@cuemath/leap 2.8.36-rj-1 → 2.8.36-rj-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/lottie/lottie.js +6 -0
- package/dist/assets/lottie/lottie.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js +11 -20
- package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/carousel/carousel.js +47 -53
- package/dist/features/circle-games/game-launcher/comps/carousel/carousel.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js +3 -3
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +29 -35
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js +25 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js +57 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js +27 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js +37 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js.map +1 -0
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +35 -42
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +1 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +135 -144
- package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -1
- package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js +8 -7
- package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js.map +1 -1
- package/dist/features/circle-games/game-launcher/game-launcher.js +71 -80
- package/dist/features/circle-games/game-launcher/game-launcher.js.map +1 -1
- package/dist/features/circle-games/game-launcher/use-game-launcher-journey/constants.js +7 -0
- package/dist/features/circle-games/game-launcher/use-game-launcher-journey/constants.js.map +1 -0
- package/dist/features/circle-games/game-launcher/use-game-launcher-journey/use-game-launcher-journey.js +213 -0
- package/dist/features/circle-games/game-launcher/use-game-launcher-journey/use-game-launcher-journey.js.map +1 -0
- package/dist/features/circle-games/games/web-view/web-view-types.js.map +1 -1
- package/dist/features/journey/journey-id/journey-id-student.js +1 -1
- package/dist/features/journey/journey-id/journey-id-student.js.map +1 -1
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js +17 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js +47 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js +6 -0
- package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/constants.js +16 -0
- package/dist/features/post-game-stats/digital-meter/constants.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js +87 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter.js +185 -0
- package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -0
- package/dist/features/post-game-stats/digital-meter/helper.js +33 -0
- package/dist/features/post-game-stats/digital-meter/helper.js.map +1 -0
- package/dist/features/post-game-stats/enums/post-game-stats-enum.js +1 -1
- package/dist/features/post-game-stats/enums/post-game-stats-enum.js.map +1 -1
- package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js +29 -0
- package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js.map +1 -0
- package/dist/features/post-game-stats/number-count-animation/number-count-animation.js +20 -0
- package/dist/features/post-game-stats/number-count-animation/number-count-animation.js.map +1 -0
- package/dist/features/post-game-stats/points/points.js +15 -10
- package/dist/features/post-game-stats/points/points.js.map +1 -1
- package/dist/features/post-game-stats/post-game-stats.js +83 -61
- package/dist/features/post-game-stats/post-game-stats.js.map +1 -1
- package/dist/index.d.ts +45 -4
- package/dist/index.js +69 -67
- package/dist/index.js.map +1 -1
- package/dist/static/point2.7cec6e24.json +1 -0
- package/dist/static/point3.f96fe7aa.json +1 -0
- package/dist/static/point4.fe04fb83.json +1 -0
- package/dist/static/table-mode-star.b8a1d762.json +1 -0
- package/dist/static/table-segment-star.78e851d6.json +1 -0
- package/dist/static/target-achieved-text.053bd142.json +2830 -0
- package/dist/static/target-achieved-text.10db8475.json +1 -0
- package/package.json +1 -1
- package/dist/assets/line-icons/icons/carat-left.js +0 -26
- package/dist/assets/line-icons/icons/carat-left.js.map +0 -1
- package/dist/assets/line-icons/icons/carat-right.js +0 -26
- package/dist/assets/line-icons/icons/carat-right.js.map +0 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js +0 -11
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js.map +0 -1
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js +0 -16
- package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js.map +0 -1
- package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/constants.js +0 -8
- package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/constants.js.map +0 -1
- package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.js +0 -217
- package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.js.map +0 -1
- package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/constants.js +0 -6
- package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/constants.js.map +0 -1
- package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey-styled.js +0 -13
- package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey-styled.js.map +0 -1
- package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey.js +0 -197
- package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey.js.map +0 -1
@@ -0,0 +1,185 @@
|
|
1
|
+
import { jsxs as c, jsx as r, Fragment as E } from "react/jsx-runtime";
|
2
|
+
import { memo as M, useState as O, useEffect as W } from "react";
|
3
|
+
import { LOTTIE as y } from "../../../assets/lottie/lottie.js";
|
4
|
+
import { GAME_LAUNCHER_SIZE as i, GAME_LAUNCHER_SIZE_LARGE as l } from "../../circle-games/game-launcher/comps/card-container/constants.js";
|
5
|
+
import _ from "../../ui/layout/flex-view.js";
|
6
|
+
import w from "../../ui/lottie-animation/lottie-animation.js";
|
7
|
+
import $ from "../../ui/separator/separator.js";
|
8
|
+
import L from "../../ui/text/text.js";
|
9
|
+
import { NumberCountAnimation as B } from "../number-count-animation/number-count-animation.js";
|
10
|
+
import { AnimatedArc as f } from "./comp/animated-arc/animated-arc.js";
|
11
|
+
import { TARGET_ACHIEVED_DELAY as b, TOTAL_ARC_AVAILABLE as m, BORDER_OFFSET as g, PROGRESS_FILL_DURATION as s, PROGRESS_FILL_DELAY as I, TOTAL_ANIMATION_DURATION as U } from "./constants.js";
|
12
|
+
import { DigitalMeter as u, ContentContainer as P, NumberCountContainer as j, RainboxColorText as R, LineMarking as k, MarkingContainer as C, MarkingText as D, BottomAbsoluteView as N, HelperTextPrimary as Y, HelperTextSecondary as Z } from "./digital-meter-styled.js";
|
13
|
+
const tr = M(
|
14
|
+
({
|
15
|
+
show: T,
|
16
|
+
value: a,
|
17
|
+
maxValue: n,
|
18
|
+
targetValue: o = 0,
|
19
|
+
displayText: S,
|
20
|
+
progressType: d,
|
21
|
+
helperTextPrimary: G,
|
22
|
+
helperTextSecondary: H,
|
23
|
+
onComplete: p
|
24
|
+
}) => {
|
25
|
+
const [h, F] = O(!1);
|
26
|
+
return W(() => {
|
27
|
+
let t, e;
|
28
|
+
const A = !!(o && a >= o);
|
29
|
+
return T && (A && (t = setTimeout(() => {
|
30
|
+
F(!0);
|
31
|
+
}, b * 1e3)), e = setTimeout(() => {
|
32
|
+
p();
|
33
|
+
}, (A ? U : b) * 1e3)), () => {
|
34
|
+
t && clearTimeout(t), e && clearTimeout(e);
|
35
|
+
};
|
36
|
+
}, [T, a, o, p]), T ? /* @__PURE__ */ c(u, { $isTargetAchieved: h, children: [
|
37
|
+
/* @__PURE__ */ r(
|
38
|
+
f,
|
39
|
+
{
|
40
|
+
targetAngle: m,
|
41
|
+
strokeWidth: i === l ? 16 : 12,
|
42
|
+
color: "BLACK_5",
|
43
|
+
radius: (i - g) / 2,
|
44
|
+
duration: 0
|
45
|
+
}
|
46
|
+
),
|
47
|
+
/* @__PURE__ */ r(P, { children: /* @__PURE__ */ c(_, { $flexDirection: "column", $alignItems: "center", children: [
|
48
|
+
/* @__PURE__ */ c(_, { $flexDirection: "row", $alignItems: "flex-end", children: [
|
49
|
+
/* @__PURE__ */ r(j, { children: /* @__PURE__ */ r(
|
50
|
+
R,
|
51
|
+
{
|
52
|
+
$renderAs: i === l ? "ah1" : "ah2",
|
53
|
+
$color: "GREEN_4",
|
54
|
+
$isTargetAchieved: h,
|
55
|
+
children: /* @__PURE__ */ r(
|
56
|
+
B,
|
57
|
+
{
|
58
|
+
initialValue: 0,
|
59
|
+
targetValue: Math.floor(a),
|
60
|
+
durationInSec: s,
|
61
|
+
delayInSec: I
|
62
|
+
}
|
63
|
+
)
|
64
|
+
}
|
65
|
+
) }),
|
66
|
+
d === "stepper" && /* @__PURE__ */ c(
|
67
|
+
L,
|
68
|
+
{
|
69
|
+
$renderAs: i === l ? "ah4" : "ab1",
|
70
|
+
$color: "WHITE",
|
71
|
+
children: [
|
72
|
+
"/",
|
73
|
+
n
|
74
|
+
]
|
75
|
+
}
|
76
|
+
)
|
77
|
+
] }),
|
78
|
+
/* @__PURE__ */ r($, { height: 8 }),
|
79
|
+
/* @__PURE__ */ r(
|
80
|
+
L,
|
81
|
+
{
|
82
|
+
$renderAs: i === l ? "ac3-black" : "ac4-black",
|
83
|
+
$color: "WHITE_T_60",
|
84
|
+
children: S
|
85
|
+
}
|
86
|
+
)
|
87
|
+
] }) }),
|
88
|
+
d === "stepper" && Array.from({ length: a }, (t, e) => {
|
89
|
+
const A = m / n;
|
90
|
+
return /* @__PURE__ */ r(
|
91
|
+
f,
|
92
|
+
{
|
93
|
+
startAngle: A * e,
|
94
|
+
targetAngle: A,
|
95
|
+
strokeWidth: i === l ? 16 : 12,
|
96
|
+
color: "GREEN_4",
|
97
|
+
radius: (i - g) / 2,
|
98
|
+
mode: "fade",
|
99
|
+
duration: s / n,
|
100
|
+
delay: I + s / n * e,
|
101
|
+
playRainbowColors: h
|
102
|
+
},
|
103
|
+
e
|
104
|
+
);
|
105
|
+
}),
|
106
|
+
d === "stepper" && Array.from({ length: n + 1 }, (t, e) => {
|
107
|
+
const A = m / n;
|
108
|
+
return /* @__PURE__ */ c(E, { children: [
|
109
|
+
/* @__PURE__ */ r(k, { $angle: A * e }, e + "linemarking"),
|
110
|
+
/* @__PURE__ */ r(C, { $angle: A * e, children: /* @__PURE__ */ r(D, { $angle: A * e, children: /* @__PURE__ */ r(
|
111
|
+
R,
|
112
|
+
{
|
113
|
+
$renderAs: i === l ? "ac3-black" : "ac4-black",
|
114
|
+
$isTargetAchieved: e === o && h,
|
115
|
+
$color: o && e === o ? "GREEN_4" : "WHITE_T_60",
|
116
|
+
children: e
|
117
|
+
}
|
118
|
+
) }) }, e)
|
119
|
+
] });
|
120
|
+
}),
|
121
|
+
d === "linear" && /* @__PURE__ */ c(E, { children: [
|
122
|
+
/* @__PURE__ */ r(
|
123
|
+
f,
|
124
|
+
{
|
125
|
+
targetAngle: a * m / n,
|
126
|
+
strokeWidth: i === l ? 16 : 12,
|
127
|
+
color: "GREEN_4",
|
128
|
+
radius: (i - g) / 2,
|
129
|
+
duration: s,
|
130
|
+
delay: I,
|
131
|
+
playRainbowColors: h
|
132
|
+
}
|
133
|
+
),
|
134
|
+
/* @__PURE__ */ c(E, { children: [
|
135
|
+
o && /* @__PURE__ */ r(k, { $angle: o * m / n }),
|
136
|
+
Array.from(/* @__PURE__ */ new Set([0, o, n])).map((t, e) => /* @__PURE__ */ r(
|
137
|
+
C,
|
138
|
+
{
|
139
|
+
$angle: t * m / n,
|
140
|
+
children: /* @__PURE__ */ r(D, { $angle: t * m / n, children: /* @__PURE__ */ r(
|
141
|
+
R,
|
142
|
+
{
|
143
|
+
$renderAs: i === l ? "ac3-black" : "ac4-black",
|
144
|
+
$color: o && t === o ? "GREEN_4" : "WHITE_T_60",
|
145
|
+
$isTargetAchieved: a >= t && h && t === o,
|
146
|
+
children: t
|
147
|
+
}
|
148
|
+
) })
|
149
|
+
},
|
150
|
+
e
|
151
|
+
))
|
152
|
+
] })
|
153
|
+
] }),
|
154
|
+
h && /* @__PURE__ */ r(N, { top: i, children: /* @__PURE__ */ r(w, { src: y.TARGET_ACHIEVED_TEXT }) }),
|
155
|
+
!h && /* @__PURE__ */ c(N, { top: i, children: [
|
156
|
+
/* @__PURE__ */ r($, { height: 25 }),
|
157
|
+
/* @__PURE__ */ c(_, { $flexDirection: "column", $alignItems: "center", children: [
|
158
|
+
/* @__PURE__ */ c(
|
159
|
+
Y,
|
160
|
+
{
|
161
|
+
$renderAs: i === l ? "ac3-black" : "ac4-black",
|
162
|
+
$color: "WHITE_T_60",
|
163
|
+
children: [
|
164
|
+
G,
|
165
|
+
/* @__PURE__ */ r($, { height: i * 0.03 })
|
166
|
+
]
|
167
|
+
}
|
168
|
+
),
|
169
|
+
/* @__PURE__ */ r(
|
170
|
+
Z,
|
171
|
+
{
|
172
|
+
$renderAs: i === l ? "ah4" : "ab1",
|
173
|
+
$color: "WHITE",
|
174
|
+
children: H
|
175
|
+
}
|
176
|
+
)
|
177
|
+
] })
|
178
|
+
] })
|
179
|
+
] }) : null;
|
180
|
+
}
|
181
|
+
);
|
182
|
+
export {
|
183
|
+
tr as DigitalMeter
|
184
|
+
};
|
185
|
+
//# sourceMappingURL=digital-meter.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"digital-meter.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter.tsx"],"sourcesContent":["import type { IDigitalMeterProps } from './digital-meter-types';\nimport type { FC } from 'react';\n\nimport { memo, useEffect, useState } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_SIZE_LARGE,\n} from '../../circle-games/game-launcher/comps/card-container/constants';\nimport FlexView from '../../ui/layout/flex-view';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\nimport Separator from '../../ui/separator/separator';\nimport Text from '../../ui/text/text';\nimport { NumberCountAnimation } from '../number-count-animation/number-count-animation';\nimport { AnimatedArc } from './comp/animated-arc/animated-arc';\nimport {\n BORDER_OFFSET,\n PROGRESS_FILL_DELAY,\n PROGRESS_FILL_DURATION,\n TARGET_ACHIEVED_DELAY,\n TOTAL_ANIMATION_DURATION,\n TOTAL_ARC_AVAILABLE,\n} from './constants';\nimport * as Styled from './digital-meter-styled';\n\nexport const DigitalMeter: FC<IDigitalMeterProps> = memo(\n ({\n show,\n value,\n maxValue,\n targetValue = 0,\n displayText,\n progressType,\n helperTextPrimary,\n helperTextSecondary,\n onComplete,\n }) => {\n const [isTargetAchieved, setIsTargetAchieved] = useState(false);\n\n useEffect(() => {\n let timer: ReturnType<typeof setTimeout>;\n let timerForAnimationComplete: ReturnType<typeof setTimeout>;\n const isTargetAchievedFlag = !!(targetValue && value >= targetValue);\n\n if (show) {\n if (isTargetAchievedFlag) {\n timer = setTimeout(() => {\n setIsTargetAchieved(true);\n }, TARGET_ACHIEVED_DELAY * 1000);\n }\n\n const timeToFinishAnimation = isTargetAchievedFlag\n ? TOTAL_ANIMATION_DURATION\n : TARGET_ACHIEVED_DELAY;\n\n timerForAnimationComplete = setTimeout(() => {\n onComplete();\n }, timeToFinishAnimation * 1000);\n }\n\n return () => {\n timer && clearTimeout(timer);\n timerForAnimationComplete && clearTimeout(timerForAnimationComplete);\n };\n }, [show, value, targetValue, onComplete]);\n\n if (show) {\n return (\n <Styled.DigitalMeter $isTargetAchieved={isTargetAchieved}>\n {/* complete arc area to be filled */}\n <AnimatedArc\n targetAngle={TOTAL_ARC_AVAILABLE}\n strokeWidth={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 16 : 12}\n color=\"BLACK_5\"\n radius={(GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2}\n duration={0}\n />\n\n {/* center area for the content */}\n <Styled.ContentContainer>\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <FlexView $flexDirection=\"row\" $alignItems=\"flex-end\">\n <Styled.NumberCountContainer>\n <Styled.RainboxColorText\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah1' : 'ah2'}\n $color=\"GREEN_4\"\n $isTargetAchieved={isTargetAchieved}\n >\n <NumberCountAnimation\n initialValue={0}\n targetValue={Math.floor(value)}\n durationInSec={PROGRESS_FILL_DURATION}\n delayInSec={PROGRESS_FILL_DELAY}\n />\n </Styled.RainboxColorText>\n </Styled.NumberCountContainer>\n {progressType === 'stepper' && (\n <Text\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah4' : 'ab1'}\n $color=\"WHITE\"\n >\n /{maxValue}\n </Text>\n )}\n </FlexView>\n <Separator height={8} />\n <Text\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color=\"WHITE_T_60\"\n >\n {displayText}\n </Text>\n </FlexView>\n </Styled.ContentContainer>\n\n {/* stepper animation */}\n {progressType === 'stepper' &&\n Array.from({ length: value }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <AnimatedArc\n key={index}\n startAngle={arcLength * index}\n targetAngle={arcLength}\n strokeWidth={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 16 : 12}\n color=\"GREEN_4\"\n radius={(GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2}\n mode=\"fade\"\n duration={PROGRESS_FILL_DURATION / maxValue}\n delay={PROGRESS_FILL_DELAY + (PROGRESS_FILL_DURATION / maxValue) * index}\n playRainbowColors={isTargetAchieved}\n />\n );\n })}\n\n {/* numbers with markings */}\n {progressType === 'stepper' &&\n Array.from({ length: maxValue + 1 }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <>\n <Styled.LineMarking key={index + 'linemarking'} $angle={arcLength * index} />\n\n <Styled.MarkingContainer key={index} $angle={arcLength * index}>\n <Styled.MarkingText $angle={arcLength * index}>\n <Styled.RainboxColorText\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE\n ? 'ac3-black'\n : 'ac4-black'\n }\n $isTargetAchieved={index === targetValue && isTargetAchieved}\n $color={targetValue && index === targetValue ? 'GREEN_4' : 'WHITE_T_60'}\n >\n {index}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n </>\n );\n })}\n\n {/* progress of linear */}\n {progressType === 'linear' && (\n <>\n <AnimatedArc\n targetAngle={(value * TOTAL_ARC_AVAILABLE) / maxValue}\n strokeWidth={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 16 : 12}\n color=\"GREEN_4\"\n radius={(GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2}\n duration={PROGRESS_FILL_DURATION}\n delay={PROGRESS_FILL_DELAY}\n playRainbowColors={isTargetAchieved}\n />\n <>\n {/* target line marking */}\n {targetValue && (\n <Styled.LineMarking $angle={(targetValue * TOTAL_ARC_AVAILABLE) / maxValue} />\n )}\n\n {/* all markings */}\n {Array.from(new Set([0, targetValue, maxValue])).map((val, index) => (\n <Styled.MarkingContainer\n key={index}\n $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}\n >\n <Styled.MarkingText $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}>\n <Styled.RainboxColorText\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE\n ? 'ac3-black'\n : 'ac4-black'\n }\n $color={targetValue && val === targetValue ? 'GREEN_4' : 'WHITE_T_60'}\n $isTargetAchieved={value >= val && isTargetAchieved && val === targetValue}\n >\n {val}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n ))}\n </>\n </>\n )}\n\n {/* helper text below the animation */}\n {isTargetAchieved && (\n <Styled.BottomAbsoluteView top={GAME_LAUNCHER_SIZE}>\n <LottieAnimation src={LOTTIE.TARGET_ACHIEVED_TEXT} />\n </Styled.BottomAbsoluteView>\n )}\n {!isTargetAchieved && (\n <Styled.BottomAbsoluteView top={GAME_LAUNCHER_SIZE}>\n <Separator height={25} />\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <Styled.HelperTextPrimary\n $renderAs={\n GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ac3-black' : 'ac4-black'\n }\n $color=\"WHITE_T_60\"\n >\n {helperTextPrimary}\n <Separator height={GAME_LAUNCHER_SIZE * 0.03} />\n </Styled.HelperTextPrimary>\n <Styled.HelperTextSecondary\n $renderAs={GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 'ah4' : 'ab1'}\n $color=\"WHITE\"\n >\n {helperTextSecondary}\n </Styled.HelperTextSecondary>\n </FlexView>\n </Styled.BottomAbsoluteView>\n )}\n </Styled.DigitalMeter>\n );\n }\n\n return null;\n },\n);\n"],"names":["DigitalMeter","memo","show","value","maxValue","targetValue","displayText","progressType","helperTextPrimary","helperTextSecondary","onComplete","isTargetAchieved","setIsTargetAchieved","useState","useEffect","timer","timerForAnimationComplete","isTargetAchievedFlag","TARGET_ACHIEVED_DELAY","TOTAL_ANIMATION_DURATION","jsxs","Styled.DigitalMeter","jsx","AnimatedArc","TOTAL_ARC_AVAILABLE","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_SIZE_LARGE","BORDER_OFFSET","Styled.ContentContainer","FlexView","Styled.NumberCountContainer","Styled.RainboxColorText","NumberCountAnimation","PROGRESS_FILL_DURATION","PROGRESS_FILL_DELAY","Text","Separator","_","index","arcLength","Fragment","Styled.LineMarking","Styled.MarkingContainer","Styled.MarkingText","val","Styled.BottomAbsoluteView","LottieAnimation","LOTTIE","Styled.HelperTextPrimary","Styled.HelperTextSecondary"],"mappings":";;;;;;;;;;;;AA0BO,MAAMA,KAAuCC;AAAA,EAClD,CAAC;AAAA,IACC,MAAAC;AAAA,IACA,OAAAC;AAAA,IACA,UAAAC;AAAA,IACA,aAAAC,IAAc;AAAA,IACd,aAAAC;AAAA,IACA,cAAAC;AAAA,IACA,mBAAAC;AAAA,IACA,qBAAAC;AAAA,IACA,YAAAC;AAAA,EAAA,MACI;AACJ,UAAM,CAACC,GAAkBC,CAAmB,IAAIC,EAAS,EAAK;AA6B9D,WA3BAC,EAAU,MAAM;AACV,UAAAC,GACAC;AACJ,YAAMC,IAAuB,CAAC,EAAEZ,KAAeF,KAASE;AAExD,aAAIH,MACEe,MACFF,IAAQ,WAAW,MAAM;AACvB,QAAAH,EAAoB,EAAI;AAAA,MAAA,GACvBM,IAAwB,GAAI,IAOjCF,IAA4B,WAAW,MAAM;AAChC,QAAAN;MAAA,IALiBO,IAC1BE,IACAD,KAIuB,GAAI,IAG1B,MAAM;AACX,QAAAH,KAAS,aAAaA,CAAK,GAC3BC,KAA6B,aAAaA,CAAyB;AAAA,MAAA;AAAA,OAEpE,CAACd,GAAMC,GAAOE,GAAaK,CAAU,CAAC,GAErCR,IAEC,gBAAAkB,EAAAC,GAAA,EAAoB,mBAAmBV,GAEtC,UAAA;AAAA,MAAA,gBAAAW;AAAA,QAACC;AAAA,QAAA;AAAA,UACC,aAAaC;AAAA,UACb,aAAaC,MAAuBC,IAA2B,KAAK;AAAA,UACpE,OAAM;AAAA,UACN,SAASD,IAAqBE,KAAiB;AAAA,UAC/C,UAAU;AAAA,QAAA;AAAA,MACZ;AAAA,MAGA,gBAAAL,EAACM,GAAA,EACC,4BAACC,GAAS,EAAA,gBAAe,UAAS,aAAY,UAC5C,UAAA;AAAA,QAAA,gBAAAT,EAACS,GAAS,EAAA,gBAAe,OAAM,aAAY,YACzC,UAAA;AAAA,UAAC,gBAAAP,EAAAQ,GAAA,EACC,UAAA,gBAAAR;AAAA,YAACS;AAAAA,YAAA;AAAA,cACC,WAAWN,MAAuBC,IAA2B,QAAQ;AAAA,cACrE,QAAO;AAAA,cACP,mBAAmBf;AAAA,cAEnB,UAAA,gBAAAW;AAAA,gBAACU;AAAA,gBAAA;AAAA,kBACC,cAAc;AAAA,kBACd,aAAa,KAAK,MAAM7B,CAAK;AAAA,kBAC7B,eAAe8B;AAAA,kBACf,YAAYC;AAAA,gBAAA;AAAA,cACd;AAAA,YAAA;AAAA,UAAA,GAEJ;AAAA,UACC3B,MAAiB,aAChB,gBAAAa;AAAA,YAACe;AAAA,YAAA;AAAA,cACC,WAAWV,MAAuBC,IAA2B,QAAQ;AAAA,cACrE,QAAO;AAAA,cACR,UAAA;AAAA,gBAAA;AAAA,gBACGtB;AAAA,cAAA;AAAA,YAAA;AAAA,UACJ;AAAA,QAAA,GAEJ;AAAA,QACA,gBAAAkB,EAACc,GAAU,EAAA,QAAQ,EAAG,CAAA;AAAA,QACtB,gBAAAd;AAAA,UAACa;AAAA,UAAA;AAAA,YACC,WACEV,MAAuBC,IAA2B,cAAc;AAAA,YAElE,QAAO;AAAA,YAEN,UAAApB;AAAA,UAAA;AAAA,QACH;AAAA,MAAA,EAAA,CACF,EACF,CAAA;AAAA,MAGCC,MAAiB,aAChB,MAAM,KAAK,EAAE,QAAQJ,EAAM,GAAG,CAACkC,GAAGC,MAAU;AAC1C,cAAMC,IAAYf,IAAsBpB;AAGtC,eAAA,gBAAAkB;AAAA,UAACC;AAAA,UAAA;AAAA,YAEC,YAAYgB,IAAYD;AAAA,YACxB,aAAaC;AAAA,YACb,aAAad,MAAuBC,IAA2B,KAAK;AAAA,YACpE,OAAM;AAAA,YACN,SAASD,IAAqBE,KAAiB;AAAA,YAC/C,MAAK;AAAA,YACL,UAAUM,IAAyB7B;AAAA,YACnC,OAAO8B,IAAuBD,IAAyB7B,IAAYkC;AAAA,YACnE,mBAAmB3B;AAAA,UAAA;AAAA,UATd2B;AAAA,QAAA;AAAA,MAUP,CAEH;AAAA,MAGF/B,MAAiB,aAChB,MAAM,KAAK,EAAE,QAAQH,IAAW,EAAE,GAAG,CAACiC,GAAGC,MAAU;AACjD,cAAMC,IAAYf,IAAsBpB;AAExC,eAEI,gBAAAgB,EAAAoB,GAAA,EAAA,UAAA;AAAA,UAAA,gBAAAlB,EAACmB,GAAA,EAA+C,QAAQF,IAAYD,EAAA,GAA3CA,IAAQ,aAA0C;AAAA,UAE1E,gBAAAhB,EAAAoB,GAAA,EAAoC,QAAQH,IAAYD,GACvD,UAAA,gBAAAhB,EAACqB,GAAA,EAAmB,QAAQJ,IAAYD,GACtC,UAAA,gBAAAhB;AAAA,YAACS;AAAAA,YAAA;AAAA,cACC,WACEN,MAAuBC,IACnB,cACA;AAAA,cAEN,mBAAmBY,MAAUjC,KAAeM;AAAA,cAC5C,QAAQN,KAAeiC,MAAUjC,IAAc,YAAY;AAAA,cAE1D,UAAAiC;AAAA,YAAA;AAAA,UAAA,EAEL,CAAA,KAb4BA,CAc9B;AAAA,QACF,EAAA,CAAA;AAAA,MAAA,CAEH;AAAA,MAGF/B,MAAiB,YAEd,gBAAAa,EAAAoB,GAAA,EAAA,UAAA;AAAA,QAAA,gBAAAlB;AAAA,UAACC;AAAA,UAAA;AAAA,YACC,aAAcpB,IAAQqB,IAAuBpB;AAAA,YAC7C,aAAaqB,MAAuBC,IAA2B,KAAK;AAAA,YACpE,OAAM;AAAA,YACN,SAASD,IAAqBE,KAAiB;AAAA,YAC/C,UAAUM;AAAA,YACV,OAAOC;AAAA,YACP,mBAAmBvB;AAAA,UAAA;AAAA,QACrB;AAAA,QAGG,gBAAAS,EAAAoB,GAAA,EAAA,UAAA;AAAA,UAAAnC,uBACEoC,GAAA,EAAmB,QAASpC,IAAcmB,IAAuBpB,GAAU;AAAA,UAI7E,MAAM,KAAS,oBAAA,IAAI,CAAC,GAAGC,GAAaD,CAAQ,CAAC,CAAC,EAAE,IAAI,CAACwC,GAAKN,MACzD,gBAAAhB;AAAA,YAACoB;AAAAA,YAAA;AAAA,cAEC,QAASE,IAAMpB,IAAuBpB;AAAA,cAEtC,4BAACuC,GAAA,EAAmB,QAASC,IAAMpB,IAAuBpB,GACxD,UAAA,gBAAAkB;AAAA,gBAACS;AAAAA,gBAAA;AAAA,kBACC,WACEN,MAAuBC,IACnB,cACA;AAAA,kBAEN,QAAQrB,KAAeuC,MAAQvC,IAAc,YAAY;AAAA,kBACzD,mBAAmBF,KAASyC,KAAOjC,KAAoBiC,MAAQvC;AAAA,kBAE9D,UAAAuC;AAAA,gBAAA;AAAA,cAAA,GAEL;AAAA,YAAA;AAAA,YAfKN;AAAA,UAAA,CAiBR;AAAA,QAAA,GACH;AAAA,MAAA,GACF;AAAA,MAID3B,KACC,gBAAAW,EAACuB,GAAA,EAA0B,KAAKpB,GAC9B,UAAA,gBAAAH,EAACwB,GAAgB,EAAA,KAAKC,EAAO,qBAAA,CAAsB,EACrD,CAAA;AAAA,MAED,CAACpC,KACA,gBAAAS,EAACyB,GAAA,EAA0B,KAAKpB,GAC9B,UAAA;AAAA,QAAC,gBAAAH,EAAAc,GAAA,EAAU,QAAQ,GAAI,CAAA;AAAA,QACtB,gBAAAhB,EAAAS,GAAA,EAAS,gBAAe,UAAS,aAAY,UAC5C,UAAA;AAAA,UAAA,gBAAAT;AAAA,YAAC4B;AAAAA,YAAA;AAAA,cACC,WACEvB,MAAuBC,IAA2B,cAAc;AAAA,cAElE,QAAO;AAAA,cAEN,UAAA;AAAA,gBAAAlB;AAAA,gBACA,gBAAAc,EAAAc,GAAA,EAAU,QAAQX,IAAqB,KAAM,CAAA;AAAA,cAAA;AAAA,YAAA;AAAA,UAChD;AAAA,UACA,gBAAAH;AAAA,YAAC2B;AAAAA,YAAA;AAAA,cACC,WAAWxB,MAAuBC,IAA2B,QAAQ;AAAA,cACrE,QAAO;AAAA,cAEN,UAAAjB;AAAA,YAAA;AAAA,UACH;AAAA,QAAA,GACF;AAAA,MAAA,GACF;AAAA,IAEJ,EAAA,CAAA,IAIG;AAAA,EACT;AACF;"}
|
@@ -0,0 +1,33 @@
|
|
1
|
+
import { keyframes as C } from "styled-components";
|
2
|
+
const a = (r, F, o, n) => {
|
3
|
+
const t = (n - 90) * (Math.PI / 180);
|
4
|
+
return {
|
5
|
+
x: r + o * Math.cos(t),
|
6
|
+
y: F + o * Math.sin(t)
|
7
|
+
};
|
8
|
+
}, $ = (r, F, o, n, t) => {
|
9
|
+
const e = n + t, s = a(r, F, o, n), c = a(r, F, o, e), l = t > 180 ? 1 : 0;
|
10
|
+
return `M ${s.x} ${s.y} A ${o} ${o} 0 ${l} 1 ${c.x} ${c.y}`;
|
11
|
+
}, k = C`
|
12
|
+
0% {
|
13
|
+
stroke: #FFB700;
|
14
|
+
color: #FFB700;
|
15
|
+
}
|
16
|
+
33% {
|
17
|
+
stroke: #FF884C;
|
18
|
+
color: #FF884C;
|
19
|
+
}
|
20
|
+
66% {
|
21
|
+
stroke: #FF80F4;
|
22
|
+
color: #FF80F4;
|
23
|
+
}
|
24
|
+
100% {
|
25
|
+
stroke: #33CCFF;
|
26
|
+
color: #33CCFF;
|
27
|
+
}
|
28
|
+
`;
|
29
|
+
export {
|
30
|
+
$ as describeArc,
|
31
|
+
k as rainbowColorAnimation
|
32
|
+
};
|
33
|
+
//# sourceMappingURL=helper.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"helper.js","sources":["../../../../src/features/post-game-stats/digital-meter/helper.ts"],"sourcesContent":["import { keyframes } from 'styled-components';\n\nconst polarToCartesian = (cx: number, cy: number, r: number, angleDeg: number) => {\n const angleRad = (angleDeg - 90) * (Math.PI / 180);\n\n return {\n x: cx + r * Math.cos(angleRad),\n y: cy + r * Math.sin(angleRad),\n };\n};\n\nexport const describeArc = (\n cx: number,\n cy: number,\n r: number,\n startAngle: number,\n sweepAngle: number,\n) => {\n const endAngle = startAngle + sweepAngle;\n const start = polarToCartesian(cx, cy, r, startAngle);\n const end = polarToCartesian(cx, cy, r, endAngle);\n const largeArcFlag = sweepAngle > 180 ? 1 : 0;\n\n return `M ${start.x} ${start.y} A ${r} ${r} 0 ${largeArcFlag} 1 ${end.x} ${end.y}`;\n};\n\nexport const rainbowColorAnimation = keyframes`\n 0% {\n stroke: #FFB700;\n color: #FFB700;\n }\n 33% {\n stroke: #FF884C;\n color: #FF884C;\n }\n 66% {\n stroke: #FF80F4;\n color: #FF80F4;\n }\n 100% {\n stroke: #33CCFF;\n color: #33CCFF;\n }\n`;\n"],"names":["polarToCartesian","cx","cy","r","angleDeg","angleRad","describeArc","startAngle","sweepAngle","endAngle","start","end","largeArcFlag","rainbowColorAnimation","keyframes"],"mappings":";AAEA,MAAMA,IAAmB,CAACC,GAAYC,GAAYC,GAAWC,MAAqB;AAChF,QAAMC,KAAYD,IAAW,OAAO,KAAK,KAAK;AAEvC,SAAA;AAAA,IACL,GAAGH,IAAKE,IAAI,KAAK,IAAIE,CAAQ;AAAA,IAC7B,GAAGH,IAAKC,IAAI,KAAK,IAAIE,CAAQ;AAAA,EAAA;AAEjC,GAEaC,IAAc,CACzBL,GACAC,GACAC,GACAI,GACAC,MACG;AACH,QAAMC,IAAWF,IAAaC,GACxBE,IAAQV,EAAiBC,GAAIC,GAAIC,GAAGI,CAAU,GAC9CI,IAAMX,EAAiBC,GAAIC,GAAIC,GAAGM,CAAQ,GAC1CG,IAAeJ,IAAa,MAAM,IAAI;AAE5C,SAAO,KAAKE,EAAM,CAAC,IAAIA,EAAM,CAAC,MAAMP,CAAC,IAAIA,CAAC,MAAMS,CAAY,MAAMD,EAAI,CAAC,IAAIA,EAAI,CAAC;AAClF,GAEaE,IAAwBC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;"}
|
@@ -1,4 +1,4 @@
|
|
1
|
-
var c = /* @__PURE__ */ ((r) => (r.STREAK = "streak", r.ACCURACY = "accuracy", r.CLOCK = "clock", r.POINT = "point", r))(c || {});
|
1
|
+
var c = /* @__PURE__ */ ((r) => (r.STREAK = "streak", r.ACCURACY = "accuracy", r.CLOCK = "clock", r.POINT = "point", r.DIGITAL_METER = "digital-meter", r))(c || {});
|
2
2
|
export {
|
3
3
|
c as EPostGameStat
|
4
4
|
};
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"post-game-stats-enum.js","sources":["../../../../src/features/post-game-stats/enums/post-game-stats-enum.ts"],"sourcesContent":["export enum EPostGameStat {\n STREAK = 'streak',\n ACCURACY = 'accuracy',\n CLOCK = 'clock',\n POINT = 'point',\n}\n"],"names":["EPostGameStat"],"mappings":"AAAY,IAAAA,sBAAAA,OACVA,EAAA,SAAS,UACTA,EAAA,WAAW,YACXA,EAAA,QAAQ,SACRA,EAAA,QAAQ,
|
1
|
+
{"version":3,"file":"post-game-stats-enum.js","sources":["../../../../src/features/post-game-stats/enums/post-game-stats-enum.ts"],"sourcesContent":["export enum EPostGameStat {\n STREAK = 'streak',\n ACCURACY = 'accuracy',\n CLOCK = 'clock',\n POINT = 'point',\n DIGITAL_METER = 'digital-meter',\n}\n"],"names":["EPostGameStat"],"mappings":"AAAY,IAAAA,sBAAAA,OACVA,EAAA,SAAS,UACTA,EAAA,WAAW,YACXA,EAAA,QAAQ,SACRA,EAAA,QAAQ,SACRA,EAAA,gBAAgB,iBALNA,IAAAA,KAAA,CAAA,CAAA;"}
|
@@ -0,0 +1,29 @@
|
|
1
|
+
import e from "styled-components";
|
2
|
+
const r = e.div`
|
3
|
+
@property --num {
|
4
|
+
syntax: '<integer>';
|
5
|
+
initial-value: ${({ $initialValue: n }) => n};
|
6
|
+
inherits: false;
|
7
|
+
}
|
8
|
+
|
9
|
+
counter-set: num var(--num);
|
10
|
+
animation: changeNum ${({ $durationInSec: n = 0 }) => n}s linear
|
11
|
+
${({ $delayInSec: n = 0 }) => n}s forwards;
|
12
|
+
|
13
|
+
&::after {
|
14
|
+
content: counter(num);
|
15
|
+
}
|
16
|
+
|
17
|
+
@keyframes changeNum {
|
18
|
+
from {
|
19
|
+
--num: ${({ $initialValue: n }) => n};
|
20
|
+
}
|
21
|
+
to {
|
22
|
+
--num: ${({ $targetValue: n }) => n};
|
23
|
+
}
|
24
|
+
}
|
25
|
+
`;
|
26
|
+
export {
|
27
|
+
r as AnimatedNumberCount
|
28
|
+
};
|
29
|
+
//# sourceMappingURL=number-count-animation-styled.js.map
|
package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js.map
ADDED
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"number-count-animation-styled.js","sources":["../../../../src/features/post-game-stats/number-count-animation/number-count-animation-styled.tsx"],"sourcesContent":["import styled from 'styled-components';\n\nexport const AnimatedNumberCount = styled.div<{\n $initialValue: number;\n $targetValue: number;\n $durationInSec?: number;\n $delayInSec?: number;\n}>`\n @property --num {\n syntax: '<integer>';\n initial-value: ${({ $initialValue }) => $initialValue};\n inherits: false;\n }\n\n counter-set: num var(--num);\n animation: changeNum ${({ $durationInSec = 0 }) => $durationInSec}s linear\n ${({ $delayInSec = 0 }) => $delayInSec}s forwards;\n\n &::after {\n content: counter(num);\n }\n\n @keyframes changeNum {\n from {\n --num: ${({ $initialValue }) => $initialValue};\n }\n to {\n --num: ${({ $targetValue }) => $targetValue};\n }\n }\n`;\n"],"names":["AnimatedNumberCount","styled","$initialValue","$durationInSec","$delayInSec","$targetValue"],"mappings":";AAEO,MAAMA,IAAsBC,EAAO;AAAA;AAAA;AAAA,qBAQrB,CAAC,EAAE,eAAAC,EAAc,MAAMA,CAAa;AAAA;AAAA;AAAA;AAAA;AAAA,yBAKhC,CAAC,EAAE,gBAAAC,IAAiB,EAAA,MAAQA,CAAc;AAAA,MAC7D,CAAC,EAAE,aAAAC,IAAc,EAAA,MAAQA,CAAW;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,eAQ3B,CAAC,EAAE,eAAAF,EAAc,MAAMA,CAAa;AAAA;AAAA;AAAA,eAGpC,CAAC,EAAE,cAAAG,EAAa,MAAMA,CAAY;AAAA;AAAA;AAAA;"}
|
@@ -0,0 +1,20 @@
|
|
1
|
+
import { jsx as o } from "react/jsx-runtime";
|
2
|
+
import { AnimatedNumberCount as i } from "./number-count-animation-styled.js";
|
3
|
+
const u = ({
|
4
|
+
initialValue: t,
|
5
|
+
targetValue: e,
|
6
|
+
durationInSec: n,
|
7
|
+
delayInSec: r
|
8
|
+
}) => /* @__PURE__ */ o(
|
9
|
+
i,
|
10
|
+
{
|
11
|
+
$initialValue: t,
|
12
|
+
$targetValue: e,
|
13
|
+
$durationInSec: n,
|
14
|
+
$delayInSec: r
|
15
|
+
}
|
16
|
+
);
|
17
|
+
export {
|
18
|
+
u as NumberCountAnimation
|
19
|
+
};
|
20
|
+
//# sourceMappingURL=number-count-animation.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
{"version":3,"file":"number-count-animation.js","sources":["../../../../src/features/post-game-stats/number-count-animation/number-count-animation.tsx"],"sourcesContent":["import type { INumberCountAnimationProps } from './number-count-animation-types';\nimport type { FC } from 'react';\n\nimport * as Styled from './number-count-animation-styled';\n\nexport const NumberCountAnimation: FC<INumberCountAnimationProps> = ({\n initialValue,\n targetValue,\n durationInSec,\n delayInSec,\n}) => {\n return (\n <Styled.AnimatedNumberCount\n $initialValue={initialValue}\n $targetValue={targetValue}\n $durationInSec={durationInSec}\n $delayInSec={delayInSec}\n />\n );\n};\n"],"names":["NumberCountAnimation","initialValue","targetValue","durationInSec","delayInSec","jsx","Styled.AnimatedNumberCount"],"mappings":";;AAKO,MAAMA,IAAuD,CAAC;AAAA,EACnE,cAAAC;AAAA,EACA,aAAAC;AAAA,EACA,eAAAC;AAAA,EACA,YAAAC;AACF,MAEI,gBAAAC;AAAA,EAACC;AAAAA,EAAA;AAAA,IACC,eAAeL;AAAA,IACf,cAAcC;AAAA,IACd,gBAAgBC;AAAA,IAChB,aAAaC;AAAA,EAAA;AAAA;"}
|
@@ -1,13 +1,16 @@
|
|
1
1
|
import { jsx as N } from "react/jsx-runtime";
|
2
2
|
import { memo as P, useEffect as T } from "react";
|
3
3
|
import { LOTTIE as o } from "../../../assets/lottie/lottie.js";
|
4
|
-
import { GAME_LAUNCHER_SIZE as
|
5
|
-
import { GAME_LAUNCHER_ASSET_PADDING as
|
4
|
+
import { GAME_LAUNCHER_SIZE as O } from "../../circle-games/game-launcher/comps/card-container/constants.js";
|
5
|
+
import { GAME_LAUNCHER_ASSET_PADDING as a, GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH as c } from "../../circle-games/game-launcher/comps/segmented-game-card/constants.js";
|
6
6
|
import { useCircleSounds as f } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds.js";
|
7
7
|
import { CircleSoundKey as E } from "../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums.js";
|
8
8
|
import A from "../../ui/lottie-animation/lottie-animation.js";
|
9
9
|
const _ = {
|
10
10
|
point1: o.POINT1,
|
11
|
+
point2: o.POINT2,
|
12
|
+
point3: o.POINT3,
|
13
|
+
point4: o.POINT4,
|
11
14
|
point5: o.POINT5,
|
12
15
|
point10: o.POINT10,
|
13
16
|
point15: o.POINT15,
|
@@ -20,22 +23,24 @@ const _ = {
|
|
20
23
|
point50: o.POINT50,
|
21
24
|
point60: o.POINT60,
|
22
25
|
point100: o.POINT100
|
23
|
-
},
|
26
|
+
}, e = O + a - c, l = {
|
24
27
|
loop: !1,
|
25
28
|
autoplay: !0,
|
26
29
|
renderer: "canvas"
|
27
|
-
},
|
28
|
-
const { point: m = 0, onReveal: n, onComplete: i, show:
|
30
|
+
}, G = P((p) => {
|
31
|
+
const { point: m = 0, onReveal: n, onComplete: i, show: r } = p, { play: s } = f(), t = _[`point${m}`], I = {
|
29
32
|
name: "complete",
|
30
33
|
callback: i
|
31
34
|
};
|
32
35
|
return T(() => {
|
33
|
-
|
34
|
-
|
36
|
+
if (!t)
|
37
|
+
throw i(), new Error(`Animation path not found for ${t}`);
|
38
|
+
r && t && (n == null || n());
|
39
|
+
}, [t, i, n, r]), r && t ? /* @__PURE__ */ N(
|
35
40
|
A,
|
36
41
|
{
|
37
|
-
width:
|
38
|
-
height:
|
42
|
+
width: e,
|
43
|
+
height: e,
|
39
44
|
src: t,
|
40
45
|
settings: l,
|
41
46
|
eventListener: I,
|
@@ -44,6 +49,6 @@ const _ = {
|
|
44
49
|
) : null;
|
45
50
|
});
|
46
51
|
export {
|
47
|
-
|
52
|
+
G as Points
|
48
53
|
};
|
49
54
|
//# sourceMappingURL=points.js.map
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"points.js","sources":["../../../../src/features/post-game-stats/points/points.tsx"],"sourcesContent":["import type { IPointsProps } from './points-types';\nimport type { AnimationEventName } from 'lottie-web';\nimport type { FC } from 'react';\n\nimport { memo, useEffect } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport {\n GAME_LAUNCHER_ASSET_PADDING,\n GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH,\n} from '../../circle-games/game-launcher/comps/segmented-game-card/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\n\nconst POINTS_MAP: Record<string, string> = {\n point1: LOTTIE.POINT1,\n point5: LOTTIE.POINT5,\n point10: LOTTIE.POINT10,\n point15: LOTTIE.POINT15,\n point20: LOTTIE.POINT20,\n point25: LOTTIE.POINT25,\n point30: LOTTIE.POINT30,\n point35: LOTTIE.POINT35,\n point40: LOTTIE.POINT40,\n point45: LOTTIE.POINT45,\n point50: LOTTIE.POINT50,\n point60: LOTTIE.POINT60,\n point100: LOTTIE.POINT100,\n};\nconst animationDimension =\n GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH;\nconst animationSettings = {\n loop: false,\n autoplay: true,\n renderer: 'canvas',\n};\n\nexport const Points: FC<IPointsProps> = memo(props => {\n const { point = 0, onReveal, onComplete, show } = props;\n\n const { play } = useCircleSounds();\n\n const animationPath = POINTS_MAP[`point${point}`];\n const animationEventListener = {\n name: 'complete' as AnimationEventName,\n callback: onComplete,\n };\n\n useEffect(() => {\n if (!animationPath) onComplete();\n\n if (show && animationPath) onReveal?.();\n }, [animationPath, onComplete, onReveal, show]);\n\n if (show && animationPath) {\n return (\n <LottieAnimation\n width={animationDimension}\n height={animationDimension}\n src={animationPath}\n settings={animationSettings}\n eventListener={animationEventListener}\n onRender={() => play(CircleSoundKey.POINTS_AWARDED)}\n />\n );\n }\n\n return null;\n});\n"],"names":["POINTS_MAP","LOTTIE","animationDimension","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","animationSettings","Points","memo","props","point","onReveal","onComplete","show","play","useCircleSounds","animationPath","animationEventListener","useEffect","jsx","LottieAnimation","CircleSoundKey"],"mappings":";;;;;;;;AAgBA,MAAMA,IAAqC;AAAA,EACzC,QAAQC,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,UAAUA,EAAO;AACnB,GACMC,IACJC,IAAqBC,IAA8BC,GAC/CC,IAAoB;AAAA,EACxB,MAAM;AAAA,EACN,UAAU;AAAA,EACV,UAAU;AACZ,GAEaC,IAA2BC,EAAK,CAASC,MAAA;AACpD,QAAM,EAAE,OAAAC,IAAQ,GAAG,UAAAC,GAAU,YAAAC,GAAY,MAAAC,EAAS,IAAAJ,GAE5C,EAAE,MAAAK,MAASC,KAEXC,IAAgBhB,EAAW,QAAQU,CAAK,EAAE,GAC1CO,IAAyB;AAAA,IAC7B,MAAM;AAAA,IACN,UAAUL;AAAA,EAAA;
|
1
|
+
{"version":3,"file":"points.js","sources":["../../../../src/features/post-game-stats/points/points.tsx"],"sourcesContent":["import type { IPointsProps } from './points-types';\nimport type { AnimationEventName } from 'lottie-web';\nimport type { FC } from 'react';\n\nimport { memo, useEffect } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport {\n GAME_LAUNCHER_ASSET_PADDING,\n GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH,\n} from '../../circle-games/game-launcher/comps/segmented-game-card/constants';\nimport { useCircleSounds } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../../circle-games/hooks/use-circle-sounds/use-circle-sounds-enums';\nimport LottieAnimation from '../../ui/lottie-animation/lottie-animation';\n\nconst POINTS_MAP: Record<string, string> = {\n point1: LOTTIE.POINT1,\n point2: LOTTIE.POINT2,\n point3: LOTTIE.POINT3,\n point4: LOTTIE.POINT4,\n point5: LOTTIE.POINT5,\n point10: LOTTIE.POINT10,\n point15: LOTTIE.POINT15,\n point20: LOTTIE.POINT20,\n point25: LOTTIE.POINT25,\n point30: LOTTIE.POINT30,\n point35: LOTTIE.POINT35,\n point40: LOTTIE.POINT40,\n point45: LOTTIE.POINT45,\n point50: LOTTIE.POINT50,\n point60: LOTTIE.POINT60,\n point100: LOTTIE.POINT100,\n};\nconst animationDimension =\n GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING - GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH;\nconst animationSettings = {\n loop: false,\n autoplay: true,\n renderer: 'canvas',\n};\n\nexport const Points: FC<IPointsProps> = memo(props => {\n const { point = 0, onReveal, onComplete, show } = props;\n\n const { play } = useCircleSounds();\n\n const animationPath = POINTS_MAP[`point${point}`];\n const animationEventListener = {\n name: 'complete' as AnimationEventName,\n callback: onComplete,\n };\n\n useEffect(() => {\n if (!animationPath) {\n onComplete();\n throw new Error(`Animation path not found for ${animationPath}`);\n }\n\n if (show && animationPath) onReveal?.();\n }, [animationPath, onComplete, onReveal, show]);\n\n if (show && animationPath) {\n return (\n <LottieAnimation\n width={animationDimension}\n height={animationDimension}\n src={animationPath}\n settings={animationSettings}\n eventListener={animationEventListener}\n onRender={() => play(CircleSoundKey.POINTS_AWARDED)}\n />\n );\n }\n\n return null;\n});\n"],"names":["POINTS_MAP","LOTTIE","animationDimension","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING","GAME_LAUNCHER_PROGRESS_RING_STROKE_WIDTH","animationSettings","Points","memo","props","point","onReveal","onComplete","show","play","useCircleSounds","animationPath","animationEventListener","useEffect","jsx","LottieAnimation","CircleSoundKey"],"mappings":";;;;;;;;AAgBA,MAAMA,IAAqC;AAAA,EACzC,QAAQC,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,QAAQA,EAAO;AAAA,EACf,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,SAASA,EAAO;AAAA,EAChB,UAAUA,EAAO;AACnB,GACMC,IACJC,IAAqBC,IAA8BC,GAC/CC,IAAoB;AAAA,EACxB,MAAM;AAAA,EACN,UAAU;AAAA,EACV,UAAU;AACZ,GAEaC,IAA2BC,EAAK,CAASC,MAAA;AACpD,QAAM,EAAE,OAAAC,IAAQ,GAAG,UAAAC,GAAU,YAAAC,GAAY,MAAAC,EAAS,IAAAJ,GAE5C,EAAE,MAAAK,MAASC,KAEXC,IAAgBhB,EAAW,QAAQU,CAAK,EAAE,GAC1CO,IAAyB;AAAA,IAC7B,MAAM;AAAA,IACN,UAAUL;AAAA,EAAA;AAYZ,SATAM,EAAU,MAAM;AACd,QAAI,CAACF;AACQ,YAAAJ,KACL,IAAI,MAAM,gCAAgCI,CAAa,EAAE;AAG7D,IAAAH,KAAQG,MAA0BL,KAAA,QAAAA;AAAA,KACrC,CAACK,GAAeJ,GAAYD,GAAUE,CAAI,CAAC,GAE1CA,KAAQG,IAER,gBAAAG;AAAA,IAACC;AAAA,IAAA;AAAA,MACC,OAAOlB;AAAA,MACP,QAAQA;AAAA,MACR,KAAKc;AAAA,MACL,UAAUV;AAAA,MACV,eAAeW;AAAA,MACf,UAAU,MAAMH,EAAKO,EAAe,cAAc;AAAA,IAAA;AAAA,EAAA,IAKjD;AACT,CAAC;"}
|
@@ -1,70 +1,92 @@
|
|
1
|
-
import {
|
2
|
-
import { memo as
|
3
|
-
import { Accuracy as
|
4
|
-
import { Clock as
|
1
|
+
import { jsx as n, jsxs as y } from "react/jsx-runtime";
|
2
|
+
import { memo as c, forwardRef as v, useState as d, useMemo as i, useCallback as a, useImperativeHandle as g } from "react";
|
3
|
+
import { Accuracy as C } from "./accuracy/accuracy.js";
|
4
|
+
import { Clock as A } from "./clock/clock.js";
|
5
|
+
import { DigitalMeter as I } from "./digital-meter/digital-meter.js";
|
5
6
|
import { EPostGameStat as p } from "./enums/post-game-stats-enum.js";
|
6
|
-
import { Points as
|
7
|
-
import { StatsWrapper as
|
8
|
-
import { Streak as
|
9
|
-
const
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
l == null || l();
|
7
|
+
import { Points as P } from "./points/points.js";
|
8
|
+
import { StatsWrapper as R, BlackBg as S } from "./post-game-stats-styled.js";
|
9
|
+
import { Streak as k } from "./streak/streak.js";
|
10
|
+
const K = c(
|
11
|
+
v(({ stats: o, show: s, onComplete: m }, f) => {
|
12
|
+
const [t, h] = d(0), e = i(() => o[t], [t, o]), u = a(() => {
|
13
|
+
var r;
|
14
|
+
if ((r = e == null ? void 0 : e.onComplete) == null || r.call(e), t === o.length - 1) {
|
15
|
+
m == null || m();
|
16
16
|
return;
|
17
17
|
}
|
18
|
-
|
19
|
-
}, [
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
18
|
+
h((T) => T + 1);
|
19
|
+
}, [t, m, o.length, e]), l = a(() => {
|
20
|
+
e != null && e.stopAtEnd || u();
|
21
|
+
}, [e, u]);
|
22
|
+
g(f, () => ({
|
23
|
+
moveToNextAndPlay: u
|
24
|
+
}));
|
25
|
+
const x = i(() => {
|
26
|
+
if (e) {
|
27
|
+
const r = `${e.type}-${t}`;
|
28
|
+
return e.type === p.POINT ? /* @__PURE__ */ n(
|
29
|
+
P,
|
30
|
+
{
|
31
|
+
point: e.value,
|
32
|
+
show: e.type === p.POINT,
|
33
|
+
onComplete: l,
|
34
|
+
onReveal: e.onReveal
|
35
|
+
},
|
36
|
+
r
|
37
|
+
) : e.type === p.DIGITAL_METER ? /* @__PURE__ */ n(
|
38
|
+
I,
|
39
|
+
{
|
40
|
+
value: e.value,
|
41
|
+
maxValue: e.maxValue ?? 1,
|
42
|
+
targetValue: e.targetValue,
|
43
|
+
displayText: e.displayText ?? "",
|
44
|
+
progressType: e.progressType ?? "linear",
|
45
|
+
helperTextPrimary: e.helperTextPrimary ?? "",
|
46
|
+
helperTextSecondary: e.helperTextSecondary ?? "",
|
47
|
+
show: !0,
|
48
|
+
onComplete: l
|
49
|
+
},
|
50
|
+
r
|
51
|
+
) : e.type === p.STREAK ? /* @__PURE__ */ n(
|
52
|
+
k,
|
53
|
+
{
|
54
|
+
currStreak: e.value,
|
55
|
+
show: !0,
|
56
|
+
onComplete: l,
|
57
|
+
helperText: e.helperText,
|
58
|
+
onReveal: e.onReveal
|
59
|
+
},
|
60
|
+
r
|
61
|
+
) : e.type === p.ACCURACY ? /* @__PURE__ */ n(
|
62
|
+
C,
|
63
|
+
{
|
64
|
+
accuracy: e.value,
|
65
|
+
show: !0,
|
66
|
+
onComplete: l,
|
67
|
+
helperText: e.helperText
|
68
|
+
},
|
69
|
+
r
|
70
|
+
) : e.type === p.CLOCK ? /* @__PURE__ */ n(
|
71
|
+
A,
|
72
|
+
{
|
73
|
+
timeInMs: e.value,
|
74
|
+
show: !0,
|
75
|
+
onComplete: l,
|
76
|
+
helperText: e.helperText
|
77
|
+
},
|
78
|
+
r
|
79
|
+
) : null;
|
80
|
+
}
|
81
|
+
return null;
|
82
|
+
}, [e, l, t]);
|
83
|
+
return !s || o.length === 0 || t >= o.length ? null : /* @__PURE__ */ y(R, { children: [
|
84
|
+
/* @__PURE__ */ n(S, {}),
|
85
|
+
x
|
64
86
|
] });
|
65
87
|
})
|
66
88
|
);
|
67
89
|
export {
|
68
|
-
|
90
|
+
K as PostGameStats
|
69
91
|
};
|
70
92
|
//# sourceMappingURL=post-game-stats.js.map
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"post-game-stats.js","sources":["../../../src/features/post-game-stats/post-game-stats.tsx"],"sourcesContent":["import type { IPostGameStatsProps, IPostGameStatsRef } from './post-game-stats-types';\n\nimport { useState, memo, useCallback, forwardRef, useImperativeHandle } from 'react';\n\nimport { Accuracy } from './accuracy/accuracy';\nimport { Clock } from './clock/clock';\nimport { EPostGameStat } from './enums/post-game-stats-enum';\nimport { Points } from './points/points';\nimport * as Styled from './post-game-stats-styled';\nimport { Streak } from './streak/streak';\n\nexport const PostGameStats = memo(\n forwardRef<IPostGameStatsRef, IPostGameStatsProps>(({ stats, show, onComplete }, ref) => {\n const [currStatIndex, setCurrentStatIndex] = useState(0);\n\n const moveToNextAndPlay = useCallback(() => {\n
|
1
|
+
{"version":3,"file":"post-game-stats.js","sources":["../../../src/features/post-game-stats/post-game-stats.tsx"],"sourcesContent":["import type { IPostGameStatsProps, IPostGameStatsRef } from './post-game-stats-types';\n\nimport { useState, memo, useCallback, forwardRef, useImperativeHandle, useMemo } from 'react';\n\nimport { Accuracy } from './accuracy/accuracy';\nimport { Clock } from './clock/clock';\nimport { DigitalMeter } from './digital-meter/digital-meter';\nimport { EPostGameStat } from './enums/post-game-stats-enum';\nimport { Points } from './points/points';\nimport * as Styled from './post-game-stats-styled';\nimport { Streak } from './streak/streak';\n\nexport const PostGameStats = memo(\n forwardRef<IPostGameStatsRef, IPostGameStatsProps>(({ stats, show, onComplete }, ref) => {\n const [currStatIndex, setCurrentStatIndex] = useState(0);\n const currStatData = useMemo(() => stats[currStatIndex], [currStatIndex, stats]);\n\n const moveToNextAndPlay = useCallback(() => {\n currStatData?.onComplete?.();\n\n if (currStatIndex === stats.length - 1) {\n onComplete?.();\n\n return;\n }\n setCurrentStatIndex(prev => prev + 1);\n }, [currStatIndex, onComplete, stats.length, currStatData]);\n\n const onStatAnimationComplete = useCallback(() => {\n if (currStatData?.stopAtEnd) {\n return;\n }\n moveToNextAndPlay(); // Autoplay since stopAtEnd is false\n }, [currStatData, moveToNextAndPlay]);\n\n useImperativeHandle(ref, () => ({\n moveToNextAndPlay,\n }));\n\n const currentStat = useMemo(() => {\n if (currStatData) {\n const key = `${currStatData.type}-${currStatIndex}`;\n\n if (currStatData.type === EPostGameStat.POINT) {\n return (\n <Points\n key={key}\n point={currStatData.value}\n show={currStatData.type === EPostGameStat.POINT}\n onComplete={onStatAnimationComplete}\n onReveal={currStatData.onReveal}\n />\n );\n }\n\n if (currStatData.type === EPostGameStat.DIGITAL_METER) {\n return (\n <DigitalMeter\n key={key}\n value={currStatData.value}\n maxValue={currStatData.maxValue ?? 1}\n targetValue={currStatData.targetValue}\n displayText={currStatData.displayText ?? ''}\n progressType={currStatData.progressType ?? 'linear'}\n helperTextPrimary={currStatData.helperTextPrimary ?? ''}\n helperTextSecondary={currStatData.helperTextSecondary ?? ''}\n show={true}\n onComplete={onStatAnimationComplete}\n />\n );\n }\n\n if (currStatData.type === EPostGameStat.STREAK) {\n return (\n <Streak\n key={key}\n currStreak={currStatData.value}\n show={true}\n onComplete={onStatAnimationComplete}\n helperText={currStatData.helperText}\n onReveal={currStatData.onReveal}\n />\n );\n }\n\n if (currStatData.type === EPostGameStat.ACCURACY) {\n return (\n <Accuracy\n key={key}\n accuracy={currStatData.value}\n show={true}\n onComplete={onStatAnimationComplete}\n helperText={currStatData.helperText}\n />\n );\n }\n\n if (currStatData.type === EPostGameStat.CLOCK) {\n return (\n <Clock\n key={key}\n timeInMs={currStatData.value}\n show={true}\n onComplete={onStatAnimationComplete}\n helperText={currStatData.helperText}\n />\n );\n }\n\n return null;\n }\n\n return null;\n }, [currStatData, onStatAnimationComplete, currStatIndex]);\n\n if (!show || stats.length === 0 || currStatIndex >= stats.length) {\n return null;\n }\n\n return (\n <Styled.StatsWrapper>\n <Styled.BlackBg />\n\n {currentStat}\n </Styled.StatsWrapper>\n );\n }),\n);\n"],"names":["PostGameStats","memo","forwardRef","stats","show","onComplete","ref","currStatIndex","setCurrentStatIndex","useState","currStatData","useMemo","moveToNextAndPlay","useCallback","_a","prev","onStatAnimationComplete","useImperativeHandle","currentStat","key","EPostGameStat","jsx","Points","DigitalMeter","Streak","Accuracy","Clock","jsxs","Styled.StatsWrapper","Styled.BlackBg"],"mappings":";;;;;;;;;AAYO,MAAMA,IAAgBC;AAAA,EAC3BC,EAAmD,CAAC,EAAE,OAAAC,GAAO,MAAAC,GAAM,YAAAC,EAAA,GAAcC,MAAQ;AACvF,UAAM,CAACC,GAAeC,CAAmB,IAAIC,EAAS,CAAC,GACjDC,IAAeC,EAAQ,MAAMR,EAAMI,CAAa,GAAG,CAACA,GAAeJ,CAAK,CAAC,GAEzES,IAAoBC,EAAY,MAAM;;AAGtC,WAFJC,IAAAJ,KAAA,gBAAAA,EAAc,eAAd,QAAAI,EAAA,KAAAJ,IAEIH,MAAkBJ,EAAM,SAAS,GAAG;AACzB,QAAAE,KAAA,QAAAA;AAEb;AAAA,MACF;AACoB,MAAAG,EAAA,CAAAO,MAAQA,IAAO,CAAC;AAAA,IAAA,GACnC,CAACR,GAAeF,GAAYF,EAAM,QAAQO,CAAY,CAAC,GAEpDM,IAA0BH,EAAY,MAAM;AAChD,MAAIH,KAAA,QAAAA,EAAc,aAGAE;IAAA,GACjB,CAACF,GAAcE,CAAiB,CAAC;AAEpC,IAAAK,EAAoBX,GAAK,OAAO;AAAA,MAC9B,mBAAAM;AAAA,IACA,EAAA;AAEI,UAAAM,IAAcP,EAAQ,MAAM;AAChC,UAAID,GAAc;AAChB,cAAMS,IAAM,GAAGT,EAAa,IAAI,IAAIH,CAAa;AAE7C,eAAAG,EAAa,SAASU,EAAc,QAEpC,gBAAAC;AAAA,UAACC;AAAA,UAAA;AAAA,YAEC,OAAOZ,EAAa;AAAA,YACpB,MAAMA,EAAa,SAASU,EAAc;AAAA,YAC1C,YAAYJ;AAAA,YACZ,UAAUN,EAAa;AAAA,UAAA;AAAA,UAJlBS;AAAA,QAAA,IASPT,EAAa,SAASU,EAAc,gBAEpC,gBAAAC;AAAA,UAACE;AAAA,UAAA;AAAA,YAEC,OAAOb,EAAa;AAAA,YACpB,UAAUA,EAAa,YAAY;AAAA,YACnC,aAAaA,EAAa;AAAA,YAC1B,aAAaA,EAAa,eAAe;AAAA,YACzC,cAAcA,EAAa,gBAAgB;AAAA,YAC3C,mBAAmBA,EAAa,qBAAqB;AAAA,YACrD,qBAAqBA,EAAa,uBAAuB;AAAA,YACzD,MAAM;AAAA,YACN,YAAYM;AAAA,UAAA;AAAA,UATPG;AAAA,QAAA,IAcPT,EAAa,SAASU,EAAc,SAEpC,gBAAAC;AAAA,UAACG;AAAA,UAAA;AAAA,YAEC,YAAYd,EAAa;AAAA,YACzB,MAAM;AAAA,YACN,YAAYM;AAAA,YACZ,YAAYN,EAAa;AAAA,YACzB,UAAUA,EAAa;AAAA,UAAA;AAAA,UALlBS;AAAA,QAAA,IAUPT,EAAa,SAASU,EAAc,WAEpC,gBAAAC;AAAA,UAACI;AAAA,UAAA;AAAA,YAEC,UAAUf,EAAa;AAAA,YACvB,MAAM;AAAA,YACN,YAAYM;AAAA,YACZ,YAAYN,EAAa;AAAA,UAAA;AAAA,UAJpBS;AAAA,QAAA,IASPT,EAAa,SAASU,EAAc,QAEpC,gBAAAC;AAAA,UAACK;AAAA,UAAA;AAAA,YAEC,UAAUhB,EAAa;AAAA,YACvB,MAAM;AAAA,YACN,YAAYM;AAAA,YACZ,YAAYN,EAAa;AAAA,UAAA;AAAA,UAJpBS;AAAA,QAAA,IASJ;AAAA,MACT;AAEO,aAAA;AAAA,IACN,GAAA,CAACT,GAAcM,GAAyBT,CAAa,CAAC;AAEzD,WAAI,CAACH,KAAQD,EAAM,WAAW,KAAKI,KAAiBJ,EAAM,SACjD,OAIP,gBAAAwB,EAACC,GAAA,EACC,UAAA;AAAA,MAAC,gBAAAP,EAAAQ,GAAA,EAAe;AAAA,MAEfX;AAAA,IACH,EAAA,CAAA;AAAA,EAAA,CAEH;AACH;"}
|