@craft-native/ios 0.0.172 → 0.0.173

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@craft-native/ios",
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- "version": "0.0.172",
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+ "version": "0.0.173",
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  "homepage": "https://github.com/craft-native/craft/tree/main/packages/ios#readme",
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  "repository": {
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  "type": "git",
@@ -561,7 +561,13 @@ struct CraftApp: App {
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  .ignoresSafeArea(.keyboard, edges: .bottom)
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  } else if appState.config.renderer == "native" {
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  // One native screen and its stack: no paths, no tabs.
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+ // The screen keeps itself out of the keyboard's way (its
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+ // own bottom safe area, CraftNativeScreen.swift); SwiftUI
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+ // shrinking it as well took the keyboard's height twice,
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+ // and a screen's scroll views and text views were squeezed
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+ // to nothing whenever the keyboard came up.
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  CraftNativeScreen(config: appState.config)
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+ .ignoresSafeArea(.keyboard, edges: .bottom)
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  } else {
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  // The page's own chrome, drawn natively over it: the tab
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  // bar the page asks for, and the splash until it is ready.
@@ -5398,6 +5398,12 @@ final class CraftNativeScreenController: UIViewController, UIScrollViewDelegate,
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  view.accessibilityValue = [current, message].compactMap { $0 }.joined(separator: ", ")
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  }
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  }
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+ // A multiline TextInput is a UITextView, which works out its traits
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+ // as it goes: while it has the keyboard they say it is editing, and
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+ // that is what UI tests and VoiceOver read focus from. Setting them
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+ // froze them, so it read as static text that never had focus ("neither
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+ // element nor any descendant has keyboard focus"); it keeps its own.
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+ if view is UITextView { return }
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  view.accessibilityTraits = traits
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  }
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