@crystaldesign/real-time-viewer 24.13.0-beta.8 → 24.13.0-rc.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (28) hide show
  1. package/build/esm/index.js +91 -50
  2. package/build/types/real-time-viewer/src/parser/createCams/index.d.ts.map +1 -1
  3. package/build/types/real-time-viewer/src/store/SceneStore.d.ts +1 -0
  4. package/build/types/real-time-viewer/src/store/SceneStore.d.ts.map +1 -1
  5. package/build/types/real-time-viewer/src/store/UIStore.d.ts +1 -0
  6. package/build/types/real-time-viewer/src/store/UIStore.d.ts.map +1 -1
  7. package/build/umd/1896.real-time-viewer.umd.min.js +1 -1
  8. package/build/umd/3243.real-time-viewer.umd.min.js +1 -1
  9. package/build/umd/3351.real-time-viewer.umd.min.js +1 -1
  10. package/build/umd/4091.real-time-viewer.umd.min.js +1 -1
  11. package/build/umd/410.real-time-viewer.umd.min.js +1 -1
  12. package/build/umd/4153.real-time-viewer.umd.min.js +1 -1
  13. package/build/umd/5478.real-time-viewer.umd.min.js +1 -1
  14. package/build/umd/6095.real-time-viewer.umd.min.js +1 -1
  15. package/build/umd/653.real-time-viewer.umd.min.js +1 -1
  16. package/build/umd/6829.real-time-viewer.umd.min.js +1 -1
  17. package/build/umd/7229.real-time-viewer.umd.min.js +1 -1
  18. package/build/umd/7607.real-time-viewer.umd.min.js +1 -1
  19. package/build/umd/7729.real-time-viewer.umd.min.js +1 -1
  20. package/build/umd/7754.real-time-viewer.umd.min.js +1 -1
  21. package/build/umd/8078.real-time-viewer.umd.min.js +1 -1
  22. package/build/umd/815.real-time-viewer.umd.min.js +1 -1
  23. package/build/umd/8240.real-time-viewer.umd.min.js +1 -1
  24. package/build/umd/8526.real-time-viewer.umd.min.js +1 -1
  25. package/build/umd/930.real-time-viewer.umd.min.js +1 -1
  26. package/build/umd/real-time-viewer.umd.min.js +1 -1
  27. package/build/umd/report.html +4 -5
  28. package/package.json +2 -2
@@ -836,10 +836,10 @@ var GridStore = /*#__PURE__*/function () {
836
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  var lightning = function lightning(diva3durl, scene, cams, isMobile, sceneStore) {
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  var environmentTexture = CubeTexture.CreateFromPrefilteredData(diva3durl + 'environment.env', scene);
838
838
  environmentTexture.gammaSpace = false;
839
- environmentTexture.rotationY = 1.25663706144;
839
+ environmentTexture.rotationY = 1.45;
840
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  scene.environmentTexture = environmentTexture;
841
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  scene.createDefaultSkybox(environmentTexture);
842
- scene.environmentIntensity = 0.5;
842
+ scene.environmentIntensity = 1;
843
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  scene.getMaterialByName('skyBox').alpha = 0;
844
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  var ssao = new SSAO2RenderingPipeline('ssao', scene, {
845
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  ssaoRatio: 0.5,
@@ -868,6 +868,7 @@ function createCams(scene, activeViewpoint, viewPoints) {
868
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  var _useUtilStoreContext = useUtilStoreContext(),
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  vector3ToBVector3 = _useUtilStoreContext.vector3ToBVector3,
870
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  degreesToRadians = _useUtilStoreContext.degreesToRadians;
871
+ useUIStoreContext();
871
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  function createCam(_ref) {
872
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  var name = _ref.name,
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  pos = _ref.pos,
@@ -1109,7 +1110,7 @@ var SceneStore = /*#__PURE__*/function () {
1109
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  return this._sceneConstruct.root;
1110
1111
  }
1111
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  }, {
1112
- key: "elements",
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+ key: "mainElements",
1113
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  get: function get() {
1114
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  var _this$_sceneConstruct2;
1115
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  var elms = [];
@@ -1124,7 +1125,9 @@ var SceneStore = /*#__PURE__*/function () {
1124
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  try {
1125
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  for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
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  var element = _step2.value;
1127
- elms.push(element);
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+ var name = element.bbn.name;
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+ var elId = name.slice(name.lastIndexOf('E'), name.length);
1130
+ if (elId.split('.').length == 1) elms.push(element);
1128
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  }
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  } catch (err) {
1130
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  _iterator2.e(err);
@@ -1139,6 +1142,37 @@ var SceneStore = /*#__PURE__*/function () {
1139
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  }
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  return elms;
1141
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  }
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+ }, {
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+ key: "elements",
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+ get: function get() {
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+ var _this$_sceneConstruct3;
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+ var elms = [];
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+ if (!((_this$_sceneConstruct3 = this._sceneConstruct.root) !== null && _this$_sceneConstruct3 !== void 0 && _this$_sceneConstruct3.sets)) return [];
1151
+ var _iterator3 = _createForOfIteratorHelper$8(this._sceneConstruct.root.sets),
1152
+ _step3;
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+ try {
1154
+ for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {
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+ var set = _step3.value;
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+ var _iterator4 = _createForOfIteratorHelper$8(set.elements),
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+ _step4;
1158
+ try {
1159
+ for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {
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+ var element = _step4.value;
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+ elms.push(element);
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+ }
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+ } catch (err) {
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+ _iterator4.e(err);
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+ } finally {
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+ _iterator4.f();
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+ }
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+ }
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+ } catch (err) {
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+ _iterator3.e(err);
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+ } finally {
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+ _iterator3.f();
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+ }
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+ return elms;
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+ }
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  }, {
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  key: "cameraTargetPosition",
1144
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  get: function get() {
@@ -1172,48 +1206,48 @@ var SceneStore = /*#__PURE__*/function () {
1172
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  }, {
1173
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  key: "getElementByName",
1174
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  value: function getElementByName(name) {
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- var _this$_sceneConstruct3, _this$_sceneConstruct4;
1176
- if (!((_this$_sceneConstruct3 = this._sceneConstruct.root) !== null && _this$_sceneConstruct3 !== void 0 && _this$_sceneConstruct3.sets)) return undefined;
1177
- var _iterator3 = _createForOfIteratorHelper$8((_this$_sceneConstruct4 = this._sceneConstruct.root) === null || _this$_sceneConstruct4 === void 0 ? void 0 : _this$_sceneConstruct4.sets),
1178
- _step3;
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+ var _this$_sceneConstruct4, _this$_sceneConstruct5;
1210
+ if (!((_this$_sceneConstruct4 = this._sceneConstruct.root) !== null && _this$_sceneConstruct4 !== void 0 && _this$_sceneConstruct4.sets)) return undefined;
1211
+ var _iterator5 = _createForOfIteratorHelper$8((_this$_sceneConstruct5 = this._sceneConstruct.root) === null || _this$_sceneConstruct5 === void 0 ? void 0 : _this$_sceneConstruct5.sets),
1212
+ _step5;
1179
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  try {
1180
- for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {
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- var set = _step3.value;
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- var _iterator4 = _createForOfIteratorHelper$8(set.elements),
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- _step4;
1214
+ for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {
1215
+ var set = _step5.value;
1216
+ var _iterator6 = _createForOfIteratorHelper$8(set.elements),
1217
+ _step6;
1184
1218
  try {
1185
- for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {
1186
- var element = _step4.value;
1219
+ for (_iterator6.s(); !(_step6 = _iterator6.n()).done;) {
1220
+ var element = _step6.value;
1187
1221
  if (element.bbn.name == name) return element;
1188
1222
  }
1189
1223
  } catch (err) {
1190
- _iterator4.e(err);
1224
+ _iterator6.e(err);
1191
1225
  } finally {
1192
- _iterator4.f();
1226
+ _iterator6.f();
1193
1227
  }
1194
1228
  }
1195
1229
  } catch (err) {
1196
- _iterator3.e(err);
1230
+ _iterator5.e(err);
1197
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  } finally {
1198
- _iterator3.f();
1232
+ _iterator5.f();
1199
1233
  }
1200
1234
  return undefined;
1201
1235
  }
1202
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  }, {
1203
1237
  key: "getElementNameById",
1204
1238
  value: function getElementNameById(id) {
1205
- var _this$_sceneConstruct5, _this$_sceneConstruct6;
1206
- if (!((_this$_sceneConstruct5 = this._sceneConstruct.root) !== null && _this$_sceneConstruct5 !== void 0 && _this$_sceneConstruct5.sets)) return undefined;
1207
- var _iterator5 = _createForOfIteratorHelper$8((_this$_sceneConstruct6 = this._sceneConstruct.root) === null || _this$_sceneConstruct6 === void 0 ? void 0 : _this$_sceneConstruct6.sets),
1208
- _step5;
1239
+ var _this$_sceneConstruct6, _this$_sceneConstruct7;
1240
+ if (!((_this$_sceneConstruct6 = this._sceneConstruct.root) !== null && _this$_sceneConstruct6 !== void 0 && _this$_sceneConstruct6.sets)) return undefined;
1241
+ var _iterator7 = _createForOfIteratorHelper$8((_this$_sceneConstruct7 = this._sceneConstruct.root) === null || _this$_sceneConstruct7 === void 0 ? void 0 : _this$_sceneConstruct7.sets),
1242
+ _step7;
1209
1243
  try {
1210
- for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {
1211
- var set = _step5.value;
1212
- var _iterator6 = _createForOfIteratorHelper$8(set.elements),
1213
- _step6;
1244
+ for (_iterator7.s(); !(_step7 = _iterator7.n()).done;) {
1245
+ var set = _step7.value;
1246
+ var _iterator8 = _createForOfIteratorHelper$8(set.elements),
1247
+ _step8;
1214
1248
  try {
1215
- for (_iterator6.s(); !(_step6 = _iterator6.n()).done;) {
1216
- var element = _step6.value;
1249
+ for (_iterator8.s(); !(_step8 = _iterator8.n()).done;) {
1250
+ var element = _step8.value;
1217
1251
  var nm = element.bbn.name;
1218
1252
  var elementPos = nm.slice(nm.lastIndexOf('E') + 1, nm.length);
1219
1253
  if (elementPos == id.toString()) {
@@ -1221,15 +1255,15 @@ var SceneStore = /*#__PURE__*/function () {
1221
1255
  }
1222
1256
  }
1223
1257
  } catch (err) {
1224
- _iterator6.e(err);
1258
+ _iterator8.e(err);
1225
1259
  } finally {
1226
- _iterator6.f();
1260
+ _iterator8.f();
1227
1261
  }
1228
1262
  }
1229
1263
  } catch (err) {
1230
- _iterator5.e(err);
1264
+ _iterator7.e(err);
1231
1265
  } finally {
1232
- _iterator5.f();
1266
+ _iterator7.f();
1233
1267
  }
1234
1268
  return undefined;
1235
1269
  }
@@ -1337,8 +1371,8 @@ var SceneStore = /*#__PURE__*/function () {
1337
1371
  }, {
1338
1372
  key: "addElement",
1339
1373
  value: function addElement(bbn, hqs) {
1340
- var _this$_sceneConstruct7;
1341
- var set = (_this$_sceneConstruct7 = this._sceneConstruct.root) === null || _this$_sceneConstruct7 === void 0 ? void 0 : _this$_sceneConstruct7.sets[this._sceneConstruct.root.sets.length - 1];
1374
+ var _this$_sceneConstruct8;
1375
+ var set = (_this$_sceneConstruct8 = this._sceneConstruct.root) === null || _this$_sceneConstruct8 === void 0 ? void 0 : _this$_sceneConstruct8.sets[this._sceneConstruct.root.sets.length - 1];
1342
1376
  if (!set) {
1343
1377
  throw new Error("can't register sets before root");
1344
1378
  }
@@ -1353,8 +1387,8 @@ var SceneStore = /*#__PURE__*/function () {
1353
1387
  }, {
1354
1388
  key: "removeElement",
1355
1389
  value: function removeElement(hqs) {
1356
- var _this$_sceneConstruct8;
1357
- var set = (_this$_sceneConstruct8 = this._sceneConstruct.root) === null || _this$_sceneConstruct8 === void 0 ? void 0 : _this$_sceneConstruct8.sets[this._sceneConstruct.root.sets.length - 1];
1390
+ var _this$_sceneConstruct9;
1391
+ var set = (_this$_sceneConstruct9 = this._sceneConstruct.root) === null || _this$_sceneConstruct9 === void 0 ? void 0 : _this$_sceneConstruct9.sets[this._sceneConstruct.root.sets.length - 1];
1358
1392
  if (!set) {
1359
1393
  throw new Error("can't register sets before root");
1360
1394
  }
@@ -1466,7 +1500,7 @@ var SceneStore = /*#__PURE__*/function () {
1466
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  var radius = Vector3.Distance(bbox.min, bbox.max) / 2;
1467
1501
  if (radius == Infinity) return;
1468
1502
  var aspectRatio = engine.getRenderHeight() / engine.getRenderWidth();
1469
- var distance = radius / Math.tan(cam.fov * 0.65);
1503
+ var distance = radius / Math.tan(cam.fov * 0.55);
1470
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  var direction = cam.getDirection(Vector3.Backward());
1471
1505
  if (aspectRatio > 1) distance *= aspectRatio;
1472
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  var newPosition = center.add(direction.scale(distance));
@@ -1563,6 +1597,7 @@ function SelHandler (_ref) {
1563
1597
  sceneStore.focusElement(elem);
1564
1598
  };
1565
1599
  var onElementSelected = function onElementSelected(elem, hit, doubleClick) {
1600
+ var _sceneStore$focusedEl, _sceneStore$focusedEl2;
1566
1601
  var elemName = elem.name.slice(-1);
1567
1602
  if (doubleClick && sceneStore.selectedElement == elemName && hit.pickedMesh) {
1568
1603
  var _getParent = function getParent(mesh) {
@@ -1572,7 +1607,7 @@ function SelHandler (_ref) {
1572
1607
  };
1573
1608
  sceneStore.focusElement(_getParent(hit.pickedMesh));
1574
1609
  return;
1575
- } else if (doubleClick || sceneStore.selectedElement == elemName) {
1610
+ } else if (((_sceneStore$focusedEl = sceneStore.focusedElement) === null || _sceneStore$focusedEl === void 0 || (_sceneStore$focusedEl = _sceneStore$focusedEl.name) === null || _sceneStore$focusedEl === void 0 || (_sceneStore$focusedEl2 = _sceneStore$focusedEl.slice) === null || _sceneStore$focusedEl2 === void 0 ? void 0 : _sceneStore$focusedEl2.call(_sceneStore$focusedEl, -1)) != elemName && (doubleClick || sceneStore.selectedElement == elemName)) {
1576
1611
  sceneStore.focusElement(elem);
1577
1612
  }
1578
1613
  sceneStore.selectedElement = elemName;
@@ -1654,6 +1689,11 @@ var UIStore = /*#__PURE__*/function () {
1654
1689
  get: function get() {
1655
1690
  return !!this._isStaticBg;
1656
1691
  }
1692
+ }, {
1693
+ key: "unityCombActive",
1694
+ get: function get() {
1695
+ return !!this._overlayImage;
1696
+ }
1657
1697
  }, {
1658
1698
  key: "initSelectionHandler",
1659
1699
  value: function initSelectionHandler(onElementSelected) {
@@ -3069,21 +3109,22 @@ function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length)
3069
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  var parser = /*#__PURE__*/function () {
3070
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  var _ref = _asyncToGenerator(/*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
3071
3111
  var _changedElements$upda;
3072
- var sceneStore, hasRendered, hqRenderScript, scene, cache, changedElements, utilStore, wasPlanned, elementCount, _yield$findAssets, cacheGroup, newCache, _changedElements$upda2, focusedElement, focusedNode, _iterator, _step, node, bbox, boundingInfo, frustumPlanes, isInFrustum, sizeDiff;
3112
+ var sceneStore, hasRendered, hqRenderScript, scene, cache, changedElements, utilStore, uiStore, wasPlanned, elementCount, _yield$findAssets, cacheGroup, newCache, _changedElements$upda2, focusedElement, focusedNode, _iterator, _step, node, bbox, boundingInfo, frustumPlanes, isInFrustum, sizeDiff;
3073
3113
  return _regeneratorRuntime.wrap(function _callee$(_context) {
3074
3114
  while (1) switch (_context.prev = _context.next) {
3075
3115
  case 0:
3076
3116
  sceneStore = useSceneStoreContext();
3077
3117
  hasRendered = sceneStore.hasRendered, hqRenderScript = sceneStore.hqRenderScript, scene = sceneStore.scene, cache = sceneStore.cache, changedElements = sceneStore.changedElements;
3078
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  utilStore = useUtilStoreContext();
3119
+ uiStore = useUIStoreContext();
3079
3120
  wasPlanned = sceneStore.hasPlanned;
3080
- elementCount = sceneStore.elements.length; //disable elementrows from old cache
3121
+ elementCount = sceneStore.mainElements.length; //disable elementrows from old cache
3081
3122
  changedElements === null || changedElements === void 0 || (_changedElements$upda = changedElements.updatedElements) === null || _changedElements$upda === void 0 || _changedElements$upda.forEach(function (el) {
3082
3123
  return utilStore.disableElementRows(el.name, cache);
3083
3124
  });
3084
- _context.next = 8;
3125
+ _context.next = 9;
3085
3126
  return findAssets(hqRenderScript.assets, cache);
3086
- case 8:
3127
+ case 9:
3087
3128
  _yield$findAssets = _context.sent;
3088
3129
  cacheGroup = _yield$findAssets.cacheGroup;
3089
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  newCache = _yield$findAssets.newCache;
@@ -3124,7 +3165,7 @@ var parser = /*#__PURE__*/function () {
3124
3165
  // Check if the bounding box is in the frustum
3125
3166
  focusedElement = sceneStore.focusedElement;
3126
3167
  if (!focusedElement) {
3127
- _context.next = 28;
3168
+ _context.next = 29;
3128
3169
  break;
3129
3170
  }
3130
3171
  // let focusedNode = scene.getTransformNodeByName(focusedElement.name)!;
@@ -3145,24 +3186,24 @@ var parser = /*#__PURE__*/function () {
3145
3186
  _iterator.f();
3146
3187
  }
3147
3188
  if (focusedNode) {
3148
- _context.next = 22;
3189
+ _context.next = 23;
3149
3190
  break;
3150
3191
  }
3151
3192
  return _context.abrupt("return");
3152
- case 22:
3193
+ case 23:
3153
3194
  bbox = focusedNode.getHierarchyBoundingVectors();
3154
3195
  boundingInfo = new BoundingInfo(bbox.min, bbox.max);
3155
3196
  frustumPlanes = Frustum.GetPlanes(scene.activeCamera.getTransformationMatrix());
3156
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  isInFrustum = boundingInfo.isCompletelyInFrustum(frustumPlanes);
3157
3198
  sizeDiff = Vector3$1.Distance(bbox.min, bbox.max) - focusedElement.size;
3158
- if ((Math.abs(focusedNode.absolutePosition.x - focusedElement.position.x) > 0.05 || Math.abs(focusedNode.absolutePosition.y - focusedElement.position.y) > 0.05 || Math.abs(focusedNode.absolutePosition.z - focusedElement.position.z) > 0.05) && sceneStore.isControlledViewpoint) {
3159
- sceneStore.focusElement(focusedNode);
3160
- } else if (wasPlanned && sceneStore.isControlledViewpoint && (focusedElement.size != 0 && Math.abs(sizeDiff) > 0.09 || !isInFrustum && Math.abs(sizeDiff) > 0) || wasPlanned && elementCount != sceneStore.elements.length) {
3199
+ if ((Math.abs(focusedNode.absolutePosition.x - focusedElement.position.x) > 0.05 || Math.abs(focusedNode.absolutePosition.y - focusedElement.position.y) > 0.05 || Math.abs(focusedNode.absolutePosition.z - focusedElement.position.z) > 0.05) && sceneStore.isControlledViewpoint || wasPlanned && sceneStore.isControlledViewpoint && (focusedElement.size != 0 && Math.abs(sizeDiff) > 0.09 || !isInFrustum && Math.abs(sizeDiff) > 0)) {
3161
3200
  sceneStore.focusElement(focusedNode);
3162
- } else {
3201
+ } else if ((wasPlanned || !uiStore.unityCombActive) && elementCount != sceneStore.mainElements.length) {
3202
+ sceneStore.focusElement();
3203
+ } else if (uiStore.unityCombActive) {
3163
3204
  updateCam(sceneStore.hqRenderScript.cams[0], sceneStore.scene);
3164
3205
  }
3165
- case 28:
3206
+ case 29:
3166
3207
  case "end":
3167
3208
  return _context.stop();
3168
3209
  }
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../../src/parser/createCams/index.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,yCAAyC,CAAC;AAG1E,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AAIvD,MAAM,CAAC,OAAO,UAAU,UAAU,CAChC,KAAK,EAAE,KAAK,EACZ,eAAe,CAAC,EAAE,SAAS,GAAG,gBAAgB,EAC9C,UAAU,CAAC,EAAE,SAAS,EAAE,GAAG,gBAAgB,EAAE,GAC5C,eAAe,EAAE,CAoGnB;AAED,wBAAgB,SAAS,CAAC,MAAM,EAAE,gBAAgB,EAAE,KAAK,EAAE,KAAK,QAU/D"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../../src/parser/createCams/index.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,yCAAyC,CAAC;AAG1E,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AAIvD,MAAM,CAAC,OAAO,UAAU,UAAU,CAChC,KAAK,EAAE,KAAK,EACZ,eAAe,CAAC,EAAE,SAAS,GAAG,gBAAgB,EAC9C,UAAU,CAAC,EAAE,SAAS,EAAE,GAAG,gBAAgB,EAAE,GAC5C,eAAe,EAAE,CAqGnB;AAED,wBAAgB,SAAS,CAAC,MAAM,EAAE,gBAAgB,EAAE,KAAK,EAAE,KAAK,QAU/D"}
@@ -67,6 +67,7 @@ export declare class SceneStore {
67
67
  bbn: TransformNode;
68
68
  sets: import("./types").Set[];
69
69
  } | undefined;
70
+ get mainElements(): import("./types").Element[];
70
71
  get elements(): import("./types").Element[];
71
72
  get cameraTargetPosition(): Vector3;
72
73
  get targetCameraPosition(): Vector3;
@@ -1 +1 @@
1
- {"version":3,"file":"SceneStore.d.ts","sourceRoot":"","sources":["../../../../../src/store/SceneStore.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAC5D,OAAO,EAAE,aAAa,EAAE,MAAM,sCAAsC,CAAC;AAErE,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,iBAAiB,CAAC;AACxF,OAAO,EAAE,eAAe,EAAE,MAAM,yCAAyC,CAAC;AAC1E,OAAO,EAAe,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAC/D,OAAO,EAAE,sBAAsB,EAAE,wBAAwB,EAAE,MAAM,+BAA+B,CAAC;AACjG,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAG5C,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAIxC,OAAO,EAAE,SAAS,EAAwB,MAAM,0BAA0B,CAAC;AAO3E,qBAAa,UAAU;IACrB,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,uBAAuB,CAA6B;IAC5D,OAAO,CAAC,MAAM,CAAQ;IACtB,OAAO,CAAC,KAAK,CAAyB;IACtC,OAAO,CAAC,KAAK,CAAuB;IACpC,OAAO,CAAC,eAAe,CAAsB;IAC7C,OAAO,CAAC,YAAY,CAAkB;IACtC,OAAO,CAAC,WAAW,CAAkB;IACrC,OAAO,CAAC,UAAU,CAAY;IAC9B,OAAO,CAAC,MAAM,CAAe;IAC7B,OAAO,CAAC,KAAK,CAAiD;IAC9D,OAAO,CAAC,eAAe,CAAmD;IAC1E,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,UAAU,CAAiB;IACnC,OAAO,CAAC,UAAU,CAAY;IAC9B,OAAO,CAAC,IAAI,CAAqB;IACjC,OAAO,CAAC,aAAa,CAA2B;IAChD,OAAO,CAAC,kBAAkB,CAAU;IAEpC,OAAO,CAAC,kBAAkB,CAAuC;IACjE,OAAO,CAAC,oBAAoB,CAAkB;IAC9C,OAAO,CAAC,qBAAqB,CAA2B;IACxD,OAAO,CAAC,qBAAqB,CAAkB;IAC/C,OAAO,CAAC,gBAAgB,CAAC,CAAS;IAClC,OAAO,CAAC,eAAe,CAAC,CAAgE;IACxF,OAAO,CAAC,sBAAsB,CAAiB;IAExC,KAAK,EAAE,KAAK,GAAG,SAAS,CAAa;IACrC,eAAe,EAClB;QACE,MAAM,EAAE,QAAQ,GAAG,SAAS,CAAC;QAC7B,eAAe,EAAE,QAAQ,EAAE,GAAG,SAAS,CAAC;QACxC,eAAe,EAAE,QAAQ,EAAE,GAAG,SAAS,CAAC;KACzC,GACD,SAAS,CAAC;gBAEF,KAAK,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,YAAY,CAAC,EAAE,MAAM,IAAI;IAsCrI,IAAI,GAAG,uBAEN;IAED,IAAI,SAAS,cAEZ;IAED,IAAI,KAAK,UAER;IAED,IAAI,IAAI,wCAEP;IAED,IAAI,IAAI,oBAEP;IAED,IAAI,KAAK,YAER;IAED,IAAI,mBAAmB,IAoCsB,OAAO,CAlCnD;IAED,IAAI,eAAe,IA4BU,MAAM,CA1BlC;IAED,IAAI,cAAc,IAgBM,GAAG,CAN1B;IAED,IAAI,qBAAqB,IAQQ,OAAO,CANvC;IAED,IAAI,cAAc,CAAC,GAAG,EAAE,GAAG,EAE1B;IAED,IAAI,qBAAqB,CAAC,KAAK,EAAE,OAAO,EAEvC;IAED,IAAI,eAAe,CAAC,OAAO,EAAE,MAAM,EAElC;IAED,IAAI,mBAAmB,CAAC,mBAAmB,EAAE,OAAO,EAEnD;IAED,IAAI,iBAAiB,IAIa,MAAM,IAAI,CAF3C;IAED,IAAI,iBAAiB,CAAC,UAAU,EAAE,MAAM,IAAI,EAE3C;IAED,IAAI,KAAK,CAAC,EAAE,SAAA,EAEX;IAED,IAAI,cAAc,IAwGiB,cAAc,CAtGhD;IAED,IAAI,IAAI;;;;kBAEP;IAED,IAAI,QAAQ,gCASX;IAED,IAAI,oBAAoB,IAYM,OAAO,CAVpC;IAED,IAAI,oBAAoB,IAYM,OAAO,CAVpC;IAED,IAAI,cAAc,IAYS,OAAO,CAVjC;IAED,IAAI,oBAAoB,CAAC,GAAG,EAAE,OAAO,EAEpC;IAED,IAAI,oBAAoB,CAAC,GAAG,EAAE,OAAO,EAEpC;IAED,IAAI,cAAc,CAAC,MAAM,EAAE,OAAO,EAEjC;IAED,UAAU,CAAC,MAAM,EAAE,OAAO;IAK1B,gBAAgB,CAAC,IAAI,EAAE,MAAM;IAU7B,kBAAkB,CAAC,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS;IAclD,IAAI,WAAW,IAqCQ,OAAO,CAnC7B;IAED,IAAI,UAAU,IAsCQ,OAAO,CApC5B;IAED,IAAI,IAAI,sBAEP;IAED,IAAI,sBAAsB,+BAEzB;IAED,IAAI,YAAY,oDAEf;IAED,IAAI,MAAM,mBAET;IAED,IAAI,IAAI,IA2BO,sBAAsB,CAzBpC;IAED,IAAI,cAAc,IAmBiB,wBAAwB,CAjB1D;IAED,IAAI,cAAc,CAAC,cAAc,EAAE,cAAc,EAGhD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,OAAO,EAG7B;IAED,IAAI,UAAU,CAAC,KAAK,EAAE,OAAO,EAG5B;IAED,IAAI,cAAc,CAAC,cAAc,EAAE,wBAAwB,EAE1D;IAED,IAAI,IAAI,CAAC,IAAI,EAAE,sBAAsB,EAEpC;IAED,OAAO,CAAC,aAAa;IAmBd,IAAI,CACT,SAAS,EAAE,MAAM,EACjB,aAAa,EAAE,cAAc,GAAG,IAAI,EACpC,UAAU,EAAE,iBAAiB,GAAG,IAAI,EACpC,aAAa,CAAC,EAAE,SAAS,GAAG,gBAAgB,EAC5C,UAAU,CAAC,EAAE,SAAS,EAAE,GAAG,gBAAgB,EAAE,EAC7C,UAAU,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;IAShC,OAAO,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,QAAQ;IAQzC,MAAM,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,QAAQ;IAOxC,UAAU,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,QAAQ;IAQ5C,aAAa,CAAC,GAAG,EAAE,QAAQ;IAQlC,OAAO,CAAC,YAAY;IAOb,YAAY;IAMN,WAAW,IAAI,OAAO,CAAC,QAAQ,GAAG,SAAS,CAAC;IAalD,aAAa;IAIb,eAAe;IAUf,KAAK,CAAC,EAAE,EAAE,IAAI,GAAG,MAAM;IASvB,YAAY,CAAC,IAAI,CAAC,EAAE,aAAa;IAwBjC,iBAAiB;CAMzB"}
1
+ {"version":3,"file":"SceneStore.d.ts","sourceRoot":"","sources":["../../../../../src/store/SceneStore.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAC5D,OAAO,EAAE,aAAa,EAAE,MAAM,sCAAsC,CAAC;AAErE,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,iBAAiB,CAAC;AACxF,OAAO,EAAE,eAAe,EAAE,MAAM,yCAAyC,CAAC;AAC1E,OAAO,EAAe,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAC/D,OAAO,EAAE,sBAAsB,EAAE,wBAAwB,EAAE,MAAM,+BAA+B,CAAC;AACjG,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAG5C,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAIxC,OAAO,EAAE,SAAS,EAAwB,MAAM,0BAA0B,CAAC;AAO3E,qBAAa,UAAU;IACrB,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,uBAAuB,CAA6B;IAC5D,OAAO,CAAC,MAAM,CAAQ;IACtB,OAAO,CAAC,KAAK,CAAyB;IACtC,OAAO,CAAC,KAAK,CAAuB;IACpC,OAAO,CAAC,eAAe,CAAsB;IAC7C,OAAO,CAAC,YAAY,CAAkB;IACtC,OAAO,CAAC,WAAW,CAAkB;IACrC,OAAO,CAAC,UAAU,CAAY;IAC9B,OAAO,CAAC,MAAM,CAAe;IAC7B,OAAO,CAAC,KAAK,CAAiD;IAC9D,OAAO,CAAC,eAAe,CAAmD;IAC1E,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,UAAU,CAAiB;IACnC,OAAO,CAAC,UAAU,CAAY;IAC9B,OAAO,CAAC,IAAI,CAAqB;IACjC,OAAO,CAAC,aAAa,CAA2B;IAChD,OAAO,CAAC,kBAAkB,CAAU;IAEpC,OAAO,CAAC,kBAAkB,CAAuC;IACjE,OAAO,CAAC,oBAAoB,CAAkB;IAC9C,OAAO,CAAC,qBAAqB,CAA2B;IACxD,OAAO,CAAC,qBAAqB,CAAkB;IAC/C,OAAO,CAAC,gBAAgB,CAAC,CAAS;IAClC,OAAO,CAAC,eAAe,CAAC,CAAgE;IACxF,OAAO,CAAC,sBAAsB,CAAiB;IAExC,KAAK,EAAE,KAAK,GAAG,SAAS,CAAa;IACrC,eAAe,EAClB;QACE,MAAM,EAAE,QAAQ,GAAG,SAAS,CAAC;QAC7B,eAAe,EAAE,QAAQ,EAAE,GAAG,SAAS,CAAC;QACxC,eAAe,EAAE,QAAQ,EAAE,GAAG,SAAS,CAAC;KACzC,GACD,SAAS,CAAC;gBAEF,KAAK,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,YAAY,CAAC,EAAE,MAAM,IAAI;IAsCrI,IAAI,GAAG,uBAEN;IAED,IAAI,SAAS,cAEZ;IAED,IAAI,KAAK,UAER;IAED,IAAI,IAAI,wCAEP;IAED,IAAI,IAAI,oBAEP;IAED,IAAI,KAAK,YAER;IAED,IAAI,mBAAmB,IAoCsB,OAAO,CAlCnD;IAED,IAAI,eAAe,IA4BU,MAAM,CA1BlC;IAED,IAAI,cAAc,IAgBM,GAAG,CAN1B;IAED,IAAI,qBAAqB,IAQQ,OAAO,CANvC;IAED,IAAI,cAAc,CAAC,GAAG,EAAE,GAAG,EAE1B;IAED,IAAI,qBAAqB,CAAC,KAAK,EAAE,OAAO,EAEvC;IAED,IAAI,eAAe,CAAC,OAAO,EAAE,MAAM,EAElC;IAED,IAAI,mBAAmB,CAAC,mBAAmB,EAAE,OAAO,EAEnD;IAED,IAAI,iBAAiB,IAIa,MAAM,IAAI,CAF3C;IAED,IAAI,iBAAiB,CAAC,UAAU,EAAE,MAAM,IAAI,EAE3C;IAED,IAAI,KAAK,CAAC,EAAE,SAAA,EAEX;IAED,IAAI,cAAc,IAqHiB,cAAc,CAnHhD;IAED,IAAI,IAAI;;;;kBAEP;IAED,IAAI,YAAY,gCAWf;IAED,IAAI,QAAQ,gCASX;IAED,IAAI,oBAAoB,IAYM,OAAO,CAVpC;IAED,IAAI,oBAAoB,IAYM,OAAO,CAVpC;IAED,IAAI,cAAc,IAYS,OAAO,CAVjC;IAED,IAAI,oBAAoB,CAAC,GAAG,EAAE,OAAO,EAEpC;IAED,IAAI,oBAAoB,CAAC,GAAG,EAAE,OAAO,EAEpC;IAED,IAAI,cAAc,CAAC,MAAM,EAAE,OAAO,EAEjC;IAED,UAAU,CAAC,MAAM,EAAE,OAAO;IAK1B,gBAAgB,CAAC,IAAI,EAAE,MAAM;IAU7B,kBAAkB,CAAC,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS;IAclD,IAAI,WAAW,IAqCQ,OAAO,CAnC7B;IAED,IAAI,UAAU,IAsCQ,OAAO,CApC5B;IAED,IAAI,IAAI,sBAEP;IAED,IAAI,sBAAsB,+BAEzB;IAED,IAAI,YAAY,oDAEf;IAED,IAAI,MAAM,mBAET;IAED,IAAI,IAAI,IA2BO,sBAAsB,CAzBpC;IAED,IAAI,cAAc,IAmBiB,wBAAwB,CAjB1D;IAED,IAAI,cAAc,CAAC,cAAc,EAAE,cAAc,EAGhD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,OAAO,EAG7B;IAED,IAAI,UAAU,CAAC,KAAK,EAAE,OAAO,EAG5B;IAED,IAAI,cAAc,CAAC,cAAc,EAAE,wBAAwB,EAE1D;IAED,IAAI,IAAI,CAAC,IAAI,EAAE,sBAAsB,EAEpC;IAED,OAAO,CAAC,aAAa;IAmBd,IAAI,CACT,SAAS,EAAE,MAAM,EACjB,aAAa,EAAE,cAAc,GAAG,IAAI,EACpC,UAAU,EAAE,iBAAiB,GAAG,IAAI,EACpC,aAAa,CAAC,EAAE,SAAS,GAAG,gBAAgB,EAC5C,UAAU,CAAC,EAAE,SAAS,EAAE,GAAG,gBAAgB,EAAE,EAC7C,UAAU,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;IAShC,OAAO,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,QAAQ;IAQzC,MAAM,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,QAAQ;IAOxC,UAAU,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,EAAE,QAAQ;IAQ5C,aAAa,CAAC,GAAG,EAAE,QAAQ;IAQlC,OAAO,CAAC,YAAY;IAOb,YAAY;IAMN,WAAW,IAAI,OAAO,CAAC,QAAQ,GAAG,SAAS,CAAC;IAalD,aAAa;IAIb,eAAe;IAUf,KAAK,CAAC,EAAE,EAAE,IAAI,GAAG,MAAM;IASvB,YAAY,CAAC,IAAI,CAAC,EAAE,aAAa;IAwBjC,iBAAiB;CAMzB"}
@@ -25,6 +25,7 @@ export declare class UIStore {
25
25
  isStaticBg: boolean;
26
26
  });
27
27
  get isStaticBg(): boolean;
28
+ get unityCombActive(): boolean;
28
29
  private initSelectionHandler;
29
30
  createGridGui(mesh: Mesh, onClickDel?: any): void;
30
31
  removeGridGui(): void;
@@ -1 +1 @@
1
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