@crapthings/run3d 0.2.3 → 0.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/template/AGENTS.md +9 -0
- package/template/src/Scene.jsx +52 -7
package/package.json
CHANGED
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@@ -3,7 +3,7 @@
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"publishConfig": {
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"access": "public"
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},
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-
"version": "0.2.
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"version": "0.2.4",
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"description": "From idea to interactive 3D prototype in one command. A JavaScript starter with Vite, React Three Fiber, and tools for creative experimentation.",
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"type": "module",
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"bin": {
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package/template/AGENTS.md
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@@ -1,4 +1,13 @@
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1
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# Rules
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## Commands
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- Only run `pnpm build`, `pnpm lint`, or `pnpm test` when explicitly requested by the user.
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## Code Style
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- Follow JavaScript Standard Style (standard.js) when writing `.js` and `.jsx` files.
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## Scene Lighting
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- Avoid ambient lighting by default. Only add ambient lighting (such as `AmbientLight` or `HemisphereLight`) when explicitly requested by the user.
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package/template/src/Scene.jsx
CHANGED
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@@ -1,5 +1,11 @@
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import { Canvas } from '@react-three/fiber'
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import { Grid, OrbitControls } from '@react-three/drei'
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import { Canvas, extend } from '@react-three/fiber'
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import { Grid, OrbitControls, Sky, SpotLight } from '@react-three/drei'
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import { Perf } from 'r3f-perf'
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import { SunLight } from 'three/addons/lights/SunLight.js'
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extend({ SunLight })
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const SUN_POSITION = [30, 45, 20]
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function Box () {
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return (
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@@ -10,13 +16,52 @@ function Box () {
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)
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}
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function Atmosphere () {
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return (
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<>
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<Sky
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distance={80}
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mieCoefficient={0.005}
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mieDirectionalG={0.8}
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rayleigh={1}
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sunPosition={SUN_POSITION}
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turbidity={6}
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/>
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<SpotLight
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angle={0.35}
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anglePower={4}
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attenuation={80}
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castShadow={false}
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color='#fff2e3'
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distance={70}
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intensity={0}
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opacity={0.035}
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position={SUN_POSITION}
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radiusBottom={14}
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radiusTop={1}
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/>
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</>
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)
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}
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export function Scene () {
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return (
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<Canvas camera={{ position: [
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<
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<
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<
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<Canvas camera={{ position: [6, 4.8, 9.2], fov: 45, far: 100 }} dpr={[1, 1.5]} shadows>
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{import.meta.env.DEV && <Perf position='top-right' />}
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<color attach='background' args={['#b9d2e5']} />
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<fogExp2 attach='fog' args={['#b9d2e5', 0.01]} />
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<sunLight
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args={[0xfff2e3, 3]}
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castShadow
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position={SUN_POSITION}
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shadow-camera-far={60}
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/>
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<Atmosphere />
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<Box />
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<mesh receiveShadow rotation-x={-Math.PI / 2} position-y={-0.01}>
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<planeGeometry args={[60, 60]} />
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<shadowMaterial transparent opacity={0.25} depthWrite={false} />
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</mesh>
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<Grid
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args={[12, 12]}
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cellColor='#cbd5e1'
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sectionSize={2}
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sectionThickness={1}
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/>
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<OrbitControls makeDefault />
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<OrbitControls makeDefault target={[0, 0.7, 0]} />
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</Canvas>
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)
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}
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