@cube-dev/ui-kit 0.164.0 → 0.165.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (582) hide show
  1. package/dist/CHANGELOG.md +17 -0
  2. package/dist/_internal/hooks/use-chained-callback.js +1 -1
  3. package/dist/_internal/hooks/use-debounced-value.js +1 -1
  4. package/dist/_internal/hooks/use-deprecation-warning.js +1 -1
  5. package/dist/_internal/hooks/use-event.js +1 -1
  6. package/dist/_internal/hooks/use-is-first-render.js +1 -1
  7. package/dist/_internal/hooks/use-sync-ref.js +1 -1
  8. package/dist/_internal/hooks/use-timer/timer.js +1 -1
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  11. package/dist/components/Block.js +1 -1
  12. package/dist/components/CollectionItem.js +1 -1
  13. package/dist/components/GlobalStyles.js +1 -1
  14. package/dist/components/GridProvider.js +1 -1
  15. package/dist/components/HiddenInput.js +1 -1
  16. package/dist/components/Root.js +1 -1
  17. package/dist/components/actions/Action/Action.js +1 -1
  18. package/dist/components/actions/Banner/Banner.js +1 -1
  19. package/dist/components/actions/Button/Button.d.ts +0 -1
  20. package/dist/components/actions/Button/Button.js +1 -1
  21. package/dist/components/actions/ButtonGroup/ButtonGroup.js +1 -1
  22. package/dist/components/actions/ButtonSplit/ButtonSplit.js +1 -1
  23. package/dist/components/actions/ButtonSplit/context.js +1 -1
  24. package/dist/components/actions/CommandMenu/CommandMenu.js +1 -1
  25. package/dist/components/actions/CommandMenu/styled.js +1 -1
  26. package/dist/components/actions/ItemAction/ItemAction.js +1 -1
  27. package/dist/components/actions/ItemActionContext.js +1 -1
  28. package/dist/components/actions/ItemButton/ItemButton.js +1 -1
  29. package/dist/components/actions/Link/Link.js +1 -1
  30. package/dist/components/actions/Menu/Menu.js +1 -1
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  37. package/dist/components/actions/Menu/styled.js +1 -1
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  41. package/dist/components/actions/use-context-menu.js +1 -1
  42. package/dist/components/content/ActiveZone/ActiveZone.js +1 -1
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  60. package/dist/components/content/ItemCard/ItemCard.js +1 -1
  61. package/dist/components/content/Layout/GridLayout.js +1 -1
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  108. package/dist/components/data/ItemTable/ItemTableToolbar.js +1 -1
  109. package/dist/components/data/ItemTable/types.d.ts +7 -2
  110. package/dist/components/data/TableBase/ColumnResizer.js +1 -1
  111. package/dist/components/data/TableBase/RowCollection.js +1 -1
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  115. package/dist/components/data/TableBase/TableView.d.ts +2 -1
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  117. package/dist/components/data/TableBase/TableView.js.map +1 -1
  118. package/dist/components/data/TableBase/column-menu.js +1 -1
  119. package/dist/components/data/TableBase/column-tint.js +1 -1
  120. package/dist/components/data/TableBase/index.d.ts +1 -1
  121. package/dist/components/data/TableBase/row-menu.js +1 -1
  122. package/dist/components/data/TableBase/styled.d.ts +1 -2
  123. package/dist/components/data/TableBase/styled.js +75 -2
  124. package/dist/components/data/TableBase/styled.js.map +1 -1
  125. package/dist/components/data/TableBase/table-tree.js +129 -0
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  127. package/dist/components/data/TableBase/types.d.ts +46 -1
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  129. package/dist/components/data/TableBase/types.js.map +1 -1
  130. package/dist/components/data/TableBase/use-cell-selection.d.ts +0 -1
  131. package/dist/components/data/TableBase/use-cell-selection.js +0 -0
  132. package/dist/components/data/TableBase/use-column-order.js +1 -1
  133. package/dist/components/data/TableBase/use-container-width.js +1 -1
  134. package/dist/components/data/TableBase/use-row-move-animation.js +1 -1
  135. package/dist/components/data/TableBase/use-scrollability.js +1 -1
  136. package/dist/components/data/TableBase/use-table-columns.js +1 -1
  137. package/dist/components/data/TableBase/use-table-search.js +4 -4
  138. package/dist/components/data/TableBase/use-table-search.js.map +1 -1
  139. package/dist/components/data/TableBase/use-table-selection.js +124 -24
  140. package/dist/components/data/TableBase/use-table-selection.js.map +1 -1
  141. package/dist/components/data/TableBase/use-table-sort.js +1 -1
  142. package/dist/components/data/TableBase/use-table-sorts.js +1 -1
  143. package/dist/components/data/TableBase/use-table-storage.js +1 -1
  144. package/dist/components/data/TableBase/use-table-tree-state.js +107 -0
  145. package/dist/components/data/TableBase/use-table-tree-state.js.map +1 -0
  146. package/dist/components/data/index.d.ts +2 -2
  147. package/dist/components/fields/Checkbox/Checkbox.js +1 -1
  148. package/dist/components/fields/Checkbox/CheckboxGroup.js +1 -1
  149. package/dist/components/fields/Checkbox/context.js +1 -1
  150. package/dist/components/fields/ColorInput/ColorInput.js +1 -1
  151. package/dist/components/fields/ColorPicker/ColorPicker.js +1 -1
  152. package/dist/components/fields/ColorSwatch/ColorSwatch.js +1 -1
  153. package/dist/components/fields/ColorSwatchGroup/ColorSwatchGroup.js +1 -1
  154. package/dist/components/fields/ComboBox/ComboBox.js +1 -1
  155. package/dist/components/fields/CommandTextArea/CommandTextArea.js +8 -25
  156. package/dist/components/fields/CommandTextArea/CommandTextArea.js.map +1 -1
  157. package/dist/components/fields/CommandTextArea/caretPosition.js +1 -1
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  159. package/dist/components/fields/DatePicker/DateInput.js +1 -1
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  166. package/dist/components/fields/DatePicker/DateRangePicker.js +1 -1
  167. package/dist/components/fields/DatePicker/DateRangeSeparatedPicker.js +1 -1
  168. package/dist/components/fields/DatePicker/MonthPicker.js +1 -1
  169. package/dist/components/fields/DatePicker/PeriodPicker.js +1 -1
  170. package/dist/components/fields/DatePicker/QuarterPicker.js +1 -1
  171. package/dist/components/fields/DatePicker/TimeInput.js +1 -1
  172. package/dist/components/fields/DatePicker/WeekPicker.js +1 -1
  173. package/dist/components/fields/DatePicker/YearPicker.js +1 -1
  174. package/dist/components/fields/DatePicker/parseDate.js +1 -1
  175. package/dist/components/fields/DatePicker/period.js +1 -1
  176. package/dist/components/fields/DatePicker/props.js +1 -1
  177. package/dist/components/fields/DatePicker/utils.js +1 -1
  178. package/dist/components/fields/FileInput/FileInput.js +1 -1
  179. package/dist/components/fields/FilterListBox/FilterListBox.js +1 -1
  180. package/dist/components/fields/FilterPicker/FilterPicker.js +1 -1
  181. package/dist/components/fields/Input/Input.js +1 -1
  182. package/dist/components/fields/ListBox/DraggableListBox.js +1 -1
  183. package/dist/components/fields/ListBox/ListBox.js +1 -1
  184. package/dist/components/fields/ListBoxPopover/ListBoxPopover.js +1 -1
  185. package/dist/components/fields/ListBoxPopover/index.d.ts +0 -1
  186. package/dist/components/fields/ListBoxPopover/listNavigation.js +1 -1
  187. package/dist/components/fields/ListBoxPopover/useCompositeFocus.js +1 -1
  188. package/dist/components/fields/NumberInput/NumberInput.js +1 -1
  189. package/dist/components/fields/NumberInput/StepButton.js +1 -1
  190. package/dist/components/fields/PasswordInput/PasswordInput.js +1 -1
  191. package/dist/components/fields/Picker/Picker.js +1 -1
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- {"version":3,"file":"collision-modes.js","names":[],"sources":["../../../../../src/components/layout/Board/grid-core/collision-modes.ts"],"sourcesContent":["/**\n * Collision resolution strategies for a grid that prevents collisions.\n *\n * Original UI Kit code (not vendored from react-grid-layout): the upstream\n * engine only ever reverts a blocked move.\n *\n * When `preventCollision` is on, `moveElement` refuses any placement that\n * overlaps an existing item and snaps the dragged item back. That is the right\n * default, but a free grid often wants the placement *resolved* instead of\n * refused - shrunk into whatever room is actually there, or exchanged with the\n * widget already sitting in the target slot. These strategies produce such a\n * resolution, and every resolution they return is overlap-free, so the caller's\n * own overlap guards keep working unchanged.\n */\n\nimport { collides } from './collision';\n\nimport type {\n CollisionMode,\n CollisionResolver,\n CollisionResolverOptions,\n Layout,\n LayoutItem,\n} from './types';\n\n/** Whether a single grid cell is free of every item in `others`. */\nfunction cellFree(others: Layout, x: number, y: number): boolean {\n for (let i = 0; i < others.length; i++) {\n const o = others[i];\n if (\n o !== undefined &&\n x >= o.x &&\n x < o.x + o.w &&\n y >= o.y &&\n y < o.y + o.h\n ) {\n return false;\n }\n }\n return true;\n}\n\n/**\n * The largest rectangle anchored at `anchor` that fits without overlapping\n * `others`, growing rightward and downward only.\n *\n * Never larger than `desired` (a drag must never *upscale* a widget - growing\n * things is an explicit, opt-in operation like \"distribute evenly\", not a side\n * effect of moving them), never smaller than the item's own `minW`/`minH`, and\n * never past `cols` / `maxRows`. Among the candidates the largest-area rectangle\n * wins, breaking ties on width: a grid is read left to right, so a wide-and-flat\n * result is the less surprising of two equal-area fits.\n *\n * Returns `null` when not even the minimum size fits, which the callers treat as\n * \"no resolution\" and fall back to reverting.\n */\nexport function maxFreeRectAt(\n others: Layout,\n anchor: { x: number; y: number },\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n mins?: { minW?: number; minH?: number },\n): { w: number; h: number } | null {\n if (anchor.x < 0 || anchor.y < 0) return null;\n\n const minW = Math.max(1, mins?.minW ?? 1);\n const minH = Math.max(1, mins?.minH ?? 1);\n const maxRows = limits.maxRows ?? Infinity;\n const maxW = Math.min(desired.w, limits.cols - anchor.x);\n const maxH = Math.min(\n desired.h,\n Number.isFinite(maxRows) ? maxRows - anchor.y : desired.h,\n );\n\n if (maxW < minW || maxH < minH) return null;\n\n // Free height available in each column of the candidate band, measured down\n // from the anchor row and capped at the tallest useful height.\n const free: number[] = [];\n for (let dx = 0; dx < maxW; dx++) {\n let h = 0;\n while (h < maxH && cellFree(others, anchor.x + dx, anchor.y + h)) h++;\n free.push(h);\n // A column with no room at all caps every wider candidate, so stop early.\n if (h === 0) break;\n }\n\n let best: { w: number; h: number } | null = null;\n let bestArea = 0;\n let limit = maxH;\n for (let w = 1; w <= free.length; w++) {\n limit = Math.min(limit, free[w - 1]!);\n if (limit < minH) break;\n if (w < minW) continue;\n const area = w * limit;\n // `>=` so the widest of several equal-area fits wins: `w` only grows here, so\n // the last match is the widest one.\n if (area >= bestArea) {\n best = { w, h: limit };\n bestArea = area;\n }\n }\n\n return best;\n}\n\n/**\n * Shrink the placement to the room actually available at the cell it was\n * dropped on.\n */\nfunction downscaleInPlace(\n layout: Layout,\n item: LayoutItem,\n others: Layout,\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n): LayoutItem[] | null {\n const fit = maxFreeRectAt(\n others,\n { x: item.x, y: item.y },\n desired,\n limits,\n item,\n );\n if (!fit) return null;\n // Nothing to resolve: the requested size already fits, so the collision was\n // not a sizing problem and reverting is still the honest answer.\n if (fit.w === item.w && fit.h === item.h) return null;\n\n return layout.map((l) =>\n l.i === item.i ? { ...l, w: fit.w, h: fit.h, moved: true } : l,\n );\n}\n\n/** Number of cells two items share. Zero when they do not overlap at all. */\nfunction overlapArea(a: LayoutItem, b: LayoutItem): number {\n const w = Math.min(a.x + a.w, b.x + b.w) - Math.max(a.x, b.x);\n const h = Math.min(a.y + a.h, b.y + b.h) - Math.max(a.y, b.y);\n return w > 0 && h > 0 ? w * h : 0;\n}\n\n/**\n * Exchange the placement with one of the widgets under it.\n *\n * The dragged widget takes the other's cell and the other takes the cell the\n * dragged widget came from. Each keeps as much of its own size as fits there -\n * that cell plus any free space adjacent to it - and neither ever grows.\n *\n * `from` is whatever the caller's layout says, so it is the caller that decides\n * what \"came from\" means. A pointer drag resolves every frame against the\n * arrangement the gesture started with, making it the cell the drag began at, and\n * keeping the result a pure function of where the pointer is; chaining frames off\n * each other instead would exchange with every widget swept over.\n * The slot the dragged widget is leaving is reserved for the displaced widget\n * while the dragged one is sized, so the two can never claim the same cells: the\n * result is overlap-free by construction, not by a follow-up check.\n */\nfunction exchangeWithCollision(\n layout: Layout,\n item: LayoutItem,\n collisions: LayoutItem[],\n from: { x: number; y: number },\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n): LayoutItem[] | null {\n // Nothing to trade if the widget has not actually left a slot behind - a\n // cross-board drop, where it never had one on this board.\n if (from.x === item.x && from.y === item.y) return null;\n\n // A drop that spans a boundary covers two widgets at once, and refusing those\n // frames would leave a band mid-drag where nothing is swapped at all: the\n // placeholder snaps back to the origin, then jumps to the far swap once the drop\n // clears the first widget. Trade with the one the drop covers most instead, so\n // the swap only ever changes which partner it is - never blinks away. Ties go to\n // the widget earlier in reading order, so the choice is deterministic. Exactly\n // one widget is ever displaced, whichever is picked.\n const candidates = collisions\n .filter((c) => !c.static)\n .map((c) => ({ c, area: overlapArea(item, c) }))\n .sort((p, q) => q.area - p.area || p.c.y - q.c.y || p.c.x - q.c.x)\n .map(({ c }) => c);\n\n for (const other of candidates) {\n const exchanged = exchangeWith(layout, item, other, from, desired, limits);\n if (exchanged) return exchanged;\n }\n return null;\n}\n\n/** One concrete two-widget exchange, or `null` if either side cannot fit. */\nfunction exchangeWith(\n layout: Layout,\n item: LayoutItem,\n other: LayoutItem,\n from: { x: number; y: number },\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n): LayoutItem[] | null {\n const rest = layout.filter((l) => l.i !== item.i && l.i !== other.i);\n // The slot being vacated, held back so the dragged widget cannot grow into the\n // space the displaced one is about to need. 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+ {"version":3,"file":"collision-modes.js","names":[],"sources":["../../../../../src/components/layout/Board/grid-core/collision-modes.ts"],"sourcesContent":["/**\n * Collision resolution strategies for a grid that prevents collisions.\n *\n * Original UI Kit code (not vendored from react-grid-layout): the upstream\n * engine only ever reverts a blocked move.\n *\n * When `preventCollision` is on, `moveElement` refuses any placement that\n * overlaps an existing item and snaps the dragged item back. That is the right\n * default, but a free grid often wants the placement *resolved* instead of\n * refused - shrunk into whatever room is actually there, or exchanged with the\n * widget already sitting in the target slot. These strategies produce such a\n * resolution, and every resolution they return is overlap-free, so the caller's\n * own overlap guards keep working unchanged.\n */\n\nimport { collides } from './collision';\n\nimport type {\n CollisionMode,\n CollisionResolver,\n CollisionResolverOptions,\n Layout,\n LayoutItem,\n} from './types';\n\n/** Whether a single grid cell is free of every item in `others`. */\nfunction cellFree(others: Layout, x: number, y: number): boolean {\n for (let i = 0; i < others.length; i++) {\n const o = others[i];\n if (\n o !== undefined &&\n x >= o.x &&\n x < o.x + o.w &&\n y >= o.y &&\n y < o.y + o.h\n ) {\n return false;\n }\n }\n return true;\n}\n\n/**\n * The largest rectangle anchored at `anchor` that fits without overlapping\n * `others`, growing rightward and downward only.\n *\n * Never larger than `desired` (a drag must never *upscale* a widget - growing\n * things is an explicit, opt-in operation like \"distribute evenly\", not a side\n * effect of moving them), never smaller than the item's own `minW`/`minH`, and\n * never past `cols` / `maxRows`. Among the candidates the largest-area rectangle\n * wins, breaking ties on width: a grid is read left to right, so a wide-and-flat\n * result is the less surprising of two equal-area fits.\n *\n * Returns `null` when not even the minimum size fits, which the callers treat as\n * \"no resolution\" and fall back to reverting.\n */\nexport function maxFreeRectAt(\n others: Layout,\n anchor: { x: number; y: number },\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n mins?: { minW?: number; minH?: number },\n): { w: number; h: number } | null {\n if (anchor.x < 0 || anchor.y < 0) return null;\n\n const minW = Math.max(1, mins?.minW ?? 1);\n const minH = Math.max(1, mins?.minH ?? 1);\n const maxRows = limits.maxRows ?? Infinity;\n const maxW = Math.min(desired.w, limits.cols - anchor.x);\n const maxH = Math.min(\n desired.h,\n Number.isFinite(maxRows) ? maxRows - anchor.y : desired.h,\n );\n\n if (maxW < minW || maxH < minH) return null;\n\n // Free height available in each column of the candidate band, measured down\n // from the anchor row and capped at the tallest useful height.\n const free: number[] = [];\n for (let dx = 0; dx < maxW; dx++) {\n let h = 0;\n while (h < maxH && cellFree(others, anchor.x + dx, anchor.y + h)) h++;\n free.push(h);\n // A column with no room at all caps every wider candidate, so stop early.\n if (h === 0) break;\n }\n\n let best: { w: number; h: number } | null = null;\n let bestArea = 0;\n let limit = maxH;\n for (let w = 1; w <= free.length; w++) {\n limit = Math.min(limit, free[w - 1]!);\n if (limit < minH) break;\n if (w < minW) continue;\n const area = w * limit;\n // `>=` so the widest of several equal-area fits wins: `w` only grows here, so\n // the last match is the widest one.\n if (area >= bestArea) {\n best = { w, h: limit };\n bestArea = area;\n }\n }\n\n return best;\n}\n\n/**\n * Shrink the placement to the room actually available at the cell it was\n * dropped on.\n */\nfunction downscaleInPlace(\n layout: Layout,\n item: LayoutItem,\n others: Layout,\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n): LayoutItem[] | null {\n const fit = maxFreeRectAt(\n others,\n { x: item.x, y: item.y },\n desired,\n limits,\n item,\n );\n if (!fit) return null;\n // Nothing to resolve: the requested size already fits, so the collision was\n // not a sizing problem and reverting is still the honest answer.\n if (fit.w === item.w && fit.h === item.h) return null;\n\n return layout.map((l) =>\n l.i === item.i ? { ...l, w: fit.w, h: fit.h, moved: true } : l,\n );\n}\n\n/** Number of cells two items share. Zero when they do not overlap at all. */\nfunction overlapArea(a: LayoutItem, b: LayoutItem): number {\n const w = Math.min(a.x + a.w, b.x + b.w) - Math.max(a.x, b.x);\n const h = Math.min(a.y + a.h, b.y + b.h) - Math.max(a.y, b.y);\n return w > 0 && h > 0 ? w * h : 0;\n}\n\n/**\n * Exchange the placement with one of the widgets under it.\n *\n * The dragged widget takes the other's cell and the other takes the cell the\n * dragged widget came from. Each keeps as much of its own size as fits there -\n * that cell plus any free space adjacent to it - and neither ever grows.\n *\n * `from` is whatever the caller's layout says, so it is the caller that decides\n * what \"came from\" means. A pointer drag resolves every frame against the\n * arrangement the gesture started with, making it the cell the drag began at, and\n * keeping the result a pure function of where the pointer is; chaining frames off\n * each other instead would exchange with every widget swept over.\n * The slot the dragged widget is leaving is reserved for the displaced widget\n * while the dragged one is sized, so the two can never claim the same cells: the\n * result is overlap-free by construction, not by a follow-up check.\n */\nfunction exchangeWithCollision(\n layout: Layout,\n item: LayoutItem,\n collisions: LayoutItem[],\n from: { x: number; y: number },\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n): LayoutItem[] | null {\n // Nothing to trade if the widget has not actually left a slot behind - a\n // cross-board drop, where it never had one on this board.\n if (from.x === item.x && from.y === item.y) return null;\n\n // A drop that spans a boundary covers two widgets at once, and refusing those\n // frames would leave a band mid-drag where nothing is swapped at all: the\n // placeholder snaps back to the origin, then jumps to the far swap once the drop\n // clears the first widget. Trade with the one the drop covers most instead, so\n // the swap only ever changes which partner it is - never blinks away. Ties go to\n // the widget earlier in reading order, so the choice is deterministic. Exactly\n // one widget is ever displaced, whichever is picked.\n const candidates = collisions\n .filter((c) => !c.static)\n .map((c) => ({ c, area: overlapArea(item, c) }))\n .sort((p, q) => q.area - p.area || p.c.y - q.c.y || p.c.x - q.c.x)\n .map(({ c }) => c);\n\n for (const other of candidates) {\n const exchanged = exchangeWith(layout, item, other, from, desired, limits);\n if (exchanged) return exchanged;\n }\n return null;\n}\n\n/** One concrete two-widget exchange, or `null` if either side cannot fit. */\nfunction exchangeWith(\n layout: Layout,\n item: LayoutItem,\n other: LayoutItem,\n from: { x: number; y: number },\n desired: { w: number; h: number },\n limits: { cols: number; maxRows?: number },\n): LayoutItem[] | null {\n const rest = layout.filter((l) => l.i !== item.i && l.i !== other.i);\n // The slot being vacated, held back so the dragged widget cannot grow into the\n // space the displaced one is about to need. Ids are never compared here (the\n // scan works cell by cell), so this placeholder cannot clash with a real one.\n const originSlot: LayoutItem = {\n i: 'origin-slot-reservation',\n x: from.x,\n y: from.y,\n w: desired.w,\n h: desired.h,\n };\n\n const movedFit = maxFreeRectAt(\n [...rest, originSlot],\n { x: other.x, y: other.y },\n desired,\n limits,\n item,\n );\n if (!movedFit) return null;\n const moved: LayoutItem = {\n ...item,\n x: other.x,\n y: other.y,\n w: movedFit.w,\n h: movedFit.h,\n moved: true,\n };\n\n const displacedFit = maxFreeRectAt(\n [...rest, moved],\n { x: from.x, y: from.y },\n { w: other.w, h: other.h },\n limits,\n other,\n );\n if (!displacedFit) return null;\n const displaced: LayoutItem = {\n ...other,\n x: from.x,\n y: from.y,\n w: displacedFit.w,\n h: displacedFit.h,\n moved: true,\n };\n\n return layout.map((l) =>\n l.i === item.i ? moved : l.i === other.i ? displaced : l,\n );\n}\n\n/**\n * Build the resolver `moveElement` consults instead of reverting a blocked move,\n * or `undefined` for `'revert'` (and for an unset mode), which keeps the engine\n * on its original path with no added work.\n *\n * For an in-board drag, `'swap'` is an escalation ladder: exchange with one of\n * the widgets under the drop, else downscale at the drop cell, else revert. A\n * dense grid stays draggable that way - refusing everything that is not a clean\n * one-to-one trade would make the mode feel broken exactly where it is needed.\n * Cross-board callers pass `allowExchange: false`, which turns the same mode into\n * empty-anchor downscaling; the registry cancels the transfer if that resolution\n * cannot occupy the requested cell.\n */\nexport function createCollisionResolver(\n mode: CollisionMode | undefined,\n options: CollisionResolverOptions,\n): CollisionResolver | undefined {\n if (!mode || mode === 'revert') return undefined;\n\n const limits = { cols: options.cols, maxRows: options.maxRows };\n\n return ({ layout, item, collisions, from }) => {\n const others = layout.filter((l) => l.i !== item.i);\n const desired = options.desired ?? { w: item.w, h: item.h };\n\n if (mode === 'swap' && options.allowExchange !== false) {\n const exchanged = exchangeWithCollision(\n layout,\n item,\n collisions,\n from,\n desired,\n limits,\n );\n if (exchanged) return exchanged;\n }\n\n return downscaleInPlace(layout, item, others, desired, limits);\n };\n}\n\n/**\n * Whether a layout holds no overlapping pair. A resolution is only ever accepted\n * when this holds, so the specs assert it directly.\n */\nexport function isOverlapFree(layout: Layout): boolean {\n for (let i = 0; i < layout.length; i++) {\n for (let j = i + 1; j < layout.length; j++) {\n if (collides(layout[i]!, layout[j]!)) return false;\n }\n }\n return true;\n}\n"],"mappings":";;;AA0BA,SAAS,SAAS,QAAgB,GAAW,GAAoB;AAC/D,MAAK,IAAI,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;EACtC,MAAM,IAAI,OAAO;AACjB,MACE,MAAM,UACN,KAAK,EAAE,KACP,IAAI,EAAE,IAAI,EAAE,KACZ,KAAK,EAAE,KACP,IAAI,EAAE,IAAI,EAAE,EAEZ,QAAO;;AAGX,QAAO;;;;;;;;;;;;;;;;AAiBT,SAAgB,cACd,QACA,QACA,SACA,QACA,MACiC;AACjC,KAAI,OAAO,IAAI,KAAK,OAAO,IAAI,EAAG,QAAO;CAEzC,MAAM,OAAO,KAAK,IAAI,GAAG,MAAM,QAAQ,EAAE;CACzC,MAAM,OAAO,KAAK,IAAI,GAAG,MAAM,QAAQ,EAAE;CACzC,MAAM,UAAU,OAAO,WAAW;CAClC,MAAM,OAAO,KAAK,IAAI,QAAQ,GAAG,OAAO,OAAO,OAAO,EAAE;CACxD,MAAM,OAAO,KAAK,IAChB,QAAQ,GACR,OAAO,SAAS,QAAQ,GAAG,UAAU,OAAO,IAAI,QAAQ,EACzD;AAED,KAAI,OAAO,QAAQ,OAAO,KAAM,QAAO;CAIvC,MAAM,OAAiB,EAAE;AACzB,MAAK,IAAI,KAAK,GAAG,KAAK,MAAM,MAAM;EAChC,IAAI,IAAI;AACR,SAAO,IAAI,QAAQ,SAAS,QAAQ,OAAO,IAAI,IAAI,OAAO,IAAI,EAAE,CAAE;AAClE,OAAK,KAAK,EAAE;AAEZ,MAAI,MAAM,EAAG;;CAGf,IAAI,OAAwC;CAC5C,IAAI,WAAW;CACf,IAAI,QAAQ;AACZ,MAAK,IAAI,IAAI,GAAG,KAAK,KAAK,QAAQ,KAAK;AACrC,UAAQ,KAAK,IAAI,OAAO,KAAK,IAAI,GAAI;AACrC,MAAI,QAAQ,KAAM;AAClB,MAAI,IAAI,KAAM;EACd,MAAM,OAAO,IAAI;AAGjB,MAAI,QAAQ,UAAU;AACpB,UAAO;IAAE;IAAG,GAAG;IAAO;AACtB,cAAW;;;AAIf,QAAO;;;;;;AAOT,SAAS,iBACP,QACA,MACA,QACA,SACA,QACqB;CACrB,MAAM,MAAM,cACV,QACA;EAAE,GAAG,KAAK;EAAG,GAAG,KAAK;EAAG,EACxB,SACA,QACA,KACD;AACD,KAAI,CAAC,IAAK,QAAO;AAGjB,KAAI,IAAI,MAAM,KAAK,KAAK,IAAI,MAAM,KAAK,EAAG,QAAO;AAEjD,QAAO,OAAO,KAAK,MACjB,EAAE,MAAM,KAAK,IAAI;EAAE,GAAG;EAAG,GAAG,IAAI;EAAG,GAAG,IAAI;EAAG,OAAO;EAAM,GAAG,EAC9D;;;AAIH,SAAS,YAAY,GAAe,GAAuB;CACzD,MAAM,IAAI,KAAK,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,EAAE,GAAG,KAAK,IAAI,EAAE,GAAG,EAAE,EAAE;CAC7D,MAAM,IAAI,KAAK,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,EAAE,GAAG,KAAK,IAAI,EAAE,GAAG,EAAE,EAAE;AAC7D,QAAO,IAAI,KAAK,IAAI,IAAI,IAAI,IAAI;;;;;;;;;;;;;;;;;;AAmBlC,SAAS,sBACP,QACA,MACA,YACA,MACA,SACA,QACqB;AAGrB,KAAI,KAAK,MAAM,KAAK,KAAK,KAAK,MAAM,KAAK,EAAG,QAAO;CASnD,MAAM,aAAa,WAChB,QAAQ,MAAM,CAAC,EAAE,OAAO,CACxB,KAAK,OAAO;EAAE;EAAG,MAAM,YAAY,MAAM,EAAE;EAAE,EAAE,CAC/C,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,EAAE,IAAI,EAAE,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,EAAE,EAAE,CACjE,KAAK,EAAE,QAAQ,EAAE;AAEpB,MAAK,MAAM,SAAS,YAAY;EAC9B,MAAM,YAAY,aAAa,QAAQ,MAAM,OAAO,MAAM,SAAS,OAAO;AAC1E,MAAI,UAAW,QAAO;;AAExB,QAAO;;;AAIT,SAAS,aACP,QACA,MACA,OACA,MACA,SACA,QACqB;CACrB,MAAM,OAAO,OAAO,QAAQ,MAAM,EAAE,MAAM,KAAK,KAAK,EAAE,MAAM,MAAM,EAAE;CAIpE,MAAM,aAAyB;EAC7B,GAAG;EACH,GAAG,KAAK;EACR,GAAG,KAAK;EACR,GAAG,QAAQ;EACX,GAAG,QAAQ;EACZ;CAED,MAAM,WAAW,cACf,CAAC,GAAG,MAAM,WAAW,EACrB;EAAE,GAAG,MAAM;EAAG,GAAG,MAAM;EAAG,EAC1B,SACA,QACA,KACD;AACD,KAAI,CAAC,SAAU,QAAO;CACtB,MAAM,QAAoB;EACxB,GAAG;EACH,GAAG,MAAM;EACT,GAAG,MAAM;EACT,GAAG,SAAS;EACZ,GAAG,SAAS;EACZ,OAAO;EACR;CAED,MAAM,eAAe,cACnB,CAAC,GAAG,MAAM,MAAM,EAChB;EAAE,GAAG,KAAK;EAAG,GAAG,KAAK;EAAG,EACxB;EAAE,GAAG,MAAM;EAAG,GAAG,MAAM;EAAG,EAC1B,QACA,MACD;AACD,KAAI,CAAC,aAAc,QAAO;CAC1B,MAAM,YAAwB;EAC5B,GAAG;EACH,GAAG,KAAK;EACR,GAAG,KAAK;EACR,GAAG,aAAa;EAChB,GAAG,aAAa;EAChB,OAAO;EACR;AAED,QAAO,OAAO,KAAK,MACjB,EAAE,MAAM,KAAK,IAAI,QAAQ,EAAE,MAAM,MAAM,IAAI,YAAY,EACxD;;;;;;;;;;;;;;;AAgBH,SAAgB,wBACd,MACA,SAC+B;AAC/B,KAAI,CAAC,QAAQ,SAAS,SAAU,QAAO;CAEvC,MAAM,SAAS;EAAE,MAAM,QAAQ;EAAM,SAAS,QAAQ;EAAS;AAE/D,SAAQ,EAAE,QAAQ,MAAM,YAAY,WAAW;EAC7C,MAAM,SAAS,OAAO,QAAQ,MAAM,EAAE,MAAM,KAAK,EAAE;EACnD,MAAM,UAAU,QAAQ,WAAW;GAAE,GAAG,KAAK;GAAG,GAAG,KAAK;GAAG;AAE3D,MAAI,SAAS,UAAU,QAAQ,kBAAkB,OAAO;GACtD,MAAM,YAAY,sBAChB,QACA,MACA,YACA,MACA,SACA,OACD;AACD,OAAI,UAAW,QAAO;;AAGxB,SAAO,iBAAiB,QAAQ,MAAM,QAAQ,SAAS,OAAO"}
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  //#region src/components/layout/Board/grid-core/collision.ts
3
3
  /**
4
4
  * Check if two layout items collide (overlap).
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { collides, getFirstCollision } from "./collision.js";
3
3
  import { sortLayoutItemsByColRow, sortLayoutItemsByRowCol } from "./sort.js";
4
4
  import { bottom, cloneLayout, cloneLayoutItem, getStatics } from "./layout.js";
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  //#region src/components/layout/Board/grid-core/constraints.ts
3
3
  function clamp(value, min, max) {
4
4
  return Math.max(min, Math.min(max, value));
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { collides, getFirstCollision } from "./collision.js";
3
3
  import { sortLayoutItemsByColRow, sortLayoutItemsByRowCol } from "./sort.js";
4
4
  import { bottom, cloneLayout, cloneLayoutItem, getStatics } from "./layout.js";
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { getAllCollisions, getFirstCollision } from "./collision.js";
3
3
  import { sortLayoutItems } from "./sort.js";
4
4
 
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  //#region src/components/layout/Board/grid-core/sort.ts
3
3
  /**
4
4
  * Sort layout items based on the compaction type.
@@ -93,10 +93,12 @@ type CompactType = 'horizontal' | 'vertical' | 'wrap' | null;
93
93
  * - `'revert'` - snap the item back to where it was (the engine's own default).
94
94
  * - `'downscale'` - shrink the item into the free space at the cell it was
95
95
  * dropped on, growing rightward and downward. Never upscales.
96
- * - `'swap'` - exchange with one widget: the dragged widget takes the cell of the
97
- * widget the drop covers most, and that widget takes the cell the dragged one
98
- * came from, each keeping as much of its own size as fits there. Never displaces
99
- * more than that one widget. Else downscale, else revert.
96
+ * - `'swap'` - inside one board, exchange with one widget: the dragged widget
97
+ * takes the cell of the widget the drop covers most, and that widget takes the
98
+ * cell the dragged one came from, each keeping as much of its own size as fits
99
+ * there. Across boards, insert only at an empty anchor and downscale without
100
+ * exchanging or reflowing destination widgets; an invalid landing cancels the
101
+ * transfer. Never displaces more than one widget. Else downscale, else revert.
100
102
  *
101
103
  * Only consulted where a move would otherwise be refused, so it has no effect in
102
104
  * the compacting modes (a collision pushes neighbours there) or under
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { getCompactor, horizontalCompactor, noCompactor, verticalCompactor } from "./grid-core/compactors.js";
3
3
  import { aspectRatio, boundedX, boundedY, containerBounds, gridBounds, maxSize, minMaxSize, minSize, snapToGrid } from "./grid-core/constraints.js";
4
4
  import { BoardProvider } from "./BoardProvider.js";
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { cloneLayout, correctBounds } from "./grid-core/layout.js";
3
3
 
4
4
  //#region src/components/layout/Board/responsive-utils.ts
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { useEvent } from "../../../_internal/hooks/use-event.js";
3
3
  import { cloneLayout } from "./grid-core/layout.js";
4
4
  import { useCallback, useEffect, useRef, useState } from "react";
@@ -1,4 +1,4 @@
1
- /** @license MIT | @cube-dev/ui-kit v0.164.0 | Cube Dev Team */
1
+ /** @license MIT | @cube-dev/ui-kit v0.165.0 | Cube Dev Team */
2
2
  import { useEvent } from "../../../_internal/hooks/use-event.js";
3
3
  import { BoardWidgetStore } from "./board-store.js";
4
4
  import { collides } from "./grid-core/collision.js";
@@ -140,6 +140,7 @@ function useBoardRegistry(options) {
140
140
  const sourceSnapshotRef = useRef([]);
141
141
  const targetSnapshotsRef = useRef(/* @__PURE__ */ new Map());
142
142
  const previewRef = useRef(null);
143
+ const targetLandingRef = useRef(null);
143
144
  const frozenRectsRef = useRef(/* @__PURE__ */ new Map());
144
145
  const nestedInDraggedRef = useRef(/* @__PURE__ */ new Set());
145
146
  const lastLandingRef = useRef(null);
@@ -254,6 +255,7 @@ function useBoardRegistry(options) {
254
255
  affectedRef.current = new Set([boardId]);
255
256
  sourceSnapshotRef.current = cloneLayout(entry.getLayout());
256
257
  previewRef.current = null;
258
+ targetLandingRef.current = null;
257
259
  lastLandingRef.current = {
258
260
  x: item.x,
259
261
  y: item.y
@@ -485,6 +487,7 @@ function useBoardRegistry(options) {
485
487
  const previewOnTarget = useCallback((target, item, x, y) => {
486
488
  const pp = target.getPositionParams();
487
489
  const compactor = target.getCompactor();
490
+ const strictIncomingSwap = compactor.preventCollision === true && !compactor.allowOverlap && target.getCollisionMode() === "swap";
488
491
  const carried = previewRef.current?.boardId === target.id ? previewRef.current.working : null;
489
492
  const base = cloneLayout(carried ?? targetSnapshotsRef.current.get(target.id) ?? target.getLayout()).filter((l) => l.i !== item.i);
490
493
  const prevItem = carried ? getLayoutItem(carried, item.i) : void 0;
@@ -510,19 +513,47 @@ function useBoardRegistry(options) {
510
513
  },
511
514
  allowExchange: false
512
515
  }) : void 0 });
513
- const compacted = [...compactor.compact(moved, pp.cols)];
514
- if (!compactor.allowOverlap && hasNewOverlap(overlappingPairs(base), compacted)) return;
516
+ const compacted = strictIncomingSwap ? cloneLayout(moved) : [...compactor.compact(moved, pp.cols)];
517
+ const landed = getLayoutItem(compacted, item.i);
518
+ if (!compactor.allowOverlap && hasNewOverlap(overlappingPairs(base), compacted)) {
519
+ if (strictIncomingSwap) {
520
+ const snapshot = targetSnapshotsRef.current.get(target.id);
521
+ if (snapshot) target.applyLayout(cloneLayout(snapshot), false);
522
+ target.setPlaceholders([]);
523
+ previewRef.current = null;
524
+ targetLandingRef.current = {
525
+ boardId: target.id,
526
+ valid: false
527
+ };
528
+ }
529
+ return;
530
+ }
531
+ if (strictIncomingSwap && (!landed || landed.x !== x || landed.y !== y)) {
532
+ const snapshot = targetSnapshotsRef.current.get(target.id);
533
+ if (snapshot) target.applyLayout(cloneLayout(snapshot), false);
534
+ target.setPlaceholders([]);
535
+ previewRef.current = null;
536
+ targetLandingRef.current = {
537
+ boardId: target.id,
538
+ valid: false
539
+ };
540
+ return;
541
+ }
515
542
  previewRef.current = {
516
543
  boardId: target.id,
517
544
  working: compacted
518
545
  };
519
- const landed = getLayoutItem(compacted, item.i) ?? {
546
+ targetLandingRef.current = {
547
+ boardId: target.id,
548
+ valid: true
549
+ };
550
+ const previewItem = landed ?? {
520
551
  ...item,
521
552
  x,
522
553
  y
523
554
  };
524
555
  target.applyLayout(compacted.filter((l) => l.i !== item.i), false);
525
- target.setPlaceholders([{ ...landed }]);
556
+ target.setPlaceholders([{ ...previewItem }]);
526
557
  }, []);
527
558
  const onDragMove = useEvent((deltaX, deltaY, pointerType) => {
528
559
  const ds = dragStateRef.current;
@@ -567,6 +598,7 @@ function useBoardRegistry(options) {
567
598
  if (snap) prev?.applyLayout(cloneLayout(snap), false);
568
599
  prev?.setPlaceholders([]);
569
600
  previewRef.current = null;
601
+ targetLandingRef.current = null;
570
602
  }
571
603
  if (isGroup) moveGroupWithinBoard(target, ds, x - ds.item.x, y - ds.item.y);
572
604
  else moveWithinBoard(target, ds.item, x, y);
@@ -586,6 +618,7 @@ function useBoardRegistry(options) {
586
618
  }
587
619
  prev?.setPlaceholders([]);
588
620
  previewRef.current = null;
621
+ targetLandingRef.current = null;
589
622
  if (!targetSnapshotsRef.current.has(target.id)) targetSnapshotsRef.current.set(target.id, cloneLayout(target.getLayout()));
590
623
  }
591
624
  previewOnTarget(target, ds.item, x, y);
@@ -614,55 +647,63 @@ function useBoardRegistry(options) {
614
647
  x: ds.item.x,
615
648
  y: ds.item.y
616
649
  };
617
- if (source) {
618
- const sp = source.getPositionParams();
619
- const sc = source.getCompactor();
620
- const remaining = source.getLayout().filter((l) => l.i !== ds.itemId);
621
- source.applyLayout([...sc.compact(remaining, sp.cols)], true);
622
- }
623
650
  const tp = target.getPositionParams();
624
651
  const tc = target.getCompactor();
652
+ const strictIncomingSwap = tc.preventCollision === true && !tc.allowOverlap && target.getCollisionMode() === "swap";
625
653
  const carried = previewRef.current?.boardId === target.id && getLayoutItem(previewRef.current.working, ds.itemId) ? previewRef.current.working : null;
626
- let finalLayout;
627
- if (carried) finalLayout = [...tc.compact(cloneLayout(carried), tp.cols)];
628
- else {
629
- const newItem = tc.type === "horizontal" ? {
630
- ...ds.item,
631
- x: Math.max(0, landing.x) - 1,
632
- y: landing.y
633
- } : {
634
- ...ds.item,
635
- x: landing.x,
636
- y: Math.max(0, landing.y) - 1
637
- };
638
- const moved = moveElement([...cloneLayout((targetSnapshotsRef.current.get(target.id) ?? target.getLayout()).filter((l) => l.i !== ds.itemId)), newItem], newItem, landing.x, landing.y, true, tc.preventCollision, tc.type, tp.cols, tc.allowOverlap, { resolveCollision: createCollisionResolver(target.getCollisionMode(), {
639
- cols: tp.cols,
640
- maxRows: tp.maxRows,
641
- desired: {
642
- w: ds.item.w,
643
- h: ds.item.h
644
- },
645
- allowExchange: false
646
- }) });
647
- finalLayout = [...tc.compact(moved, tp.cols)];
648
- }
649
- const targetOthers = cloneLayout((targetSnapshotsRef.current.get(target.id) ?? target.getLayout()).filter((l) => l.i !== ds.itemId));
650
- if (!tc.allowOverlap && hasNewOverlap(overlappingPairs(targetOthers), finalLayout)) finalLayout = [...targetOthers, placeInFreeSlot(targetOthers, {
651
- ...ds.item,
652
- x: landing.x,
653
- y: landing.y
654
- }, tp.cols, tp.maxRows)];
655
- target.applyLayout(finalLayout, true);
656
- onTransferRef.current?.({
657
- widgetId: ds.itemId,
658
- fromBoardId: ds.sourceBoardId,
659
- toBoardId: target.id,
660
- item: getLayoutItem(finalLayout, ds.itemId) ?? {
654
+ const hasValidStrictLanding = targetLandingRef.current?.boardId === target.id && targetLandingRef.current.valid && carried != null;
655
+ if (strictIncomingSwap && !hasValidStrictLanding) {
656
+ if (source) source.applyLayout(cloneLayout(sourceSnapshotRef.current), false);
657
+ const targetSnapshot = targetSnapshotsRef.current.get(target.id);
658
+ if (targetSnapshot) target.applyLayout(cloneLayout(targetSnapshot), false);
659
+ } else {
660
+ if (source) {
661
+ const sp = source.getPositionParams();
662
+ const sc = source.getCompactor();
663
+ const remaining = source.getLayout().filter((l) => l.i !== ds.itemId);
664
+ source.applyLayout([...sc.compact(remaining, sp.cols)], true);
665
+ }
666
+ let finalLayout;
667
+ if (carried) finalLayout = strictIncomingSwap ? cloneLayout(carried) : [...tc.compact(cloneLayout(carried), tp.cols)];
668
+ else {
669
+ const newItem = tc.type === "horizontal" ? {
670
+ ...ds.item,
671
+ x: Math.max(0, landing.x) - 1,
672
+ y: landing.y
673
+ } : {
674
+ ...ds.item,
675
+ x: landing.x,
676
+ y: Math.max(0, landing.y) - 1
677
+ };
678
+ const moved = moveElement([...cloneLayout((targetSnapshotsRef.current.get(target.id) ?? target.getLayout()).filter((l) => l.i !== ds.itemId)), newItem], newItem, landing.x, landing.y, true, tc.preventCollision, tc.type, tp.cols, tc.allowOverlap, { resolveCollision: createCollisionResolver(target.getCollisionMode(), {
679
+ cols: tp.cols,
680
+ maxRows: tp.maxRows,
681
+ desired: {
682
+ w: ds.item.w,
683
+ h: ds.item.h
684
+ },
685
+ allowExchange: false
686
+ }) });
687
+ finalLayout = [...tc.compact(moved, tp.cols)];
688
+ }
689
+ const targetOthers = cloneLayout((targetSnapshotsRef.current.get(target.id) ?? target.getLayout()).filter((l) => l.i !== ds.itemId));
690
+ if (!tc.allowOverlap && hasNewOverlap(overlappingPairs(targetOthers), finalLayout)) finalLayout = [...targetOthers, placeInFreeSlot(targetOthers, {
661
691
  ...ds.item,
662
692
  x: landing.x,
663
693
  y: landing.y
664
- }
665
- });
694
+ }, tp.cols, tp.maxRows)];
695
+ target.applyLayout(finalLayout, true);
696
+ onTransferRef.current?.({
697
+ widgetId: ds.itemId,
698
+ fromBoardId: ds.sourceBoardId,
699
+ toBoardId: target.id,
700
+ item: getLayoutItem(finalLayout, ds.itemId) ?? {
701
+ ...ds.item,
702
+ x: landing.x,
703
+ y: landing.y
704
+ }
705
+ });
706
+ }
666
707
  }
667
708
  const ids = new Set(affectedRef.current);
668
709
  ids.add(ds.sourceBoardId);
@@ -674,6 +715,7 @@ function useBoardRegistry(options) {
674
715
  frozenRectsRef.current.clear();
675
716
  nestedInDraggedRef.current = /* @__PURE__ */ new Set();
676
717
  previewRef.current = null;
718
+ targetLandingRef.current = null;
677
719
  lastLandingRef.current = null;
678
720
  setDragState(null);
679
721
  });