@craftrpgs/cli 0.1.8 → 0.2.0-alpha.1
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- package/README.md +15 -0
- package/dist/bin.js +10682 -6875
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -29,6 +29,7 @@ know how to work with the project the moment you open it.
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| Command | What it does |
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|---|---|
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| `craft login` / `logout` | Browser sign-in (credentials stored per server) |
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| `craft env [production\|alpha]` | Show or pin the environment a folder uses (`--clear` unpins) |
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| `craft create <name>` | Create a new project and clone it (`--system <id\|name>` builds on a published system; `--blank` starts from scratch) |
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| `craft clone <idOrUrl>` | Download a project as a local workspace |
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| `craft projects` | List projects your account owns |
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@@ -52,6 +53,20 @@ automatically.
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Run `craft help <command>` for details on any of them.
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## Alpha
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The CLI talks to production by default. Alpha testers point a folder at
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alpha (alpha.craftrpgs.com) instead:
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```sh
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craft env alpha # pins this folder and everything under it
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craft login # signs in on alpha
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craft clone https://alpha.craftrpgs.com/projects/<id>
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```
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A pasted alpha project URL clones from alpha in any folder. Run
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`craft env --clear` in the pinned folder to go back to production.
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## Visual novels
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A visual novel is a paged story readers click through: a backdrop, a text
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