@cruxy/cli 0.28.2 → 0.29.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli/commands/run.js +21 -2
- package/dist/config/schema.d.ts +34 -2
- package/dist/config/schema.js +14 -1
- package/dist/errors/constructors.js +1 -1
- package/package.json +1 -1
package/dist/cli/commands/run.js
CHANGED
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@@ -187,7 +187,24 @@ export function runCommand() {
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187
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logger.info(t.muted(`mcp: server "${d.server}" declared in ${d.root} not loaded (primary-root MCP only this release)`));
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188
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}
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}
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190
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-
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190
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+
// One-shot vs REPL turn ceiling. A one-shot run caps at
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191
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+
// `agent.maxIterationsOneShot` (default 40): a headless run can't be
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192
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// resumed by a human, so hitting the cap abandons the whole task — it
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193
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// needs headroom above the interactive cap to clear legit long work,
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194
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// while still bounding a runaway (and it now exits non-zero, see below).
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195
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// The REPL keeps `agent.maxIterations` (a soft checkpoint). Keyed on the
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196
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// one-shot MODE, never on TTY, so `cruxy run "task"` behaves the same
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197
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// piped into CI or run in a terminal.
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198
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+
const sessionConfig = interactive
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199
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? config
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: {
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201
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...config,
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202
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agent: {
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203
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...config.agent,
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204
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maxIterations: config.agent.maxIterationsOneShot,
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205
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},
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206
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};
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207
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+
const session = buildAgentSession(sessionConfig, apiKey, workspace, Boolean(process.stdin.isTTY), planMode, renderer, checkpoints, sandbox, hooksRunner, mcp.tools);
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if (interactive) {
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try {
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await runInteractive(session, undefined, renderer, checkpoints, hookCommands);
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@@ -253,7 +270,9 @@ export function runCommand() {
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stop: result.stop,
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iterations: result.iterations,
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reason: result.stopReason,
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256
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-
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273
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+
// The effective one-shot cap (agent.maxIterationsOneShot), so the
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274
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// message names the limit the run actually hit.
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275
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maxIterations: sessionConfig.agent.maxIterations,
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});
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}
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});
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package/dist/config/schema.d.ts
CHANGED
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@@ -26,18 +26,33 @@ export declare const CruxyBackendConfigSchema: z.ZodObject<{
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gatewayUrl?: string | undefined;
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}>;
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export declare const AgentConfigSchema: z.ZodObject<{
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-
/**
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+
/**
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* Hard ceiling on agent loop turns per user turn — the interactive default.
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* In the REPL this is a soft checkpoint: hitting it ends the turn and the
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* human continues (or Ctrl-C's a runaway), so it can be generous.
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*/
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maxIterations: z.ZodDefault<z.ZodNumber>;
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/**
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* Turn ceiling for a ONE-SHOT `cruxy run "task"` (non-interactive). Set higher
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* than {@link maxIterations} because a headless run has no human to resume it:
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* hitting the cap abandons the whole task (fail-loud, non-zero exit), so it
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* must clear the legit long tail (real "fix the failing tests" work runs
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* ~10-25 turns) while still bounding a runaway. Not clamped to
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* `maxIterations` — a user may deliberately set it lower or higher.
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*/
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maxIterationsOneShot: z.ZodDefault<z.ZodNumber>;
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/** Skip per-action confirmation prompts. */
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autoApprove: z.ZodDefault<z.ZodBoolean>;
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/** Plan mode: propose a plan for approval before executing (C.31, opt-in). */
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planMode: z.ZodDefault<z.ZodBoolean>;
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}, "strict", z.ZodTypeAny, {
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maxIterations: number;
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maxIterationsOneShot: number;
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autoApprove: boolean;
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planMode: boolean;
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}, {
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maxIterations?: number | undefined;
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maxIterationsOneShot?: number | undefined;
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autoApprove?: boolean | undefined;
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planMode?: boolean | undefined;
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}>;
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@@ -979,18 +994,33 @@ export declare const CruxyConfigSchema: z.ZodObject<{
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gatewayUrl?: string | undefined;
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}>>;
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agent: z.ZodDefault<z.ZodObject<{
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-
/**
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997
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/**
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* Hard ceiling on agent loop turns per user turn — the interactive default.
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999
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* In the REPL this is a soft checkpoint: hitting it ends the turn and the
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* human continues (or Ctrl-C's a runaway), so it can be generous.
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1001
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*/
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maxIterations: z.ZodDefault<z.ZodNumber>;
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1003
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/**
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1004
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* Turn ceiling for a ONE-SHOT `cruxy run "task"` (non-interactive). Set higher
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1005
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* than {@link maxIterations} because a headless run has no human to resume it:
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1006
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* hitting the cap abandons the whole task (fail-loud, non-zero exit), so it
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1007
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* must clear the legit long tail (real "fix the failing tests" work runs
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1008
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* ~10-25 turns) while still bounding a runaway. Not clamped to
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1009
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* `maxIterations` — a user may deliberately set it lower or higher.
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1010
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*/
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1011
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maxIterationsOneShot: z.ZodDefault<z.ZodNumber>;
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/** Skip per-action confirmation prompts. */
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autoApprove: z.ZodDefault<z.ZodBoolean>;
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/** Plan mode: propose a plan for approval before executing (C.31, opt-in). */
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planMode: z.ZodDefault<z.ZodBoolean>;
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}, "strict", z.ZodTypeAny, {
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maxIterations: number;
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1018
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+
maxIterationsOneShot: number;
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autoApprove: boolean;
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planMode: boolean;
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992
1021
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}, {
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maxIterations?: number | undefined;
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maxIterationsOneShot?: number | undefined;
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994
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autoApprove?: boolean | undefined;
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planMode?: boolean | undefined;
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}>>;
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@@ -1737,6 +1767,7 @@ export declare const CruxyConfigSchema: z.ZodObject<{
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};
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agent: {
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maxIterations: number;
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+
maxIterationsOneShot: number;
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autoApprove: boolean;
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planMode: boolean;
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};
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@@ -1889,6 +1920,7 @@ export declare const CruxyConfigSchema: z.ZodObject<{
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} | undefined;
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agent?: {
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maxIterations?: number | undefined;
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maxIterationsOneShot?: number | undefined;
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autoApprove?: boolean | undefined;
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planMode?: boolean | undefined;
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} | undefined;
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package/dist/config/schema.js
CHANGED
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@@ -26,8 +26,21 @@ export const CruxyBackendConfigSchema = z
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.strict();
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export const AgentConfigSchema = z
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.object({
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-
/**
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29
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+
/**
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30
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+
* Hard ceiling on agent loop turns per user turn — the interactive default.
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31
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+
* In the REPL this is a soft checkpoint: hitting it ends the turn and the
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32
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+
* human continues (or Ctrl-C's a runaway), so it can be generous.
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*/
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maxIterations: z.number().int().positive().default(25),
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35
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/**
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36
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* Turn ceiling for a ONE-SHOT `cruxy run "task"` (non-interactive). Set higher
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37
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+
* than {@link maxIterations} because a headless run has no human to resume it:
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38
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+
* hitting the cap abandons the whole task (fail-loud, non-zero exit), so it
|
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39
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+
* must clear the legit long tail (real "fix the failing tests" work runs
|
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40
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+
* ~10-25 turns) while still bounding a runaway. Not clamped to
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41
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+
* `maxIterations` — a user may deliberately set it lower or higher.
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42
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+
*/
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43
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maxIterationsOneShot: z.number().int().positive().default(40),
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31
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/** Skip per-action confirmation prompts. */
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autoApprove: z.boolean().default(false),
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/** Plan mode: propose a plan for approval before executing (C.31, opt-in). */
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@@ -1235,7 +1235,7 @@ export function agentIncomplete(info) {
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cause: `reached the turn limit${cap} after ${turns} without completing. The work so far is shown above.`,
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nextSteps: [
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"review the partial output above, then re-run with a narrower prompt",
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-
"raise `agent.maxIterations` if the task legitimately needs more turns",
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"raise `agent.maxIterationsOneShot` (one-shot) or `agent.maxIterations` if the task legitimately needs more turns",
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],
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meta,
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});
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