@cuemath/leap 2.8.24-hg1 → 2.8.24-link1

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Files changed (66) hide show
  1. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js +6 -6
  2. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/constants.js.map +1 -1
  3. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js +73 -29
  4. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card-styled.js.map +1 -1
  5. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js +81 -83
  6. package/dist/features/circle-games/game-launcher/comps/segmented-game-card/segmented-game-card.js.map +1 -1
  7. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js +15 -25
  8. package/dist/features/circle-games/game-launcher/dal/use-get-circle-home-details-dal/use-get-circle-home-details-dal.js.map +1 -1
  9. package/dist/features/circle-games/game-launcher/game-launcher-styled.js +5 -6
  10. package/dist/features/circle-games/game-launcher/game-launcher-styled.js.map +1 -1
  11. package/dist/features/circle-games/game-launcher/game-launcher.js +82 -123
  12. package/dist/features/circle-games/game-launcher/game-launcher.js.map +1 -1
  13. package/dist/features/circle-games/games/web-view/enums/project-ids-enum.js +14 -0
  14. package/dist/features/circle-games/games/web-view/enums/project-ids-enum.js.map +1 -0
  15. package/dist/features/circle-games/games/web-view/enums/project-type-enum.js +1 -1
  16. package/dist/features/circle-games/games/web-view/enums/project-type-enum.js.map +1 -1
  17. package/dist/features/circle-games/games/web-view/web-view-types.js.map +1 -1
  18. package/dist/features/circle-games/games/web-view/web-view.js +83 -70
  19. package/dist/features/circle-games/games/web-view/web-view.js.map +1 -1
  20. package/dist/features/post-game-stats/accuracy/accuracy-styled.js +16 -17
  21. package/dist/features/post-game-stats/accuracy/accuracy-styled.js.map +1 -1
  22. package/dist/features/post-game-stats/clock/clock-styled.js +10 -11
  23. package/dist/features/post-game-stats/clock/clock-styled.js.map +1 -1
  24. package/dist/features/post-game-stats/points/points-styled.js +6 -7
  25. package/dist/features/post-game-stats/points/points-styled.js.map +1 -1
  26. package/dist/features/post-game-stats/post-game-stats-styled.js +1 -1
  27. package/dist/features/post-game-stats/post-game-stats-styled.js.map +1 -1
  28. package/dist/features/post-game-stats/streak/streak-styled.js +17 -18
  29. package/dist/features/post-game-stats/streak/streak-styled.js.map +1 -1
  30. package/dist/features/trial-session/comps/trial-circle-game/constants.js.map +1 -1
  31. package/dist/features/trial-session/comps/trial-circle-game/trial-circle-game.js.map +1 -1
  32. package/dist/features/trial-session/trial-session-view.js +85 -75
  33. package/dist/features/trial-session/trial-session-view.js.map +1 -1
  34. package/dist/features/worksheet/worksheet/worksheet-question/worksheet-question-styled.js +4 -0
  35. package/dist/features/worksheet/worksheet/worksheet-question/worksheet-question-styled.js.map +1 -1
  36. package/dist/index.d.ts +109 -72
  37. package/dist/index.js +208 -203
  38. package/package.json +1 -1
  39. package/dist/assets/lotties/circle/tables/advance-mode-segment-lottie.json.js +0 -4370
  40. package/dist/assets/lotties/circle/tables/advance-mode-segment-lottie.json.js.map +0 -1
  41. package/dist/assets/lotties/circle/tables/infinite-button-bg.json.js +0 -1552
  42. package/dist/assets/lotties/circle/tables/infinite-button-bg.json.js.map +0 -1
  43. package/dist/assets/lotties/circle/tables/infinite-button-symbol.json.js +0 -1795
  44. package/dist/assets/lotties/circle/tables/infinite-button-symbol.json.js.map +0 -1
  45. package/dist/assets/lotties/circle/tables/random-mode-segment-lottie.json.js +0 -9661
  46. package/dist/assets/lotties/circle/tables/random-mode-segment-lottie.json.js.map +0 -1
  47. package/dist/assets/lotties/circle/tables/sequence-mode-segment-lottie.json.js +0 -8630
  48. package/dist/assets/lotties/circle/tables/sequence-mode-segment-lottie.json.js.map +0 -1
  49. package/dist/assets/lotties/circle/tables/table-mode-reveal.json.js +0 -9076
  50. package/dist/assets/lotties/circle/tables/table-mode-reveal.json.js.map +0 -1
  51. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js +0 -53
  52. package/dist/features/circle-games/game-launcher/comps/card-container/card-container-styled.js.map +0 -1
  53. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js +0 -24
  54. package/dist/features/circle-games/game-launcher/comps/card-container/card-container.js.map +0 -1
  55. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js +0 -7
  56. package/dist/features/circle-games/game-launcher/comps/card-container/constants.js.map +0 -1
  57. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js +0 -20
  58. package/dist/features/circle-games/game-launcher/comps/tables-card/constants.js.map +0 -1
  59. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js +0 -24
  60. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode-styled.js.map +0 -1
  61. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js +0 -83
  62. package/dist/features/circle-games/game-launcher/comps/tables-card/table-mode/table-mode.js.map +0 -1
  63. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js +0 -161
  64. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card-styled.js.map +0 -1
  65. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js +0 -223
  66. package/dist/features/circle-games/game-launcher/comps/tables-card/tables-card.js.map +0 -1
@@ -1 +1 @@
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- {"version":3,"file":"game-launcher-styled.js","sources":["../../../../src/features/circle-games/game-launcher/game-launcher-styled.tsx"],"sourcesContent":["import styled from 'styled-components';\n\nimport { GAME_LAUNCHER_SIZE } from './comps/card-container/constants';\nimport { GAME_LAUNCHER_ASSET_PADDING } from './comps/segmented-game-card/constants';\n\nexport const SleepyBoiLottyContainer = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n`;\n"],"names":["SleepyBoiLottyContainer","styled","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING"],"mappings":";;;AAKO,MAAMA,IAA0BC,EAAO;AAAA,YAClCC,IAAqBC,CAA2B;AAAA,WACjDD,IAAqBC,CAA2B;AAAA;"}
1
+ {"version":3,"file":"game-launcher-styled.js","sources":["../../../../src/features/circle-games/game-launcher/game-launcher-styled.tsx"],"sourcesContent":["import styled from 'styled-components';\n\nimport {\n GAME_LAUNCHER_SIZE,\n GAME_LAUNCHER_ASSET_PADDING,\n} from './comps/segmented-game-card/constants';\n\nexport const SleepyBoiLottyContainer = styled.div`\n height: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n width: ${GAME_LAUNCHER_SIZE + GAME_LAUNCHER_ASSET_PADDING}px;\n`;\n"],"names":["SleepyBoiLottyContainer","styled","GAME_LAUNCHER_SIZE","GAME_LAUNCHER_ASSET_PADDING"],"mappings":";;AAOO,MAAMA,IAA0BC,EAAO;AAAA,YAClCC,IAAqBC,CAA2B;AAAA,WACjDD,IAAqBC,CAA2B;AAAA;"}
@@ -1,163 +1,122 @@
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- import { jsx as n } from "react/jsx-runtime";
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- import B from "lottie-web";
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- import { memo as D, useState as K, useRef as J, useCallback as t, useMemo as I, useEffect as V } from "react";
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- import { CircularLoader as Y } from "../../ui/loader/circular-loader/circular-loader.js";
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- import { useCircleSounds as w } from "../hooks/use-circle-sounds/use-circle-sounds.js";
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- import { CircleSoundKey as i } from "../hooks/use-circle-sounds/use-circle-sounds-enums.js";
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- import { Carousel as _ } from "./comps/carousel/carousel.js";
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- import { SegmentedGameCard as a } from "./comps/segmented-game-card/segmented-game-card.js";
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- import { TablesCard as U } from "./comps/tables-card/tables-card.js";
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- import { GAME_LAUNCHER_ANALYTICS_EVENTS as R } from "./game-launcher-analytics-events.js";
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- import { SleepyBoiLottyContainer as Z } from "./game-launcher-styled.js";
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- import { useGameLauncherJourney as H } from "./use-game-launcher-journey/use-game-launcher-journey.js";
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- import { ProjectType as m } from "../games/web-view/enums/project-type-enum.js";
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- const O = () => import("../../../assets/lotties/circle/sleepy-boi-lottie.json.js"), ne = D(
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- ({ onSegmentClick: r, onJourneyComplete: T, journeyId: u, data: e, isLoading: g, defaultIndex: h = 0 }) => {
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- const [G, v] = K(h), c = J(null), { playSwipSound: f, play: o } = w(), {
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- gameRefs: p,
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- lessonRefs: C,
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- puzzleRefs: y,
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+ import { memo as h, useState as R, useRef as S, useMemo as P, useEffect as x } from "react";
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+ import { CircularLoader as G } from "../../ui/loader/circular-loader/circular-loader.js";
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+ import { useCircleSounds as M } from "../hooks/use-circle-sounds/use-circle-sounds.js";
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+ import { Carousel as V } from "./comps/carousel/carousel.js";
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+ import { SegmentedGameCard as i } from "./comps/segmented-game-card/segmented-game-card.js";
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+ import { GAME_LAUNCHER_ANALYTICS_EVENTS as z } from "./game-launcher-analytics-events.js";
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+ import { SleepyBoiLottyContainer as _ } from "./game-launcher-styled.js";
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+ import { useGameLauncherJourney as B } from "./use-game-launcher-journey/use-game-launcher-journey.js";
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+ import { ProjectType as t } from "../games/web-view/enums/project-type-enum.js";
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  initialValue: e.lessons.initialProgressValue,
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- data: e == null ? void 0 : e.lessons.data.map((l) => ({
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@@ -169,6 +128,6 @@ const O = () => import("../../../assets/lotties/circle/sleepy-boi-lottie.json.js
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  }
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  );
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  export {
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- ne as GameLauncher
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+ Q as GameLauncher
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  };
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  //# sourceMappingURL=game-launcher.js.map
@@ -1 +1 @@
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- {"version":3,"file":"game-launcher.js","sources":["../../../../src/features/circle-games/game-launcher/game-launcher.tsx"],"sourcesContent":["import type { ITableDetails } from './comps/tables-card/tables-card-types';\nimport type {\n Game,\n Lesson,\n Puzzle,\n} from './dal/use-get-circle-home-details-dal/use-get-circle-home-dal-types';\nimport type { IGameLauncherProps } from './game-launcher-types';\nimport type { AnimationItem } from 'lottie-web';\nimport type { FC, ReactNode } from 'react';\n\nimport Lottie from 'lottie-web';\nimport { memo, useCallback, useEffect, useMemo, useRef, useState } from 'react';\n\nimport { CircularLoader } from '../../ui/loader/circular-loader/circular-loader';\nimport { ProjectType } from '../games/web-view/enums';\nimport { useCircleSounds } from '../hooks/use-circle-sounds/use-circle-sounds';\nimport { CircleSoundKey } from '../hooks/use-circle-sounds/use-circle-sounds-enums';\nimport { Carousel } from './comps/carousel/carousel';\nimport { SegmentedGameCard } from './comps/segmented-game-card/segmented-game-card';\nimport { TablesCard } from './comps/tables-card/tables-card';\nimport { GAME_LAUNCHER_ANALYTICS_EVENTS } from './game-launcher-analytics-events';\nimport * as Styled from './game-launcher-styled';\nimport { useGameLauncherJourney } from './use-game-launcher-journey/use-game-launcher-journey';\n\nconst sleepyBoi = () => import('../../../assets/lotties/circle/sleepy-boi-lottie.json');\n\nexport const GameLauncher: FC<IGameLauncherProps> = memo(\n ({ onSegmentClick, onJourneyComplete, journeyId, data, isLoading, defaultIndex = 0 }) => {\n const [currentIndex, setCurrentIndex] = useState(defaultIndex);\n\n const lottieContainerRef = useRef<HTMLDivElement>(null);\n const { playSwipSound, play } = useCircleSounds();\n const {\n gameRefs,\n lessonRefs,\n puzzleRefs,\n startJourney,\n carouselNextBtnRef,\n isJourneyInProgress,\n } = useGameLauncherJourney({\n setCarouselIndex: setCurrentIndex,\n onSegmentClick,\n onJourneyComplete,\n });\n\n const onTableSegmentClick = useCallback(\n (table: ITableDetails) => {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(table, ProjectType.TABLE);\n },\n [onSegmentClick, play],\n );\n\n const handleLessonSegmentClick = useCallback(\n (lesson: Lesson) => {\n if (lesson.status !== 'completed') {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(lesson, ProjectType.LESSON);\n }\n },\n [onSegmentClick, play],\n );\n\n const handleGameSegmentClick = useCallback(\n (game: Game) => {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(game, ProjectType.GAME);\n },\n [onSegmentClick, play],\n );\n\n const handlePuzzleSegmentClick = useCallback(\n (puzzle: Puzzle) => {\n play(CircleSoundKey.GAME_CARD_CLICK);\n onSegmentClick(puzzle, ProjectType.PUZZLE);\n },\n [onSegmentClick, play],\n );\n\n const items = useMemo(() => {\n let itemTypes: ReactNode[] = [];\n\n if (data) {\n if (data.lessons) {\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={lessonRefs}\n label={data.lessons.label}\n value={data.lessons.data.filter(lesson => lesson.status === 'completed').length}\n maxValue={data.lessons.data.length}\n initialValue={data.lessons.initialProgressValue}\n data={data?.lessons.data.map(lesson => ({\n card: lesson.cardLottie,\n name: lesson.name,\n isCompleted: lesson.status === 'completed',\n onPress: () => handleLessonSegmentClick(lesson),\n }))}\n />,\n ];\n }\n\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={gameRefs}\n label={data.games.label}\n value={data.games.data.filter(game => game.isPlayed).length}\n maxValue={data.games.data.length}\n initialValue={data.games.initialProgressValue}\n data={data.games.data.map(game => ({\n card: game.cardLottie,\n name: game.name,\n isCompleted: false,\n onPress: () => handleGameSegmentClick(game),\n }))}\n />,\n <SegmentedGameCard\n ref={puzzleRefs}\n label={data.puzzles.label}\n value={data.puzzles.data.filter(puzzle => puzzle.solved).length}\n 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+ {"version":3,"file":"game-launcher.js","sources":["../../../../src/features/circle-games/game-launcher/game-launcher.tsx"],"sourcesContent":["import type { IGameLauncherProps } from './game-launcher-types';\nimport type { AnimationItem } from 'lottie-web';\nimport type { FC, ReactNode } from 'react';\n\nimport Lottie from 'lottie-web';\nimport { memo, useEffect, useMemo, useRef, useState } from 'react';\n\nimport { CircularLoader } from '../../ui/loader/circular-loader/circular-loader';\nimport { ProjectType } from '../games/web-view/enums';\nimport { useCircleSounds } from '../hooks/use-circle-sounds/use-circle-sounds';\nimport { Carousel } from './comps/carousel/carousel';\nimport { SegmentedGameCard } from './comps/segmented-game-card/segmented-game-card';\nimport { GAME_LAUNCHER_ANALYTICS_EVENTS } from './game-launcher-analytics-events';\nimport * as Styled from './game-launcher-styled';\nimport { useGameLauncherJourney } from './use-game-launcher-journey/use-game-launcher-journey';\n\nconst sleepyBoi = () => import('../../../assets/lotties/circle/sleepy-boi-lottie.json');\n\nexport const GameLauncher: FC<IGameLauncherProps> = memo(\n ({ onSegmentClick, onJourneyComplete, journeyId, data, isLoading, defaultIndex = 0 }) => {\n const [currentIndex, setCurrentIndex] = useState(defaultIndex);\n\n const lottieContainerRef = useRef<HTMLDivElement>(null);\n const { playSwipSound } = useCircleSounds();\n\n const {\n gameRefs,\n lessonRefs,\n puzzleRefs,\n startJourney,\n carouselNextBtnRef,\n isJourneyInProgress,\n } = useGameLauncherJourney({\n setCarouselIndex: setCurrentIndex,\n onSegmentClick,\n onJourneyComplete,\n });\n\n const items = useMemo(() => {\n let itemTypes: ReactNode[] = [];\n\n if (data) {\n if (data.lessons) {\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={lessonRefs}\n label={data.lessons.label}\n value={data.lessons.data.filter(lesson => lesson.status === 'completed').length}\n maxValue={data.lessons.data.length}\n initialValue={data.lessons.initialProgressValue}\n data={data?.lessons.data.map(lesson => ({\n card: lesson.cardLottie,\n name: lesson.name,\n isCompleted: lesson.status === 'completed',\n onPress: () =>\n lesson.status === 'completed'\n ? undefined\n : onSegmentClick(lesson, ProjectType.LESSON),\n }))}\n />,\n ];\n }\n\n itemTypes = [\n ...itemTypes,\n <SegmentedGameCard\n ref={gameRefs}\n label={data.games.label}\n value={data.games.data.filter(game => game.isPlayed).length}\n maxValue={data.games.data.length}\n initialValue={data.games.initialProgressValue}\n data={data.games.data.map(game => ({\n card: game.cardLottie,\n name: game.name,\n isCompleted: false,\n onPress: () => onSegmentClick(game, ProjectType.GAME),\n }))}\n />,\n <SegmentedGameCard\n ref={puzzleRefs}\n label={data.puzzles.label}\n value={data.puzzles.data.filter(puzzle => puzzle.solved).length}\n maxValue={data.puzzles.data.length}\n 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+ var t = /* @__PURE__ */ ((r) => (r.CHESS_MOVES = "chess-moves", r.NO_ATTACK = "no-attack", r.TROMINOS = "trominos", r.NIMS_GAME = "nims-game", r.TRANSFORMATION = "transformation", r.LIGHTS_ON_OR_OFF = "lights-on-or-off", r.LIQUID_WARS = "liquid-wars", r.HACKENBUSH = "hackenbush", r.SQUARE_IT = "square-it", r.CLASH_OF_COLOURS = "clash-of-colours", r.REACH = "reach", r))(t || {}), A = /* @__PURE__ */ ((r) => (r.CUT_THE_STRIP = "cut-the-strip", r.ONE_LINE_WONDER = "one-line-wonder", r.FLIP_IT_UP = "flip-it-up", r.CARS_IN_CHAOS = "cars-in-chaos", r.REFLEKT = "reflekt", r.MATCHSTICKS = "matchsticks", r.NO_CROSS = "no-cross", r.DISSECTION = "dissection", r))(A || {}), E = /* @__PURE__ */ ((r) => (r.SNAKE = "snake", r.BASKETBALL = "basketball", r.REARRANGE = "rearrange", r.CAR_RACE = "car-race", r.DROP_ME = "drop-me", r.WARZONE = "warzone", r.SLOT_MACHINE = "slot-machine", r.SLING_SHOT = "sling-shot", r.CLOCK = "clock", r.MINING = "mining", r.SHADING_AREA = "shading-area", r.MAGIC_HAT = "magic-hat", r.PUZZLE = "puzzle", r.BALANCE = "balance", r))(E || {}), S = /* @__PURE__ */ ((r) => (r.ANGLES = "angles", r.FRACTIONS = "fractions", r.TIME = "time", r.ADDITION_SUBTRACTION = "addition-subtraction", r.MULTIPLICATION_DIVISION = "multiplication-division", r.PERCENTAGES = "percentages", r.INTEGERS = "integers", r.RATIOS = "ratios", r))(S || {});
2
+ const N = {
3
+ ...t,
4
+ ...A,
5
+ ...S
6
+ };
7
+ export {
8
+ t as GameId,
9
+ S as LessonId,
10
+ E as MiniGameId,
11
+ N as ProjectId,
12
+ A as PuzzleId
13
+ };
14
+ //# sourceMappingURL=project-ids-enum.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"project-ids-enum.js","sources":["../../../../../../src/features/circle-games/games/web-view/enums/project-ids-enum.ts"],"sourcesContent":["// 1v1 game ids\nexport enum GameId {\n CHESS_MOVES = 'chess-moves',\n NO_ATTACK = 'no-attack',\n TROMINOS = 'trominos',\n NIMS_GAME = 'nims-game',\n TRANSFORMATION = 'transformation',\n LIGHTS_ON_OR_OFF = 'lights-on-or-off',\n LIQUID_WARS = 'liquid-wars',\n HACKENBUSH = 'hackenbush',\n SQUARE_IT = 'square-it',\n CLASH_OF_COLOURS = 'clash-of-colours',\n REACH = 'reach',\n}\n\n// puzzle game ids\nexport enum PuzzleId {\n CUT_THE_STRIP = 'cut-the-strip',\n ONE_LINE_WONDER = 'one-line-wonder',\n FLIP_IT_UP = 'flip-it-up',\n CARS_IN_CHAOS = 'cars-in-chaos',\n REFLEKT = 'reflekt',\n MATCHSTICKS = 'matchsticks',\n NO_CROSS = 'no-cross',\n DISSECTION = 'dissection',\n}\n\n// Mini Game ids\nexport enum MiniGameId {\n SNAKE = 'snake',\n BASKETBALL = 'basketball',\n REARRANGE = 'rearrange',\n CAR_RACE = 'car-race',\n DROP_ME = 'drop-me',\n WARZONE = 'warzone',\n SLOT_MACHINE = 'slot-machine',\n SLING_SHOT = 'sling-shot',\n CLOCK = 'clock',\n MINING = 'mining',\n SHADING_AREA = 'shading-area',\n MAGIC_HAT = 'magic-hat',\n PUZZLE = 'puzzle',\n BALANCE = 'balance',\n}\n\n// lesson ids\nexport enum LessonId {\n ANGLES = 'angles',\n FRACTIONS = 'fractions',\n TIME = 'time',\n ADDITION_SUBTRACTION = 'addition-subtraction',\n MULTIPLICATION_DIVISION = 'multiplication-division',\n PERCENTAGES = 'percentages',\n INTEGERS = 'integers',\n RATIOS = 'ratios',\n}\n\n// each category of games is called as Project\nexport const ProjectId = {\n ...GameId,\n ...PuzzleId,\n ...LessonId,\n} as const;\n"],"names":["GameId","PuzzleId","MiniGameId","LessonId","ProjectId"],"mappings":"AACY,IAAAA,sBAAAA,OACVA,EAAA,cAAc,eACdA,EAAA,YAAY,aACZA,EAAA,WAAW,YACXA,EAAA,YAAY,aACZA,EAAA,iBAAiB,kBACjBA,EAAA,mBAAmB,oBACnBA,EAAA,cAAc,eACdA,EAAA,aAAa,cACbA,EAAA,YAAY,aACZA,EAAA,mBAAmB,oBACnBA,EAAA,QAAQ,SAXEA,IAAAA,KAAA,CAAA,CAAA,GAeAC,sBAAAA,OACVA,EAAA,gBAAgB,iBAChBA,EAAA,kBAAkB,mBAClBA,EAAA,aAAa,cACbA,EAAA,gBAAgB,iBAChBA,EAAA,UAAU,WACVA,EAAA,cAAc,eACdA,EAAA,WAAW,YACXA,EAAA,aAAa,cARHA,IAAAA,KAAA,CAAA,CAAA,GAYAC,sBAAAA,OACVA,EAAA,QAAQ,SACRA,EAAA,aAAa,cACbA,EAAA,YAAY,aACZA,EAAA,WAAW,YACXA,EAAA,UAAU,WACVA,EAAA,UAAU,WACVA,EAAA,eAAe,gBACfA,EAAA,aAAa,cACbA,EAAA,QAAQ,SACRA,EAAA,SAAS,UACTA,EAAA,eAAe,gBACfA,EAAA,YAAY,aACZA,EAAA,SAAS,UACTA,EAAA,UAAU,WAdAA,IAAAA,KAAA,CAAA,CAAA,GAkBAC,sBAAAA,OACVA,EAAA,SAAS,UACTA,EAAA,YAAY,aACZA,EAAA,OAAO,QACPA,EAAA,uBAAuB,wBACvBA,EAAA,0BAA0B,2BAC1BA,EAAA,cAAc,eACdA,EAAA,WAAW,YACXA,EAAA,SAAS,UARCA,IAAAA,KAAA,CAAA,CAAA;AAYL,MAAMC,IAAY;AAAA,EACvB,GAAGJ;AAAA,EACH,GAAGC;AAAA,EACH,GAAGE;AACL;"}
@@ -1,4 +1,4 @@
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- var a = /* @__PURE__ */ ((E) => (E.GAME = "game", E.PUZZLE = "puzzle", E.LESSON = "lesson", E.TABLE = "table", E))(a || {});
1
+ var a = /* @__PURE__ */ ((E) => (E.GAME = "game", E.PUZZLE = "puzzle", E.LESSON = "lesson", E))(a || {});
2
2
  export {
3
3
  a as ProjectType
4
4
  };
@@ -1 +1 @@
1
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@@ -1 +1 @@
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+ {"version":3,"file":"web-view-types.js","sources":["../../../../../src/features/circle-games/games/web-view/web-view-types.ts"],"sourcesContent":["import type { IAvatarLayer } from '../../../ui/avatar/avatar-types';\nimport type { TUserTypes } from '../../../ui/types';\nimport type {\n GameId,\n PuzzleId,\n LessonId,\n MiniGameId,\n WebViewEvent,\n ProjectOutcome,\n ProjectType,\n} from './enums';\nimport type { WEBVIEW_ANALYTICS_EVENTS } from './web-view-analytics-events';\nimport type { IframeHTMLAttributes } from 'react';\n\nexport type TProject = GameId | PuzzleId | LessonId;\n\nexport interface IPlayer {\n id: string;\n username: string;\n grade?: string;\n avatar?: IAvatarLayer[] | null;\n playerType: TUserTypes;\n}\n\ninterface IBaseWebGameProps<T> {\n projectId: T;\n variant: string;\n projectType: ProjectType;\n joinByRoomId?: string;\n enableSync?: boolean; // applicable for all except multiplayer games\n enablePlayerTurnIndicators?: boolean;\n enableCloseButton?: boolean;\n}\n\nexport interface IMultiplayerWebGameProps extends IBaseWebGameProps<GameId> {}\n\nexport interface IPuzzleWebGameProps extends IBaseWebGameProps<PuzzleId> {\n question: string;\n askHintPermission?: boolean;\n}\n\nexport interface ILessonWebGameProps extends IBaseWebGameProps<LessonId> {\n miniGameIdentifier: MiniGameId;\n sessionId: string;\n targetQuestions: number;\n}\n\nexport interface IVibrationPattern {\n pattern: number[] | number;\n}\n\nexport enum IStatsToAwardErrorCode {\n DEFAULT = 'default',\n SUCCESS = 'success',\n FAIL = 'fail',\n}\n\nexport interface IPlayerStats {\n points: number;\n accuracy: number;\n timeSpent: number;\n streakDays: number;\n streakStatusToday: 'pending' | 'completed';\n errorCode: IStatsToAwardErrorCode;\n outcome: ProjectOutcome;\n value: string;\n}\n\nexport interface IInfoMessage {\n message: string;\n position: 'top' | 'bottom';\n}\n\nexport interface ITrackEvent {\n eventName: typeof WEBVIEW_ANALYTICS_EVENTS;\n properties: Record<string, unknown>;\n}\n\nexport interface IWebViewProps extends IframeHTMLAttributes<HTMLIFrameElement> {\n baseUrl: string;\n projectDetails: IMultiplayerWebGameProps | IPuzzleWebGameProps | ILessonWebGameProps;\n playerDetails: IPlayer;\n onBack?: () => void;\n onGameLoad?: () => void;\n onGamePlayFinish?: (playerStats: IPlayerStats) => void;\n handleInfoMessage?: (infoMessage: IInfoMessage) => void;\n}\n\nexport interface IMessageProps {\n event: `${WebViewEvent}`;\n payload: IVibrationPattern | IPlayerStats | IInfoMessage | null;\n}\n"],"names":["IStatsToAwardErrorCode"],"mappings":"AAmDY,IAAAA,sBAAAA,OACVA,EAAA,UAAU,WACVA,EAAA,UAAU,WACVA,EAAA,OAAO,QAHGA,IAAAA,KAAA,CAAA,CAAA;"}
@@ -1,100 +1,113 @@
1
- import { jsx as M } from "react/jsx-runtime";
2
- import { forwardRef as P, useRef as G, useMemo as S, useCallback as T, useImperativeHandle as W, useEffect as V } from "react";
3
- import { useUIContext as $ } from "../../../ui/context/context.js";
4
- import { ALLOWED_ORIGIN as _ } from "./constants.js";
5
- import { ProjectType as s } from "./enums/project-type-enum.js";
6
- import { WebViewEvent as o } from "./enums/web-view-events-enum.js";
7
- const z = P((N, C) => {
1
+ import { jsx as L } from "react/jsx-runtime";
2
+ import { forwardRef as G, useRef as M, useMemo as _, useCallback as A, useImperativeHandle as W, useEffect as H } from "react";
3
+ import { useUIContext as V } from "../../../ui/context/context.js";
4
+ import { ALLOWED_ORIGIN as j } from "./constants.js";
5
+ import { ProjectType as I } from "./enums/project-type-enum.js";
6
+ import { WebViewEvent as i } from "./enums/web-view-events-enum.js";
7
+ const K = G((N, C) => {
8
8
  const {
9
- baseUrl: I,
10
- projectDetails: y,
11
- playerDetails: v,
9
+ baseUrl: P,
10
+ projectDetails: v,
11
+ playerDetails: T,
12
12
  onGameLoad: a,
13
13
  onGamePlayFinish: c,
14
- handleInfoMessage: p,
15
- onBack: f,
16
- ...L
17
- } = N, l = G(null), w = S(() => v, [v]), t = S(() => y, [y]);
18
- let A = "";
19
- const { onEvent: O } = $();
20
- t.projectType === s.LESSON && (A = t.miniGameIdentifier);
21
- const m = T(() => {
22
- const { enableCloseButton: n = !0 } = t;
14
+ handleInfoMessage: f,
15
+ onBack: l,
16
+ ...R
17
+ } = N, p = M(null), g = _(() => T, [T]), o = _(() => v, [v]);
18
+ let u = "";
19
+ const { onEvent: w } = V();
20
+ o.projectType === I.LESSON && (u = o.miniGameIdentifier);
21
+ const m = A(() => {
22
+ const {
23
+ enableCloseButton: r = !0,
24
+ enablePlayerTurnIndicators: s = !1,
25
+ enableSync: t = !1,
26
+ joinByRoomId: E = ""
27
+ } = o;
23
28
  let e = {
24
- enableCloseButton: n
29
+ joinByRoomId: E,
30
+ enableCloseButton: r,
31
+ enablePlayerTurnIndicators: s,
32
+ enableSync: t
25
33
  };
26
- return t.projectType === s.GAME && (e = {
27
- ...e,
28
- ...t
29
- }), t.projectType === s.PUZZLE && (e = {
30
- ...e,
31
- ...t
32
- }), t.projectType === s.LESSON && (e = {
33
- ...e,
34
- ...t
35
- }), t.projectType === s.TABLE && (e = {
36
- ...e,
37
- ...t
38
- }), e;
39
- }, [t]), E = T(() => {
40
- var e, r;
41
- const n = m();
42
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110
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99
112
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100
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@@ -1 +1 @@
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JSON.parse(data) : (data as IMessageProps);\n\n const { event, payload = null } = parsedData;\n\n if (event === WebViewEvent.VIBRATE) {\n const { pattern } = payload as IVibrationPattern;\n\n window.navigator.vibrate?.(pattern);\n }\n\n if (event === WebViewEvent.GAME_BACK) {\n onBack?.();\n }\n\n if (event === WebViewEvent.HIDE_LOADER) {\n onGameLoad?.();\n }\n\n if (event === WebViewEvent.LOAD_DATA_FROM_APP) {\n sendGamesData?.();\n }\n\n if (event === WebViewEvent.GET_CONFIG) {\n setConfig();\n }\n\n if (event === WebViewEvent.UPDATE_STATS) {\n onGamePlayFinish?.(payload as IPlayerStats);\n }\n\n if (event === WebViewEvent.SHOW_SNACKBAR) {\n handleInfoMessage?.(payload as IInfoMessage);\n }\n\n if (event === WebViewEvent.TRACK_EVENT) {\n const { eventName, properties } = payload;\n\n trackEvent(eventName, properties);\n }\n };\n\n window.addEventListener('message', handleMessage);\n\n return () => {\n window.removeEventListener('message', handleMessage);\n };\n }, [\n handleInfoMessage,\n onBack,\n onGamePlayFinish,\n onGameLoad,\n setConfig,\n sendGamesData,\n trackEvent,\n ]);\n\n return (\n <iframe\n {...rest}\n ref={webViewRef}\n src={`${baseUrl}/play-game/${memoizedProjectDetails.projectId}/${\n memoizedProjectDetails.variant\n }${miniGameIdentifier ? `/${miniGameIdentifier}` : ''}?version=2`}\n allow=\"autoplay\"\n />\n );\n});\n"],"names":["WebView","forwardRef","props","ref","baseUrl","projectDetails","playerDetails","onGameLoad","onGamePlayFinish","handleInfoMessage","onBack","rest","webViewRef","useRef","memoizedPlayerDetails","useMemo","memoizedProjectDetails","miniGameIdentifier","trackEvent","useUIContext","ProjectType","getProjectDetails","useCallback","enableCloseButton","enablePlayerTurnIndicators","enableSync","joinByRoomId","payload","details","sendGamesData","_b","_a","WebViewEvent","ALLOWED_ORIGIN","setConfig","projectConfig","useImperativeHandle","useEffect","handleMessage","e","data","parsedData","event","pattern","eventName","properties","jsx"],"mappings":";;;;;;AAkBO,MAAMA,IAAUC,EAAW,CAACC,GAAsBC,MAAyC;AAC1F,QAAA;AAAA,IACJ,SAAAC;AAAA,IACA,gBAAAC;AAAA,IACA,eAAAC;AAAA,IACA,YAAAC;AAAA,IACA,kBAAAC;AAAA,IACA,mBAAAC;AAAA,IACA,QAAAC;AAAA,IACA,GAAGC;AAAA,EACD,IAAAT,GACEU,IAAaC,EAA0B,IAAI,GAC3CC,IAAwBC,EAAQ,MAAMT,GAAe,CAACA,CAAa,CAAC,GACpEU,IAAyBD,EAAQ,MAAMV,GAAgB,CAACA,CAAc,CAAC;AAE7E,MAAIY,IAAqB;AACzB,QAAM,EAAE,SAASC,EAAW,IAAIC,EAAa;AAEzC,EAAAH,EAAuB,gBAAgBI,EAAY,WACrDH,IAAsBD,EAA+C;AAGjE,QAAAK,IAAoBC,EAAY,MAAM;AACpC,UAAA;AAAA,MACJ,mBAAAC,IAAoB;AAAA,MACpB,4BAAAC,IAA6B;AAAA,MAC7B,YAAAC,IAAa;AAAA,MACb,cAAAC,IAAe;AAAA,IACb,IAAAV;AAEJ,QAAIW,IAAU;AAAA,MACZ,cAAAD;AAAA,MACA,mBAAAH;AAAA,MACA,4BAAAC;AAAA,MACA,YAAAC;AAAA,IAAA;AAGE,QAAAT,EAAuB,gBAAgBI,EAAY,QAAQ;AAC7D,YAAMQ,IAAUZ;AAEN,MAAAW,IAAA;AAAA,QACR,GAAGA;AAAA,QACH,UAAUC,EAAQ;AAAA,QAClB,mBAAmBA,EAAQ;AAAA,MAAA;AAAA,IAE/B;AAEI,QAAAZ,EAAuB,gBAAgBI,EAAY,QAAQ;AAC7D,YAAMQ,IAAUZ;AAEN,MAAAW,IAAA;AAAA,QACR,GAAGA;AAAA,QACH,oBAAoBC,EAAQ;AAAA,QAC5B,WAAWA,EAAQ;AAAA,QACnB,iBAAiBA,EAAQ;AAAA,MAAA;AAAA,IAE7B;AAEO,WAAAD;AAAA,EAAA,GACN,CAACX,CAAsB,CAAC,GAErBa,IAAgBP,EAAY,MAAM;;AACtC,UAAMK,IAAUN;AAEhB,KAAAS,KAAAC,IAAAnB,EAAW,YAAX,gBAAAmB,EAAoB,kBAApB,QAAAD,EAAmC;AAAA,MACjC,KAAK,UAAU;AAAA,QACb,OAAOE,EAAa;AAAA,QACpB,SAAAL;AAAA,MAAA,CACD;AAAA,MACDM;AAAA;AAAA,EACF,GACC,CAACZ,CAAiB,CAAC,GAEhBa,IAAYZ,EAAY,MAAM;;AAClC,UAAMa,IAAgBd;AAEtB,KAAAS,KAAAC,IAAAnB,EAAW,YAAX,gBAAAmB,EAAoB,kBAApB,QAAAD,EAAmC;AAAA,MACjC,KAAK,UAAU;AAAA,QACb,OAAOE,EAAa;AAAA,QACpB,SAAS;AAAA,UACP,MAAMlB;AAAA,UACN,eAAAqB;AAAA,QACF;AAAA,MAAA,CACD;AAAA,MACDF;AAAA;AAAA,EACF,GACC,CAACnB,GAAuBO,CAAiB,CAAC;AAE7C,SAAAe,EAAoBjC,GAAK,MAAMS,EAAW,SAA8B,CAAE,CAAA,GAE1EyB,EAAU,MAAM;AACR,UAAAC,IAAgB,CAACC,MAAoB;;AACzC,YAAMC,IAAeD,EAAE,MACjBE,IAAa,OAAOD,KAAS,WAAW,KAAK,MAAMA,CAAI,IAAKA,GAE5D,EAAE,OAAAE,GAAO,SAAAf,IAAU,KAAA,IAASc;AAE9B,UAAAC,MAAUV,EAAa,SAAS;AAC5B,cAAA,EAAE,SAAAW,EAAY,IAAAhB;AAEb,SAAAG,KAAAC,IAAA,OAAA,WAAU,YAAV,QAAAD,EAAA,KAAAC,GAAoBY;AAAA,MAC7B;AA0BI,UAxBAD,MAAUV,EAAa,cAChBtB,KAAA,QAAAA,MAGPgC,MAAUV,EAAa,gBACZzB,KAAA,QAAAA,MAGXmC,MAAUV,EAAa,uBACTH,KAAA,QAAAA,MAGda,MAAUV,EAAa,cACfE,KAGRQ,MAAUV,EAAa,iBACzBxB,KAAA,QAAAA,EAAmBmB,KAGjBe,MAAUV,EAAa,kBACzBvB,KAAA,QAAAA,EAAoBkB,KAGlBe,MAAUV,EAAa,aAAa;AAChC,cAAA,EAAE,WAAAY,GAAW,YAAAC,EAAe,IAAAlB;AAElC,QAAAT,EAAW0B,GAAWC,CAAU;AAAA,MAClC;AAAA,IAAA;AAGK,kBAAA,iBAAiB,WAAWP,CAAa,GAEzC,MAAM;AACJ,aAAA,oBAAoB,WAAWA,CAAa;AAAA,IAAA;AAAA,EACrD,GACC;AAAA,IACD7B;AAAA,IACAC;AAAA,IACAF;AAAA,IACAD;AAAA,IACA2B;AAAA,IACAL;AAAA,IACAX;AAAA,EAAA,CACD,GAGC,gBAAA4B;AAAA,IAAC;AAAA,IAAA;AAAA,MACE,GAAGnC;AAAA,MACJ,KAAKC;AAAA,MACL,KAAK,GAAGR,CAAO,cAAcY,EAAuB,SAAS,IAC3DA,EAAuB,OACzB,GAAGC,IAAqB,IAAIA,CAAkB,KAAK,EAAE;AAAA,MACrD,OAAM;AAAA,IAAA;AAAA,EAAA;AAGZ,CAAC;"}