@cuemath/leap 2.8.36-hg3 → 2.8.36-tables-hg1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (27) hide show
  1. package/dist/assets/lottie/lottie.js +1 -0
  2. package/dist/assets/lottie/lottie.js.map +1 -1
  3. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +10 -10
  4. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +1 -1
  5. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js +17 -0
  6. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.js.map +1 -0
  7. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js +47 -0
  8. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.js.map +1 -0
  9. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js +6 -0
  10. package/dist/features/post-game-stats/digital-meter/comp/animated-arc/constants.js.map +1 -0
  11. package/dist/features/post-game-stats/digital-meter/constants.js +16 -0
  12. package/dist/features/post-game-stats/digital-meter/constants.js.map +1 -0
  13. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js +86 -0
  14. package/dist/features/post-game-stats/digital-meter/digital-meter-styled.js.map +1 -0
  15. package/dist/features/post-game-stats/digital-meter/digital-meter.js +163 -0
  16. package/dist/features/post-game-stats/digital-meter/digital-meter.js.map +1 -0
  17. package/dist/features/post-game-stats/digital-meter/helper.js +33 -0
  18. package/dist/features/post-game-stats/digital-meter/helper.js.map +1 -0
  19. package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js +29 -0
  20. package/dist/features/post-game-stats/number-count-animation/number-count-animation-styled.js.map +1 -0
  21. package/dist/features/post-game-stats/number-count-animation/number-count-animation.js +20 -0
  22. package/dist/features/post-game-stats/number-count-animation/number-count-animation.js.map +1 -0
  23. package/dist/index.d.ts +15 -0
  24. package/dist/index.js +69 -67
  25. package/dist/index.js.map +1 -1
  26. package/dist/static/target-achieved-text.053bd142.json +2830 -0
  27. package/package.json +1 -1
@@ -53,6 +53,7 @@ const t = window.VITE_PUBLIC_URL ? window.VITE_PUBLIC_URL : "/", s = {
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  SPINNER_WHITE: `${t}static/spinner-white.639e0d87.json`,
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  SPLASH_SCREEN: `${t}static/splash-screen.bbf567ce.json`,
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  STAY_CONNECTED_LOTTIE: `${t}static/stay-connected-lottie.111439b3.json`,
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+ TARGET_ACHIEVED_TEXT: `${t}static/target-achieved-text.053bd142.json`,
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  TABLE_MODE_REVEAL: `${t}static/table-mode-reveal.b44a82c3.json`,
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  TEACHER_VALIDATION: `${t}static/teacher-validation.7577ecdc.json`,
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  TOTAL_STREAK: `${t}static/total-streak.d5ce7669.json`,
@@ -1 +1 @@
1
- {"version":3,"file":"lottie.js","sources":["../../../src/assets/lottie/lottie.ts"],"sourcesContent":["const PREFIX = window.VITE_PUBLIC_URL ? window.VITE_PUBLIC_URL : '/';\n\nconst LOTTIE = {\n ACCURACY_METER: `${PREFIX}static/accuracy-meter.99585cba.json`,\n ACCURACY_NEEDLE: `${PREFIX}static/accuracy-needle.cd6e63ac.json`,\n ADVANCE_MODE_SEGMENT_LOTTIE: `${PREFIX}static/advance-mode-segment-lottie.51ff6707.json`,\n BEGINNER1X: `${PREFIX}static/beginner1x.489908a7.json`,\n BRONZE_1: `${PREFIX}static/bronze-1.da4e4b5f.json`,\n BRONZE_2: `${PREFIX}static/bronze-2.97f9c639.json`,\n BRONZE_3: `${PREFIX}static/bronze-3.6a433ebd.json`,\n CIRCULAR_LOADER: `${PREFIX}static/circular-loader.a5a1a0a6.json`,\n CLOCK_30MIN: `${PREFIX}static/clock-30min.eae818b8.json`,\n CLOCK_45MIN: `${PREFIX}static/clock-45min.df8adf51.json`,\n CLOCK_60MIN: `${PREFIX}static/clock-60min.2b48d875.json`,\n CLOCK_90MIN: `${PREFIX}static/clock-90min.3e557ed7.json`,\n COLOR_1: `${PREFIX}static/color-1.45101b9a.json`,\n COLOR_2: `${PREFIX}static/color-2.ccdc7d0a.json`,\n COLOR_3: `${PREFIX}static/color-3.5e8e1422.json`,\n DIFFICULT: `${PREFIX}static/difficult.6846c064.json`,\n EASY: `${PREFIX}static/easy.68242ddd.json`,\n EASY_RESCHEDULING_LOTTIE: `${PREFIX}static/easy-rescheduling-lottie.28026af9.json`,\n ELITE_CIRCLE: `${PREFIX}static/elite-circle.3df58972.json`,\n ERROR_LOTTIE: `${PREFIX}static/error-lottie.b3507a4b.json`,\n FAMILIAR1X: `${PREFIX}static/familiar1x.7c9c7f15.json`,\n FIFTEEN_MIN_CLOCK: `${PREFIX}static/fifteen-min-clock.0af4e303.json`,\n FIVE_MIN_CLOCK: `${PREFIX}static/five-min-clock.6be5cc41.json`,\n GOLD_1: `${PREFIX}static/gold-1.ab2489fe.json`,\n GOLD_2: `${PREFIX}static/gold-2.34045826.json`,\n GOLD_3: `${PREFIX}static/gold-3.d704698b.json`,\n INFINITE_BUTTON_BG: `${PREFIX}static/infinite-button-bg.5909225e.json`,\n INFINITE_BUTTON_SYMBOL: `${PREFIX}static/infinite-button-symbol.aa31350c.json`,\n LEVELUP_RINGS: `${PREFIX}static/levelup-rings.b1055283.json`,\n MEDIUM: `${PREFIX}static/medium.94c3829b.json`,\n NUDGE_TAP: `${PREFIX}static/nudge-tap.5cb30093.json`,\n POINT100: `${PREFIX}static/point100.1df16f82.json`,\n POINT10: `${PREFIX}static/point10.7b5e536d.json`,\n POINT15: `${PREFIX}static/point15.fea00c32.json`,\n POINT1: `${PREFIX}static/point1.b53831de.json`,\n POINT20: `${PREFIX}static/point20.c88d776d.json`,\n POINT25: `${PREFIX}static/point25.a18c346a.json`,\n POINT30: `${PREFIX}static/point30.c5224b0b.json`,\n POINT35: `${PREFIX}static/point35.fad343dd.json`,\n POINT40: `${PREFIX}static/point40.10a16f72.json`,\n POINT45: `${PREFIX}static/point45.2ad7561f.json`,\n POINT50: `${PREFIX}static/point50.5718cb3d.json`,\n POINT5: `${PREFIX}static/point5.da40ed1f.json`,\n POINT60: `${PREFIX}static/point60.17380d9f.json`,\n PROFICIENT1X: `${PREFIX}static/proficient1x.fa6e7b80.json`,\n RANDOM_MODE_SEGMENT_LOTTIE: `${PREFIX}static/random-mode-segment-lottie.79cf1c07.json`,\n SEQUENCE_MODE_SEGMENT_LOTTIE: `${PREFIX}static/sequence-mode-segment-lottie.11ac49e9.json`,\n SILVER_1: `${PREFIX}static/silver-1.0396328a.json`,\n SILVER_2: `${PREFIX}static/silver-2.bf50615f.json`,\n SILVER_3: `${PREFIX}static/silver-3.13d66b84.json`,\n SLEEPY_BOI: `${PREFIX}static/sleepy-boi.031a1165.json`,\n SPINNER_WHITE: `${PREFIX}static/spinner-white.639e0d87.json`,\n SPLASH_SCREEN: `${PREFIX}static/splash-screen.bbf567ce.json`,\n STAY_CONNECTED_LOTTIE: `${PREFIX}static/stay-connected-lottie.111439b3.json`,\n TABLE_MODE_REVEAL: `${PREFIX}static/table-mode-reveal.b44a82c3.json`,\n TEACHER_VALIDATION: `${PREFIX}static/teacher-validation.7577ecdc.json`,\n TOTAL_STREAK: `${PREFIX}static/total-streak.d5ce7669.json`,\n TOTAL_TIME: `${PREFIX}static/total-time.d979cbb9.json`,\n TOTAL_TIME_SPENT: `${PREFIX}static/total-time-spent.434005d3.json`,\n TOURNAMENT_RIPPLE: `${PREFIX}static/tournament-ripple.e5c239a5.json`,\n TRACK_PROGRESS_LOTTIE: `${PREFIX}static/track-progress-lottie.422108cf.json`,\n};\n\nexport { LOTTIE };\n"],"names":["PREFIX","LOTTIE"],"mappings":"AAAA,MAAMA,IAAS,OAAO,kBAAkB,OAAO,kBAAkB,KAE3DC,IAAS;AAAA,EACb,gBAAgB,GAAGD,CAAM;AAAA,EACzB,iBAAiB,GAAGA,CAAM;AAAA,EAC1B,6BAA6B,GAAGA,CAAM;AAAA,EACtC,YAAY,GAAGA,CAAM;AAAA,EACrB,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,iBAAiB,GAAGA,CAAM;AAAA,EAC1B,aAAa,GAAGA,CAAM;AAAA,EACtB,aAAa,GAAGA,CAAM;AAAA,EACtB,aAAa,GAAGA,CAAM;AAAA,EACtB,aAAa,GAAGA,CAAM;AAAA,EACtB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,WAAW,GAAGA,CAAM;AAAA,EACpB,MAAM,GAAGA,CAAM;AAAA,EACf,0BAA0B,GAAGA,CAAM;AAAA,EACnC,cAAc,GAAGA,CAAM;AAAA,EACvB,cAAc,GAAGA,CAAM;AAAA,EACvB,YAAY,GAAGA,CAAM;AAAA,EACrB,mBAAmB,GAAGA,CAAM;AAAA,EAC5B,gBAAgB,GAAGA,CAAM;AAAA,EACzB,QAAQ,GAAGA,CAAM;AAAA,EACjB,QAAQ,GAAGA,CAAM;AAAA,EACjB,QAAQ,GAAGA,CAAM;AAAA,EACjB,oBAAoB,GAAGA,CAAM;AAAA,EAC7B,wBAAwB,GAAGA,CAAM;AAAA,EACjC,eAAe,GAAGA,CAAM;AAAA,EACxB,QAAQ,GAAGA,CAAM;AAAA,EACjB,WAAW,GAAGA,CAAM;AAAA,EACpB,UAAU,GAAGA,CAAM;AAAA,EACnB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,QAAQ,GAAGA,CAAM;AAAA,EACjB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,QAAQ,GAAGA,CAAM;AAAA,EACjB,SAAS,GAAGA,CAAM;AAAA,EAClB,cAAc,GAAGA,CAAM;AAAA,EACvB,4BAA4B,GAAGA,CAAM;AAAA,EACrC,8BAA8B,GAAGA,CAAM;AAAA,EACvC,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,YAAY,GAAGA,CAAM;AAAA,EACrB,eAAe,GAAGA,CAAM;AAAA,EACxB,eAAe,GAAGA,CAAM;AAAA,EACxB,uBAAuB,GAAGA,CAAM;AAAA,EAChC,mBAAmB,GAAGA,CAAM;AAAA,EAC5B,oBAAoB,GAAGA,CAAM;AAAA,EAC7B,cAAc,GAAGA,CAAM;AAAA,EACvB,YAAY,GAAGA,CAAM;AAAA,EACrB,kBAAkB,GAAGA,CAAM;AAAA,EAC3B,mBAAmB,GAAGA,CAAM;AAAA,EAC5B,uBAAuB,GAAGA,CAAM;AAClC;"}
1
+ {"version":3,"file":"lottie.js","sources":["../../../src/assets/lottie/lottie.ts"],"sourcesContent":["const PREFIX = window.VITE_PUBLIC_URL ? window.VITE_PUBLIC_URL : '/';\n\nconst LOTTIE = {\n ACCURACY_METER: `${PREFIX}static/accuracy-meter.99585cba.json`,\n ACCURACY_NEEDLE: `${PREFIX}static/accuracy-needle.cd6e63ac.json`,\n ADVANCE_MODE_SEGMENT_LOTTIE: `${PREFIX}static/advance-mode-segment-lottie.51ff6707.json`,\n BEGINNER1X: `${PREFIX}static/beginner1x.489908a7.json`,\n BRONZE_1: `${PREFIX}static/bronze-1.da4e4b5f.json`,\n BRONZE_2: `${PREFIX}static/bronze-2.97f9c639.json`,\n BRONZE_3: `${PREFIX}static/bronze-3.6a433ebd.json`,\n CIRCULAR_LOADER: `${PREFIX}static/circular-loader.a5a1a0a6.json`,\n CLOCK_30MIN: `${PREFIX}static/clock-30min.eae818b8.json`,\n CLOCK_45MIN: `${PREFIX}static/clock-45min.df8adf51.json`,\n CLOCK_60MIN: `${PREFIX}static/clock-60min.2b48d875.json`,\n CLOCK_90MIN: `${PREFIX}static/clock-90min.3e557ed7.json`,\n COLOR_1: `${PREFIX}static/color-1.45101b9a.json`,\n COLOR_2: `${PREFIX}static/color-2.ccdc7d0a.json`,\n COLOR_3: `${PREFIX}static/color-3.5e8e1422.json`,\n DIFFICULT: `${PREFIX}static/difficult.6846c064.json`,\n EASY: `${PREFIX}static/easy.68242ddd.json`,\n EASY_RESCHEDULING_LOTTIE: `${PREFIX}static/easy-rescheduling-lottie.28026af9.json`,\n ELITE_CIRCLE: `${PREFIX}static/elite-circle.3df58972.json`,\n ERROR_LOTTIE: `${PREFIX}static/error-lottie.b3507a4b.json`,\n FAMILIAR1X: `${PREFIX}static/familiar1x.7c9c7f15.json`,\n FIFTEEN_MIN_CLOCK: `${PREFIX}static/fifteen-min-clock.0af4e303.json`,\n FIVE_MIN_CLOCK: `${PREFIX}static/five-min-clock.6be5cc41.json`,\n GOLD_1: `${PREFIX}static/gold-1.ab2489fe.json`,\n GOLD_2: `${PREFIX}static/gold-2.34045826.json`,\n GOLD_3: `${PREFIX}static/gold-3.d704698b.json`,\n INFINITE_BUTTON_BG: `${PREFIX}static/infinite-button-bg.5909225e.json`,\n INFINITE_BUTTON_SYMBOL: `${PREFIX}static/infinite-button-symbol.aa31350c.json`,\n LEVELUP_RINGS: `${PREFIX}static/levelup-rings.b1055283.json`,\n MEDIUM: `${PREFIX}static/medium.94c3829b.json`,\n NUDGE_TAP: `${PREFIX}static/nudge-tap.5cb30093.json`,\n POINT100: `${PREFIX}static/point100.1df16f82.json`,\n POINT10: `${PREFIX}static/point10.7b5e536d.json`,\n POINT15: `${PREFIX}static/point15.fea00c32.json`,\n POINT1: `${PREFIX}static/point1.b53831de.json`,\n POINT20: `${PREFIX}static/point20.c88d776d.json`,\n POINT25: `${PREFIX}static/point25.a18c346a.json`,\n POINT30: `${PREFIX}static/point30.c5224b0b.json`,\n POINT35: `${PREFIX}static/point35.fad343dd.json`,\n POINT40: `${PREFIX}static/point40.10a16f72.json`,\n POINT45: `${PREFIX}static/point45.2ad7561f.json`,\n POINT50: `${PREFIX}static/point50.5718cb3d.json`,\n POINT5: `${PREFIX}static/point5.da40ed1f.json`,\n POINT60: `${PREFIX}static/point60.17380d9f.json`,\n PROFICIENT1X: `${PREFIX}static/proficient1x.fa6e7b80.json`,\n RANDOM_MODE_SEGMENT_LOTTIE: `${PREFIX}static/random-mode-segment-lottie.79cf1c07.json`,\n SEQUENCE_MODE_SEGMENT_LOTTIE: `${PREFIX}static/sequence-mode-segment-lottie.11ac49e9.json`,\n SILVER_1: `${PREFIX}static/silver-1.0396328a.json`,\n SILVER_2: `${PREFIX}static/silver-2.bf50615f.json`,\n SILVER_3: `${PREFIX}static/silver-3.13d66b84.json`,\n SLEEPY_BOI: `${PREFIX}static/sleepy-boi.031a1165.json`,\n SPINNER_WHITE: `${PREFIX}static/spinner-white.639e0d87.json`,\n SPLASH_SCREEN: `${PREFIX}static/splash-screen.bbf567ce.json`,\n STAY_CONNECTED_LOTTIE: `${PREFIX}static/stay-connected-lottie.111439b3.json`,\n TARGET_ACHIEVED_TEXT: `${PREFIX}static/target-achieved-text.053bd142.json`,\n TABLE_MODE_REVEAL: `${PREFIX}static/table-mode-reveal.b44a82c3.json`,\n TEACHER_VALIDATION: `${PREFIX}static/teacher-validation.7577ecdc.json`,\n TOTAL_STREAK: `${PREFIX}static/total-streak.d5ce7669.json`,\n TOTAL_TIME: `${PREFIX}static/total-time.d979cbb9.json`,\n TOTAL_TIME_SPENT: `${PREFIX}static/total-time-spent.434005d3.json`,\n TOURNAMENT_RIPPLE: `${PREFIX}static/tournament-ripple.e5c239a5.json`,\n TRACK_PROGRESS_LOTTIE: `${PREFIX}static/track-progress-lottie.422108cf.json`,\n};\n\nexport { LOTTIE };\n"],"names":["PREFIX","LOTTIE"],"mappings":"AAAA,MAAMA,IAAS,OAAO,kBAAkB,OAAO,kBAAkB,KAE3DC,IAAS;AAAA,EACb,gBAAgB,GAAGD,CAAM;AAAA,EACzB,iBAAiB,GAAGA,CAAM;AAAA,EAC1B,6BAA6B,GAAGA,CAAM;AAAA,EACtC,YAAY,GAAGA,CAAM;AAAA,EACrB,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,iBAAiB,GAAGA,CAAM;AAAA,EAC1B,aAAa,GAAGA,CAAM;AAAA,EACtB,aAAa,GAAGA,CAAM;AAAA,EACtB,aAAa,GAAGA,CAAM;AAAA,EACtB,aAAa,GAAGA,CAAM;AAAA,EACtB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,WAAW,GAAGA,CAAM;AAAA,EACpB,MAAM,GAAGA,CAAM;AAAA,EACf,0BAA0B,GAAGA,CAAM;AAAA,EACnC,cAAc,GAAGA,CAAM;AAAA,EACvB,cAAc,GAAGA,CAAM;AAAA,EACvB,YAAY,GAAGA,CAAM;AAAA,EACrB,mBAAmB,GAAGA,CAAM;AAAA,EAC5B,gBAAgB,GAAGA,CAAM;AAAA,EACzB,QAAQ,GAAGA,CAAM;AAAA,EACjB,QAAQ,GAAGA,CAAM;AAAA,EACjB,QAAQ,GAAGA,CAAM;AAAA,EACjB,oBAAoB,GAAGA,CAAM;AAAA,EAC7B,wBAAwB,GAAGA,CAAM;AAAA,EACjC,eAAe,GAAGA,CAAM;AAAA,EACxB,QAAQ,GAAGA,CAAM;AAAA,EACjB,WAAW,GAAGA,CAAM;AAAA,EACpB,UAAU,GAAGA,CAAM;AAAA,EACnB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,QAAQ,GAAGA,CAAM;AAAA,EACjB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,SAAS,GAAGA,CAAM;AAAA,EAClB,QAAQ,GAAGA,CAAM;AAAA,EACjB,SAAS,GAAGA,CAAM;AAAA,EAClB,cAAc,GAAGA,CAAM;AAAA,EACvB,4BAA4B,GAAGA,CAAM;AAAA,EACrC,8BAA8B,GAAGA,CAAM;AAAA,EACvC,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,UAAU,GAAGA,CAAM;AAAA,EACnB,YAAY,GAAGA,CAAM;AAAA,EACrB,eAAe,GAAGA,CAAM;AAAA,EACxB,eAAe,GAAGA,CAAM;AAAA,EACxB,uBAAuB,GAAGA,CAAM;AAAA,EAChC,sBAAsB,GAAGA,CAAM;AAAA,EAC/B,mBAAmB,GAAGA,CAAM;AAAA,EAC5B,oBAAoB,GAAGA,CAAM;AAAA,EAC7B,cAAc,GAAGA,CAAM;AAAA,EACvB,YAAY,GAAGA,CAAM;AAAA,EACrB,kBAAkB,GAAGA,CAAM;AAAA,EAC3B,mBAAmB,GAAGA,CAAM;AAAA,EAC5B,uBAAuB,GAAGA,CAAM;AAClC;"}
@@ -12,32 +12,32 @@ import { CardContainer as re } from "../card-container/card-container.js";
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  import { GAME_LAUNCHER_SIZE as h, GAME_LAUNCHER_SIZE_LARGE as T } from "../card-container/constants.js";
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  import { TABLE_REVEAL_ANIMATION as f, TABLE_MODE_LABEL_COLOR as te } from "./constants.js";
14
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  import oe from "./table-mode/table-mode.js";
15
- import { CardWrapper as ie, TableSegmentsWrapper as ne, InfiniteButtonWrapper as le, AbsoluteView as g, TableSegmentCardShadowContainer as ae, TableSegment as ce, TableStar as se, TableNumber as me, TableModeContainer as de, TableModeWrapper as ue, AnimatedView as be, ModeOverlay as pe, IconWrapper as he } from "./tables-card-styled.js";
15
+ import { CardWrapper as ie, TableSegmentsWrapper as ne, InfiniteButtonWrapper as le, AbsoluteView as g, TableSegmentCardShadowContainer as ae, TableSegment as ce, TableStar as se, TableNumber as me, TableModeContainer as ue, TableModeWrapper as de, AnimatedView as be, ModeOverlay as pe, IconWrapper as he } from "./tables-card-styled.js";
16
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  const Te = {
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  loop: !1,
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  autoplay: !1,
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  render: "svg"
20
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  }, Be = z(({ data: c, label: L, onPress: n }) => {
21
- const { playButtonSound: u } = ee(), [m, I] = s(!0), [d, b] = s(null), [A, S] = s(null), [O, p] = s("WHITE_T_60"), [l, _] = s({
21
+ const { playButtonSound: d } = ee(), [m, I] = s(!0), [u, b] = s(null), [A, S] = s(null), [O, p] = s("WHITE_T_60"), [l, _] = s({
22
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  stars: [],
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  tableNumber: 0
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- }), [$] = s(!1), v = k(null), N = k(), R = i(
24
+ }), [$] = s(!0), v = k(null), N = k(), R = i(
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  (e) => {
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- u(), I(!0), b(e.tableNumber), _({ ...e });
26
+ d(), I(!0), b(e.tableNumber), _({ ...e });
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  },
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- [u]
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+ [d]
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  ), W = i((e) => {
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  p("WHITE_T_87"), b(e.tableNumber);
31
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  }, []), w = i(() => {
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  p("WHITE_T_60"), !l.tableNumber && b(null);
33
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  }, [l.tableNumber]), D = i(() => {
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  var o;
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- u(), I(!1), b(null);
35
+ d(), I(!1), b(null);
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  const e = (f.DISAPPEAR[1] - f.DISAPPEAR[0]) / 30;
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  (o = v.current) == null || o.playSegments(f.DISAPPEAR, !0), N.current = setTimeout(() => {
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  _({ stars: [], tableNumber: 0 });
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  }, e * 1e3);
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- }, [u]), P = i(() => {
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+ }, [d]), P = i(() => {
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  var e;
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  (e = v.current) == null || e.playSegments(f.REVEAL, !0);
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  }, []), V = i((e) => {
@@ -96,7 +96,7 @@ const Te = {
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  });
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  },
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@@ -0,0 +1,17 @@
1
+ import i from "styled-components";
2
+ import { RAINBOW_COLOR_ANIMATION_DURATION as r } from "../../constants.js";
3
+ import { rainbowColorAnimation as n } from "../../helper.js";
4
+ import { ARC_Z_INDEX as s } from "./constants.js";
5
+ const p = i.svg`
6
+ position: absolute;
7
+ z-index: ${s};
8
+ `, A = i.path`
9
+ stroke: ${({ theme: o, stroke: t }) => o.colors[t]};
10
+ animation: ${({ $playRainbowColors: o }) => o ? n : "undefined"}
11
+ ${r}s ease infinite forwards;
12
+ `;
13
+ export {
14
+ A as Path,
15
+ p as Svg
16
+ };
17
+ //# sourceMappingURL=animated-arc-styled.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"animated-arc-styled.js","sources":["../../../../../../src/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc-styled.tsx"],"sourcesContent":["import type { TColorNames } from '../../../../ui/types';\n\nimport styled from 'styled-components';\n\nimport { RAINBOW_COLOR_ANIMATION_DURATION } from '../../constants';\nimport { rainbowColorAnimation } from '../../helper';\nimport { ARC_Z_INDEX } from './constants';\n\nexport const Svg = styled.svg`\n position: absolute;\n z-index: ${ARC_Z_INDEX};\n`;\n\nexport const Path = styled.path<{ stroke: TColorNames; $playRainbowColors: boolean }>`\n stroke: ${({ theme, stroke }) => theme.colors[stroke]};\n animation: ${({ $playRainbowColors }) =>\n $playRainbowColors ? rainbowColorAnimation : 'undefined'}\n ${RAINBOW_COLOR_ANIMATION_DURATION}s ease infinite forwards;\n`;\n"],"names":["Svg","styled","ARC_Z_INDEX","Path","theme","stroke","$playRainbowColors","rainbowColorAnimation","RAINBOW_COLOR_ANIMATION_DURATION"],"mappings":";;;;AAQO,MAAMA,IAAMC,EAAO;AAAA;AAAA,aAEbC,CAAW;AAAA,GAGXC,IAAOF,EAAO;AAAA,YACf,CAAC,EAAE,OAAAG,GAAO,QAAAC,EAAA,MAAaD,EAAM,OAAOC,CAAM,CAAC;AAAA,eACxC,CAAC,EAAE,oBAAAC,EAAA,MACZA,IAAqBC,IAAwB,WAAW;AAAA,MACxDC,CAAgC;AAAA;"}
@@ -0,0 +1,47 @@
1
+ import { jsx as l } from "react/jsx-runtime";
2
+ import { useRef as A, useLayoutEffect as $ } from "react";
3
+ import { describeArc as R } from "../../helper.js";
4
+ import { Svg as k, Path as w } from "./animated-arc-styled.js";
5
+ import { ADJUSTED_START_ANGLE as D } from "./constants.js";
6
+ const x = ({
7
+ radius: e,
8
+ strokeWidth: n,
9
+ color: h,
10
+ targetAngle: m,
11
+ startAngle: p = 0,
12
+ duration: r = 2,
13
+ mode: o = "draw",
14
+ delay: s = 0,
15
+ playRainbowColors: y = !1
16
+ }) => {
17
+ const a = A(null), g = -D + p, i = e, u = e - n / 2, c = R(i, i, u, g, m);
18
+ return $(() => {
19
+ const t = a.current;
20
+ if (t) {
21
+ if (o === "draw") {
22
+ const f = t.getTotalLength();
23
+ t.style.strokeDasharray = `${f}`, t.style.strokeDashoffset = `${f}`, t.getBoundingClientRect(), requestAnimationFrame(() => {
24
+ t.style.transition = `stroke-dashoffset ${r}s linear ${s}s`, t.style.strokeDashoffset = "0";
25
+ });
26
+ }
27
+ o === "fade" && (t.style.opacity = "0", t.getBoundingClientRect(), requestAnimationFrame(() => {
28
+ t.style.transition = `opacity 0s ease-in-out ${s}s`, t.style.opacity = "1";
29
+ }));
30
+ }
31
+ }, [c, o, r, s]), /* @__PURE__ */ l(k, { width: 2 * e, height: 2 * e, viewBox: `0 0 ${2 * e} ${2 * e}`, children: /* @__PURE__ */ l(
32
+ w,
33
+ {
34
+ ref: a,
35
+ d: c,
36
+ fill: "none",
37
+ stroke: h,
38
+ strokeWidth: n,
39
+ strokeLinecap: "butt",
40
+ $playRainbowColors: y
41
+ }
42
+ ) });
43
+ };
44
+ export {
45
+ x as AnimatedArc
46
+ };
47
+ //# sourceMappingURL=animated-arc.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"animated-arc.js","sources":["../../../../../../src/features/post-game-stats/digital-meter/comp/animated-arc/animated-arc.tsx"],"sourcesContent":["import type { IAnimatedArcProps } from './animated-arc-types';\n\nimport React, { useRef, useLayoutEffect } from 'react';\n\nimport { describeArc } from '../../helper';\nimport * as Styled from './animated-arc-styled';\nimport { ADJUSTED_START_ANGLE } from './constants';\n\nexport const AnimatedArc: React.FC<IAnimatedArcProps> = ({\n radius,\n strokeWidth,\n color,\n targetAngle,\n startAngle = 0,\n duration = 2,\n mode = 'draw',\n delay = 0,\n playRainbowColors = false,\n}) => {\n const pathRef = useRef<SVGPathElement>(null);\n\n const adjustedStartAngle = -ADJUSTED_START_ANGLE + startAngle;\n const center = radius;\n const arcRadius = radius - strokeWidth / 2; // draw arc inside the visible bounds\n const arcPath = describeArc(center, center, arcRadius, adjustedStartAngle, targetAngle);\n\n useLayoutEffect(() => {\n const path = pathRef.current;\n\n if (!path) return;\n\n if (mode === 'draw') {\n const length = path.getTotalLength();\n\n path.style.strokeDasharray = `${length}`;\n path.style.strokeDashoffset = `${length}`;\n path.getBoundingClientRect();\n\n requestAnimationFrame(() => {\n path.style.transition = `stroke-dashoffset ${duration}s linear ${delay}s`;\n path.style.strokeDashoffset = '0';\n });\n }\n\n if (mode === 'fade') {\n path.style.opacity = '0';\n path.getBoundingClientRect();\n\n requestAnimationFrame(() => {\n path.style.transition = `opacity 0s ease-in-out ${delay}s`;\n path.style.opacity = '1';\n });\n }\n }, [arcPath, mode, duration, delay]);\n\n return (\n <Styled.Svg width={2 * radius} height={2 * radius} viewBox={`0 0 ${2 * radius} ${2 * radius}`}>\n <Styled.Path\n ref={pathRef}\n d={arcPath}\n fill=\"none\"\n stroke={color}\n strokeWidth={strokeWidth}\n strokeLinecap=\"butt\"\n $playRainbowColors={playRainbowColors}\n />\n </Styled.Svg>\n );\n};\n"],"names":["AnimatedArc","radius","strokeWidth","color","targetAngle","startAngle","duration","mode","delay","playRainbowColors","pathRef","useRef","adjustedStartAngle","ADJUSTED_START_ANGLE","center","arcRadius","arcPath","describeArc","useLayoutEffect","path","length","Styled.Svg","jsx","Styled.Path"],"mappings":";;;;;AAQO,MAAMA,IAA2C,CAAC;AAAA,EACvD,QAAAC;AAAA,EACA,aAAAC;AAAA,EACA,OAAAC;AAAA,EACA,aAAAC;AAAA,EACA,YAAAC,IAAa;AAAA,EACb,UAAAC,IAAW;AAAA,EACX,MAAAC,IAAO;AAAA,EACP,OAAAC,IAAQ;AAAA,EACR,mBAAAC,IAAoB;AACtB,MAAM;AACE,QAAAC,IAAUC,EAAuB,IAAI,GAErCC,IAAqB,CAACC,IAAuBR,GAC7CS,IAASb,GACTc,IAAYd,IAASC,IAAc,GACnCc,IAAUC,EAAYH,GAAQA,GAAQC,GAAWH,GAAoBR,CAAW;AAEtF,SAAAc,EAAgB,MAAM;AACpB,UAAMC,IAAOT,EAAQ;AAErB,QAAKS,GAEL;AAAA,UAAIZ,MAAS,QAAQ;AACb,cAAAa,IAASD,EAAK;AAEf,QAAAA,EAAA,MAAM,kBAAkB,GAAGC,CAAM,IACjCD,EAAA,MAAM,mBAAmB,GAAGC,CAAM,IACvCD,EAAK,sBAAsB,GAE3B,sBAAsB,MAAM;AAC1B,UAAAA,EAAK,MAAM,aAAa,qBAAqBb,CAAQ,YAAYE,CAAK,KACtEW,EAAK,MAAM,mBAAmB;AAAA,QAAA,CAC/B;AAAA,MACH;AAEA,MAAIZ,MAAS,WACXY,EAAK,MAAM,UAAU,KACrBA,EAAK,sBAAsB,GAE3B,sBAAsB,MAAM;AACrB,QAAAA,EAAA,MAAM,aAAa,0BAA0BX,CAAK,KACvDW,EAAK,MAAM,UAAU;AAAA,MAAA,CACtB;AAAA;AAAA,KAEF,CAACH,GAAST,GAAMD,GAAUE,CAAK,CAAC,qBAGhCa,GAAA,EAAW,OAAO,IAAIpB,GAAQ,QAAQ,IAAIA,GAAQ,SAAS,OAAO,IAAIA,CAAM,IAAI,IAAIA,CAAM,IACzF,UAAA,gBAAAqB;AAAA,IAACC;AAAAA,IAAA;AAAA,MACC,KAAKb;AAAA,MACL,GAAGM;AAAA,MACH,MAAK;AAAA,MACL,QAAQb;AAAA,MACR,aAAAD;AAAA,MACA,eAAc;AAAA,MACd,oBAAoBO;AAAA,IAAA;AAAA,EAExB,EAAA,CAAA;AAEJ;"}
@@ -0,0 +1,6 @@
1
+ const A = 1, _ = 150;
2
+ export {
3
+ _ as ADJUSTED_START_ANGLE,
4
+ A as ARC_Z_INDEX
5
+ };
6
+ //# sourceMappingURL=constants.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"constants.js","sources":["../../../../../../src/features/post-game-stats/digital-meter/comp/animated-arc/constants.ts"],"sourcesContent":["export const ARC_Z_INDEX = 1;\n\nexport const ADJUSTED_START_ANGLE = 150;\n"],"names":["ARC_Z_INDEX","ADJUSTED_START_ANGLE"],"mappings":"AAAO,MAAMA,IAAc,GAEdC,IAAuB;"}
@@ -0,0 +1,16 @@
1
+ import { ARC_Z_INDEX as _ } from "./comp/animated-arc/constants.js";
2
+ const I = 300, N = 2, A = _ + 1, E = A + 1, T = E + 1, O = 99 / 30, o = 2 / 30, L = 56 / 30, t = 12 / 30, D = 20 / 30, c = 43 / 30;
3
+ export {
4
+ N as BORDER_OFFSET,
5
+ E as CONTENT_CONTAINER_Z_INDEX,
6
+ A as LINE_MARKING_Z_INDEX,
7
+ T as NUMBER_MARKING_Z_INDEX,
8
+ t as PROGRESS_FILL_DELAY,
9
+ D as PROGRESS_FILL_DURATION,
10
+ c as RAINBOW_COLOR_ANIMATION_DURATION,
11
+ L as TARGET_ACHIEVED_DELAY,
12
+ o as TARGET_HELPER_TEXT_APPEAR_DELAY,
13
+ O as TOTAL_ANIMATION_DURATION,
14
+ I as TOTAL_ARC_AVAILABLE
15
+ };
16
+ //# sourceMappingURL=constants.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,86 @@
1
+ import o, { keyframes as e } from "styled-components";
2
+ import { GAME_LAUNCHER_SIZE as r } from "../../circle-games/game-launcher/comps/card-container/constants.js";
3
+ import i from "../../ui/text/text.js";
4
+ import { ADJUSTED_START_ANGLE as n } from "./comp/animated-arc/constants.js";
5
+ import { CONTENT_CONTAINER_Z_INDEX as s, LINE_MARKING_Z_INDEX as l, NUMBER_MARKING_Z_INDEX as d, TARGET_HELPER_TEXT_APPEAR_DELAY as a, RAINBOW_COLOR_ANIMATION_DURATION as m } from "./constants.js";
6
+ import { rainbowColorAnimation as p } from "./helper.js";
7
+ const T = o.div`
8
+ height: ${r}px;
9
+ width: ${r}px;
10
+ background-color: ${({ theme: t }) => t.colors.BLACK_2};
11
+ display: flex;
12
+ align-items: center;
13
+ justify-content: center;
14
+ position: relative;
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+ border-radius: 100%;
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+ border: 1px solid ${({ theme: t }) => t.colors.WHITE};
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+ animation: ${({ $isTargetAchieved: t }) => t ? e`100%{transform: scale(1.02)}` : "unset"}
18
+ 0.133s ease alternate;
19
+ `, g = o.div`
20
+ display: flex;
21
+ justify-content: center;
22
+ align-items: center;
23
+ position: absolute;
24
+ z-index: ${s};
25
+ height: 92%;
26
+ width: 92%;
27
+ border-radius: 100%;
28
+ background-color: ${({ theme: t }) => t.colors.BLACK_2};
29
+ `, E = o.div`
30
+ position: relative;
31
+ flex-grow: 1;
32
+ bottom: -12px;
33
+ `;
34
+ o.div`
35
+ position: absolute;
36
+ `;
37
+ const N = o.div`
38
+ width: ${r / 2}px;
39
+ height: 2px;
40
+ position: absolute;
41
+ background-color: ${({ theme: t }) => t.colors.BLACK_2};
42
+ transform-style: preserve-3d;
43
+ backface-visibility: hidden;
44
+ transform-origin: left;
45
+ transform: rotate(${({ $angle: t }) => -240 + t}deg);
46
+ left: ${r / 2}px;
47
+ top: ${r / 2}px;
48
+ z-index: ${l};
49
+ `, b = o.div`
50
+ position: absolute;
51
+ height: ${r - 32}px;
52
+ transform: rotate(${({ $angle: t }) => -n + t}deg);
53
+ z-index: ${d};
54
+ `, u = o.div`
55
+ transform: rotate(${({ $angle: t }) => n - t}deg);
56
+ `, h = o.div`
57
+ position: absolute;
58
+ top: 0;
59
+ transform: translateY(${r + 25}px);
60
+ `, v = o(i)`
61
+ animation: ${e`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s
62
+ ease-in-out ${a}s forwards;
63
+ `, C = o(i)`
64
+ animation: ${e`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s
65
+ ease ${a}s forwards;
66
+ `, I = o.div`
67
+ height: 100%;
68
+ width: 100%;
69
+ `, R = o(i)`
70
+ animation: ${({ $isTargetAchieved: t }) => t ? p : "unset"}
71
+ ${m}s ease infinite forwards;
72
+ `;
73
+ export {
74
+ g as ContentContainer,
75
+ T as DigitalMeter,
76
+ v as HelperTextPrimary,
77
+ C as HelperTextSecondary,
78
+ h as HelperTextWrapper,
79
+ N as LineMarking,
80
+ b as MarkingContainer,
81
+ u as MarkingText,
82
+ E as NumberCountContainer,
83
+ R as RainboxColorText,
84
+ I as TargetAchievedTextLottie
85
+ };
86
+ //# sourceMappingURL=digital-meter-styled.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"digital-meter-styled.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter-styled.tsx"],"sourcesContent":["import styled, { keyframes } from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport Text from '../../ui/text/text';\nimport { ADJUSTED_START_ANGLE } from './comp/animated-arc/constants';\nimport {\n CONTENT_CONTAINER_Z_INDEX,\n LINE_MARKING_Z_INDEX,\n NUMBER_MARKING_Z_INDEX,\n RAINBOW_COLOR_ANIMATION_DURATION,\n TARGET_HELPER_TEXT_APPEAR_DELAY,\n} from './constants';\nimport { rainbowColorAnimation } from './helper';\n\nexport const DigitalMeter = styled.div<{ $isTargetAchieved: boolean }>`\n height: ${GAME_LAUNCHER_SIZE}px;\n width: ${GAME_LAUNCHER_SIZE}px;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n display: flex;\n align-items: center;\n justify-content: center;\n position: relative;\n border-radius: 100%;\n border: 1px solid ${({ theme }) => theme.colors.WHITE};\n animation: ${({ $isTargetAchieved }) =>\n $isTargetAchieved ? keyframes`100%{transform: scale(1.02)}` : 'unset'}\n 0.133s ease alternate;\n`;\n\nexport const ContentContainer = styled.div`\n display: flex;\n justify-content: center;\n align-items: center;\n position: absolute;\n z-index: ${CONTENT_CONTAINER_Z_INDEX};\n height: 92%;\n width: 92%;\n border-radius: 100%;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n`;\n\nexport const NumberCountContainer = styled.div`\n position: relative;\n flex-grow: 1;\n bottom: -12px;\n`;\n\nexport const AbsoluteView = styled.div`\n position: absolute;\n`;\n\nexport const LineMarking = styled.div<{\n $angle: number;\n}>`\n width: ${GAME_LAUNCHER_SIZE / 2}px;\n height: 2px;\n position: absolute;\n background-color: ${({ theme }) => theme.colors.BLACK_2};\n transform-style: preserve-3d;\n backface-visibility: hidden;\n transform-origin: left;\n transform: rotate(${({ $angle }) => -240 + $angle}deg);\n left: ${GAME_LAUNCHER_SIZE / 2}px;\n top: ${GAME_LAUNCHER_SIZE / 2}px;\n z-index: ${LINE_MARKING_Z_INDEX};\n`;\n\nexport const MarkingContainer = styled.div<{ $angle: number }>`\n position: absolute;\n height: ${GAME_LAUNCHER_SIZE - 32}px;\n transform: rotate(${({ $angle }) => -ADJUSTED_START_ANGLE + $angle}deg);\n z-index: ${NUMBER_MARKING_Z_INDEX};\n`;\n\nexport const MarkingText = styled.div<{ $angle: number }>`\n transform: rotate(${({ $angle }) => ADJUSTED_START_ANGLE - $angle}deg);\n`;\n\nexport const HelperTextWrapper = styled.div`\n position: absolute;\n top: 0;\n transform: translateY(${GAME_LAUNCHER_SIZE + 25}px);\n`;\n\nexport const HelperTextPrimary = styled(Text)`\n animation: ${keyframes`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s\n ease-in-out ${TARGET_HELPER_TEXT_APPEAR_DELAY}s forwards;\n`;\n\nexport const HelperTextSecondary = styled(Text)`\n animation: ${keyframes`from{transform: translateY(-6px)} to{transform: translateY(0)}`} 0.133s\n ease ${TARGET_HELPER_TEXT_APPEAR_DELAY}s forwards;\n`;\n\nexport const TargetAchievedTextLottie = styled.div`\n height: 100%;\n width: 100%;\n`;\n\nexport const RainboxColorText = styled(Text)<{ $isTargetAchieved: boolean }>`\n animation: ${({ $isTargetAchieved }) => ($isTargetAchieved ? rainbowColorAnimation : 'unset')}\n ${RAINBOW_COLOR_ANIMATION_DURATION}s ease infinite forwards;\n`;\n"],"names":["DigitalMeter","styled","GAME_LAUNCHER_SIZE","theme","$isTargetAchieved","keyframes","ContentContainer","CONTENT_CONTAINER_Z_INDEX","NumberCountContainer","LineMarking","$angle","LINE_MARKING_Z_INDEX","MarkingContainer","ADJUSTED_START_ANGLE","NUMBER_MARKING_Z_INDEX","MarkingText","HelperTextWrapper","HelperTextPrimary","Text","TARGET_HELPER_TEXT_APPEAR_DELAY","HelperTextSecondary","TargetAchievedTextLottie","RainboxColorText","rainbowColorAnimation","RAINBOW_COLOR_ANIMATION_DURATION"],"mappings":";;;;;;AAcO,MAAMA,IAAeC,EAAO;AAAA,YACvBC,CAAkB;AAAA,WACnBA,CAAkB;AAAA,sBACP,CAAC,EAAE,OAAAC,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAMnC,CAAC,EAAE,OAAAA,EAAA,MAAYA,EAAM,OAAO,KAAK;AAAA,eACxC,CAAC,EAAE,mBAAAC,QACZA,IAAoBC,kCAA0C,OAAO;AAAA;AAAA,GAI9DC,IAAmBL,EAAO;AAAA;AAAA;AAAA;AAAA;AAAA,aAK1BM,CAAyB;AAAA;AAAA;AAAA;AAAA,sBAIhB,CAAC,EAAE,OAAAJ,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA,GAG5CK,IAAuBP,EAAO;AAAA;AAAA;AAAA;AAAA;AAMfA,EAAO;AAAA;AAAA;AAI5B,MAAMQ,IAAcR,EAAO;AAAA,WAGvBC,IAAqB,CAAC;AAAA;AAAA;AAAA,sBAGX,CAAC,EAAE,OAAAC,EAAA,MAAYA,EAAM,OAAO,OAAO;AAAA;AAAA;AAAA;AAAA,sBAInC,CAAC,EAAE,QAAAO,EAAO,MAAM,OAAOA,CAAM;AAAA,UACzCR,IAAqB,CAAC;AAAA,SACvBA,IAAqB,CAAC;AAAA,aAClBS,CAAoB;AAAA,GAGpBC,IAAmBX,EAAO;AAAA;AAAA,YAE3BC,IAAqB,EAAE;AAAA,sBACb,CAAC,EAAE,QAAAQ,EAAA,MAAa,CAACG,IAAuBH,CAAM;AAAA,aACvDI,CAAsB;AAAA,GAGtBC,IAAcd,EAAO;AAAA,sBACZ,CAAC,EAAE,QAAAS,QAAaG,IAAuBH,CAAM;AAAA,GAGtDM,IAAoBf,EAAO;AAAA;AAAA;AAAA,0BAGdC,IAAqB,EAAE;AAAA,GAGpCe,IAAoBhB,EAAOiB,CAAI;AAAA,eAC7Bb,iEAAyE;AAAA,kBACtEc,CAA+B;AAAA,GAGpCC,IAAsBnB,EAAOiB,CAAI;AAAA,eAC/Bb,iEAAyE;AAAA,WAC7Ec,CAA+B;AAAA,GAG7BE,IAA2BpB,EAAO;AAAA;AAAA;AAAA,GAKlCqB,IAAmBrB,EAAOiB,CAAI;AAAA,eAC5B,CAAC,EAAE,mBAAAd,EAAA,MAAyBA,IAAoBmB,IAAwB,OAAQ;AAAA,MACzFC,CAAgC;AAAA;"}
@@ -0,0 +1,163 @@
1
+ import { jsxs as o, jsx as e, Fragment as T } from "react/jsx-runtime";
2
+ import b from "lottie-web";
3
+ import { memo as G, useState as O, useRef as W, useEffect as R } from "react";
4
+ import { LOTTIE as y } from "../../../assets/lottie/lottie.js";
5
+ import { GAME_LAUNCHER_SIZE as h } from "../../circle-games/game-launcher/comps/card-container/constants.js";
6
+ import E from "../../ui/layout/flex-view.js";
7
+ import M from "../../ui/separator/separator.js";
8
+ import L from "../../ui/text/text.js";
9
+ import { NumberCountAnimation as F } from "../number-count-animation/number-count-animation.js";
10
+ import { AnimatedArc as f } from "./comp/animated-arc/animated-arc.js";
11
+ import { TARGET_ACHIEVED_DELAY as w, TOTAL_ANIMATION_DURATION as B, TOTAL_ARC_AVAILABLE as l, BORDER_OFFSET as _, PROGRESS_FILL_DURATION as m, PROGRESS_FILL_DELAY as $ } from "./constants.js";
12
+ import { DigitalMeter as P, ContentContainer as U, NumberCountContainer as j, RainboxColorText as g, LineMarking as C, MarkingContainer as D, MarkingText as u, HelperTextWrapper as Y, TargetAchievedTextLottie as K, HelperTextPrimary as X, HelperTextSecondary as Z } from "./digital-meter-styled.js";
13
+ const q = () => import(y.TARGET_ACHIEVED_TEXT), cr = G(
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+ ({
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+ show: s,
16
+ value: a,
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+ maxValue: i,
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+ targetValue: c,
19
+ displayText: H,
20
+ progressType: A,
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+ helperTextPrimary: N,
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+ helperTextSecondary: S,
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+ onComplete: p
24
+ }) => {
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+ const [n, k] = O(!1), I = W(null);
26
+ return R(() => {
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+ let t, r;
28
+ return s && (t = setTimeout(() => {
29
+ a >= c && k(!0);
30
+ }, w * 1e3), r = setTimeout(() => {
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+ p();
32
+ }, B * 1e3)), () => {
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+ t && clearTimeout(t), r && clearTimeout(r);
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+ };
35
+ }, [s, a, c, p]), R(() => {
36
+ n && (async () => {
37
+ const { default: r } = await q();
38
+ r && b.loadAnimation({
39
+ container: I.current,
40
+ renderer: "svg",
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+ loop: !0,
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+ autoplay: !0,
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+ animationData: r
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+ });
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+ })();
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+ }, [n]), s ? /* @__PURE__ */ o(P, { $isTargetAchieved: n, children: [
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+ /* @__PURE__ */ e(
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+ f,
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+ {
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+ targetAngle: l,
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+ strokeWidth: 16,
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+ color: "BLACK_5",
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+ radius: (h - _) / 2,
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+ duration: 0
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+ }
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+ ),
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+ /* @__PURE__ */ e(U, { children: /* @__PURE__ */ o(E, { $flexDirection: "column", $alignItems: "center", children: [
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+ /* @__PURE__ */ o(E, { $flexDirection: "row", $alignItems: "flex-end", children: [
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+ /* @__PURE__ */ e(j, { children: /* @__PURE__ */ e(
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+ durationInSec: m,
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+ delayInSec: $
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+ }
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+ )
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+ }
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+ ) }),
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+ A === "stepper" && /* @__PURE__ */ o(L, { $renderAs: "ac2", $color: "WHITE", children: [
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+ "/",
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+ i
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+ ] })
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+ ] }),
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+ /* @__PURE__ */ e(M, { height: 8 }),
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+ /* @__PURE__ */ e(L, { $renderAs: "ac4-black", $color: "WHITE_T_60", children: H })
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+ ] }) }),
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+ A === "stepper" && Array.from({ length: a }, (t, r) => {
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+ const d = l / i;
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+ return /* @__PURE__ */ e(
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+ f,
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+ {
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+ startAngle: d * r,
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+ targetAngle: d,
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+ strokeWidth: 12,
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+ color: "GREEN_4",
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+ radius: (h - _) / 2,
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+ mode: "fade",
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+ duration: m / i,
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+ delay: $ + m / i * r,
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+ playRainbowColors: n
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+ },
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+ r
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+ );
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+ }),
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+ A === "stepper" && Array.from({ length: i + 1 }, (t, r) => {
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+ const d = l / i;
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+ return /* @__PURE__ */ o(T, { children: [
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+ /* @__PURE__ */ e(C, { $angle: d * r }, r + "linemarking"),
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+ /* @__PURE__ */ e(D, { $angle: d * r, children: /* @__PURE__ */ e(u, { $angle: d * r, children: /* @__PURE__ */ e(
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+ g,
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+ $color: r === c ? "GREEN_4" : "WHITE_T_60",
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+ children: r
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+ }
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+ ) }) }, r)
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+ ] });
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+ }),
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+ A === "linear" && /* @__PURE__ */ o(T, { children: [
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+ /* @__PURE__ */ e(
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+ f,
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+ strokeWidth: 12,
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+ color: "GREEN_4",
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+ radius: (h - _) / 2,
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+ duration: m,
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+ delay: $,
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+ playRainbowColors: n
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+ }
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+ ] }),
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+ /* @__PURE__ */ o(Y, { children: [
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+ n && /* @__PURE__ */ e(K, { ref: I }),
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+ !n && /* @__PURE__ */ o(E, { $flexDirection: "column", $alignItems: "center", children: [
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+ /* @__PURE__ */ e(X, { $renderAs: "ac4-black", $color: "WHITE_T_60", children: N }),
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+ /* @__PURE__ */ e(Z, { $renderAs: "ab1", $color: "WHITE", children: S })
155
+ ] })
156
+ ] })
157
+ ] }) : null;
158
+ }
159
+ );
160
+ export {
161
+ cr as DigitalMeter
162
+ };
163
+ //# sourceMappingURL=digital-meter.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"digital-meter.js","sources":["../../../../src/features/post-game-stats/digital-meter/digital-meter.tsx"],"sourcesContent":["import type { IDigitalMeterProps } from './digital-meter-types';\nimport type { FC } from 'react';\n\nimport Lottie from 'lottie-web';\nimport { memo, useEffect, useRef, useState } from 'react';\n\nimport { LOTTIE } from '../../../assets/lottie/lottie';\nimport { GAME_LAUNCHER_SIZE } from '../../circle-games/game-launcher/comps/card-container/constants';\nimport FlexView from '../../ui/layout/flex-view';\nimport Separator from '../../ui/separator/separator';\nimport Text from '../../ui/text/text';\nimport { NumberCountAnimation } from '../number-count-animation/number-count-animation';\nimport { AnimatedArc } from './comp/animated-arc/animated-arc';\nimport {\n BORDER_OFFSET,\n PROGRESS_FILL_DELAY,\n PROGRESS_FILL_DURATION,\n TARGET_ACHIEVED_DELAY,\n TOTAL_ANIMATION_DURATION,\n TOTAL_ARC_AVAILABLE,\n} from './constants';\nimport * as Styled from './digital-meter-styled';\n\nconst taregetAchieved = () => import(LOTTIE.TARGET_ACHIEVED_TEXT);\n\nexport const DigitalMeter: FC<IDigitalMeterProps> = memo(\n ({\n show,\n value,\n maxValue,\n targetValue,\n displayText,\n progressType,\n helperTextPrimary,\n helperTextSecondary,\n onComplete,\n }) => {\n const [isTargetAchieved, setIsTargetAchieved] = useState(false);\n const targetAchievedLottieContainerRef = useRef<HTMLDivElement>(null);\n\n useEffect(() => {\n let timer: ReturnType<typeof setTimeout>;\n let timerForAnimationComplete: ReturnType<typeof setTimeout>;\n\n if (show) {\n timer = setTimeout(() => {\n if (value >= targetValue) {\n setIsTargetAchieved(true);\n }\n }, TARGET_ACHIEVED_DELAY * 1000);\n\n timerForAnimationComplete = setTimeout(() => {\n onComplete();\n }, TOTAL_ANIMATION_DURATION * 1000);\n }\n\n return () => {\n timer && clearTimeout(timer);\n timerForAnimationComplete && clearTimeout(timerForAnimationComplete);\n };\n }, [show, value, targetValue, onComplete]);\n\n useEffect(() => {\n if (isTargetAchieved) {\n const loadAnimation = async () => {\n const { default: lottie } = await taregetAchieved();\n\n if (lottie) {\n Lottie.loadAnimation({\n container: targetAchievedLottieContainerRef.current as HTMLDivElement,\n renderer: 'svg',\n loop: true,\n autoplay: true,\n animationData: lottie,\n });\n }\n };\n\n loadAnimation();\n }\n }, [isTargetAchieved]);\n\n if (show) {\n return (\n <Styled.DigitalMeter $isTargetAchieved={isTargetAchieved}>\n {/* complete arc area to be filled */}\n <AnimatedArc\n targetAngle={TOTAL_ARC_AVAILABLE}\n strokeWidth={16}\n color=\"BLACK_5\"\n radius={(GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2}\n duration={0}\n />\n\n {/* center area for the content */}\n <Styled.ContentContainer>\n <FlexView $flexDirection=\"column\" $alignItems=\"center\">\n <FlexView $flexDirection=\"row\" $alignItems=\"flex-end\">\n <Styled.NumberCountContainer>\n <Styled.RainboxColorText\n $renderAs=\"ah1\"\n $color=\"GREEN_4\"\n $isTargetAchieved={isTargetAchieved}\n >\n <NumberCountAnimation\n initialValue={0}\n targetValue={value}\n durationInSec={PROGRESS_FILL_DURATION}\n delayInSec={PROGRESS_FILL_DELAY}\n />\n </Styled.RainboxColorText>\n </Styled.NumberCountContainer>\n {progressType === 'stepper' && (\n <Text $renderAs=\"ac2\" $color=\"WHITE\">\n /{maxValue}\n </Text>\n )}\n </FlexView>\n <Separator height={8} />\n <Text $renderAs=\"ac4-black\" $color=\"WHITE_T_60\">\n {displayText}\n </Text>\n </FlexView>\n </Styled.ContentContainer>\n\n {/* stepper animation */}\n {progressType === 'stepper' &&\n Array.from({ length: value }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <AnimatedArc\n key={index}\n startAngle={arcLength * index}\n targetAngle={arcLength}\n strokeWidth={12}\n color=\"GREEN_4\"\n radius={(GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2}\n mode=\"fade\"\n duration={PROGRESS_FILL_DURATION / maxValue}\n delay={PROGRESS_FILL_DELAY + (PROGRESS_FILL_DURATION / maxValue) * index}\n playRainbowColors={isTargetAchieved}\n />\n );\n })}\n\n {/* numbers with markings */}\n {progressType === 'stepper' &&\n Array.from({ length: maxValue + 1 }, (_, index) => {\n const arcLength = TOTAL_ARC_AVAILABLE / maxValue;\n\n return (\n <>\n <Styled.LineMarking key={index + 'linemarking'} $angle={arcLength * index} />\n\n <Styled.MarkingContainer key={index} $angle={arcLength * index}>\n <Styled.MarkingText $angle={arcLength * index}>\n <Styled.RainboxColorText\n $renderAs=\"ac4-black\"\n $isTargetAchieved={index === targetValue && isTargetAchieved}\n $color={index === targetValue ? 'GREEN_4' : 'WHITE_T_60'}\n >\n {index}\n </Styled.RainboxColorText>\n </Styled.MarkingText>\n </Styled.MarkingContainer>\n </>\n );\n })}\n\n {/* progress of linear */}\n {progressType === 'linear' && (\n <>\n <AnimatedArc\n targetAngle={(value * TOTAL_ARC_AVAILABLE) / maxValue}\n strokeWidth={12}\n color=\"GREEN_4\"\n radius={(GAME_LAUNCHER_SIZE - BORDER_OFFSET) / 2}\n duration={PROGRESS_FILL_DURATION}\n delay={PROGRESS_FILL_DELAY}\n playRainbowColors={isTargetAchieved}\n />\n <>\n {/* target line marking */}\n <Styled.LineMarking $angle={(targetValue * TOTAL_ARC_AVAILABLE) / maxValue} />\n\n {/* all markings */}\n {Array.from(new Set([0, targetValue, maxValue])).map((val, index) => (\n <Styled.MarkingContainer\n key={index}\n $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}\n >\n <Styled.MarkingText $angle={(val * TOTAL_ARC_AVAILABLE) / maxValue}>\n <Styled.RainboxColorText\n $renderAs=\"ac4-black\"\n $color={val === targetValue ? 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