@crapthings/run3d 0.2.7 → 0.2.8

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package/package.json CHANGED
@@ -3,7 +3,7 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "version": "0.2.7",
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+ "version": "0.2.8",
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  "description": "From idea to interactive 3D prototype in one command. A JavaScript starter with Vite, React Three Fiber, and tools for creative experimentation.",
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  "type": "module",
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  "bin": {
@@ -1,5 +1,9 @@
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  # Rules
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+ ## World Scale
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+ - Use a consistent world scale of 1 unit = 1 meter for all scene geometry, object dimensions, and positions.
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  ## Architectural Geometry
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  - Use geometric unions or equivalent cleanup at wall intersections and floor/ceiling junctions to remove overlapping coplanar and internal faces, producing a closed shell that avoids Z-fighting; merging meshes alone is insufficient.