lottie/lottie.js +6 -0
- package/dist/assets/lottie/lottie.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js +3 -3
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +29 -35
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/constants.js +6 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/constants.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js +25 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js +57 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js +27 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js +37 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +35 -42
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +221 -212
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -1
- package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js +8 -7
- package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js.map +1 -1
- package/dist/features/circle-games/game-launcher/game-launcher.js +67 -67
- package/dist/features/circle-games/game-launcher/game-launcher.js.map +1 -1
- package/dist/features/circle-games/games/web-view/web-view-types.js.map +1 -1
- package/dist/features/circle-games/hooks/use-circle-sounds/constants.js +8 -3
- package/dist/features/circle-games/hooks/use-circle-sounds/constants.js.map +1 -1
- package/dist/features/circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js +2 -2
- package/dist/features/circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js.map +1 -1
- package/dist/features/circle-games/hooks/use-circle-sounds/use-circle-sounds.js +22 -17
- package/dist/features/circle-games/hooks/use-circle-sounds/use-circle-sounds.js.map +1 -1
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js +17 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js +50 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js +6 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/constants.js +18 -0
- package/dist/features/post-game-stats/digital-meter/constants.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js +87 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter.js +191 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/helper.js +33 -0
- package/dist/features/post-game-stats/digital-meter/helper.js.map +1 -0
- package/dist/features/post-game-stats/enums/post-game-stats-enum.js +1 -1
- package/dist/features/post-game-stats/enums/post-game-stats-enum.js.map +1 -1
- package/dist/features/post-game-stats/number-count-animation/number-count-animation.js +27 -0
- package/dist/features/post-game-stats/number-count-animation/number-count-animation.js.map +1 -0
- package/dist/features/post-game-stats/points/points.js +27 -18
- package/dist/features/post-game-stats/points/points.js.map +1 -1
- package/dist/features/post-game-stats/post-game-stats.js +88 -61
- package/dist/features/post-game-stats/post-game-stats.js.map +1 -1
- package/dist/index.d.ts +52 -45
- package/dist/index.js +100 -100
- package/dist/static/point2.7cec6e24.json +1 -0
- package/dist/static/point3.f96fe7aa.json +1 -0
- package/dist/static/point4.fe04fb83.json +1 -0
- package/dist/static/table-mode-star.b8a1d762.json +1 -0
- package/dist/static/table-segment-star.78e851d6.json +1 -0
- package/dist/static/target-achieved-text.053bd142.json +2830 -0
- package/dist/static/target-achieved-text.10db8475.json +1 -0
- package/package.json +3 -2
- package/dist/assets/sounds/sounds.js +0 -7
- package/dist/assets/sounds/sounds.js.map +0 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js +0 -11
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js.map +0 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js +0 -16
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js.map +0 -1
- package/dist/features/talk-meter/helper.js +0 -11
- package/dist/features/talk-meter/helper.js.map +0 -1
- package/dist/features/talk-meter/hooks/use-talk-meter.js +0 -123
- package/dist/features/talk-meter/hooks/use-talk-meter.js.map +0 -1
- package/dist/features/talk-meter/ripple/index.js +0 -62
- package/dist/features/talk-meter/ripple/index.js.map +0 -1
- package/dist/features/talk-meter/talk-meter-styled.js +0 -89
- package/dist/features/talk-meter/talk-meter-styled.js.map +0 -1
- package/dist/features/talk-meter/talk-meter-view/talk-meter-view-styled.js +0 -22
- package/dist/features/talk-meter/talk-meter-view/talk-meter-view-styled.js.map +0 -1
- package/dist/features/talk-meter/talk-meter-view/talk-meter-view.js +0 -101
- package/dist/features/talk-meter/talk-meter-view/talk-meter-view.js.map +0 -1
- package/dist/features/talk-meter/talk-meter.js +0 -75
- package/dist/features/talk-meter/talk-meter.js.map +0 -1
- package/dist/static/female-avatar.b8cd1012.svg +0 -1
- package/dist/static/male-avatar.2febc9eb.svg +0 -1
@@ -0,0 +1,87 @@
|
|
1
|
+
import o, { keyframes as e } from "styled-components";
|
2
|
+
import { GAME_LAUNCHER_SIZE as r, GAME_LAUNCHER_SIZE_LARGE as s } from "../../circle-games/game-launcher/comps/card-container/constants.js";
|
3
|
+
import i from "../../ui/text/text.js";
|
4
|
+
import { ADJUSTED_START_ANGLE as n } from "./comp/animated-arc/constants.js";
|
5
|
+
import { CONTENT_CONTAINER_Z_INDEX as l, LINE_MARKING_Z_INDEX as d, NUMBER_MARKING_Z_INDEX as m, TARGET_HELPER_TEXT_APPEAR_DELAY as a, RAINBOW_COLOR_ANIMATION_DURATION as p } from "./constants.js";
|
6
|
+
import { rainbowColorAnimation as f } from "./helper.js";
|
7
|
+
const g = o.div`
|
8
|
+
height: ${r}px;
|
9
|
+
width: ${r}px;
|
10
|
+
background-color: ${({ theme: t }) => t.colors.BLACK_2};
|
11
|
+
display: flex;
|
12
|
+
align-items: center;
|
13
|
+
justify-content: center;
|
14
|
+
position: relative;
|
15
|
+
border-radius: 100%;
|
16
|
+
border: 1px solid ${({ theme: t }) => t.colors.WHITE};
|
17
|
+
animation: ${({ $isTargetAchieved: t }) => t ? e`100%{transform: scale(1.02)}` : "unset"}
|
18
|
+
0.133s ease alternate;
|
19
|
+
`, N = o.div`
|
20
|
+
display: flex;
|
21
|
+
justify-content: center;
|
22
|
+
align-items: center;
|
23
|
+
position: absolute;
|
24
|
+
z-index: ${l};
|
25
|
+
height: 92%;
|
26
|
+
width: 92%;
|
27
|
+
border-radius: 100%;
|
28
|
+
background-color: ${({ theme: t }) => t.colors.BLACK_2};
|
29
|
+
`, b = o.div`
|
30
|
+
position: relative;
|
31
|
+
flex-grow: 1;
|
32
|
+
bottom: ${r === s ? -8 : -6}px;
|
33
|
+
`;
|
34
|
+
o.div`
|
35
|
+
position: absolute;
|
36
|
+
`;
|
37
|
+
const u = o.div`
|
38
|
+
width: ${r / 2}px;
|
39
|
+
height: 2px;
|
40
|
+
position: absolute;
|
41
|
+
background-color: ${({ theme: t }) => t.colors.BLACK_2};
|
42
|
+
transform-style: preserve-3d;
|
43
|
+
backface-visibility: hidden;
|
44
|
+
transform-origin: left;
|
45
|
+
transform: rotate(${({ $angle: t }) => -240 + t}deg);
|
46
|
+
left: ${r / 2}px;
|
47
|
+
top: ${r / 2}px;
|
48
|
+
z-index: ${d};
|
49
|
+
`, T = o.div`
|
50
|
+
position: absolute;
|
51
|
+
height: ${r - r * 0.0625 - 10}px;
|
52
|
+
transform: rotate(${({ $angle: t }) => -n + t}deg);
|
53
|
+
z-index: ${m};
|
54
|
+
`, h = o.div`
|
55
|
+
transform: rotate(${({ $angle: t }) => n - t}deg);
|
56
|
+
`, C = o.div`
|
57
|
+
position: absolute;
|
58
|
+
top: 0;
|
59
|
+
transform: ${({ top: t }) => `translateY(${t}px)`};
|
60
|
+
`, R = o(i)`
|
61
|
+
animation: ${e`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s
|
62
|
+
ease-in-out ${a}s forwards;
|
63
|
+
`, I = o(i)`
|
64
|
+
animation: ${e`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s
|
65
|
+
ease ${a}s forwards;
|
66
|
+
`;
|
67
|
+
o.div`
|
68
|
+
height: 100%;
|
69
|
+
width: 100%;
|
70
|
+
`;
|
71
|
+
const v = o(i)`
|
72
|
+
animation: ${({ $isTargetAchieved: t }) => t ? f : "unset"}
|
73
|
+
${p}s ease infinite forwards;
|
74
|
+
`;
|
75
|
+
export {
|
76
|
+
C as BottomAbsoluteView,
|
77
|
+
N as ContentContainer,
|
78
|
+
g as DigitalMeter,
|
79
|
+
R as HelperTextPrimary,
|
80
|
+
I as HelperTextSecondary,
|
81
|
+
u as LineMarking,
|
82
|
+
T as MarkingContainer,
|
83
|
+
h as MarkingText,
|
84
|
+
b as NumberCountContainer,
|
85
|
+
v as RainboxColorText
|
86
|
+
};
|
87
|
+
//# sourceMappingURL=digital-meter-styled.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"digital-meter-styled.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter-styled.tsx"],"sourcesContent":["import styled, { keyframes } from 'styled-components';\n\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher/comps/card-container/constants';\nimport Text from '../../ui/text/text';\nimport { ADJUSTED_START_ANGLE } from './comp/animated-arc/constants';\nimport {\n CONTENT_CONTAINER_Z_INDEX,\n LINE_MARKING_Z_INDEX,\n NUMBER_MARKING_Z_INDEX,\n RAINBOW_COLOR_ANIMATION_DURATION,\n TARGET_HELPER_TEXT_APPEAR_DELAY,\n} from './constants';\nimport { rainbowColorAnimation } from './helper';\n\nexport const DigitalMeter = styled.div<{ $isTargetAchieved: boolean }>`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n display: flex;\n align-items: center;\n justify-content: center;\n position: relative;\n border-radius: 100%;\n border: 1px solid ${({ theme }) => theme.colors.WHITE};\n animation: ${({ $isTargetAchieved }) =>\n $isTargetAchieved ? keyframes`100%{transform: scale(1.02)}` : 'unset'}\n 0.133s ease alternate;\n`;\n\nexport const ContentContainer = styled.div`\n display: flex;\n justify-content: center;\n align-items: center;\n position: absolute;\n z-index: ${CONTENT_CONTAINER_Z_INDEX};\n height: 92%;\n width: 92%;\n border-radius: 100%;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n`;\n\nexport const NumberCountContainer = styled.div`\n position: relative;\n flex-grow: 1;\n bottom: ${GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? -8 : -6}px;\n`;\n\nexport const AbsoluteView = styled.div`\n position: absolute;\n`;\n\nexport const LineMarking = styled.div<{\n $angle: number;\n}>`\n width: ${GAME_LAUNCHER_SIZE / 2}px;\n height: 2px;\n position: absolute;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n transform-style: preserve-3d;\n backface-visibility: hidden;\n transform-origin: left;\n transform: rotate(${({ $angle }) => -240 + $angle}deg);\n left: ${GAME_LAUNCHER_SIZE / 2}px;\n top: ${GAME_LAUNCHER_SIZE / 2}px;\n z-index: ${LINE_MARKING_Z_INDEX};\n`;\n\nexport const MarkingContainer = styled.div<{ $angle: number }>`\n position: absolute;\n height: ${GAME_LAUNCHER_SIZE - GAME_LAUNCHER_SIZE * 0.0625 - 10}px;\n transform: rotate(${({ $angle }) => -ADJUSTED_START_ANGLE + $angle}deg);\n z-index: ${NUMBER_MARKING_Z_INDEX};\n`;\n\nexport const MarkingText = styled.div<{ $angle: number }>`\n transform: rotate(${({ $angle }) => ADJUSTED_START_ANGLE - $angle}deg);\n`;\n\nexport const BottomAbsoluteView = styled.div<{ top: number }>`\n position: absolute;\n top: 0;\n transform: ${({ top }) => `translateY(${top}px)`};\n`;\n\nexport const HelperTextPrimary = styled(Text)`\n animation: ${keyframes`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s\n ease-in-out ${TARGET_HELPER_TEXT_APPEAR_DELAY}s forwards;\n`;\n\nexport const HelperTextSecondary = styled(Text)`\n animation: ${keyframes`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s\n ease ${TARGET_HELPER_TEXT_APPEAR_DELAY}s forwards;\n`;\n\nexport const TargetAchievedTextLottie = styled.div`\n height: 100%;\n width: 100%;\n`;\n\nexport const RainboxColorText = styled(Text)<{ $isTargetAchieved: boolean }>`\n animation: ${({ $isTargetAchieved }) => ($isTargetAchieved ? rainbowColorAnimation : 'unset')}\n ${RAINBOW_COLOR_ANIMATION_DURATION}s ease infinite forwards;\n`;\n"],"names":["DigitalMeter","styled","GAME_LAUNCHER_SIZE","theme","$isTargetAchieved","keyframes","ContentContainer","CONTENT_CONTAINER_Z_INDEX","NumberCountContainer","GAME_LAUNCHER_SIZE_LARGE","LineMarking","$angle","LINE_MARKING_Z_INDEX","MarkingContainer","ADJUSTED_START_ANGLE","NUMBER_MARKING_Z_INDEX","MarkingText","BottomAbsoluteView","top","HelperTextPrimary","Text","TARGET_HELPER_TEXT_APPEAR_DELAY","HelperTextSecondary","RainboxColorText","rainbowColorAnimation","RAINBOW_COLOR_ANIMATION_DURATION"],"mappings":";;;;;;AAiBO,MAAMA,IAAeC,EAAO;AAAA,YACvBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA,sBACP,CAAC,EAAE,OAAAC,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAMnC,CAAC,EAAE,OAAAA,EAAA,MAAYA,EAAM,OAAO,KAAK;AAAA,eACxC,CAAC,EAAE,mBAAAC,QACZA,IAAoBC,kCAA0C,OAAO;AAAA;AAAA,GAI9DC,IAAmBL,EAAO;AAAA;AAAA;AAAA;AAAA;AAAA,aAK1BM,CAAyB;AAAA;AAAA;AAAA;AAAA,sBAIhB,CAAC,EAAE,OAAAJ,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA,GAG5CK,IAAuBP,EAAO;AAAA;AAAA;AAAA,YAG/BC,MAAuBO,IAA2B,KAAK,EAAE;AAAA;AAGzCR,EAAO;AAAA;AAAA;AAI5B,MAAMS,IAAcT,EAAO;AAAA,WAGvBC,IAAqB,CAAC;AAAA;AAAA;AAAA,sBAGX,CAAC,EAAE,OAAAC,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA;AAAA;AAAA;AAAA,sBAInC,CAAC,EAAE,QAAAQ,EAAO,MAAM,OAAOA,CAAM;AAAA,UACzCT,IAAqB,CAAC;AAAA,SACvBA,IAAqB,CAAC;AAAA,aAClBU,CAAoB;AAAA,GAGpBC,IAAmBZ,EAAO;AAAA;AAAA,YAE3BC,IAAqBA,IAAqB,SAAS,EAAE;AAAA,sBAC3C,CAAC,EAAE,QAAAS,EAAA,MAAa,CAACG,IAAuBH,CAAM;AAAA,aACvDI,CAAsB;AAAA,GAGtBC,IAAcf,EAAO;AAAA,sBACZ,CAAC,EAAE,QAAAU,QAAaG,IAAuBH,CAAM;AAAA,GAGtDM,IAAqBhB,EAAO;AAAA;AAAA;AAAA,eAG1B,CAAC,EAAE,KAAAiB,EAAU,MAAA,cAAcA,CAAG,KAAK;AAAA,GAGrCC,IAAoBlB,EAAOmB,CAAI;AAAA,eAC7Bf,iEAAyE;AAAA,kBACtEgB,CAA+B;AAAA,GAGpCC,IAAsBrB,EAAOmB,CAAI;AAAA,eAC/Bf,iEAAyE;AAAA,WAC7EgB,CAA+B;AAAA;AAGFpB,EAAO;AAAA;AAAA;AAAA;AAKlC,MAAAsB,IAAmBtB,EAAOmB,CAAI;AAAA,eAC5B,CAAC,EAAE,mBAAAhB,EAAA,MAAyBA,IAAoBoB,IAAwB,OAAQ;AAAA,MACzFC,CAAgC;AAAA;"}
|
@@ -0,0 +1,191 @@
|
|
1
|
+
import { jsxs as n, jsx as r, Fragment as k } from "react/jsx-runtime";
|
2
|
+
import U, { memo as w, useState as Y, useCallback as B, useEffect as K } from "react";
|
3
|
+
import { LOTTIE as P } from "../../../assets/lottie/lottie.js";
|
4
|
+
import { GAME_LAUNCHER_SIZE as c, GAME_LAUNCHER_SIZE_LARGE as d } from "../../circle-games/game-launcher/comps/card-container/constants.js";
|
5
|
+
import { useCircleSounds as j } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
|
6
|
+
import { CircleSoundKey as m } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
|
7
|
+
import R from "../../ui/layout/flex-view.js";
|
8
|
+
import Z from "../../ui/lottie-animation/lottie-animation.js";
|
9
|
+
import $ from "../../ui/separator/separator.js";
|
10
|
+
import N from "../../ui/text/text.js";
|
11
|
+
import { NumberCountAnimation as X } from "../number-count-animation/number-count-animation.js";
|
12
|
+
import { AnimatedArc as g } from "./comp/animated-arc/animated-arc.js";
|
13
|
+
import { TARGET_ACHIEVED_DELAY as D, TOTAL_ARC_AVAILABLE as h, STROKE_WIDTH as C, ARC_RADIUS as p, PROGRESS_FILL_DURATION as f, PROGRESS_FILL_DELAY as L, TOTAL_ANIMATION_DURATION as q } from "./constants.js";
|
14
|
+
import { DigitalMeter as z, ContentContainer as J, NumberCountContainer as Q, RainboxColorText as b, LineMarking as G, MarkingContainer as H, MarkingText as M, BottomAbsoluteView as u, HelperTextPrimary as v, HelperTextSecondary as x } from "./digital-meter-styled.js";
|
15
|
+
const sr = w(
|
16
|
+
({
|
17
|
+
show: I,
|
18
|
+
value: T,
|
19
|
+
maxValue: t,
|
20
|
+
targetValue: o = 0,
|
21
|
+
displayText: O,
|
22
|
+
progressType: s,
|
23
|
+
helperTextPrimary: F,
|
24
|
+
helperTextSecondary: W,
|
25
|
+
onComplete: S,
|
26
|
+
actAsTimer: a
|
27
|
+
}) => {
|
28
|
+
const [A, y] = Y(!1), { play: E } = j(), _ = B(
|
29
|
+
(i) => o ? a ? i <= o : i >= o : !1,
|
30
|
+
[o, a]
|
31
|
+
);
|
32
|
+
return K(() => {
|
33
|
+
let i, e;
|
34
|
+
const l = _(T);
|
35
|
+
return I && (E(a ? m.TIME_INTRO : m.ACCURACY_INTRO), E(m.METER_FILL), l && (i = setTimeout(() => {
|
36
|
+
E(a ? m.TIME_TARGET : m.ACCURACY_TARGET), y(!0);
|
37
|
+
}, D * 1e3)), e = setTimeout(() => {
|
38
|
+
S();
|
39
|
+
}, (l ? q : D) * 1e3)), () => {
|
40
|
+
i && clearTimeout(i), e && clearTimeout(e);
|
41
|
+
};
|
42
|
+
}, [I, T, S, _, a, E]), I ? /* @__PURE__ */ n(z, { $isTargetAchieved: A, children: [
|
43
|
+
/* @__PURE__ */ r(
|
44
|
+
g,
|
45
|
+
{
|
46
|
+
targetAngle: h,
|
47
|
+
strokeWidth: C,
|
48
|
+
color: "BLACK_5",
|
49
|
+
radius: p,
|
50
|
+
duration: 0
|
51
|
+
}
|
52
|
+
),
|
53
|
+
/* @__PURE__ */ r(J, { children: /* @__PURE__ */ n(R, { $flexDirection: "column", $alignItems: "center", children: [
|
54
|
+
/* @__PURE__ */ n(R, { $flexDirection: "row", $alignItems: "flex-end", children: [
|
55
|
+
/* @__PURE__ */ r(Q, { children: /* @__PURE__ */ r(
|
56
|
+
b,
|
57
|
+
{
|
58
|
+
$renderAs: c === d ? "ah1" : "ah2",
|
59
|
+
$color: "GREEN_4",
|
60
|
+
$isTargetAchieved: A,
|
61
|
+
children: /* @__PURE__ */ r(
|
62
|
+
X,
|
63
|
+
{
|
64
|
+
initialValue: 0,
|
65
|
+
targetValue: Math.floor(T),
|
66
|
+
durationInSec: f,
|
67
|
+
delayInSec: L
|
68
|
+
}
|
69
|
+
)
|
70
|
+
}
|
71
|
+
) }),
|
72
|
+
s === "stepper" && /* @__PURE__ */ n(
|
73
|
+
N,
|
74
|
+
{
|
75
|
+
$renderAs: c === d ? "ah4" : "ab1",
|
76
|
+
$color: "WHITE",
|
77
|
+
children: [
|
78
|
+
"/",
|
79
|
+
t
|
80
|
+
]
|
81
|
+
}
|
82
|
+
)
|
83
|
+
] }),
|
84
|
+
/* @__PURE__ */ r($, { height: 8 }),
|
85
|
+
/* @__PURE__ */ r(
|
86
|
+
N,
|
87
|
+
{
|
88
|
+
$renderAs: c === d ? "ac3-black" : "ac4-black",
|
89
|
+
$color: "WHITE_T_60",
|
90
|
+
children: O
|
91
|
+
}
|
92
|
+
)
|
93
|
+
] }) }),
|
94
|
+
s === "stepper" && Array.from({ length: T }, (i, e) => {
|
95
|
+
const l = h / t;
|
96
|
+
return /* @__PURE__ */ r(
|
97
|
+
g,
|
98
|
+
{
|
99
|
+
startAngle: l * e,
|
100
|
+
targetAngle: l,
|
101
|
+
strokeWidth: C,
|
102
|
+
color: "GREEN_4",
|
103
|
+
radius: p,
|
104
|
+
mode: "fade",
|
105
|
+
duration: f / t,
|
106
|
+
delay: L + f / t * e,
|
107
|
+
playRainbowColors: A
|
108
|
+
},
|
109
|
+
e
|
110
|
+
);
|
111
|
+
}),
|
112
|
+
s === "stepper" && Array.from({ length: t + 1 }, (i, e) => {
|
113
|
+
const l = h / t;
|
114
|
+
return /* @__PURE__ */ n(U.Fragment, { children: [
|
115
|
+
/* @__PURE__ */ r(G, { $angle: l * e }),
|
116
|
+
/* @__PURE__ */ r(H, { $angle: l * e, children: /* @__PURE__ */ r(M, { $angle: l * e, children: /* @__PURE__ */ r(
|
117
|
+
b,
|
118
|
+
{
|
119
|
+
$renderAs: c === d ? "ac3-black" : "ac4-black",
|
120
|
+
$color: o && o === e ? "GREEN_4" : "WHITE_T_60",
|
121
|
+
$isTargetAchieved: o === e && _(e) && A,
|
122
|
+
children: e
|
123
|
+
}
|
124
|
+
) }) }, e)
|
125
|
+
] }, e);
|
126
|
+
}),
|
127
|
+
s === "linear" && /* @__PURE__ */ n(k, { children: [
|
128
|
+
/* @__PURE__ */ r(
|
129
|
+
g,
|
130
|
+
{
|
131
|
+
targetAngle: T * h / t,
|
132
|
+
strokeWidth: C,
|
133
|
+
color: "GREEN_4",
|
134
|
+
radius: p,
|
135
|
+
duration: f,
|
136
|
+
delay: L,
|
137
|
+
playRainbowColors: A
|
138
|
+
}
|
139
|
+
),
|
140
|
+
/* @__PURE__ */ n(k, { children: [
|
141
|
+
o && /* @__PURE__ */ r(G, { $angle: o * h / t }),
|
142
|
+
Array.from(/* @__PURE__ */ new Set([0, o, t])).map((i, e) => /* @__PURE__ */ r(
|
143
|
+
H,
|
144
|
+
{
|
145
|
+
$angle: i * h / t,
|
146
|
+
children: /* @__PURE__ */ r(M, { $angle: i * h / t, children: /* @__PURE__ */ r(
|
147
|
+
b,
|
148
|
+
{
|
149
|
+
$renderAs: c === d ? "ac3-black" : "ac4-black",
|
150
|
+
$color: o && o === i ? "GREEN_4" : "WHITE_T_60",
|
151
|
+
$isTargetAchieved: o === i && A && _(i),
|
152
|
+
children: i
|
153
|
+
}
|
154
|
+
) })
|
155
|
+
},
|
156
|
+
e
|
157
|
+
))
|
158
|
+
] })
|
159
|
+
] }),
|
160
|
+
A && /* @__PURE__ */ r(u, { top: c, children: /* @__PURE__ */ r(Z, { src: P.TARGET_ACHIEVED_TEXT }) }),
|
161
|
+
!A && /* @__PURE__ */ n(u, { top: c, children: [
|
162
|
+
/* @__PURE__ */ r($, { height: 25 }),
|
163
|
+
/* @__PURE__ */ n(R, { $flexDirection: "column", $alignItems: "center", children: [
|
164
|
+
/* @__PURE__ */ n(
|
165
|
+
v,
|
166
|
+
{
|
167
|
+
$renderAs: c === d ? "ac3-black" : "ac4-black",
|
168
|
+
$color: "WHITE_T_60",
|
169
|
+
children: [
|
170
|
+
F,
|
171
|
+
/* @__PURE__ */ r($, { height: c * 0.03 })
|
172
|
+
]
|
173
|
+
}
|
174
|
+
),
|
175
|
+
/* @__PURE__ */ r(
|
176
|
+
x,
|
177
|
+
{
|
178
|
+
$renderAs: c === d ? "ah4" : "ab1",
|
179
|
+
$color: "WHITE",
|
180
|
+
children: W
|
181
|
+
}
|
182
|
+
)
|
183
|
+
] })
|
184
|
+
] })
|
185
|
+
] }) : null;
|
186
|
+
}
|
187
|
+
);
|
188
|
+
export {
|
189
|
+
sr as DigitalMeter
|
190
|
+
};
|
191
|
+
//# sourceMappingURL=digital-meter.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"digital-meter.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter.tsx"],"sourcesContent":["import type { IDigitalMeterProps } from './digital-meter-types';\nimport type { FC } from 'react';\n\nimport React, { memo, useCallback, useEffect, useState } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher/comps/card-container/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport FlexView from '../../ui/layout/flex-view';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\nimport Separator from '../../ui/separator/separator';\nimport Text from '../../ui/text/text';\nimport { NumberCountAnimation } from '../number-count-animation/number-count-animation';\nimport { AnimatedArc } from './comp/animated-arc/animated-arc';\nimport {\n ARC_RADIUS,\n PROGRESS_FILL_DELAY,\n PROGRESS_FILL_DURATION,\n STROKE_WIDTH,\n TARGET_ACHIEVED_DELAY,\n TOTAL_ANIMATION_DURATION,\n TOTAL_ARC_AVAILABLE,\n} from './constants';\nimport * as Styled from './digital-meter-styled';\n\nexport const DigitalMeter: FC<IDigitalMeterProps> = memo(\n ({\n show,\n value,\n maxValue,\n targetValue = 0,\n displayText,\n progressType,\n helperTextPrimary,\n helperTextSecondary,\n onComplete,\n actAsTimer,\n }) => {\n const [isTargetAchieved, setIsTargetAchieved] = useState(false);\n const { play } = useCircleSounds();\n\n const isTargetValueAchieved = useCallback(\n (valueToCompare: number) => {\n if (targetValue) {\n if (actAsTimer) {\n return valueToCompare <= targetValue;\n }\n\n return valueToCompare >= targetValue;\n }\n\n return false;\n },\n [targetValue, actAsTimer],\n );\n\n useEffect(() => {\n let timer: ReturnType<typeof setTimeout>;\n let timerForAnimationComplete: ReturnType<typeof setTimeout>;\n const isTargetAchievedFlag = isTargetValueAchieved(value);\n\n if (show) {\n play(actAsTimer ? CircleSoundKey.TIME_INTRO : CircleSoundKey.ACCURACY_INTRO);\n play(CircleSoundKey.METER_FILL);\n if (isTargetAchievedFlag) {\n timer = setTimeout(() => {\n play(actAsTimer ? CircleSoundKey.TIME_TARGET : CircleSoundKey.ACCURACY_TARGET);\n setIsTargetAchieved(true);\n }, TARGET_ACHIEVED_DELAY * 1000);\n }\n\n const timeToFinishAnimation = isTargetAchievedFlag\n ? TOTAL_ANIMATION_DURATION\n : TARGET_ACHIEVED_DELAY;\n\n timerForAnimationComplete = setTimeout(() => {\n onComplete();\n }, timeToFinishAnimation * 1000);\n }\n\n return () => {\n timer && clearTimeout(timer);\n timerForAnimationComplete && clearTimeout(timerForAnimationComplete);\n };\n }, [show, value, onComplete, isTargetValueAchieved, actAsTimer, play]);\n\n if (!show) return null;\n\n return (\n <Styled.DigitalMeter $isTargetAchieved={isTargetAchieved}>\n {/* complete arc area to be filled */}\n <AnimatedArc\n targetAngle={TOTAL_ARC_AVAILABLE}\n strokeWidth={STROKE_WIDTH}\n color=\"BLACK_5\"\n radius={ARC_RADIUS}\n duration={0}\n />\n\n {/* center area for the content */}\n <Styled.ContentContainer>\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <FlexView $flexDirection=\"row\" $alignItems=\"flex-end\">\n <Styled.NumberCountContainer>\n <Styled.RainboxColorText\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah1' : 'ah2'}\n $color=\"GREEN_4\"\n $isTargetAchieved={isTargetAchieved}\n >\n <NumberCountAnimation\n initialValue={0}\n targetValue={Math.floor(value)}\n durationInSec={PROGRESS_FILL_DURATION}\n delayInSec={PROGRESS_FILL_DELAY}\n />\n </Styled.RainboxColorText>\n </Styled.NumberCountContainer>\n {progressType === 'stepper' && (\n <Text\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah4' : 'ab1'}\n $color=\"WHITE\"\n >\n /{maxValue}\n </Text>\n )}\n </FlexView>\n <Separator height={8} />\n <Text\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color=\"WHITE_T_60\"\n >\n {displayText}\n </Text>\n </FlexView>\n </Styled.ContentContainer>\n\n {/* stepper animation */}\n {progressType === 'stepper' &&\n Array.from({ length: value }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <AnimatedArc\n key={index}\n startAngle={arcLength * index}\n targetAngle={arcLength}\n strokeWidth={STROKE_WIDTH}\n color=\"GREEN_4\"\n radius={ARC_RADIUS}\n mode=\"fade\"\n duration={PROGRESS_FILL_DURATION / maxValue}\n delay={PROGRESS_FILL_DELAY + (PROGRESS_FILL_DURATION / maxValue) * index}\n playRainbowColors={isTargetAchieved}\n />\n );\n })}\n\n {/* numbers with markings */}\n {progressType === 'stepper' &&\n Array.from({ length: maxValue + 1 }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <React.Fragment key={index}>\n <Styled.LineMarking $angle={arcLength * index} />\n <Styled.MarkingContainer key={index} $angle={arcLength * index}>\n <Styled.MarkingText $angle={arcLength * index}>\n <Styled.RainboxColorText\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color={targetValue && targetValue === index ? 'GREEN_4' : 'WHITE_T_60'}\n $isTargetAchieved={\n targetValue === index && isTargetValueAchieved(index) && isTargetAchieved\n }\n >\n {index}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n </React.Fragment>\n );\n })}\n\n {/* progress of linear */}\n {progressType === 'linear' && (\n <>\n <AnimatedArc\n targetAngle={(value * TOTAL_ARC_AVAILABLE) / maxValue}\n strokeWidth={STROKE_WIDTH}\n color=\"GREEN_4\"\n radius={ARC_RADIUS}\n duration={PROGRESS_FILL_DURATION}\n delay={PROGRESS_FILL_DELAY}\n playRainbowColors={isTargetAchieved}\n />\n <>\n {/* target line marking */}\n {targetValue && (\n <Styled.LineMarking $angle={(targetValue * TOTAL_ARC_AVAILABLE) / maxValue} />\n )}\n\n {/* all markings */}\n {Array.from(new Set([0, targetValue, maxValue])).map((val, index) => (\n <Styled.MarkingContainer\n key={index}\n $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}\n >\n <Styled.MarkingText $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}>\n <Styled.RainboxColorText\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color={targetValue && targetValue === val ? 'GREEN_4' : 'WHITE_T_60'}\n $isTargetAchieved={\n targetValue === val && isTargetAchieved && isTargetValueAchieved(val)\n }\n >\n {val}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n ))}\n </>\n </>\n )}\n\n {/* helper text below the animation */}\n {isTargetAchieved && (\n <Styled.BottomAbsoluteView top={GAME_LAUNCHER_SIZE}>\n <LottieAnimation src={LOTTIE.TARGET_ACHIEVED_TEXT} />\n </Styled.BottomAbsoluteView>\n )}\n {!isTargetAchieved && (\n <Styled.BottomAbsoluteView top={GAME_LAUNCHER_SIZE}>\n <Separator height={25} />\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <Styled.HelperTextPrimary\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color=\"WHITE_T_60\"\n >\n {helperTextPrimary}\n <Separator height={GAME_LAUNCHER_SIZE * 0.03} />\n </Styled.HelperTextPrimary>\n <Styled.HelperTextSecondary\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah4' : 'ab1'}\n $color=\"WHITE\"\n >\n {helperTextSecondary}\n </Styled.HelperTextSecondary>\n </FlexView>\n </Styled.BottomAbsoluteView>\n )}\n </Styled.DigitalMeter>\n );\n },\n);\n"],"names":["DigitalMeter","memo","show","value","maxValue","targetValue","displayText","progressType","helperTextPrimary","helperTextSecondary","onComplete","actAsTimer","isTargetAchieved","setIsTargetAchieved","useState","play","useCircleSounds","isTargetValueAchieved","useCallback","valueToCompare","useEffect","timer","timerForAnimationComplete","isTargetAchievedFlag","CircleSoundKey","TARGET_ACHIEVED_DELAY","TOTAL_ANIMATION_DURATION","jsxs","Styled.DigitalMeter","jsx","AnimatedArc","TOTAL_ARC_AVAILABLE","STROKE_WIDTH","ARC_RADIUS","Styled.ContentContainer","FlexView","Styled.NumberCountContainer","Styled.RainboxColorText","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_SIZE_LARGE","NumberCountAnimation","PROGRESS_FILL_DURATION","PROGRESS_FILL_DELAY","Text","Separator","_","index","arcLength","React","Styled.LineMarking","Styled.MarkingContainer","Styled.MarkingText","Fragment","val","Styled.BottomAbsoluteView","LottieAnimation","LOTTIE","Styled.HelperTextPrimary","Styled.HelperTextSecondary"],"mappings":";;;;;;;;;;;;;;AA6BO,MAAMA,KAAuCC;AAAA,EAClD,CAAC;AAAA,IACC,MAAAC;AAAA,IACA,OAAAC;AAAA,IACA,UAAAC;AAAA,IACA,aAAAC,IAAc;AAAA,IACd,aAAAC;AAAA,IACA,cAAAC;AAAA,IACA,mBAAAC;AAAA,IACA,qBAAAC;AAAA,IACA,YAAAC;AAAA,IACA,YAAAC;AAAA,EAAA,MACI;AACJ,UAAM,CAACC,GAAkBC,CAAmB,IAAIC,EAAS,EAAK,GACxD,EAAE,MAAAC,MAASC,KAEXC,IAAwBC;AAAA,MAC5B,CAACC,MACKd,IACEM,IACKQ,KAAkBd,IAGpBc,KAAkBd,IAGpB;AAAA,MAET,CAACA,GAAaM,CAAU;AAAA,IAAA;AAiCtB,WA9BJS,EAAU,MAAM;AACV,UAAAC,GACAC;AACE,YAAAC,IAAuBN,EAAsBd,CAAK;AAExD,aAAID,MACFa,EAAKJ,IAAaa,EAAe,aAAaA,EAAe,cAAc,GAC3ET,EAAKS,EAAe,UAAU,GAC1BD,MACFF,IAAQ,WAAW,MAAM;AACvB,QAAAN,EAAKJ,IAAaa,EAAe,cAAcA,EAAe,eAAe,GAC7EX,EAAoB,EAAI;AAAA,MAAA,GACvBY,IAAwB,GAAI,IAOjCH,IAA4B,WAAW,MAAM;AAChC,QAAAZ;MAAA,IALiBa,IAC1BG,IACAD,KAIuB,GAAI,IAG1B,MAAM;AACX,QAAAJ,KAAS,aAAaA,CAAK,GAC3BC,KAA6B,aAAaA,CAAyB;AAAA,MAAA;AAAA,IACrE,GACC,CAACpB,GAAMC,GAAOO,GAAYO,GAAuBN,GAAYI,CAAI,CAAC,GAEhEb,IAGF,gBAAAyB,EAAAC,GAAA,EAAoB,mBAAmBhB,GAEtC,UAAA;AAAA,MAAA,gBAAAiB;AAAA,QAACC;AAAA,QAAA;AAAA,UACC,aAAaC;AAAA,UACb,aAAaC;AAAA,UACb,OAAM;AAAA,UACN,QAAQC;AAAA,UACR,UAAU;AAAA,QAAA;AAAA,MACZ;AAAA,MAGA,gBAAAJ,EAACK,GAAA,EACC,4BAACC,GAAS,EAAA,gBAAe,UAAS,aAAY,UAC5C,UAAA;AAAA,QAAA,gBAAAR,EAACQ,GAAS,EAAA,gBAAe,OAAM,aAAY,YACzC,UAAA;AAAA,UAAC,gBAAAN,EAAAO,GAAA,EACC,UAAA,gBAAAP;AAAA,YAACQ;AAAAA,YAAA;AAAA,cACC,WAAWC,MAAuBC,IAA2B,QAAQ;AAAA,cACrE,QAAO;AAAA,cACP,mBAAmB3B;AAAA,cAEnB,UAAA,gBAAAiB;AAAA,gBAACW;AAAA,gBAAA;AAAA,kBACC,cAAc;AAAA,kBACd,aAAa,KAAK,MAAMrC,CAAK;AAAA,kBAC7B,eAAesC;AAAA,kBACf,YAAYC;AAAA,gBAAA;AAAA,cACd;AAAA,YAAA;AAAA,UAAA,GAEJ;AAAA,UACCnC,MAAiB,aAChB,gBAAAoB;AAAA,YAACgB;AAAA,YAAA;AAAA,cACC,WAAWL,MAAuBC,IAA2B,QAAQ;AAAA,cACrE,QAAO;AAAA,cACR,UAAA;AAAA,gBAAA;AAAA,gBACGnC;AAAA,cAAA;AAAA,YAAA;AAAA,UACJ;AAAA,QAAA,GAEJ;AAAA,QACA,gBAAAyB,EAACe,GAAU,EAAA,QAAQ,EAAG,CAAA;AAAA,QACtB,gBAAAf;AAAA,UAACc;AAAA,UAAA;AAAA,YACC,WACEL,MAAuBC,IAA2B,cAAc;AAAA,YAElE,QAAO;AAAA,YAEN,UAAAjC;AAAA,UAAA;AAAA,QACH;AAAA,MAAA,EAAA,CACF,EACF,CAAA;AAAA,MAGCC,MAAiB,aAChB,MAAM,KAAK,EAAE,QAAQJ,EAAM,GAAG,CAAC0C,GAAGC,MAAU;AAC1C,cAAMC,IAAYhB,IAAsB3B;AAGtC,eAAA,gBAAAyB;AAAA,UAACC;AAAA,UAAA;AAAA,YAEC,YAAYiB,IAAYD;AAAA,YACxB,aAAaC;AAAA,YACb,aAAaf;AAAA,YACb,OAAM;AAAA,YACN,QAAQC;AAAA,YACR,MAAK;AAAA,YACL,UAAUQ,IAAyBrC;AAAA,YACnC,OAAOsC,IAAuBD,IAAyBrC,IAAY0C;AAAA,YACnE,mBAAmBlC;AAAA,UAAA;AAAA,UATdkC;AAAA,QAAA;AAAA,MAUP,CAEH;AAAA,MAGFvC,MAAiB,aAChB,MAAM,KAAK,EAAE,QAAQH,IAAW,EAAE,GAAG,CAACyC,GAAGC,MAAU;AACjD,cAAMC,IAAYhB,IAAsB3B;AAGtC,eAAA,gBAAAuB,EAACqB,EAAM,UAAN,EACC,UAAA;AAAA,UAAA,gBAAAnB,EAACoB,GAAA,EAAmB,QAAQF,IAAYD,EAAO,CAAA;AAAA,UAC9C,gBAAAjB,EAAAqB,GAAA,EAAoC,QAAQH,IAAYD,GACvD,UAAA,gBAAAjB,EAACsB,GAAA,EAAmB,QAAQJ,IAAYD,GACtC,UAAA,gBAAAjB;AAAA,YAACQ;AAAAA,YAAA;AAAA,cACC,WACEC,MAAuBC,IAA2B,cAAc;AAAA,cAElE,QAAQlC,KAAeA,MAAgByC,IAAQ,YAAY;AAAA,cAC3D,mBACEzC,MAAgByC,KAAS7B,EAAsB6B,CAAK,KAAKlC;AAAA,cAG1D,UAAAkC;AAAA,YAAA;AAAA,UAAA,EAEL,CAAA,KAb4BA,CAc9B;AAAA,QAAA,EAAA,GAhBmBA,CAiBrB;AAAA,MAAA,CAEH;AAAA,MAGFvC,MAAiB,YAEd,gBAAAoB,EAAAyB,GAAA,EAAA,UAAA;AAAA,QAAA,gBAAAvB;AAAA,UAACC;AAAA,UAAA;AAAA,YACC,aAAc3B,IAAQ4B,IAAuB3B;AAAA,YAC7C,aAAa4B;AAAA,YACb,OAAM;AAAA,YACN,QAAQC;AAAA,YACR,UAAUQ;AAAA,YACV,OAAOC;AAAA,YACP,mBAAmB9B;AAAA,UAAA;AAAA,QACrB;AAAA,QAGG,gBAAAe,EAAAyB,GAAA,EAAA,UAAA;AAAA,UAAA/C,uBACE4C,GAAA,EAAmB,QAAS5C,IAAc0B,IAAuB3B,GAAU;AAAA,UAI7E,MAAM,KAAS,oBAAA,IAAI,CAAC,GAAGC,GAAaD,CAAQ,CAAC,CAAC,EAAE,IAAI,CAACiD,GAAKP,MACzD,gBAAAjB;AAAA,YAACqB;AAAAA,YAAA;AAAA,cAEC,QAASG,IAAMtB,IAAuB3B;AAAA,cAEtC,4BAAC+C,GAAA,EAAmB,QAASE,IAAMtB,IAAuB3B,GACxD,UAAA,gBAAAyB;AAAA,gBAACQ;AAAAA,gBAAA;AAAA,kBACC,WACEC,MAAuBC,IAA2B,cAAc;AAAA,kBAElE,QAAQlC,KAAeA,MAAgBgD,IAAM,YAAY;AAAA,kBACzD,mBACEhD,MAAgBgD,KAAOzC,KAAoBK,EAAsBoC,CAAG;AAAA,kBAGrE,UAAAA;AAAA,gBAAA;AAAA,cAAA,GAEL;AAAA,YAAA;AAAA,YAfKP;AAAA,UAAA,CAiBR;AAAA,QAAA,GACH;AAAA,MAAA,GACF;AAAA,MAIDlC,KACC,gBAAAiB,EAACyB,GAAA,EAA0B,KAAKhB,GAC9B,UAAA,gBAAAT,EAAC0B,GAAgB,EAAA,KAAKC,EAAO,qBAAA,CAAsB,EACrD,CAAA;AAAA,MAED,CAAC5C,KACA,gBAAAe,EAAC2B,GAAA,EAA0B,KAAKhB,GAC9B,UAAA;AAAA,QAAC,gBAAAT,EAAAe,GAAA,EAAU,QAAQ,GAAI,CAAA;AAAA,QACtB,gBAAAjB,EAAAQ,GAAA,EAAS,gBAAe,UAAS,aAAY,UAC5C,UAAA;AAAA,UAAA,gBAAAR;AAAA,YAAC8B;AAAAA,YAAA;AAAA,cACC,WACEnB,MAAuBC,IAA2B,cAAc;AAAA,cAElE,QAAO;AAAA,cAEN,UAAA;AAAA,gBAAA/B;AAAA,gBACA,gBAAAqB,EAAAe,GAAA,EAAU,QAAQN,IAAqB,KAAM,CAAA;AAAA,cAAA;AAAA,YAAA;AAAA,UAChD;AAAA,UACA,gBAAAT;AAAA,YAAC6B;AAAAA,YAAA;AAAA,cACC,WAAWpB,MAAuBC,IAA2B,QAAQ;AAAA,cACrE,QAAO;AAAA,cAEN,UAAA9B;AAAA,YAAA;AAAA,UACH;AAAA,QAAA,GACF;AAAA,MAAA,GACF;AAAA,IAEJ,EAAA,CAAA,IA3KgB;AAAA,EA6KpB;AACF;"}
|
@@ -0,0 +1,33 @@
|
|
1
|
+
import { keyframes as C } from "styled-components";
|
2
|
+
const a = (r, F, o, n) => {
|
3
|
+
const t = (n - 90) * (Math.PI / 180);
|
4
|
+
return {
|
5
|
+
x: r + o * Math.cos(t),
|
6
|
+
y: F + o * Math.sin(t)
|
7
|
+
};
|
8
|
+
}, $ = (r, F, o, n, t) => {
|
9
|
+
const e = n + t, s = a(r, F, o, n), c = a(r, F, o, e), l = t > 180 ? 1 : 0;
|
10
|
+
return `M ${s.x} ${s.y} A ${o} ${o} 0 ${l} 1 ${c.x} ${c.y}`;
|
11
|
+
}, k = C`
|
12
|
+
0% {
|
13
|
+
stroke: #FFB700;
|
14
|
+
color: #FFB700;
|
15
|
+
}
|
16
|
+
33% {
|
17
|
+
stroke: #FF884C;
|
18
|
+
color: #FF884C;
|
19
|
+
}
|
20
|
+
66% {
|
21
|
+
stroke: #FF80F4;
|
22
|
+
color: #FF80F4;
|
23
|
+
}
|
24
|
+
100% {
|
25
|
+
stroke: #33CCFF;
|
26
|
+
color: #33CCFF;
|
27
|
+
}
|
28
|
+
`;
|
29
|
+
export {
|
30
|
+
$ as describeArc,
|
31
|
+
k as rainbowColorAnimation
|
32
|
+
};
|
33
|
+
//# sourceMappingURL=helper.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"helper.js","sources":["../../../../src/features/post-game-stats/digital-meter/helper.ts"],"sourcesContent":["import { keyframes } from 'styled-components';\n\nconst polarToCartesian = (cx: number, cy: number, r: number, angleDeg: number) => {\n const angleRad = (angleDeg - 90) * (Math.PI / 180);\n\n return {\n x: cx + r * Math.cos(angleRad),\n y: cy + r * Math.sin(angleRad),\n };\n};\n\nexport const describeArc = (\n cx: number,\n cy: number,\n r: number,\n startAngle: number,\n sweepAngle: number,\n) => {\n const endAngle = startAngle + sweepAngle;\n const start = polarToCartesian(cx, cy, r, startAngle);\n const end = polarToCartesian(cx, cy, r, endAngle);\n const largeArcFlag = sweepAngle > 180 ? 1 : 0;\n\n return `M ${start.x} ${start.y} A ${r} ${r} 0 ${largeArcFlag} 1 ${end.x} ${end.y}`;\n};\n\nexport const rainbowColorAnimation = keyframes`\n 0% {\n stroke: #FFB700;\n color: #FFB700;\n }\n 33% {\n stroke: #FF884C;\n color: #FF884C;\n }\n 66% {\n stroke: #FF80F4;\n color: #FF80F4;\n }\n 100% {\n stroke: #33CCFF;\n color: #33CCFF;\n }\n`;\n"],"names":["polarToCartesian","cx","cy","r","angleDeg","angleRad","describeArc","startAngle","sweepAngle","endAngle","start","end","largeArcFlag","rainbowColorAnimation","keyframes"],"mappings":";AAEA,MAAMA,IAAmB,CAACC,GAAYC,GAAYC,GAAWC,MAAqB;AAChF,QAAMC,KAAYD,IAAW,OAAO,KAAK,KAAK;AAEvC,SAAA;AAAA,IACL,GAAGH,IAAKE,IAAI,KAAK,IAAIE,CAAQ;AAAA,IAC7B,GAAGH,IAAKC,IAAI,KAAK,IAAIE,CAAQ;AAAA,EAAA;AAEjC,GAEaC,IAAc,CACzBL,GACAC,GACAC,GACAI,GACAC,MACG;AACH,QAAMC,IAAWF,IAAaC,GACxBE,IAAQV,EAAiBC,GAAIC,GAAIC,GAAGI,CAAU,GAC9CI,IAAMX,EAAiBC,GAAIC,GAAIC,GAAGM,CAAQ,GAC1CG,IAAeJ,IAAa,MAAM,IAAI;AAE5C,SAAO,KAAKE,EAAM,CAAC,IAAIA,EAAM,CAAC,MAAMP,CAAC,IAAIA,CAAC,MAAMS,CAAY,MAAMD,EAAI,CAAC,IAAIA,EAAI,CAAC;AAClF,GAEaE,IAAwBC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;"}
|
@@ -1,4 +1,4 @@
|
|
1
|
-
var c = /* @__PURE__ */ ((r) => (r.STREAK = "streak", r.ACCURACY = "accuracy", r.CLOCK = "clock", r.POINT = "point", r))(c || {});
|
1
|
+
var c = /* @__PURE__ */ ((r) => (r.STREAK = "streak", r.ACCURACY = "accuracy", r.CLOCK = "clock", r.POINT = "point", r.DIGITAL_METER = "digital-meter", r))(c || {});
|
2
2
|
export {
|
3
3
|
c as EPostGameStat
|
4
4
|
};
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"post-game-stats-enum.js","sources":["../../../../src/features/post-game-stats/enums/post-game-stats-enum.ts"],"sourcesContent":["export enum EPostGameStat {\n STREAK = 'streak',\n ACCURACY = 'accuracy',\n CLOCK = 'clock',\n POINT = 'point',\n}\n"],"names":["EPostGameStat"],"mappings":"AAAY,IAAAA,sBAAAA,OACVA,EAAA,SAAS,UACTA,EAAA,WAAW,YACXA,EAAA,QAAQ,SACRA,EAAA,QAAQ,
|
1
|
+
{"version":3,"file":"post-game-stats-enum.js","sources":["../../../../src/features/post-game-stats/enums/post-game-stats-enum.ts"],"sourcesContent":["export enum EPostGameStat {\n STREAK = 'streak',\n ACCURACY = 'accuracy',\n CLOCK = 'clock',\n POINT = 'point',\n DIGITAL_METER = 'digital-meter',\n}\n"],"names":["EPostGameStat"],"mappings":"AAAY,IAAAA,sBAAAA,OACVA,EAAA,SAAS,UACTA,EAAA,WAAW,YACXA,EAAA,QAAQ,SACRA,EAAA,QAAQ,SACRA,EAAA,gBAAgB,iBALNA,IAAAA,KAAA,CAAA,CAAA;"}
|
@@ -0,0 +1,27 @@
|
|
1
|
+
import { jsx as F } from "react/jsx-runtime";
|
2
|
+
import { useState as d, useEffect as h } from "react";
|
3
|
+
const q = ({
|
4
|
+
initialValue: t,
|
5
|
+
targetValue: o,
|
6
|
+
durationInSec: n = 0,
|
7
|
+
delayInSec: m = 0
|
8
|
+
}) => {
|
9
|
+
const [i, u] = d(t);
|
10
|
+
return h(() => {
|
11
|
+
let e, r;
|
12
|
+
const s = (a) => {
|
13
|
+
e || (e = a);
|
14
|
+
const p = a - e, c = Math.min(p / (n * 1e3), 1), A = Math.floor(t + (o - t) * c);
|
15
|
+
u(A), c < 1 && (r = requestAnimationFrame(s));
|
16
|
+
}, f = setTimeout(() => {
|
17
|
+
r = requestAnimationFrame(s);
|
18
|
+
}, m * 1e3);
|
19
|
+
return () => {
|
20
|
+
clearTimeout(f), cancelAnimationFrame(r);
|
21
|
+
};
|
22
|
+
}, [t, o, n, m]), /* @__PURE__ */ F("div", { children: i });
|
23
|
+
};
|
24
|
+
export {
|
25
|
+
q as NumberCountAnimation
|
26
|
+
};
|
27
|
+
//# sourceMappingURL=number-count-animation.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"number-count-animation.js","sources":["../../../../src/features/post-game-stats/number-count-animation/number-count-animation.tsx"],"sourcesContent":["import type { INumberCountAnimationProps } from './number-count-animation-types';\nimport type { FC } from 'react';\n\nimport { useEffect, useState } from 'react';\n\nexport const NumberCountAnimation: FC<INumberCountAnimationProps> = ({\n initialValue,\n targetValue,\n durationInSec = 0,\n delayInSec = 0,\n}) => {\n const [currentValue, setCurrentValue] = useState(initialValue);\n\n useEffect(() => {\n let startTimestamp: number;\n let animationFrameId: number;\n\n const animate = (timestamp: number) => {\n if (!startTimestamp) {\n startTimestamp = timestamp;\n }\n\n const elapsed = timestamp - startTimestamp;\n const progress = Math.min(elapsed / (durationInSec * 1000), 1);\n const value = Math.floor(initialValue + (targetValue - initialValue) * progress);\n\n setCurrentValue(value);\n\n if (progress < 1) {\n animationFrameId = requestAnimationFrame(animate);\n }\n };\n\n const timeoutId = setTimeout(() => {\n animationFrameId = requestAnimationFrame(animate);\n }, delayInSec * 1000);\n\n return () => {\n clearTimeout(timeoutId);\n cancelAnimationFrame(animationFrameId);\n };\n }, [initialValue, targetValue, durationInSec, delayInSec]);\n\n return <div>{currentValue}</div>;\n};\n"],"names":["NumberCountAnimation","initialValue","targetValue","durationInSec","delayInSec","currentValue","setCurrentValue","useState","useEffect","startTimestamp","animationFrameId","animate","timestamp","elapsed","progress","value","timeoutId","jsx"],"mappings":";;AAKO,MAAMA,IAAuD,CAAC;AAAA,EACnE,cAAAC;AAAA,EACA,aAAAC;AAAA,EACA,eAAAC,IAAgB;AAAA,EAChB,YAAAC,IAAa;AACf,MAAM;AACJ,QAAM,CAACC,GAAcC,CAAe,IAAIC,EAASN,CAAY;AAE7D,SAAAO,EAAU,MAAM;AACV,QAAAC,GACAC;AAEE,UAAAC,IAAU,CAACC,MAAsB;AACrC,MAAKH,MACcA,IAAAG;AAGnB,YAAMC,IAAUD,IAAYH,GACtBK,IAAW,KAAK,IAAID,KAAWV,IAAgB,MAAO,CAAC,GACvDY,IAAQ,KAAK,MAAMd,KAAgBC,IAAcD,KAAgBa,CAAQ;AAE/E,MAAAR,EAAgBS,CAAK,GAEjBD,IAAW,MACbJ,IAAmB,sBAAsBC,CAAO;AAAA,IAClD,GAGIK,IAAY,WAAW,MAAM;AACjC,MAAAN,IAAmB,sBAAsBC,CAAO;AAAA,IAAA,GAC/CP,IAAa,GAAI;AAEpB,WAAO,MAAM;AACX,mBAAaY,CAAS,GACtB,qBAAqBN,CAAgB;AAAA,IAAA;AAAA,KAEtC,CAACT,GAAcC,GAAaC,GAAeC,CAAU,CAAC,GAElD,gBAAAa,EAAC,SAAK,UAAaZ,EAAA,CAAA;AAC5B;"}
|
@@ -1,13 +1,16 @@
|
|
1
|
-
import { jsx as
|
2
|
-
import { memo as
|
1
|
+
import { jsx as P } from "react/jsx-runtime";
|
2
|
+
import { memo as T, useEffect as a } from "react";
|
3
3
|
import { LOTTIE as o } from "../../../assets/lottie/lottie.js";
|
4
|
-
import { GAME_LAUNCHER_SIZE as
|
5
|
-
import { GAME_LAUNCHER_ASSET_PADDING as
|
6
|
-
import { useCircleSounds as
|
7
|
-
import { CircleSoundKey as
|
4
|
+
import { GAME_LAUNCHER_SIZE as O } from "../../circle-games/game-launcher/comps/card-container/constants.js";
|
5
|
+
import { GAME_LAUNCHER_ASSET_PADDING as c, GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH as f } from "../../circle-games/game-launcher/comps/segmented-game-card/constants.js";
|
6
|
+
import { useCircleSounds as E } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
|
7
|
+
import { CircleSoundKey as l } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
|
8
8
|
import A from "../../ui/lottie-animation/lottie-animation.js";
|
9
9
|
const _ = {
|
10
10
|
point1: o.POINT1,
|
11
|
+
point2: o.POINT2,
|
12
|
+
point3: o.POINT3,
|
13
|
+
point4: o.POINT4,
|
11
14
|
point5: o.POINT5,
|
12
15
|
point10: o.POINT10,
|
13
16
|
point15: o.POINT15,
|
@@ -20,30 +23,36 @@ const _ = {
|
|
20
23
|
point50: o.POINT50,
|
21
24
|
point60: o.POINT60,
|
22
25
|
point100: o.POINT100
|
23
|
-
},
|
26
|
+
}, p = O + c - f, S = {
|
24
27
|
loop: !1,
|
25
28
|
autoplay: !0,
|
26
29
|
renderer: "canvas"
|
27
|
-
},
|
28
|
-
const { point:
|
30
|
+
}, g = T((m) => {
|
31
|
+
const { point: i = 0, onReveal: n, onComplete: r, show: e } = m, { play: s } = E(), t = _[`point${i}`], I = {
|
29
32
|
name: "complete",
|
30
|
-
callback:
|
33
|
+
callback: r
|
31
34
|
};
|
32
|
-
return
|
33
|
-
|
34
|
-
|
35
|
+
return a(() => {
|
36
|
+
if (!t)
|
37
|
+
try {
|
38
|
+
throw r(), new Error(`Animation path not found for ${i}`);
|
39
|
+
} catch (N) {
|
40
|
+
console.log(N);
|
41
|
+
}
|
42
|
+
e && t && (n == null || n());
|
43
|
+
}, [t, r, n, e, i]), e && t ? /* @__PURE__ */ P(
|
35
44
|
A,
|
36
45
|
{
|
37
|
-
width:
|
38
|
-
height:
|
46
|
+
width: p,
|
47
|
+
height: p,
|
39
48
|
src: t,
|
40
|
-
settings:
|
49
|
+
settings: S,
|
41
50
|
eventListener: I,
|
42
|
-
onRender: () => s(
|
51
|
+
onRender: () => s(l.POINTS_AWARDED)
|
43
52
|
}
|
44
53
|
) : null;
|
45
54
|
});
|
46
55
|
export {
|
47
|
-
|
56
|
+
g as Points
|
48
57
|
};
|
49
58
|
//# sourceMappingURL=points.js.map
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"points.js","sources":["../../../../src/features/post-game-stats/points/points.tsx"],"sourcesContent":["import type { IPointsProps } from './points-types';\nimport type { AnimationEventName } from 'lottie-web';\nimport type { FC } from 'react';\n\nimport { memo, useEffect } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport {\n GAME_LAUNCHER_ASSET_PADDING,\n GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH,\n} from '../../circle-games/game-launcher/comps/segmented-game-card/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\n\nconst POINTS_MAP: Record<string, string> = {\n point1: LOTTIE.POINT1,\n point5: LOTTIE.POINT5,\n point10: LOTTIE.POINT10,\n point15: LOTTIE.POINT15,\n point20: LOTTIE.POINT20,\n point25: LOTTIE.POINT25,\n point30: LOTTIE.POINT30,\n point35: LOTTIE.POINT35,\n point40: LOTTIE.POINT40,\n point45: LOTTIE.POINT45,\n point50: LOTTIE.POINT50,\n point60: LOTTIE.POINT60,\n point100: LOTTIE.POINT100,\n};\nconst animationDimension =\n GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH;\nconst animationSettings = {\n loop: false,\n autoplay: true,\n renderer: 'canvas',\n};\n\nexport const Points: FC<IPointsProps> = memo(props => {\n const { point = 0, onReveal, onComplete, show } = props;\n\n const { play } = useCircleSounds();\n\n const animationPath = POINTS_MAP[`point${point}`];\n const animationEventListener = {\n name: 'complete' as AnimationEventName,\n callback: onComplete,\n };\n\n useEffect(() => {\n if (!animationPath) onComplete();\n\n if (show && animationPath) onReveal?.();\n }, [animationPath, onComplete, onReveal, show]);\n\n if (show && animationPath) {\n return (\n <LottieAnimation\n width={animationDimension}\n height={animationDimension}\n src={animationPath}\n settings={animationSettings}\n eventListener={animationEventListener}\n onRender={() => play(CircleSoundKey.POINTS_AWARDED)}\n />\n );\n }\n\n return null;\n});\n"],"names":["POINTS_MAP","LOTTIE","animationDimension","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","animationSettings","Points","memo","props","point","onReveal","onComplete","show","play","useCircleSounds","animationPath","animationEventListener","useEffect","jsx","LottieAnimation","CircleSoundKey"],"mappings":";;;;;;;;AAgBA,MAAMA,IAAqC;AAAA,EACzC,QAAQC,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,UAAUA,EAAO;AACnB,GACMC,IACJC,IAAqBC,IAA8BC,GAC/CC,IAAoB;AAAA,EACxB,MAAM;AAAA,EACN,UAAU;AAAA,EACV,UAAU;AACZ,GAEaC,IAA2BC,EAAK,CAASC,MAAA;AACpD,QAAM,EAAE,OAAAC,IAAQ,GAAG,UAAAC,GAAU,YAAAC,GAAY,MAAAC,EAAS,IAAAJ,GAE5C,EAAE,MAAAK,MAASC,KAEXC,IAAgBhB,EAAW,QAAQU,CAAK,EAAE,GAC1CO,IAAyB;AAAA,IAC7B,MAAM;AAAA,IACN,UAAUL;AAAA,EAAA;
|
1
|
+
{"version":3,"file":"points.js","sources":["../../../../src/features/post-game-stats/points/points.tsx"],"sourcesContent":["import type { IPointsProps } from './points-types';\nimport type { AnimationEventName } from 'lottie-web';\nimport type { FC } from 'react';\n\nimport { memo, useEffect } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport {\n GAME_LAUNCHER_ASSET_PADDING,\n GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH,\n} from '../../circle-games/game-launcher/comps/segmented-game-card/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\n\nconst POINTS_MAP: Record<string, string> = {\n point1: LOTTIE.POINT1,\n point2: LOTTIE.POINT2,\n point3: LOTTIE.POINT3,\n point4: LOTTIE.POINT4,\n point5: LOTTIE.POINT5,\n point10: LOTTIE.POINT10,\n point15: LOTTIE.POINT15,\n point20: LOTTIE.POINT20,\n point25: LOTTIE.POINT25,\n point30: LOTTIE.POINT30,\n point35: LOTTIE.POINT35,\n point40: LOTTIE.POINT40,\n point45: LOTTIE.POINT45,\n point50: LOTTIE.POINT50,\n point60: LOTTIE.POINT60,\n point100: LOTTIE.POINT100,\n};\nconst animationDimension =\n GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH;\nconst animationSettings = {\n loop: false,\n autoplay: true,\n renderer: 'canvas',\n};\n\nexport const Points: FC<IPointsProps> = memo(props => {\n const { point = 0, onReveal, onComplete, show } = props;\n\n const { play } = useCircleSounds();\n\n const animationPath = POINTS_MAP[`point${point}`];\n const animationEventListener = {\n name: 'complete' as AnimationEventName,\n callback: onComplete,\n };\n\n useEffect(() => {\n if (!animationPath) {\n try {\n onComplete();\n throw new Error(`Animation path not found for ${point}`);\n } catch (err) {\n // eslint-disable-next-line no-console\n console.log(err);\n }\n }\n\n if (show && animationPath) onReveal?.();\n }, [animationPath, onComplete, onReveal, show, point]);\n\n if (show && animationPath) {\n return (\n <LottieAnimation\n width={animationDimension}\n height={animationDimension}\n src={animationPath}\n settings={animationSettings}\n eventListener={animationEventListener}\n onRender={() => play(CircleSoundKey.POINTS_AWARDED)}\n />\n );\n }\n\n return null;\n});\n"],"names":["POINTS_MAP","LOTTIE","animationDimension","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","animationSettings","Points","memo","props","point","onReveal","onComplete","show","play","useCircleSounds","animationPath","animationEventListener","useEffect","err","jsx","LottieAnimation","CircleSoundKey"],"mappings":";;;;;;;;AAgBA,MAAMA,IAAqC;AAAA,EACzC,QAAQC,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,UAAUA,EAAO;AACnB,GACMC,IACJC,IAAqBC,IAA8BC,GAC/CC,IAAoB;AAAA,EACxB,MAAM;AAAA,EACN,UAAU;AAAA,EACV,UAAU;AACZ,GAEaC,IAA2BC,EAAK,CAASC,MAAA;AACpD,QAAM,EAAE,OAAAC,IAAQ,GAAG,UAAAC,GAAU,YAAAC,GAAY,MAAAC,EAAS,IAAAJ,GAE5C,EAAE,MAAAK,MAASC,KAEXC,IAAgBhB,EAAW,QAAQU,CAAK,EAAE,GAC1CO,IAAyB;AAAA,IAC7B,MAAM;AAAA,IACN,UAAUL;AAAA,EAAA;AAiBZ,SAdAM,EAAU,MAAM;AACd,QAAI,CAACF;AACC,UAAA;AACS,cAAAJ,KACL,IAAI,MAAM,gCAAgCF,CAAK,EAAE;AAAA,eAChDS,GAAK;AAEZ,gBAAQ,IAAIA,CAAG;AAAA,MACjB;AAGE,IAAAN,KAAQG,MAA0BL,KAAA,QAAAA;AAAA,EAAA,GACrC,CAACK,GAAeJ,GAAYD,GAAUE,GAAMH,CAAK,CAAC,GAEjDG,KAAQG,IAER,gBAAAI;AAAA,IAACC;AAAA,IAAA;AAAA,MACC,OAAOnB;AAAA,MACP,QAAQA;AAAA,MACR,KAAKc;AAAA,MACL,UAAUV;AAAA,MACV,eAAeW;AAAA,MACf,UAAU,MAAMH,EAAKQ,EAAe,cAAc;AAAA,IAAA;AAAA,EAAA,IAKjD;AACT,CAAC;"}
|