@crystaldesign/real-time-viewer 25.15.0-beta.1 → 25.15.0-beta.10

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@@ -31,8 +31,6 @@
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  //! each node
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- //! find On Node from json to scene and then call setMaterials to apply it to all Children
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-
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  //! getNodes / getGeos
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  //! id = the id which points to the material that should be assigned