@crawlee/basic 4.0.0-beta.19 → 4.0.0-beta.190
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +14 -14
- package/index.d.ts +11 -2
- package/index.js +11 -1
- package/internals/autoscaling/autoscaled_pool.d.ts +198 -0
- package/internals/autoscaling/autoscaled_pool.js +388 -0
- package/internals/autoscaling/concurrency_system.d.ts +275 -0
- package/internals/autoscaling/concurrency_system.js +365 -0
- package/internals/autoscaling/cpu_load_signal.d.ts +43 -0
- package/internals/autoscaling/cpu_load_signal.js +46 -0
- package/internals/autoscaling/event_loop_load_signal.d.ts +51 -0
- package/internals/autoscaling/event_loop_load_signal.js +60 -0
- package/internals/autoscaling/index.d.ts +9 -0
- package/internals/autoscaling/index.js +9 -0
- package/internals/autoscaling/load_signal.d.ts +98 -0
- package/internals/autoscaling/load_signal.js +103 -0
- package/internals/autoscaling/memory_load_signal.d.ts +47 -0
- package/internals/autoscaling/memory_load_signal.js +104 -0
- package/internals/autoscaling/snapshotter.d.ts +84 -0
- package/internals/autoscaling/snapshotter.js +67 -0
- package/internals/autoscaling/storage_backend_load_signal.d.ts +56 -0
- package/internals/autoscaling/storage_backend_load_signal.js +73 -0
- package/internals/autoscaling/system_status.d.ts +122 -0
- package/internals/autoscaling/system_status.js +139 -0
- package/internals/autoscaling/weighted_avg.d.ts +5 -0
- package/internals/autoscaling/weighted_avg.js +14 -0
- package/internals/basic-crawler.d.ts +465 -335
- package/internals/basic-crawler.js +1402 -820
- package/internals/cookie_utils.d.ts +44 -0
- package/internals/cookie_utils.js +122 -0
- package/internals/crawler-run.d.ts +76 -0
- package/internals/crawler-run.js +142 -0
- package/internals/crawlers/context_pipeline.d.ts +71 -0
- package/internals/crawlers/context_pipeline.js +117 -0
- package/internals/crawlers/crawler_commons.d.ts +194 -0
- package/internals/crawlers/crawler_commons.js +1 -0
- package/internals/crawlers/error_snapshotter.d.ts +57 -0
- package/internals/crawlers/error_snapshotter.js +117 -0
- package/internals/crawlers/error_tracker.d.ts +54 -0
- package/internals/crawlers/error_tracker.js +308 -0
- package/internals/crawlers/index.d.ts +5 -0
- package/internals/crawlers/index.js +4 -0
- package/internals/crawlers/internals/types.d.ts +7 -0
- package/internals/crawlers/internals/types.js +1 -0
- package/internals/crawlers/statistics.d.ts +318 -0
- package/internals/crawlers/statistics.js +525 -0
- package/internals/crawling_request.d.ts +86 -0
- package/internals/crawling_request.js +127 -0
- package/internals/enqueue_links/enqueue_links.d.ts +152 -0
- package/internals/enqueue_links/enqueue_links.js +76 -0
- package/internals/enqueue_links/index.d.ts +2 -0
- package/internals/enqueue_links/index.js +2 -0
- package/internals/enqueue_links/shared.d.ts +99 -0
- package/internals/enqueue_links/shared.js +258 -0
- package/internals/errors.d.ts +55 -0
- package/internals/errors.js +67 -0
- package/internals/http.d.ts +9 -0
- package/internals/http.js +28 -0
- package/internals/request-timeout.d.ts +48 -0
- package/internals/request-timeout.js +73 -0
- package/internals/router.d.ts +306 -0
- package/internals/router.js +310 -0
- package/internals/send-request.d.ts +4 -4
- package/internals/send-request.js +22 -11
- package/internals/session_pool/consts.d.ts +3 -0
- package/internals/session_pool/consts.js +3 -0
- package/internals/session_pool/errors.d.ts +7 -0
- package/internals/session_pool/errors.js +11 -0
- package/internals/session_pool/fingerprint.d.ts +9 -0
- package/internals/session_pool/fingerprint.js +30 -0
- package/internals/session_pool/index.d.ts +4 -0
- package/internals/session_pool/index.js +4 -0
- package/internals/session_pool/session.d.ts +153 -0
- package/internals/session_pool/session.js +221 -0
- package/internals/session_pool/session_pool.d.ts +242 -0
- package/internals/session_pool/session_pool.js +429 -0
- package/internals/sitemap_request_loader.d.ts +196 -0
- package/internals/sitemap_request_loader.js +432 -0
- package/internals/throttling_request_manager.d.ts +214 -0
- package/internals/throttling_request_manager.js +825 -0
- package/package.json +19 -13
- package/index.d.ts.map +0 -1
- package/index.js.map +0 -1
- package/internals/basic-crawler.d.ts.map +0 -1
- package/internals/basic-crawler.js.map +0 -1
- package/internals/send-request.d.ts.map +0 -1
- package/internals/send-request.js.map +0 -1
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import type { SystemInfo } from '@crawlee/core';
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import type { LoadSignal } from './load_signal.js';
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import type { Snapshotter } from './snapshotter.js';
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/**
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* How far back the *current* system status looks by default — the window that gates task dispatch.
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* @internal
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*/
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export declare const DEFAULT_CURRENT_HISTORY_SECS = 5;
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/**
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* How far back the *historical* system status looks by default — the window autoscaling decisions are based on, and
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* therefore how much history the signals are asked to retain.
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* @internal
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*/
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export declare const DEFAULT_SNAPSHOT_HISTORY_SECS = 30;
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/**
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* An implementation detail of the {@link ConcurrencySystem} — configure it through
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* {@link ConcurrencySystemOptions} (`loadSignals`, `currentHistorySecs` and `snapshotHistorySecs`).
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* @internal
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*/
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export interface SystemStatusOptions {
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/**
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* Defines max age of snapshots used in the {@link SystemStatus.getCurrentStatus} measurement.
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* @default 5
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*/
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currentHistorySecs?: number;
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/**
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* Defines max age of snapshots used in the {@link SystemStatus.getHistoricalStatus} measurement — the window
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* autoscaling decisions are based on. Applied uniformly to every signal, built-in or custom, so that a signal's
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* private retention cannot silently widen the window.
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* @default 30
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*/
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historySecs?: number;
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/**
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* The `Snapshotter` whose built-in signals are evaluated.
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*/
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snapshotter: Snapshotter;
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/**
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* Additional load signals to include in the system status evaluation.
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* These are evaluated alongside the built-in memory, CPU, event loop,
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* and storage backend signals. If any signal reports overload, the system
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* is considered overloaded. Each signal carries its own overload ratio.
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*/
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loadSignals?: LoadSignal[];
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}
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export interface FinalStatistics {
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requestsSucceeded: number;
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requestsFailed: number;
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retryHistogram: number[];
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requestAvgFailedDurationMillis: number;
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requestAvgSucceededDurationMillis: number;
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requestsSucceededPerMinute: number;
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requestsFailedPerMinute: number;
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requestTotalDurationMillis: number;
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requestsTotal: number;
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crawlerRuntimeMillis: number;
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}
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/**
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* Reads the overload verdict of every signal — the {@link Snapshotter}'s built-in four plus any custom ones — and
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* combines them into a {@link SystemInfo}: each signal is a time-weighted average of its snapshots, and the system
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* is overloaded whenever at least one of them is.
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*
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* Evaluated over two windows, both requested explicitly from every signal so that a signal's private retention cannot
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* widen what it contributes: a short `currentHistorySecs` one ({@link SystemStatus.getCurrentStatus}, gating task
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* dispatch) and a longer `historySecs` one ({@link SystemStatus.getHistoricalStatus}, driving autoscaling).
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*
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* An implementation detail of the {@link ConcurrencySystem}, configured through
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* {@link ConcurrencySystemOptions}.
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* @internal
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*/
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export declare class SystemStatus {
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#private;
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constructor(options: SystemStatusOptions);
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/**
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* The widest window any signal will be queried with, and therefore exactly how much history the signals are asked
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* to retain when they start. Derived here, where the windows are resolved, so nothing has to reapply their
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* defaults.
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*/
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get maxSampleWindowMillis(): number;
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/**
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* Signal names are the keys of the reported {@link SystemInfo}, so a duplicate would leave a status object that
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* contradicts actual behavior: both signals are still evaluated (any overloaded one holds concurrency down), but
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* only the last is reported.
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*/
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private assertUniqueSignalNames;
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/**
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* Returns an {@link SystemInfo} object with the following structure:
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*
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* ```javascript
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* {
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* isSystemIdle: Boolean,
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* memInfo: Object,
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* eventLoopInfo: Object,
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* cpuInfo: Object
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* }
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* ```
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*
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* Where the `isSystemIdle` property is set to `false` if the system
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* has been overloaded in the last `options.currentHistorySecs` seconds,
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* and `true` otherwise.
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*/
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getCurrentStatus(): SystemInfo;
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/**
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* Returns an {@link SystemInfo} object with the following structure:
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*
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* ```javascript
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* {
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* isSystemIdle: Boolean,
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* memInfo: Object,
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* eventLoopInfo: Object,
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* cpuInfo: Object
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* }
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* ```
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*
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* Where the `isSystemIdle` property is set to `false` if the system has been overloaded within the last
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* `historySecs` seconds and `true` otherwise.
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*/
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getHistoricalStatus(): SystemInfo;
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/**
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* Returns a system status object.
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*/
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private isSystemIdle;
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}
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import { evaluateLoadSignalSample } from './load_signal.js';
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/**
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* How far back the *current* system status looks by default — the window that gates task dispatch.
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* @internal
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*/
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export const DEFAULT_CURRENT_HISTORY_SECS = 5;
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/**
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* How far back the *historical* system status looks by default — the window autoscaling decisions are based on, and
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* therefore how much history the signals are asked to retain.
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* @internal
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*/
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export const DEFAULT_SNAPSHOT_HISTORY_SECS = 30;
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/** The four built-in signal names that map to typed `SystemInfo` fields, and the option that switches each off. */
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const BUILTIN_SIGNAL_OPTION_KEYS = {
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memInfo: 'memory',
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eventLoopInfo: 'eventLoop',
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cpuInfo: 'cpu',
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storageBackendInfo: 'storageBackend',
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};
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const BUILTIN_SIGNAL_NAMES = new Set(Object.keys(BUILTIN_SIGNAL_OPTION_KEYS));
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/**
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* Reads the overload verdict of every signal — the {@link Snapshotter}'s built-in four plus any custom ones — and
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* combines them into a {@link SystemInfo}: each signal is a time-weighted average of its snapshots, and the system
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* is overloaded whenever at least one of them is.
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*
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* Evaluated over two windows, both requested explicitly from every signal so that a signal's private retention cannot
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* widen what it contributes: a short `currentHistorySecs` one ({@link SystemStatus.getCurrentStatus}, gating task
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* dispatch) and a longer `historySecs` one ({@link SystemStatus.getHistoricalStatus}, driving autoscaling).
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*
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* An implementation detail of the {@link ConcurrencySystem}, configured through
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* {@link ConcurrencySystemOptions}.
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* @internal
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*/
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export class SystemStatus {
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#currentHistoryMillis;
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#historyMillis;
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#signals;
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constructor(options) {
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const { currentHistorySecs = DEFAULT_CURRENT_HISTORY_SECS, historySecs = DEFAULT_SNAPSHOT_HISTORY_SECS, snapshotter, loadSignals = [], } = options;
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this.#currentHistoryMillis = currentHistorySecs * 1000;
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this.#historyMillis = historySecs * 1000;
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this.#signals = [...snapshotter.getLoadSignals(), ...loadSignals];
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this.assertUniqueSignalNames();
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}
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/**
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* The widest window any signal will be queried with, and therefore exactly how much history the signals are asked
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* to retain when they start. Derived here, where the windows are resolved, so nothing has to reapply their
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* defaults.
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*/
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get maxSampleWindowMillis() {
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return Math.max(this.#currentHistoryMillis, this.#historyMillis);
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}
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/**
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* Signal names are the keys of the reported {@link SystemInfo}, so a duplicate would leave a status object that
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* contradicts actual behavior: both signals are still evaluated (any overloaded one holds concurrency down), but
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* only the last is reported.
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*/
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assertUniqueSignalNames() {
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const seen = new Set();
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for (const { name } of this.#signals) {
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if (!seen.has(name)) {
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seen.add(name);
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continue;
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}
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const hint = BUILTIN_SIGNAL_NAMES.has(name)
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? `it is the name of a built-in signal. To replace that signal, switch it off with \`loadSignals: { ${BUILTIN_SIGNAL_OPTION_KEYS[name]}: false }\` and keep your implementation in \`loadSignals.custom\`; to run yours alongside it, give it a different name.`
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: 'two custom signals cannot share a name - rename one of them.';
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throw new Error(`Duplicate load signal name ${JSON.stringify(name)}: ${hint}`);
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}
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}
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/**
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* Returns an {@link SystemInfo} object with the following structure:
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*
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* ```javascript
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* {
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* isSystemIdle: Boolean,
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* memInfo: Object,
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* eventLoopInfo: Object,
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* cpuInfo: Object
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* }
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* ```
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*
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* Where the `isSystemIdle` property is set to `false` if the system
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* has been overloaded in the last `options.currentHistorySecs` seconds,
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* and `true` otherwise.
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*/
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getCurrentStatus() {
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return this.isSystemIdle(this.#currentHistoryMillis);
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}
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/**
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* Returns an {@link SystemInfo} object with the following structure:
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*
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* ```javascript
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* {
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* isSystemIdle: Boolean,
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* memInfo: Object,
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* eventLoopInfo: Object,
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* cpuInfo: Object
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* }
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* ```
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*
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* Where the `isSystemIdle` property is set to `false` if the system has been overloaded within the last
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* `historySecs` seconds and `true` otherwise.
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*/
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getHistoricalStatus() {
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return this.isSystemIdle(this.#historyMillis);
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}
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/**
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* Returns a system status object.
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*/
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isSystemIdle(sampleDurationMillis) {
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const result = {
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isSystemIdle: true,
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memInfo: { isOverloaded: false, limitRatio: 0, actualRatio: 0 },
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eventLoopInfo: { isOverloaded: false, limitRatio: 0, actualRatio: 0 },
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cpuInfo: { isOverloaded: false, limitRatio: 0, actualRatio: 0 },
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storageBackendInfo: { isOverloaded: false, limitRatio: 0, actualRatio: 0 },
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118
|
+
};
|
|
119
|
+
let loadSignalInfo;
|
|
120
|
+
for (const signal of this.#signals) {
|
|
121
|
+
const sample = signal.getSample(sampleDurationMillis);
|
|
122
|
+
const info = evaluateLoadSignalSample(sample, signal.overloadedRatio);
|
|
123
|
+
if (info.isOverloaded) {
|
|
124
|
+
result.isSystemIdle = false;
|
|
125
|
+
}
|
|
126
|
+
if (BUILTIN_SIGNAL_NAMES.has(signal.name)) {
|
|
127
|
+
result[signal.name] = info;
|
|
128
|
+
}
|
|
129
|
+
else {
|
|
130
|
+
loadSignalInfo ??= {};
|
|
131
|
+
loadSignalInfo[signal.name] = info;
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
if (loadSignalInfo) {
|
|
135
|
+
result.loadSignalInfo = loadSignalInfo;
|
|
136
|
+
}
|
|
137
|
+
return result;
|
|
138
|
+
}
|
|
139
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Computes a weighted average of an array of numbers, complemented by an array of weights.
|
|
3
|
+
* @ignore
|
|
4
|
+
*/
|
|
5
|
+
export function weightedAvg(arrValues, arrWeights) {
|
|
6
|
+
const result = arrValues
|
|
7
|
+
.map((value, i) => {
|
|
8
|
+
const weight = arrWeights[i];
|
|
9
|
+
const sum = value * weight;
|
|
10
|
+
return [sum, weight];
|
|
11
|
+
})
|
|
12
|
+
.reduce((p, c) => [p[0] + c[0], p[1] + c[1]], [0, 0]);
|
|
13
|
+
return result[0] / result[1];
|
|
14
|
+
}
|