@cruxy/cli 0.8.0 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/README.md +40 -13
  2. package/dist/agent/loop.d.ts +28 -1
  3. package/dist/agent/loop.js +36 -4
  4. package/dist/agent/prompts.d.ts +2 -0
  5. package/dist/agent/prompts.js +8 -0
  6. package/dist/approval/classify.js +26 -0
  7. package/dist/approval/prompt.js +4 -27
  8. package/dist/checkpoint/capture.d.ts +17 -0
  9. package/dist/checkpoint/capture.js +73 -0
  10. package/dist/checkpoint/git-store.d.ts +61 -0
  11. package/dist/checkpoint/git-store.js +171 -0
  12. package/dist/checkpoint/index.d.ts +6 -0
  13. package/dist/checkpoint/index.js +6 -0
  14. package/dist/checkpoint/restore.d.ts +23 -0
  15. package/dist/checkpoint/restore.js +195 -0
  16. package/dist/checkpoint/service.d.ts +80 -0
  17. package/dist/checkpoint/service.js +276 -0
  18. package/dist/checkpoint/shadow-store.d.ts +23 -0
  19. package/dist/checkpoint/shadow-store.js +93 -0
  20. package/dist/checkpoint/types.d.ts +117 -0
  21. package/dist/checkpoint/types.js +18 -0
  22. package/dist/cli/commands/checkpoint.d.ts +7 -0
  23. package/dist/cli/commands/checkpoint.js +31 -0
  24. package/dist/cli/commands/rollback.d.ts +10 -0
  25. package/dist/cli/commands/rollback.js +96 -0
  26. package/dist/cli/commands/run.js +10 -2
  27. package/dist/cli/program.js +4 -0
  28. package/dist/cli/repl.d.ts +7 -1
  29. package/dist/cli/repl.js +23 -3
  30. package/dist/cli/session-factory.d.ts +14 -1
  31. package/dist/cli/session-factory.js +87 -22
  32. package/dist/components/autocomplete.d.ts +32 -0
  33. package/dist/components/autocomplete.js +50 -0
  34. package/dist/components/frame.d.ts +25 -0
  35. package/dist/components/frame.js +49 -0
  36. package/dist/components/fuzzy.d.ts +61 -0
  37. package/dist/components/fuzzy.js +174 -0
  38. package/dist/components/index.d.ts +6 -0
  39. package/dist/components/index.js +6 -0
  40. package/dist/components/input.d.ts +78 -0
  41. package/dist/components/input.js +111 -0
  42. package/dist/components/keys.d.ts +48 -0
  43. package/dist/components/keys.js +105 -0
  44. package/dist/components/select.d.ts +28 -0
  45. package/dist/components/select.js +69 -0
  46. package/dist/config/schema.d.ts +133 -0
  47. package/dist/config/schema.js +40 -0
  48. package/dist/errors/constructors.d.ts +32 -0
  49. package/dist/errors/constructors.js +101 -0
  50. package/dist/errors/types.d.ts +8 -0
  51. package/dist/errors/types.js +18 -0
  52. package/dist/indexing/walker.d.ts +11 -0
  53. package/dist/indexing/walker.js +11 -6
  54. package/dist/onboarding/io.d.ts +3 -2
  55. package/dist/onboarding/io.js +35 -81
  56. package/dist/plan/execute.d.ts +8 -0
  57. package/dist/plan/execute.js +36 -22
  58. package/dist/plan/service.js +5 -1
  59. package/dist/plan/submit-plan.d.ts +4 -4
  60. package/dist/render/diff.js +27 -0
  61. package/dist/render/index.d.ts +2 -1
  62. package/dist/render/index.js +1 -0
  63. package/dist/render/plain-renderer.d.ts +7 -1
  64. package/dist/render/plain-renderer.js +26 -0
  65. package/dist/render/state.d.ts +31 -0
  66. package/dist/render/state.js +83 -0
  67. package/dist/render/tty-renderer.d.ts +41 -5
  68. package/dist/render/tty-renderer.js +150 -23
  69. package/dist/render/types.d.ts +85 -1
  70. package/dist/subagent/budget.d.ts +34 -0
  71. package/dist/subagent/budget.js +57 -0
  72. package/dist/subagent/index.d.ts +5 -0
  73. package/dist/subagent/index.js +5 -0
  74. package/dist/subagent/orchestrator.d.ts +67 -0
  75. package/dist/subagent/orchestrator.js +241 -0
  76. package/dist/subagent/registry-scope.d.ts +28 -0
  77. package/dist/subagent/registry-scope.js +63 -0
  78. package/dist/subagent/spawn-tool.d.ts +29 -0
  79. package/dist/subagent/spawn-tool.js +94 -0
  80. package/dist/subagent/types.d.ts +55 -0
  81. package/dist/subagent/types.js +1 -0
  82. package/dist/tools/types.d.ts +20 -2
  83. package/package.json +1 -1
@@ -0,0 +1,111 @@
1
+ import { interactiveRequired } from "../errors/index.js";
2
+ import { detectCapabilities } from "../render/index.js";
3
+ import { decodeKeys } from "./keys.js";
4
+ /** Build the real reader over `stdin` (or an injected fake in tests). */
5
+ export function createKeyReader(stdin = process.stdin) {
6
+ const queue = [];
7
+ const waiters = [];
8
+ let active = false;
9
+ let ended = false;
10
+ const push = (key) => {
11
+ const waiter = waiters.shift();
12
+ if (waiter)
13
+ waiter(key);
14
+ else
15
+ queue.push(key);
16
+ };
17
+ const onData = (chunk) => {
18
+ for (const key of decodeKeys(chunk))
19
+ push(key);
20
+ };
21
+ const onEnd = () => {
22
+ ended = true;
23
+ // Wake every waiter: EOF is a key, not an error.
24
+ while (waiters.length > 0)
25
+ push({ kind: "eof" });
26
+ };
27
+ return {
28
+ begin() {
29
+ if (active)
30
+ return;
31
+ active = true;
32
+ if (stdin.isTTY)
33
+ stdin.setRawMode?.(true);
34
+ stdin.resume();
35
+ stdin.on("data", onData);
36
+ stdin.on("end", onEnd);
37
+ },
38
+ read() {
39
+ const next = queue.shift();
40
+ if (next)
41
+ return Promise.resolve(next);
42
+ if (ended || !active)
43
+ return Promise.resolve({ kind: "eof" });
44
+ return new Promise((resolve) => waiters.push(resolve));
45
+ },
46
+ restore() {
47
+ if (!active)
48
+ return;
49
+ active = false;
50
+ stdin.removeListener("data", onData);
51
+ stdin.removeListener("end", onEnd);
52
+ if (stdin.isTTY)
53
+ stdin.setRawMode?.(false);
54
+ stdin.pause();
55
+ // Unblock anything still awaiting a key — restore means the interaction
56
+ // is over, and a hung promise would leak the caller.
57
+ while (waiters.length > 0)
58
+ waiters.shift()({ kind: "eof" });
59
+ },
60
+ };
61
+ }
62
+ /**
63
+ * Read exactly one key with the full begin/restore lifecycle — the shared
64
+ * backend for the approval prompt's single-key read and the onboarding
65
+ * `readKey`. Resolves the printable character, `"\n"` for enter, and `""` for
66
+ * anything that means "no answer" (Ctrl-C, EOF, escape, arrows) — preserving
67
+ * the callers' default-deny mapping.
68
+ */
69
+ export async function readSingleKey(stdin = process.stdin) {
70
+ const keys = createKeyReader(stdin);
71
+ keys.begin();
72
+ try {
73
+ const key = await keys.read();
74
+ switch (key.kind) {
75
+ case "char":
76
+ return key.char;
77
+ case "enter":
78
+ return "\n";
79
+ default:
80
+ return "";
81
+ }
82
+ }
83
+ finally {
84
+ keys.restore();
85
+ }
86
+ }
87
+ /** The real environment: frames to stderr, keys from stdin, caps from stderr. */
88
+ export function defaultComponentIO() {
89
+ const caps = detectCapabilities(process.stderr);
90
+ return {
91
+ caps,
92
+ interactive: Boolean(process.stdin.isTTY) && caps.cursor,
93
+ write: (text) => void process.stderr.write(text),
94
+ keys: createKeyReader(process.stdin),
95
+ };
96
+ }
97
+ /**
98
+ * The shared non-TTY gate, run before any frame byte or key read:
99
+ * - interactive → proceed;
100
+ * - not interactive + a default was supplied → resolve to it immediately;
101
+ * - otherwise → throw `CRUXY_E_INTERACTIVE_REQUIRED` (usage, exit 2).
102
+ * Never blocks on a pipe, never silently picks an option.
103
+ */
104
+ export function resolveNonInteractive(io, what, defaultValue, alternatives = []) {
105
+ if (io.interactive)
106
+ return null;
107
+ if (defaultValue !== undefined) {
108
+ return { kind: "selected", value: defaultValue };
109
+ }
110
+ throw interactiveRequired(what, alternatives);
111
+ }
@@ -0,0 +1,48 @@
1
+ /**
2
+ * Byte → key decoding for the interactive components (U.7). Pure data
3
+ * transformation — no terminal, no state — so every mapping row is directly
4
+ * unit-testable. The stateful raw-mode plumbing lives in `input.ts`.
5
+ */
6
+ /** One decoded keypress. The full vocabulary the U.7 components consume. */
7
+ export type Key =
8
+ /** A printable character (UTF-8; may be multi-byte, never a control char). */
9
+ {
10
+ kind: "char";
11
+ char: string;
12
+ } | {
13
+ kind: "enter";
14
+ } | {
15
+ kind: "backspace";
16
+ } | {
17
+ kind: "tab";
18
+ } | {
19
+ kind: "escape";
20
+ } | {
21
+ kind: "up";
22
+ } | {
23
+ kind: "down";
24
+ } | {
25
+ kind: "left";
26
+ } | {
27
+ kind: "right";
28
+ }
29
+ /** Ctrl-C in raw mode (no SIGINT is delivered) — components must cancel. */
30
+ | {
31
+ kind: "ctrl-c";
32
+ }
33
+ /** Ctrl-D or stream end — components must cancel. */
34
+ | {
35
+ kind: "eof";
36
+ };
37
+ /**
38
+ * Decode one raw-mode chunk into keys. A paste or fast typing delivers many
39
+ * keys per chunk; all are returned in order.
40
+ *
41
+ * Escape handling is deliberately simple: `ESC [ A..D` decodes to an arrow,
42
+ * any other CSI sequence (`ESC [ …final`) is swallowed whole (unmapped keys
43
+ * must not leak garbage chars into a query), and a lone ESC decodes to
44
+ * `escape`. Terminals send arrow sequences atomically in practice; a sequence
45
+ * split across chunks degrades to `escape` + literal chars, which is safe
46
+ * (escape cancels).
47
+ */
48
+ export declare function decodeKeys(chunk: Buffer | string): Key[];
@@ -0,0 +1,105 @@
1
+ /**
2
+ * Byte → key decoding for the interactive components (U.7). Pure data
3
+ * transformation — no terminal, no state — so every mapping row is directly
4
+ * unit-testable. The stateful raw-mode plumbing lives in `input.ts`.
5
+ */
6
+ const CTRL_C = 0x03;
7
+ const CTRL_D = 0x04;
8
+ const BACKSPACE = 0x08;
9
+ const TAB = 0x09;
10
+ const LF = 0x0a;
11
+ const CR = 0x0d;
12
+ const ESC = 0x1b;
13
+ const DELETE = 0x7f;
14
+ /** CSI final byte → arrow key, for `ESC [ <final>` sequences. */
15
+ const ARROWS = {
16
+ 0x41: "up", // A
17
+ 0x42: "down", // B
18
+ 0x43: "right", // C
19
+ 0x44: "left", // D
20
+ };
21
+ /**
22
+ * Decode one raw-mode chunk into keys. A paste or fast typing delivers many
23
+ * keys per chunk; all are returned in order.
24
+ *
25
+ * Escape handling is deliberately simple: `ESC [ A..D` decodes to an arrow,
26
+ * any other CSI sequence (`ESC [ …final`) is swallowed whole (unmapped keys
27
+ * must not leak garbage chars into a query), and a lone ESC decodes to
28
+ * `escape`. Terminals send arrow sequences atomically in practice; a sequence
29
+ * split across chunks degrades to `escape` + literal chars, which is safe
30
+ * (escape cancels).
31
+ */
32
+ export function decodeKeys(chunk) {
33
+ const buf = typeof chunk === "string" ? Buffer.from(chunk, "utf8") : chunk;
34
+ const keys = [];
35
+ for (let i = 0; i < buf.length;) {
36
+ const byte = buf[i];
37
+ if (byte === ESC) {
38
+ if (buf[i + 1] === 0x5b /* [ */) {
39
+ // CSI: consume parameter/intermediate bytes (0x20–0x3f) up to the
40
+ // final byte (0x40–0x7e); map arrows, swallow everything else.
41
+ let j = i + 2;
42
+ while (j < buf.length && buf[j] >= 0x20 && buf[j] <= 0x3f)
43
+ j++;
44
+ if (j < buf.length) {
45
+ // Only a bare `ESC [ <final>` maps to an arrow; parameterized
46
+ // sequences (modifier arrows, Home/End variants) are swallowed —
47
+ // an unmapped combo must do nothing, not act as a plain arrow.
48
+ const arrow = j === i + 2 ? ARROWS[buf[j]] : undefined;
49
+ if (arrow)
50
+ keys.push({ kind: arrow });
51
+ i = j + 1;
52
+ continue;
53
+ }
54
+ // Truncated CSI at chunk end: treat as escape, drop the partial tail.
55
+ keys.push({ kind: "escape" });
56
+ i = buf.length;
57
+ continue;
58
+ }
59
+ keys.push({ kind: "escape" });
60
+ i++;
61
+ continue;
62
+ }
63
+ if (byte === CTRL_C) {
64
+ keys.push({ kind: "ctrl-c" });
65
+ i++;
66
+ continue;
67
+ }
68
+ if (byte === CTRL_D) {
69
+ keys.push({ kind: "eof" });
70
+ i++;
71
+ continue;
72
+ }
73
+ if (byte === CR || byte === LF) {
74
+ keys.push({ kind: "enter" });
75
+ // Swallow a CRLF pair as one enter.
76
+ if (byte === CR && buf[i + 1] === LF)
77
+ i++;
78
+ i++;
79
+ continue;
80
+ }
81
+ if (byte === BACKSPACE || byte === DELETE) {
82
+ keys.push({ kind: "backspace" });
83
+ i++;
84
+ continue;
85
+ }
86
+ if (byte === TAB) {
87
+ keys.push({ kind: "tab" });
88
+ i++;
89
+ continue;
90
+ }
91
+ if (byte < 0x20) {
92
+ // Other control chars: ignore (same rule as the secret reader).
93
+ i++;
94
+ continue;
95
+ }
96
+ // Printable: consume one UTF-8 code point (1–4 bytes by lead byte).
97
+ const len = byte >= 0xf0 ? 4 : byte >= 0xe0 ? 3 : byte >= 0xc0 ? 2 : 1;
98
+ keys.push({
99
+ kind: "char",
100
+ char: buf.subarray(i, Math.min(i + len, buf.length)).toString("utf8"),
101
+ });
102
+ i += len;
103
+ }
104
+ return keys;
105
+ }
@@ -0,0 +1,28 @@
1
+ import { type ComponentIO, type InteractiveResult } from "./input.js";
2
+ /**
3
+ * SelectList (U.7): arrow-key pick from a short list of options. Single-select
4
+ * only — multi-select is a deliberate seam for a later build (the result type
5
+ * and key loop extend without breaking callers).
6
+ */
7
+ export interface SelectOptions<T> {
8
+ /** Label an item renders under. Defaults to `String(item)`. */
9
+ toLabel?: (item: T) => string;
10
+ /** Header row above the options. */
11
+ title?: string;
12
+ /** Index highlighted first (so Enter-once picks a sensible default). */
13
+ initialIndex?: number;
14
+ /** Non-TTY fallback: resolve to this instead of failing loud. */
15
+ defaultValue?: T;
16
+ /** `--flag` alternatives listed in the non-TTY error. */
17
+ nonInteractiveHint?: string[];
18
+ /** Visible rows before the list scrolls (default 10). */
19
+ maxVisible?: number;
20
+ }
21
+ /**
22
+ * Pick one item: ↑/↓ move (wrapping past either end), Enter selects the
23
+ * highlighted item, Esc / Ctrl-C / EOF cancel. Renders a transient frame via
24
+ * the shared U.7 frame (width-truncated rows, no soft-wrap) and erases it
25
+ * completely before resolving. Empty `items` resolves cancelled — there is
26
+ * nothing to select.
27
+ */
28
+ export declare function selectList<T>(items: readonly T[], opts?: SelectOptions<T>, io?: ComponentIO): Promise<InteractiveResult<T>>;
@@ -0,0 +1,69 @@
1
+ import pc from "picocolors";
2
+ import { createFrame } from "./frame.js";
3
+ import { defaultComponentIO, resolveNonInteractive, } from "./input.js";
4
+ /**
5
+ * Pick one item: ↑/↓ move (wrapping past either end), Enter selects the
6
+ * highlighted item, Esc / Ctrl-C / EOF cancel. Renders a transient frame via
7
+ * the shared U.7 frame (width-truncated rows, no soft-wrap) and erases it
8
+ * completely before resolving. Empty `items` resolves cancelled — there is
9
+ * nothing to select.
10
+ */
11
+ export async function selectList(items, opts = {}, io = defaultComponentIO()) {
12
+ const fallback = resolveNonInteractive(io, opts.title ?? "this picker", opts.defaultValue, opts.nonInteractiveHint);
13
+ if (fallback)
14
+ return fallback;
15
+ if (items.length === 0)
16
+ return { kind: "cancelled" };
17
+ const toLabel = opts.toLabel ?? ((item) => String(item));
18
+ const colors = pc.createColors(io.caps.color);
19
+ const maxVisible = opts.maxVisible ?? 10;
20
+ const frame = createFrame(io.write, io.caps);
21
+ let cursor = Math.min(Math.max(opts.initialIndex ?? 0, 0), items.length - 1);
22
+ const paint = () => {
23
+ const lines = [];
24
+ if (opts.title)
25
+ lines.push(colors.bold(opts.title));
26
+ const top = Math.min(Math.max(0, cursor - maxVisible + 1), Math.max(0, items.length - maxVisible));
27
+ const visible = items.slice(top, top + maxVisible);
28
+ for (const [i, item] of visible.entries()) {
29
+ const selected = top + i === cursor;
30
+ const marker = selected ? colors.cyan("❯") : " ";
31
+ const label = toLabel(item);
32
+ lines.push(`${marker} ${selected ? label : colors.dim(label)}`);
33
+ }
34
+ const hidden = items.length - visible.length;
35
+ if (hidden > 0)
36
+ lines.push(colors.dim(` … ${hidden} more`));
37
+ lines.push(colors.dim(" ↑/↓ move · enter select · esc cancel"));
38
+ frame.render(lines);
39
+ };
40
+ io.keys.begin();
41
+ try {
42
+ paint();
43
+ for (;;) {
44
+ const key = await io.keys.read();
45
+ switch (key.kind) {
46
+ case "ctrl-c":
47
+ case "eof":
48
+ case "escape":
49
+ return { kind: "cancelled" };
50
+ case "enter":
51
+ return { kind: "selected", value: items[cursor] };
52
+ case "up":
53
+ cursor = (cursor - 1 + items.length) % items.length;
54
+ break;
55
+ case "down":
56
+ cursor = (cursor + 1) % items.length;
57
+ break;
58
+ default:
59
+ break; // chars/tab have no meaning in a plain select
60
+ }
61
+ paint();
62
+ }
63
+ }
64
+ finally {
65
+ // Selection or cancel alike: no leftover frame bytes, raw mode released.
66
+ frame.clear();
67
+ io.keys.restore();
68
+ }
69
+ }
@@ -203,6 +203,65 @@ export declare const IndexConfigSchema: z.ZodObject<{
203
203
  overlapLines?: number | undefined;
204
204
  } | undefined;
205
205
  }>;
206
+ /**
207
+ * Working-tree checkpoints (C.32): a snapshot taken before an agent run's first
208
+ * file mutation, so `cruxy rollback` can undo the whole run atomically.
209
+ */
210
+ export declare const CheckpointConfigSchema: z.ZodObject<{
211
+ /** Auto-checkpoint before a run's first mutation (and enable `cruxy rollback`). */
212
+ enabled: z.ZodDefault<z.ZodBoolean>;
213
+ /** How many checkpoints to keep; older ones are pruned oldest-first. */
214
+ retention: z.ZodDefault<z.ZodNumber>;
215
+ }, "strict", z.ZodTypeAny, {
216
+ enabled: boolean;
217
+ retention: number;
218
+ }, {
219
+ enabled?: boolean | undefined;
220
+ retention?: number | undefined;
221
+ }>;
222
+ /**
223
+ * Subagent orchestration (C.14): scoped child agents the main agent can spawn
224
+ * for bounded subtasks. Every cap here is a hard bound — a subagent can narrow
225
+ * its budget at spawn time but never exceed these ceilings.
226
+ */
227
+ export declare const SubagentConfigSchema: z.ZodObject<{
228
+ /**
229
+ * Maximum subagent nesting depth. The main agent is depth 0; the default of
230
+ * 1 lets it spawn subagents that cannot themselves spawn (no fork bombs).
231
+ */
232
+ maxDepth: z.ZodDefault<z.ZodNumber>;
233
+ /** Per-subagent budget ceilings; spawn-time overrides are clamped to these. */
234
+ defaultBudget: z.ZodDefault<z.ZodObject<{
235
+ /** Hard cap on the subagent's model turns. */
236
+ maxIterations: z.ZodDefault<z.ZodNumber>;
237
+ /** Hard cap on the subagent's combined input+output tokens. */
238
+ maxTokens: z.ZodDefault<z.ZodNumber>;
239
+ /** Optional wall-clock cap; unset means no time limit. */
240
+ timeoutMs: z.ZodOptional<z.ZodNumber>;
241
+ }, "strict", z.ZodTypeAny, {
242
+ maxTokens: number;
243
+ maxIterations: number;
244
+ timeoutMs?: number | undefined;
245
+ }, {
246
+ maxTokens?: number | undefined;
247
+ maxIterations?: number | undefined;
248
+ timeoutMs?: number | undefined;
249
+ }>>;
250
+ }, "strict", z.ZodTypeAny, {
251
+ maxDepth: number;
252
+ defaultBudget: {
253
+ maxTokens: number;
254
+ maxIterations: number;
255
+ timeoutMs?: number | undefined;
256
+ };
257
+ }, {
258
+ maxDepth?: number | undefined;
259
+ defaultBudget?: {
260
+ maxTokens?: number | undefined;
261
+ maxIterations?: number | undefined;
262
+ timeoutMs?: number | undefined;
263
+ } | undefined;
264
+ }>;
206
265
  /** MCP server entry — stdio or URL transport (wired up in a later phase). */
207
266
  export declare const McpServerSchema: z.ZodObject<{
208
267
  command: z.ZodOptional<z.ZodString>;
@@ -405,6 +464,56 @@ export declare const CruxyConfigSchema: z.ZodObject<{
405
464
  overlapLines?: number | undefined;
406
465
  } | undefined;
407
466
  }>>;
467
+ checkpoint: z.ZodDefault<z.ZodObject<{
468
+ /** Auto-checkpoint before a run's first mutation (and enable `cruxy rollback`). */
469
+ enabled: z.ZodDefault<z.ZodBoolean>;
470
+ /** How many checkpoints to keep; older ones are pruned oldest-first. */
471
+ retention: z.ZodDefault<z.ZodNumber>;
472
+ }, "strict", z.ZodTypeAny, {
473
+ enabled: boolean;
474
+ retention: number;
475
+ }, {
476
+ enabled?: boolean | undefined;
477
+ retention?: number | undefined;
478
+ }>>;
479
+ subagent: z.ZodDefault<z.ZodObject<{
480
+ /**
481
+ * Maximum subagent nesting depth. The main agent is depth 0; the default of
482
+ * 1 lets it spawn subagents that cannot themselves spawn (no fork bombs).
483
+ */
484
+ maxDepth: z.ZodDefault<z.ZodNumber>;
485
+ /** Per-subagent budget ceilings; spawn-time overrides are clamped to these. */
486
+ defaultBudget: z.ZodDefault<z.ZodObject<{
487
+ /** Hard cap on the subagent's model turns. */
488
+ maxIterations: z.ZodDefault<z.ZodNumber>;
489
+ /** Hard cap on the subagent's combined input+output tokens. */
490
+ maxTokens: z.ZodDefault<z.ZodNumber>;
491
+ /** Optional wall-clock cap; unset means no time limit. */
492
+ timeoutMs: z.ZodOptional<z.ZodNumber>;
493
+ }, "strict", z.ZodTypeAny, {
494
+ maxTokens: number;
495
+ maxIterations: number;
496
+ timeoutMs?: number | undefined;
497
+ }, {
498
+ maxTokens?: number | undefined;
499
+ maxIterations?: number | undefined;
500
+ timeoutMs?: number | undefined;
501
+ }>>;
502
+ }, "strict", z.ZodTypeAny, {
503
+ maxDepth: number;
504
+ defaultBudget: {
505
+ maxTokens: number;
506
+ maxIterations: number;
507
+ timeoutMs?: number | undefined;
508
+ };
509
+ }, {
510
+ maxDepth?: number | undefined;
511
+ defaultBudget?: {
512
+ maxTokens?: number | undefined;
513
+ maxIterations?: number | undefined;
514
+ timeoutMs?: number | undefined;
515
+ } | undefined;
516
+ }>>;
408
517
  mcpServers: z.ZodDefault<z.ZodRecord<z.ZodString, z.ZodObject<{
409
518
  command: z.ZodOptional<z.ZodString>;
410
519
  args: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
@@ -471,6 +580,18 @@ export declare const CruxyConfigSchema: z.ZodObject<{
471
580
  overlapLines: number;
472
581
  };
473
582
  };
583
+ checkpoint: {
584
+ enabled: boolean;
585
+ retention: number;
586
+ };
587
+ subagent: {
588
+ maxDepth: number;
589
+ defaultBudget: {
590
+ maxTokens: number;
591
+ maxIterations: number;
592
+ timeoutMs?: number | undefined;
593
+ };
594
+ };
474
595
  mcpServers: Record<string, {
475
596
  command?: string | undefined;
476
597
  args?: string[] | undefined;
@@ -529,6 +650,18 @@ export declare const CruxyConfigSchema: z.ZodObject<{
529
650
  overlapLines?: number | undefined;
530
651
  } | undefined;
531
652
  } | undefined;
653
+ checkpoint?: {
654
+ enabled?: boolean | undefined;
655
+ retention?: number | undefined;
656
+ } | undefined;
657
+ subagent?: {
658
+ maxDepth?: number | undefined;
659
+ defaultBudget?: {
660
+ maxTokens?: number | undefined;
661
+ maxIterations?: number | undefined;
662
+ timeoutMs?: number | undefined;
663
+ } | undefined;
664
+ } | undefined;
532
665
  mcpServers?: Record<string, {
533
666
  command?: string | undefined;
534
667
  args?: string[] | undefined;
@@ -137,6 +137,44 @@ export const IndexConfigSchema = z
137
137
  .default({}),
138
138
  })
139
139
  .strict();
140
+ /**
141
+ * Working-tree checkpoints (C.32): a snapshot taken before an agent run's first
142
+ * file mutation, so `cruxy rollback` can undo the whole run atomically.
143
+ */
144
+ export const CheckpointConfigSchema = z
145
+ .object({
146
+ /** Auto-checkpoint before a run's first mutation (and enable `cruxy rollback`). */
147
+ enabled: z.boolean().default(true),
148
+ /** How many checkpoints to keep; older ones are pruned oldest-first. */
149
+ retention: z.number().int().positive().default(10),
150
+ })
151
+ .strict();
152
+ /**
153
+ * Subagent orchestration (C.14): scoped child agents the main agent can spawn
154
+ * for bounded subtasks. Every cap here is a hard bound — a subagent can narrow
155
+ * its budget at spawn time but never exceed these ceilings.
156
+ */
157
+ export const SubagentConfigSchema = z
158
+ .object({
159
+ /**
160
+ * Maximum subagent nesting depth. The main agent is depth 0; the default of
161
+ * 1 lets it spawn subagents that cannot themselves spawn (no fork bombs).
162
+ */
163
+ maxDepth: z.number().int().nonnegative().default(1),
164
+ /** Per-subagent budget ceilings; spawn-time overrides are clamped to these. */
165
+ defaultBudget: z
166
+ .object({
167
+ /** Hard cap on the subagent's model turns. */
168
+ maxIterations: z.number().int().positive().default(10),
169
+ /** Hard cap on the subagent's combined input+output tokens. */
170
+ maxTokens: z.number().int().positive().default(32000),
171
+ /** Optional wall-clock cap; unset means no time limit. */
172
+ timeoutMs: z.number().int().positive().optional(),
173
+ })
174
+ .strict()
175
+ .default({}),
176
+ })
177
+ .strict();
140
178
  /** MCP server entry — stdio or URL transport (wired up in a later phase). */
141
179
  export const McpServerSchema = z
142
180
  .object({
@@ -156,6 +194,8 @@ export const CruxyConfigSchema = z
156
194
  context: ContextConfigSchema.default({}),
157
195
  approval: ApprovalConfigSchema.default({}),
158
196
  index: IndexConfigSchema.default({}),
197
+ checkpoint: CheckpointConfigSchema.default({}),
198
+ subagent: SubagentConfigSchema.default({}),
159
199
  mcpServers: z.record(z.string(), McpServerSchema).default({}),
160
200
  logLevel: z.enum(LOG_LEVELS).default("info"),
161
201
  })
@@ -2,6 +2,13 @@ import { CruxyError } from "./types.js";
2
2
  /** Best-effort human message for an arbitrary thrown value. */
3
3
  export declare function messageOf(underlying: unknown): string | undefined;
4
4
  export declare function usageError(title: string, nextSteps?: string[]): CruxyError;
5
+ /**
6
+ * An interactive component (picker, fuzzy finder) was needed but stdin is not
7
+ * an interactive terminal and the caller supplied no default (U.7). Never
8
+ * silently picks an option, never blocks on a pipe — same discipline as the
9
+ * approval/onboarding layers.
10
+ */
11
+ export declare function interactiveRequired(what: string, alternatives?: string[]): CruxyError;
5
12
  export declare function configKeyUnknown(key: string): CruxyError;
6
13
  export declare function providerUnsupported(provider: string): CruxyError;
7
14
  export declare function configParse(path: string, underlying?: unknown): CruxyError;
@@ -53,6 +60,31 @@ export declare function planRevisionLimit(limit: number): CruxyError;
53
60
  * tell it apart from a per-action approval requirement.
54
61
  */
55
62
  export declare function planApprovalRequired(): CruxyError;
63
+ /**
64
+ * Creating, reading, or restoring a working-tree checkpoint failed (C.32).
65
+ * Fail-loud by design: an agent run never mutates files without its undo
66
+ * protection unless the user explicitly disables it.
67
+ */
68
+ export declare function checkpointFailed(reason: string, underlying?: unknown): CruxyError;
69
+ /** The requested checkpoint id doesn't exist (or no checkpoints exist at all). */
70
+ export declare function checkpointNotFound(id?: string): CruxyError;
71
+ /**
72
+ * Rollback needs interactive approval but cruxy is running non-interactively.
73
+ * Restoring is destructive and deliberate — there is no auto-rollback path, ever.
74
+ */
75
+ export declare function rollbackApprovalRequired(): CruxyError;
76
+ /**
77
+ * A subagent spawn was attempted past the configured nesting cap (C.14). The
78
+ * spawn tool is structurally withheld at the cap, so reaching this means the
79
+ * orchestrator seam was driven directly — fail loud, never spawn.
80
+ */
81
+ export declare function subagentDepthExceeded(depth: number, maxDepth: number): CruxyError;
82
+ /**
83
+ * A subagent run failed outright (provider error, tool crash) before producing
84
+ * a result. Normally folded into the structured `SubagentResult` the parent
85
+ * reasons over; thrown only when the orchestrator itself cannot proceed.
86
+ */
87
+ export declare function subagentFailed(underlying?: unknown): CruxyError;
56
88
  export declare function internal(underlying?: unknown): CruxyError;
57
89
  /**
58
90
  * Map a known provider/transport error (from `@cruxy/sdk`) to a typed