@cratis/components 1.5.0 → 1.6.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/CommandDialog/CommandDialog.js +11 -4
- package/dist/cjs/CommandDialog/CommandDialog.js.map +1 -1
- package/dist/cjs/CommandDialog/StepperCommandDialog.js +23 -4
- package/dist/cjs/CommandDialog/StepperCommandDialog.js.map +1 -1
- package/dist/cjs/CommandDialog/index.js +2 -1
- package/dist/cjs/CommandDialog/index.js.map +1 -1
- package/dist/cjs/CommandForm/fields/CalendarField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/CheckboxField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/ChipsField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/ColorPickerField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/DropdownField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/InputTextField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/MultiSelectField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/NumberField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/SliderField.js.map +1 -1
- package/dist/cjs/CommandForm/fields/TextAreaField.js.map +1 -1
- package/dist/cjs/CommandForm/index.js +2 -34
- package/dist/cjs/CommandForm/index.js.map +1 -1
- package/dist/cjs/Common/ErrorBoundary.js.map +1 -1
- package/dist/cjs/Common/FormElement.js.map +1 -1
- package/dist/cjs/Common/Page.js.map +1 -1
- package/dist/cjs/Common/Tooltip.js +4 -0
- package/dist/cjs/Common/Tooltip.js.map +1 -1
- package/dist/cjs/Common/index.js +2 -1
- package/dist/cjs/Common/index.js.map +1 -1
- package/dist/cjs/DataPage/DataPage.js +6 -0
- package/dist/cjs/DataPage/DataPage.js.map +1 -1
- package/dist/cjs/DataPage/index.js +2 -1
- package/dist/cjs/DataPage/index.js.map +1 -1
- package/dist/cjs/DataTables/DataTableForObservableQuery.js +5 -0
- package/dist/cjs/DataTables/DataTableForObservableQuery.js.map +1 -1
- package/dist/cjs/DataTables/DataTableForQuery.js +5 -0
- package/dist/cjs/DataTables/DataTableForQuery.js.map +1 -1
- package/dist/cjs/DataTables/index.js +2 -1
- package/dist/cjs/DataTables/index.js.map +1 -1
- package/dist/cjs/Dialogs/BusyIndicatorDialog.js.map +1 -1
- package/dist/cjs/Dialogs/ConfirmationDialog.js.map +1 -1
- package/dist/cjs/Dialogs/Dialog.js +8 -2
- package/dist/cjs/Dialogs/Dialog.js.map +1 -1
- package/dist/cjs/Dialogs/index.js +2 -1
- package/dist/cjs/Dialogs/index.js.map +1 -1
- package/dist/cjs/Dropdown/Dropdown.js +1 -0
- package/dist/cjs/Dropdown/Dropdown.js.map +1 -1
- package/dist/cjs/Dropdown/index.js +2 -1
- package/dist/cjs/Dropdown/index.js.map +1 -1
- package/dist/cjs/ObjectContentEditor/ObjectContentEditor.js.map +1 -1
- package/dist/cjs/ObjectContentEditor/index.js +2 -1
- package/dist/cjs/ObjectContentEditor/index.js.map +1 -1
- package/dist/cjs/ObjectContentEditor/objectHelpers.js +6 -0
- package/dist/cjs/ObjectContentEditor/objectHelpers.js.map +1 -1
- package/dist/cjs/ObjectNavigationalBar/ObjectNavigationalBar.js.map +1 -1
- package/dist/cjs/ObjectNavigationalBar/breadcrumbHelpers.js +6 -0
- package/dist/cjs/ObjectNavigationalBar/breadcrumbHelpers.js.map +1 -1
- package/dist/cjs/ObjectNavigationalBar/index.js +2 -1
- package/dist/cjs/ObjectNavigationalBar/index.js.map +1 -1
- package/dist/cjs/PivotViewer/PivotViewer.js +28 -0
- package/dist/cjs/PivotViewer/PivotViewer.js.map +1 -1
- package/dist/cjs/PivotViewer/components/AxisLabels.js +4 -0
- package/dist/cjs/PivotViewer/components/AxisLabels.js.map +1 -1
- package/dist/cjs/PivotViewer/components/DetailPanel.js.map +1 -1
- package/dist/cjs/PivotViewer/components/FilterPanel.js +4 -0
- package/dist/cjs/PivotViewer/components/FilterPanel.js.map +1 -1
- package/dist/cjs/PivotViewer/components/FilterPanelContainer.js.map +1 -1
- package/dist/cjs/PivotViewer/components/PivotCanvas.js +138 -2
- package/dist/cjs/PivotViewer/components/PivotCanvas.js.map +1 -1
- package/dist/cjs/PivotViewer/components/PivotViewerMain.js +4 -0
- package/dist/cjs/PivotViewer/components/PivotViewerMain.js.map +1 -1
- package/dist/cjs/PivotViewer/components/RangeHistogramFilter.js.map +1 -1
- package/dist/cjs/PivotViewer/components/Spinner.js.map +1 -1
- package/dist/cjs/PivotViewer/components/Toolbar.js.map +1 -1
- package/dist/cjs/PivotViewer/components/ToolbarContainer.js.map +1 -1
- package/dist/cjs/PivotViewer/components/pivot/animation.js +8 -1
- package/dist/cjs/PivotViewer/components/pivot/animation.js.map +1 -1
- package/dist/cjs/PivotViewer/components/pivot/colorResolver.js +3 -1
- package/dist/cjs/PivotViewer/components/pivot/colorResolver.js.map +1 -1
- package/dist/cjs/PivotViewer/components/pivot/constants.js +8 -5
- package/dist/cjs/PivotViewer/components/pivot/constants.js.map +1 -1
- package/dist/cjs/PivotViewer/components/pivot/groups.js +15 -0
- package/dist/cjs/PivotViewer/components/pivot/groups.js.map +1 -1
- package/dist/cjs/PivotViewer/components/pivot/sprites.js +32 -13
- package/dist/cjs/PivotViewer/components/pivot/sprites.js.map +1 -1
- package/dist/cjs/PivotViewer/components/pivot/visibility.js +102 -3
- package/dist/cjs/PivotViewer/components/pivot/visibility.js.map +1 -1
- package/dist/cjs/PivotViewer/constants.js +2 -0
- package/dist/cjs/PivotViewer/constants.js.map +1 -1
- package/dist/cjs/PivotViewer/engine/layout.js +23 -0
- package/dist/cjs/PivotViewer/engine/layout.js.map +1 -1
- package/dist/cjs/PivotViewer/engine/store.js +29 -0
- package/dist/cjs/PivotViewer/engine/store.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useAnimationModeTracking.js +8 -0
- package/dist/cjs/PivotViewer/hooks/useAnimationModeTracking.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useCardSelection.js +10 -1
- package/dist/cjs/PivotViewer/hooks/useCardSelection.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useContainerDimensions.js +11 -0
- package/dist/cjs/PivotViewer/hooks/useContainerDimensions.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useCurrentFilters.js +6 -0
- package/dist/cjs/PivotViewer/hooks/useCurrentFilters.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useDetailPanelClose.js +11 -1
- package/dist/cjs/PivotViewer/hooks/useDetailPanelClose.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useDimensionState.js +2 -0
- package/dist/cjs/PivotViewer/hooks/useDimensionState.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useFieldExtractors.js +2 -0
- package/dist/cjs/PivotViewer/hooks/useFieldExtractors.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useFilterOptions.js +2 -0
- package/dist/cjs/PivotViewer/hooks/useFilterOptions.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useFilterState.js +5 -0
- package/dist/cjs/PivotViewer/hooks/useFilterState.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/usePanning.js +14 -0
- package/dist/cjs/PivotViewer/hooks/usePanning.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/usePivotEngine.js +7 -0
- package/dist/cjs/PivotViewer/hooks/usePivotEngine.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useScrollSync.js +6 -0
- package/dist/cjs/PivotViewer/hooks/useScrollSync.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useViewModeScrollHandling.js +9 -0
- package/dist/cjs/PivotViewer/hooks/useViewModeScrollHandling.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useWheelZoom.js +8 -2
- package/dist/cjs/PivotViewer/hooks/useWheelZoom.js.map +1 -1
- package/dist/cjs/PivotViewer/hooks/useZoomState.js +2 -0
- package/dist/cjs/PivotViewer/hooks/useZoomState.js.map +1 -1
- package/dist/cjs/PivotViewer/index.js +2 -1
- package/dist/cjs/PivotViewer/index.js.map +1 -1
- package/dist/cjs/PivotViewer/types.js +11 -0
- package/dist/cjs/PivotViewer/types.js.map +1 -1
- package/dist/cjs/PivotViewer/utils/animations.js +35 -2
- package/dist/cjs/PivotViewer/utils/animations.js.map +1 -1
- package/dist/cjs/PivotViewer/utils/cardPosition.js +21 -3
- package/dist/cjs/PivotViewer/utils/cardPosition.js.map +1 -1
- package/dist/cjs/PivotViewer/utils/constants.js +3 -0
- package/dist/cjs/PivotViewer/utils/constants.js.map +1 -1
- package/dist/cjs/PivotViewer/utils/idResolution.js +16 -0
- package/dist/cjs/PivotViewer/utils/idResolution.js.map +1 -1
- package/dist/cjs/PivotViewer/utils/selection.js +25 -0
- package/dist/cjs/PivotViewer/utils/selection.js.map +1 -1
- package/dist/cjs/PivotViewer/utils/utils.js +5 -0
- package/dist/cjs/PivotViewer/utils/utils.js.map +1 -1
- package/dist/cjs/SchemaEditor/NameCell.js.map +1 -1
- package/dist/cjs/SchemaEditor/SchemaEditor.js.map +1 -1
- package/dist/cjs/SchemaEditor/TypeCell.js.map +1 -1
- package/dist/cjs/SchemaEditor/index.js +2 -1
- package/dist/cjs/SchemaEditor/index.js.map +1 -1
- package/dist/cjs/SchemaEditor/schemaHelpers.js +8 -0
- package/dist/cjs/SchemaEditor/schemaHelpers.js.map +1 -1
- package/dist/cjs/TimeMachine/EventsView.js +2 -0
- package/dist/cjs/TimeMachine/EventsView.js.map +1 -1
- package/dist/cjs/TimeMachine/Properties.js.map +1 -1
- package/dist/cjs/TimeMachine/ReadModelView.js +1 -0
- package/dist/cjs/TimeMachine/ReadModelView.js.map +1 -1
- package/dist/cjs/TimeMachine/TimeMachine.js +11 -1
- package/dist/cjs/TimeMachine/TimeMachine.js.map +1 -1
- package/dist/cjs/TimeMachine/index.js +2 -1
- package/dist/cjs/TimeMachine/index.js.map +1 -1
- package/dist/cjs/TimeMachine/propertiesHelpers.js +5 -0
- package/dist/cjs/TimeMachine/propertiesHelpers.js.map +1 -1
- package/dist/cjs/Toolbar/Toolbar.css +8 -0
- package/dist/cjs/Toolbar/Toolbar.js +7 -1
- package/dist/cjs/Toolbar/Toolbar.js.map +1 -1
- package/dist/cjs/Toolbar/ToolbarButton.js +16 -2
- package/dist/cjs/Toolbar/ToolbarButton.js.map +1 -1
- package/dist/cjs/Toolbar/ToolbarContext.js +8 -0
- package/dist/cjs/Toolbar/ToolbarContext.js.map +1 -1
- package/dist/cjs/Toolbar/ToolbarDragContext.js +24 -0
- package/dist/cjs/Toolbar/ToolbarDragContext.js.map +1 -0
- package/dist/cjs/Toolbar/ToolbarFanOutItem.js +11 -0
- package/dist/cjs/Toolbar/ToolbarFanOutItem.js.map +1 -1
- package/dist/cjs/Toolbar/ToolbarSection.js +18 -1
- package/dist/cjs/Toolbar/ToolbarSection.js.map +1 -1
- package/dist/cjs/Toolbar/ToolbarSeparator.js +6 -0
- package/dist/cjs/Toolbar/ToolbarSeparator.js.map +1 -1
- package/dist/cjs/Toolbar/index.js +2 -1
- package/dist/cjs/Toolbar/index.js.map +1 -1
- package/dist/cjs/tailwind-utilities.css +16 -1
- package/dist/cjs/types/TypeFormat.js +2 -0
- package/dist/cjs/types/TypeFormat.js.map +1 -1
- package/dist/cjs/types/index.js +2 -1
- package/dist/cjs/types/index.js.map +1 -1
- package/dist/cjs/useOverlayZIndex.js +10 -0
- package/dist/cjs/useOverlayZIndex.js.map +1 -1
- package/dist/esm/CommandDialog/CommandDialog.d.ts +2 -2
- package/dist/esm/CommandDialog/CommandDialog.d.ts.map +1 -1
- package/dist/esm/CommandDialog/CommandDialog.js +11 -4
- package/dist/esm/CommandDialog/CommandDialog.js.map +1 -1
- package/dist/esm/CommandDialog/CommandDialog.stories.d.ts +1 -0
- package/dist/esm/CommandDialog/CommandDialog.stories.d.ts.map +1 -1
- package/dist/esm/CommandDialog/CommandDialog.stories.js +52 -0
- package/dist/esm/CommandDialog/CommandDialog.stories.js.map +1 -1
- package/dist/esm/CommandDialog/StepperCommandDialog.d.ts +5 -4
- package/dist/esm/CommandDialog/StepperCommandDialog.d.ts.map +1 -1
- package/dist/esm/CommandDialog/StepperCommandDialog.js +23 -4
- package/dist/esm/CommandDialog/StepperCommandDialog.js.map +1 -1
- package/dist/esm/CommandDialog/StepperCommandDialog.stories.d.ts +1 -0
- package/dist/esm/CommandDialog/StepperCommandDialog.stories.d.ts.map +1 -1
- package/dist/esm/CommandDialog/StepperCommandDialog.stories.js +54 -0
- package/dist/esm/CommandDialog/StepperCommandDialog.stories.js.map +1 -1
- package/dist/esm/CommandDialog/index.js +3 -0
- package/dist/esm/CommandDialog/index.js.map +1 -1
- package/dist/esm/CommandForm/fields/CalendarField.js.map +1 -1
- package/dist/esm/CommandForm/fields/CheckboxField.js.map +1 -1
- package/dist/esm/CommandForm/fields/ChipsField.js.map +1 -1
- package/dist/esm/CommandForm/fields/ColorPickerField.js.map +1 -1
- package/dist/esm/CommandForm/fields/DropdownField.js.map +1 -1
- package/dist/esm/CommandForm/fields/InputTextField.js.map +1 -1
- package/dist/esm/CommandForm/fields/MultiSelectField.js.map +1 -1
- package/dist/esm/CommandForm/fields/NumberField.js.map +1 -1
- package/dist/esm/CommandForm/fields/SliderField.js.map +1 -1
- package/dist/esm/CommandForm/fields/TextAreaField.js.map +1 -1
- package/dist/esm/CommandForm/index.d.ts +0 -1
- package/dist/esm/CommandForm/index.d.ts.map +1 -1
- package/dist/esm/CommandForm/index.js +3 -1
- package/dist/esm/CommandForm/index.js.map +1 -1
- package/dist/esm/Common/ErrorBoundary.js.map +1 -1
- package/dist/esm/Common/FormElement.js.map +1 -1
- package/dist/esm/Common/Page.js.map +1 -1
- package/dist/esm/Common/Tooltip.js +4 -0
- package/dist/esm/Common/Tooltip.js.map +1 -1
- package/dist/esm/Common/index.js +3 -0
- package/dist/esm/Common/index.js.map +1 -1
- package/dist/esm/DataPage/DataPage.js +6 -0
- package/dist/esm/DataPage/DataPage.js.map +1 -1
- package/dist/esm/DataPage/index.js +3 -0
- package/dist/esm/DataPage/index.js.map +1 -1
- package/dist/esm/DataTables/DataTableForObservableQuery.js +5 -0
- package/dist/esm/DataTables/DataTableForObservableQuery.js.map +1 -1
- package/dist/esm/DataTables/DataTableForQuery.js +5 -0
- package/dist/esm/DataTables/DataTableForQuery.js.map +1 -1
- package/dist/esm/DataTables/index.js +3 -0
- package/dist/esm/DataTables/index.js.map +1 -1
- package/dist/esm/Dialogs/BusyIndicatorDialog.js.map +1 -1
- package/dist/esm/Dialogs/ConfirmationDialog.js.map +1 -1
- package/dist/esm/Dialogs/Dialog.d.ts +5 -3
- package/dist/esm/Dialogs/Dialog.d.ts.map +1 -1
- package/dist/esm/Dialogs/Dialog.js +8 -2
- package/dist/esm/Dialogs/Dialog.js.map +1 -1
- package/dist/esm/Dialogs/index.js +3 -0
- package/dist/esm/Dialogs/index.js.map +1 -1
- package/dist/esm/Dropdown/Dropdown.js +1 -0
- package/dist/esm/Dropdown/Dropdown.js.map +1 -1
- package/dist/esm/Dropdown/index.js +3 -0
- package/dist/esm/Dropdown/index.js.map +1 -1
- package/dist/esm/ObjectContentEditor/ObjectContentEditor.js.map +1 -1
- package/dist/esm/ObjectContentEditor/index.js +3 -0
- package/dist/esm/ObjectContentEditor/index.js.map +1 -1
- package/dist/esm/ObjectContentEditor/objectHelpers.js +6 -0
- package/dist/esm/ObjectContentEditor/objectHelpers.js.map +1 -1
- package/dist/esm/ObjectNavigationalBar/ObjectNavigationalBar.js.map +1 -1
- package/dist/esm/ObjectNavigationalBar/breadcrumbHelpers.js +6 -0
- package/dist/esm/ObjectNavigationalBar/breadcrumbHelpers.js.map +1 -1
- package/dist/esm/ObjectNavigationalBar/index.js +3 -0
- package/dist/esm/ObjectNavigationalBar/index.js.map +1 -1
- package/dist/esm/PivotViewer/PivotViewer.js +28 -0
- package/dist/esm/PivotViewer/PivotViewer.js.map +1 -1
- package/dist/esm/PivotViewer/components/AxisLabels.js +4 -0
- package/dist/esm/PivotViewer/components/AxisLabels.js.map +1 -1
- package/dist/esm/PivotViewer/components/DetailPanel.js.map +1 -1
- package/dist/esm/PivotViewer/components/FilterPanel.js +4 -0
- package/dist/esm/PivotViewer/components/FilterPanel.js.map +1 -1
- package/dist/esm/PivotViewer/components/FilterPanelContainer.js.map +1 -1
- package/dist/esm/PivotViewer/components/PivotCanvas.js +138 -2
- package/dist/esm/PivotViewer/components/PivotCanvas.js.map +1 -1
- package/dist/esm/PivotViewer/components/PivotViewerMain.js +4 -0
- package/dist/esm/PivotViewer/components/PivotViewerMain.js.map +1 -1
- package/dist/esm/PivotViewer/components/RangeHistogramFilter.js.map +1 -1
- package/dist/esm/PivotViewer/components/Spinner.js.map +1 -1
- package/dist/esm/PivotViewer/components/Toolbar.js.map +1 -1
- package/dist/esm/PivotViewer/components/ToolbarContainer.js.map +1 -1
- package/dist/esm/PivotViewer/components/pivot/animation.js +8 -1
- package/dist/esm/PivotViewer/components/pivot/animation.js.map +1 -1
- package/dist/esm/PivotViewer/components/pivot/colorResolver.js +3 -1
- package/dist/esm/PivotViewer/components/pivot/colorResolver.js.map +1 -1
- package/dist/esm/PivotViewer/components/pivot/constants.js +8 -5
- package/dist/esm/PivotViewer/components/pivot/constants.js.map +1 -1
- package/dist/esm/PivotViewer/components/pivot/groups.js +15 -0
- package/dist/esm/PivotViewer/components/pivot/groups.js.map +1 -1
- package/dist/esm/PivotViewer/components/pivot/sprites.js +19 -0
- package/dist/esm/PivotViewer/components/pivot/sprites.js.map +1 -1
- package/dist/esm/PivotViewer/components/pivot/visibility.js +102 -3
- package/dist/esm/PivotViewer/components/pivot/visibility.js.map +1 -1
- package/dist/esm/PivotViewer/constants.js +2 -0
- package/dist/esm/PivotViewer/constants.js.map +1 -1
- package/dist/esm/PivotViewer/engine/layout.js +23 -0
- package/dist/esm/PivotViewer/engine/layout.js.map +1 -1
- package/dist/esm/PivotViewer/engine/store.js +29 -0
- package/dist/esm/PivotViewer/engine/store.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useAnimationModeTracking.js +8 -0
- package/dist/esm/PivotViewer/hooks/useAnimationModeTracking.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useCardSelection.js +10 -1
- package/dist/esm/PivotViewer/hooks/useCardSelection.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useContainerDimensions.js +11 -0
- package/dist/esm/PivotViewer/hooks/useContainerDimensions.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useCurrentFilters.js +6 -0
- package/dist/esm/PivotViewer/hooks/useCurrentFilters.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useDetailPanelClose.js +11 -1
- package/dist/esm/PivotViewer/hooks/useDetailPanelClose.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useDimensionState.js +2 -0
- package/dist/esm/PivotViewer/hooks/useDimensionState.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useFieldExtractors.js +2 -0
- package/dist/esm/PivotViewer/hooks/useFieldExtractors.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useFilterOptions.js +2 -0
- package/dist/esm/PivotViewer/hooks/useFilterOptions.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useFilterState.js +5 -0
- package/dist/esm/PivotViewer/hooks/useFilterState.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/usePanning.js +14 -0
- package/dist/esm/PivotViewer/hooks/usePanning.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/usePivotEngine.js +7 -0
- package/dist/esm/PivotViewer/hooks/usePivotEngine.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useScrollSync.js +6 -0
- package/dist/esm/PivotViewer/hooks/useScrollSync.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useViewModeScrollHandling.js +9 -0
- package/dist/esm/PivotViewer/hooks/useViewModeScrollHandling.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useWheelZoom.js +8 -2
- package/dist/esm/PivotViewer/hooks/useWheelZoom.js.map +1 -1
- package/dist/esm/PivotViewer/hooks/useZoomState.js +2 -0
- package/dist/esm/PivotViewer/hooks/useZoomState.js.map +1 -1
- package/dist/esm/PivotViewer/index.js +3 -0
- package/dist/esm/PivotViewer/index.js.map +1 -1
- package/dist/esm/PivotViewer/types.js +11 -0
- package/dist/esm/PivotViewer/types.js.map +1 -1
- package/dist/esm/PivotViewer/utils/animations.js +35 -2
- package/dist/esm/PivotViewer/utils/animations.js.map +1 -1
- package/dist/esm/PivotViewer/utils/cardPosition.js +21 -3
- package/dist/esm/PivotViewer/utils/cardPosition.js.map +1 -1
- package/dist/esm/PivotViewer/utils/constants.js +3 -0
- package/dist/esm/PivotViewer/utils/constants.js.map +1 -1
- package/dist/esm/PivotViewer/utils/idResolution.js +16 -0
- package/dist/esm/PivotViewer/utils/idResolution.js.map +1 -1
- package/dist/esm/PivotViewer/utils/selection.js +25 -0
- package/dist/esm/PivotViewer/utils/selection.js.map +1 -1
- package/dist/esm/PivotViewer/utils/utils.js +5 -0
- package/dist/esm/PivotViewer/utils/utils.js.map +1 -1
- package/dist/esm/SchemaEditor/NameCell.js.map +1 -1
- package/dist/esm/SchemaEditor/SchemaEditor.js.map +1 -1
- package/dist/esm/SchemaEditor/TypeCell.js.map +1 -1
- package/dist/esm/SchemaEditor/index.js +3 -0
- package/dist/esm/SchemaEditor/index.js.map +1 -1
- package/dist/esm/SchemaEditor/schemaHelpers.js +8 -0
- package/dist/esm/SchemaEditor/schemaHelpers.js.map +1 -1
- package/dist/esm/TimeMachine/EventsView.js +2 -0
- package/dist/esm/TimeMachine/EventsView.js.map +1 -1
- package/dist/esm/TimeMachine/Properties.js.map +1 -1
- package/dist/esm/TimeMachine/ReadModelView.js +1 -0
- package/dist/esm/TimeMachine/ReadModelView.js.map +1 -1
- package/dist/esm/TimeMachine/TimeMachine.js +11 -1
- package/dist/esm/TimeMachine/TimeMachine.js.map +1 -1
- package/dist/esm/TimeMachine/index.js +3 -0
- package/dist/esm/TimeMachine/index.js.map +1 -1
- package/dist/esm/TimeMachine/propertiesHelpers.js +5 -0
- package/dist/esm/TimeMachine/propertiesHelpers.js.map +1 -1
- package/dist/esm/Toolbar/Toolbar.css +8 -0
- package/dist/esm/Toolbar/Toolbar.d.ts +3 -1
- package/dist/esm/Toolbar/Toolbar.d.ts.map +1 -1
- package/dist/esm/Toolbar/Toolbar.js +7 -1
- package/dist/esm/Toolbar/Toolbar.js.map +1 -1
- package/dist/esm/Toolbar/Toolbar.stories.d.ts +1 -0
- package/dist/esm/Toolbar/Toolbar.stories.d.ts.map +1 -1
- package/dist/esm/Toolbar/Toolbar.stories.js +23 -0
- package/dist/esm/Toolbar/Toolbar.stories.js.map +1 -1
- package/dist/esm/Toolbar/ToolbarButton.d.ts +4 -1
- package/dist/esm/Toolbar/ToolbarButton.d.ts.map +1 -1
- package/dist/esm/Toolbar/ToolbarButton.js +16 -2
- package/dist/esm/Toolbar/ToolbarButton.js.map +1 -1
- package/dist/esm/Toolbar/ToolbarContext.js +8 -0
- package/dist/esm/Toolbar/ToolbarContext.js.map +1 -1
- package/dist/esm/Toolbar/ToolbarDragContext.d.ts +7 -0
- package/dist/esm/Toolbar/ToolbarDragContext.d.ts.map +1 -0
- package/dist/esm/Toolbar/ToolbarDragContext.js +21 -0
- package/dist/esm/Toolbar/ToolbarDragContext.js.map +1 -0
- package/dist/esm/Toolbar/ToolbarFanOutItem.js +11 -0
- package/dist/esm/Toolbar/ToolbarFanOutItem.js.map +1 -1
- package/dist/esm/Toolbar/ToolbarSection.js +18 -1
- package/dist/esm/Toolbar/ToolbarSection.js.map +1 -1
- package/dist/esm/Toolbar/ToolbarSeparator.js +6 -0
- package/dist/esm/Toolbar/ToolbarSeparator.js.map +1 -1
- package/dist/esm/Toolbar/index.js +3 -0
- package/dist/esm/Toolbar/index.js.map +1 -1
- package/dist/esm/tailwind-utilities.css +16 -1
- package/dist/esm/tsconfig.tsbuildinfo +1 -1
- package/dist/esm/types/TypeFormat.js +2 -0
- package/dist/esm/types/TypeFormat.js.map +1 -1
- package/dist/esm/types/index.js +3 -0
- package/dist/esm/types/index.js.map +1 -1
- package/dist/esm/useOverlayZIndex.js +10 -0
- package/dist/esm/useOverlayZIndex.js.map +1 -1
- package/package.json +8 -8
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
import * as PIXI from 'pixi.js';
|
|
2
2
|
import { CARD_RADIUS, CARD_PADDING, CARD_GAP } from './constants.js';
|
|
3
3
|
|
|
4
|
+
// Copyright (c) Cratis. All rights reserved.
|
|
5
|
+
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
|
4
6
|
const spritePool = [];
|
|
5
7
|
function createCardSprite(id, x, y, items, onCardClick, onPanStart, cardWidth, cardHeight, cardColors, cardRenderer, resolveId) {
|
|
6
8
|
if (spritePool.length > 0) {
|
|
@@ -15,21 +17,25 @@ function createCardSprite(id, x, y, items, onCardClick, onPanStart, cardWidth, c
|
|
|
15
17
|
sprite.targetY = y;
|
|
16
18
|
sprite.currentX = x;
|
|
17
19
|
sprite.currentY = y;
|
|
20
|
+
// Reset animation state
|
|
18
21
|
delete sprite.animationStartTime;
|
|
19
22
|
delete sprite.animationDelay;
|
|
20
23
|
delete sprite.startX;
|
|
21
24
|
delete sprite.startY;
|
|
25
|
+
// Reset cache
|
|
22
26
|
sprite.lastSelectedId = null;
|
|
23
27
|
sprite.lastCardColors = undefined;
|
|
24
28
|
sprite.lastTitle = undefined;
|
|
25
29
|
sprite.lastLabels = undefined;
|
|
26
30
|
sprite.lastValues = undefined;
|
|
31
|
+
// Recreate graphics if it was destroyed
|
|
27
32
|
if (!sprite.graphics || sprite.graphics.destroyed) {
|
|
28
33
|
sprite.graphics = new PIXI.Graphics();
|
|
29
34
|
if (sprite.container) {
|
|
30
35
|
sprite.container.addChildAt(sprite.graphics, 0);
|
|
31
36
|
}
|
|
32
37
|
}
|
|
38
|
+
// Recreate text objects if they were destroyed
|
|
33
39
|
const offsetX = CARD_GAP / 2;
|
|
34
40
|
const offsetY = CARD_GAP / 2;
|
|
35
41
|
if (!sprite.titleText || sprite.titleText.destroyed) {
|
|
@@ -70,6 +76,7 @@ function createCardSprite(id, x, y, items, onCardClick, onPanStart, cardWidth, c
|
|
|
70
76
|
sprite.container.addChild(sprite.valuesText);
|
|
71
77
|
}
|
|
72
78
|
}
|
|
79
|
+
// Update event context
|
|
73
80
|
if (sprite.container) {
|
|
74
81
|
sprite.container._eventContext = { items, onCardClick, id, cardRenderer, resolveId };
|
|
75
82
|
}
|
|
@@ -79,7 +86,11 @@ function createCardSprite(id, x, y, items, onCardClick, onPanStart, cardWidth, c
|
|
|
79
86
|
container.eventMode = 'static';
|
|
80
87
|
container.cursor = 'pointer';
|
|
81
88
|
container.position.set(x, y);
|
|
89
|
+
// Define hit area to match the visible card size (excluding gaps)
|
|
90
|
+
// This ensures the entire card is clickable and avoids issues with text blocking hits
|
|
82
91
|
container.hitArea = new PIXI.Rectangle(CARD_GAP / 2, CARD_GAP / 2, cardWidth - CARD_GAP, cardHeight - CARD_GAP);
|
|
92
|
+
// Container configured for pointer interactions; hitArea matches visible card.
|
|
93
|
+
// Store context for event handlers
|
|
83
94
|
container._eventContext = { items, onCardClick, id, cardRenderer, resolveId };
|
|
84
95
|
const graphics = new PIXI.Graphics();
|
|
85
96
|
const actualWidth = cardWidth - CARD_GAP;
|
|
@@ -130,6 +141,7 @@ function createCardSprite(id, x, y, items, onCardClick, onPanStart, cardWidth, c
|
|
|
130
141
|
});
|
|
131
142
|
container.on('pointerdown', (e) => {
|
|
132
143
|
e.stopPropagation();
|
|
144
|
+
// onPanStart(e.nativeEvent as MouseEvent);
|
|
133
145
|
});
|
|
134
146
|
return {
|
|
135
147
|
container,
|
|
@@ -148,20 +160,24 @@ function destroySprite(sprite) {
|
|
|
148
160
|
if (sprite.container && sprite.container.parent) {
|
|
149
161
|
sprite.container.parent.removeChild(sprite.container);
|
|
150
162
|
}
|
|
163
|
+
// Reset visibility to ensure it doesn't ghost if something goes wrong
|
|
151
164
|
if (sprite.container) {
|
|
152
165
|
sprite.container.visible = false;
|
|
153
166
|
}
|
|
154
167
|
spritePool.push(sprite);
|
|
155
168
|
}
|
|
169
|
+
// Updated: Text objects now recreated when recycling pooled sprites
|
|
156
170
|
function updateCardContent(sprite, item, selectedId, cardWidth, cardHeight, cardColors, cardRenderer) {
|
|
157
171
|
if (!item)
|
|
158
172
|
return;
|
|
173
|
+
// Selection rendering depends on sprite.itemId matching selectedId
|
|
159
174
|
const colors = cardColors;
|
|
160
175
|
const cardData = cardRenderer(item);
|
|
161
176
|
const titleDisplay = cardData.title;
|
|
162
177
|
const labelsText = (cardData.labels || []).join('\n');
|
|
163
178
|
const valuesText = (cardData.values || []).join('\n');
|
|
164
179
|
const colorsChanged = sprite.lastCardColors !== colors;
|
|
180
|
+
// Ensure text objects exist before using them
|
|
165
181
|
if (!sprite.titleText || sprite.titleText.destroyed)
|
|
166
182
|
return;
|
|
167
183
|
if (!sprite.labelsText || sprite.labelsText.destroyed)
|
|
@@ -190,11 +206,13 @@ function updateCardContent(sprite, item, selectedId, cardWidth, cardHeight, card
|
|
|
190
206
|
sprite.labelsText.visible = true;
|
|
191
207
|
sprite.valuesText.visible = true;
|
|
192
208
|
const isSelected = sprite.itemId === selectedId;
|
|
209
|
+
// Only redraw graphics if selection state or colors changed
|
|
193
210
|
if (sprite.lastSelectedId === selectedId && !colorsChanged && sprite.graphics) {
|
|
194
211
|
return;
|
|
195
212
|
}
|
|
196
213
|
sprite.lastSelectedId = selectedId;
|
|
197
214
|
sprite.lastCardColors = cardColors;
|
|
215
|
+
// Ensure graphics exists before attempting to use it
|
|
198
216
|
if (!sprite.graphics || sprite.graphics.destroyed) {
|
|
199
217
|
sprite.graphics = new PIXI.Graphics();
|
|
200
218
|
if (sprite.container) {
|
|
@@ -218,6 +236,7 @@ function updateCardContent(sprite, item, selectedId, cardWidth, cardHeight, card
|
|
|
218
236
|
gradient.addColorStop(1, colors.base);
|
|
219
237
|
}
|
|
220
238
|
sprite.graphics.roundRect(offsetX, offsetY, actualWidth, actualHeight, CARD_RADIUS);
|
|
239
|
+
// Ensure graphics is still valid before filling
|
|
221
240
|
if (sprite.graphics && !sprite.graphics.destroyed) {
|
|
222
241
|
sprite.graphics.fill(gradient);
|
|
223
242
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sprites.js","sources":["../../../../../PivotViewer/components/pivot/sprites.ts"],"sourcesContent":["// Copyright (c) Cratis. All rights reserved.\n// Licensed under the MIT license. See LICENSE file in the project root for full license information.\n\nimport * as PIXI from 'pixi.js';\nimport { CARD_GAP, CARD_PADDING, CARD_RADIUS } from './constants';\nimport type { CardSprite, CardColors } from './constants';\n\nconst spritePool: CardSprite[] = [];\n\nexport function createCardSprite<TItem extends object>(\n id: number | string,\n x: number,\n y: number,\n items: TItem[],\n onCardClick: (item: TItem, e: MouseEvent, id: number | string) => void,\n onPanStart: (e: MouseEvent) => void,\n cardWidth: number,\n cardHeight: number,\n cardColors: CardColors,\n cardRenderer: (item: TItem) => { title: string; labels?: string[]; values?: string[] },\n resolveId: (item: TItem, index: number) => string | number,\n): CardSprite {\n if (spritePool.length > 0) {\n const sprite = spritePool.pop()!;\n if (sprite.container) {\n sprite.container.visible = true;\n sprite.container.alpha = 1;\n sprite.container.position.set(x, y);\n }\n sprite.itemId = id;\n sprite.targetX = x;\n sprite.targetY = y;\n sprite.currentX = x;\n sprite.currentY = y;\n\n // Reset animation state\n delete sprite.animationStartTime;\n delete sprite.animationDelay;\n delete sprite.startX;\n delete sprite.startY;\n\n // Reset cache\n sprite.lastSelectedId = null;\n sprite.lastCardColors = undefined;\n sprite.lastTitle = undefined;\n sprite.lastLabels = undefined;\n sprite.lastValues = undefined;\n\n // Recreate graphics if it was destroyed\n if (!sprite.graphics || sprite.graphics.destroyed) {\n sprite.graphics = new PIXI.Graphics();\n if (sprite.container) {\n sprite.container.addChildAt(sprite.graphics, 0);\n }\n }\n\n // Recreate text objects if they were destroyed\n const offsetX = CARD_GAP / 2;\n const offsetY = CARD_GAP / 2;\n \n if (!sprite.titleText || sprite.titleText.destroyed) {\n sprite.titleText = new PIXI.Text('', {\n fontSize: 13,\n fill: cardColors.text as string | number,\n fontWeight: '600',\n lineHeight: 18,\n wordWrap: false,\n } as PIXI.TextStyle);\n sprite.titleText.position.set(offsetX + CARD_PADDING, offsetY + CARD_PADDING);\n if (sprite.container) {\n sprite.container.addChild(sprite.titleText);\n }\n }\n\n if (!sprite.labelsText || sprite.labelsText.destroyed) {\n sprite.labelsText = new PIXI.Text('', {\n fontSize: 11,\n fill: cardColors.textSecondary as string | number,\n fontWeight: '400',\n lineHeight: 18,\n } as PIXI.TextStyle);\n sprite.labelsText.position.set(offsetX + CARD_PADDING, offsetY + CARD_PADDING + 40);\n if (sprite.container) {\n sprite.container.addChild(sprite.labelsText);\n }\n }\n\n if (!sprite.valuesText || sprite.valuesText.destroyed) {\n sprite.valuesText = new PIXI.Text('', {\n fontSize: 11,\n fill: cardColors.text as string | number,\n fontWeight: '500',\n lineHeight: 18,\n wordWrap: false,\n } as PIXI.TextStyle);\n sprite.valuesText.position.set(offsetX + CARD_PADDING + 65, offsetY + CARD_PADDING + 40);\n if (sprite.container) {\n sprite.container.addChild(sprite.valuesText);\n }\n }\n\n // Update event context\n if (sprite.container) {\n (sprite.container as unknown as { _eventContext: { items: TItem[]; onCardClick: (item: TItem, e: MouseEvent, id: number | string) => void; id: number | string; cardRenderer: (item: TItem) => { title: string; labels?: string[]; values?: string[] }; resolveId: (item: TItem, index: number) => string | number } })._eventContext = { items, onCardClick, id, cardRenderer, resolveId };\n }\n\n return sprite;\n }\n\n const container = new PIXI.Container();\n container.eventMode = 'static';\n container.cursor = 'pointer';\n container.position.set(x, y);\n\n // Define hit area to match the visible card size (excluding gaps)\n // This ensures the entire card is clickable and avoids issues with text blocking hits\n container.hitArea = new PIXI.Rectangle(\n CARD_GAP / 2,\n CARD_GAP / 2,\n cardWidth - CARD_GAP,\n cardHeight - CARD_GAP\n );\n\n // Container configured for pointer interactions; hitArea matches visible card.\n\n // Store context for event handlers\n (container as unknown as { _eventContext: { items: TItem[]; onCardClick: (item: TItem, e: MouseEvent, id: number | string) => void; id: number | string; cardRenderer: (item: TItem) => { title: string; labels?: string[]; values?: string[] }; resolveId: (item: TItem, index: number) => string | number } })._eventContext = { items, onCardClick, id, cardRenderer, resolveId };\n\n const graphics = new PIXI.Graphics();\n\n const actualWidth = cardWidth - CARD_GAP;\n const actualHeight = cardHeight - CARD_GAP;\n const offsetX = CARD_GAP / 2;\n const offsetY = CARD_GAP / 2;\n\n const gradient = new PIXI.FillGradient(0, offsetY, 0, offsetY + actualHeight);\n gradient.addColorStop(0, cardColors.mid);\n gradient.addColorStop(1, cardColors.base);\n\n graphics.roundRect(offsetX, offsetY, actualWidth, actualHeight, CARD_RADIUS);\n graphics.fill(gradient);\n\n container.addChild(graphics);\n\n const titleText = new PIXI.Text('', {\n fontSize: 13,\n fill: cardColors.text as string | number,\n fontWeight: '600',\n lineHeight: 18,\n wordWrap: false,\n } as PIXI.TextStyle);\n titleText.position.set(offsetX + CARD_PADDING, offsetY + CARD_PADDING);\n container.addChild(titleText);\n\n const labelsText = new PIXI.Text('', {\n fontSize: 11,\n fill: cardColors.textSecondary as string | number,\n fontWeight: '400',\n lineHeight: 18,\n } as PIXI.TextStyle);\n labelsText.position.set(offsetX + CARD_PADDING, offsetY + CARD_PADDING + 40);\n container.addChild(labelsText);\n\n const valuesText = new PIXI.Text('', {\n fontSize: 11,\n fill: cardColors.text as string | number,\n fontWeight: '500',\n lineHeight: 18,\n wordWrap: false,\n } as PIXI.TextStyle);\n valuesText.position.set(offsetX + CARD_PADDING + 65, offsetY + CARD_PADDING + 40);\n container.addChild(valuesText);\n\n container.on('click', (e: PIXI.FederatedPointerEvent) => {\n e.stopPropagation();\n const ctx = (container as unknown as { _eventContext: { items: TItem[]; onCardClick: (item: TItem, e: MouseEvent, id: number | string) => void; id: number | string } })._eventContext;\n const itemsArray = ctx.items;\n const numericId = typeof ctx.id === 'number' ? ctx.id : Number(ctx.id);\n const item = itemsArray[numericId];\n if (item) {\n ctx.onCardClick(item, e.nativeEvent as MouseEvent, ctx.id);\n }\n });\n\n container.on('pointerdown', (e: PIXI.FederatedPointerEvent) => {\n e.stopPropagation();\n // onPanStart(e.nativeEvent as MouseEvent);\n });\n\n return {\n container,\n graphics,\n titleText,\n labelsText,\n valuesText,\n itemId: id,\n targetX: x,\n targetY: y,\n currentX: x,\n currentY: y,\n };\n}\n\nexport function destroySprite(sprite: CardSprite) {\n if (sprite.container && sprite.container.parent) {\n sprite.container.parent.removeChild(sprite.container);\n }\n // Reset visibility to ensure it doesn't ghost if something goes wrong\n if (sprite.container) {\n sprite.container.visible = false;\n }\n spritePool.push(sprite);\n}\n\nexport function clearSpritePool() {\n for (const sprite of spritePool) {\n try {\n sprite.graphics?.destroy();\n sprite.titleText?.destroy();\n sprite.labelsText?.destroy();\n sprite.valuesText?.destroy();\n sprite.container?.destroy();\n } catch (e) {\n void e;\n }\n }\n spritePool.length = 0;\n}\n\n// Updated: Text objects now recreated when recycling pooled sprites\nexport function updateCardContent<TItem extends object>(\n sprite: CardSprite,\n item: TItem,\n selectedId: string | number | null,\n cardWidth: number,\n cardHeight: number,\n cardColors: CardColors,\n cardRenderer: (item: TItem) => { title: string; labels?: string[]; values?: string[] },\n) {\n if (!item) return;\n\n // Selection rendering depends on sprite.itemId matching selectedId\n\n const colors = cardColors;\n const cardData = cardRenderer(item);\n const titleDisplay = cardData.title;\n const labelsText = (cardData.labels || []).join('\\n');\n const valuesText = (cardData.values || []).join('\\n');\n const colorsChanged = sprite.lastCardColors !== colors;\n\n // Ensure text objects exist before using them\n if (!sprite.titleText || sprite.titleText.destroyed) return;\n if (!sprite.labelsText || sprite.labelsText.destroyed) return;\n if (!sprite.valuesText || sprite.valuesText.destroyed) return;\n\n if (sprite.lastTitle !== titleDisplay) {\n sprite.titleText.text = titleDisplay;\n sprite.lastTitle = titleDisplay;\n }\n\n if (sprite.lastLabels !== labelsText) {\n sprite.labelsText.text = labelsText;\n sprite.lastLabels = labelsText;\n }\n\n if (colorsChanged && sprite.labelsText.style) {\n (sprite.labelsText.style as unknown as { fill: string | number }).fill = colors.textSecondary;\n }\n\n if (sprite.lastValues !== valuesText) {\n sprite.valuesText.text = valuesText;\n sprite.lastValues = valuesText;\n }\n\n if (colorsChanged && sprite.valuesText.style) {\n (sprite.valuesText.style as unknown as { fill: string | number }).fill = colors.text;\n }\n\n sprite.titleText.visible = true;\n sprite.labelsText.visible = true;\n sprite.valuesText.visible = true;\n\n const isSelected = sprite.itemId === selectedId;\n\n // Only redraw graphics if selection state or colors changed\n if (sprite.lastSelectedId === selectedId && !colorsChanged && sprite.graphics) {\n return;\n }\n\n sprite.lastSelectedId = selectedId;\n sprite.lastCardColors = cardColors;\n\n // Ensure graphics exists before attempting to use it\n if (!sprite.graphics || sprite.graphics.destroyed) {\n sprite.graphics = new PIXI.Graphics();\n if (sprite.container) {\n sprite.container.addChildAt(sprite.graphics, 0);\n }\n } else {\n sprite.graphics.clear();\n }\n\n const actualWidth = cardWidth - CARD_GAP;\n const actualHeight = cardHeight - CARD_GAP;\n const offsetX = CARD_GAP / 2;\n const offsetY = CARD_GAP / 2;\n\n const gradient = new PIXI.FillGradient(0, offsetY, 0, offsetY + actualHeight);\n if (isSelected) {\n gradient.addColorStop(0, colors.gradient);\n gradient.addColorStop(1, colors.mid);\n } else {\n gradient.addColorStop(0, colors.mid);\n gradient.addColorStop(1, colors.base);\n }\n\n sprite.graphics.roundRect(offsetX, offsetY, actualWidth, actualHeight, CARD_RADIUS);\n \n // Ensure graphics is still valid before filling\n if (sprite.graphics && !sprite.graphics.destroyed) {\n sprite.graphics.fill(gradient);\n }\n\n if (isSelected) {\n if (sprite.graphics && !sprite.graphics.destroyed) {\n sprite.graphics.stroke({ width: 2, color: colors.border });\n }\n } else {\n if (sprite.graphics && !sprite.graphics.destroyed) {\n sprite.graphics.stroke({ width: 1, color: colors.border, alpha: 0.35 });\n }\n }\n}\n"],"names":[],"mappings":";;;AAOA,MAAM,UAAU,GAAiB,EAAE;AAE7B,SAAU,gBAAgB,CAC9B,EAAmB,EACnB,CAAS,EACT,CAAS,EACT,KAAc,EACd,WAAsE,EACtE,UAAmC,EACnC,SAAiB,EACjB,UAAkB,EAClB,UAAsB,EACtB,YAAsF,EACtF,SAA0D,EAAA;AAE1D,IAAA,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;AACzB,QAAA,MAAM,MAAM,GAAG,UAAU,CAAC,GAAG,EAAG;AAChC,QAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AACpB,YAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;AAC/B,YAAA,MAAM,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC;YAC1B,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;QACrC;AACA,QAAA,MAAM,CAAC,MAAM,GAAG,EAAE;AAClB,QAAA,MAAM,CAAC,OAAO,GAAG,CAAC;AAClB,QAAA,MAAM,CAAC,OAAO,GAAG,CAAC;AAClB,QAAA,MAAM,CAAC,QAAQ,GAAG,CAAC;AACnB,QAAA,MAAM,CAAC,QAAQ,GAAG,CAAC;QAGnB,OAAO,MAAM,CAAC,kBAAkB;QAChC,OAAO,MAAM,CAAC,cAAc;QAC5B,OAAO,MAAM,CAAC,MAAM;QACpB,OAAO,MAAM,CAAC,MAAM;AAGpB,QAAA,MAAM,CAAC,cAAc,GAAG,IAAI;AAC5B,QAAA,MAAM,CAAC,cAAc,GAAG,SAAS;AACjC,QAAA,MAAM,CAAC,SAAS,GAAG,SAAS;AAC5B,QAAA,MAAM,CAAC,UAAU,GAAG,SAAS;AAC7B,QAAA,MAAM,CAAC,UAAU,GAAG,SAAS;QAG7B,IAAI,CAAC,MAAM,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;YACjD,MAAM,CAAC,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE;AACrC,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,CAAC;YACjD;QACF;AAGA,QAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAC5B,QAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;QAE5B,IAAI,CAAC,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,SAAS,EAAE;YACnD,MAAM,CAAC,SAAS,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACnC,gBAAA,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,gBAAA,UAAU,EAAE,KAAK;AACjB,gBAAA,UAAU,EAAE,EAAE;AACd,gBAAA,QAAQ,EAAE,KAAK;AACE,aAAA,CAAC;AACpB,YAAA,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,CAAC;AAC7E,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC;YAC7C;QACF;QAEA,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,EAAE;YACrD,MAAM,CAAC,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACpC,gBAAA,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,UAAU,CAAC,aAAgC;AACjD,gBAAA,UAAU,EAAE,KAAK;AACjB,gBAAA,UAAU,EAAE,EAAE;AACG,aAAA,CAAC;AACpB,YAAA,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AACnF,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC;YAC9C;QACF;QAEA,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,EAAE;YACrD,MAAM,CAAC,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACpC,gBAAA,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,gBAAA,UAAU,EAAE,KAAK;AACjB,gBAAA,UAAU,EAAE,EAAE;AACd,gBAAA,QAAQ,EAAE,KAAK;AACE,aAAA,CAAC;AACpB,YAAA,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,GAAG,EAAE,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AACxF,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC;YAC9C;QACF;AAGA,QAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AACnB,YAAA,MAAM,CAAC,SAA+S,CAAC,aAAa,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE;QAC7X;AAEA,QAAA,OAAO,MAAM;IACf;AAEA,IAAA,MAAM,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE;AACtC,IAAA,SAAS,CAAC,SAAS,GAAG,QAAQ;AAC9B,IAAA,SAAS,CAAC,MAAM,GAAG,SAAS;IAC5B,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;IAI5B,SAAS,CAAC,OAAO,GAAG,IAAI,IAAI,CAAC,SAAS,CAClC,QAAQ,GAAG,CAAC,EACZ,QAAQ,GAAG,CAAC,EACZ,SAAS,GAAG,QAAQ,EACpB,UAAU,GAAG,QAAQ,CACxB;AAKA,IAAA,SAA+S,CAAC,aAAa,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE;AAEpX,IAAA,MAAM,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE;AAEpC,IAAA,MAAM,WAAW,GAAG,SAAS,GAAG,QAAQ;AACxC,IAAA,MAAM,YAAY,GAAG,UAAU,GAAG,QAAQ;AAC1C,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAC5B,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAE5B,IAAA,MAAM,QAAQ,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,YAAY,CAAC;IAC7E,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,UAAU,CAAC,GAAG,CAAC;IACxC,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC;AAEzC,IAAA,QAAQ,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,CAAC;AAC5E,IAAA,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC;AAEvB,IAAA,SAAS,CAAC,QAAQ,CAAC,QAAQ,CAAC;IAE5B,MAAM,SAAS,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AAClC,QAAA,QAAQ,EAAE,EAAE;QACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,QAAA,UAAU,EAAE,KAAK;AACjB,QAAA,UAAU,EAAE,EAAE;AACd,QAAA,QAAQ,EAAE,KAAK;AACE,KAAA,CAAC;AACpB,IAAA,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,CAAC;AACtE,IAAA,SAAS,CAAC,QAAQ,CAAC,SAAS,CAAC;IAE7B,MAAM,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACnC,QAAA,QAAQ,EAAE,EAAE;QACZ,IAAI,EAAE,UAAU,CAAC,aAAgC;AACjD,QAAA,UAAU,EAAE,KAAK;AACjB,QAAA,UAAU,EAAE,EAAE;AACG,KAAA,CAAC;AACpB,IAAA,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AAC5E,IAAA,SAAS,CAAC,QAAQ,CAAC,UAAU,CAAC;IAE9B,MAAM,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACnC,QAAA,QAAQ,EAAE,EAAE;QACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,QAAA,UAAU,EAAE,KAAK;AACjB,QAAA,UAAU,EAAE,EAAE;AACd,QAAA,QAAQ,EAAE,KAAK;AACE,KAAA,CAAC;AACpB,IAAA,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,GAAG,EAAE,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AACjF,IAAA,SAAS,CAAC,QAAQ,CAAC,UAAU,CAAC;IAE9B,SAAS,CAAC,EAAE,CAAC,OAAO,EAAE,CAAC,CAA6B,KAAI;QACtD,CAAC,CAAC,eAAe,EAAE;AACnB,QAAA,MAAM,GAAG,GAAI,SAA2J,CAAC,aAAa;AACtL,QAAA,MAAM,UAAU,GAAG,GAAG,CAAC,KAAK;QAC5B,MAAM,SAAS,GAAG,OAAO,GAAG,CAAC,EAAE,KAAK,QAAQ,GAAG,GAAG,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC;AACtE,QAAA,MAAM,IAAI,GAAG,UAAU,CAAC,SAAS,CAAC;QAClC,IAAI,IAAI,EAAE;AACR,YAAA,GAAG,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,WAAyB,EAAE,GAAG,CAAC,EAAE,CAAC;QAC5D;AACF,IAAA,CAAC,CAAC;IAEF,SAAS,CAAC,EAAE,CAAC,aAAa,EAAE,CAAC,CAA6B,KAAI;QAC5D,CAAC,CAAC,eAAe,EAAE;AAErB,IAAA,CAAC,CAAC;IAEF,OAAO;QACL,SAAS;QACT,QAAQ;QACR,SAAS;QACT,UAAU;QACV,UAAU;AACV,QAAA,MAAM,EAAE,EAAE;AACV,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,QAAQ,EAAE,CAAC;AACX,QAAA,QAAQ,EAAE,CAAC;KACZ;AACH;AAEM,SAAU,aAAa,CAAC,MAAkB,EAAA;IAC9C,IAAI,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE;QAC/C,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC;IACvD;AAEA,IAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AACpB,QAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,KAAK;IAClC;AACA,IAAA,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC;AACzB;AAkBM,SAAU,iBAAiB,CAC/B,MAAkB,EAClB,IAAW,EACX,UAAkC,EAClC,SAAiB,EACjB,UAAkB,EAClB,UAAsB,EACtB,YAAsF,EAAA;AAEtF,IAAA,IAAI,CAAC,IAAI;QAAE;IAIX,MAAM,MAAM,GAAG,UAAU;AACzB,IAAA,MAAM,QAAQ,GAAG,YAAY,CAAC,IAAI,CAAC;AACnC,IAAA,MAAM,YAAY,GAAG,QAAQ,CAAC,KAAK;AACnC,IAAA,MAAM,UAAU,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC;AACrD,IAAA,MAAM,UAAU,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC;AACrD,IAAA,MAAM,aAAa,GAAG,MAAM,CAAC,cAAc,KAAK,MAAM;IAGtD,IAAI,CAAC,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,SAAS;QAAE;IACrD,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS;QAAE;IACvD,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS;QAAE;AAEvD,IAAA,IAAI,MAAM,CAAC,SAAS,KAAK,YAAY,EAAE;AACrC,QAAA,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,YAAY;AACpC,QAAA,MAAM,CAAC,SAAS,GAAG,YAAY;IACjC;AAEE,IAAA,IAAI,MAAM,CAAC,UAAU,KAAK,UAAU,EAAE;AACtC,QAAA,MAAM,CAAC,UAAU,CAAC,IAAI,GAAG,UAAU;AACnC,QAAA,MAAM,CAAC,UAAU,GAAG,UAAU;IAChC;IAEA,IAAI,aAAa,IAAI,MAAM,CAAC,UAAU,CAAC,KAAK,EAAE;QAC3C,MAAM,CAAC,UAAU,CAAC,KAA8C,CAAC,IAAI,GAAG,MAAM,CAAC,aAAa;IAC/F;AAEA,IAAA,IAAI,MAAM,CAAC,UAAU,KAAK,UAAU,EAAE;AACpC,QAAA,MAAM,CAAC,UAAU,CAAC,IAAI,GAAG,UAAU;AACnC,QAAA,MAAM,CAAC,UAAU,GAAG,UAAU;IAChC;IAEA,IAAI,aAAa,IAAI,MAAM,CAAC,UAAU,CAAC,KAAK,EAAE;QAC3C,MAAM,CAAC,UAAU,CAAC,KAA8C,CAAC,IAAI,GAAG,MAAM,CAAC,IAAI;IACtF;AAEA,IAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;AAC/B,IAAA,MAAM,CAAC,UAAU,CAAC,OAAO,GAAG,IAAI;AAChC,IAAA,MAAM,CAAC,UAAU,CAAC,OAAO,GAAG,IAAI;AAEhC,IAAA,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,KAAK,UAAU;AAG/C,IAAA,IAAI,MAAM,CAAC,cAAc,KAAK,UAAU,IAAI,CAAC,aAAa,IAAI,MAAM,CAAC,QAAQ,EAAE;QAC7E;IACF;AAEA,IAAA,MAAM,CAAC,cAAc,GAAG,UAAU;AAClC,IAAA,MAAM,CAAC,cAAc,GAAG,UAAU;IAGlC,IAAI,CAAC,MAAM,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;QACjD,MAAM,CAAC,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE;AACrC,QAAA,IAAI,MAAM,CAAC,SAAS,EAAE;YACpB,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,CAAC;QACjD;IACF;SAAO;AACL,QAAA,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE;IACzB;AAEA,IAAA,MAAM,WAAW,GAAG,SAAS,GAAG,QAAQ;AACxC,IAAA,MAAM,YAAY,GAAG,UAAU,GAAG,QAAQ;AAC1C,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAC5B,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAE5B,IAAA,MAAM,QAAQ,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,YAAY,CAAC;IAC7E,IAAI,UAAU,EAAE;QACd,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC;QACzC,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC;IACtC;SAAO;QACL,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC;QACpC,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,IAAI,CAAC;IACvC;AAEA,IAAA,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,CAAC;IAGnF,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;AACjD,QAAA,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC;IAChC;IAEA,IAAI,UAAU,EAAE;QACd,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;AACjD,YAAA,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC;QAC5D;IACF;SAAO;QACL,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;YACjD,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;QACzE;IACF;AACF;;;;"}
|
|
1
|
+
{"version":3,"file":"sprites.js","sources":["../../../../../PivotViewer/components/pivot/sprites.ts"],"sourcesContent":[null],"names":[],"mappings":";;;AAAA;AACA;AAMA,MAAM,UAAU,GAAiB,EAAE;AAE7B,SAAU,gBAAgB,CAC9B,EAAmB,EACnB,CAAS,EACT,CAAS,EACT,KAAc,EACd,WAAsE,EACtE,UAAmC,EACnC,SAAiB,EACjB,UAAkB,EAClB,UAAsB,EACtB,YAAsF,EACtF,SAA0D,EAAA;AAE1D,IAAA,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;AACzB,QAAA,MAAM,MAAM,GAAG,UAAU,CAAC,GAAG,EAAG;AAChC,QAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AACpB,YAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;AAC/B,YAAA,MAAM,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC;YAC1B,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;QACrC;AACA,QAAA,MAAM,CAAC,MAAM,GAAG,EAAE;AAClB,QAAA,MAAM,CAAC,OAAO,GAAG,CAAC;AAClB,QAAA,MAAM,CAAC,OAAO,GAAG,CAAC;AAClB,QAAA,MAAM,CAAC,QAAQ,GAAG,CAAC;AACnB,QAAA,MAAM,CAAC,QAAQ,GAAG,CAAC;;QAGnB,OAAO,MAAM,CAAC,kBAAkB;QAChC,OAAO,MAAM,CAAC,cAAc;QAC5B,OAAO,MAAM,CAAC,MAAM;QACpB,OAAO,MAAM,CAAC,MAAM;;AAGpB,QAAA,MAAM,CAAC,cAAc,GAAG,IAAI;AAC5B,QAAA,MAAM,CAAC,cAAc,GAAG,SAAS;AACjC,QAAA,MAAM,CAAC,SAAS,GAAG,SAAS;AAC5B,QAAA,MAAM,CAAC,UAAU,GAAG,SAAS;AAC7B,QAAA,MAAM,CAAC,UAAU,GAAG,SAAS;;QAG7B,IAAI,CAAC,MAAM,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;YACjD,MAAM,CAAC,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE;AACrC,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,CAAC;YACjD;QACF;;AAGA,QAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAC5B,QAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;QAE5B,IAAI,CAAC,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,SAAS,EAAE;YACnD,MAAM,CAAC,SAAS,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACnC,gBAAA,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,gBAAA,UAAU,EAAE,KAAK;AACjB,gBAAA,UAAU,EAAE,EAAE;AACd,gBAAA,QAAQ,EAAE,KAAK;AACE,aAAA,CAAC;AACpB,YAAA,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,CAAC;AAC7E,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC;YAC7C;QACF;QAEA,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,EAAE;YACrD,MAAM,CAAC,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACpC,gBAAA,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,UAAU,CAAC,aAAgC;AACjD,gBAAA,UAAU,EAAE,KAAK;AACjB,gBAAA,UAAU,EAAE,EAAE;AACG,aAAA,CAAC;AACpB,YAAA,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AACnF,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC;YAC9C;QACF;QAEA,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,EAAE;YACrD,MAAM,CAAC,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACpC,gBAAA,QAAQ,EAAE,EAAE;gBACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,gBAAA,UAAU,EAAE,KAAK;AACjB,gBAAA,UAAU,EAAE,EAAE;AACd,gBAAA,QAAQ,EAAE,KAAK;AACE,aAAA,CAAC;AACpB,YAAA,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,GAAG,EAAE,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AACxF,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;gBACpB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC;YAC9C;QACF;;AAGA,QAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AACnB,YAAA,MAAM,CAAC,SAA+S,CAAC,aAAa,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE;QAC7X;AAEA,QAAA,OAAO,MAAM;IACf;AAEA,IAAA,MAAM,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE;AACtC,IAAA,SAAS,CAAC,SAAS,GAAG,QAAQ;AAC9B,IAAA,SAAS,CAAC,MAAM,GAAG,SAAS;IAC5B,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;;;IAI5B,SAAS,CAAC,OAAO,GAAG,IAAI,IAAI,CAAC,SAAS,CAClC,QAAQ,GAAG,CAAC,EACZ,QAAQ,GAAG,CAAC,EACZ,SAAS,GAAG,QAAQ,EACpB,UAAU,GAAG,QAAQ,CACxB;;;AAKA,IAAA,SAA+S,CAAC,aAAa,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,EAAE,EAAE,YAAY,EAAE,SAAS,EAAE;AAEpX,IAAA,MAAM,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE;AAEpC,IAAA,MAAM,WAAW,GAAG,SAAS,GAAG,QAAQ;AACxC,IAAA,MAAM,YAAY,GAAG,UAAU,GAAG,QAAQ;AAC1C,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAC5B,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAE5B,IAAA,MAAM,QAAQ,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,YAAY,CAAC;IAC7E,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,UAAU,CAAC,GAAG,CAAC;IACxC,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC;AAEzC,IAAA,QAAQ,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,CAAC;AAC5E,IAAA,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC;AAEvB,IAAA,SAAS,CAAC,QAAQ,CAAC,QAAQ,CAAC;IAE5B,MAAM,SAAS,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AAClC,QAAA,QAAQ,EAAE,EAAE;QACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,QAAA,UAAU,EAAE,KAAK;AACjB,QAAA,UAAU,EAAE,EAAE;AACd,QAAA,QAAQ,EAAE,KAAK;AACE,KAAA,CAAC;AACpB,IAAA,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,CAAC;AACtE,IAAA,SAAS,CAAC,QAAQ,CAAC,SAAS,CAAC;IAE7B,MAAM,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACnC,QAAA,QAAQ,EAAE,EAAE;QACZ,IAAI,EAAE,UAAU,CAAC,aAAgC;AACjD,QAAA,UAAU,EAAE,KAAK;AACjB,QAAA,UAAU,EAAE,EAAE;AACG,KAAA,CAAC;AACpB,IAAA,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AAC5E,IAAA,SAAS,CAAC,QAAQ,CAAC,UAAU,CAAC;IAE9B,MAAM,UAAU,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,EAAE,EAAE;AACnC,QAAA,QAAQ,EAAE,EAAE;QACZ,IAAI,EAAE,UAAU,CAAC,IAAuB;AACxC,QAAA,UAAU,EAAE,KAAK;AACjB,QAAA,UAAU,EAAE,EAAE;AACd,QAAA,QAAQ,EAAE,KAAK;AACE,KAAA,CAAC;AACpB,IAAA,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,GAAG,YAAY,GAAG,EAAE,EAAE,OAAO,GAAG,YAAY,GAAG,EAAE,CAAC;AACjF,IAAA,SAAS,CAAC,QAAQ,CAAC,UAAU,CAAC;IAE9B,SAAS,CAAC,EAAE,CAAC,OAAO,EAAE,CAAC,CAA6B,KAAI;QACtD,CAAC,CAAC,eAAe,EAAE;AACnB,QAAA,MAAM,GAAG,GAAI,SAA2J,CAAC,aAAa;AACtL,QAAA,MAAM,UAAU,GAAG,GAAG,CAAC,KAAK;QAC5B,MAAM,SAAS,GAAG,OAAO,GAAG,CAAC,EAAE,KAAK,QAAQ,GAAG,GAAG,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC;AACtE,QAAA,MAAM,IAAI,GAAG,UAAU,CAAC,SAAS,CAAC;QAClC,IAAI,IAAI,EAAE;AACR,YAAA,GAAG,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,WAAyB,EAAE,GAAG,CAAC,EAAE,CAAC;QAC5D;AACF,IAAA,CAAC,CAAC;IAEF,SAAS,CAAC,EAAE,CAAC,aAAa,EAAE,CAAC,CAA6B,KAAI;QAC5D,CAAC,CAAC,eAAe,EAAE;;AAErB,IAAA,CAAC,CAAC;IAEF,OAAO;QACL,SAAS;QACT,QAAQ;QACR,SAAS;QACT,UAAU;QACV,UAAU;AACV,QAAA,MAAM,EAAE,EAAE;AACV,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,QAAQ,EAAE,CAAC;AACX,QAAA,QAAQ,EAAE,CAAC;KACZ;AACH;AAEM,SAAU,aAAa,CAAC,MAAkB,EAAA;IAC9C,IAAI,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE;QAC/C,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC;IACvD;;AAEA,IAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AACpB,QAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,KAAK;IAClC;AACA,IAAA,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC;AACzB;AAiBA;AACM,SAAU,iBAAiB,CAC/B,MAAkB,EAClB,IAAW,EACX,UAAkC,EAClC,SAAiB,EACjB,UAAkB,EAClB,UAAsB,EACtB,YAAsF,EAAA;AAEtF,IAAA,IAAI,CAAC,IAAI;QAAE;;IAIX,MAAM,MAAM,GAAG,UAAU;AACzB,IAAA,MAAM,QAAQ,GAAG,YAAY,CAAC,IAAI,CAAC;AACnC,IAAA,MAAM,YAAY,GAAG,QAAQ,CAAC,KAAK;AACnC,IAAA,MAAM,UAAU,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC;AACrD,IAAA,MAAM,UAAU,GAAG,CAAC,QAAQ,CAAC,MAAM,IAAI,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC;AACrD,IAAA,MAAM,aAAa,GAAG,MAAM,CAAC,cAAc,KAAK,MAAM;;IAGtD,IAAI,CAAC,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,SAAS;QAAE;IACrD,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS;QAAE;IACvD,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS;QAAE;AAEvD,IAAA,IAAI,MAAM,CAAC,SAAS,KAAK,YAAY,EAAE;AACrC,QAAA,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,YAAY;AACpC,QAAA,MAAM,CAAC,SAAS,GAAG,YAAY;IACjC;AAEE,IAAA,IAAI,MAAM,CAAC,UAAU,KAAK,UAAU,EAAE;AACtC,QAAA,MAAM,CAAC,UAAU,CAAC,IAAI,GAAG,UAAU;AACnC,QAAA,MAAM,CAAC,UAAU,GAAG,UAAU;IAChC;IAEA,IAAI,aAAa,IAAI,MAAM,CAAC,UAAU,CAAC,KAAK,EAAE;QAC3C,MAAM,CAAC,UAAU,CAAC,KAA8C,CAAC,IAAI,GAAG,MAAM,CAAC,aAAa;IAC/F;AAEA,IAAA,IAAI,MAAM,CAAC,UAAU,KAAK,UAAU,EAAE;AACpC,QAAA,MAAM,CAAC,UAAU,CAAC,IAAI,GAAG,UAAU;AACnC,QAAA,MAAM,CAAC,UAAU,GAAG,UAAU;IAChC;IAEA,IAAI,aAAa,IAAI,MAAM,CAAC,UAAU,CAAC,KAAK,EAAE;QAC3C,MAAM,CAAC,UAAU,CAAC,KAA8C,CAAC,IAAI,GAAG,MAAM,CAAC,IAAI;IACtF;AAEA,IAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;AAC/B,IAAA,MAAM,CAAC,UAAU,CAAC,OAAO,GAAG,IAAI;AAChC,IAAA,MAAM,CAAC,UAAU,CAAC,OAAO,GAAG,IAAI;AAEhC,IAAA,MAAM,UAAU,GAAG,MAAM,CAAC,MAAM,KAAK,UAAU;;AAG/C,IAAA,IAAI,MAAM,CAAC,cAAc,KAAK,UAAU,IAAI,CAAC,aAAa,IAAI,MAAM,CAAC,QAAQ,EAAE;QAC7E;IACF;AAEA,IAAA,MAAM,CAAC,cAAc,GAAG,UAAU;AAClC,IAAA,MAAM,CAAC,cAAc,GAAG,UAAU;;IAGlC,IAAI,CAAC,MAAM,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;QACjD,MAAM,CAAC,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE;AACrC,QAAA,IAAI,MAAM,CAAC,SAAS,EAAE;YACpB,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,CAAC;QACjD;IACF;SAAO;AACL,QAAA,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE;IACzB;AAEA,IAAA,MAAM,WAAW,GAAG,SAAS,GAAG,QAAQ;AACxC,IAAA,MAAM,YAAY,GAAG,UAAU,GAAG,QAAQ;AAC1C,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAC5B,IAAA,MAAM,OAAO,GAAG,QAAQ,GAAG,CAAC;AAE5B,IAAA,MAAM,QAAQ,GAAG,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,YAAY,CAAC;IAC7E,IAAI,UAAU,EAAE;QACd,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC;QACzC,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC;IACtC;SAAO;QACL,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC;QACpC,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,IAAI,CAAC;IACvC;AAEA,IAAA,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,CAAC;;IAGnF,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;AACjD,QAAA,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC;IAChC;IAEA,IAAI,UAAU,EAAE;QACd,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;AACjD,YAAA,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC;QAC5D;IACF;SAAO;QACL,IAAI,MAAM,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE;YACjD,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC;QACzE;IACF;AACF;;;;"}
|
|
@@ -1,44 +1,101 @@
|
|
|
1
1
|
import { CARD_GAP } from './constants.js';
|
|
2
2
|
import { destroySprite } from './sprites.js';
|
|
3
3
|
|
|
4
|
+
// Copyright (c) Cratis. All rights reserved.
|
|
5
|
+
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
|
4
6
|
function syncSpritesToViewport(params) {
|
|
5
7
|
const { root, groupsContainer, container, sprites, layout, visibleIds: _visibleIds, items, cardWidth, cardHeight, panX, panY, panDeltaX, panDeltaY, viewportWidth, viewportHeight, createCardSprite, updateCardContent, zoomLevel, isViewTransition, viewMode, prevLayout, prevScrollTop, prevScrollLeft } = params;
|
|
6
8
|
if (!root || !container)
|
|
7
9
|
return;
|
|
10
|
+
// Use the container's measured client size for the viewport dimensions
|
|
11
|
+
// (in pixels). The passed `viewportWidth`/`viewportHeight` can be stale
|
|
12
|
+
// when the browser/device zoom changes; `clientWidth/clientHeight` are
|
|
13
|
+
// authoritative for the actual visible pixel area.
|
|
8
14
|
const viewportPxWidth = container.clientWidth || viewportWidth;
|
|
9
15
|
const viewportPxHeight = container.clientHeight || viewportHeight;
|
|
10
16
|
const contentHeightPx = (layout.totalHeight || 0) * zoomLevel;
|
|
11
17
|
let offsetY = 0;
|
|
18
|
+
// If content fits vertically within the viewport, align relative to bottom.
|
|
19
|
+
// The spacer ensures container isn't scrollable in this case (scrollTop=0).
|
|
20
|
+
// The items are at large Y coordinates relative to layout.totalHeight.
|
|
21
|
+
// We want the bottom of the layout (totalHeight) to align with viewport bottom.
|
|
12
22
|
if (viewMode === 'grouped' && contentHeightPx < viewportPxHeight) {
|
|
23
|
+
// Calculate offset in pixels to shift the content down
|
|
13
24
|
offsetY = viewportPxHeight - contentHeightPx;
|
|
14
25
|
}
|
|
26
|
+
// Use the container's actual scroll position for positioning, not the passed panX/panY
|
|
27
|
+
// which may be stale (from React state) compared to live DOM scroll values.
|
|
15
28
|
const actualScrollX = typeof container.scrollLeft === 'number' ? container.scrollLeft : (panX || 0);
|
|
16
29
|
const actualScrollY = typeof container.scrollTop === 'number' ? container.scrollTop : (panY || 0);
|
|
30
|
+
// Apply scaling and position to root container
|
|
17
31
|
if (root) {
|
|
18
32
|
root.scale.set(zoomLevel);
|
|
33
|
+
// Standard position: -scrollX, -scrollY
|
|
34
|
+
// Plus vertical alignment offset if zoomed out
|
|
19
35
|
root.position.set(-actualScrollX, offsetY - actualScrollY);
|
|
20
36
|
}
|
|
37
|
+
// Apply synchronization to groups container if present
|
|
21
38
|
if (groupsContainer) {
|
|
22
39
|
groupsContainer.scale.set(zoomLevel);
|
|
23
40
|
groupsContainer.position.set(-actualScrollX, offsetY - actualScrollY);
|
|
24
41
|
}
|
|
42
|
+
// `visibleIds` comes from callers but this module iterates `layout.positions`
|
|
43
|
+
// Note: Pan delta compensation is NOT applied during view transitions because:
|
|
44
|
+
// 1. The time-based animation system handles position changes smoothly
|
|
45
|
+
// 2. Applying pan delta during animation interferes with the interpolation
|
|
46
|
+
// 3. The scroll position changes are a natural part of the view mode switch
|
|
47
|
+
// This compensation is only useful for rapid scrolling/panning where sprites
|
|
48
|
+
// need to maintain visual stability, which isn't the case during view transitions.
|
|
25
49
|
const visibleSet = new Set();
|
|
50
|
+
// Increase buffer (in world units) to reduce edge cases where rapid
|
|
51
|
+
// scrolling skips sprite creation. Keep buffer in world units and convert
|
|
52
|
+
// DOM pixel measurements into world coordinates below to avoid mixing
|
|
53
|
+
// coordinate spaces which can cause precision drift at browser zooms.
|
|
26
54
|
const baseBufferWorld = Math.max(cardWidth, cardHeight) * 4;
|
|
55
|
+
// Ensure buffer scales with viewport size (in world units) so that when
|
|
56
|
+
// zoomed out we still pre-create enough sprites ahead of the viewport.
|
|
27
57
|
const invScale = zoomLevel && zoomLevel !== 0 ? 1 / zoomLevel : 1;
|
|
58
|
+
// The layout positions are in world units; when the root container is scaled
|
|
59
|
+
// (zoomed) the rendered pixel position = position * zoomLevel. The DOM
|
|
60
|
+
// scroll positions (`container.scrollLeft/Top`) are the authoritative pixel
|
|
61
|
+
// camera offsets; prefer them over the passed `panX/panY` to avoid stale
|
|
62
|
+
// values or race conditions between React state and direct DOM updates.
|
|
28
63
|
const effectivePanX = typeof container.scrollLeft === 'number' ? container.scrollLeft : (panX || 0);
|
|
29
64
|
const effectivePanY = typeof container.scrollTop === 'number' ? container.scrollTop : (panY || 0);
|
|
65
|
+
// Convert pixel-based DOM measurements into world units so we compare like
|
|
66
|
+
// with like. root.position is set using -pixels, so the mapping
|
|
67
|
+
// from DOM scroll (pixels) to world units is: world = pixels / zoomLevel.
|
|
68
|
+
// OffsetY is already in pixels and doesn't need scaling in panWorldY calc
|
|
69
|
+
// because panWorldY is used for viewport buffering/culling, which is relative
|
|
70
|
+
// to the "camera" position in world space.
|
|
71
|
+
// The camera world Y = (scrollTop - offsetY) / zoomLevel.
|
|
30
72
|
const effectivePanYWithOffset = effectivePanY - offsetY;
|
|
31
73
|
const panWorldX = effectivePanX * invScale;
|
|
32
74
|
const panWorldY = effectivePanYWithOffset * invScale;
|
|
33
75
|
const viewportWorldWidth = viewportPxWidth * invScale;
|
|
34
76
|
const viewportWorldHeight = viewportPxHeight * invScale;
|
|
77
|
+
// Ensure bufferWorld is calculated from the actual measured viewport
|
|
78
|
+
// in world units (after converting client pixel dims using invScale).
|
|
79
|
+
// Make buffer adaptive to zoom: when zoomed out (invScale > 1) a small
|
|
80
|
+
// pixel scroll maps to a larger world delta, so increase the buffer.
|
|
81
|
+
// Use the larger of width/height to ensure we buffer enough in both directions.
|
|
35
82
|
const bufferWorld = Math.max(baseBufferWorld * invScale, Math.max(viewportWorldWidth, viewportWorldHeight) * 2.0, baseBufferWorld);
|
|
83
|
+
// Do not clamp viewport edges to 0 — allow negative top/left values so the
|
|
84
|
+
// visible window correctly follows the scroll even when the buffer is
|
|
85
|
+
// larger than the current scroll offset.
|
|
36
86
|
const viewportLeftWorld = panWorldX - bufferWorld;
|
|
37
87
|
const viewportRightWorld = panWorldX + viewportWorldWidth + bufferWorld;
|
|
38
88
|
const viewportTopWorld = panWorldY - bufferWorld;
|
|
39
89
|
const viewportBottomWorld = panWorldY + viewportWorldHeight + bufferWorld;
|
|
40
90
|
const inViewportIds = [];
|
|
91
|
+
// Small tolerance in world units to avoid floating-point edge cases when
|
|
92
|
+
// browser/device zoom or high scroll values produce tiny rounding errors.
|
|
93
|
+
// Scale epsilon with invScale so tolerance grows when zoomed out.
|
|
41
94
|
const worldEpsilon = Math.max(0.5, 0.5 * invScale);
|
|
95
|
+
// Iterate layout positions directly to avoid depending on `visibleIds`
|
|
96
|
+
// which may be calculated in a different coordinate space or with
|
|
97
|
+
// different assumptions about zoom. Looping the positions map is
|
|
98
|
+
// deterministic and uses world coordinates directly.
|
|
42
99
|
for (const [id, position] of layout.positions) {
|
|
43
100
|
if (!position)
|
|
44
101
|
continue;
|
|
@@ -54,21 +111,30 @@ function syncSpritesToViewport(params) {
|
|
|
54
111
|
visibleSet.add(id);
|
|
55
112
|
}
|
|
56
113
|
}
|
|
114
|
+
// During view transitions, if no cards are visible and we're not animating yet,
|
|
115
|
+
// force-add the first few cards from the layout to ensure content appears.
|
|
116
|
+
// This prevents a blank screen when switching modes, especially in packaged builds
|
|
117
|
+
// where scroll stabilization might be delayed.
|
|
57
118
|
if (isViewTransition && inViewportIds.length === 0 && layout.positions.size > 0) {
|
|
58
119
|
let count = 0;
|
|
59
120
|
for (const [id, position] of layout.positions) {
|
|
60
|
-
if (count < 5 && position) {
|
|
121
|
+
if (count < 5 && position) { // Add up to 5 cards
|
|
61
122
|
inViewportIds.push(id);
|
|
62
123
|
visibleSet.add(id);
|
|
63
124
|
count++;
|
|
64
125
|
}
|
|
65
126
|
}
|
|
66
127
|
}
|
|
128
|
+
// Ensure last rows are present when the user scrolls near the bottom.
|
|
129
|
+
// Compute slot/row information and force-insert IDs from the last few
|
|
130
|
+
// rows to avoid missing tiles due to rounding/precision at zoom levels.
|
|
67
131
|
try {
|
|
68
132
|
const slotHeight = cardHeight + (CARD_GAP || 8);
|
|
69
133
|
const totalRows = Math.ceil((layout.totalHeight || 0) / slotHeight) || 0;
|
|
134
|
+
// Determine how many rows are visible in the viewport (world units),
|
|
135
|
+
// then prefetch a fraction of that adjusted by zoom (invScale).
|
|
70
136
|
const rowsVisible = Math.max(1, Math.ceil(viewportWorldHeight / slotHeight));
|
|
71
|
-
const prefetchMultiplier = 0.75;
|
|
137
|
+
const prefetchMultiplier = 0.75; // fraction of viewport to prefetch
|
|
72
138
|
const prefetchRows = Math.max(2, Math.ceil(rowsVisible * prefetchMultiplier * Math.max(1, invScale)));
|
|
73
139
|
const lastRowThresholdY = Math.max(0, (totalRows - prefetchRows) * slotHeight);
|
|
74
140
|
for (const [id, position] of layout.positions) {
|
|
@@ -82,6 +148,10 @@ function syncSpritesToViewport(params) {
|
|
|
82
148
|
}
|
|
83
149
|
catch (e) {
|
|
84
150
|
}
|
|
151
|
+
// Fallback: if no sprites are calculated as visible (e.g., due to rounding
|
|
152
|
+
// or scroll/zoom race conditions), force a handful of cards into view so
|
|
153
|
+
// the canvas never renders empty at certain zoom levels.
|
|
154
|
+
// When transitioning views, be more aggressive to ensure content appears during the transition
|
|
85
155
|
let injectedFallback = false;
|
|
86
156
|
const fallbackCount = isViewTransition ? 30 : 12;
|
|
87
157
|
if (inViewportIds.length === 0 && layout.positions.size > 0) {
|
|
@@ -95,6 +165,14 @@ function syncSpritesToViewport(params) {
|
|
|
95
165
|
break;
|
|
96
166
|
}
|
|
97
167
|
}
|
|
168
|
+
// If we detect a very large discrepancy between created sprites and the
|
|
169
|
+
// computed in-viewport count, that's a signal our culling math may be
|
|
170
|
+
// unstable (especially at non-100% zoom). In that case, skip hiding this
|
|
171
|
+
// frame as a conservative safeguard to avoid mass disappearing tiles.
|
|
172
|
+
// However, disable this safeguard during view transitions to ensure old sprites are cleaned up.
|
|
173
|
+
// EXCEPT: During view transitions, if scroll position hasn't stabilized yet (e.g., switching to grouped
|
|
174
|
+
// mode triggers a scroll-to-bottom), keep all sprites visible to prevent flickering.
|
|
175
|
+
// Check scroll stabilization by comparing current scroll to previous scroll position.
|
|
98
176
|
const currentScrollTop = container.scrollTop || 0;
|
|
99
177
|
const currentScrollLeft = container.scrollLeft || 0;
|
|
100
178
|
const scrollTopDelta = Math.abs(currentScrollTop - (prevScrollTop || currentScrollTop));
|
|
@@ -104,11 +182,14 @@ function syncSpritesToViewport(params) {
|
|
|
104
182
|
(isViewTransition && !scrollStabilized));
|
|
105
183
|
for (const [id, sprite] of sprites) {
|
|
106
184
|
if (!visibleSet.has(id)) {
|
|
185
|
+
// If view transition is active, check if this sprite has a valid target in the new layout
|
|
186
|
+
// If so, keep it visible and animate it to the new position (even if off-screen)
|
|
107
187
|
if (isViewTransition && layout.positions.has(id)) {
|
|
108
188
|
const newPos = layout.positions.get(id);
|
|
109
189
|
if (newPos) {
|
|
110
190
|
sprite.targetX = newPos.x;
|
|
111
191
|
sprite.targetY = newPos.y;
|
|
192
|
+
// Trigger animation if not already animating
|
|
112
193
|
if (sprite.animationStartTime === undefined) {
|
|
113
194
|
sprite.startX = sprite.currentX;
|
|
114
195
|
sprite.startY = sprite.currentY;
|
|
@@ -121,12 +202,14 @@ function syncSpritesToViewport(params) {
|
|
|
121
202
|
}
|
|
122
203
|
catch (e) {
|
|
123
204
|
}
|
|
205
|
+
// Don't mark as hidden, so it won't be swept
|
|
124
206
|
if (sprite.__lastHiddenAt)
|
|
125
207
|
delete sprite.__lastHiddenAt;
|
|
126
208
|
continue;
|
|
127
209
|
}
|
|
128
210
|
}
|
|
129
211
|
if (aggressiveCull) {
|
|
212
|
+
// Keep sprite visible this frame to avoid visual holes
|
|
130
213
|
try {
|
|
131
214
|
if (sprite.container)
|
|
132
215
|
sprite.container.visible = true;
|
|
@@ -156,13 +239,15 @@ function syncSpritesToViewport(params) {
|
|
|
156
239
|
}
|
|
157
240
|
}
|
|
158
241
|
}
|
|
242
|
+
// Sweep: actually destroy sprites that have been hidden longer than threshold
|
|
159
243
|
try {
|
|
160
|
-
const SWEEP_MS = 100;
|
|
244
|
+
const SWEEP_MS = 100; // keep hidden sprites for 100ms before destruction (reduced from 500ms for faster mode transitions)
|
|
161
245
|
const now = Date.now();
|
|
162
246
|
for (const [id, sprite] of sprites) {
|
|
163
247
|
const lastHidden = sprite.__lastHiddenAt;
|
|
164
248
|
if (lastHidden && now - lastHidden > SWEEP_MS) {
|
|
165
249
|
try {
|
|
250
|
+
// remove from parent if present
|
|
166
251
|
if (sprite.container && sprite.container.parent)
|
|
167
252
|
sprite.container.parent.removeChild(sprite.container);
|
|
168
253
|
}
|
|
@@ -181,6 +266,8 @@ function syncSpritesToViewport(params) {
|
|
|
181
266
|
}
|
|
182
267
|
catch (e) {
|
|
183
268
|
}
|
|
269
|
+
// Limit the number of sprites created per frame to avoid choking the GPU/CPU
|
|
270
|
+
// when scrolling rapidly or zooming out significantly.
|
|
184
271
|
const MAX_SPRITES_PER_FRAME = 50;
|
|
185
272
|
let createdCount = 0;
|
|
186
273
|
for (const id of inViewportIds) {
|
|
@@ -197,11 +284,15 @@ function syncSpritesToViewport(params) {
|
|
|
197
284
|
let startX = position.x;
|
|
198
285
|
let startY = position.y;
|
|
199
286
|
let shouldAnimate = false;
|
|
287
|
+
// If view transition, try to find old position to fly in from
|
|
200
288
|
if (isViewTransition && prevLayout && prevLayout.positions.has(id)) {
|
|
201
289
|
const oldPos = prevLayout.positions.get(id);
|
|
202
290
|
if (oldPos) {
|
|
203
291
|
startX = oldPos.x;
|
|
204
292
|
startY = oldPos.y;
|
|
293
|
+
// If we have a pan delta (camera jump), we need to adjust the start position
|
|
294
|
+
// so that the sprite appears at the same visual location relative to the NEW camera.
|
|
295
|
+
// StartWorld = OldWorld + PanDelta
|
|
205
296
|
if (panDeltaX || panDeltaY) {
|
|
206
297
|
const dx = (panDeltaX || 0) / (zoomLevel || 1);
|
|
207
298
|
const dy = (panDeltaY || 0) / (zoomLevel || 1);
|
|
@@ -217,6 +308,8 @@ function syncSpritesToViewport(params) {
|
|
|
217
308
|
root.addChild(sprite.container);
|
|
218
309
|
sprite.currentX = startX;
|
|
219
310
|
sprite.currentY = startY;
|
|
311
|
+
// Keep sprite.container positioned in world units; animation/update
|
|
312
|
+
// loop will apply root.scale/position to convert to pixels.
|
|
220
313
|
sprite.container.position.set(startX, startY);
|
|
221
314
|
}
|
|
222
315
|
if (shouldAnimate) {
|
|
@@ -228,15 +321,21 @@ function syncSpritesToViewport(params) {
|
|
|
228
321
|
sprite.animationDelay = Math.random() * 300;
|
|
229
322
|
}
|
|
230
323
|
}
|
|
324
|
+
// Check if target changed to trigger animation
|
|
231
325
|
const targetChanged = sprite.targetX !== position.x || sprite.targetY !== position.y;
|
|
232
326
|
if (targetChanged) {
|
|
233
327
|
if (isViewTransition) {
|
|
328
|
+
// Only set up animation if not already animating - don't reset animation
|
|
329
|
+
// when targets change during layout recalculations
|
|
234
330
|
if (sprite.animationStartTime === undefined) {
|
|
235
331
|
sprite.startX = sprite.currentX;
|
|
236
332
|
sprite.startY = sprite.currentY;
|
|
237
333
|
sprite.animationStartTime = Date.now();
|
|
334
|
+
// Add random delay for "organic" fly effect
|
|
238
335
|
sprite.animationDelay = Math.random() * 300;
|
|
239
336
|
}
|
|
337
|
+
// Always update target to the new position (animation will smoothly
|
|
338
|
+
// adjust to the new target)
|
|
240
339
|
sprite.targetX = position.x;
|
|
241
340
|
sprite.targetY = position.y;
|
|
242
341
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"visibility.js","sources":["../../../../../PivotViewer/components/pivot/visibility.ts"],"sourcesContent":["// Copyright (c) Cratis. All rights reserved.\n// Licensed under the MIT license. See LICENSE file in the project root for full license information.\n\nimport * as PIXI from 'pixi.js';\nimport type { CardSprite } from './constants';\nimport { CARD_GAP } from './constants';\nimport type { LayoutResult } from '../../engine/types';\nimport { destroySprite } from './sprites';\n\nexport interface SyncParams<TItem> {\n root: PIXI.Container | null;\n groupsContainer?: PIXI.Container | null;\n container: HTMLDivElement | null;\n sprites: Map<string | number, CardSprite>;\n layout: LayoutResult;\n visibleIds: Uint32Array;\n items: TItem[];\n cardWidth: number;\n cardHeight: number;\n panX: number;\n panY: number;\n panDeltaX?: number;\n panDeltaY?: number;\n viewportWidth: number;\n viewportHeight: number;\n zoomLevel: number;\n createCardSprite: (id: string | number, x: number, y: number) => CardSprite;\n updateCardContent: (sprite: CardSprite, item: TItem) => void;\n isViewTransition?: boolean;\n viewMode: string;\n prevLayout?: LayoutResult | null;\n prevScrollTop?: number;\n prevScrollLeft?: number;\n}\n\nexport function syncSpritesToViewport<TItem>(params: SyncParams<TItem>) {\n const { root, groupsContainer, container, sprites, layout, visibleIds: _visibleIds, items, cardWidth, cardHeight, panX, panY, panDeltaX, panDeltaY, viewportWidth, viewportHeight, createCardSprite, updateCardContent, zoomLevel, isViewTransition, viewMode, prevLayout, prevScrollTop, prevScrollLeft } = params;\n if (!root || !container) return;\n\n void _visibleIds;\n\n // Use the container's measured client size for the viewport dimensions\n // (in pixels). The passed `viewportWidth`/`viewportHeight` can be stale\n // when the browser/device zoom changes; `clientWidth/clientHeight` are\n // authoritative for the actual visible pixel area.\n const viewportPxWidth = container.clientWidth || viewportWidth;\n const viewportPxHeight = container.clientHeight || viewportHeight;\n\n const contentHeightPx = (layout.totalHeight || 0) * zoomLevel;\n let offsetY = 0;\n\n // If content fits vertically within the viewport, align relative to bottom.\n // The spacer ensures container isn't scrollable in this case (scrollTop=0).\n // The items are at large Y coordinates relative to layout.totalHeight.\n // We want the bottom of the layout (totalHeight) to align with viewport bottom.\n if (viewMode === 'grouped' && contentHeightPx < viewportPxHeight) {\n // Calculate offset in pixels to shift the content down\n offsetY = viewportPxHeight - contentHeightPx;\n }\n\n // Use the container's actual scroll position for positioning, not the passed panX/panY\n // which may be stale (from React state) compared to live DOM scroll values.\n const actualScrollX = typeof container.scrollLeft === 'number' ? container.scrollLeft : (panX || 0);\n const actualScrollY = typeof container.scrollTop === 'number' ? container.scrollTop : (panY || 0);\n\n // Apply scaling and position to root container\n if (root) {\n root.scale.set(zoomLevel);\n // Standard position: -scrollX, -scrollY\n // Plus vertical alignment offset if zoomed out\n root.position.set(-actualScrollX, offsetY - actualScrollY);\n }\n \n // Apply synchronization to groups container if present\n if (groupsContainer) {\n groupsContainer.scale.set(zoomLevel);\n groupsContainer.position.set(-actualScrollX, offsetY - actualScrollY);\n }\n\n // `visibleIds` comes from callers but this module iterates `layout.positions`\n\n // Note: Pan delta compensation is NOT applied during view transitions because:\n // 1. The time-based animation system handles position changes smoothly\n // 2. Applying pan delta during animation interferes with the interpolation\n // 3. The scroll position changes are a natural part of the view mode switch\n // This compensation is only useful for rapid scrolling/panning where sprites\n // need to maintain visual stability, which isn't the case during view transitions.\n\n const visibleSet = new Set<string | number>();\n\n // Increase buffer (in world units) to reduce edge cases where rapid\n // scrolling skips sprite creation. Keep buffer in world units and convert\n // DOM pixel measurements into world coordinates below to avoid mixing\n // coordinate spaces which can cause precision drift at browser zooms.\n const baseBufferWorld = Math.max(cardWidth, cardHeight) * 4;\n // Ensure buffer scales with viewport size (in world units) so that when\n // zoomed out we still pre-create enough sprites ahead of the viewport.\n const invScale = zoomLevel && zoomLevel !== 0 ? 1 / zoomLevel : 1;\n // The layout positions are in world units; when the root container is scaled\n // (zoomed) the rendered pixel position = position * zoomLevel. The DOM\n // scroll positions (`container.scrollLeft/Top`) are the authoritative pixel\n // camera offsets; prefer them over the passed `panX/panY` to avoid stale\n // values or race conditions between React state and direct DOM updates.\n const effectivePanX = typeof container.scrollLeft === 'number' ? container.scrollLeft : (panX || 0);\n const effectivePanY = typeof container.scrollTop === 'number' ? container.scrollTop : (panY || 0);\n\n // Convert pixel-based DOM measurements into world units so we compare like\n // with like. root.position is set using -pixels, so the mapping\n // from DOM scroll (pixels) to world units is: world = pixels / zoomLevel.\n // OffsetY is already in pixels and doesn't need scaling in panWorldY calc\n // because panWorldY is used for viewport buffering/culling, which is relative\n // to the \"camera\" position in world space.\n // The camera world Y = (scrollTop - offsetY) / zoomLevel.\n const effectivePanYWithOffset = effectivePanY - offsetY;\n const panWorldX = effectivePanX * invScale;\n const panWorldY = effectivePanYWithOffset * invScale;\n\n const viewportWorldWidth = viewportPxWidth * invScale;\n const viewportWorldHeight = viewportPxHeight * invScale;\n\n // Ensure bufferWorld is calculated from the actual measured viewport\n // in world units (after converting client pixel dims using invScale).\n // Make buffer adaptive to zoom: when zoomed out (invScale > 1) a small\n // pixel scroll maps to a larger world delta, so increase the buffer.\n // Use the larger of width/height to ensure we buffer enough in both directions.\n const bufferWorld = Math.max(baseBufferWorld * invScale, Math.max(viewportWorldWidth, viewportWorldHeight) * 2.0, baseBufferWorld);\n\n // Do not clamp viewport edges to 0 — allow negative top/left values so the\n // visible window correctly follows the scroll even when the buffer is\n // larger than the current scroll offset.\n const viewportLeftWorld = panWorldX - bufferWorld;\n const viewportRightWorld = panWorldX + viewportWorldWidth + bufferWorld;\n const viewportTopWorld = panWorldY - bufferWorld;\n const viewportBottomWorld = panWorldY + viewportWorldHeight + bufferWorld;\n\n const inViewportIds: (string | number)[] = [];\n // Small tolerance in world units to avoid floating-point edge cases when\n // browser/device zoom or high scroll values produce tiny rounding errors.\n // Scale epsilon with invScale so tolerance grows when zoomed out.\n const worldEpsilon = Math.max(0.5, 0.5 * invScale);\n\n // Iterate layout positions directly to avoid depending on `visibleIds`\n // which may be calculated in a different coordinate space or with\n // different assumptions about zoom. Looping the positions map is\n // deterministic and uses world coordinates directly.\n for (const [id, position] of layout.positions) {\n if (!position) continue;\n const worldX = position.x;\n const worldY = position.y;\n const worldCardW = cardWidth;\n const worldCardH = cardHeight;\n\n if (\n worldX + worldCardW >= viewportLeftWorld - worldEpsilon &&\n worldX <= viewportRightWorld + worldEpsilon &&\n worldY + worldCardH >= viewportTopWorld - worldEpsilon &&\n worldY <= viewportBottomWorld + worldEpsilon\n ) {\n inViewportIds.push(id);\n visibleSet.add(id);\n }\n }\n\n // During view transitions, if no cards are visible and we're not animating yet,\n // force-add the first few cards from the layout to ensure content appears.\n // This prevents a blank screen when switching modes, especially in packaged builds\n // where scroll stabilization might be delayed.\n if (isViewTransition && inViewportIds.length === 0 && layout.positions.size > 0) {\n let count = 0;\n for (const [id, position] of layout.positions) {\n if (count < 5 && position) { // Add up to 5 cards\n inViewportIds.push(id);\n visibleSet.add(id);\n count++;\n }\n }\n }\n\n // Ensure last rows are present when the user scrolls near the bottom.\n // Compute slot/row information and force-insert IDs from the last few\n // rows to avoid missing tiles due to rounding/precision at zoom levels.\n try {\n const slotHeight = cardHeight + (CARD_GAP || 8);\n const totalRows = Math.ceil((layout.totalHeight || 0) / slotHeight) || 0;\n // Determine how many rows are visible in the viewport (world units),\n // then prefetch a fraction of that adjusted by zoom (invScale).\n const rowsVisible = Math.max(1, Math.ceil(viewportWorldHeight / slotHeight));\n const prefetchMultiplier = 0.75; // fraction of viewport to prefetch\n const prefetchRows = Math.max(2, Math.ceil(rowsVisible * prefetchMultiplier * Math.max(1, invScale)));\n const lastRowThresholdY = Math.max(0, (totalRows - prefetchRows) * slotHeight);\n for (const [id, position] of layout.positions) {\n if (position.y >= lastRowThresholdY) {\n if (!visibleSet.has(id)) {\n inViewportIds.push(id);\n visibleSet.add(id);\n }\n }\n }\n } catch (e) {\n void e;\n }\n\n // Fallback: if no sprites are calculated as visible (e.g., due to rounding\n // or scroll/zoom race conditions), force a handful of cards into view so\n // the canvas never renders empty at certain zoom levels.\n // When transitioning views, be more aggressive to ensure content appears during the transition\n let injectedFallback = false;\n const fallbackCount = isViewTransition ? 30 : 12;\n if (inViewportIds.length === 0 && layout.positions.size > 0) {\n injectedFallback = true;\n let count = 0;\n for (const [id] of layout.positions) {\n inViewportIds.push(id);\n visibleSet.add(id);\n count++;\n if (count >= fallbackCount) break;\n }\n }\n\n // If we detect a very large discrepancy between created sprites and the\n // computed in-viewport count, that's a signal our culling math may be\n // unstable (especially at non-100% zoom). In that case, skip hiding this\n // frame as a conservative safeguard to avoid mass disappearing tiles.\n // However, disable this safeguard during view transitions to ensure old sprites are cleaned up.\n // EXCEPT: During view transitions, if scroll position hasn't stabilized yet (e.g., switching to grouped\n // mode triggers a scroll-to-bottom), keep all sprites visible to prevent flickering.\n // Check scroll stabilization by comparing current scroll to previous scroll position.\n const currentScrollTop = container.scrollTop || 0;\n const currentScrollLeft = container.scrollLeft || 0;\n const scrollTopDelta = Math.abs(currentScrollTop - (prevScrollTop || currentScrollTop));\n const scrollLeftDelta = Math.abs(currentScrollLeft - (prevScrollLeft || currentScrollLeft));\n const scrollStabilized = scrollTopDelta < 10 && scrollLeftDelta < 10;\n const aggressiveCull = !injectedFallback && (\n (!isViewTransition && sprites.size > Math.max(120, Math.ceil(inViewportIds.length * 1.5))) ||\n (isViewTransition && !scrollStabilized)\n );\n\n for (const [id, sprite] of sprites) {\n if (!visibleSet.has(id)) {\n // If view transition is active, check if this sprite has a valid target in the new layout\n // If so, keep it visible and animate it to the new position (even if off-screen)\n if (isViewTransition && layout.positions.has(id)) {\n const newPos = layout.positions.get(id);\n if (newPos) {\n sprite.targetX = newPos.x;\n sprite.targetY = newPos.y;\n\n // Trigger animation if not already animating\n if (sprite.animationStartTime === undefined) {\n sprite.startX = sprite.currentX;\n sprite.startY = sprite.currentY;\n sprite.animationStartTime = Date.now();\n sprite.animationDelay = Math.random() * 300;\n }\n\n try { if (sprite.container) sprite.container.visible = true; } catch (e) { void e; }\n // Don't mark as hidden, so it won't be swept\n if ((sprite as unknown as { __lastHiddenAt?: number }).__lastHiddenAt) delete (sprite as unknown as { __lastHiddenAt?: number }).__lastHiddenAt;\n continue;\n }\n }\n\n if (aggressiveCull) {\n // Keep sprite visible this frame to avoid visual holes\n try { if (sprite.container) sprite.container.visible = true; } catch (e) { void e; }\n continue;\n }\n\n try {\n if (sprite.container) {\n sprite.container.visible = false;\n }\n (sprite as unknown as { __lastHiddenAt: number }).__lastHiddenAt = Date.now();\n } catch (e) {\n void e;\n }\n } else {\n try {\n if (sprite.container) {\n sprite.container.visible = true;\n }\n if ((sprite as unknown as { __lastHiddenAt?: number }).__lastHiddenAt) delete (sprite as unknown as { __lastHiddenAt?: number }).__lastHiddenAt;\n } catch (e) { void e; }\n }\n }\n\n // Sweep: actually destroy sprites that have been hidden longer than threshold\n try {\n const SWEEP_MS = 100; // keep hidden sprites for 100ms before destruction (reduced from 500ms for faster mode transitions)\n const now = Date.now();\n for (const [id, sprite] of sprites) {\n const lastHidden = (sprite as unknown as { __lastHiddenAt?: number }).__lastHiddenAt;\n if (lastHidden && now - lastHidden > SWEEP_MS) {\n try {\n // remove from parent if present\n if (sprite.container && sprite.container.parent) sprite.container.parent.removeChild(sprite.container);\n } catch (e) {\n void e;\n }\n try {\n destroySprite(sprite);\n } catch (e) {\n void e;\n }\n sprites.delete(id);\n }\n }\n } catch (e) {\n void e;\n }\n\n // Limit the number of sprites created per frame to avoid choking the GPU/CPU\n // when scrolling rapidly or zooming out significantly.\n const MAX_SPRITES_PER_FRAME = 50;\n let createdCount = 0;\n\n\n for (const id of inViewportIds) {\n const position = layout.positions.get(id);\n if (!position) {\n continue;\n }\n\n let sprite = sprites.get(id);\n if (!sprite) {\n if (createdCount >= MAX_SPRITES_PER_FRAME) {\n continue;\n }\n createdCount++;\n\n let startX = position.x;\n let startY = position.y;\n let shouldAnimate = false;\n\n // If view transition, try to find old position to fly in from\n if (isViewTransition && prevLayout && prevLayout.positions.has(id)) {\n const oldPos = prevLayout.positions.get(id);\n if (oldPos) {\n startX = oldPos.x;\n startY = oldPos.y;\n\n // If we have a pan delta (camera jump), we need to adjust the start position\n // so that the sprite appears at the same visual location relative to the NEW camera.\n // StartWorld = OldWorld + PanDelta\n if (panDeltaX || panDeltaY) {\n const dx = (panDeltaX || 0) / (zoomLevel || 1);\n const dy = (panDeltaY || 0) / (zoomLevel || 1);\n startX += dx;\n startY += dy;\n }\n\n shouldAnimate = true;\n }\n }\n\n sprite = createCardSprite(id, startX, startY);\n sprites.set(id, sprite);\n if (sprite.container) {\n root.addChild(sprite.container);\n sprite.currentX = startX;\n sprite.currentY = startY;\n // Keep sprite.container positioned in world units; animation/update\n // loop will apply root.scale/position to convert to pixels.\n sprite.container.position.set(startX, startY);\n }\n\n if (shouldAnimate) {\n sprite.targetX = position.x;\n sprite.targetY = position.y;\n sprite.startX = startX;\n sprite.startY = startY;\n sprite.animationStartTime = Date.now();\n sprite.animationDelay = Math.random() * 300;\n }\n }\n\n // Check if target changed to trigger animation\n const targetChanged = sprite.targetX !== position.x || sprite.targetY !== position.y;\n if (targetChanged) {\n if (isViewTransition) {\n // Only set up animation if not already animating - don't reset animation\n // when targets change during layout recalculations\n if (sprite.animationStartTime === undefined) {\n sprite.startX = sprite.currentX;\n sprite.startY = sprite.currentY;\n sprite.animationStartTime = Date.now();\n // Add random delay for \"organic\" fly effect\n sprite.animationDelay = Math.random() * 300;\n }\n // Always update target to the new position (animation will smoothly\n // adjust to the new target)\n sprite.targetX = position.x;\n sprite.targetY = position.y;\n } else {\n sprite.targetX = position.x;\n sprite.targetY = position.y;\n delete sprite.animationStartTime;\n delete sprite.animationDelay;\n }\n }\n\n const item = items[Number(id)];\n if (item) {\n updateCardContent(sprite, item);\n }\n }\n}\n"],"names":[],"mappings":";;;AAmCM,SAAU,qBAAqB,CAAQ,MAAyB,EAAA;IAClE,MAAM,EAAE,IAAI,EAAE,eAAe,EAAE,SAAS,EAAE,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,cAAc,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,SAAS,EAAE,gBAAgB,EAAE,QAAQ,EAAE,UAAU,EAAE,aAAa,EAAE,cAAc,EAAE,GAAG,MAAM;AACnT,IAAA,IAAI,CAAC,IAAI,IAAI,CAAC,SAAS;QAAE;AAQzB,IAAA,MAAM,eAAe,GAAG,SAAS,CAAC,WAAW,IAAI,aAAa;AAC9D,IAAA,MAAM,gBAAgB,GAAG,SAAS,CAAC,YAAY,IAAI,cAAc;IAEjE,MAAM,eAAe,GAAG,CAAC,MAAM,CAAC,WAAW,IAAI,CAAC,IAAI,SAAS;IAC7D,IAAI,OAAO,GAAG,CAAC;IAMf,IAAI,QAAQ,KAAK,SAAS,IAAI,eAAe,GAAG,gBAAgB,EAAE;AAE9D,QAAA,OAAO,GAAG,gBAAgB,GAAG,eAAe;IAChD;IAIA,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,UAAU,KAAK,QAAQ,GAAG,SAAS,CAAC,UAAU,IAAI,IAAI,IAAI,CAAC,CAAC;IACnG,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,SAAS,KAAK,QAAQ,GAAG,SAAS,CAAC,SAAS,IAAI,IAAI,IAAI,CAAC,CAAC;IAGjG,IAAI,IAAI,EAAE;AACN,QAAA,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC;AAGzB,QAAA,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,aAAa,EAAE,OAAO,GAAG,aAAa,CAAC;IAC9D;IAGA,IAAI,eAAe,EAAE;AACjB,QAAA,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC;AACpC,QAAA,eAAe,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,aAAa,EAAE,OAAO,GAAG,aAAa,CAAC;IACzE;AAWA,IAAA,MAAM,UAAU,GAAG,IAAI,GAAG,EAAmB;AAM7C,IAAA,MAAM,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,GAAG,CAAC;AAG3D,IAAA,MAAM,QAAQ,GAAG,SAAS,IAAI,SAAS,KAAK,CAAC,GAAG,CAAC,GAAG,SAAS,GAAG,CAAC;IAMjE,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,UAAU,KAAK,QAAQ,GAAG,SAAS,CAAC,UAAU,IAAI,IAAI,IAAI,CAAC,CAAC;IACnG,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,SAAS,KAAK,QAAQ,GAAG,SAAS,CAAC,SAAS,IAAI,IAAI,IAAI,CAAC,CAAC;AASjG,IAAA,MAAM,uBAAuB,GAAG,aAAa,GAAG,OAAO;AACvD,IAAA,MAAM,SAAS,GAAG,aAAa,GAAG,QAAQ;AAC1C,IAAA,MAAM,SAAS,GAAG,uBAAuB,GAAG,QAAQ;AAEpD,IAAA,MAAM,kBAAkB,GAAG,eAAe,GAAG,QAAQ;AACrD,IAAA,MAAM,mBAAmB,GAAG,gBAAgB,GAAG,QAAQ;IAOvD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,eAAe,GAAG,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,kBAAkB,EAAE,mBAAmB,CAAC,GAAG,GAAG,EAAE,eAAe,CAAC;AAKlI,IAAA,MAAM,iBAAiB,GAAG,SAAS,GAAG,WAAW;AACjD,IAAA,MAAM,kBAAkB,GAAG,SAAS,GAAG,kBAAkB,GAAG,WAAW;AACvE,IAAA,MAAM,gBAAgB,GAAG,SAAS,GAAG,WAAW;AAChD,IAAA,MAAM,mBAAmB,GAAG,SAAS,GAAG,mBAAmB,GAAG,WAAW;IAEzE,MAAM,aAAa,GAAwB,EAAE;AAI7C,IAAA,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,GAAG,QAAQ,CAAC;IAMlD,KAAK,MAAM,CAAC,EAAE,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AAC3C,QAAA,IAAI,CAAC,QAAQ;YAAE;AACf,QAAA,MAAM,MAAM,GAAG,QAAQ,CAAC,CAAC;AACzB,QAAA,MAAM,MAAM,GAAG,QAAQ,CAAC,CAAC;QACzB,MAAM,UAAU,GAAG,SAAS;QAC5B,MAAM,UAAU,GAAG,UAAU;AAE7B,QAAA,IACI,MAAM,GAAG,UAAU,IAAI,iBAAiB,GAAG,YAAY;YACvD,MAAM,IAAI,kBAAkB,GAAG,YAAY;AAC3C,YAAA,MAAM,GAAG,UAAU,IAAI,gBAAgB,GAAG,YAAY;AACtD,YAAA,MAAM,IAAI,mBAAmB,GAAG,YAAY,EAC9C;AACE,YAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,YAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;QACtB;IACJ;AAMA,IAAA,IAAI,gBAAgB,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,CAAC,EAAE;QAC7E,IAAI,KAAK,GAAG,CAAC;QACb,KAAK,MAAM,CAAC,EAAE,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AAC3C,YAAA,IAAI,KAAK,GAAG,CAAC,IAAI,QAAQ,EAAE;AACvB,gBAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,gBAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;AAClB,gBAAA,KAAK,EAAE;YACX;QACJ;IACJ;AAKA,IAAA,IAAI;QACA,MAAM,UAAU,GAAG,UAAU,IAAI,QAAQ,IAAI,CAAC,CAAC;AAC/C,QAAA,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC,WAAW,IAAI,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC;AAGxE,QAAA,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,mBAAmB,GAAG,UAAU,CAAC,CAAC;QAC5E,MAAM,kBAAkB,GAAG,IAAI;QAC/B,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC;AACrG,QAAA,MAAM,iBAAiB,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,SAAS,GAAG,YAAY,IAAI,UAAU,CAAC;QAC9E,KAAK,MAAM,CAAC,EAAE,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AAC3C,YAAA,IAAI,QAAQ,CAAC,CAAC,IAAI,iBAAiB,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;AACrB,oBAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,oBAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;gBACtB;YACJ;QACJ;IACJ;IAAE,OAAO,CAAC,EAAE;IAEZ;IAMA,IAAI,gBAAgB,GAAG,KAAK;IAC5B,MAAM,aAAa,GAAG,gBAAgB,GAAG,EAAE,GAAG,EAAE;AAChD,IAAA,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,CAAC,EAAE;QACzD,gBAAgB,GAAG,IAAI;QACvB,IAAI,KAAK,GAAG,CAAC;QACb,KAAK,MAAM,CAAC,EAAE,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AACjC,YAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,YAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;AAClB,YAAA,KAAK,EAAE;YACP,IAAI,KAAK,IAAI,aAAa;gBAAE;QAChC;IACJ;AAUA,IAAA,MAAM,gBAAgB,GAAG,SAAS,CAAC,SAAS,IAAI,CAAC;AACjD,IAAA,MAAM,iBAAiB,GAAG,SAAS,CAAC,UAAU,IAAI,CAAC;AACnD,IAAA,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,IAAI,aAAa,IAAI,gBAAgB,CAAC,CAAC;AACvF,IAAA,MAAM,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,IAAI,cAAc,IAAI,iBAAiB,CAAC,CAAC;IAC3F,MAAM,gBAAgB,GAAG,cAAc,GAAG,EAAE,IAAI,eAAe,GAAG,EAAE;AACpE,IAAA,MAAM,cAAc,GAAG,CAAC,gBAAgB,KACpC,CAAC,CAAC,gBAAgB,IAAI,OAAO,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,GAAG,CAAC,CAAC;AACzF,SAAC,gBAAgB,IAAI,CAAC,gBAAgB,CAAC,CAC1C;IAED,KAAK,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,OAAO,EAAE;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;YAGrB,IAAI,gBAAgB,IAAI,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC9C,MAAM,MAAM,GAAG,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC;gBACvC,IAAI,MAAM,EAAE;AACR,oBAAA,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC,CAAC;AACzB,oBAAA,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC,CAAC;AAGzB,oBAAA,IAAI,MAAM,CAAC,kBAAkB,KAAK,SAAS,EAAE;AACzC,wBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,wBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,wBAAA,MAAM,CAAC,kBAAkB,GAAG,IAAI,CAAC,GAAG,EAAE;wBACtC,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;oBAC/C;AAEA,oBAAA,IAAI;wBAAE,IAAI,MAAM,CAAC,SAAS;AAAE,4BAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;oBAAE;oBAAE,OAAO,CAAC,EAAE;oBAAU;oBAEnF,IAAK,MAAiD,CAAC,cAAc;wBAAE,OAAQ,MAAiD,CAAC,cAAc;oBAC/I;gBACJ;YACJ;YAEA,IAAI,cAAc,EAAE;AAEhB,gBAAA,IAAI;oBAAE,IAAI,MAAM,CAAC,SAAS;AAAE,wBAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;gBAAE;gBAAE,OAAO,CAAC,EAAE;gBAAU;gBACnF;YACJ;AAEA,YAAA,IAAI;AACA,gBAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AAClB,oBAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,KAAK;gBACpC;AACC,gBAAA,MAAgD,CAAC,cAAc,GAAG,IAAI,CAAC,GAAG,EAAE;YACjF;YAAE,OAAO,CAAC,EAAE;YAEZ;QACJ;aAAO;AACH,YAAA,IAAI;AACA,gBAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AAClB,oBAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;gBACnC;gBACA,IAAK,MAAiD,CAAC,cAAc;oBAAE,OAAQ,MAAiD,CAAC,cAAc;YACnJ;YAAE,OAAO,CAAC,EAAE;YAAU;QAC1B;IACJ;AAGA,IAAA,IAAI;QACA,MAAM,QAAQ,GAAG,GAAG;AACpB,QAAA,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE;QACtB,KAAK,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,OAAO,EAAE;AAChC,YAAA,MAAM,UAAU,GAAI,MAAiD,CAAC,cAAc;YACpF,IAAI,UAAU,IAAI,GAAG,GAAG,UAAU,GAAG,QAAQ,EAAE;AAC3C,gBAAA,IAAI;oBAEA,IAAI,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,MAAM;wBAAE,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC;gBAC1G;gBAAE,OAAO,CAAC,EAAE;AACR,oBAAA,KAAK,CAAC;gBACV;AACA,gBAAA,IAAI;oBACA,aAAa,CAAC,MAAM,CAAC;gBACzB;gBAAE,OAAO,CAAC,EAAE;AACR,oBAAA,KAAK,CAAC;gBACV;AACA,gBAAA,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC;YACtB;QACJ;IACJ;IAAE,OAAO,CAAC,EAAE;IAEZ;IAIA,MAAM,qBAAqB,GAAG,EAAE;IAChC,IAAI,YAAY,GAAG,CAAC;AAGpB,IAAA,KAAK,MAAM,EAAE,IAAI,aAAa,EAAE;QAC5B,MAAM,QAAQ,GAAG,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC;QACzC,IAAI,CAAC,QAAQ,EAAE;YACX;QACJ;QAEA,IAAI,MAAM,GAAG,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC;QAC5B,IAAI,CAAC,MAAM,EAAE;AACT,YAAA,IAAI,YAAY,IAAI,qBAAqB,EAAE;gBACvC;YACJ;AACA,YAAA,YAAY,EAAE;AAEd,YAAA,IAAI,MAAM,GAAG,QAAQ,CAAC,CAAC;AACvB,YAAA,IAAI,MAAM,GAAG,QAAQ,CAAC,CAAC;YACvB,IAAI,aAAa,GAAG,KAAK;AAGzB,YAAA,IAAI,gBAAgB,IAAI,UAAU,IAAI,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAChE,MAAM,MAAM,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC3C,IAAI,MAAM,EAAE;AACR,oBAAA,MAAM,GAAG,MAAM,CAAC,CAAC;AACjB,oBAAA,MAAM,GAAG,MAAM,CAAC,CAAC;AAKjB,oBAAA,IAAI,SAAS,IAAI,SAAS,EAAE;AACxB,wBAAA,MAAM,EAAE,GAAG,CAAC,SAAS,IAAI,CAAC,KAAK,SAAS,IAAI,CAAC,CAAC;AAC9C,wBAAA,MAAM,EAAE,GAAG,CAAC,SAAS,IAAI,CAAC,KAAK,SAAS,IAAI,CAAC,CAAC;wBAC9C,MAAM,IAAI,EAAE;wBACZ,MAAM,IAAI,EAAE;oBAChB;oBAEA,aAAa,GAAG,IAAI;gBACxB;YACJ;YAEA,MAAM,GAAG,gBAAgB,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC;AAC7C,YAAA,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC;AACvB,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AAClB,gBAAA,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC;AAC/B,gBAAA,MAAM,CAAC,QAAQ,GAAG,MAAM;AACxB,gBAAA,MAAM,CAAC,QAAQ,GAAG,MAAM;gBAGxB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC;YACjD;YAEA,IAAI,aAAa,EAAE;AACf,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,MAAM,GAAG,MAAM;AACtB,gBAAA,MAAM,CAAC,MAAM,GAAG,MAAM;AACtB,gBAAA,MAAM,CAAC,kBAAkB,GAAG,IAAI,CAAC,GAAG,EAAE;gBACtC,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;YAC/C;QACJ;AAGA,QAAA,MAAM,aAAa,GAAG,MAAM,CAAC,OAAO,KAAK,QAAQ,CAAC,CAAC,IAAI,MAAM,CAAC,OAAO,KAAK,QAAQ,CAAC,CAAC;QACpF,IAAI,aAAa,EAAE;YACf,IAAI,gBAAgB,EAAE;AAGlB,gBAAA,IAAI,MAAM,CAAC,kBAAkB,KAAK,SAAS,EAAE;AACzC,oBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,oBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,oBAAA,MAAM,CAAC,kBAAkB,GAAG,IAAI,CAAC,GAAG,EAAE;oBAEtC,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;gBAC/C;AAGA,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;YAC/B;iBAAO;AACH,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;gBAC3B,OAAO,MAAM,CAAC,kBAAkB;gBAChC,OAAO,MAAM,CAAC,cAAc;YAChC;QACJ;QAEA,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC9B,IAAI,IAAI,EAAE;AACN,YAAA,iBAAiB,CAAC,MAAM,EAAE,IAAI,CAAC;QACnC;IACJ;AACJ;;;;"}
|
|
1
|
+
{"version":3,"file":"visibility.js","sources":["../../../../../PivotViewer/components/pivot/visibility.ts"],"sourcesContent":[null],"names":[],"mappings":";;;AAAA;AACA;AAkCM,SAAU,qBAAqB,CAAQ,MAAyB,EAAA;IAClE,MAAM,EAAE,IAAI,EAAE,eAAe,EAAE,SAAS,EAAE,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,cAAc,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,SAAS,EAAE,gBAAgB,EAAE,QAAQ,EAAE,UAAU,EAAE,aAAa,EAAE,cAAc,EAAE,GAAG,MAAM;AACnT,IAAA,IAAI,CAAC,IAAI,IAAI,CAAC,SAAS;QAAE;;;;;AAQzB,IAAA,MAAM,eAAe,GAAG,SAAS,CAAC,WAAW,IAAI,aAAa;AAC9D,IAAA,MAAM,gBAAgB,GAAG,SAAS,CAAC,YAAY,IAAI,cAAc;IAEjE,MAAM,eAAe,GAAG,CAAC,MAAM,CAAC,WAAW,IAAI,CAAC,IAAI,SAAS;IAC7D,IAAI,OAAO,GAAG,CAAC;;;;;IAMf,IAAI,QAAQ,KAAK,SAAS,IAAI,eAAe,GAAG,gBAAgB,EAAE;;AAE9D,QAAA,OAAO,GAAG,gBAAgB,GAAG,eAAe;IAChD;;;IAIA,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,UAAU,KAAK,QAAQ,GAAG,SAAS,CAAC,UAAU,IAAI,IAAI,IAAI,CAAC,CAAC;IACnG,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,SAAS,KAAK,QAAQ,GAAG,SAAS,CAAC,SAAS,IAAI,IAAI,IAAI,CAAC,CAAC;;IAGjG,IAAI,IAAI,EAAE;AACN,QAAA,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC;;;AAGzB,QAAA,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,aAAa,EAAE,OAAO,GAAG,aAAa,CAAC;IAC9D;;IAGA,IAAI,eAAe,EAAE;AACjB,QAAA,eAAe,CAAC,KAAK,CAAC,GAAG,CAAC,SAAS,CAAC;AACpC,QAAA,eAAe,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,aAAa,EAAE,OAAO,GAAG,aAAa,CAAC;IACzE;;;;;;;;AAWA,IAAA,MAAM,UAAU,GAAG,IAAI,GAAG,EAAmB;;;;;AAM7C,IAAA,MAAM,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,GAAG,CAAC;;;AAG3D,IAAA,MAAM,QAAQ,GAAG,SAAS,IAAI,SAAS,KAAK,CAAC,GAAG,CAAC,GAAG,SAAS,GAAG,CAAC;;;;;;IAMjE,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,UAAU,KAAK,QAAQ,GAAG,SAAS,CAAC,UAAU,IAAI,IAAI,IAAI,CAAC,CAAC;IACnG,MAAM,aAAa,GAAG,OAAO,SAAS,CAAC,SAAS,KAAK,QAAQ,GAAG,SAAS,CAAC,SAAS,IAAI,IAAI,IAAI,CAAC,CAAC;;;;;;;;AASjG,IAAA,MAAM,uBAAuB,GAAG,aAAa,GAAG,OAAO;AACvD,IAAA,MAAM,SAAS,GAAG,aAAa,GAAG,QAAQ;AAC1C,IAAA,MAAM,SAAS,GAAG,uBAAuB,GAAG,QAAQ;AAEpD,IAAA,MAAM,kBAAkB,GAAG,eAAe,GAAG,QAAQ;AACrD,IAAA,MAAM,mBAAmB,GAAG,gBAAgB,GAAG,QAAQ;;;;;;IAOvD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,eAAe,GAAG,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,kBAAkB,EAAE,mBAAmB,CAAC,GAAG,GAAG,EAAE,eAAe,CAAC;;;;AAKlI,IAAA,MAAM,iBAAiB,GAAG,SAAS,GAAG,WAAW;AACjD,IAAA,MAAM,kBAAkB,GAAG,SAAS,GAAG,kBAAkB,GAAG,WAAW;AACvE,IAAA,MAAM,gBAAgB,GAAG,SAAS,GAAG,WAAW;AAChD,IAAA,MAAM,mBAAmB,GAAG,SAAS,GAAG,mBAAmB,GAAG,WAAW;IAEzE,MAAM,aAAa,GAAwB,EAAE;;;;AAI7C,IAAA,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,GAAG,QAAQ,CAAC;;;;;IAMlD,KAAK,MAAM,CAAC,EAAE,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AAC3C,QAAA,IAAI,CAAC,QAAQ;YAAE;AACf,QAAA,MAAM,MAAM,GAAG,QAAQ,CAAC,CAAC;AACzB,QAAA,MAAM,MAAM,GAAG,QAAQ,CAAC,CAAC;QACzB,MAAM,UAAU,GAAG,SAAS;QAC5B,MAAM,UAAU,GAAG,UAAU;AAE7B,QAAA,IACI,MAAM,GAAG,UAAU,IAAI,iBAAiB,GAAG,YAAY;YACvD,MAAM,IAAI,kBAAkB,GAAG,YAAY;AAC3C,YAAA,MAAM,GAAG,UAAU,IAAI,gBAAgB,GAAG,YAAY;AACtD,YAAA,MAAM,IAAI,mBAAmB,GAAG,YAAY,EAC9C;AACE,YAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,YAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;QACtB;IACJ;;;;;AAMA,IAAA,IAAI,gBAAgB,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,CAAC,EAAE;QAC7E,IAAI,KAAK,GAAG,CAAC;QACb,KAAK,MAAM,CAAC,EAAE,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;YAC3C,IAAI,KAAK,GAAG,CAAC,IAAI,QAAQ,EAAE;AACvB,gBAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,gBAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;AAClB,gBAAA,KAAK,EAAE;YACX;QACJ;IACJ;;;;AAKA,IAAA,IAAI;QACA,MAAM,UAAU,GAAG,UAAU,IAAI,QAAQ,IAAI,CAAC,CAAC;AAC/C,QAAA,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC,WAAW,IAAI,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC;;;AAGxE,QAAA,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,mBAAmB,GAAG,UAAU,CAAC,CAAC;AAC5E,QAAA,MAAM,kBAAkB,GAAG,IAAI,CAAC;QAChC,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC;AACrG,QAAA,MAAM,iBAAiB,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,SAAS,GAAG,YAAY,IAAI,UAAU,CAAC;QAC9E,KAAK,MAAM,CAAC,EAAE,EAAE,QAAQ,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AAC3C,YAAA,IAAI,QAAQ,CAAC,CAAC,IAAI,iBAAiB,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;AACrB,oBAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,oBAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;gBACtB;YACJ;QACJ;IACJ;IAAE,OAAO,CAAC,EAAE;IAEZ;;;;;IAMA,IAAI,gBAAgB,GAAG,KAAK;IAC5B,MAAM,aAAa,GAAG,gBAAgB,GAAG,EAAE,GAAG,EAAE;AAChD,IAAA,IAAI,aAAa,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,CAAC,EAAE;QACzD,gBAAgB,GAAG,IAAI;QACvB,IAAI,KAAK,GAAG,CAAC;QACb,KAAK,MAAM,CAAC,EAAE,CAAC,IAAI,MAAM,CAAC,SAAS,EAAE;AACjC,YAAA,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC;AACtB,YAAA,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;AAClB,YAAA,KAAK,EAAE;YACP,IAAI,KAAK,IAAI,aAAa;gBAAE;QAChC;IACJ;;;;;;;;;AAUA,IAAA,MAAM,gBAAgB,GAAG,SAAS,CAAC,SAAS,IAAI,CAAC;AACjD,IAAA,MAAM,iBAAiB,GAAG,SAAS,CAAC,UAAU,IAAI,CAAC;AACnD,IAAA,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,gBAAgB,IAAI,aAAa,IAAI,gBAAgB,CAAC,CAAC;AACvF,IAAA,MAAM,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,IAAI,cAAc,IAAI,iBAAiB,CAAC,CAAC;IAC3F,MAAM,gBAAgB,GAAG,cAAc,GAAG,EAAE,IAAI,eAAe,GAAG,EAAE;AACpE,IAAA,MAAM,cAAc,GAAG,CAAC,gBAAgB,KACpC,CAAC,CAAC,gBAAgB,IAAI,OAAO,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,GAAG,CAAC,CAAC;AACzF,SAAC,gBAAgB,IAAI,CAAC,gBAAgB,CAAC,CAC1C;IAED,KAAK,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,OAAO,EAAE;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;;;YAGrB,IAAI,gBAAgB,IAAI,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC9C,MAAM,MAAM,GAAG,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC;gBACvC,IAAI,MAAM,EAAE;AACR,oBAAA,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC,CAAC;AACzB,oBAAA,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC,CAAC;;AAGzB,oBAAA,IAAI,MAAM,CAAC,kBAAkB,KAAK,SAAS,EAAE;AACzC,wBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,wBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,wBAAA,MAAM,CAAC,kBAAkB,GAAG,IAAI,CAAC,GAAG,EAAE;wBACtC,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;oBAC/C;AAEA,oBAAA,IAAI;wBAAE,IAAI,MAAM,CAAC,SAAS;AAAE,4BAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;oBAAE;oBAAE,OAAO,CAAC,EAAE;oBAAU;;oBAEnF,IAAK,MAAiD,CAAC,cAAc;wBAAE,OAAQ,MAAiD,CAAC,cAAc;oBAC/I;gBACJ;YACJ;YAEA,IAAI,cAAc,EAAE;;AAEhB,gBAAA,IAAI;oBAAE,IAAI,MAAM,CAAC,SAAS;AAAE,wBAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;gBAAE;gBAAE,OAAO,CAAC,EAAE;gBAAU;gBACnF;YACJ;AAEA,YAAA,IAAI;AACA,gBAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AAClB,oBAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,KAAK;gBACpC;AACC,gBAAA,MAAgD,CAAC,cAAc,GAAG,IAAI,CAAC,GAAG,EAAE;YACjF;YAAE,OAAO,CAAC,EAAE;YAEZ;QACJ;aAAO;AACH,YAAA,IAAI;AACA,gBAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AAClB,oBAAA,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,IAAI;gBACnC;gBACA,IAAK,MAAiD,CAAC,cAAc;oBAAE,OAAQ,MAAiD,CAAC,cAAc;YACnJ;YAAE,OAAO,CAAC,EAAE;YAAU;QAC1B;IACJ;;AAGA,IAAA,IAAI;AACA,QAAA,MAAM,QAAQ,GAAG,GAAG,CAAC;AACrB,QAAA,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE;QACtB,KAAK,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,IAAI,OAAO,EAAE;AAChC,YAAA,MAAM,UAAU,GAAI,MAAiD,CAAC,cAAc;YACpF,IAAI,UAAU,IAAI,GAAG,GAAG,UAAU,GAAG,QAAQ,EAAE;AAC3C,gBAAA,IAAI;;oBAEA,IAAI,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,CAAC,MAAM;wBAAE,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC;gBAC1G;gBAAE,OAAO,CAAC,EAAE;AACR,oBAAA,KAAK,CAAC;gBACV;AACA,gBAAA,IAAI;oBACA,aAAa,CAAC,MAAM,CAAC;gBACzB;gBAAE,OAAO,CAAC,EAAE;AACR,oBAAA,KAAK,CAAC;gBACV;AACA,gBAAA,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC;YACtB;QACJ;IACJ;IAAE,OAAO,CAAC,EAAE;IAEZ;;;IAIA,MAAM,qBAAqB,GAAG,EAAE;IAChC,IAAI,YAAY,GAAG,CAAC;AAGpB,IAAA,KAAK,MAAM,EAAE,IAAI,aAAa,EAAE;QAC5B,MAAM,QAAQ,GAAG,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC;QACzC,IAAI,CAAC,QAAQ,EAAE;YACX;QACJ;QAEA,IAAI,MAAM,GAAG,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC;QAC5B,IAAI,CAAC,MAAM,EAAE;AACT,YAAA,IAAI,YAAY,IAAI,qBAAqB,EAAE;gBACvC;YACJ;AACA,YAAA,YAAY,EAAE;AAEd,YAAA,IAAI,MAAM,GAAG,QAAQ,CAAC,CAAC;AACvB,YAAA,IAAI,MAAM,GAAG,QAAQ,CAAC,CAAC;YACvB,IAAI,aAAa,GAAG,KAAK;;AAGzB,YAAA,IAAI,gBAAgB,IAAI,UAAU,IAAI,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAChE,MAAM,MAAM,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC3C,IAAI,MAAM,EAAE;AACR,oBAAA,MAAM,GAAG,MAAM,CAAC,CAAC;AACjB,oBAAA,MAAM,GAAG,MAAM,CAAC,CAAC;;;;AAKjB,oBAAA,IAAI,SAAS,IAAI,SAAS,EAAE;AACxB,wBAAA,MAAM,EAAE,GAAG,CAAC,SAAS,IAAI,CAAC,KAAK,SAAS,IAAI,CAAC,CAAC;AAC9C,wBAAA,MAAM,EAAE,GAAG,CAAC,SAAS,IAAI,CAAC,KAAK,SAAS,IAAI,CAAC,CAAC;wBAC9C,MAAM,IAAI,EAAE;wBACZ,MAAM,IAAI,EAAE;oBAChB;oBAEA,aAAa,GAAG,IAAI;gBACxB;YACJ;YAEA,MAAM,GAAG,gBAAgB,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC;AAC7C,YAAA,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC;AACvB,YAAA,IAAI,MAAM,CAAC,SAAS,EAAE;AAClB,gBAAA,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC;AAC/B,gBAAA,MAAM,CAAC,QAAQ,GAAG,MAAM;AACxB,gBAAA,MAAM,CAAC,QAAQ,GAAG,MAAM;;;gBAGxB,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC;YACjD;YAEA,IAAI,aAAa,EAAE;AACf,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,MAAM,GAAG,MAAM;AACtB,gBAAA,MAAM,CAAC,MAAM,GAAG,MAAM;AACtB,gBAAA,MAAM,CAAC,kBAAkB,GAAG,IAAI,CAAC,GAAG,EAAE;gBACtC,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;YAC/C;QACJ;;AAGA,QAAA,MAAM,aAAa,GAAG,MAAM,CAAC,OAAO,KAAK,QAAQ,CAAC,CAAC,IAAI,MAAM,CAAC,OAAO,KAAK,QAAQ,CAAC,CAAC;QACpF,IAAI,aAAa,EAAE;YACf,IAAI,gBAAgB,EAAE;;;AAGlB,gBAAA,IAAI,MAAM,CAAC,kBAAkB,KAAK,SAAS,EAAE;AACzC,oBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,oBAAA,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ;AAC/B,oBAAA,MAAM,CAAC,kBAAkB,GAAG,IAAI,CAAC,GAAG,EAAE;;oBAEtC,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;gBAC/C;;;AAGA,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;YAC/B;iBAAO;AACH,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;AAC3B,gBAAA,MAAM,CAAC,OAAO,GAAG,QAAQ,CAAC,CAAC;gBAC3B,OAAO,MAAM,CAAC,kBAAkB;gBAChC,OAAO,MAAM,CAAC,cAAc;YAChC;QACJ;QAEA,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC9B,IAAI,IAAI,EAAE;AACN,YAAA,iBAAiB,CAAC,MAAM,EAAE,IAAI,CAAC;QACnC;IACJ;AACJ;;;;"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"constants.js","sources":["../../../PivotViewer/constants.ts"],"sourcesContent":[
|
|
1
|
+
{"version":3,"file":"constants.js","sources":["../../../PivotViewer/constants.ts"],"sourcesContent":[null],"names":[],"mappings":"AAAA;AACA;AAEO,MAAM,eAAe,GAAG;AACxB,MAAM,gBAAgB,GAAG;AACzB,MAAM,gBAAgB,GAAG;AAEzB,MAAM,QAAQ,GAAG;AACjB,MAAM,cAAc,GAAG;;;;"}
|
|
@@ -1,5 +1,7 @@
|
|
|
1
1
|
import { CANVAS_PADDING, CARD_GAP } from '../constants.js';
|
|
2
2
|
|
|
3
|
+
// Copyright (c) Cratis. All rights reserved.
|
|
4
|
+
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
|
|
3
5
|
function computeLayout(grouping, spec) {
|
|
4
6
|
const positions = new Map();
|
|
5
7
|
if (spec.viewMode === 'collection') {
|
|
@@ -13,6 +15,7 @@ function computeCollectionLayout(grouping, spec, positions) {
|
|
|
13
15
|
const { cardWidth, cardHeight, containerWidth } = spec;
|
|
14
16
|
const slotWidth = cardWidth + CARD_GAP;
|
|
15
17
|
const slotHeight = cardHeight + CARD_GAP;
|
|
18
|
+
// Calculate how many cards fit per row based on container width (include gap)
|
|
16
19
|
const cardsPerRow = Math.max(1, Math.floor((containerWidth + CARD_GAP - (CANVAS_PADDING * 2)) / slotWidth));
|
|
17
20
|
let x = CANVAS_PADDING;
|
|
18
21
|
let y = CANVAS_PADDING;
|
|
@@ -26,8 +29,10 @@ function computeCollectionLayout(grouping, spec, positions) {
|
|
|
26
29
|
y,
|
|
27
30
|
groupIndex: 0,
|
|
28
31
|
});
|
|
32
|
+
// Move to next position horizontally (left to right)
|
|
29
33
|
column++;
|
|
30
34
|
x += slotWidth;
|
|
35
|
+
// Wrap to next row when we've filled the width
|
|
31
36
|
if (column >= cardsPerRow) {
|
|
32
37
|
column = 0;
|
|
33
38
|
x = CANVAS_PADDING;
|
|
@@ -46,22 +51,32 @@ function computeCollectionLayout(grouping, spec, positions) {
|
|
|
46
51
|
}
|
|
47
52
|
function computeGroupedLayout(grouping, spec, positions) {
|
|
48
53
|
const { cardWidth, cardHeight, cardsPerColumn } = spec;
|
|
54
|
+
// Override group spacing to ensure consistent card spacing across groups
|
|
55
|
+
// We want visual gap between groups to match gap between cards (CARD_GAP)
|
|
49
56
|
const effectiveGroupSpacing = 0;
|
|
50
57
|
const slotWidth = cardWidth + CARD_GAP;
|
|
51
58
|
const slotHeight = cardHeight + CARD_GAP;
|
|
59
|
+
// Bottom gap = BOTTOM_MARGIN + CARD_GAP - CANVAS_PADDING.
|
|
60
|
+
// To match the left/right edge padding within each bucket (CARD_GAP / 2 = 5px):
|
|
61
|
+
// BOTTOM_MARGIN = CANVAS_PADDING - CARD_GAP + (CARD_GAP / 2) = CANVAS_PADDING - CARD_GAP / 2
|
|
52
62
|
const BOTTOM_MARGIN = CANVAS_PADDING - CARD_GAP / 2;
|
|
63
|
+
// Fixed bucket width: 2 columns of cards per bucket (always)
|
|
53
64
|
const COLUMNS_PER_BUCKET = 2;
|
|
54
65
|
const bucketWidth = COLUMNS_PER_BUCKET * slotWidth;
|
|
55
66
|
let groupX = 0;
|
|
67
|
+
// Use container height for layout, or fallback to cardsPerColumn height
|
|
56
68
|
const layoutHeight = spec.containerHeight || (cardsPerColumn * slotHeight);
|
|
57
69
|
const bucketWidths = [];
|
|
58
70
|
const groupXs = [];
|
|
59
71
|
let maxRows = 0;
|
|
72
|
+
// First pass: calculate max rows to determine total height
|
|
60
73
|
for (const group of grouping.groups) {
|
|
61
74
|
const itemsInGroup = group.ids.length;
|
|
62
75
|
const rowsInGroup = Math.ceil(itemsInGroup / COLUMNS_PER_BUCKET);
|
|
63
76
|
maxRows = Math.max(maxRows, rowsInGroup);
|
|
64
77
|
}
|
|
78
|
+
// Calculate actual content height needed (ensure it's at least as tall as the container)
|
|
79
|
+
// We need to fit the tallest column plus the bottom margin
|
|
65
80
|
const contentHeight = Math.max(layoutHeight, (maxRows * slotHeight) + BOTTOM_MARGIN);
|
|
66
81
|
for (let groupIndex = 0; groupIndex < grouping.groups.length; groupIndex++) {
|
|
67
82
|
const group = grouping.groups[groupIndex];
|
|
@@ -69,9 +84,15 @@ function computeGroupedLayout(grouping, spec, positions) {
|
|
|
69
84
|
const itemsInGroup = group.ids.length;
|
|
70
85
|
for (let i = 0; i < itemsInGroup; i++) {
|
|
71
86
|
const id = group.ids[i];
|
|
87
|
+
// Cards fill from left to right, bottom to top
|
|
88
|
+
// For a 2-column bucket: i=0,1 in row 0; i=2,3 in row 1; etc.
|
|
72
89
|
const col = i % COLUMNS_PER_BUCKET;
|
|
73
90
|
const row = Math.floor(i / COLUMNS_PER_BUCKET);
|
|
91
|
+
// Center the cards within the bucket
|
|
92
|
+
// The bucket width fits 2 slots (2W + 2G). Cards take 2W + G.
|
|
93
|
+
// So we have G/2 padding on each side to center them.
|
|
74
94
|
const x = groupX + (col * slotWidth) + (CARD_GAP / 2);
|
|
95
|
+
// Position cards from bottom of container, stacking upwards, starting at row 0 (bottom)
|
|
75
96
|
const y = CANVAS_PADDING + contentHeight - BOTTOM_MARGIN - ((row + 1) * slotHeight);
|
|
76
97
|
positions.set(id, {
|
|
77
98
|
x,
|
|
@@ -79,7 +100,9 @@ function computeGroupedLayout(grouping, spec, positions) {
|
|
|
79
100
|
groupIndex,
|
|
80
101
|
});
|
|
81
102
|
}
|
|
103
|
+
// Always use fixed bucket width
|
|
82
104
|
bucketWidths.push(bucketWidth);
|
|
105
|
+
// Advance position by fixed bucket width + spacing
|
|
83
106
|
groupX += bucketWidth;
|
|
84
107
|
if (groupIndex < grouping.groups.length - 1) {
|
|
85
108
|
groupX += effectiveGroupSpacing;
|