@crowdedkingdoms/construct 0.0.0 → 0.2.0-dev.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +76 -1
- package/node/copy-dsh-web.mjs +71 -0
- package/node/security-headers.d.mts +23 -0
- package/node/security-headers.mjs +243 -0
- package/node/vite-plugins.d.mts +6 -0
- package/node/vite-plugins.mjs +102 -0
- package/package.json +46 -3
- package/sandbox/boot.ts +74 -0
- package/src/engine/GameLoop.ts +106 -0
- package/src/engine/GameScene.ts +74 -0
- package/src/engine/Input.test.ts +129 -0
- package/src/engine/Input.ts +257 -0
- package/src/engine/SceneRouter.test.ts +80 -0
- package/src/engine/SceneRouter.ts +113 -0
- package/src/engine/controls.test.ts +26 -0
- package/src/engine/controls.ts +63 -0
- package/src/grid/GridProgramRunner.ts +205 -0
- package/src/grid/sandboxProtocol.ts +9 -0
- package/src/index.ts +88 -0
- package/src/platform/GameSession.ts +239 -0
- package/src/platform/auth/AuthService.ts +45 -0
- package/src/platform/config.test.ts +110 -0
- package/src/platform/config.ts +212 -0
- package/src/platform/envScope.test.ts +42 -0
- package/src/platform/envScope.ts +76 -0
- package/src/platform/exec/worldHub.test.ts +61 -0
- package/src/platform/exec/worldHub.ts +86 -0
- package/src/platform/media/VoiceService.ts +423 -0
- package/src/platform/media/WebcamService.ts +346 -0
- package/src/platform/media/mulaw.test.ts +20 -0
- package/src/platform/media/mulaw.ts +56 -0
- package/src/platform/media/videoFrames.test.ts +197 -0
- package/src/platform/media/voiceFrames.test.ts +82 -0
- package/src/platform/model/ModelService.test.ts +59 -0
- package/src/platform/model/ModelService.ts +124 -0
- package/src/platform/network/NetworkManager.ts +519 -0
- package/src/platform/onboarding/steps.d.mts +154 -0
- package/src/platform/onboarding/steps.mjs +616 -0
- package/src/platform/onboarding/steps.test.ts +486 -0
- package/src/platform/realtime/WorldStores.ts +153 -0
- package/src/platform/realtime/actorCodec.test.ts +62 -0
- package/src/platform/realtime/actorCodec.ts +142 -0
- package/src/platform/realtime/space.test.ts +33 -0
- package/src/platform/realtime/space.ts +63 -0
- package/src/platform/social/ChatService.ts +92 -0
- package/src/platform/studio/ClientModLifecycle.test.ts +56 -0
- package/src/platform/studio/ClientModLifecycle.ts +102 -0
- package/src/platform/studio/ConstructPlayerHostAdapter.test.ts +159 -0
- package/src/platform/studio/ConstructPlayerHostAdapter.ts +392 -0
- package/src/platform/studio/GridService.test.ts +131 -0
- package/src/platform/studio/GridService.ts +295 -0
- package/src/platform/studio/HumanInputMonitor.test.ts +51 -0
- package/src/platform/studio/HumanInputMonitor.ts +48 -0
- package/src/platform/studio/StudioService.ts +686 -0
- package/src/platform/studio/agentLocomotion.test.ts +31 -0
- package/src/platform/studio/agentLocomotion.ts +97 -0
- package/src/platform/studio/clientModHost.test.ts +199 -0
- package/src/platform/studio/clientModHost.ts +369 -0
- package/src/platform/studio/instanceSchema.test.ts +280 -0
- package/src/platform/studio/instanceSchema.ts +746 -0
- package/src/platform/studio/instanceStore.test.ts +97 -0
- package/src/platform/studio/instanceStore.ts +120 -0
- package/src/platform/studio/modOverlay.test.ts +56 -0
- package/src/platform/studio/modOverlay.ts +51 -0
- package/src/platform/studio/permissions.test.ts +51 -0
- package/src/platform/studio/permissions.ts +134 -0
- package/src/platform/studio/pointerClicks.test.ts +23 -0
- package/src/platform/studio/pointerClicks.ts +132 -0
- package/src/platform/util/Emitter.ts +32 -0
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import { describe, expect, it } from 'vitest';
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import {
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CatalogAssembler,
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MAX_MESHES,
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MAX_NODES,
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MAX_OVERLAY_OBJECTS,
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MAX_VERTS,
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applyPoses,
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composeScene,
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decodePosePacket,
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encodeCatalogChunks,
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encodePosePacket,
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parseOverlayPayload,
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parseSceneCatalog,
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yawPitchQuat,
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} from './instanceSchema';
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const grid = { low: { x: 3n, y: 0n, z: 3n }, high: { x: 3n, y: 0n, z: 3n } };
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describe('parseOverlayPayload', () => {
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it('reads an objects list and clamps to the grid AABB', () => {
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const rows = parseOverlayPayload(
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{
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objects: [
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{ id: 'cue', shape: 'sphere', x: 56, y: 0.5, z: 56, r: 0.08, color: '#f8fafc' },
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{ id: 'far', x: 0, y: 0, z: 0 },
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],
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},
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grid,
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);
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expect(rows).toHaveLength(2);
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expect(rows[0]).toMatchObject({ id: 'cue', shape: 'sphere', kind: 'sphere', x: 56, z: 56 });
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expect(rows[0]?.sx).toBeCloseTo(0.08);
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expect(rows[0]?.qw).toBeCloseTo(1);
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expect(rows[1]?.x).toBe(48);
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expect(rows[1]?.z).toBe(48);
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});
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it('accepts parent plus quaternion', () => {
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const rows = parseOverlayPayload({
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nodes: [
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{ id: 'handle', x: 1, y: 1, z: 1, qx: 0, qy: 0.7071, qz: 0, qw: 0.7071 },
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{ id: 'shaft', parent: 'handle', x: 0, y: 0, z: 0.5, kind: 'cylinder' },
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],
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});
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expect(rows[1]).toMatchObject({ id: 'shaft', parent: 'handle', kind: 'cylinder' });
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expect(rows[0]?.qy).toBeCloseTo(0.7071, 3);
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});
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it('caps the list and ignores duplicates', () => {
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const objects = Array.from({ length: MAX_OVERLAY_OBJECTS + 5 }, (_, i) => ({
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id: i < 2 ? 'same' : `b${i}`,
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x: 50,
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z: 50,
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}));
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expect(parseOverlayPayload({ objects })).toHaveLength(MAX_OVERLAY_OBJECTS);
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});
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it('never treats a string as HTML', () => {
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expect(parseOverlayPayload('<div id="x">nope</div>')).toEqual([]);
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expect(parseOverlayPayload({ objects: [{ x: 1, z: 1, color: '<script>' }] })[0]?.color).toBe(
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0xf8fafc,
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);
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});
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});
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describe('parseSceneCatalog', () => {
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it('keeps primitives and a capped procedural mesh', () => {
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const positions = [0, 0, 0, 1, 0, 0, 0, 1, 0];
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const catalog = parseSceneCatalog({
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v: 1,
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revision: 4,
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meshes: [{ id: 'tri', kind: 'mesh', positions, indices: [0, 1, 2], color: 0xff0000 }],
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nodes: [{ id: 'cue', mesh: 'tri', x: 1, y: 2, z: 3 }],
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});
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expect(catalog?.revision).toBe(4);
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expect(catalog?.meshes[0]?.positions).toHaveLength(9);
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expect(catalog?.nodes[0]?.mesh).toBe('tri');
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});
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it('drops over-cap vertex lists and parent-less garbage', () => {
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const positions = Array.from({ length: (MAX_VERTS + 1) * 3 }, () => 1);
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expect(
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parseSceneCatalog({
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v: 1,
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meshes: [{ id: 'big', kind: 'mesh', positions, indices: [0, 1, 2] }],
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nodes: [{ id: 'ok', x: 0, y: 0, z: 0 }],
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})?.meshes,
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).toEqual([]);
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});
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it('caps meshes at MAX_MESHES', () => {
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const meshes = Array.from({ length: MAX_MESHES + 3 }, (_, i) => ({
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id: `m${i}`,
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kind: 'box',
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}));
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expect(parseSceneCatalog({ v: 1, meshes, nodes: [] })?.meshes).toHaveLength(MAX_MESHES);
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});
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});
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describe('composeScene', () => {
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it('parents a child through a quaternion and clamps to the grid', () => {
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const [qx, qy, qz, qw] = yawPitchQuat(Math.PI / 2, 0);
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const composed = composeScene(
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[
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{
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id: 'root',
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kind: 'box',
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x: 50,
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y: 1,
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z: 50,
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qx,
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qy,
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qz,
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qw,
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sx: 1,
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sy: 1,
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sz: 1,
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color: 1,
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visible: true,
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},
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{
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id: 'child',
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parent: 'root',
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kind: 'box',
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x: 1,
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y: 0,
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z: 0,
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qx: 0,
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qy: 0,
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qz: 0,
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qw: 1,
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sx: 1,
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sy: 1,
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sz: 1,
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color: 2,
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visible: true,
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},
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],
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[],
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[],
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grid,
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);
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const child = composed.find((n) => n.id === 'child');
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// +90° yaw (Y): local +X maps to world −Z in the right-handed convention.
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expect(child?.z).toBeCloseTo(49, 1);
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expect(child?.x).toBeCloseTo(50, 1);
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});
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it('drops a parent cycle', () => {
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const composed = composeScene(
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[
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{
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id: 'a',
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parent: 'b',
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kind: 'box',
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x: 0,
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y: 0,
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z: 0,
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qx: 0,
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qy: 0,
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qz: 0,
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qw: 1,
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sx: 1,
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sy: 1,
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sz: 1,
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color: 1,
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visible: true,
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},
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{
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id: 'b',
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parent: 'a',
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kind: 'box',
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x: 0,
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y: 0,
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z: 0,
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qx: 0,
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qy: 0,
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qz: 0,
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qw: 1,
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sx: 1,
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sy: 1,
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sz: 1,
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color: 1,
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visible: true,
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},
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],
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[],
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[],
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);
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expect(composed).toEqual([]);
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});
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it('binds a node to an actor pose', () => {
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const composed = composeScene(
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[
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{
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id: 'cue',
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bindActor: 'player-1',
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kind: 'box',
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x: 0,
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y: 0,
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z: 1,
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qx: 0,
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qy: 0,
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qz: 0,
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qw: 1,
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sx: 1,
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sy: 1,
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sz: 1,
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color: 1,
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visible: true,
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},
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],
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[],
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[{ uuid: 'player-1', x: 10, y: 0, z: 10, yaw: 0, pitch: 0 }],
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);
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expect(composed[0]?.z).toBeCloseTo(11);
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expect(composed[0]?.x).toBeCloseTo(10);
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});
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});
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describe('pose and catalog packets', () => {
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it('round-trips packed poses onto named nodes', () => {
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const nodes = [
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{
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id: 'a',
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kind: 'box' as const,
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x: 1.5,
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y: 2,
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z: 3,
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qx: 0,
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qy: 0.7071,
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qz: 0,
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qw: 0.7071,
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sx: 1,
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sy: 2,
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sz: 1,
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color: 0,
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visible: true,
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},
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];
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const packet = encodePosePacket(9, nodes);
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const decoded = decodePosePacket(packet, ['a']);
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expect(decoded?.catalogRev).toBe(9);
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const pose = decoded?.poses.get('a');
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expect(pose?.x).toBeCloseTo(1.5);
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expect(pose?.qy).toBeCloseTo(0.7071, 2);
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const applied = applyPoses(
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[{ ...nodes[0]!, x: 0, y: 0, z: 0, qx: 0, qy: 0, qz: 0, qw: 1 }],
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decoded!.poses,
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);
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expect(applied[0]?.x).toBeCloseTo(1.5);
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});
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it('assembles chunked catalog JSON', () => {
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const json = new TextEncoder().encode(
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JSON.stringify({
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v: 1,
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revision: 2,
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meshes: [],
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nodes: [{ id: 'box', kind: 'box', x: 1, y: 1, z: 1 }],
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}),
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);
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const chunks = encodeCatalogChunks(2, json);
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expect(chunks.length).toBeGreaterThanOrEqual(1);
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const assembler = new CatalogAssembler();
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let joined: Uint8Array | null = null;
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for (const chunk of chunks) joined = assembler.push(chunk);
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expect(joined).not.toBeNull();
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const catalog = parseSceneCatalog(JSON.parse(new TextDecoder().decode(joined!)));
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expect(catalog?.nodes[0]?.id).toBe('box');
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});
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|
+
it('exports MAX_NODES as the overlay cap', () => {
|
|
277
|
+
expect(MAX_NODES).toBe(64);
|
|
278
|
+
expect(MAX_MESHES).toBe(16);
|
|
279
|
+
});
|
|
280
|
+
});
|