@crewlethq/ui 0.9.0 → 0.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +32 -1
- package/dist/Accordion/index.js +3 -3
- package/dist/AppShell/index.js +2 -2
- package/dist/Avatar/Avatar.d.ts +45 -14
- package/dist/Avatar/AvatarStack.d.ts +1 -3
- package/dist/Avatar/index.d.ts +2 -2
- package/dist/Avatar/index.js +2 -2
- package/dist/{Avatar-JAU77SHZ.css → Avatar-QHYOFID3.css} +83 -25
- package/dist/AvatarPicker/AvatarPicker.d.ts +32 -0
- package/dist/AvatarPicker/index.d.ts +3 -0
- package/dist/AvatarPicker/index.js +14 -0
- package/dist/AvatarPicker-PREY36MG.css +54 -0
- package/dist/Canvas/index.js +3 -3
- package/dist/Card/index.js +2 -2
- package/dist/CharacterPicker/index.js +3 -2
- package/dist/CodeBlock/index.js +3 -3
- package/dist/Combobox/index.js +3 -3
- package/dist/CommandPalette/index.js +6 -6
- package/dist/Copyable/index.js +2 -2
- package/dist/DataTable/index.js +6 -6
- package/dist/DataView/index.js +11 -11
- package/dist/DateTimePicker/index.js +4 -4
- package/dist/Disclosure/index.js +3 -3
- package/dist/EntityChip/index.js +3 -3
- package/dist/FactList/FactList.d.ts +33 -0
- package/dist/FactList/index.d.ts +3 -0
- package/dist/FactList/index.js +6 -0
- package/dist/FactList-G2H73NFR.css +57 -0
- package/dist/HuePicker/index.js +4 -3
- package/dist/ImageUpload/index.js +3 -3
- package/dist/Input/FormField.d.ts +8 -1
- package/dist/Input/index.js +1 -1
- package/dist/{Input-DRFNI26F.css → Input-RAKNQJCV.css} +7 -0
- package/dist/ListInput/ListInput.d.ts +3 -1
- package/dist/ListInput/index.js +3 -3
- package/dist/Menu/index.js +3 -3
- package/dist/Modal/index.js +3 -3
- package/dist/OrgLabel/index.js +3 -3
- package/dist/OrgNode/index.js +4 -4
- package/dist/OrgTable/index.js +6 -6
- package/dist/SegmentedControl/index.js +3 -3
- package/dist/Tabs/Tabs.d.ts +18 -0
- package/dist/Tabs/index.d.ts +1 -1
- package/dist/Tabs/index.js +1 -1
- package/dist/{Tabs-BWFQSWY3.css → Tabs-5I5Q5KKM.css} +33 -0
- package/dist/TagsInput/index.js +2 -2
- package/dist/ThemeSwitcher/index.js +4 -4
- package/dist/TimeWindowPicker/index.js +5 -5
- package/dist/TreeCanvas/index.js +4 -4
- package/dist/TreeGrid/index.js +2 -2
- package/dist/chunk-3L5NHASN.js +1 -0
- package/dist/{chunk-OAH4IEQJ.js → chunk-3UK4VFSK.js} +2 -3
- package/dist/{chunk-L7THQMFB.js → chunk-5WEVLIB6.js} +1 -1
- package/dist/{chunk-J3IS2TOA.js → chunk-6OF2DBKY.js} +1 -1
- package/dist/{chunk-IGWPZZIB.js → chunk-6SDGRKQ7.js} +2 -2
- package/dist/{chunk-EUT7VBQG.js → chunk-CIOKUMVC.js} +6 -6
- package/dist/{chunk-Y2V3TSQC.js → chunk-DDTDN5L2.js} +1 -1
- package/dist/{chunk-LPHHDCN3.js → chunk-EBBAAQDY.js} +1 -1
- package/dist/{chunk-UYK72NOS.js → chunk-ELZKOVEC.js} +1 -1
- package/dist/chunk-EXHQ2QVW.js +1 -0
- package/dist/{chunk-ZGX2DP7F.js → chunk-FTEJPHBI.js} +8 -2
- package/dist/{chunk-RIAZM6L3.js → chunk-G2AVKPSL.js} +1 -1
- package/dist/chunk-HI6Q2UXQ.js +169 -0
- package/dist/{chunk-IZHN5I3H.js → chunk-HLBRPES3.js} +4 -4
- package/dist/chunk-HV6IZFBK.js +64 -0
- package/dist/{chunk-K7OS4O2U.js → chunk-IHGKPEEV.js} +1 -1
- package/dist/{chunk-HEOVQZL7.js → chunk-JHQUT4WJ.js} +6 -2
- package/dist/{chunk-26TXVHN2.js → chunk-K5Q2DK3P.js} +1 -2
- package/dist/{chunk-MORLKUGM.js → chunk-KGTQ5CVD.js} +1 -1
- package/dist/{chunk-E3HDS4F7.js → chunk-LAQK4V3Z.js} +1 -1
- package/dist/{chunk-6HXH57BL.js → chunk-LZP7FGT7.js} +4 -2
- package/dist/{chunk-CVB7O3SZ.js → chunk-R4ZJB5YX.js} +4 -4
- package/dist/{chunk-MICH6QSJ.js → chunk-S4RCG44T.js} +1 -1
- package/dist/{chunk-UI6HWAWE.js → chunk-UAQIUSSK.js} +1 -1
- package/dist/chunk-URYDN2KA.js +25 -0
- package/dist/{chunk-X6K6OZ47.js → chunk-WEIINZPA.js} +1 -1
- package/dist/{chunk-IKH3Y4MP.js → chunk-YXMCUKFI.js} +1 -2
- package/dist/{chunk-JB6AN4ZC.js → chunk-ZMJHK7DR.js} +2 -2
- package/dist/generated/index.d.ts +2 -0
- package/dist/generated/index.js +58 -54
- package/dist/index.js +58 -54
- package/dist/styles.css +245 -30
- package/dist/utils/index.js +1 -1
- package/package.json +3 -3
- package/dist/chunk-UDW3DAP5.js +0 -125
- package/dist/{chunk-VE6LD3KM.js → chunk-2PZBIHRV.js} +2 -2
- package/dist/{chunk-MPXI6FM6.js → chunk-7JGWSOLM.js} +1 -1
- package/dist/{chunk-OVLJEVQS.js → chunk-7LD6P32I.js} +1 -1
- package/dist/{chunk-CEOXFO3E.js → chunk-EG6NYWVK.js} +1 -1
- package/dist/{chunk-FZVJDJFN.js → chunk-ENJUPIND.js} +1 -1
- package/dist/{chunk-5I56UXBJ.js → chunk-JCNUQ3US.js} +2 -2
- package/dist/{chunk-SX2DFTQV.js → chunk-MCPKHYMC.js} +1 -1
- package/dist/{chunk-YPTC4TX5.js → chunk-PQLMLG5K.js} +0 -0
- package/dist/{chunk-BTHX2FS3.js → chunk-TEEJSTFG.js} +2 -2
- package/dist/{chunk-LSB3EHBW.js → chunk-TFH6SYWB.js} +2 -2
- package/dist/{chunk-26SCUACK.js → chunk-YACKC3K2.js} +1 -1
package/README.md
CHANGED
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@@ -42,7 +42,7 @@ import { Button } from '@crewlethq/ui/Button'; // 8 KB of CSS, not 182 KB
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| ---- | ---------- |
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| Actions | `Button` and `ButtonLink` (variants `primary`, `secondary`, `outline`, `ghost`, `accent`, `danger`; sizes `small`, `medium`, `large`; shapes `square`, `pill`), `IconButton`, `Menu`, `Link`, `Copyable`, `CopyButton`, `Kbd` |
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| Content and text | `Text` (the eight registers), `Prose`, `InlineCode`, `List` and `ListItem`, `DescriptionList`, `Timeline`, `RelativeTime` |
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| Forms | `Input`, `Textarea`, `Label`, `FormField`, `FormRow`, `Checkbox`, `Select`, `Tag`, `TagsInput`, `DateTimePicker`, `TimeWindowPicker`, `ImageUpload`, `CharacterPicker`, `HuePicker` |
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| Forms | `Input`, `Textarea`, `Label`, `FormField`, `FormRow`, `Checkbox`, `Select`, `Tag`, `TagsInput`, `DateTimePicker`, `TimeWindowPicker`, `ImageUpload`, `CharacterPicker`, `HuePicker`, `AvatarPicker`, `FactList` |
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| Data display | `DataTable`, `CopyableCell`, `Table`, `StatCard`, `Meter`, `SegmentedMeter`, `Stepper`, `PricingCard`, `Avatar`, `AvatarStack`, `EntityChip`, `CodeBlock`, `Skeleton`, `Eyebrow` |
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| List screens | `DataView`, and its parts on their own: `DataViewToolbar`, `FilterAxisBar`, `FilterAxisChip`, plus the filter model (`filterDefsFromColumns`, `applyColumnFilters`, `filterPredicate`, `blankFilterValue`) |
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| Feedback and overlays | `Callout`, `Toaster`, `Modal` (with `variant="sheet"`), `ConfirmModal`, `CommandPalette`, `Tooltip`, `Popover`, `Announcer` |
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- A surface that pans or zooms dispatches `LAYER_REPOSITION_EVENT` on its host
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when the content beneath it moves, and every panel anchored inside follows.
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## Changes in 0.11.0
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0.11.0 adds the parts a dense editing form is built from.
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**`FactList`** draws facts a form shows and does not edit as 32px rows in one bordered box: the label on the left, the value on the right. A row with a `reason` carries a lock and says why in a tooltip on hover and to a screen reader after its value, in place of a caption under every value.
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**`AvatarPicker`** is an agent's badge that opens its own picker. Pressing it opens the characters and the hues in a popover, and each choice applies as it is made; a `disabled` one is the badge alone. It replaces a `CharacterPicker` and a `HuePicker` drawn open in a form.
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**`Tabs` take a `marker`** per item: `{ tone: 'danger', count, label }` for problems, or `{ tone: 'warning' | 'changed', label }` for a 6px dot. One per tab, the most urgent, and it stands in for the item's `count` while set; `label` is what a screen reader hears. `TabsMarker` is its type.
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**`FormField` takes `helperOnFocus`**: the helper is still in `aria-describedby`, and is drawn only while the field has focus, so a form whose every field carries a sentence reads as labels and values at rest. `ListInput` passes the same prop to its field.
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`@crewlethq/icons` adds `LockGlyph` (Lucide's `lock`), which `FactList` draws.
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What to change: nothing. Every addition is new.
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## Breaking changes in 0.10.0
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0.10.0 moves an agent's state off the ring round its badge and onto a small badge on its corner.
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**A state is a status, never a ring.** `Avatar` takes `status`: `working`, `needs` (waiting on a person) or `stopped`, and none for idle. It draws a round badge on the lower-right corner, the state's fill carrying a glyph whose shape says it (play, a question mark, a square) in `--color-text-inverse`, which the tokens' palette suite now holds at 3:1 on each fill (`MARK_ON_FILL`). The badge sits in a notch cut out of the face with a mask, so it reads on any ground without knowing its colour. A badge with a status is drawn inside a `.crewlet-avatar-frame` of the face's own size, which takes your `className` and `style`; a badge that names itself appends the state to its accessible name (`Software Engineer avatar, stopped`), and a decorative one says nothing, so say the state in words beside it. `AVATAR_STATUSES` and `AVATAR_STATUS_LABELS` list the statuses and their words. A ring of a state's hue round a plate in the agent's own hue put two colours on one small mark, and framed what the agent was doing louder than who it is.
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| Was | Is |
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|---|---|
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| `<Avatar ring="info">`, `ring="warning"`, `ring="danger"` for what a seat is doing | `status="working"`, `status="needs"`, `status="stopped"` |
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| `<Avatar ring="success">` | no status; say a finished state in words beside the badge |
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| `AvatarRing` naming `info`, `warning`, `danger` or `success` | `AvatarRing` is `'brand'` alone, the selected ring; a state is an `AvatarStatus` |
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| an `AvatarStack` member's `ring` | nothing: each member overlaps the one before it, so a corner badge would be hidden; say what the members are doing beside the stack |
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| a stylesheet of your own reading `.crewlet-avatar--ring-info`, `-warning`, `-danger` or `-success` | `.crewlet-avatar__status--working`, `--needs` or `--stopped` |
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| a `ring="brand"` and a `status` on one badge | the status alone; the notch is cut from the outline the ring would follow, so a badge with a status draws no ring |
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## Changes in 0.9.0
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0.9.0 gives an agent a face of its own: one of the thirty Crewlet characters in `@crewlethq/icons/characters`, drawn in one of the six node hues an operator chooses for it.
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package/dist/Accordion/index.js
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export { Accordion, AccordionItem } from '../chunk-
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export { Accordion, AccordionItem } from '../chunk-G2AVKPSL.js';
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import '../chunk-ENJUPIND.js';
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package/dist/AppShell/index.js
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export { AppShell, AppShellRail, AppShellRailRow, AppShellToggle, AppShellTopbar, useAppShell } from '../chunk-
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export { AppShell, AppShellRail, AppShellRailRow, AppShellToggle, AppShellTopbar, useAppShell } from '../chunk-7LD6P32I.js';
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package/dist/Avatar/Avatar.d.ts
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import type { HTMLAttributes } from 'react';
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import { type CrewletCharacterId } from '@crewlethq/icons/characters';
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import type { NodeHue } from '../utils/nodeHue.js';
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import type { Tone } from '../utils/tone.js';
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/**
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* WHAT THE BADGE STANDS FOR, drawn as its outline.
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*/
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export type AvatarTone = 'neutral' | 'seeded';
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/**
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* The
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*
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* `
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*
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*
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* The SELECTED ring: a 1.5px line 2px outside the badge, in the accent.
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*
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* It is the one ring there is. A ring used to carry a state too (`info`,
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* `warning`, `danger`, `success`), and on a character plate that already
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* wears its own hue it put a second colour round a 32px mark, framing what
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* the agent was doing louder than who it is. A state is a [AvatarStatus]
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* now, a small badge on the corner whose SHAPE says it.
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*/
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export type AvatarRing = 'brand';
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/**
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* WHAT AN AGENT IS DOING, drawn as a small round badge on the lower-right
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* corner: `working`, `needs` (it is waiting on a person) or `stopped`. An idle
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* badge carries none, because a mark that means "nothing is happening" is one
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* a reader learns to skip.
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*
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* SHAPE FIRST, colour second. Each badge is a state's fill step carrying a
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* glyph, play for working, a question for needs and a square for stopped, so
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* it reads to somebody who cannot separate the hues and in forced-colors mode,
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* where every fill is one system colour. The glyph is in the inverse ink,
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* which the tokens' palette suite holds at 3:1 on each fill (`MARK_ON_FILL`).
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*
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* THE BADGE IS NOT THE ONLY CARRIER. A row that draws a badge with a status
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* says the state in words as well; a badge drawn alone (a breadcrumb, a stack)
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* is the case the glyph exists for. A badge that names itself appends the
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* state to its accessible name.
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*/
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export type AvatarStatus = 'working' | 'needs' | 'stopped';
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/** Every status, in the order a legend lists them. */
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export declare const AVATAR_STATUSES: readonly ["working", "needs", "stopped"];
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/** What each status is called in a sentence: the accessible name's last words. */
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export declare const AVATAR_STATUS_LABELS: Readonly<Record<AvatarStatus, string>>;
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/** The four steps, in px. A number is accepted for anything outside them. */
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readonly xs: 20;
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/** An agent (the default) is a squircle; a human is a circle. */
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ring?: AvatarRing | undefined;
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* nothing. Without it a row reads "Carlos Diaz avatar, Carlos Diaz".
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* says nothing about what they are or what they are doing.
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* keeps its kind's outline, its ring and its status: whether somebody has
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* uploaded a photo says nothing about what they are or what they are doing.
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*
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* A BADGE WITH A STATUS IS FRAMED: the face (character, image or initials)
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* stands in a box of its own size beside the corner badge, and the face has a
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* notch cut where the badge sits, so the badge reads on any ground without
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* knowing what colour that ground is. The frame takes the caller's class and
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* style, which is where a layout reaches for the badge.
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export declare const Avatar: ({ src, name, size, kind, tone, ring, decorative, colorSeed, character, hue, className, style, ...rest }: AvatarProps) => import("react").JSX.Element;
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export declare const Avatar: ({ src, name, size, kind, tone, ring, status, decorative, colorSeed, character, hue, className, style, ...rest }: AvatarProps) => import("react").JSX.Element;
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import { type AvatarKind, type AvatarSizeStep } from './Avatar.js';
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src?: string | undefined;
|
|
12
|
-
/** A state ring on this badge, as `Avatar` draws it. */
|
|
13
|
-
ring?: AvatarRing | undefined;
|
|
14
12
|
/** The Crewlet character an agent member is drawn as, as `Avatar` draws it. */
|
|
15
13
|
character?: CrewletCharacterId | undefined;
|
|
16
14
|
/** The hue an agent member's character is drawn in, as `Avatar` draws it. */
|
package/dist/Avatar/index.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import './Avatar.css';
|
|
2
2
|
import './AvatarStack.css';
|
|
3
|
-
export { AVATAR_CHARACTER_FULL_DETAIL, AVATAR_CORNER_RATIO, AVATAR_SIZES, Avatar, avatarCorner, avatarPixels, avatarTint, getInitials, } from './Avatar.js';
|
|
4
|
-
export type { AvatarKind, AvatarProps, AvatarRing, AvatarSize, AvatarSizeStep, AvatarTone } from './Avatar.js';
|
|
3
|
+
export { AVATAR_CHARACTER_FULL_DETAIL, AVATAR_CORNER_RATIO, AVATAR_SIZES, AVATAR_STATUS_LABELS, AVATAR_STATUSES, Avatar, avatarCorner, avatarPixels, avatarTint, getInitials, } from './Avatar.js';
|
|
4
|
+
export type { AvatarKind, AvatarProps, AvatarRing, AvatarSize, AvatarSizeStep, AvatarStatus, AvatarTone, } from './Avatar.js';
|
|
5
5
|
export { AvatarStack, avatarStackLabel } from './AvatarStack.js';
|
|
6
6
|
export type { AvatarStackMember, AvatarStackProps } from './AvatarStack.js';
|
package/dist/Avatar/index.js
CHANGED
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
export { AvatarStack, avatarStackLabel } from '../chunk-
|
|
2
|
-
export { AVATAR_CHARACTER_FULL_DETAIL, AVATAR_CORNER_RATIO, AVATAR_SIZES, Avatar, avatarCorner, avatarPixels, avatarTint, getInitials } from '../chunk-
|
|
1
|
+
export { AvatarStack, avatarStackLabel } from '../chunk-3UK4VFSK.js';
|
|
2
|
+
export { AVATAR_CHARACTER_FULL_DETAIL, AVATAR_CORNER_RATIO, AVATAR_SIZES, AVATAR_STATUSES, AVATAR_STATUS_LABELS, Avatar, avatarCorner, avatarPixels, avatarTint, getInitials } from '../chunk-HI6Q2UXQ.js';
|
|
3
3
|
import '../chunk-ODEQTPFM.js';
|
|
@@ -10,8 +10,10 @@
|
|
|
10
10
|
* OUTLINE (a squircle for an agent, a circle for a person), the monogram and
|
|
11
11
|
* the name, and for an agent an operator gave one, its character and its hue.
|
|
12
12
|
*
|
|
13
|
-
*
|
|
14
|
-
*
|
|
13
|
+
* A STATE IS A CORNER BADGE, NEVER A LINE ROUND THE PLATE. A ring in a state's
|
|
14
|
+
* hue round a plate in the agent's own hue put two colours on a 32px mark and
|
|
15
|
+
* framed what the agent was doing louder than who it is. The one ring left is
|
|
16
|
+
* SELECTED, in the accent.
|
|
15
17
|
*
|
|
16
18
|
* The seeded tints stay for the one case that earns them, a roster somebody
|
|
17
19
|
* scans, and their grounds are TOKENS: measured under white initials and held
|
|
@@ -211,11 +213,12 @@
|
|
|
211
213
|
color: var(--color-node-blue);
|
|
212
214
|
}
|
|
213
215
|
|
|
214
|
-
/* ── the
|
|
216
|
+
/* ── the selected ring ────────────────────────────────────────────────── */
|
|
215
217
|
|
|
216
218
|
/*
|
|
217
219
|
* A 1.5px LINE 2px OUTSIDE THE BADGE, which is the design's ring: it draws a
|
|
218
220
|
* 3.5px shadow over a 2px one in the card's colour, and 3.5 less 2 is 1.5.
|
|
221
|
+
* Longhands, so nothing else that sets an outline resets the ring's geometry.
|
|
219
222
|
*
|
|
220
223
|
* AN OUTLINE RATHER THAN THAT SHADOW PAIR, for three reasons. The gap is
|
|
221
224
|
* TRANSPARENT, so the ring reads on whatever the badge stands on, where the
|
|
@@ -223,42 +226,97 @@
|
|
|
223
226
|
* other ground. An outline follows the corner, the squircle's included, in
|
|
224
227
|
* every engine this package supports. And forced-colors mode keeps an outline
|
|
225
228
|
* and drops every shadow, so the ring is still drawn for the readers who most
|
|
226
|
-
* need a boundary
|
|
227
|
-
* state is always said in words beside the badge as well.
|
|
229
|
+
* need a boundary.
|
|
228
230
|
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
231
|
-
* a mark on every opaque surface by @crewlethq/tokens
|
|
232
|
-
* boundary a reader has to see is held to.
|
|
231
|
+
* SELECTED, in the accent, which is what the accent means: where the reader
|
|
232
|
+
* is. It is the only place a badge spends the accent, and the accent is
|
|
233
|
+
* measured at 3:1 as a mark on every opaque surface by @crewlethq/tokens.
|
|
233
234
|
*/
|
|
234
|
-
.crewlet-avatar--ring-info,
|
|
235
|
-
.crewlet-avatar--ring-warning,
|
|
236
|
-
.crewlet-avatar--ring-danger,
|
|
237
|
-
.crewlet-avatar--ring-success,
|
|
238
235
|
.crewlet-avatar--ring-brand {
|
|
239
236
|
outline-style: solid;
|
|
240
237
|
outline-width: 1.5px;
|
|
241
238
|
outline-offset: 2px;
|
|
239
|
+
outline-color: var(--color-brand-accent);
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
/* ── the status badge ─────────────────────────────────────────────────── */
|
|
243
|
+
|
|
244
|
+
/*
|
|
245
|
+
* THE FRAME is the face's own box, so a badge with a status takes exactly the
|
|
246
|
+
* room one without takes: the corner badge hangs past it rather than growing
|
|
247
|
+
* it, and a row lays out the same either way. The badge is 0.42 of the box,
|
|
248
|
+
* never under 10px, which is the size its glyph stays a shape at.
|
|
249
|
+
*/
|
|
250
|
+
.crewlet-avatar-frame {
|
|
251
|
+
--crewlet-avatar-status-size: max(10px, calc(var(--crewlet-avatar-size) * 0.42));
|
|
252
|
+
--crewlet-avatar-status-overhang: 2px;
|
|
253
|
+
--crewlet-avatar-status-gap: 1.5px;
|
|
254
|
+
position: relative;
|
|
255
|
+
display: inline-flex;
|
|
256
|
+
flex: none;
|
|
257
|
+
width: var(--crewlet-avatar-size);
|
|
258
|
+
height: var(--crewlet-avatar-size);
|
|
259
|
+
vertical-align: middle;
|
|
242
260
|
}
|
|
243
261
|
|
|
244
|
-
|
|
245
|
-
|
|
262
|
+
/*
|
|
263
|
+
* THE NOTCH: the face is masked by a circle a gap wider than the badge, centred
|
|
264
|
+
* where the badge sits, so the gap shows whatever the badge stands on. A ring
|
|
265
|
+
* of the ground's colour would need to know that ground, and a badge on a card,
|
|
266
|
+
* a hovered row and the page would each need a different one. A mask reads only
|
|
267
|
+
* alpha, so its black is opacity rather than a colour.
|
|
268
|
+
*/
|
|
269
|
+
.crewlet-avatar--notched {
|
|
270
|
+
--crewlet-avatar-status-centre: calc(
|
|
271
|
+
100% + var(--crewlet-avatar-status-overhang) - var(--crewlet-avatar-status-size) / 2
|
|
272
|
+
);
|
|
273
|
+
--crewlet-avatar-status-cut: calc(var(--crewlet-avatar-status-size) / 2 + var(--crewlet-avatar-status-gap));
|
|
274
|
+
-webkit-mask-image: radial-gradient(
|
|
275
|
+
circle at var(--crewlet-avatar-status-centre) var(--crewlet-avatar-status-centre),
|
|
276
|
+
transparent var(--crewlet-avatar-status-cut),
|
|
277
|
+
#000 calc(var(--crewlet-avatar-status-cut) + 0.5px)
|
|
278
|
+
);
|
|
279
|
+
mask-image: radial-gradient(
|
|
280
|
+
circle at var(--crewlet-avatar-status-centre) var(--crewlet-avatar-status-centre),
|
|
281
|
+
transparent var(--crewlet-avatar-status-cut),
|
|
282
|
+
#000 calc(var(--crewlet-avatar-status-cut) + 0.5px)
|
|
283
|
+
);
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
/*
|
|
287
|
+
* THE BADGE: a state's fill step carrying its glyph in the inverse ink, which
|
|
288
|
+
* the tokens' palette suite holds at 3:1 on each fill (`MARK_ON_FILL`). The
|
|
289
|
+
* transparent outline is drawn only in forced-colors mode, where the fill
|
|
290
|
+
* becomes the page's own colour and the outline is what keeps a boundary.
|
|
291
|
+
*/
|
|
292
|
+
.crewlet-avatar__status {
|
|
293
|
+
position: absolute;
|
|
294
|
+
right: calc(var(--crewlet-avatar-status-overhang) * -1);
|
|
295
|
+
bottom: calc(var(--crewlet-avatar-status-overhang) * -1);
|
|
296
|
+
display: grid;
|
|
297
|
+
place-items: center;
|
|
298
|
+
width: var(--crewlet-avatar-status-size);
|
|
299
|
+
height: var(--crewlet-avatar-status-size);
|
|
300
|
+
border-radius: var(--radius-circle);
|
|
301
|
+
outline: 1px solid transparent;
|
|
302
|
+
color: var(--color-text-inverse);
|
|
303
|
+
pointer-events: none;
|
|
246
304
|
}
|
|
247
305
|
|
|
248
|
-
.crewlet-
|
|
249
|
-
|
|
306
|
+
.crewlet-avatar__status > svg {
|
|
307
|
+
display: block;
|
|
308
|
+
width: 100%;
|
|
309
|
+
height: 100%;
|
|
250
310
|
}
|
|
251
311
|
|
|
252
|
-
.crewlet-
|
|
253
|
-
|
|
312
|
+
.crewlet-avatar__status--working {
|
|
313
|
+
background: var(--color-feedback-info);
|
|
254
314
|
}
|
|
255
315
|
|
|
256
|
-
.crewlet-
|
|
257
|
-
|
|
316
|
+
.crewlet-avatar__status--needs {
|
|
317
|
+
background: var(--color-feedback-warning);
|
|
258
318
|
}
|
|
259
319
|
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
.crewlet-avatar--ring-brand {
|
|
263
|
-
outline-color: var(--color-brand-accent);
|
|
320
|
+
.crewlet-avatar__status--stopped {
|
|
321
|
+
background: var(--color-feedback-danger);
|
|
264
322
|
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { type CrewletCharacterId } from '@crewlethq/icons/characters';
|
|
2
|
+
import { type AvatarSize } from '../Avatar/Avatar.js';
|
|
3
|
+
import { type NodeHue } from '../utils/nodeHue.js';
|
|
4
|
+
/** An agent's look: its character and the hue it is drawn in. */
|
|
5
|
+
export interface AvatarPickerValue {
|
|
6
|
+
character: CrewletCharacterId;
|
|
7
|
+
hue: NodeHue;
|
|
8
|
+
}
|
|
9
|
+
export interface AvatarPickerProps {
|
|
10
|
+
value: AvatarPickerValue;
|
|
11
|
+
onChange: (next: AvatarPickerValue) => void;
|
|
12
|
+
/** The agent's name, for the button's accessible name. */
|
|
13
|
+
name: string;
|
|
14
|
+
/** The badge's size. 40px, the size a form's header draws an identity at. */
|
|
15
|
+
size?: AvatarSize | undefined;
|
|
16
|
+
/** The characters offered, in order. Every character, by default. */
|
|
17
|
+
characters?: readonly CrewletCharacterId[] | undefined;
|
|
18
|
+
/** The badge is drawn, and nothing opens. */
|
|
19
|
+
disabled?: boolean | undefined;
|
|
20
|
+
className?: string | undefined;
|
|
21
|
+
}
|
|
22
|
+
/**
|
|
23
|
+
* An agent's badge that opens its own picker: press it and the characters and
|
|
24
|
+
* the hues open in a popover beside it.
|
|
25
|
+
*
|
|
26
|
+
* THE BADGE IS THE CONTROL. The two pickers drawn open in a form took about
|
|
27
|
+
* 330px for a choice made once, so the form keeps one badge, marked with a
|
|
28
|
+
* pencil pip as the thing that changes it, and the grid opens on demand. A
|
|
29
|
+
* choice applies as it is made, as the pickers' own radios do; Escape or a
|
|
30
|
+
* press outside closes the popover.
|
|
31
|
+
*/
|
|
32
|
+
export declare function AvatarPicker({ value, onChange, name, size, characters, disabled, className, }: AvatarPickerProps): import("react").JSX.Element;
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export { AvatarPicker } from '../chunk-HV6IZFBK.js';
|
|
2
|
+
import '../chunk-K5Q2DK3P.js';
|
|
3
|
+
import '../chunk-AYKXMIOR.js';
|
|
4
|
+
import '../chunk-EBBAAQDY.js';
|
|
5
|
+
import '../chunk-JHQUT4WJ.js';
|
|
6
|
+
import '../chunk-PDUZO35I.js';
|
|
7
|
+
import '../chunk-YXMCUKFI.js';
|
|
8
|
+
import '../chunk-CBOICT64.js';
|
|
9
|
+
import '../chunk-BHHIIK3M.js';
|
|
10
|
+
import '../chunk-7RPGY3JE.js';
|
|
11
|
+
import '../chunk-R25RGPUB.js';
|
|
12
|
+
import '../chunk-BZFWDIV6.js';
|
|
13
|
+
import '../chunk-HI6Q2UXQ.js';
|
|
14
|
+
import '../chunk-ODEQTPFM.js';
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* The badge as a button, with a pencil pip on its corner saying it changes
|
|
3
|
+
* the badge. No chrome of its own beyond the focus ring: the badge is the
|
|
4
|
+
* control's face.
|
|
5
|
+
*/
|
|
6
|
+
.crewlet-avatar-picker {
|
|
7
|
+
position: relative;
|
|
8
|
+
display: inline-flex;
|
|
9
|
+
flex: none;
|
|
10
|
+
padding: 0;
|
|
11
|
+
border: 0;
|
|
12
|
+
border-radius: var(--radius-lg);
|
|
13
|
+
background: none;
|
|
14
|
+
cursor: pointer;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
button.crewlet-avatar-picker:focus-visible {
|
|
18
|
+
outline: 2px solid var(--color-focus);
|
|
19
|
+
outline-offset: 2px;
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
.crewlet-avatar-picker__pip {
|
|
23
|
+
position: absolute;
|
|
24
|
+
right: calc(var(--spacing-1) * -1);
|
|
25
|
+
bottom: calc(var(--spacing-1) * -1);
|
|
26
|
+
display: grid;
|
|
27
|
+
place-items: center;
|
|
28
|
+
width: 16px;
|
|
29
|
+
height: 16px;
|
|
30
|
+
border: 1px solid var(--color-border-strong);
|
|
31
|
+
border-radius: var(--radius-circle);
|
|
32
|
+
background: var(--color-surface-elevated);
|
|
33
|
+
color: var(--color-text-secondary);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
button.crewlet-avatar-picker:hover .crewlet-avatar-picker__pip {
|
|
37
|
+
color: var(--color-text-primary);
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
.crewlet-avatar-picker__body {
|
|
41
|
+
display: grid;
|
|
42
|
+
gap: var(--spacing-2);
|
|
43
|
+
width: max-content;
|
|
44
|
+
max-width: 100%;
|
|
45
|
+
padding: var(--spacing-3);
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
.crewlet-avatar-picker__label {
|
|
49
|
+
font-size: var(--font-size-2xs);
|
|
50
|
+
font-weight: var(--font-weight-medium);
|
|
51
|
+
letter-spacing: var(--font-letter-spacing-wide);
|
|
52
|
+
text-transform: uppercase;
|
|
53
|
+
color: var(--color-text-tertiary);
|
|
54
|
+
}
|
package/dist/Canvas/index.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
export { CANVAS_COMPOSE_CONTEXT, CANVAS_FIT_MAX_ZOOM, CANVAS_FIT_PADDING, CANVAS_FOCUS_CONTEXT, CANVAS_MAX_ZOOM, CANVAS_MIN_ZOOM, CANVAS_PAN_MARGIN, CANVAS_PAN_STEP, CANVAS_REVEAL_PADDING, CANVAS_TAP_SLOP, CANVAS_WHEEL_LINE_PX, CANVAS_WHEEL_ZOOM_PER_PIXEL, CANVAS_ZOOM_CEILING, CANVAS_ZOOM_LIMITS, CANVAS_ZOOM_STEP, Canvas, IDENTITY_VIEW, anchorView, beyondSlop, clampPan, clampZoom, fitView, panBy, pinchView, regionView, revealView, screenRect, toScreen, toWorld, wheelPixels, wheelZoomFactor, zoomAt, zoomLimits } from '../chunk-
|
|
1
|
+
export { CANVAS_COMPOSE_CONTEXT, CANVAS_FIT_MAX_ZOOM, CANVAS_FIT_PADDING, CANVAS_FOCUS_CONTEXT, CANVAS_MAX_ZOOM, CANVAS_MIN_ZOOM, CANVAS_PAN_MARGIN, CANVAS_PAN_STEP, CANVAS_REVEAL_PADDING, CANVAS_TAP_SLOP, CANVAS_WHEEL_LINE_PX, CANVAS_WHEEL_ZOOM_PER_PIXEL, CANVAS_ZOOM_CEILING, CANVAS_ZOOM_LIMITS, CANVAS_ZOOM_STEP, Canvas, IDENTITY_VIEW, anchorView, beyondSlop, clampPan, clampZoom, fitView, panBy, pinchView, regionView, revealView, screenRect, toScreen, toWorld, wheelPixels, wheelZoomFactor, zoomAt, zoomLimits } from '../chunk-2PZBIHRV.js';
|
|
2
2
|
import '../chunk-53DVJCVW.js';
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3
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+
import '../chunk-OG6CL3EB.js';
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4
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+
import '../chunk-4FQT6ZAY.js';
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3
5
|
import '../chunk-7RPGY3JE.js';
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6
|
import '../chunk-R25RGPUB.js';
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5
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-
import '../chunk-4FQT6ZAY.js';
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-
import '../chunk-OG6CL3EB.js';
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7
|
import '../chunk-BZFWDIV6.js';
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8
|
import '../chunk-ODEQTPFM.js';
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package/dist/Card/index.js
CHANGED
|
@@ -1,6 +1,6 @@
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|
|
1
|
-
export { Card } from '../chunk-
|
|
1
|
+
export { Card } from '../chunk-EG6NYWVK.js';
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2
2
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export { useCardHeaderSlot } from '../chunk-AV2DXAEL.js';
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-
import '../chunk-BHHIIK3M.js';
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4
3
|
import '../chunk-PQADV6P6.js';
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+
import '../chunk-BHHIIK3M.js';
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5
|
import '../chunk-BZFWDIV6.js';
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6
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import '../chunk-ODEQTPFM.js';
|
|
@@ -1,4 +1,5 @@
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|
|
1
|
-
|
|
1
|
+
import '../chunk-3L5NHASN.js';
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2
|
+
export { CHARACTER_PICKER_COLUMNS, CharacterPicker } from '../chunk-YXMCUKFI.js';
|
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2
3
|
import '../chunk-CBOICT64.js';
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3
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-
import '../chunk-
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4
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+
import '../chunk-HI6Q2UXQ.js';
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4
5
|
import '../chunk-ODEQTPFM.js';
|
package/dist/CodeBlock/index.js
CHANGED
|
@@ -1,7 +1,7 @@
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1
|
-
export { CodeBlock } from '../chunk-
|
|
2
|
-
import '../chunk-
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|
+
export { CodeBlock } from '../chunk-KGTQ5CVD.js';
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+
import '../chunk-YACKC3K2.js';
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3
3
|
import '../chunk-5VNUYO76.js';
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4
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-
import '../chunk-4FQT6ZAY.js';
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4
|
import '../chunk-OG6CL3EB.js';
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+
import '../chunk-4FQT6ZAY.js';
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6
|
import '../chunk-BZFWDIV6.js';
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7
7
|
import '../chunk-ODEQTPFM.js';
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package/dist/Combobox/index.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
export { Combobox } from '../chunk-
|
|
1
|
+
export { Combobox } from '../chunk-ELZKOVEC.js';
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|
+
import '../chunk-FTEJPHBI.js';
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3
|
import '../chunk-6MU7HNB4.js';
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-
import '../chunk-ZGX2DP7F.js';
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import '../chunk-PQADV6P6.js';
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-
import '../chunk-R25RGPUB.js';
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5
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import '../chunk-4FQT6ZAY.js';
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+
import '../chunk-R25RGPUB.js';
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7
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import '../chunk-BZFWDIV6.js';
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8
8
|
import '../chunk-ODEQTPFM.js';
|
|
@@ -1,13 +1,13 @@
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1
|
-
export { CommandPalette } from '../chunk-
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1
|
+
export { CommandPalette } from '../chunk-6SDGRKQ7.js';
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2
2
|
import '../chunk-SMBKXWML.js';
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|
+
import '../chunk-FTEJPHBI.js';
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3
4
|
import '../chunk-6MU7HNB4.js';
|
|
4
|
-
import '../chunk-
|
|
5
|
-
import '../chunk-
|
|
6
|
-
import '../chunk-BHHIIK3M.js';
|
|
5
|
+
import '../chunk-TEEJSTFG.js';
|
|
6
|
+
import '../chunk-OG6CL3EB.js';
|
|
7
7
|
import '../chunk-PQADV6P6.js';
|
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8
|
+
import '../chunk-4FQT6ZAY.js';
|
|
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|
+
import '../chunk-BHHIIK3M.js';
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10
|
import '../chunk-7RPGY3JE.js';
|
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|
import '../chunk-R25RGPUB.js';
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-
import '../chunk-4FQT6ZAY.js';
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|
-
import '../chunk-OG6CL3EB.js';
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12
|
import '../chunk-BZFWDIV6.js';
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13
|
import '../chunk-ODEQTPFM.js';
|
package/dist/Copyable/index.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
export { CopyButton, Copyable } from '../chunk-
|
|
1
|
+
export { CopyButton, Copyable } from '../chunk-YACKC3K2.js';
|
|
2
2
|
import '../chunk-5VNUYO76.js';
|
|
3
|
-
import '../chunk-4FQT6ZAY.js';
|
|
4
3
|
import '../chunk-OG6CL3EB.js';
|
|
4
|
+
import '../chunk-4FQT6ZAY.js';
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|
5
5
|
import '../chunk-BZFWDIV6.js';
|
|
6
6
|
import '../chunk-ODEQTPFM.js';
|
package/dist/DataTable/index.js
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
|
-
export { ALL_ITEMS, CopyableCell, DATA_TABLE_LABELS, DataTable, RowActionsMenu } from '../chunk-
|
|
2
|
-
import '../chunk-
|
|
1
|
+
export { ALL_ITEMS, CopyableCell, DATA_TABLE_LABELS, DataTable, RowActionsMenu } from '../chunk-R4ZJB5YX.js';
|
|
2
|
+
import '../chunk-TFH6SYWB.js';
|
|
3
3
|
import '../chunk-EUCC37WY.js';
|
|
4
|
-
import '../chunk-
|
|
4
|
+
import '../chunk-TEEJSTFG.js';
|
|
5
|
+
import '../chunk-5VNUYO76.js';
|
|
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|
+
import '../chunk-OG6CL3EB.js';
|
|
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7
|
import '../chunk-AV2DXAEL.js';
|
|
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8
|
import '../chunk-YCTMKKRA.js';
|
|
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|
-
import '../chunk-5VNUYO76.js';
|
|
8
9
|
import '../chunk-PQADV6P6.js';
|
|
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|
+
import '../chunk-4FQT6ZAY.js';
|
|
9
11
|
import '../chunk-7RPGY3JE.js';
|
|
10
12
|
import '../chunk-R25RGPUB.js';
|
|
11
|
-
import '../chunk-4FQT6ZAY.js';
|
|
12
|
-
import '../chunk-OG6CL3EB.js';
|
|
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13
|
import '../chunk-BZFWDIV6.js';
|
|
14
14
|
import '../chunk-ODEQTPFM.js';
|
package/dist/DataView/index.js
CHANGED
|
@@ -1,25 +1,25 @@
|
|
|
1
|
-
export { DATA_VIEW_TOOLBAR_LABELS, DataView, DataViewToolbar, FILTER_AXIS_LABELS, FilterAxisBar, FilterAxisChip, applyColumnFilters, applyFilters, blankFilterValue, defaultOperator, filterDefsFromColumns, filterHasValue, filterPredicate, formatFilterValue, operatorOf, tableColumns } from '../chunk-
|
|
1
|
+
export { DATA_VIEW_TOOLBAR_LABELS, DataView, DataViewToolbar, FILTER_AXIS_LABELS, FilterAxisBar, FilterAxisChip, applyColumnFilters, applyFilters, blankFilterValue, defaultOperator, filterDefsFromColumns, filterHasValue, filterPredicate, formatFilterValue, operatorOf, tableColumns } from '../chunk-CIOKUMVC.js';
|
|
2
2
|
import '../chunk-PGRPNDWM.js';
|
|
3
3
|
import '../chunk-3CZ7XAVY.js';
|
|
4
4
|
import '../chunk-HOXGBLEY.js';
|
|
5
|
+
import '../chunk-JCNUQ3US.js';
|
|
5
6
|
import '../chunk-SMBKXWML.js';
|
|
7
|
+
import '../chunk-FTEJPHBI.js';
|
|
6
8
|
import '../chunk-6MU7HNB4.js';
|
|
7
|
-
import '../chunk-
|
|
8
|
-
import '../chunk-
|
|
9
|
-
import '../chunk-LSB3EHBW.js';
|
|
9
|
+
import '../chunk-R4ZJB5YX.js';
|
|
10
|
+
import '../chunk-TFH6SYWB.js';
|
|
10
11
|
import '../chunk-EUCC37WY.js';
|
|
11
|
-
import '../chunk-
|
|
12
|
-
import '../chunk-
|
|
13
|
-
import '../chunk-PDUZO35I.js';
|
|
12
|
+
import '../chunk-TEEJSTFG.js';
|
|
13
|
+
import '../chunk-5VNUYO76.js';
|
|
14
14
|
import '../chunk-GXQ3B46I.js';
|
|
15
|
+
import '../chunk-OG6CL3EB.js';
|
|
15
16
|
import '../chunk-AV2DXAEL.js';
|
|
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17
|
import '../chunk-YCTMKKRA.js';
|
|
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|
-
import '../chunk-5VNUYO76.js';
|
|
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|
-
import '../chunk-BHHIIK3M.js';
|
|
19
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|
import '../chunk-PQADV6P6.js';
|
|
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|
+
import '../chunk-4FQT6ZAY.js';
|
|
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|
+
import '../chunk-PDUZO35I.js';
|
|
21
|
+
import '../chunk-BHHIIK3M.js';
|
|
20
22
|
import '../chunk-7RPGY3JE.js';
|
|
21
23
|
import '../chunk-R25RGPUB.js';
|
|
22
|
-
import '../chunk-4FQT6ZAY.js';
|
|
23
|
-
import '../chunk-OG6CL3EB.js';
|
|
24
24
|
import '../chunk-BZFWDIV6.js';
|
|
25
25
|
import '../chunk-ODEQTPFM.js';
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
export { DEFAULT_DATE_TIME_PICKER_LABELS, DateTimePicker } from '../chunk-
|
|
2
|
-
import '../chunk-PDUZO35I.js';
|
|
1
|
+
export { DEFAULT_DATE_TIME_PICKER_LABELS, DateTimePicker } from '../chunk-JCNUQ3US.js';
|
|
3
2
|
import '../chunk-GXQ3B46I.js';
|
|
3
|
+
import '../chunk-OG6CL3EB.js';
|
|
4
|
+
import '../chunk-4FQT6ZAY.js';
|
|
5
|
+
import '../chunk-PDUZO35I.js';
|
|
4
6
|
import '../chunk-7RPGY3JE.js';
|
|
5
7
|
import '../chunk-R25RGPUB.js';
|
|
6
|
-
import '../chunk-4FQT6ZAY.js';
|
|
7
|
-
import '../chunk-OG6CL3EB.js';
|
|
8
8
|
import '../chunk-BZFWDIV6.js';
|
|
9
9
|
import '../chunk-ODEQTPFM.js';
|
package/dist/Disclosure/index.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
export { Disclosure } from '../chunk-
|
|
2
|
-
export { DisclosureAnatomy } from '../chunk-
|
|
3
|
-
import '../chunk-BHHIIK3M.js';
|
|
1
|
+
export { Disclosure } from '../chunk-S4RCG44T.js';
|
|
2
|
+
export { DisclosureAnatomy } from '../chunk-ENJUPIND.js';
|
|
4
3
|
import '../chunk-PQADV6P6.js';
|
|
4
|
+
import '../chunk-BHHIIK3M.js';
|
|
5
5
|
import '../chunk-BZFWDIV6.js';
|
|
6
6
|
import '../chunk-ODEQTPFM.js';
|
package/dist/EntityChip/index.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
export { EntityChip } from '../chunk-
|
|
2
|
-
import '../chunk-
|
|
3
|
-
import '../chunk-
|
|
1
|
+
export { EntityChip } from '../chunk-DDTDN5L2.js';
|
|
2
|
+
import '../chunk-3UK4VFSK.js';
|
|
3
|
+
import '../chunk-HI6Q2UXQ.js';
|
|
4
4
|
import '../chunk-ODEQTPFM.js';
|