@cpp-linter/clang-tidy-win32-x64 19.1.0 → 23.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (320) hide show
  1. package/README.md +2 -2
  2. package/bin/clang-tidy.exe +2 -2
  3. package/lib/clang/23/include/__clang_cuda_complex_builtins.h +236 -0
  4. package/lib/clang/{19 → 23}/include/__clang_cuda_device_functions.h +15 -1
  5. package/lib/clang/{19 → 23}/include/__clang_cuda_intrinsics.h +288 -20
  6. package/lib/clang/{19 → 23}/include/__clang_cuda_math.h +5 -0
  7. package/lib/clang/{19 → 23}/include/__clang_cuda_math_forward_declares.h +5 -0
  8. package/lib/clang/{19 → 23}/include/__clang_cuda_runtime_wrapper.h +28 -5
  9. package/lib/clang/{19 → 23}/include/__clang_cuda_texture_intrinsics.h +437 -2
  10. package/lib/clang/23/include/__clang_gpu_builtin_vars.h +71 -0
  11. package/lib/clang/23/include/__clang_gpu_device_functions.h +411 -0
  12. package/lib/clang/23/include/__clang_gpu_intrinsics.h +242 -0
  13. package/lib/clang/{19 → 23}/include/__clang_hip_cmath.h +15 -9
  14. package/lib/clang/{19 → 23}/include/__clang_hip_libdevice_declares.h +24 -139
  15. package/lib/clang/{19 → 23}/include/__clang_hip_math.h +115 -34
  16. package/lib/clang/{19 → 23}/include/__clang_hip_runtime_wrapper.h +12 -1
  17. package/lib/clang/23/include/__clang_spirv_builtins.h +217 -0
  18. package/lib/clang/23/include/__clang_spirv_libdevice_declares.h +170 -0
  19. package/lib/clang/23/include/__clang_spirv_math.h +719 -0
  20. package/lib/clang/{19/include/float.h → 23/include/__float_float.h} +14 -34
  21. package/lib/clang/23/include/__float_header_macro.h +12 -0
  22. package/lib/clang/23/include/__float_infinity_nan.h +20 -0
  23. package/lib/clang/{19 → 23}/include/__stdarg_va_arg.h +2 -2
  24. package/lib/clang/{19 → 23}/include/adcintrin.h +5 -0
  25. package/lib/clang/{19 → 23}/include/adxintrin.h +5 -0
  26. package/lib/clang/{19 → 23}/include/altivec.h +169 -96
  27. package/lib/clang/23/include/amdgpuintrin.h +164 -0
  28. package/lib/clang/23/include/amdhsa_abi.h +83 -0
  29. package/lib/clang/23/include/amo.h +220 -0
  30. package/lib/clang/23/include/amxavx512intrin.h +596 -0
  31. package/lib/clang/{19 → 23}/include/amxcomplexintrin.h +4 -6
  32. package/lib/clang/{19 → 23}/include/amxfp16intrin.h +35 -0
  33. package/lib/clang/23/include/amxfp8intrin.h +230 -0
  34. package/lib/clang/{19 → 23}/include/amxintrin.h +3 -35
  35. package/lib/clang/23/include/amxmovrsintrin.h +48 -0
  36. package/lib/clang/23/include/andes_vector.h +21 -0
  37. package/lib/clang/23/include/arm64_neon.h +21 -0
  38. package/lib/clang/{19 → 23}/include/arm64intr.h +10 -0
  39. package/lib/clang/{19 → 23}/include/arm_acle.h +67 -89
  40. package/lib/clang/{19 → 23}/include/arm_fp16.h +89 -89
  41. package/lib/clang/{19 → 23}/include/arm_neon.h +43614 -38901
  42. package/lib/clang/{19 → 23}/include/arm_sme.h +1028 -94
  43. package/lib/clang/{19 → 23}/include/arm_sve.h +7331 -5170
  44. package/lib/clang/{19 → 23}/include/arm_vector_types.h +87 -0
  45. package/lib/clang/23/include/avx10_2_512bf16intrin.h +568 -0
  46. package/lib/clang/23/include/avx10_2_512convertintrin.h +322 -0
  47. package/lib/clang/23/include/avx10_2_512minmaxintrin.h +127 -0
  48. package/lib/clang/23/include/avx10_2_512niintrin.h +314 -0
  49. package/lib/clang/23/include/avx10_2_512satcvtdsintrin.h +307 -0
  50. package/lib/clang/23/include/avx10_2_512satcvtintrin.h +301 -0
  51. package/lib/clang/23/include/avx10_2bf16intrin.h +1094 -0
  52. package/lib/clang/23/include/avx10_2convertintrin.h +3257 -0
  53. package/lib/clang/23/include/avx10_2copyintrin.h +66 -0
  54. package/lib/clang/23/include/avx10_2minmaxintrin.h +232 -0
  55. package/lib/clang/23/include/avx10_2niintrin.h +409 -0
  56. package/lib/clang/23/include/avx10_2satcvtdsintrin.h +376 -0
  57. package/lib/clang/23/include/avx10_2satcvtintrin.h +312 -0
  58. package/lib/clang/{19 → 23}/include/avx2intrin.h +284 -378
  59. package/lib/clang/{19 → 23}/include/avx512bf16intrin.h +25 -16
  60. package/lib/clang/{19 → 23}/include/avx512bitalgintrin.h +21 -32
  61. package/lib/clang/23/include/avx512bmmintrin.h +174 -0
  62. package/lib/clang/23/include/avx512bmmvlintrin.h +245 -0
  63. package/lib/clang/{19 → 23}/include/avx512bwintrin.h +405 -534
  64. package/lib/clang/23/include/avx512cdintrin.h +112 -0
  65. package/lib/clang/{19 → 23}/include/avx512dqintrin.h +132 -161
  66. package/lib/clang/{19 → 23}/include/avx512fintrin.h +1068 -1496
  67. package/lib/clang/{19 → 23}/include/avx512fp16intrin.h +126 -129
  68. package/lib/clang/23/include/avx512ifmaintrin.h +68 -0
  69. package/lib/clang/23/include/avx512ifmavlintrin.h +138 -0
  70. package/lib/clang/{19 → 23}/include/avx512vbmi2intrin.h +55 -48
  71. package/lib/clang/{19 → 23}/include/avx512vbmiintrin.h +19 -27
  72. package/lib/clang/{19 → 23}/include/avx512vbmivlintrin.h +35 -49
  73. package/lib/clang/{19 → 23}/include/avx512vlbf16intrin.h +32 -22
  74. package/lib/clang/{19 → 23}/include/avx512vlbitalgintrin.h +41 -57
  75. package/lib/clang/{19 → 23}/include/avx512vlbwintrin.h +494 -609
  76. package/lib/clang/23/include/avx512vlcdintrin.h +202 -0
  77. package/lib/clang/{19 → 23}/include/avx512vldqintrin.h +110 -127
  78. package/lib/clang/{19 → 23}/include/avx512vlfp16intrin.h +130 -111
  79. package/lib/clang/{19 → 23}/include/avx512vlintrin.h +1025 -1395
  80. package/lib/clang/{19 → 23}/include/avx512vlvbmi2intrin.h +102 -95
  81. package/lib/clang/{19 → 23}/include/avx512vlvnniintrin.h +50 -52
  82. package/lib/clang/{19 → 23}/include/avx512vlvp2intersectintrin.h +2 -2
  83. package/lib/clang/{19 → 23}/include/avx512vnniintrin.h +42 -45
  84. package/lib/clang/{19 → 23}/include/avx512vp2intersectintrin.h +2 -3
  85. package/lib/clang/{19 → 23}/include/avx512vpopcntdqintrin.h +10 -4
  86. package/lib/clang/{19 → 23}/include/avx512vpopcntdqvlintrin.h +20 -10
  87. package/lib/clang/{19 → 23}/include/avxifmaintrin.h +16 -0
  88. package/lib/clang/{19 → 23}/include/avxintrin.h +186 -248
  89. package/lib/clang/{19 → 23}/include/avxvnniint16intrin.h +130 -152
  90. package/lib/clang/{19 → 23}/include/avxvnniint8intrin.h +68 -85
  91. package/lib/clang/{19 → 23}/include/avxvnniintrin.h +39 -26
  92. package/lib/clang/{19 → 23}/include/bmi2intrin.h +15 -17
  93. package/lib/clang/{19 → 23}/include/bmiintrin.h +31 -41
  94. package/lib/clang/{19 → 23}/include/cmpccxaddintrin.h +1 -1
  95. package/lib/clang/{19 → 23}/include/cpuid.h +137 -37
  96. package/lib/clang/{19 → 23}/include/crc32intrin.h +10 -8
  97. package/lib/clang/23/include/cuda_wrappers/__utility/declval.h +28 -0
  98. package/lib/clang/23/include/cuda_wrappers/bits/c++config.h +61 -0
  99. package/lib/clang/23/include/cuda_wrappers/cmath +44 -0
  100. package/lib/clang/{19 → 23}/include/cuda_wrappers/new +2 -0
  101. package/lib/clang/{19 → 23}/include/emmintrin.h +306 -272
  102. package/lib/clang/23/include/endian.h +91 -0
  103. package/lib/clang/{19 → 23}/include/f16cintrin.h +23 -9
  104. package/lib/clang/23/include/float.h +48 -0
  105. package/lib/clang/23/include/fma4intrin.h +220 -0
  106. package/lib/clang/{19 → 23}/include/fmaintrin.h +96 -66
  107. package/lib/clang/{19 → 23}/include/gfniintrin.h +39 -12
  108. package/lib/clang/23/include/gpuintrin.h +348 -0
  109. package/lib/clang/{19 → 23}/include/hexagon_types.h +31 -24
  110. package/lib/clang/23/include/hlsl/hlsl_alias_intrinsics.h +222 -0
  111. package/lib/clang/23/include/hlsl/hlsl_alias_intrinsics_gen.inc +3869 -0
  112. package/lib/clang/23/include/hlsl/hlsl_basic_types.h +370 -0
  113. package/lib/clang/23/include/hlsl/hlsl_compat_overloads.h +559 -0
  114. package/lib/clang/23/include/hlsl/hlsl_detail.h +56 -0
  115. package/lib/clang/23/include/hlsl/hlsl_inline_intrinsics_gen.inc +546 -0
  116. package/lib/clang/23/include/hlsl/hlsl_intrinsic_helpers.h +170 -0
  117. package/lib/clang/23/include/hlsl/hlsl_intrinsics.h +331 -0
  118. package/lib/clang/23/include/hlsl/hlsl_spirv.h +28 -0
  119. package/lib/clang/23/include/hlsl.h +38 -0
  120. package/lib/clang/{19 → 23}/include/hvx_hexagon_protos.h +1041 -803
  121. package/lib/clang/{19 → 23}/include/immintrin.h +35 -185
  122. package/lib/clang/{19 → 23}/include/intrin.h +62 -21
  123. package/lib/clang/{19 → 23}/include/intrin0.h +10 -1
  124. package/lib/clang/{19 → 23}/include/keylockerintrin.h +0 -9
  125. package/lib/clang/{19 → 23}/include/larchintrin.h +24 -8
  126. package/lib/clang/{19 → 23}/include/lasxintrin.h +140 -25
  127. package/lib/clang/{19 → 23}/include/limits.h +7 -4
  128. package/lib/clang/{19 → 23}/include/llvm_libc_wrappers/assert.h +3 -5
  129. package/lib/clang/23/include/llvm_libc_wrappers/ctype.h +29 -0
  130. package/lib/clang/{19 → 23}/include/llvm_libc_wrappers/inttypes.h +3 -5
  131. package/lib/clang/23/include/llvm_libc_wrappers/stdio.h +52 -0
  132. package/lib/clang/{19 → 23}/include/llvm_libc_wrappers/stdlib.h +3 -16
  133. package/lib/clang/23/include/llvm_libc_wrappers/string.h +29 -0
  134. package/lib/clang/{19 → 23}/include/llvm_libc_wrappers/time.h +4 -10
  135. package/lib/clang/23/include/llvm_offload_wrappers/__llvm_offload.h +31 -0
  136. package/lib/clang/23/include/llvm_offload_wrappers/__llvm_offload_device.h +10 -0
  137. package/lib/clang/23/include/llvm_offload_wrappers/__llvm_offload_host.h +15 -0
  138. package/lib/clang/{19 → 23}/include/lsxintrin.h +27 -25
  139. package/lib/clang/{19 → 23}/include/lzcntintrin.h +13 -8
  140. package/lib/clang/{19 → 23}/include/mmintrin.h +241 -256
  141. package/lib/clang/{19 → 23}/include/module.modulemap +54 -9
  142. package/lib/clang/23/include/movrs_avx10_2_512intrin.h +98 -0
  143. package/lib/clang/23/include/movrs_avx10_2intrin.h +174 -0
  144. package/lib/clang/23/include/movrsintrin.h +59 -0
  145. package/lib/clang/23/include/nvptxintrin.h +208 -0
  146. package/lib/clang/{19 → 23}/include/opencl-c-base.h +28 -92
  147. package/lib/clang/{19 → 23}/include/opencl-c.h +506 -140
  148. package/lib/clang/{19 → 23}/include/openmp_wrappers/__clang_openmp_device_functions.h +18 -5
  149. package/lib/clang/{19 → 23}/include/openmp_wrappers/complex +7 -1
  150. package/lib/clang/{19 → 23}/include/openmp_wrappers/complex.h +6 -0
  151. package/lib/clang/{19 → 23}/include/openmp_wrappers/complex_cmath.h +7 -2
  152. package/lib/clang/{19 → 23}/include/openmp_wrappers/math.h +10 -0
  153. package/lib/clang/{19 → 23}/include/pmmintrin.h +24 -23
  154. package/lib/clang/{19 → 23}/include/popcntintrin.h +7 -7
  155. package/lib/clang/{19 → 23}/include/prfchwintrin.h +10 -13
  156. package/lib/clang/{19 → 23}/include/ptrauth.h +169 -14
  157. package/lib/clang/{19 → 23}/include/riscv_bitmanip.h +7 -0
  158. package/lib/clang/23/include/riscv_corev_alu.h +130 -0
  159. package/lib/clang/{19 → 23}/include/riscv_crypto.h +8 -0
  160. package/lib/clang/23/include/riscv_mips.h +36 -0
  161. package/lib/clang/23/include/riscv_nds.h +92 -0
  162. package/lib/clang/{19 → 23}/include/riscv_ntlh.h +2 -0
  163. package/lib/clang/23/include/riscv_packed_simd.h +644 -0
  164. package/lib/clang/{19 → 23}/include/riscv_vector.h +43 -5
  165. package/lib/clang/{19 → 23}/include/shaintrin.h +3 -2
  166. package/lib/clang/{19 → 23}/include/sifive_vector.h +76 -2
  167. package/lib/clang/23/include/sm4evexintrin.h +32 -0
  168. package/lib/clang/{19 → 23}/include/smmintrin.h +80 -56
  169. package/lib/clang/23/include/spirvintrin.h +167 -0
  170. package/lib/clang/{19 → 23}/include/stdalign.h +0 -5
  171. package/lib/clang/23/include/stdcountof.h +15 -0
  172. package/lib/clang/23/include/stddefer.h +19 -0
  173. package/lib/clang/{19 → 23}/include/stdint.h +23 -143
  174. package/lib/clang/{19 → 23}/include/tbmintrin.h +25 -37
  175. package/lib/clang/{19 → 23}/include/tmmintrin.h +125 -130
  176. package/lib/clang/{19 → 23}/include/vaesintrin.h +1 -2
  177. package/lib/clang/{19 → 23}/include/vecintrin.h +1783 -60
  178. package/lib/clang/{19 → 23}/include/wasm_simd128.h +184 -21
  179. package/lib/clang/{19 → 23}/include/x86gprintrin.h +0 -14
  180. package/lib/clang/{19 → 23}/include/x86intrin.h +0 -18
  181. package/lib/clang/{19 → 23}/include/xmmintrin.h +190 -221
  182. package/lib/clang/{19 → 23}/include/xopintrin.h +20 -10
  183. package/lib/clang/23/include/zos_wrappers/grp.h +19 -0
  184. package/lib/clang/23/include/zos_wrappers/locale.h +19 -0
  185. package/lib/clang/23/include/zos_wrappers/math.h +31 -0
  186. package/lib/clang/23/include/zos_wrappers/poll.h +19 -0
  187. package/lib/clang/23/include/zos_wrappers/stdlib.h +20 -0
  188. package/lib/clang/23/include/zos_wrappers/string.h +19 -0
  189. package/lib/clang/23/include/zos_wrappers/time.h +19 -0
  190. package/lib/clang/23/include/zos_wrappers/variant.h +19 -0
  191. package/package.json +6 -6
  192. package/lib/clang/19/include/__clang_cuda_complex_builtins.h +0 -285
  193. package/lib/clang/19/include/avx512cdintrin.h +0 -125
  194. package/lib/clang/19/include/avx512ifmaintrin.h +0 -70
  195. package/lib/clang/19/include/avx512ifmavlintrin.h +0 -111
  196. package/lib/clang/19/include/avx512vlcdintrin.h +0 -230
  197. package/lib/clang/19/include/cuda_wrappers/cmath +0 -90
  198. package/lib/clang/19/include/fma4intrin.h +0 -218
  199. package/lib/clang/19/include/hlsl/hlsl_basic_types.h +0 -74
  200. package/lib/clang/19/include/hlsl/hlsl_intrinsics.h +0 -1697
  201. package/lib/clang/19/include/hlsl.h +0 -15
  202. package/lib/clang/19/include/llvm_libc_wrappers/ctype.h +0 -102
  203. package/lib/clang/19/include/llvm_libc_wrappers/stdio.h +0 -80
  204. package/lib/clang/19/include/llvm_libc_wrappers/string.h +0 -96
  205. /package/lib/clang/{19 → 23}/include/__clang_cuda_builtin_vars.h +0 -0
  206. /package/lib/clang/{19 → 23}/include/__clang_cuda_cmath.h +0 -0
  207. /package/lib/clang/{19 → 23}/include/__clang_cuda_libdevice_declares.h +0 -0
  208. /package/lib/clang/{19 → 23}/include/__clang_hip_stdlib.h +0 -0
  209. /package/lib/clang/{19 → 23}/include/__stdarg___gnuc_va_list.h +0 -0
  210. /package/lib/clang/{19 → 23}/include/__stdarg___va_copy.h +0 -0
  211. /package/lib/clang/{19 → 23}/include/__stdarg_header_macro.h +0 -0
  212. /package/lib/clang/{19 → 23}/include/__stdarg_va_copy.h +0 -0
  213. /package/lib/clang/{19 → 23}/include/__stdarg_va_list.h +0 -0
  214. /package/lib/clang/{19 → 23}/include/__stddef_header_macro.h +0 -0
  215. /package/lib/clang/{19 → 23}/include/__stddef_max_align_t.h +0 -0
  216. /package/lib/clang/{19 → 23}/include/__stddef_null.h +0 -0
  217. /package/lib/clang/{19 → 23}/include/__stddef_nullptr_t.h +0 -0
  218. /package/lib/clang/{19 → 23}/include/__stddef_offsetof.h +0 -0
  219. /package/lib/clang/{19 → 23}/include/__stddef_ptrdiff_t.h +0 -0
  220. /package/lib/clang/{19 → 23}/include/__stddef_rsize_t.h +0 -0
  221. /package/lib/clang/{19 → 23}/include/__stddef_size_t.h +0 -0
  222. /package/lib/clang/{19 → 23}/include/__stddef_unreachable.h +0 -0
  223. /package/lib/clang/{19 → 23}/include/__stddef_wchar_t.h +0 -0
  224. /package/lib/clang/{19 → 23}/include/__stddef_wint_t.h +0 -0
  225. /package/lib/clang/{19 → 23}/include/__wmmintrin_aes.h +0 -0
  226. /package/lib/clang/{19 → 23}/include/__wmmintrin_pclmul.h +0 -0
  227. /package/lib/clang/{19 → 23}/include/ammintrin.h +0 -0
  228. /package/lib/clang/{19 → 23}/include/arm_bf16.h +0 -0
  229. /package/lib/clang/{19 → 23}/include/arm_cde.h +0 -0
  230. /package/lib/clang/{19 → 23}/include/arm_cmse.h +0 -0
  231. /package/lib/clang/{19 → 23}/include/arm_mve.h +0 -0
  232. /package/lib/clang/{19 → 23}/include/arm_neon_sve_bridge.h +0 -0
  233. /package/lib/clang/{19 → 23}/include/armintr.h +0 -0
  234. /package/lib/clang/{19 → 23}/include/avxneconvertintrin.h +0 -0
  235. /package/lib/clang/{19 → 23}/include/builtins.h +0 -0
  236. /package/lib/clang/{19 → 23}/include/cet.h +0 -0
  237. /package/lib/clang/{19 → 23}/include/cetintrin.h +0 -0
  238. /package/lib/clang/{19 → 23}/include/cldemoteintrin.h +0 -0
  239. /package/lib/clang/{19 → 23}/include/clflushoptintrin.h +0 -0
  240. /package/lib/clang/{19 → 23}/include/clwbintrin.h +0 -0
  241. /package/lib/clang/{19 → 23}/include/clzerointrin.h +0 -0
  242. /package/lib/clang/{19 → 23}/include/cuda_wrappers/algorithm +0 -0
  243. /package/lib/clang/{19 → 23}/include/cuda_wrappers/bits/basic_string.h +0 -0
  244. /package/lib/clang/{19 → 23}/include/cuda_wrappers/bits/basic_string.tcc +0 -0
  245. /package/lib/clang/{19 → 23}/include/cuda_wrappers/bits/shared_ptr_base.h +0 -0
  246. /package/lib/clang/{19 → 23}/include/cuda_wrappers/complex +0 -0
  247. /package/lib/clang/{19 → 23}/include/enqcmdintrin.h +0 -0
  248. /package/lib/clang/{19 → 23}/include/fxsrintrin.h +0 -0
  249. /package/lib/clang/{19 → 23}/include/hexagon_circ_brev_intrinsics.h +0 -0
  250. /package/lib/clang/{19 → 23}/include/hexagon_protos.h +0 -0
  251. /package/lib/clang/{19 → 23}/include/hresetintrin.h +0 -0
  252. /package/lib/clang/{19 → 23}/include/htmintrin.h +0 -0
  253. /package/lib/clang/{19 → 23}/include/htmxlintrin.h +0 -0
  254. /package/lib/clang/{19 → 23}/include/ia32intrin.h +0 -0
  255. /package/lib/clang/{19 → 23}/include/inttypes.h +0 -0
  256. /package/lib/clang/{19 → 23}/include/invpcidintrin.h +0 -0
  257. /package/lib/clang/{19 → 23}/include/iso646.h +0 -0
  258. /package/lib/clang/{19 → 23}/include/lwpintrin.h +0 -0
  259. /package/lib/clang/{19 → 23}/include/mm3dnow.h +0 -0
  260. /package/lib/clang/{19 → 23}/include/mm_malloc.h +0 -0
  261. /package/lib/clang/{19 → 23}/include/movdirintrin.h +0 -0
  262. /package/lib/clang/{19 → 23}/include/msa.h +0 -0
  263. /package/lib/clang/{19 → 23}/include/mwaitxintrin.h +0 -0
  264. /package/lib/clang/{19 → 23}/include/nmmintrin.h +0 -0
  265. /package/lib/clang/{19 → 23}/include/openmp_wrappers/cmath +0 -0
  266. /package/lib/clang/{19 → 23}/include/openmp_wrappers/new +0 -0
  267. /package/lib/clang/{19 → 23}/include/pconfigintrin.h +0 -0
  268. /package/lib/clang/{19 → 23}/include/pkuintrin.h +0 -0
  269. /package/lib/clang/{19 → 23}/include/ppc_wrappers/bmi2intrin.h +0 -0
  270. /package/lib/clang/{19 → 23}/include/ppc_wrappers/bmiintrin.h +0 -0
  271. /package/lib/clang/{19 → 23}/include/ppc_wrappers/emmintrin.h +0 -0
  272. /package/lib/clang/{19 → 23}/include/ppc_wrappers/immintrin.h +0 -0
  273. /package/lib/clang/{19 → 23}/include/ppc_wrappers/mm_malloc.h +0 -0
  274. /package/lib/clang/{19 → 23}/include/ppc_wrappers/mmintrin.h +0 -0
  275. /package/lib/clang/{19 → 23}/include/ppc_wrappers/nmmintrin.h +0 -0
  276. /package/lib/clang/{19 → 23}/include/ppc_wrappers/pmmintrin.h +0 -0
  277. /package/lib/clang/{19 → 23}/include/ppc_wrappers/smmintrin.h +0 -0
  278. /package/lib/clang/{19 → 23}/include/ppc_wrappers/tmmintrin.h +0 -0
  279. /package/lib/clang/{19 → 23}/include/ppc_wrappers/x86gprintrin.h +0 -0
  280. /package/lib/clang/{19 → 23}/include/ppc_wrappers/x86intrin.h +0 -0
  281. /package/lib/clang/{19 → 23}/include/ppc_wrappers/xmmintrin.h +0 -0
  282. /package/lib/clang/{19 → 23}/include/prfchiintrin.h +0 -0
  283. /package/lib/clang/{19 → 23}/include/ptwriteintrin.h +0 -0
  284. /package/lib/clang/{19 → 23}/include/raointintrin.h +0 -0
  285. /package/lib/clang/{19 → 23}/include/rdpruintrin.h +0 -0
  286. /package/lib/clang/{19 → 23}/include/rdseedintrin.h +0 -0
  287. /package/lib/clang/{19 → 23}/include/rtmintrin.h +0 -0
  288. /package/lib/clang/{19 → 23}/include/s390intrin.h +0 -0
  289. /package/lib/clang/{19 → 23}/include/serializeintrin.h +0 -0
  290. /package/lib/clang/{19 → 23}/include/sgxintrin.h +0 -0
  291. /package/lib/clang/{19 → 23}/include/sha512intrin.h +0 -0
  292. /package/lib/clang/{19 → 23}/include/sm3intrin.h +0 -0
  293. /package/lib/clang/{19 → 23}/include/sm4intrin.h +0 -0
  294. /package/lib/clang/{19 → 23}/include/stdarg.h +0 -0
  295. /package/lib/clang/{19 → 23}/include/stdatomic.h +0 -0
  296. /package/lib/clang/{19 → 23}/include/stdbool.h +0 -0
  297. /package/lib/clang/{19 → 23}/include/stdckdint.h +0 -0
  298. /package/lib/clang/{19 → 23}/include/stddef.h +0 -0
  299. /package/lib/clang/{19 → 23}/include/stdnoreturn.h +0 -0
  300. /package/lib/clang/{19 → 23}/include/tgmath.h +0 -0
  301. /package/lib/clang/{19 → 23}/include/tsxldtrkintrin.h +0 -0
  302. /package/lib/clang/{19 → 23}/include/uintrintrin.h +0 -0
  303. /package/lib/clang/{19 → 23}/include/unwind.h +0 -0
  304. /package/lib/clang/{19 → 23}/include/usermsrintrin.h +0 -0
  305. /package/lib/clang/{19 → 23}/include/vadefs.h +0 -0
  306. /package/lib/clang/{19 → 23}/include/varargs.h +0 -0
  307. /package/lib/clang/{19 → 23}/include/velintrin.h +0 -0
  308. /package/lib/clang/{19 → 23}/include/velintrin_approx.h +0 -0
  309. /package/lib/clang/{19 → 23}/include/velintrin_gen.h +0 -0
  310. /package/lib/clang/{19 → 23}/include/vpclmulqdqintrin.h +0 -0
  311. /package/lib/clang/{19 → 23}/include/waitpkgintrin.h +0 -0
  312. /package/lib/clang/{19 → 23}/include/wbnoinvdintrin.h +0 -0
  313. /package/lib/clang/{19 → 23}/include/wmmintrin.h +0 -0
  314. /package/lib/clang/{19 → 23}/include/xsavecintrin.h +0 -0
  315. /package/lib/clang/{19 → 23}/include/xsaveintrin.h +0 -0
  316. /package/lib/clang/{19 → 23}/include/xsaveoptintrin.h +0 -0
  317. /package/lib/clang/{19 → 23}/include/xsavesintrin.h +0 -0
  318. /package/lib/clang/{19 → 23}/include/xtestintrin.h +0 -0
  319. /package/lib/clang/{19 → 23}/include/yvals_core.h +0 -0
  320. /package/lib/clang/{19 → 23}/include/zos_wrappers/builtins.h +0 -0
@@ -1,1697 +0,0 @@
1
- //===----- hlsl_intrinsics.h - HLSL definitions for intrinsics ----------===//
2
- //
3
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
- // See https://llvm.org/LICENSE.txt for license information.
5
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
- //
7
- //===----------------------------------------------------------------------===//
8
-
9
- #ifndef _HLSL_HLSL_INTRINSICS_H_
10
- #define _HLSL_HLSL_INTRINSICS_H_
11
-
12
- namespace hlsl {
13
-
14
- // Note: Functions in this file are sorted alphabetically, then grouped by base
15
- // element type, and the element types are sorted by size, then singed integer,
16
- // unsigned integer and floating point. Keeping this ordering consistent will
17
- // help keep this file manageable as it grows.
18
-
19
- #define _HLSL_BUILTIN_ALIAS(builtin) \
20
- __attribute__((clang_builtin_alias(builtin)))
21
- #define _HLSL_AVAILABILITY(platform, version) \
22
- __attribute__((availability(platform, introduced = version)))
23
- #define _HLSL_AVAILABILITY_STAGE(platform, version, stage) \
24
- __attribute__(( \
25
- availability(platform, introduced = version, environment = stage)))
26
-
27
- #ifdef __HLSL_ENABLE_16_BIT
28
- #define _HLSL_16BIT_AVAILABILITY(platform, version) \
29
- __attribute__((availability(platform, introduced = version)))
30
- #define _HLSL_16BIT_AVAILABILITY_STAGE(platform, version, stage) \
31
- __attribute__(( \
32
- availability(platform, introduced = version, environment = stage)))
33
- #else
34
- #define _HLSL_16BIT_AVAILABILITY(environment, version)
35
- #define _HLSL_16BIT_AVAILABILITY_STAGE(environment, version, stage)
36
- #endif
37
-
38
- //===----------------------------------------------------------------------===//
39
- // abs builtins
40
- //===----------------------------------------------------------------------===//
41
-
42
- /// \fn T abs(T Val)
43
- /// \brief Returns the absolute value of the input value, \a Val.
44
- /// \param Val The input value.
45
-
46
- #ifdef __HLSL_ENABLE_16_BIT
47
- _HLSL_AVAILABILITY(shadermodel, 6.2)
48
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
49
- int16_t abs(int16_t);
50
- _HLSL_AVAILABILITY(shadermodel, 6.2)
51
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
52
- int16_t2 abs(int16_t2);
53
- _HLSL_AVAILABILITY(shadermodel, 6.2)
54
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
55
- int16_t3 abs(int16_t3);
56
- _HLSL_AVAILABILITY(shadermodel, 6.2)
57
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
58
- int16_t4 abs(int16_t4);
59
- #endif
60
-
61
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
62
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
63
- half abs(half);
64
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
65
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
66
- half2 abs(half2);
67
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
68
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
69
- half3 abs(half3);
70
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
71
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
72
- half4 abs(half4);
73
-
74
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
75
- int abs(int);
76
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
77
- int2 abs(int2);
78
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
79
- int3 abs(int3);
80
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
81
- int4 abs(int4);
82
-
83
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
84
- float abs(float);
85
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
86
- float2 abs(float2);
87
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
88
- float3 abs(float3);
89
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
90
- float4 abs(float4);
91
-
92
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
93
- int64_t abs(int64_t);
94
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
95
- int64_t2 abs(int64_t2);
96
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
97
- int64_t3 abs(int64_t3);
98
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
99
- int64_t4 abs(int64_t4);
100
-
101
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
102
- double abs(double);
103
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
104
- double2 abs(double2);
105
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
106
- double3 abs(double3);
107
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
108
- double4 abs(double4);
109
-
110
- //===----------------------------------------------------------------------===//
111
- // acos builtins
112
- //===----------------------------------------------------------------------===//
113
-
114
- /// \fn T acos(T Val)
115
- /// \brief Returns the arccosine of the input value, \a Val.
116
- /// \param Val The input value.
117
-
118
- #ifdef __HLSL_ENABLE_16_BIT
119
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
120
- half acos(half);
121
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
122
- half2 acos(half2);
123
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
124
- half3 acos(half3);
125
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
126
- half4 acos(half4);
127
- #endif
128
-
129
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
130
- float acos(float);
131
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
132
- float2 acos(float2);
133
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
134
- float3 acos(float3);
135
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_acos)
136
- float4 acos(float4);
137
-
138
- //===----------------------------------------------------------------------===//
139
- // all builtins
140
- //===----------------------------------------------------------------------===//
141
-
142
- /// \fn bool all(T x)
143
- /// \brief Returns True if all components of the \a x parameter are non-zero;
144
- /// otherwise, false. \param x The input value.
145
-
146
- #ifdef __HLSL_ENABLE_16_BIT
147
- _HLSL_AVAILABILITY(shadermodel, 6.2)
148
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
149
- bool all(int16_t);
150
- _HLSL_AVAILABILITY(shadermodel, 6.2)
151
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
152
- bool all(int16_t2);
153
- _HLSL_AVAILABILITY(shadermodel, 6.2)
154
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
155
- bool all(int16_t3);
156
- _HLSL_AVAILABILITY(shadermodel, 6.2)
157
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
158
- bool all(int16_t4);
159
- _HLSL_AVAILABILITY(shadermodel, 6.2)
160
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
161
- bool all(uint16_t);
162
- _HLSL_AVAILABILITY(shadermodel, 6.2)
163
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
164
- bool all(uint16_t2);
165
- _HLSL_AVAILABILITY(shadermodel, 6.2)
166
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
167
- bool all(uint16_t3);
168
- _HLSL_AVAILABILITY(shadermodel, 6.2)
169
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
170
- bool all(uint16_t4);
171
- #endif
172
-
173
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
174
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
175
- bool all(half);
176
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
177
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
178
- bool all(half2);
179
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
180
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
181
- bool all(half3);
182
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
183
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
184
- bool all(half4);
185
-
186
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
187
- bool all(bool);
188
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
189
- bool all(bool2);
190
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
191
- bool all(bool3);
192
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
193
- bool all(bool4);
194
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
195
-
196
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
197
- bool all(int);
198
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
199
- bool all(int2);
200
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
201
- bool all(int3);
202
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
203
- bool all(int4);
204
-
205
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
206
- bool all(uint);
207
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
208
- bool all(uint2);
209
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
210
- bool all(uint3);
211
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
212
- bool all(uint4);
213
-
214
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
215
- bool all(float);
216
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
217
- bool all(float2);
218
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
219
- bool all(float3);
220
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
221
- bool all(float4);
222
-
223
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
224
- bool all(int64_t);
225
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
226
- bool all(int64_t2);
227
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
228
- bool all(int64_t3);
229
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
230
- bool all(int64_t4);
231
-
232
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
233
- bool all(uint64_t);
234
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
235
- bool all(uint64_t2);
236
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
237
- bool all(uint64_t3);
238
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
239
- bool all(uint64_t4);
240
-
241
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
242
- bool all(double);
243
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
244
- bool all(double2);
245
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
246
- bool all(double3);
247
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all)
248
- bool all(double4);
249
-
250
- //===----------------------------------------------------------------------===//
251
- // any builtins
252
- //===----------------------------------------------------------------------===//
253
-
254
- /// \fn bool any(T x)
255
- /// \brief Returns True if any components of the \a x parameter are non-zero;
256
- /// otherwise, false. \param x The input value.
257
-
258
- #ifdef __HLSL_ENABLE_16_BIT
259
- _HLSL_AVAILABILITY(shadermodel, 6.2)
260
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
261
- bool any(int16_t);
262
- _HLSL_AVAILABILITY(shadermodel, 6.2)
263
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
264
- bool any(int16_t2);
265
- _HLSL_AVAILABILITY(shadermodel, 6.2)
266
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
267
- bool any(int16_t3);
268
- _HLSL_AVAILABILITY(shadermodel, 6.2)
269
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
270
- bool any(int16_t4);
271
- _HLSL_AVAILABILITY(shadermodel, 6.2)
272
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
273
- bool any(uint16_t);
274
- _HLSL_AVAILABILITY(shadermodel, 6.2)
275
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
276
- bool any(uint16_t2);
277
- _HLSL_AVAILABILITY(shadermodel, 6.2)
278
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
279
- bool any(uint16_t3);
280
- _HLSL_AVAILABILITY(shadermodel, 6.2)
281
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
282
- bool any(uint16_t4);
283
- #endif
284
-
285
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
286
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
287
- bool any(half);
288
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
289
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
290
- bool any(half2);
291
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
292
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
293
- bool any(half3);
294
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
295
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
296
- bool any(half4);
297
-
298
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
299
- bool any(bool);
300
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
301
- bool any(bool2);
302
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
303
- bool any(bool3);
304
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
305
- bool any(bool4);
306
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
307
-
308
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
309
- bool any(int);
310
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
311
- bool any(int2);
312
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
313
- bool any(int3);
314
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
315
- bool any(int4);
316
-
317
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
318
- bool any(uint);
319
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
320
- bool any(uint2);
321
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
322
- bool any(uint3);
323
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
324
- bool any(uint4);
325
-
326
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
327
- bool any(float);
328
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
329
- bool any(float2);
330
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
331
- bool any(float3);
332
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
333
- bool any(float4);
334
-
335
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
336
- bool any(int64_t);
337
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
338
- bool any(int64_t2);
339
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
340
- bool any(int64_t3);
341
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
342
- bool any(int64_t4);
343
-
344
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
345
- bool any(uint64_t);
346
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
347
- bool any(uint64_t2);
348
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
349
- bool any(uint64_t3);
350
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
351
- bool any(uint64_t4);
352
-
353
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
354
- bool any(double);
355
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
356
- bool any(double2);
357
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
358
- bool any(double3);
359
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any)
360
- bool any(double4);
361
-
362
- //===----------------------------------------------------------------------===//
363
- // asin builtins
364
- //===----------------------------------------------------------------------===//
365
-
366
- /// \fn T asin(T Val)
367
- /// \brief Returns the arcsine of the input value, \a Val.
368
- /// \param Val The input value.
369
-
370
- #ifdef __HLSL_ENABLE_16_BIT
371
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
372
- half asin(half);
373
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
374
- half2 asin(half2);
375
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
376
- half3 asin(half3);
377
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
378
- half4 asin(half4);
379
- #endif
380
-
381
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
382
- float asin(float);
383
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
384
- float2 asin(float2);
385
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
386
- float3 asin(float3);
387
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
388
- float4 asin(float4);
389
-
390
- //===----------------------------------------------------------------------===//
391
- // atan builtins
392
- //===----------------------------------------------------------------------===//
393
-
394
- /// \fn T atan(T Val)
395
- /// \brief Returns the arctangent of the input value, \a Val.
396
- /// \param Val The input value.
397
-
398
- #ifdef __HLSL_ENABLE_16_BIT
399
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
400
- half atan(half);
401
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
402
- half2 atan(half2);
403
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
404
- half3 atan(half3);
405
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
406
- half4 atan(half4);
407
- #endif
408
-
409
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
410
- float atan(float);
411
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
412
- float2 atan(float2);
413
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
414
- float3 atan(float3);
415
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
416
- float4 atan(float4);
417
-
418
- //===----------------------------------------------------------------------===//
419
- // ceil builtins
420
- //===----------------------------------------------------------------------===//
421
-
422
- /// \fn T ceil(T Val)
423
- /// \brief Returns the smallest integer value that is greater than or equal to
424
- /// the input value, \a Val.
425
- /// \param Val The input value.
426
-
427
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
428
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
429
- half ceil(half);
430
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
431
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
432
- half2 ceil(half2);
433
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
434
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
435
- half3 ceil(half3);
436
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
437
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
438
- half4 ceil(half4);
439
-
440
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
441
- float ceil(float);
442
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
443
- float2 ceil(float2);
444
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
445
- float3 ceil(float3);
446
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_ceil)
447
- float4 ceil(float4);
448
-
449
- //===----------------------------------------------------------------------===//
450
- // clamp builtins
451
- //===----------------------------------------------------------------------===//
452
-
453
- /// \fn T clamp(T X, T Min, T Max)
454
- /// \brief Clamps the specified value \a X to the specified
455
- /// minimum ( \a Min) and maximum ( \a Max) range.
456
- /// \param X A value to clamp.
457
- /// \param Min The specified minimum range.
458
- /// \param Max The specified maximum range.
459
- ///
460
- /// Returns The clamped value for the \a X parameter.
461
- /// For values of -INF or INF, clamp will behave as expected.
462
- /// However for values of NaN, the results are undefined.
463
-
464
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
465
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
466
- half clamp(half, half, half);
467
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
468
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
469
- half2 clamp(half2, half2, half2);
470
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
471
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
472
- half3 clamp(half3, half3, half3);
473
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
474
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
475
- half4 clamp(half4, half4, half4);
476
-
477
- #ifdef __HLSL_ENABLE_16_BIT
478
- _HLSL_AVAILABILITY(shadermodel, 6.2)
479
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
480
- int16_t clamp(int16_t, int16_t, int16_t);
481
- _HLSL_AVAILABILITY(shadermodel, 6.2)
482
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
483
- int16_t2 clamp(int16_t2, int16_t2, int16_t2);
484
- _HLSL_AVAILABILITY(shadermodel, 6.2)
485
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
486
- int16_t3 clamp(int16_t3, int16_t3, int16_t3);
487
- _HLSL_AVAILABILITY(shadermodel, 6.2)
488
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
489
- int16_t4 clamp(int16_t4, int16_t4, int16_t4);
490
-
491
- _HLSL_AVAILABILITY(shadermodel, 6.2)
492
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
493
- uint16_t clamp(uint16_t, uint16_t, uint16_t);
494
- _HLSL_AVAILABILITY(shadermodel, 6.2)
495
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
496
- uint16_t2 clamp(uint16_t2, uint16_t2, uint16_t2);
497
- _HLSL_AVAILABILITY(shadermodel, 6.2)
498
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
499
- uint16_t3 clamp(uint16_t3, uint16_t3, uint16_t3);
500
- _HLSL_AVAILABILITY(shadermodel, 6.2)
501
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
502
- uint16_t4 clamp(uint16_t4, uint16_t4, uint16_t4);
503
- #endif
504
-
505
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
506
- int clamp(int, int, int);
507
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
508
- int2 clamp(int2, int2, int2);
509
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
510
- int3 clamp(int3, int3, int3);
511
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
512
- int4 clamp(int4, int4, int4);
513
-
514
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
515
- uint clamp(uint, uint, uint);
516
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
517
- uint2 clamp(uint2, uint2, uint2);
518
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
519
- uint3 clamp(uint3, uint3, uint3);
520
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
521
- uint4 clamp(uint4, uint4, uint4);
522
-
523
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
524
- int64_t clamp(int64_t, int64_t, int64_t);
525
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
526
- int64_t2 clamp(int64_t2, int64_t2, int64_t2);
527
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
528
- int64_t3 clamp(int64_t3, int64_t3, int64_t3);
529
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
530
- int64_t4 clamp(int64_t4, int64_t4, int64_t4);
531
-
532
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
533
- uint64_t clamp(uint64_t, uint64_t, uint64_t);
534
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
535
- uint64_t2 clamp(uint64_t2, uint64_t2, uint64_t2);
536
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
537
- uint64_t3 clamp(uint64_t3, uint64_t3, uint64_t3);
538
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
539
- uint64_t4 clamp(uint64_t4, uint64_t4, uint64_t4);
540
-
541
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
542
- float clamp(float, float, float);
543
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
544
- float2 clamp(float2, float2, float2);
545
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
546
- float3 clamp(float3, float3, float3);
547
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
548
- float4 clamp(float4, float4, float4);
549
-
550
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
551
- double clamp(double, double, double);
552
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
553
- double2 clamp(double2, double2, double2);
554
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
555
- double3 clamp(double3, double3, double3);
556
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
557
- double4 clamp(double4, double4, double4);
558
-
559
- //===----------------------------------------------------------------------===//
560
- // cos builtins
561
- //===----------------------------------------------------------------------===//
562
-
563
- /// \fn T cos(T Val)
564
- /// \brief Returns the cosine of the input value, \a Val.
565
- /// \param Val The input value.
566
-
567
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
568
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
569
- half cos(half);
570
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
571
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
572
- half2 cos(half2);
573
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
574
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
575
- half3 cos(half3);
576
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
577
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
578
- half4 cos(half4);
579
-
580
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
581
- float cos(float);
582
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
583
- float2 cos(float2);
584
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
585
- float3 cos(float3);
586
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cos)
587
- float4 cos(float4);
588
-
589
- //===----------------------------------------------------------------------===//
590
- // cosh builtins
591
- //===----------------------------------------------------------------------===//
592
-
593
- /// \fn T cosh(T Val)
594
- /// \brief Returns the hyperbolic cosine of the input value, \a Val.
595
- /// \param Val The input value.
596
-
597
- #ifdef __HLSL_ENABLE_16_BIT
598
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
599
- half cosh(half);
600
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
601
- half2 cosh(half2);
602
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
603
- half3 cosh(half3);
604
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
605
- half4 cosh(half4);
606
- #endif
607
-
608
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
609
- float cosh(float);
610
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
611
- float2 cosh(float2);
612
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
613
- float3 cosh(float3);
614
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
615
- float4 cosh(float4);
616
-
617
- //===----------------------------------------------------------------------===//
618
- // dot product builtins
619
- //===----------------------------------------------------------------------===//
620
-
621
- /// \fn K dot(T X, T Y)
622
- /// \brief Return the dot product (a scalar value) of \a X and \a Y.
623
- /// \param X The X input value.
624
- /// \param Y The Y input value.
625
-
626
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
627
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
628
- half dot(half, half);
629
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
630
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
631
- half dot(half2, half2);
632
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
633
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
634
- half dot(half3, half3);
635
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
636
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
637
- half dot(half4, half4);
638
-
639
- #ifdef __HLSL_ENABLE_16_BIT
640
- _HLSL_AVAILABILITY(shadermodel, 6.2)
641
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
642
- int16_t dot(int16_t, int16_t);
643
- _HLSL_AVAILABILITY(shadermodel, 6.2)
644
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
645
- int16_t dot(int16_t2, int16_t2);
646
- _HLSL_AVAILABILITY(shadermodel, 6.2)
647
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
648
- int16_t dot(int16_t3, int16_t3);
649
- _HLSL_AVAILABILITY(shadermodel, 6.2)
650
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
651
- int16_t dot(int16_t4, int16_t4);
652
-
653
- _HLSL_AVAILABILITY(shadermodel, 6.2)
654
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
655
- uint16_t dot(uint16_t, uint16_t);
656
- _HLSL_AVAILABILITY(shadermodel, 6.2)
657
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
658
- uint16_t dot(uint16_t2, uint16_t2);
659
- _HLSL_AVAILABILITY(shadermodel, 6.2)
660
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
661
- uint16_t dot(uint16_t3, uint16_t3);
662
- _HLSL_AVAILABILITY(shadermodel, 6.2)
663
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
664
- uint16_t dot(uint16_t4, uint16_t4);
665
- #endif
666
-
667
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
668
- float dot(float, float);
669
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
670
- float dot(float2, float2);
671
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
672
- float dot(float3, float3);
673
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
674
- float dot(float4, float4);
675
-
676
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
677
- double dot(double, double);
678
-
679
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
680
- int dot(int, int);
681
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
682
- int dot(int2, int2);
683
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
684
- int dot(int3, int3);
685
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
686
- int dot(int4, int4);
687
-
688
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
689
- uint dot(uint, uint);
690
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
691
- uint dot(uint2, uint2);
692
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
693
- uint dot(uint3, uint3);
694
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
695
- uint dot(uint4, uint4);
696
-
697
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
698
- int64_t dot(int64_t, int64_t);
699
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
700
- int64_t dot(int64_t2, int64_t2);
701
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
702
- int64_t dot(int64_t3, int64_t3);
703
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
704
- int64_t dot(int64_t4, int64_t4);
705
-
706
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
707
- uint64_t dot(uint64_t, uint64_t);
708
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
709
- uint64_t dot(uint64_t2, uint64_t2);
710
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
711
- uint64_t dot(uint64_t3, uint64_t3);
712
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
713
- uint64_t dot(uint64_t4, uint64_t4);
714
-
715
- //===----------------------------------------------------------------------===//
716
- // exp builtins
717
- //===----------------------------------------------------------------------===//
718
-
719
- /// \fn T exp(T x)
720
- /// \brief Returns the base-e exponential, or \a e**x, of the specified value.
721
- /// \param x The specified input value.
722
- ///
723
- /// The return value is the base-e exponential of the \a x parameter.
724
-
725
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
726
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
727
- half exp(half);
728
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
729
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
730
- half2 exp(half2);
731
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
732
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
733
- half3 exp(half3);
734
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
735
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
736
- half4 exp(half4);
737
-
738
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
739
- float exp(float);
740
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
741
- float2 exp(float2);
742
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
743
- float3 exp(float3);
744
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp)
745
- float4 exp(float4);
746
-
747
- //===----------------------------------------------------------------------===//
748
- // exp2 builtins
749
- //===----------------------------------------------------------------------===//
750
-
751
- /// \fn T exp2(T x)
752
- /// \brief Returns the base 2 exponential, or \a 2**x, of the specified value.
753
- /// \param x The specified input value.
754
- ///
755
- /// The base 2 exponential of the \a x parameter.
756
-
757
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
758
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
759
- half exp2(half);
760
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
761
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
762
- half2 exp2(half2);
763
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
764
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
765
- half3 exp2(half3);
766
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
767
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
768
- half4 exp2(half4);
769
-
770
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
771
- float exp2(float);
772
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
773
- float2 exp2(float2);
774
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
775
- float3 exp2(float3);
776
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
777
- float4 exp2(float4);
778
-
779
- //===----------------------------------------------------------------------===//
780
- // floor builtins
781
- //===----------------------------------------------------------------------===//
782
-
783
- /// \fn T floor(T Val)
784
- /// \brief Returns the largest integer that is less than or equal to the input
785
- /// value, \a Val.
786
- /// \param Val The input value.
787
-
788
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
789
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
790
- half floor(half);
791
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
792
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
793
- half2 floor(half2);
794
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
795
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
796
- half3 floor(half3);
797
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
798
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
799
- half4 floor(half4);
800
-
801
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
802
- float floor(float);
803
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
804
- float2 floor(float2);
805
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
806
- float3 floor(float3);
807
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
808
- float4 floor(float4);
809
-
810
- //===----------------------------------------------------------------------===//
811
- // frac builtins
812
- //===----------------------------------------------------------------------===//
813
-
814
- /// \fn T frac(T x)
815
- /// \brief Returns the fractional (or decimal) part of x. \a x parameter.
816
- /// \param x The specified input value.
817
- ///
818
- /// If \a the return value is greater than or equal to 0 and less than 1.
819
-
820
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
821
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
822
- half frac(half);
823
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
824
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
825
- half2 frac(half2);
826
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
827
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
828
- half3 frac(half3);
829
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
830
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
831
- half4 frac(half4);
832
-
833
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
834
- float frac(float);
835
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
836
- float2 frac(float2);
837
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
838
- float3 frac(float3);
839
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_frac)
840
- float4 frac(float4);
841
-
842
- //===----------------------------------------------------------------------===//
843
- // isinf builtins
844
- //===----------------------------------------------------------------------===//
845
-
846
- /// \fn T isinf(T x)
847
- /// \brief Determines if the specified value \a x is infinite.
848
- /// \param x The specified input value.
849
- ///
850
- /// Returns a value of the same size as the input, with a value set
851
- /// to True if the x parameter is +INF or -INF. Otherwise, False.
852
-
853
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
854
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
855
- bool isinf(half);
856
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
857
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
858
- bool2 isinf(half2);
859
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
860
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
861
- bool3 isinf(half3);
862
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
863
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
864
- bool4 isinf(half4);
865
-
866
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
867
- bool isinf(float);
868
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
869
- bool2 isinf(float2);
870
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
871
- bool3 isinf(float3);
872
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_isinf)
873
- bool4 isinf(float4);
874
-
875
- //===----------------------------------------------------------------------===//
876
- // lerp builtins
877
- //===----------------------------------------------------------------------===//
878
-
879
- /// \fn T lerp(T x, T y, T s)
880
- /// \brief Returns the linear interpolation of x to y by s.
881
- /// \param x [in] The first-floating point value.
882
- /// \param y [in] The second-floating point value.
883
- /// \param s [in] A value that linearly interpolates between the x parameter and
884
- /// the y parameter.
885
- ///
886
- /// Linear interpolation is based on the following formula: x*(1-s) + y*s which
887
- /// can equivalently be written as x + s(y-x).
888
-
889
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
890
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
891
- half lerp(half, half, half);
892
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
893
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
894
- half2 lerp(half2, half2, half2);
895
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
896
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
897
- half3 lerp(half3, half3, half3);
898
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
899
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
900
- half4 lerp(half4, half4, half4);
901
-
902
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
903
- float lerp(float, float, float);
904
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
905
- float2 lerp(float2, float2, float2);
906
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
907
- float3 lerp(float3, float3, float3);
908
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
909
- float4 lerp(float4, float4, float4);
910
-
911
- //===----------------------------------------------------------------------===//
912
- // log builtins
913
- //===----------------------------------------------------------------------===//
914
-
915
- /// \fn T log(T Val)
916
- /// \brief The base-e logarithm of the input value, \a Val parameter.
917
- /// \param Val The input value.
918
- ///
919
- /// If \a Val is negative, this result is undefined. If \a Val is 0, this
920
- /// function returns negative infinity.
921
-
922
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
923
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
924
- half log(half);
925
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
926
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
927
- half2 log(half2);
928
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
929
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
930
- half3 log(half3);
931
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
932
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
933
- half4 log(half4);
934
-
935
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
936
- float log(float);
937
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
938
- float2 log(float2);
939
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
940
- float3 log(float3);
941
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log)
942
- float4 log(float4);
943
-
944
- //===----------------------------------------------------------------------===//
945
- // log10 builtins
946
- //===----------------------------------------------------------------------===//
947
-
948
- /// \fn T log10(T Val)
949
- /// \brief The base-10 logarithm of the input value, \a Val parameter.
950
- /// \param Val The input value.
951
- ///
952
- /// If \a Val is negative, this result is undefined. If \a Val is 0, this
953
- /// function returns negative infinity.
954
-
955
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
956
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
957
- half log10(half);
958
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
959
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
960
- half2 log10(half2);
961
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
962
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
963
- half3 log10(half3);
964
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
965
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
966
- half4 log10(half4);
967
-
968
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
969
- float log10(float);
970
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
971
- float2 log10(float2);
972
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
973
- float3 log10(float3);
974
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log10)
975
- float4 log10(float4);
976
-
977
- //===----------------------------------------------------------------------===//
978
- // log2 builtins
979
- //===----------------------------------------------------------------------===//
980
-
981
- /// \fn T log2(T Val)
982
- /// \brief The base-2 logarithm of the input value, \a Val parameter.
983
- /// \param Val The input value.
984
- ///
985
- /// If \a Val is negative, this result is undefined. If \a Val is 0, this
986
- /// function returns negative infinity.
987
-
988
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
989
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
990
- half log2(half);
991
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
992
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
993
- half2 log2(half2);
994
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
995
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
996
- half3 log2(half3);
997
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
998
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
999
- half4 log2(half4);
1000
-
1001
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
1002
- float log2(float);
1003
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
1004
- float2 log2(float2);
1005
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
1006
- float3 log2(float3);
1007
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_log2)
1008
- float4 log2(float4);
1009
-
1010
- //===----------------------------------------------------------------------===//
1011
- // mad builtins
1012
- //===----------------------------------------------------------------------===//
1013
-
1014
- /// \fn T mad(T M, T A, T B)
1015
- /// \brief The result of \a M * \a A + \a B.
1016
- /// \param M The multiplication value.
1017
- /// \param A The first addition value.
1018
- /// \param B The second addition value.
1019
-
1020
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1021
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1022
- half mad(half, half, half);
1023
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1024
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1025
- half2 mad(half2, half2, half2);
1026
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1027
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1028
- half3 mad(half3, half3, half3);
1029
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1030
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1031
- half4 mad(half4, half4, half4);
1032
-
1033
- #ifdef __HLSL_ENABLE_16_BIT
1034
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1035
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1036
- int16_t mad(int16_t, int16_t, int16_t);
1037
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1038
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1039
- int16_t2 mad(int16_t2, int16_t2, int16_t2);
1040
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1041
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1042
- int16_t3 mad(int16_t3, int16_t3, int16_t3);
1043
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1044
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1045
- int16_t4 mad(int16_t4, int16_t4, int16_t4);
1046
-
1047
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1048
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1049
- uint16_t mad(uint16_t, uint16_t, uint16_t);
1050
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1051
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1052
- uint16_t2 mad(uint16_t2, uint16_t2, uint16_t2);
1053
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1054
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1055
- uint16_t3 mad(uint16_t3, uint16_t3, uint16_t3);
1056
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1057
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1058
- uint16_t4 mad(uint16_t4, uint16_t4, uint16_t4);
1059
- #endif
1060
-
1061
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1062
- int mad(int, int, int);
1063
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1064
- int2 mad(int2, int2, int2);
1065
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1066
- int3 mad(int3, int3, int3);
1067
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1068
- int4 mad(int4, int4, int4);
1069
-
1070
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1071
- uint mad(uint, uint, uint);
1072
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1073
- uint2 mad(uint2, uint2, uint2);
1074
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1075
- uint3 mad(uint3, uint3, uint3);
1076
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1077
- uint4 mad(uint4, uint4, uint4);
1078
-
1079
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1080
- int64_t mad(int64_t, int64_t, int64_t);
1081
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1082
- int64_t2 mad(int64_t2, int64_t2, int64_t2);
1083
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1084
- int64_t3 mad(int64_t3, int64_t3, int64_t3);
1085
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1086
- int64_t4 mad(int64_t4, int64_t4, int64_t4);
1087
-
1088
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1089
- uint64_t mad(uint64_t, uint64_t, uint64_t);
1090
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1091
- uint64_t2 mad(uint64_t2, uint64_t2, uint64_t2);
1092
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1093
- uint64_t3 mad(uint64_t3, uint64_t3, uint64_t3);
1094
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1095
- uint64_t4 mad(uint64_t4, uint64_t4, uint64_t4);
1096
-
1097
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1098
- float mad(float, float, float);
1099
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1100
- float2 mad(float2, float2, float2);
1101
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1102
- float3 mad(float3, float3, float3);
1103
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1104
- float4 mad(float4, float4, float4);
1105
-
1106
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1107
- double mad(double, double, double);
1108
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1109
- double2 mad(double2, double2, double2);
1110
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1111
- double3 mad(double3, double3, double3);
1112
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_mad)
1113
- double4 mad(double4, double4, double4);
1114
-
1115
- //===----------------------------------------------------------------------===//
1116
- // max builtins
1117
- //===----------------------------------------------------------------------===//
1118
-
1119
- /// \fn T max(T X, T Y)
1120
- /// \brief Return the greater of \a X and \a Y.
1121
- /// \param X The X input value.
1122
- /// \param Y The Y input value.
1123
-
1124
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1125
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1126
- half max(half, half);
1127
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1128
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1129
- half2 max(half2, half2);
1130
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1131
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1132
- half3 max(half3, half3);
1133
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1134
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1135
- half4 max(half4, half4);
1136
-
1137
- #ifdef __HLSL_ENABLE_16_BIT
1138
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1139
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1140
- int16_t max(int16_t, int16_t);
1141
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1142
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1143
- int16_t2 max(int16_t2, int16_t2);
1144
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1145
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1146
- int16_t3 max(int16_t3, int16_t3);
1147
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1148
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1149
- int16_t4 max(int16_t4, int16_t4);
1150
-
1151
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1152
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1153
- uint16_t max(uint16_t, uint16_t);
1154
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1155
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1156
- uint16_t2 max(uint16_t2, uint16_t2);
1157
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1158
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1159
- uint16_t3 max(uint16_t3, uint16_t3);
1160
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1161
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1162
- uint16_t4 max(uint16_t4, uint16_t4);
1163
- #endif
1164
-
1165
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1166
- int max(int, int);
1167
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1168
- int2 max(int2, int2);
1169
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1170
- int3 max(int3, int3);
1171
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1172
- int4 max(int4, int4);
1173
-
1174
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1175
- uint max(uint, uint);
1176
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1177
- uint2 max(uint2, uint2);
1178
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1179
- uint3 max(uint3, uint3);
1180
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1181
- uint4 max(uint4, uint4);
1182
-
1183
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1184
- int64_t max(int64_t, int64_t);
1185
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1186
- int64_t2 max(int64_t2, int64_t2);
1187
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1188
- int64_t3 max(int64_t3, int64_t3);
1189
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1190
- int64_t4 max(int64_t4, int64_t4);
1191
-
1192
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1193
- uint64_t max(uint64_t, uint64_t);
1194
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1195
- uint64_t2 max(uint64_t2, uint64_t2);
1196
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1197
- uint64_t3 max(uint64_t3, uint64_t3);
1198
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1199
- uint64_t4 max(uint64_t4, uint64_t4);
1200
-
1201
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1202
- float max(float, float);
1203
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1204
- float2 max(float2, float2);
1205
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1206
- float3 max(float3, float3);
1207
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1208
- float4 max(float4, float4);
1209
-
1210
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1211
- double max(double, double);
1212
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1213
- double2 max(double2, double2);
1214
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1215
- double3 max(double3, double3);
1216
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_max)
1217
- double4 max(double4, double4);
1218
-
1219
- //===----------------------------------------------------------------------===//
1220
- // min builtins
1221
- //===----------------------------------------------------------------------===//
1222
-
1223
- /// \fn T min(T X, T Y)
1224
- /// \brief Return the lesser of \a X and \a Y.
1225
- /// \param X The X input value.
1226
- /// \param Y The Y input value.
1227
-
1228
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1229
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1230
- half min(half, half);
1231
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1232
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1233
- half2 min(half2, half2);
1234
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1235
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1236
- half3 min(half3, half3);
1237
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1238
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1239
- half4 min(half4, half4);
1240
-
1241
- #ifdef __HLSL_ENABLE_16_BIT
1242
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1243
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1244
- int16_t min(int16_t, int16_t);
1245
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1246
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1247
- int16_t2 min(int16_t2, int16_t2);
1248
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1249
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1250
- int16_t3 min(int16_t3, int16_t3);
1251
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1252
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1253
- int16_t4 min(int16_t4, int16_t4);
1254
-
1255
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1256
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1257
- uint16_t min(uint16_t, uint16_t);
1258
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1259
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1260
- uint16_t2 min(uint16_t2, uint16_t2);
1261
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1262
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1263
- uint16_t3 min(uint16_t3, uint16_t3);
1264
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1265
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1266
- uint16_t4 min(uint16_t4, uint16_t4);
1267
- #endif
1268
-
1269
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1270
- int min(int, int);
1271
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1272
- int2 min(int2, int2);
1273
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1274
- int3 min(int3, int3);
1275
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1276
- int4 min(int4, int4);
1277
-
1278
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1279
- uint min(uint, uint);
1280
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1281
- uint2 min(uint2, uint2);
1282
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1283
- uint3 min(uint3, uint3);
1284
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1285
- uint4 min(uint4, uint4);
1286
-
1287
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1288
- float min(float, float);
1289
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1290
- float2 min(float2, float2);
1291
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1292
- float3 min(float3, float3);
1293
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1294
- float4 min(float4, float4);
1295
-
1296
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1297
- int64_t min(int64_t, int64_t);
1298
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1299
- int64_t2 min(int64_t2, int64_t2);
1300
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1301
- int64_t3 min(int64_t3, int64_t3);
1302
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1303
- int64_t4 min(int64_t4, int64_t4);
1304
-
1305
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1306
- uint64_t min(uint64_t, uint64_t);
1307
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1308
- uint64_t2 min(uint64_t2, uint64_t2);
1309
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1310
- uint64_t3 min(uint64_t3, uint64_t3);
1311
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1312
- uint64_t4 min(uint64_t4, uint64_t4);
1313
-
1314
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1315
- double min(double, double);
1316
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1317
- double2 min(double2, double2);
1318
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1319
- double3 min(double3, double3);
1320
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
1321
- double4 min(double4, double4);
1322
-
1323
- //===----------------------------------------------------------------------===//
1324
- // pow builtins
1325
- //===----------------------------------------------------------------------===//
1326
-
1327
- /// \fn T pow(T Val, T Pow)
1328
- /// \brief Return the value \a Val, raised to the power \a Pow.
1329
- /// \param Val The input value.
1330
- /// \param Pow The specified power.
1331
-
1332
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1333
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1334
- half pow(half, half);
1335
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1336
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1337
- half2 pow(half2, half2);
1338
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1339
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1340
- half3 pow(half3, half3);
1341
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1342
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1343
- half4 pow(half4, half4);
1344
-
1345
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1346
- float pow(float, float);
1347
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1348
- float2 pow(float2, float2);
1349
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1350
- float3 pow(float3, float3);
1351
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_pow)
1352
- float4 pow(float4, float4);
1353
-
1354
- //===----------------------------------------------------------------------===//
1355
- // reversebits builtins
1356
- //===----------------------------------------------------------------------===//
1357
-
1358
- /// \fn T reversebits(T Val)
1359
- /// \brief Return the value \a Val with the bit order reversed.
1360
- /// \param Val The input value.
1361
-
1362
- #ifdef __HLSL_ENABLE_16_BIT
1363
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1364
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1365
- uint16_t reversebits(uint16_t);
1366
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1367
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1368
- uint16_t2 reversebits(uint16_t2);
1369
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1370
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1371
- uint16_t3 reversebits(uint16_t3);
1372
- _HLSL_AVAILABILITY(shadermodel, 6.2)
1373
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1374
- uint16_t4 reversebits(uint16_t4);
1375
- #endif
1376
-
1377
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1378
- uint reversebits(uint);
1379
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1380
- uint2 reversebits(uint2);
1381
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1382
- uint3 reversebits(uint3);
1383
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1384
- uint4 reversebits(uint4);
1385
-
1386
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1387
- uint64_t reversebits(uint64_t);
1388
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1389
- uint64_t2 reversebits(uint64_t2);
1390
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1391
- uint64_t3 reversebits(uint64_t3);
1392
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
1393
- uint64_t4 reversebits(uint64_t4);
1394
-
1395
- //===----------------------------------------------------------------------===//
1396
- // rcp builtins
1397
- //===----------------------------------------------------------------------===//
1398
-
1399
- /// \fn T rcp(T x)
1400
- /// \brief Calculates a fast, approximate, per-component reciprocal ie 1 / \a x.
1401
- /// \param x The specified input value.
1402
- ///
1403
- /// The return value is the reciprocal of the \a x parameter.
1404
-
1405
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1406
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1407
- half rcp(half);
1408
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1409
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1410
- half2 rcp(half2);
1411
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1412
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1413
- half3 rcp(half3);
1414
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1415
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1416
- half4 rcp(half4);
1417
-
1418
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1419
- float rcp(float);
1420
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1421
- float2 rcp(float2);
1422
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1423
- float3 rcp(float3);
1424
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1425
- float4 rcp(float4);
1426
-
1427
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1428
- double rcp(double);
1429
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1430
- double2 rcp(double2);
1431
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1432
- double3 rcp(double3);
1433
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rcp)
1434
- double4 rcp(double4);
1435
-
1436
- //===----------------------------------------------------------------------===//
1437
- // rsqrt builtins
1438
- //===----------------------------------------------------------------------===//
1439
-
1440
- /// \fn T rsqrt(T x)
1441
- /// \brief Returns the reciprocal of the square root of the specified value.
1442
- /// ie 1 / sqrt( \a x).
1443
- /// \param x The specified input value.
1444
- ///
1445
- /// This function uses the following formula: 1 / sqrt(x).
1446
-
1447
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1448
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1449
- half rsqrt(half);
1450
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1451
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1452
- half2 rsqrt(half2);
1453
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1454
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1455
- half3 rsqrt(half3);
1456
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1457
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1458
- half4 rsqrt(half4);
1459
-
1460
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1461
- float rsqrt(float);
1462
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1463
- float2 rsqrt(float2);
1464
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1465
- float3 rsqrt(float3);
1466
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_rsqrt)
1467
- float4 rsqrt(float4);
1468
-
1469
- //===----------------------------------------------------------------------===//
1470
- // round builtins
1471
- //===----------------------------------------------------------------------===//
1472
-
1473
- /// \fn T round(T x)
1474
- /// \brief Rounds the specified value \a x to the nearest integer.
1475
- /// \param x The specified input value.
1476
- ///
1477
- /// The return value is the \a x parameter, rounded to the nearest integer
1478
- /// within a floating-point type. Halfway cases are
1479
- /// rounded to the nearest even value.
1480
-
1481
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1482
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1483
- half round(half);
1484
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1485
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1486
- half2 round(half2);
1487
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1488
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1489
- half3 round(half3);
1490
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1491
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1492
- half4 round(half4);
1493
-
1494
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1495
- float round(float);
1496
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1497
- float2 round(float2);
1498
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1499
- float3 round(float3);
1500
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
1501
- float4 round(float4);
1502
-
1503
- //===----------------------------------------------------------------------===//
1504
- // sin builtins
1505
- //===----------------------------------------------------------------------===//
1506
-
1507
- /// \fn T sin(T Val)
1508
- /// \brief Returns the sine of the input value, \a Val.
1509
- /// \param Val The input value.
1510
-
1511
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1512
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1513
- half sin(half);
1514
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1515
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1516
- half2 sin(half2);
1517
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1518
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1519
- half3 sin(half3);
1520
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1521
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1522
- half4 sin(half4);
1523
-
1524
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1525
- float sin(float);
1526
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1527
- float2 sin(float2);
1528
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1529
- float3 sin(float3);
1530
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sin)
1531
- float4 sin(float4);
1532
-
1533
- //===----------------------------------------------------------------------===//
1534
- // sinh builtins
1535
- //===----------------------------------------------------------------------===//
1536
-
1537
- /// \fn T sinh(T Val)
1538
- /// \brief Returns the hyperbolic sine of the input value, \a Val.
1539
- /// \param Val The input value.
1540
-
1541
- #ifdef __HLSL_ENABLE_16_BIT
1542
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1543
- half sinh(half);
1544
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1545
- half2 sinh(half2);
1546
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1547
- half3 sinh(half3);
1548
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1549
- half4 sinh(half4);
1550
- #endif
1551
-
1552
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1553
- float sinh(float);
1554
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1555
- float2 sinh(float2);
1556
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1557
- float3 sinh(float3);
1558
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sinh)
1559
- float4 sinh(float4);
1560
-
1561
- //===----------------------------------------------------------------------===//
1562
- // sqrt builtins
1563
- //===----------------------------------------------------------------------===//
1564
-
1565
- /// \fn T sqrt(T Val)
1566
- /// \brief Returns the square root of the input value, \a Val.
1567
- /// \param Val The input value.
1568
-
1569
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1570
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1571
- half sqrt(half);
1572
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1573
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1574
- half2 sqrt(half2);
1575
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1576
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1577
- half3 sqrt(half3);
1578
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1579
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1580
- half4 sqrt(half4);
1581
-
1582
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1583
- float sqrt(float);
1584
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1585
- float2 sqrt(float2);
1586
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1587
- float3 sqrt(float3);
1588
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
1589
- float4 sqrt(float4);
1590
-
1591
- //===----------------------------------------------------------------------===//
1592
- // tan builtins
1593
- //===----------------------------------------------------------------------===//
1594
-
1595
- /// \fn T tan(T Val)
1596
- /// \brief Returns the tangent of the input value, \a Val.
1597
- /// \param Val The input value.
1598
-
1599
- #ifdef __HLSL_ENABLE_16_BIT
1600
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1601
- half tan(half);
1602
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1603
- half2 tan(half2);
1604
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1605
- half3 tan(half3);
1606
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1607
- half4 tan(half4);
1608
- #endif
1609
-
1610
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1611
- float tan(float);
1612
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1613
- float2 tan(float2);
1614
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1615
- float3 tan(float3);
1616
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tan)
1617
- float4 tan(float4);
1618
-
1619
- //===----------------------------------------------------------------------===//
1620
- // tanh builtins
1621
- //===----------------------------------------------------------------------===//
1622
-
1623
- /// \fn T tanh(T Val)
1624
- /// \brief Returns the hyperbolic tangent of the input value, \a Val.
1625
- /// \param Val The input value.
1626
-
1627
- #ifdef __HLSL_ENABLE_16_BIT
1628
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1629
- half tanh(half);
1630
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1631
- half2 tanh(half2);
1632
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1633
- half3 tanh(half3);
1634
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1635
- half4 tanh(half4);
1636
- #endif
1637
-
1638
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1639
- float tanh(float);
1640
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1641
- float2 tanh(float2);
1642
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1643
- float3 tanh(float3);
1644
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_tanh)
1645
- float4 tanh(float4);
1646
-
1647
- //===----------------------------------------------------------------------===//
1648
- // trunc builtins
1649
- //===----------------------------------------------------------------------===//
1650
-
1651
- /// \fn T trunc(T Val)
1652
- /// \brief Returns the truncated integer value of the input value, \a Val.
1653
- /// \param Val The input value.
1654
-
1655
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1656
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1657
- half trunc(half);
1658
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1659
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1660
- half2 trunc(half2);
1661
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1662
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1663
- half3 trunc(half3);
1664
- _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
1665
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1666
- half4 trunc(half4);
1667
-
1668
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1669
- float trunc(float);
1670
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1671
- float2 trunc(float2);
1672
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1673
- float3 trunc(float3);
1674
- _HLSL_BUILTIN_ALIAS(__builtin_elementwise_trunc)
1675
- float4 trunc(float4);
1676
-
1677
- //===----------------------------------------------------------------------===//
1678
- // Wave* builtins
1679
- //===----------------------------------------------------------------------===//
1680
-
1681
- /// \brief Counts the number of boolean variables which evaluate to true across
1682
- /// all active lanes in the current wave.
1683
- ///
1684
- /// \param Val The input boolean value.
1685
- /// \return The number of lanes for which the boolean variable evaluates to
1686
- /// true, across all active lanes in the current wave.
1687
- _HLSL_AVAILABILITY(shadermodel, 6.0)
1688
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_count_bits)
1689
- __attribute__((convergent)) uint WaveActiveCountBits(bool Val);
1690
-
1691
- /// \brief Returns the index of the current lane within the current wave.
1692
- _HLSL_AVAILABILITY(shadermodel, 6.0)
1693
- _HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_get_lane_index)
1694
- __attribute__((convergent)) uint WaveGetLaneIndex();
1695
-
1696
- } // namespace hlsl
1697
- #endif //_HLSL_HLSL_INTRINSICS_H_