@craft-native/ios 0.0.134 → 0.0.135

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package/README.md CHANGED
@@ -505,6 +505,13 @@ await window.craft.restorePurchases();
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  window.craft.setKeepAwake(true); // Prevent screen dimming
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  window.craft.setKeepAwake(false); // Allow screen dimming
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+ // Screen brightness, 0 to 1: always available (no config flag). It is the
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+ // device's backlight, so put it back: `brightness` from 'craft-native/mobile'
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+ // remembers the person's level, restores it, and releases it while the app is
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+ // in the background.
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+ const level = await window.craft.getBrightness(); // 0.62
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+ await window.craft.setBrightness(0.1); // resolves with what the screen reports
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+
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  // Speech: short spoken cues that duck the person's music instead of stopping
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  // it, and play with the silent switch on. Always available (no config flag).
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  // Resolves when the utterance ends: true if spoken, false if stopped or
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@craft-native/ios",
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- "version": "0.0.134",
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+ "version": "0.0.135",
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  "homepage": "https://github.com/craft-native/craft/tree/main/packages/ios#readme",
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  "repository": {
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  "type": "git",
@@ -2140,6 +2140,15 @@ struct CraftWebView: UIViewRepresentable {
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  } else {
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  rejectCallback(callbackId, error: "Keep awake is disabled", code: "CAPABILITY_DISABLED")
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  }
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+ // MARK: - Screen Brightness
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+ case "getBrightness":
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+ getBrightness(callbackId: callbackId)
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+ case "setBrightness":
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+ if let level = (body["level"] as? NSNumber)?.doubleValue, level.isFinite {
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+ setBrightness(level, callbackId: callbackId)
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+ } else {
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+ rejectCallback(callbackId, error: "setBrightness was called without the values it needs", code: "INVALID_ARGUMENT")
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+ }
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  // MARK: - Orientation Lock
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  case "lockOrientation":
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  if config.enableOrientationLock {
@@ -3102,6 +3111,7 @@ struct CraftWebView: UIViewRepresentable {
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  orientationLock: \(config.enableOrientationLock),
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  deepLinks: \(config.enableDeepLinks),
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  flashlight: true,
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+ brightness: true,
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  speech: true,
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  network: true,
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  deviceInfo: true,
@@ -4041,6 +4051,25 @@ struct CraftWebView: UIViewRepresentable {
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  });
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  },
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+ // Screen brightness, 0 to 1. Each resolves with the level the
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+ // screen then reports.
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+ getBrightness: function() {
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+ var self = this;
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+ var id = 'cb_' + (++this._callbackId);
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+ window.webkit.messageHandlers.craft.postMessage({action: 'getBrightness', callbackId: id});
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+ return new Promise(function(resolve, reject) {
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+ self._callbacks[id] = {resolve: resolve, reject: reject};
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+ });
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+ },
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+ setBrightness: function(level) {
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+ var self = this;
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+ var id = 'cb_' + (++this._callbackId);
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+ window.webkit.messageHandlers.craft.postMessage({action: 'setBrightness', level: level, callbackId: id});
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+ return new Promise(function(resolve, reject) {
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+ self._callbacks[id] = {resolve: resolve, reject: reject};
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+ });
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+ },
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+
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  // Speech synthesis. speak() settles when the utterance ends:
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  // true when it was spoken, false when something stopped it.
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  // No timeout, because a long sentence at a slow rate can
@@ -6236,6 +6265,25 @@ struct CraftWebView: UIViewRepresentable {
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  }
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  }
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+ // MARK: - Screen Brightness
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+ //
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+ // The device's backlight, 0 to 1. It is system-wide, not the app's:
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+ // a page that dims it reads it first and puts it back - when it is
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+ // done, and when the app leaves the foreground (@stacksjs/mobile's
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+ // screen API does both off the page's visibility).
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+ private func getBrightness(callbackId: String?) {
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+ DispatchQueue.main.async {
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+ self.resolveCallback(callbackId, result: Double(UIScreen.main.brightness))
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+ }
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+ }
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+
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+ private func setBrightness(_ level: Double, callbackId: String?) {
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+ DispatchQueue.main.async {
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+ UIScreen.main.brightness = CGFloat(min(max(level, 0), 1))
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+ self.resolveCallback(callbackId, result: Double(UIScreen.main.brightness))
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+ }
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+ }
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+
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  // MARK: - Speech Synthesis
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  //
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  // Native rather than the page's own `speechSynthesis`, which in a