@crowdedkingdoms/construct 0.3.7-test.1 → 0.3.7

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Files changed (2) hide show
  1. package/README.md +1 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -30,7 +30,7 @@ Releases are on npm under one dist-tag per tier, and a game pins the exact
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  version of its own tier, as it pins CrowdyJS:
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  ```bash
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- npm install --save-exact @crowdedkingdoms/construct@dev # an X.Y.Z-dev.N build
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+ npm install --save-exact @crowdedkingdoms/construct # X.Y.Z on latest
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  ```
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  `dev` is `X.Y.Z-dev.N`, `test` is `X.Y.Z-test.N`, and `prod` is `X.Y.Z` on
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@crowdedkingdoms/construct",
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- "version": "0.3.7-test.1",
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+ "version": "0.3.7",
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  "description": "The Construct framework: the Crowded Kingdoms game platform layer (hosted sign-in, World Stores, voice/webcam/chat, Crowdy Studio dock, app and grid mods, grid programs) and engine loop, shared by the-construct starter and the games built on it. Ships TypeScript source for Vite.",
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  "license": "MIT",
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  "type": "module",