@cuemath/leap 2.8.36-rj-0 → 2.8.36-rj-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/dist/assets/lottie/lottie.js +6 -0
  2. package/dist/assets/lottie/lottie.js.map +1 -1
  3. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js +11 -20
  4. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js.map +1 -1
  5. package/dist/features/circle-games/game-launcher/comps/carousel/carousel.js +47 -53
  6. package/dist/features/circle-games/game-launcher/comps/carousel/carousel.js.map +1 -1
  7. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js +3 -3
  8. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +1 -1
  9. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +29 -35
  10. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +1 -1
  11. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js +25 -0
  12. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star-styled.js.map +1 -0
  13. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js +57 -0
  14. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode-star/table-mode-star.js.map +1 -0
  15. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js +27 -0
  16. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star-styled.js.map +1 -0
  17. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js +37 -0
  18. package/dist/features/circle-games/game-launcher/comps/tables-card/table-segment-star/table-segment-star.js.map +1 -0
  19. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +35 -42
  20. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +1 -1
  21. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +135 -144
  22. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -1
  23. package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js +8 -7
  24. package/dist/features/circle-games/game-launcher/game-launcher-analytics-events.js.map +1 -1
  25. package/dist/features/circle-games/game-launcher/game-launcher.js +71 -80
  26. package/dist/features/circle-games/game-launcher/game-launcher.js.map +1 -1
  27. package/dist/features/circle-games/game-launcher/use-game-launcher-journey/constants.js +7 -0
  28. package/dist/features/circle-games/game-launcher/use-game-launcher-journey/constants.js.map +1 -0
  29. package/dist/features/circle-games/game-launcher/use-game-launcher-journey/use-game-launcher-journey.js +213 -0
  30. package/dist/features/circle-games/game-launcher/use-game-launcher-journey/use-game-launcher-journey.js.map +1 -0
  31. package/dist/features/circle-games/games/web-view/web-view-types.js.map +1 -1
  32. package/dist/features/journey/journey-id/journey-id-student.js +1 -1
  33. package/dist/features/journey/journey-id/journey-id-student.js.map +1 -1
  34. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js +17 -0
  35. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js.map +1 -0
  36. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js +47 -0
  37. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js.map +1 -0
  38. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js +6 -0
  39. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js.map +1 -0
  40. package/dist/features/post-game-stats/digital-meter/constants.js +16 -0
  41. package/dist/features/post-game-stats/digital-meter/constants.js.map +1 -0
  42. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js +87 -0
  43. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js.map +1 -0
  44. package/dist/features/post-game-stats/digital-meter/digital-meter.js +185 -0
  45. package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -0
  46. package/dist/features/post-game-stats/digital-meter/helper.js +33 -0
  47. package/dist/features/post-game-stats/digital-meter/helper.js.map +1 -0
  48. package/dist/features/post-game-stats/enums/post-game-stats-enum.js +1 -1
  49. package/dist/features/post-game-stats/enums/post-game-stats-enum.js.map +1 -1
  50. package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js +29 -0
  51. package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js.map +1 -0
  52. package/dist/features/post-game-stats/number-count-animation/number-count-animation.js +20 -0
  53. package/dist/features/post-game-stats/number-count-animation/number-count-animation.js.map +1 -0
  54. package/dist/features/post-game-stats/points/points.js +15 -10
  55. package/dist/features/post-game-stats/points/points.js.map +1 -1
  56. package/dist/features/post-game-stats/post-game-stats.js +83 -61
  57. package/dist/features/post-game-stats/post-game-stats.js.map +1 -1
  58. package/dist/index.d.ts +45 -4
  59. package/dist/index.js +69 -67
  60. package/dist/index.js.map +1 -1
  61. package/dist/static/point2.7cec6e24.json +1 -0
  62. package/dist/static/point3.f96fe7aa.json +1 -0
  63. package/dist/static/point4.fe04fb83.json +1 -0
  64. package/dist/static/table-mode-star.b8a1d762.json +1 -0
  65. package/dist/static/table-segment-star.78e851d6.json +1 -0
  66. package/dist/static/target-achieved-text.053bd142.json +2830 -0
  67. package/dist/static/target-achieved-text.10db8475.json +1 -0
  68. package/package.json +1 -1
  69. package/dist/assets/line-icons/icons/carat-left.js +0 -26
  70. package/dist/assets/line-icons/icons/carat-left.js.map +0 -1
  71. package/dist/assets/line-icons/icons/carat-right.js +0 -26
  72. package/dist/assets/line-icons/icons/carat-right.js.map +0 -1
  73. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js +0 -11
  74. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star-styled.js.map +0 -1
  75. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js +0 -16
  76. package/dist/features/circle-games/game-launcher/comps/tables-card/table-star/table-star.js.map +0 -1
  77. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/constants.js +0 -8
  78. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/constants.js.map +0 -1
  79. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.js +0 -217
  80. package/dist/features/circle-games/game-launcher/hooks/use-game-launcher-journey/use-game-launcher-journey.js.map +0 -1
  81. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/constants.js +0 -6
  82. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/constants.js.map +0 -1
  83. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey-styled.js +0 -13
  84. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey-styled.js.map +0 -1
  85. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey.js +0 -197
  86. package/dist/features/circle-games/game-launcher/hooks/use-table-launcher-journey/use-table-launcher-journey.js.map +0 -1
@@ -1,16 +1,16 @@
1
- import e, { keyframes as c } from "styled-components";
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- import l from "../../../../ui/layout/flex-view.js";
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- import { GAME_LAUNCHER_SIZE as o, GAME_LAUNCHER_SIZE_LARGE as r } from "../card-container/constants.js";
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- import { TABLE_CARD_SHADOW_Z_INDEX as p, TABLE_MODE_CONTAINER_Z_INDEX as h, TABLE_MODE_OVERLAY_Z_INDEX as E, ABSOLUTE_VIEW_Z_INDEX as f, INFINITE_MODE_Z_INDEX as $, TABLE_REVEAL_ANIMATION as n } from "./constants.js";
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- const s = 2 * Math.PI * (o / 2), a = 30, g = n.REVEAL_CONTENT[0] / a, _ = (n.REVEAL_CONTENT[1] - n.REVEAL_CONTENT[0]) / a, m = (n.DISAPPEAR_CONTENT[1] - n.DISAPPEAR_CONTENT[0]) / a, d = e.div`
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+ import e, { keyframes as s } from "styled-components";
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+ import d from "../../../../ui/layout/flex-view.js";
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+ import { GAME_LAUNCHER_SIZE as o } from "../card-container/constants.js";
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+ import { TABLE_CARD_SHADOW_Z_INDEX as l, TABLE_MODE_CONTAINER_Z_INDEX as p, TABLE_MODE_OVERLAY_Z_INDEX as h, ABSOLUTE_VIEW_Z_INDEX as f, INFINITE_MODE_Z_INDEX as E, TABLE_REVEAL_ANIMATION as n } from "./constants.js";
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+ const a = 2 * Math.PI * (o / 2), r = 30, m = n.REVEAL_CONTENT[0] / r, $ = (n.REVEAL_CONTENT[1] - n.REVEAL_CONTENT[0]) / r, g = (n.DISAPPEAR_CONTENT[1] - n.DISAPPEAR_CONTENT[0]) / r, c = e.div`
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  position: relative;
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  height: inherit;
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  width: inherit;
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- `, I = e(d)`
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+ `, N = e(c)`
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  display: flex;
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  align-items: center;
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  justify-content: center;
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- `, v = e.div`
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+ `, I = e.div`
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  position: absolute;
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  height: inherit;
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  width: inherit;
@@ -21,7 +21,7 @@ const s = 2 * Math.PI * (o / 2), a = 30, g = n.REVEAL_CONTENT[0] / a, _ = (n.REV
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  rgba(13, 13, 13, 0.5) 0%,
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  rgba(13, 13, 13, 0) 100%
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  );
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- z-index: ${p};
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+ z-index: ${l};
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  pointer-events: none;
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  `, y = e.div`
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  display: flex;
@@ -32,11 +32,11 @@ const s = 2 * Math.PI * (o / 2), a = 30, g = n.REVEAL_CONTENT[0] / a, _ = (n.REV
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  transform: rotate(${({ $angle: t }) => t}deg);
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  transform-origin: 0 50%;
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  width: 50%;
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- height: ${({ $totalSegments: t }) => s / t}px;
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+ height: ${({ $totalSegments: t }) => a / t}px;
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  position: absolute;
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  left: ${o / 2}px;
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- top: ${({ $totalSegments: t }) => (o - s / t) / 2}px;
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- padding-right: ${o === r ? 19 : 13}px;
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+ top: ${({ $totalSegments: t }) => (o - a / t) / 2}px;
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+ padding-right: ${o * 0.0475}px;
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  z-index: ${({ $zIndex: t }) => t || 1};
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  background-color: ${({ theme: t }) => t.colors.BLACK_1};
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  clip-path: polygon(0% 50%, 100% 0%, 100% 100%);
@@ -64,30 +64,24 @@ const s = 2 * Math.PI * (o / 2), a = 30, g = n.REVEAL_CONTENT[0] / a, _ = (n.REV
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  background: ${({ theme: t }) => t.colors.WHITE_5};
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  }
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  }
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- `, C = e.div`
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- width: ${o === r ? 10 : 8}px;
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- height: ${o === r ? 10 : 8}px;
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- margin-left: ${o === r ? 12 : 8}px;
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- border-radius: 100%;
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- background-color: ${({ theme: t, $isStarAchieved: i }) => i ? t.colors.GREEN_6 : t.colors.BLACK_5};
73
- `, L = e(l)`
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+ `, v = e(d)`
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  transform: rotate(${({ $angle: t }) => t}deg);
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  width: 16px;
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  height: 16px;
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  align-items: center;
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- `, w = e.div`
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+ `, C = e.div`
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  position: absolute;
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- z-index: ${h};
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+ z-index: ${p};
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  height: inherit;
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  width: inherit;
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  top: 0;
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  left: 0;
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- `, O = e(d)``, D = e.div`
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+ `, w = e(c)``, L = e.div`
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  cursor: pointer;
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  & svg {
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  color: ${({ theme: t }) => t.colors.WHITE};
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  }
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- `, R = e.div`
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+ `, O = e.div`
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  position: absolute;
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  height: inherit;
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  width: inherit;
@@ -95,12 +89,12 @@ const s = 2 * Math.PI * (o / 2), a = 30, g = n.REVEAL_CONTENT[0] / a, _ = (n.REV
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  width: ${81.08 * o / 100}px;
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  border-radius: 100%;
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  transform: ${({ $top: t = "50%", $left: i = "50%" }) => `translate(${i}, ${t})`};
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- z-index: ${E};
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+ z-index: ${h};
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  cursor: pointer;
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  &:hover {
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  background-color: ${({ $hoverColor: t }) => t};
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  }
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- `, S = e.div`
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+ `, D = e.div`
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  position: absolute;
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  pointer-events: ${({ $isPointerEventsNone: t = !1 }) => t ? "none" : "auto"};
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  top: ${({ $top: t = 0, $valueInPx: i }) => i ? `${t}px` : `${t}%`};
@@ -110,14 +104,14 @@ const s = 2 * Math.PI * (o / 2), a = 30, g = n.REVEAL_CONTENT[0] / a, _ = (n.REV
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  display: flex;
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  align-items: center;
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  justify-content: center;
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- `, A = () => c`
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+ `, _ = () => s`
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  from {
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  opacity: 0;
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  }
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  to {
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  opacity: 1;
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  }
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- `, x = () => c`
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+ `, T = () => s`
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  from {
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  opacity: 1;
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  }
@@ -132,30 +126,29 @@ to {
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  left: 0;
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  opacity: 0;
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  z-index: 1;
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- animation: ${({ animation: t }) => t === "fade-in" ? A : x}
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- ${({ animation: t }) => t === "fade-in" ? _ : m}s
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- ${({ animation: t }) => t === "fade-in" ? g : 0}s ease-in-out
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+ animation: ${({ animation: t }) => t === "fade-in" ? _ : T}
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+ ${({ animation: t }) => t === "fade-in" ? $ : g}s
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+ ${({ animation: t }) => t === "fade-in" ? m : 0}s ease-in-out
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  forwards;
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- `, k = e.div`
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+ `, R = e.div`
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  position: relative;
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  height: ${o * 24.5 / 100}px;
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  width: ${o * 24.5 / 100}px;
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- z-index: ${$};
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+ z-index: ${E};
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  cursor: pointer;
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  `;
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  export {
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- S as AbsoluteView,
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+ D as AbsoluteView,
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  B as AnimatedView,
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- d as CardWrapper,
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- D as IconWrapper,
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- k as InfiniteButtonWrapper,
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- R as ModeOverlay,
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- w as TableModeContainer,
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- O as TableModeWrapper,
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- L as TableNumber,
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+ c as CardWrapper,
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+ L as IconWrapper,
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+ R as InfiniteButtonWrapper,
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+ O as ModeOverlay,
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+ C as TableModeContainer,
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+ w as TableModeWrapper,
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+ v as TableNumber,
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  y as TableSegment,
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- v as TableSegmentCardShadowContainer,
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- I as TableSegmentsWrapper,
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- C as TableStar
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+ I as TableSegmentCardShadowContainer,
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+ N as TableSegmentsWrapper
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  };
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  //# sourceMappingURL=tables-card-styled.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"tables-card-styled.js","sources":["../../../../../../src/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.tsx"],"sourcesContent":["import styled, { keyframes } from 'styled-components';\n\nimport FlexView from '../../../../ui/layout/flex-view';\nimport { GAME_LAUNCHER_SIZE, GAME_LAUNCHER_SIZE_LARGE } from '../card-container/constants';\nimport {\n ABSOLUTE_VIEW_Z_INDEX,\n INFINITE_MODE_Z_INDEX,\n TABLE_CARD_SHADOW_Z_INDEX,\n TABLE_MODE_CONTAINER_Z_INDEX,\n TABLE_MODE_OVERLAY_Z_INDEX,\n TABLE_REVEAL_ANIMATION,\n} from './constants';\n\nconst circumference = 2 * Math.PI * (GAME_LAUNCHER_SIZE / 2);\nconst FPS = 30;\n\nconst entryAnimationDelayTime = TABLE_REVEAL_ANIMATION.REVEAL_CONTENT[0] / FPS;\n\nconst entryAnimationTime =\n (TABLE_REVEAL_ANIMATION.REVEAL_CONTENT[1] - TABLE_REVEAL_ANIMATION.REVEAL_CONTENT[0]) / FPS;\nconst exitAnimationTime =\n (TABLE_REVEAL_ANIMATION.DISAPPEAR_CONTENT[1] - TABLE_REVEAL_ANIMATION.DISAPPEAR_CONTENT[0]) / FPS;\n\nexport const CardWrapper = styled.div`\n position: relative;\n height: inherit;\n width: inherit;\n`;\n\nexport const TableSegmentsWrapper = styled(CardWrapper)`\n display: flex;\n align-items: center;\n justify-content: center;\n`;\n\nexport const TableSegmentCardShadowContainer = styled.div`\n position: absolute;\n height: inherit;\n width: inherit;\n top: 0;\n left: 0;\n background: radial-gradient(\n 50% 50% at 50% 50%,\n rgba(13, 13, 13, 0.5) 0%,\n rgba(13, 13, 13, 0) 100%\n );\n z-index: ${TABLE_CARD_SHADOW_Z_INDEX};\n pointer-events: none;\n`;\n\nexport const TableSegment = styled.div<{ $angle: number; $totalSegments: number; $zIndex: number }>`\n display: flex;\n flex-direction: column;\n justify-content: center;\n align-items: flex-end;\n flex: 1;\n transform: rotate(${({ $angle }) => $angle}deg);\n transform-origin: 0 50%;\n width: 50%;\n height: ${({ $totalSegments }) => circumference / $totalSegments}px;\n position: absolute;\n left: ${GAME_LAUNCHER_SIZE / 2}px;\n top: ${({ $totalSegments }) => (GAME_LAUNCHER_SIZE - circumference / $totalSegments) / 2}px;\n padding-right: ${GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 19 : 13}px;\n z-index: ${({ $zIndex }) => $zIndex || 1};\n background-color: ${({ theme }) => theme.colors.BLACK_1};\n clip-path: polygon(0% 50%, 100% 0%, 100% 100%);\n &:nth-child(2n) {\n background-color: ${({ theme }) => theme.colors.BLACK_3};\n }\n &::after {\n content: '';\n width: 100%;\n height: 2px;\n position: absolute;\n background: ${({ theme }) => theme.colors.BLACK_5};\n transform-style: preserve-3d;\n backface-visibility: hidden;\n transform-origin: left;\n transform: rotate(${({ $totalSegments }) => 360 / (2 * $totalSegments)}deg);\n left: 0;\n z-index: 1;\n }\n &:hover {\n background-color: ${({ theme }) => theme.colors.WHITE_T_60};\n color: ${({ theme }) => theme.colors.BLACK_1};\n cursor: pointer;\n &::after {\n background: ${({ theme }) => theme.colors.WHITE_5};\n }\n }\n`;\n\nexport const TableStar = styled.div<{ $isStarAchieved: boolean }>`\n width: ${GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 10 : 8}px;\n height: ${GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 10 : 8}px;\n margin-left: ${GAME_LAUNCHER_SIZE === GAME_LAUNCHER_SIZE_LARGE ? 12 : 8}px;\n border-radius: 100%;\n background-color: ${({ theme, $isStarAchieved }) =>\n $isStarAchieved ? theme.colors.GREEN_6 : theme.colors.BLACK_5};\n`;\n\nexport const TableNumber = styled(FlexView)<{ $angle: number }>`\n transform: rotate(${({ $angle }) => $angle}deg);\n width: 16px;\n height: 16px;\n align-items: center;\n`;\n\nexport const TableModeContainer = styled.div`\n position: absolute;\n z-index: ${TABLE_MODE_CONTAINER_Z_INDEX};\n height: inherit;\n width: inherit;\n top: 0;\n left: 0;\n`;\n\nexport const TableModeWrapper = styled(CardWrapper)``;\n\nexport const IconWrapper = styled.div`\n cursor: pointer;\n & svg {\n color: ${({ theme }) => theme.colors.WHITE};\n }\n`;\n\nexport const ModeOverlay = styled.div<{ $top?: string; $left?: string; $hoverColor: string }>`\n position: absolute;\n height: inherit;\n width: inherit;\n height: ${(81.08 * GAME_LAUNCHER_SIZE) / 100}px;\n width: ${(81.08 * GAME_LAUNCHER_SIZE) / 100}px;\n border-radius: 100%;\n transform: ${({ $top = '50%', $left = '50%' }) => `translate(${$left}, ${$top})`};\n z-index: ${TABLE_MODE_OVERLAY_Z_INDEX};\n cursor: pointer;\n &:hover {\n background-color: ${({ $hoverColor }) => $hoverColor};\n }\n`;\n\nexport const AbsoluteView = styled.div<{\n $top?: number;\n $left?: number;\n $alignCenter?: boolean;\n $valueInPx?: boolean;\n $isPointerEventsNone?: boolean;\n}>`\n position: absolute;\n pointer-events: ${({ $isPointerEventsNone = false }) => ($isPointerEventsNone ? 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@@ -1,67 +1,72 @@
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- import { jsx as t, jsxs as a, Fragment as ce } from "react/jsx-runtime";
2
- import { forwardRef as me, useState as o, useRef as T, useCallback as r, useMemo as q, useImperativeHandle as de, useEffect as x, memo as ue } from "react";
3
- import be from "../../../../../assets/line-icons/icons/back2.js";
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- import { LOTTIE as H } from "../../../../../assets/lottie/lottie.js";
5
- import pe from "../../../../ui/arrow-tooltip/arrow-tooltip.js";
6
- import he from "../../../../ui/layout/flex-view.js";
7
- import R from "../../../../ui/lottie-animation/lottie-animation.js";
8
- import fe from "../../../../ui/separator/separator.js";
9
- import U from "../../../../ui/text/text.js";
10
- import { useCircleSounds as Ae } from "../../../hooks/use-circle-sounds/use-circle-sounds.js";
11
- import { CardContainer as Te } from "../card-container/card-container.js";
12
- import { GAME_LAUNCHER_SIZE as C, GAME_LAUNCHER_SIZE_LARGE as g } from "../card-container/constants.js";
13
- import { TABLE_REVEAL_ANIMATION as N, TABLE_MODE_LABEL_COLOR as Ce } from "./constants.js";
14
- import ge from "./table-mode/table-mode.js";
15
- import { CardWrapper as Ne, TableSegmentsWrapper as Ee, InfiniteButtonWrapper as ve, AbsoluteView as E, TableSegmentCardShadowContainer as Ie, TableSegment as Le, TableStar as Se, TableNumber as _e, TableModeContainer as $e, TableModeWrapper as Me, AnimatedView as He, ModeOverlay as Re, IconWrapper as ye } from "./tables-card-styled.js";
16
- const We = {
1
+ import { jsx as r, jsxs as a, Fragment as X } from "react/jsx-runtime";
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+ import { memo as M, useState as s, useRef as w, useCallback as n, useMemo as W, useEffect as O } from "react";
3
+ import ee from "../../../../../assets/line-icons/icons/back2.js";
4
+ import { LOTTIE as L } from "../../../../../assets/lottie/lottie.js";
5
+ import re from "../../../../ui/arrow-tooltip/arrow-tooltip.js";
6
+ import { useUIContext as te } from "../../../../ui/context/context.js";
7
+ import ie from "../../../../ui/layout/flex-view.js";
8
+ import I from "../../../../ui/lottie-animation/lottie-animation.js";
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+ import ne from "../../../../ui/separator/separator.js";
10
+ import P from "../../../../ui/text/text.js";
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+ import { useCircleSounds as oe } from "../../../hooks/use-circle-sounds/use-circle-sounds.js";
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+ import { GAME_LAUNCHER_ANALYTICS_EVENTS as le } from "../../game-launcher-analytics-events.js";
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+ import { CardContainer as ce } from "../card-container/card-container.js";
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+ import { GAME_LAUNCHER_SIZE as E, GAME_LAUNCHER_SIZE_LARGE as ae } from "../card-container/constants.js";
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+ import { TABLE_REVEAL_ANIMATION as N, TABLE_MODE_LABEL_COLOR as se } from "./constants.js";
16
+ import me from "./table-mode/table-mode.js";
17
+ import ue from "./table-segment-star/table-segment-star.js";
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+ import { CardWrapper as de, TableSegmentsWrapper as he, InfiniteButtonWrapper as be, AbsoluteView as g, TableSegmentCardShadowContainer as Ae, TableSegment as Ee, TableNumber as Ne, TableModeContainer as ge, TableModeWrapper as ve, AnimatedView as Se, ModeOverlay as pe, IconWrapper as Ce } from "./tables-card-styled.js";
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+ const Le = {
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  loop: !1,
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  autoplay: !1,
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  render: "svg"
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- }, Oe = me(
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- ({ data: c, label: h, onPress: l, onPressTableSegment: v, defaultTable: f, onGoBackFromTableLevel: A }, j) => {
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- tableNumber: 0
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- }), [k] = o(!1), [K, Y] = o(!0), $ = T(null), M = T(), w = T(null), B = T(null), D = r(
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+ }, qe = M(
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+ ({ data: l, label: T, onPress: d, openModesOfTable: t }) => {
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+ var B;
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+ const { onEvent: _ } = te(), { playButtonSound: h } = oe(), [m, f] = s(!0), [u, b] = s(
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+ (t == null ? void 0 : t.tableNumber) ?? null
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+ ), [v, $] = s(null), [D, A] = s("WHITE_T_60"), [c, H] = s({
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+ stars: ((B = l.tableList.find((e) => e.tableNumber === (t == null ? void 0 : t.tableNumber))) == null ? void 0 : B.stars) ?? [],
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+ tableNumber: (t == null ? void 0 : t.tableNumber) ?? 0
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  (e) => {
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- if (v) {
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- v(e);
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- return;
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- }
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- m(), I(!0), b(e.tableNumber), _({ ...e });
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+ h(), f(!0), b(e.tableNumber), H({ ...e }), V([]), _(le.TABLE_SELECTED, {
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+ mata: {
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+ table_of: e.tableNumber
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+ }
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+ });
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- [v, m]
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- ), F = r((e) => {
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- p("WHITE_T_87"), b(e.tableNumber);
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- }, []), J = r(() => {
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- var n;
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- A == null || A(), m(), I(!1), b(null);
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+ [h, _]
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+ ), U = n((e) => {
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+ A("WHITE_T_87"), b(e.tableNumber);
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+ }, []), F = n(() => {
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+ A("WHITE_T_60"), !c.tableNumber && b(null);
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+ }, [c.tableNumber]), G = n(() => {
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+ var i;
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+ h(), f(!1), b(null);
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  const e = (N.DISAPPEAR[1] - N.DISAPPEAR[0]) / 30;
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- (n = $.current) == null || n.playSegments(N.DISAPPEAR, !0), M.current = setTimeout(() => {
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- _({ stars: [], tableNumber: 0 });
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+ (i = S.current) == null || i.playSegments(N.DISAPPEAR, !0), p.current = setTimeout(() => {
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+ H({ stars: [], tableNumber: 0 });
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- (e = $.current) == null || e.playSegments(N.REVEAL, !0);
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- }, []), G = r((e) => {
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- const n = {
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+ (e = S.current) == null || e.playSegments(N.REVEAL, !0);
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+ const i = {
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- }, []), ee = r(() => {
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- y(null), p("WHITE_T_60");
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- }, []), i = q(() => s, [s]), te = q(() => [
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+ A(se[e] ?? "WHITE_T_60"), $(i[e] ?? 0);
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+ }, []), Y = n(() => {
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+ $(null), A("WHITE_T_60");
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+ }, []), o = W(() => c, [c]), Z = W(() => [
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  left: 10.5,
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- tableNumber: i.tableNumber,
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- isStarAchieved: i.stars.includes("sequence"),
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- onClick: () => l({ mode: "sequence", tableNumber: i.tableNumber }),
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+ tableNumber: o.tableNumber,
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+ isStarAchieved: o.stars.includes("sequence"),
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  semicirclePosiiionTop: "-19%",
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  semicirclePosiiionLeft: "-43%",
67
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  semicircleHoverColor: "#B259004D"
@@ -70,9 +75,8 @@ const We = {
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  top: 20,
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  left: 65.5,
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  type: "random",
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- tableNumber: i.tableNumber,
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- isStarAchieved: i.stars.includes("random"),
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- onClick: () => l({ mode: "random", tableNumber: i.tableNumber }),
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+ tableNumber: o.tableNumber,
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+ isStarAchieved: o.stars.includes("random"),
76
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  semicirclePosiiionTop: "-19%",
77
81
  semicirclePosiiionLeft: "65%",
78
82
  semicircleHoverColor: "#0055CC4D"
@@ -81,156 +85,143 @@ const We = {
81
85
  top: 66,
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  left: 38,
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  type: "advance",
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- tableNumber: i.tableNumber,
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- isStarAchieved: i.stars.includes("advance"),
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- onClick: () => l({ mode: "advance", tableNumber: i.tableNumber }),
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+ tableNumber: o.tableNumber,
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+ isStarAchieved: o.stars.includes("advance"),
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  semicirclePosiiionTop: "74%",
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  semicirclePosiiionLeft: "11%",
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  }
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- ], [i.tableNumber, i.stars, l]), re = r(() => {
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- l({
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+ ], [o.tableNumber, o.stars]), z = n(() => {
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+ d({
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  mode: "infinite",
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- infiniteModeHighScore: c.infiniteModeHighScore
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+ infiniteModeHighScore: l.infiniteModeHighScore
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  });
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- }, [l, c.infiniteModeHighScore]), ie = r(
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- (e) => {
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- l({
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+ }, [d, l.infiniteModeHighScore]), K = n(
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+ (e, i) => {
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+ d({
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  mode: e,
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- tableNumber: s.tableNumber
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+ tableNumber: c.tableNumber,
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+ isStarRewarded: i
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  });
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  },
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- [l, s.tableNumber]
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- ), ne = r(() => h === "" ? h : L ? `${u}× LEVEL${L}` : u ? `${u}× Table` : h, [L, u, h]), oe = r((e) => {
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211
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+ type: e.type,
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+ rewardStar: R.includes(e.type)
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238
229
  }
239
230
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240
231
  }
241
- ), Qe = ue(Oe);
232
+ );
242
233
  export {
243
- Qe as TablesCard
234
+ qe as TablesCard
244
235
  };
245
236
  //# sourceMappingURL=tables-card.js.map