@crowdedkingdoms/crowdyjs 18.0.2-dev.1 → 18.0.4-dev.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/MIGRATION.md CHANGED
@@ -120,6 +120,46 @@ super-admin's session). There is no SDK replacement.
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  `dev`'s SDL after #417 merged (`npm run schema:sync:paths -- --schema <that schema.gql>`, then
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  `npm run codegen`).
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+ ## 18.0.4: a refused chunk write-back is dropped, and the wilderness setting
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+
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+ The P3 W5 security review's notes for the SDKs. The game API now refuses `updateChunk` with
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+ `FORBIDDEN` for a player without edit permission on the chunk (someone else's claimed plot, a safe
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+ zone) and while the app's wilderness is closed (cks-game-api #434, ck-api `dev/v2.30.0`).
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+
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+ - `ChunkStore` no longer retries a write-back forever. A write the server refuses (`FORBIDDEN`,
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+ `SCOPE_MISSING`, `BAD_REQUEST`, `BAD_USER_INPUT`, `NOT_FOUND`, `extensions.retryable: false`, or
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+ HTTP 400/403/404/413/422) is dropped after one attempt. One that can clear (`PLATFORM_BUSY`, a
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+ network drop, a timeout, a server error) is tried five times, 0.7 s, 1.4 s, 2.8 s and 5.6 s
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+ apart, then dropped. A dropped chunk keeps its local voxels and is no longer `dirty`.
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+ - `ChunkStore.onWriteBackFailed(listener)` reports each dropped write-back as a
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+ `ChunkWriteBackFailure` (`chunk`, `coord`, `error`, `reason: 'refused' | 'exhausted'`,
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+ `attempts`). The store does not undo the edit: undo it, or prune the chunk and load it again.
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+ - `ChunkStore.flush()` waits out the backoff and resolves with the write-backs it dropped
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+ (it resolved with nothing before, and looped forever on a refusal).
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+ - `App.wildernessWritesOpen` is selected by `apps.app`, `appBySlug`, `forOrg`, `myApps`, `create`
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+ and `update`; `apps.update(appId, { wildernessWritesOpen: false })` closes the wilderness
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+ (`manage_apps`). The marketplace listings do not select it. Selecting it needs a game API with
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+ #434.
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+
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+ ## 18.0.3: a player takes back their consent and their trust
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+
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+ Additive (OI-2026-09-28-001). It needs a game API with cks-game-api #431 (ck-api
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+ `dev/v2.28.0`) for the two new calls; nothing else calls them.
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+
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+ - `client.exec.revokeClientModConsent(appId, modId)` takes back the player's consent to one
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+ CLIENT half, whatever hash they consented to (true when they had). While they trust its author
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+ on the grid it is still served to them.
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+ - `client.exec.revokeAuthorTrust(appId, gridId, authorId)` stops trusting an author on a grid and
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+ takes back the player's consent to each of their CLIENT halves there (true when anything was
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+ taken back). It works from anywhere, not only inside the grid.
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+ - `ExecClientHalves.revoke(modId)` stops a running CLIENT half and takes back the player's
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+ agreement to it: the consent, and when it ran through trust, the trust as well, consenting
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+ instead to the author's other running halves so those keep running. `forgetAuthor(authorId)`
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+ stops every CLIENT half of the author on the grid and takes the trust back. What was taken back
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+ is not asked about again on the grid until it changes; a new visit asks again. The runner's
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+ `exec` needs the two calls for these (`client.exec` has them); a stop for either reason is
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+ `'revoked'` (`ExecClientHalfStopReason`).
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+
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  ## 18.0.2: a CLIENT half holds to the page's rules
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  The P3 W5 security review of the clients. A CLIENT half is another player's code in your
package/README.md CHANGED
@@ -228,7 +228,7 @@ never told about, so a native refresh without it is a re-placement.
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  | `client.host` | Game-host election (`get`, `amIHost`) + actor liveness `heartbeat`. `amIHost` is UI convenience only — a hub decides host-only actions from its caller. |
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  | `client.teleport` | Teleport requests. |
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  | `client.channels`, `client.teams` | Messaging channels and app-scoped player teams (membership + roles). |
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- | `client.exec` | **ck-exec (dev-tier preview):** an app's server code as hubs and spokes. `connect(appId, { nodeType, key })` opens a player's connection to an execution host; the `ExecConnection` it returns has `call`, `callRaw`, `subscribe`, `ping`, `onReconnect` and `close`, with MessagePack payloads, and it reconnects and renews subscriptions by itself. `starters` / `build` / `deploy` build and deploy an app (`manage_compute`); `logs`, `instances`, `versions`, `activateVersion` and `setEnabled` operate it; `mod*` are players' mods on grids they own, and `modClient*`, `gridClientMods`, `consentClientMod` and `trustAuthor` their CLIENT halves. See [ck-exec](#ck-exec-dev-tier-preview). |
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+ | `client.exec` | **ck-exec (dev-tier preview):** an app's server code as hubs and spokes. `connect(appId, { nodeType, key })` opens a player's connection to an execution host; the `ExecConnection` it returns has `call`, `callRaw`, `subscribe`, `ping`, `onReconnect` and `close`, with MessagePack payloads, and it reconnects and renews subscriptions by itself. `starters` / `build` / `deploy` build and deploy an app (`manage_compute`); `logs`, `instances`, `versions`, `activateVersion` and `setEnabled` operate it; `mod*` are players' mods on grids they own, and `modClient*`, `gridClientMods`, `consentClientMod`, `trustAuthor`, `revokeClientModConsent` and `revokeAuthorTrust` their CLIENT halves. See [ck-exec](#ck-exec-dev-tier-preview). |
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  | `client.playerWallet` | Player spend: balance, ledger, hourly charges, spend caps, card setup, auto-recharge. A ck-exec mod's compute is billed here, to its owner. |
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  | `client.marketplace` | Player-authorized grid claims (`claimGridOwnership`, `claimGridChunk`, `releaseClaimedGrid`, requests and invites) and studio moderation of player code (admission queue, listing administration, claim policy). Mods publish and install through `client.exec`. |
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  | `client.crowdyStudio` | Cloud project, personal-library, and common-file APIs for Crowdy Studio: target-scoped files, metadata/module names, optimistic revisions, copy-by-value imports, atomic saves. |
@@ -587,6 +587,10 @@ write-back), `channelInbox` / `actorInbox` (message inboxes), `events` (typed
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  event router), `host` (host tracking), and `save` / `avatar` (typed durable
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  state).
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+ A chunk write-back the server refuses (a visitor on someone else's plot, a safe zone, a closed
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+ wilderness) is dropped, not retried; one that fails for a reason that can clear is tried five
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+ times. Listen with `session.chunks.onWriteBackFailed(...)` to undo or flag the edit (18.0.4).
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+
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  Every store is **opt-in twice over**: only configured stores are constructed
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  (and only they exist on the session's TYPE — `session.host` without
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  `host: ...` in the config is a compile error), and the layer lives behind the
@@ -715,8 +719,20 @@ setInterval(() => void halves.refresh().catch(console.warn), 10_000);
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  // The page calls a running CLIENT half's handle_invoke; the reply is the module's bytes.
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  const reply = await halves.invoke(modId, new TextEncoder().encode('{"ask":"score"}'));
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+
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+ // The player takes an agreement back: one CLIENT half, or everything by its author here.
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+ await halves.revoke(modId);
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+ await halves.forgetAuthor(authorId);
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  ```
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+ The player can take back what they agreed to (18.0.3): `revoke(modId)` stops a CLIENT half
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+ and takes back their consent to it (`exec.revokeClientModConsent`), and when it ran because they
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+ trust its author, that trust too, consenting instead to the author's other running halves so
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+ those keep running; `forgetAuthor(authorId)` stops all of the author's halves on the grid and
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+ takes back the trust with every consent to them there (`exec.revokeAuthorTrust`). Either way
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+ what was taken back is not asked about again on the grid until it changes (a new visit asks
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+ again). A game shows both beside each running CLIENT half.
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+
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  Each refresh stops the CLIENT halves whose mod is gone or whose digest, capability hash or
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  tick interval changed, asks about the rest, and starts the consented ones in a broker. The
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  broker allows at most the host calls crowdy-client-sdk makes (`EXEC_CLIENT_HOST_CALLS`: no Game
@@ -214,6 +214,10 @@ export declare class AppsAPI {
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  /**
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  * Update an app's mutable fields. Requires the `manage_apps` app permission.
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  *
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+ * `wildernessWritesOpen: false` closes the app's wilderness (chunks no grid but the
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+ * world grid covers): every voxel and chunk write there is refused with `FORBIDDEN`,
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+ * whoever makes it, within 15 seconds on every game API replica. Apps start open.
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+ *
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  * @param appId - Numeric app id.
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  * @param input - {@link UpdateAppInput} fields to change.
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  * @returns The updated {@link App}.
@@ -1 +1 @@
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+ {"version":3,"file":"apps.d.ts","sourceRoot":"","sources":["../../src/domains/apps.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AAClD,OAAO,EAgBL,KAAK,QAAQ,EAEb,KAAK,cAAc,EAEnB,KAAK,WAAW,EAChB,KAAK,eAAe,EACpB,KAAK,oBAAoB,EACzB,KAAK,6BAA6B,EAClC,KAAK,mBAAmB,EACxB,KAAK,4BAA4B,EACjC,KAAK,iBAAiB,EACtB,KAAK,iBAAiB,EACtB,KAAK,kBAAkB,EACvB,KAAK,yBAAyB,EAC9B,KAAK,sBAAsB,EAC3B,KAAK,+BAA+B,EACpC,KAAK,oBAAoB,EACzB,KAAK,8BAA8B,EACnC,KAAK,yBAAyB,EAE9B,KAAK,cAAc,EACnB,KAAK,cAAc,EACnB,KAAK,iBAAiB,EACtB,KAAK,iBAAiB,EACvB,MAAM,yBAAyB,CAAC;AAEjC;;;;GAIG;AACH,MAAM,WAAW,QAAQ;IACvB,4DAA4D;IAC5D,KAAK,EAAE,MAAM,CAAC;IACd;;;;OAIG;IACH,SAAS,EAAE,OAAO,CAAC;IACnB;;;;OAIG;IACH,gBAAgB,EAAE,MAAM,GAAG,IAAI,CAAC;IAChC;;;;OAIG;IACH,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;CAC3B;AAgBD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH,qBAAa,OAAO;IACN,OAAO,CAAC,QAAQ,CAAC,GAAG;gBAAH,GAAG,EAAE,aAAa;IAE/C;;;OAGG;IACG,iBAAiB,CACrB,KAAK,EAAE,MAAM,GACZ,OAAO,CAAC,yBAAyB,CAAC,sBAAsB,CAAC,CAAC;IAO7D;;;;OAIG;IACG,cAAc,CAClB,KAAK,EAAE,MAAM,EACb,cAAc,UAAQ,GACrB,OAAO,CAAC,sBAAsB,CAAC,mBAAmB,CAAC,CAAC;IAYvD;;;;OAIG;IACG,oBAAoB,CACxB,KAAK,EAAE,MAAM,EACb,IAAI,EAAE,iBAAiB,GACtB,OAAO,CAAC,+BAA+B,CAAC,yBAAyB,CAAC,CAAC;IAQtE;;;OAGG;IACG,SAAS,CACb,KAAK,EAAE,iBAAiB,GACvB,OAAO,CAAC,oBAAoB,CAAC,cAAc,CAAC,CAAC;IAKhD;;;OAGG;IACG,mBAAmB,CACvB,KAAK,EAAE,MAAM,EACb,WAAW,EAAE,MAAM,GAClB,OAAO,CAAC,8BAA8B,CAAC,wBAAwB,CAAC,CAAC;IAQpE;;;;;;;;;OASG;IACG,GAAG,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IAQlD;;;;;;;;;;;;OAYG;IACG,SAAS,CACb,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAAC,cAAc,CAAC,WAAW,CAAC,CAAC;IAQvC;;;;;;;;OAQG;IACG,MAAM,IAAI,OAAO,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IAQ9C;;;;;;;;;;;;;OAaG;IACG,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,QAAQ,CAAC;IAYhD;;;;;;;OAOG;IACG,MAAM,CAAC,OAAO,EAAE,MAAM,GAAG,OAAO,CAAC,eAAe,CAAC,YAAY,CAAC,CAAC;IAKrE;;;;;;;;;OASG;IACG,WAAW,CACf,IAAI,GAAE;QACJ,MAAM,CAAC,EAAE,6BAA6B,CAAC,QAAQ,CAAC,CAAC;QACjD,KAAK,CAAC,EAAE,6BAA6B,CAAC,OAAO,CAAC,CAAC;QAC/C,MAAM,CAAC,EAAE,6BAA6B,CAAC,QAAQ,CAAC,CAAC;KAC7C,GACL,OAAO,CAAC,oBAAoB,CAAC,MAAM,CAAC,CAAC;IAKxC;;;;;;;OAOG;IACG,qBAAqB,CACzB,IAAI,GAAE,4BAAiC,GACtC,OAAO,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,CAAC;IAKjD;;;;;;;;;;;;;;;;;;;;;OAqBG;IACG,oBAAoB,IAAI,OAAO,CACnC,yBAAyB,CAAC,sBAAsB,CAAC,CAClD;IAKD;;;;;;;;;;;;;;OAcG;IACG,MAAM,CACV,KAAK,EAAE,cAAc,GACpB,OAAO,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;IAK1C;;;;;;;;;;;;OAYG;IACG,MAAM,CACV,KAAK,EAAE,MAAM,EACb,KAAK,EAAE,cAAc,GACpB,OAAO,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;IAQ1C;;;;;;;OAOG;IACG,OAAO,CACX,KAAK,EAAE,MAAM,GACZ,OAAO,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC;CAI7C"}
@@ -252,6 +252,10 @@ export class AppsAPI {
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  /**
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  * Update an app's mutable fields. Requires the `manage_apps` app permission.
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  *
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+ * `wildernessWritesOpen: false` closes the app's wilderness (chunks no grid but the
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+ * world grid covers): every voxel and chunk write there is refused with `FORBIDDEN`,
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+ * whoever makes it, within 15 seconds on every game API replica. Apps start open.
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+ *
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  * @param appId - Numeric app id.
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  * @param input - {@link UpdateAppInput} fields to change.
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  * @returns The updated {@link App}.
@@ -574,6 +574,19 @@ export declare class ExecAPI {
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  * `NOT_FOUND`. Requires access to the app.
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  */
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  trustAuthor(appId: string, gridId: string, authorId: string, capabilityHash: string): Promise<boolean>;
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+ /**
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+ * Takes back your consent to one mod's CLIENT half, whatever hash you consented to; true when
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+ * you had consented. While you trust its author on its grid it is still served to you:
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+ * {@link revokeAuthorTrust} takes that back. Needs only the app's app-scoped token.
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+ */
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+ revokeClientModConsent(appId: string, modId: string): Promise<boolean>;
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+ /**
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+ * Stops trusting an author on a grid and takes back your consent to each of their CLIENT halves
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+ * there, so none is served to you until you consent or trust again; true when anything was
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+ * taken back. Works from anywhere, not only inside the grid. Needs only the app's app-scoped
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+ * token.
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+ */
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+ revokeAuthorTrust(appId: string, gridId: string, authorId: string): Promise<boolean>;
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  /**
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  * A served CLIENT half's module, base64, with what the broker needs to run it. Served only to a
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  * player holding `run_client_code` in the app, standing in the mod's grid now, who consented
@@ -1 +1 @@
1
- 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@@ -1,6 +1,6 @@
1
1
  import { decode, encode } from '@msgpack/msgpack';
2
2
  import { CrowdyError, CrowdyProtocolError } from '../errors.js';
3
- import { ExecActivateVersionDocument, ExecAppStatusDocument, ExecBuildDocument, ExecBuildStatusDocument, ExecConnectAsDeveloperDocument, ExecConnectDocument, ExecConsentClientModDocument, ExecDeployDocument, ExecEndpointStatsDocument, ExecGridClientModsDocument, ExecInstancesDocument, ExecLogsDocument, ExecAppModsDocument, ExecModBuildDocument, ExecModBuildStatusDocument, ExecModClientArtifactDocument, ExecModClientBuildDocument, ExecModClientDeleteDocument, ExecModClientDeployDocument, ExecModDeleteDocument, ExecModDeployDocument, ExecModInstallDocument, ExecModListingsDocument, ExecModLogsDocument, ExecModPublishDocument, ExecModScope, ExecModSetEnabledDocument, ExecModSetSwitchDocument, ExecModStarterDocument, ExecModSwitchesDocument, ExecModUnpublishDocument, ExecModsDocument, ExecMyModsDocument, ExecSetEnabledDocument, ExecStartersDocument, ExecTrustAuthorDocument, ExecVersionsDocument, } from '../generated/graphql.js';
3
+ import { ExecActivateVersionDocument, ExecAppStatusDocument, ExecBuildDocument, ExecBuildStatusDocument, ExecConnectAsDeveloperDocument, ExecConnectDocument, ExecConsentClientModDocument, ExecDeployDocument, ExecEndpointStatsDocument, ExecGridClientModsDocument, ExecInstancesDocument, ExecLogsDocument, ExecAppModsDocument, ExecModBuildDocument, ExecModBuildStatusDocument, ExecModClientArtifactDocument, ExecModClientBuildDocument, ExecModClientDeleteDocument, ExecModClientDeployDocument, ExecModDeleteDocument, ExecModDeployDocument, ExecModInstallDocument, ExecModListingsDocument, ExecModLogsDocument, ExecModPublishDocument, ExecModScope, ExecModSetEnabledDocument, ExecModSetSwitchDocument, ExecModStarterDocument, ExecModSwitchesDocument, ExecModUnpublishDocument, ExecModsDocument, ExecMyModsDocument, ExecRevokeAuthorTrustDocument, ExecRevokeClientModConsentDocument, ExecSetEnabledDocument, ExecStartersDocument, ExecTrustAuthorDocument, ExecVersionsDocument, } from '../generated/graphql.js';
4
4
  export { ExecModScope };
5
5
  /**
6
6
  * ck-exec, the hub-and-spoke execution service (dev-tier preview).
@@ -908,6 +908,25 @@ export class ExecAPI {
908
908
  const data = await this.graphql.request(ExecTrustAuthorDocument, { appId, gridId, authorId, capabilityHash });
909
909
  return data.execTrustAuthor;
910
910
  }
911
+ /**
912
+ * Takes back your consent to one mod's CLIENT half, whatever hash you consented to; true when
913
+ * you had consented. While you trust its author on its grid it is still served to you:
914
+ * {@link revokeAuthorTrust} takes that back. Needs only the app's app-scoped token.
915
+ */
916
+ async revokeClientModConsent(appId, modId) {
917
+ const data = await this.graphql.request(ExecRevokeClientModConsentDocument, { appId, modId });
918
+ return data.execRevokeClientModConsent;
919
+ }
920
+ /**
921
+ * Stops trusting an author on a grid and takes back your consent to each of their CLIENT halves
922
+ * there, so none is served to you until you consent or trust again; true when anything was
923
+ * taken back. Works from anywhere, not only inside the grid. Needs only the app's app-scoped
924
+ * token.
925
+ */
926
+ async revokeAuthorTrust(appId, gridId, authorId) {
927
+ const data = await this.graphql.request(ExecRevokeAuthorTrustDocument, { appId, gridId, authorId });
928
+ return data.execRevokeAuthorTrust;
929
+ }
911
930
  /**
912
931
  * A served CLIENT half's module, base64, with what the broker needs to run it. Served only to a
913
932
  * player holding `run_client_code` in the app, standing in the mod's grid now, who consented
@@ -916,6 +916,8 @@ export type App = {
916
916
  updatedAt: Scalars['DateTime']['output'];
917
917
  /** Marketplace discoverability (PUBLIC/UNLISTED/PRIVATE). See AppVisibility. */
918
918
  visibility: AppVisibility;
919
+ /** Whether players may write the app's wilderness: chunks that no grid but the app's world grid covers. True (the default) leaves those writes to the ordinary voxel permission; false refuses every voxel and chunk write there (updateVoxel, sendVoxelUpdate, updateChunk, ck-exec's world.set_voxels), whoever makes it. Set with updateApp (manage_apps). */
920
+ wildernessWritesOpen: Scalars['Boolean']['output'];
919
921
  };
920
922
  /** A free or purchasable access tier for an app, bundling a price and the set of runtime permission keys that granted users receive. */
921
923
  export type AppAccessTier = {
@@ -4489,6 +4491,10 @@ export type Mutation = {
4489
4491
  execModSetSwitch: Array<ExecModSwitch>;
4490
4492
  /** Delist a listing you published (dev-tier preview): nobody installs it any more; installed copies keep running. */
4491
4493
  execModUnpublish: Scalars['Boolean']['output'];
4494
+ /** Stop trusting an author on a grid (dev-tier preview), and take back your consent to each of their CLIENT halves there, so none is served to you until you consent or trust again; true when anything was taken back. Works from anywhere, not only inside the grid. Needs only the app-scoped token of the app, not access to it. */
4495
+ execRevokeAuthorTrust: Scalars['Boolean']['output'];
4496
+ /** Take back your consent to a mod's CLIENT half (dev-tier preview), whatever hash you consented to; true when you had consented. While you trust the mod's author on its grid, their CLIENT halves there are still served to you: take that back with `execRevokeAuthorTrust`. Needs only the app-scoped token of the app, not access to it. */
4497
+ execRevokeClientModConsent: Scalars['Boolean']['output'];
4492
4498
  /** The kill switch for an app's ck-exec code, or one node type of it (dev-tier preview). Switched off, nothing of it is placed, what runs is persisted and stopped, and calls are refused with `Denied`; switched on, instances start as they are called. Requires the org 'manage_compute' permission. */
4493
4499
  execSetEnabled: ExecAppStatus;
4494
4500
  /** Trust one author's CLIENT halves on a grid you stand in (dev-tier preview), at the hash of their union (`authorCapabilityHash`): it covers the author's CLIENT halves there while their union is no wider, and consents to each current one at its own hash. Answers CONFLICT when the hash is not the current one. Requires access to the app. */
@@ -4597,7 +4603,7 @@ export type Mutation = {
4597
4603
  sendTextPacket: Scalars['Boolean']['output'];
4598
4604
  /** Send ONE webcam video fragment, fanned out to nearby actors as a ClientVideoNotification (Buddy v0.25.0). Requires a bearer game token and the use_video_chat runtime permission at app AND grid level -- without it the game server responds asynchronously with a GenericErrorResponse (errorCode UNAUTHORIZED). A datagram carries at most ~1117 bytes of videoData, so an encoded frame is split by the SDK into fragments (6-byte header: version, codec, frameId, fragIndex, fragCount; at most 16 per frame) and reassembled by receivers; this is a mutation PER FRAGMENT and sustained video belongs on the binary realtime relay. Every receiver in range pays the egress bytes: keep distance small and frames few. Opens a UDP proxy session automatically if none exists. Returns Boolean! that is true only when the datagram was ACCEPTED FOR SENDING -- NOT that it was delivered; the sender receives no echo, only errors (GenericErrorResponse, correlated by sequenceNumber) on udpNotifications. */
4599
4605
  sendVideoPacket: Scalars['Boolean']['output'];
4600
- /** Send a single voxel (block) update for spatial replication to nearby chunks. Requires a bearer game token; opens a UDP proxy session automatically if none exists. Returns Boolean! that is true only when the datagram was ACCEPTED FOR SENDING to the game server — NOT confirmation that the world applied the change. There is NO separate per-request success response: the change fans out to nearby clients (the sender included) as a VoxelUpdateNotification carrying the same sequenceNumber (VoxelUpdateResponse is legacy and is never emitted). Failures arrive ASYNCHRONOUSLY as a GenericErrorResponse; both are correlated by the request sequenceNumber (correlation only — not an idempotency key; the server does not dedupe replays). */
4606
+ /** Send a single voxel (block) update for spatial replication to nearby chunks. Requires a bearer game token; opens a UDP proxy session automatically if none exists. Returns Boolean! that is true only when the datagram was ACCEPTED FOR SENDING to the game server — NOT confirmation that the world applied the change. There is NO separate per-request success response: the change fans out to nearby clients (the sender included) as a VoxelUpdateNotification carrying the same sequenceNumber (VoxelUpdateResponse is legacy and is never emitted). Failures arrive ASYNCHRONOUSLY as a GenericErrorResponse; both are correlated by the request sequenceNumber (correlation only — not an idempotency key; the server does not dedupe replays). Throws FORBIDDEN synchronously for a chunk only the app's world grid covers while the app's wilderness is closed (App.wildernessWritesOpen false). */
4601
4607
  sendVoxelUpdate: Scalars['Boolean']['output'];
4602
4608
  /** Creates or updates an app's monthly spend cap (idempotent upsert keyed by org + app) and returns the resulting budget. This only records the cap used to monitor/limit overspend; it does not move money, charge a card, or alter the wallet balance. Requires the 'manage_billing' app permission. */
4603
4609
  setAppBudget: AppBudget;
@@ -4679,7 +4685,7 @@ export type Mutation = {
4679
4685
  updateActor: Actor;
4680
4686
  /** Replaces an actor’s `publicState` and/or `privateState` blobs (fields omitted from `input` are left unchanged). OWNER-EXCLUSIVE: only the actor’s owner may write (throws Unauthorized otherwise). Game-plane: requires an app token for the actor’s app (a session token or another app’s token is answered NotFound). `uuid` is the 32-character ASCII actor id; blobs are base64-encoded binary. */
4681
4687
  updateActorState: Actor;
4682
- /** Update mutable fields of an existing app (name, description, visibility, status, metadata); only fields present in the input are changed. Requires the 'manage_apps' permission on the app (resolved via its org); super admins bypass. Use this to publish (status=LIVE), change visibility, or restore an archived app (status back to DRAFT/LIVE). Throws if the app id does not exist. */
4688
+ /** Update mutable fields of an existing app (name, description, visibility, status, metadata, wildernessWritesOpen); only fields present in the input are changed. Requires the 'manage_apps' permission on the app (resolved via its org); super admins bypass. Use this to publish (status=LIVE), change visibility, or restore an archived app (status back to DRAFT/LIVE). Throws if the app id does not exist. */
4683
4689
  updateApp: App;
4684
4690
  /** Updates an avatar’s mutable fields (currently `name`) and returns it. OWNER-EXCLUSIVE: only the avatar’s owner may call this (throws Unauthorized otherwise). Requires a valid game token. To change state blobs use `updateAvatarState`. */
4685
4691
  updateAvatar: Avatar;
@@ -4691,7 +4697,7 @@ export type Mutation = {
4691
4697
  updateChannel: Group;
4692
4698
  /** Update a channel role's name, rank, and/or permission keys (system roles cannot be renamed/re-ranked). When permissions are supplied they REPLACE the role's existing keys. Requires the 'manage_roles' channel permission (app admins bypass). Note: changing send_messages here does not re-push Buddy until affected members' roles are re-applied via setChannelMemberRoles. */
4693
4699
  updateChannelRole: GroupRole;
4694
- /** Creates or replaces a chunk's dense voxel grid and/or per-voxel states for the given app and coordinates, records each provided voxel state as an individual voxel update, and asynchronously uploads the chunk to the CDN. WRITES world state. Leaves chunkState and LODs untouched. Requires a valid bearer token (app-scoped tokens are limited to their own app); no additional org/app permission is enforced on this field. */
4700
+ /** Creates or replaces a chunk's dense voxel grid and/or per-voxel states for the given app and coordinates, records each provided voxel state as an individual voxel update, and asynchronously uploads the chunk to the CDN. WRITES world state. Leaves chunkState and LODs untouched. Requires an app token for the app and either the 'manage_apps' permission on the app (resolved via its org; super admins bypass) or the voxel edit permission for this chunk that updateVoxel checks (app access, the tier's update_voxel_data, and update_voxel_data on a grid covering the chunk). Throws FORBIDDEN otherwise, and for a chunk only the app's world grid covers while the app's wilderness is closed (App.wildernessWritesOpen false). */
4695
4701
  updateChunk: Chunk;
4696
4702
  /** Replaces the level-of-detail (LOD) set for a chunk, preserving voxels, per-voxel states, chunk state and owner; returns the updated chunk (or null if it could not be written). WRITES world state. Requires a valid bearer token AND the `manage_apps` permission on the org that owns input.appId (super admins bypass). */
4697
4703
  updateChunkLods: Maybe<Chunk>;
@@ -4715,7 +4721,7 @@ export type Mutation = {
4715
4721
  updateUserState: User;
4716
4722
  /** Sets the target user’s account `user_type` (e.g. "direct", "deleted"). Requires a super-admin bearer game token (and the management API enabled). */
4717
4723
  updateUserType: User;
4718
- /** Records (upserts) a single voxel edit in the voxel_updates log for one chunk and returns the resulting Voxel. WRITES world state; a background maintenance job later folds these edits into the chunk's packed grid. Requires a valid bearer token AND voxel-edit permission for the target region: the user must have active app access, the `update_voxel_data` tier permission, and (when grids cover the chunk) `update_voxel_data` on a covering grid. */
4724
+ /** Records (upserts) a single voxel edit in the voxel_updates log for one chunk and returns the resulting Voxel. WRITES world state; a background maintenance job later folds these edits into the chunk's packed grid. Requires a valid bearer token AND voxel-edit permission for the target region: the user must have active app access, the `update_voxel_data` tier permission, and (when grids cover the chunk) `update_voxel_data` on a covering grid. A chunk only the app's world grid covers is refused while the app's wilderness is closed (App.wildernessWritesOpen false). */
4719
4725
  updateVoxel: Voxel;
4720
4726
  };
4721
4727
  export type MutationAbandonGamePublishArgs = {
@@ -5030,6 +5036,15 @@ export type MutationExecModUnpublishArgs = {
5030
5036
  appId: Scalars['BigInt']['input'];
5031
5037
  listingId: Scalars['BigInt']['input'];
5032
5038
  };
5039
+ export type MutationExecRevokeAuthorTrustArgs = {
5040
+ appId: Scalars['BigInt']['input'];
5041
+ authorId: Scalars['BigInt']['input'];
5042
+ gridId: Scalars['BigInt']['input'];
5043
+ };
5044
+ export type MutationExecRevokeClientModConsentArgs = {
5045
+ appId: Scalars['BigInt']['input'];
5046
+ modId: Scalars['String']['input'];
5047
+ };
5033
5048
  export type MutationExecSetEnabledArgs = {
5034
5049
  appId: Scalars['BigInt']['input'];
5035
5050
  enabled: Scalars['Boolean']['input'];
@@ -6372,7 +6387,7 @@ export type Query = {
6372
6387
  execAppMods: Array<ExecMod>;
6373
6388
  /** Whether an app's ck-exec code may run: its active version, kill switches and budget pause (dev-tier preview). Requires the org 'view_compute_diagnostics' permission. */
6374
6389
  execAppStatus: ExecAppStatus;
6375
- /** A ck-exec build's status, compiler log and modules (dev-tier preview); null when this app has no such build. Builds are kept for 7 days. Requires the org 'view_compute_diagnostics' permission. */
6390
+ /** A ck-exec build's status, compiler log and modules (dev-tier preview); null when this app has no such build, or it is a player's (a mod's builds are read with `execModBuildStatus`, by the player alone). Builds are kept for 7 days. Requires the org 'view_compute_diagnostics' permission. */
6376
6391
  execBuildStatus: Maybe<ExecBuild>;
6377
6392
  /** Calls to each endpoint of an app's ck-exec code over the last minutes, by outcome, with their latency, most called first (dev-tier preview). Each execution host reports a minute once it ends; counters are kept 7 days. Requires the org 'view_compute_diagnostics' permission. */
6378
6393
  execEndpointStats: Array<ExecEndpointStat>;
@@ -8043,6 +8058,8 @@ export type UpdateAppInput = {
8043
8058
  status?: InputMaybe<AppStatus>;
8044
8059
  /** New visibility (PUBLIC/UNLISTED/PRIVATE). Omit to leave unchanged. */
8045
8060
  visibility?: InputMaybe<AppVisibility>;
8061
+ /** Open (true) or close (false) the app's wilderness to voxel and chunk writes: chunks that no grid but the app's world grid covers. Closing refuses every write there, whoever makes it; each game API replica acts on the change within 15 seconds. Omit to leave unchanged. */
8062
+ wildernessWritesOpen?: InputMaybe<Scalars['Boolean']['input']>;
8046
8063
  };
8047
8064
  export type UpdateAvatarAppStateInput = {
8048
8065
  /** App (game) id the state is scoped to. Required. BigInt sent as a decimal string. */
@@ -8145,11 +8162,11 @@ export type UpdateVoxelInput = {
8145
8162
  appId: Scalars['BigInt']['input'];
8146
8163
  /** Address of the chunk that contains the voxel to edit. */
8147
8164
  coordinates: ChunkCoordinatesInput;
8148
- /** Local voxel position within the chunk (0-15 per axis; validated to the signed 16-bit range). */
8165
+ /** Local voxel position within the chunk, 0-15 per axis; anything else is refused. */
8149
8166
  location: VoxelCoordinatesInput;
8150
8167
  /** Optional BASE64-encoded binary state blob for the voxel; omit for none. */
8151
8168
  state?: InputMaybe<Scalars['String']['input']>;
8152
- /** Voxel type id to write (0-255). */
8169
+ /** Voxel type id to write, 0-255; anything else is refused. */
8153
8170
  voxelType: Scalars['Float']['input'];
8154
8171
  };
8155
8172
  /** One minute-bucketed usage sample. Byte/message counters are returned as strings because they can exceed the 32-bit Int range. */
@@ -8351,9 +8368,9 @@ export type VoxelState = {
8351
8368
  export type VoxelStateInput = {
8352
8369
  /** BASE64-encoded binary state blob for this voxel; omit/null for no extra state. */
8353
8370
  state?: InputMaybe<Scalars['String']['input']>;
8354
- /** Local voxel position within the chunk (0-15 per axis). */
8371
+ /** Local voxel position within the chunk, 0-15 per axis; anything else is refused. */
8355
8372
  voxelCoord: VoxelCoordinatesInput;
8356
- /** Voxel type id to set at this position (0-255). */
8373
+ /** Voxel type id to set at this position, 0-255; anything else is refused. */
8357
8374
  voxelType: Scalars['Int']['input'];
8358
8375
  };
8359
8376
  /** Relay-style cursor-paginated connection over voxel edit history entries (VoxelUpdateHistoryEvent). Page with `first`/`after`; cursors are opaque. */
@@ -8440,11 +8457,11 @@ export type VoxelUpdateRequestInput = {
8440
8457
  sequenceNumber?: InputMaybe<Scalars['Int']['input']>;
8441
8458
  /** A unique identifier for this voxel update. Must be exactly 32 bytes when encoded as UTF-8. */
8442
8459
  uuid: Scalars['String']['input'];
8443
- /** The voxel coordinates within the chunk. Values must be between -32768 and 32767 (int16 range). */
8460
+ /** The voxel coordinates within the chunk, 0-15 on each axis; anything else is refused. */
8444
8461
  voxel: VoxelCoordinatesInput;
8445
8462
  /** Optional voxel state data, base64-encoded. Omit (or send an empty string) when the voxel has no extra state — an empty payload is a type-only update. */
8446
8463
  voxelState?: InputMaybe<Scalars['String']['input']>;
8447
- /** The new voxel type ID. This determines the appearance and properties of the voxel. */
8464
+ /** The new voxel type ID, 0-255 (anything else is refused). This determines the appearance and properties of the voxel. */
8448
8465
  voxelType: Scalars['Int']['input'];
8449
8466
  };
8450
8467
  /** LEGACY — never emitted. The game server retired the dedicated voxel-update response opcode (132); an applied update now arrives as your own VoxelUpdateNotification (the sender is included in the chunk fan-out) and failures arrive as GenericErrorResponse. This type remains in the UdpNotification union for backward compatibility only — do not select it in new code; it will be removed in a future major version. */
@@ -9036,6 +9053,7 @@ export type AppQuery = {
9036
9053
  visibility: AppVisibility;
9037
9054
  status: AppStatus;
9038
9055
  metadata: string | null;
9056
+ wildernessWritesOpen: boolean;
9039
9057
  splitMode: boolean;
9040
9058
  deploymentTarget: string;
9041
9059
  reservedUdpBytesPerSec: string;
@@ -9073,6 +9091,7 @@ export type AppBySlugQuery = {
9073
9091
  visibility: AppVisibility;
9074
9092
  status: AppStatus;
9075
9093
  metadata: string | null;
9094
+ wildernessWritesOpen: boolean;
9076
9095
  splitMode: boolean;
9077
9096
  gameApiUrl: string | null;
9078
9097
  createdAt: string;
@@ -9113,6 +9132,7 @@ export type AppsForOrgQuery = {
9113
9132
  visibility: AppVisibility;
9114
9133
  status: AppStatus;
9115
9134
  metadata: string | null;
9135
+ wildernessWritesOpen: boolean;
9116
9136
  splitMode: boolean;
9117
9137
  gameApiUrl: string | null;
9118
9138
  createdAt: string;
@@ -9225,6 +9245,7 @@ export type CreateAppMutation = {
9225
9245
  visibility: AppVisibility;
9226
9246
  status: AppStatus;
9227
9247
  metadata: string | null;
9248
+ wildernessWritesOpen: boolean;
9228
9249
  createdAt: string;
9229
9250
  };
9230
9251
  };
@@ -9325,6 +9346,7 @@ export type MyAppsQuery = {
9325
9346
  visibility: AppVisibility;
9326
9347
  status: AppStatus;
9327
9348
  metadata: string | null;
9349
+ wildernessWritesOpen: boolean;
9328
9350
  splitMode: boolean;
9329
9351
  gameApiUrl: string | null;
9330
9352
  createdAt: string;
@@ -9373,6 +9395,7 @@ export type UpdateAppMutation = {
9373
9395
  visibility: AppVisibility;
9374
9396
  status: AppStatus;
9375
9397
  metadata: string | null;
9398
+ wildernessWritesOpen: boolean;
9376
9399
  updatedAt: string;
9377
9400
  };
9378
9401
  };
@@ -11268,6 +11291,23 @@ export type ExecTrustAuthorMutation = {
11268
11291
  __typename?: 'Mutation';
11269
11292
  execTrustAuthor: boolean;
11270
11293
  };
11294
+ export type ExecRevokeClientModConsentMutationVariables = Exact<{
11295
+ appId: Scalars['BigInt']['input'];
11296
+ modId: Scalars['String']['input'];
11297
+ }>;
11298
+ export type ExecRevokeClientModConsentMutation = {
11299
+ __typename?: 'Mutation';
11300
+ execRevokeClientModConsent: boolean;
11301
+ };
11302
+ export type ExecRevokeAuthorTrustMutationVariables = Exact<{
11303
+ appId: Scalars['BigInt']['input'];
11304
+ gridId: Scalars['BigInt']['input'];
11305
+ authorId: Scalars['BigInt']['input'];
11306
+ }>;
11307
+ export type ExecRevokeAuthorTrustMutation = {
11308
+ __typename?: 'Mutation';
11309
+ execRevokeAuthorTrust: boolean;
11310
+ };
11271
11311
  export type ExecModClientArtifactQueryVariables = Exact<{
11272
11312
  appId: Scalars['BigInt']['input'];
11273
11313
  modId: Scalars['String']['input'];
@@ -14436,6 +14476,8 @@ export declare const ExecModClientDeleteDocument: DocumentNode<ExecModClientDele
14436
14476
  export declare const ExecGridClientModsDocument: DocumentNode<ExecGridClientModsQuery, ExecGridClientModsQueryVariables>;
14437
14477
  export declare const ExecConsentClientModDocument: DocumentNode<ExecConsentClientModMutation, ExecConsentClientModMutationVariables>;
14438
14478
  export declare const ExecTrustAuthorDocument: DocumentNode<ExecTrustAuthorMutation, ExecTrustAuthorMutationVariables>;
14479
+ export declare const ExecRevokeClientModConsentDocument: DocumentNode<ExecRevokeClientModConsentMutation, ExecRevokeClientModConsentMutationVariables>;
14480
+ export declare const ExecRevokeAuthorTrustDocument: DocumentNode<ExecRevokeAuthorTrustMutation, ExecRevokeAuthorTrustMutationVariables>;
14439
14481
  export declare const ExecModClientArtifactDocument: DocumentNode<ExecModClientArtifactQuery, ExecModClientArtifactQueryVariables>;
14440
14482
  export declare const GridOwnershipDocument: DocumentNode<GridOwnershipQuery, GridOwnershipQueryVariables>;
14441
14483
  export declare const AssignGridOwnershipDocument: DocumentNode<AssignGridOwnershipMutation, AssignGridOwnershipMutationVariables>;