@cpp-linter/clang-tidy-darwin-arm64 19.1.7 → 20.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/bin/clang-tidy +2 -2
- package/lib/clang/{19 → 20}/include/__clang_cuda_device_functions.h +14 -0
- package/lib/clang/{19 → 20}/include/__clang_cuda_intrinsics.h +8 -8
- package/lib/clang/{19 → 20}/include/__clang_cuda_math.h +5 -0
- package/lib/clang/{19 → 20}/include/__clang_hip_cmath.h +6 -1
- package/lib/clang/{19 → 20}/include/__clang_hip_math.h +5 -0
- package/lib/clang/{19 → 20}/include/adcintrin.h +5 -0
- package/lib/clang/{19 → 20}/include/adxintrin.h +5 -0
- package/lib/clang/{19 → 20}/include/altivec.h +8 -8
- package/lib/clang/20/include/amdgpuintrin.h +194 -0
- package/lib/clang/20/include/amxavx512intrin.h +382 -0
- package/lib/clang/20/include/amxbf16transposeintrin.h +94 -0
- package/lib/clang/20/include/amxcomplextransposeintrin.h +303 -0
- package/lib/clang/{19 → 20}/include/amxfp16intrin.h +35 -0
- package/lib/clang/20/include/amxfp16transposeintrin.h +94 -0
- package/lib/clang/20/include/amxfp8intrin.h +230 -0
- package/lib/clang/{19 → 20}/include/amxintrin.h +5 -35
- package/lib/clang/20/include/amxmovrsintrin.h +48 -0
- package/lib/clang/20/include/amxmovrstransposeintrin.h +200 -0
- package/lib/clang/20/include/amxtf32intrin.h +108 -0
- package/lib/clang/20/include/amxtf32transposeintrin.h +105 -0
- package/lib/clang/20/include/amxtransposeintrin.h +248 -0
- package/lib/clang/{19 → 20}/include/arm_acle.h +18 -21
- package/lib/clang/{19 → 20}/include/arm_neon.h +3587 -1696
- package/lib/clang/{19 → 20}/include/arm_sme.h +322 -94
- package/lib/clang/{19 → 20}/include/arm_sve.h +1105 -84
- package/lib/clang/{19 → 20}/include/arm_vector_types.h +87 -0
- package/lib/clang/20/include/avx10_2_512bf16intrin.h +561 -0
- package/lib/clang/20/include/avx10_2_512convertintrin.h +322 -0
- package/lib/clang/20/include/avx10_2_512minmaxintrin.h +127 -0
- package/lib/clang/20/include/avx10_2_512niintrin.h +314 -0
- package/lib/clang/20/include/avx10_2_512satcvtdsintrin.h +307 -0
- package/lib/clang/20/include/avx10_2_512satcvtintrin.h +301 -0
- package/lib/clang/20/include/avx10_2bf16intrin.h +1085 -0
- package/lib/clang/20/include/avx10_2convertintrin.h +577 -0
- package/lib/clang/20/include/avx10_2copyintrin.h +66 -0
- package/lib/clang/20/include/avx10_2minmaxintrin.h +232 -0
- package/lib/clang/20/include/avx10_2niintrin.h +409 -0
- package/lib/clang/20/include/avx10_2satcvtdsintrin.h +390 -0
- package/lib/clang/20/include/avx10_2satcvtintrin.h +332 -0
- package/lib/clang/{19 → 20}/include/avx2intrin.h +9 -0
- package/lib/clang/{19 → 20}/include/avx512bitalgintrin.h +2 -2
- package/lib/clang/{19 → 20}/include/avx512fintrin.h +22 -14
- package/lib/clang/{19 → 20}/include/avx512vlbitalgintrin.h +4 -4
- package/lib/clang/{19 → 20}/include/avx512vpopcntdqintrin.h +12 -4
- package/lib/clang/{19 → 20}/include/avx512vpopcntdqvlintrin.h +16 -8
- package/lib/clang/{19 → 20}/include/avxintrin.h +30 -16
- package/lib/clang/{19 → 20}/include/avxvnniint16intrin.h +36 -77
- package/lib/clang/{19 → 20}/include/avxvnniint8intrin.h +36 -77
- package/lib/clang/{19 → 20}/include/bmi2intrin.h +15 -17
- package/lib/clang/{19 → 20}/include/bmiintrin.h +31 -37
- package/lib/clang/{19 → 20}/include/cmpccxaddintrin.h +1 -1
- package/lib/clang/{19 → 20}/include/cpuid.h +12 -11
- package/lib/clang/{19 → 20}/include/cuda_wrappers/cmath +4 -0
- package/lib/clang/{19 → 20}/include/cuda_wrappers/new +2 -0
- package/lib/clang/{19 → 20}/include/emmintrin.h +141 -107
- package/lib/clang/{19 → 20}/include/gfniintrin.h +32 -10
- package/lib/clang/20/include/gpuintrin.h +224 -0
- package/lib/clang/{19 → 20}/include/hexagon_types.h +8 -4
- package/lib/clang/{19 → 20}/include/hlsl/hlsl_basic_types.h +47 -1
- package/lib/clang/20/include/hlsl/hlsl_detail.h +84 -0
- package/lib/clang/{19 → 20}/include/hlsl/hlsl_intrinsics.h +1199 -82
- package/lib/clang/{19 → 20}/include/hlsl.h +11 -0
- package/lib/clang/{19 → 20}/include/hvx_hexagon_protos.h +427 -0
- package/lib/clang/{19 → 20}/include/immintrin.h +87 -3
- package/lib/clang/{19 → 20}/include/intrin.h +20 -10
- package/lib/clang/{19 → 20}/include/intrin0.h +9 -0
- package/lib/clang/{19 → 20}/include/larchintrin.h +22 -8
- package/lib/clang/{19 → 20}/include/lasxintrin.h +27 -25
- package/lib/clang/{19 → 20}/include/limits.h +7 -4
- package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/ctype.h +38 -0
- package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/stdlib.h +8 -0
- package/lib/clang/20/include/llvm_offload_wrappers/__llvm_offload.h +31 -0
- package/lib/clang/20/include/llvm_offload_wrappers/__llvm_offload_device.h +10 -0
- package/lib/clang/20/include/llvm_offload_wrappers/__llvm_offload_host.h +15 -0
- package/lib/clang/{19 → 20}/include/lsxintrin.h +27 -25
- package/lib/clang/{19 → 20}/include/lzcntintrin.h +10 -7
- package/lib/clang/{19 → 20}/include/mmintrin.h +209 -155
- package/lib/clang/{19 → 20}/include/module.modulemap +2 -4
- package/lib/clang/20/include/movrs_avx10_2_512intrin.h +98 -0
- package/lib/clang/20/include/movrs_avx10_2intrin.h +174 -0
- package/lib/clang/20/include/movrsintrin.h +59 -0
- package/lib/clang/20/include/nvptxintrin.h +203 -0
- package/lib/clang/{19 → 20}/include/opencl-c-base.h +4 -0
- package/lib/clang/{19 → 20}/include/openmp_wrappers/__clang_openmp_device_functions.h +4 -5
- package/lib/clang/{19 → 20}/include/openmp_wrappers/complex_cmath.h +7 -2
- package/lib/clang/{19 → 20}/include/pmmintrin.h +16 -3
- package/lib/clang/{19 → 20}/include/popcntintrin.h +7 -7
- package/lib/clang/{19 → 20}/include/ptrauth.h +6 -0
- package/lib/clang/20/include/riscv_corev_alu.h +128 -0
- package/lib/clang/{19 → 20}/include/riscv_vector.h +0 -1
- package/lib/clang/20/include/sm4evexintrin.h +32 -0
- package/lib/clang/{19 → 20}/include/smmintrin.h +6 -0
- package/lib/clang/{19 → 20}/include/stdalign.h +0 -5
- package/lib/clang/{19 → 20}/include/tbmintrin.h +25 -37
- package/lib/clang/{19 → 20}/include/tmmintrin.h +64 -38
- package/lib/clang/{19 → 20}/include/vecintrin.h +1779 -74
- package/lib/clang/{19 → 20}/include/wasm_simd128.h +167 -21
- package/lib/clang/{19 → 20}/include/xmmintrin.h +170 -177
- package/package.json +6 -6
- /package/lib/clang/{19 → 20}/include/__clang_cuda_builtin_vars.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_cuda_cmath.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_cuda_complex_builtins.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_cuda_libdevice_declares.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_cuda_math_forward_declares.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_cuda_runtime_wrapper.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_cuda_texture_intrinsics.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_hip_libdevice_declares.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_hip_runtime_wrapper.h +0 -0
- /package/lib/clang/{19 → 20}/include/__clang_hip_stdlib.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stdarg___gnuc_va_list.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stdarg___va_copy.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stdarg_header_macro.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stdarg_va_arg.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stdarg_va_copy.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stdarg_va_list.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_header_macro.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_max_align_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_null.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_nullptr_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_offsetof.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_ptrdiff_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_rsize_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_size_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_unreachable.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_wchar_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__stddef_wint_t.h +0 -0
- /package/lib/clang/{19 → 20}/include/__wmmintrin_aes.h +0 -0
- /package/lib/clang/{19 → 20}/include/__wmmintrin_pclmul.h +0 -0
- /package/lib/clang/{19 → 20}/include/ammintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/amxcomplexintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm64intr.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm_bf16.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm_cde.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm_cmse.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm_fp16.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm_mve.h +0 -0
- /package/lib/clang/{19 → 20}/include/arm_neon_sve_bridge.h +0 -0
- /package/lib/clang/{19 → 20}/include/armintr.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512bf16intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512bwintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512cdintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512dqintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512fp16intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512ifmaintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512ifmavlintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vbmi2intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vbmiintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vbmivlintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlbf16intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlbwintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlcdintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vldqintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlfp16intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlvbmi2intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlvnniintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vlvp2intersectintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vnniintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avx512vp2intersectintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avxifmaintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avxneconvertintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/avxvnniintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/builtins.h +0 -0
- /package/lib/clang/{19 → 20}/include/cet.h +0 -0
- /package/lib/clang/{19 → 20}/include/cetintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/cldemoteintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/clflushoptintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/clwbintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/clzerointrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/crc32intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/cuda_wrappers/algorithm +0 -0
- /package/lib/clang/{19 → 20}/include/cuda_wrappers/bits/basic_string.h +0 -0
- /package/lib/clang/{19 → 20}/include/cuda_wrappers/bits/basic_string.tcc +0 -0
- /package/lib/clang/{19 → 20}/include/cuda_wrappers/bits/shared_ptr_base.h +0 -0
- /package/lib/clang/{19 → 20}/include/cuda_wrappers/complex +0 -0
- /package/lib/clang/{19 → 20}/include/enqcmdintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/f16cintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/float.h +0 -0
- /package/lib/clang/{19 → 20}/include/fma4intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/fmaintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/fxsrintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/hexagon_circ_brev_intrinsics.h +0 -0
- /package/lib/clang/{19 → 20}/include/hexagon_protos.h +0 -0
- /package/lib/clang/{19 → 20}/include/hresetintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/htmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/htmxlintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ia32intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/inttypes.h +0 -0
- /package/lib/clang/{19 → 20}/include/invpcidintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/iso646.h +0 -0
- /package/lib/clang/{19 → 20}/include/keylockerintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/assert.h +0 -0
- /package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/inttypes.h +0 -0
- /package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/stdio.h +0 -0
- /package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/string.h +0 -0
- /package/lib/clang/{19 → 20}/include/llvm_libc_wrappers/time.h +0 -0
- /package/lib/clang/{19 → 20}/include/lwpintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/mm3dnow.h +0 -0
- /package/lib/clang/{19 → 20}/include/mm_malloc.h +0 -0
- /package/lib/clang/{19 → 20}/include/movdirintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/msa.h +0 -0
- /package/lib/clang/{19 → 20}/include/mwaitxintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/nmmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/opencl-c.h +0 -0
- /package/lib/clang/{19 → 20}/include/openmp_wrappers/cmath +0 -0
- /package/lib/clang/{19 → 20}/include/openmp_wrappers/complex +0 -0
- /package/lib/clang/{19 → 20}/include/openmp_wrappers/complex.h +0 -0
- /package/lib/clang/{19 → 20}/include/openmp_wrappers/math.h +0 -0
- /package/lib/clang/{19 → 20}/include/openmp_wrappers/new +0 -0
- /package/lib/clang/{19 → 20}/include/pconfigintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/pkuintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/bmi2intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/bmiintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/emmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/immintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/mm_malloc.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/mmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/nmmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/pmmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/smmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/tmmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/x86gprintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/x86intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ppc_wrappers/xmmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/prfchiintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/prfchwintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/ptwriteintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/raointintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/rdpruintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/rdseedintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/riscv_bitmanip.h +0 -0
- /package/lib/clang/{19 → 20}/include/riscv_crypto.h +0 -0
- /package/lib/clang/{19 → 20}/include/riscv_ntlh.h +0 -0
- /package/lib/clang/{19 → 20}/include/rtmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/s390intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/serializeintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/sgxintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/sha512intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/shaintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/sifive_vector.h +0 -0
- /package/lib/clang/{19 → 20}/include/sm3intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/sm4intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/stdarg.h +0 -0
- /package/lib/clang/{19 → 20}/include/stdatomic.h +0 -0
- /package/lib/clang/{19 → 20}/include/stdbool.h +0 -0
- /package/lib/clang/{19 → 20}/include/stdckdint.h +0 -0
- /package/lib/clang/{19 → 20}/include/stddef.h +0 -0
- /package/lib/clang/{19 → 20}/include/stdint.h +0 -0
- /package/lib/clang/{19 → 20}/include/stdnoreturn.h +0 -0
- /package/lib/clang/{19 → 20}/include/tgmath.h +0 -0
- /package/lib/clang/{19 → 20}/include/tsxldtrkintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/uintrintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/unwind.h +0 -0
- /package/lib/clang/{19 → 20}/include/usermsrintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/vadefs.h +0 -0
- /package/lib/clang/{19 → 20}/include/vaesintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/varargs.h +0 -0
- /package/lib/clang/{19 → 20}/include/velintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/velintrin_approx.h +0 -0
- /package/lib/clang/{19 → 20}/include/velintrin_gen.h +0 -0
- /package/lib/clang/{19 → 20}/include/vpclmulqdqintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/waitpkgintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/wbnoinvdintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/wmmintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/x86gprintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/x86intrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/xopintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/xsavecintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/xsaveintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/xsaveoptintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/xsavesintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/xtestintrin.h +0 -0
- /package/lib/clang/{19 → 20}/include/yvals_core.h +0 -0
- /package/lib/clang/{19 → 20}/include/zos_wrappers/builtins.h +0 -0
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#ifndef _HLSL_HLSL_INTRINSICS_H_
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#define _HLSL_HLSL_INTRINSICS_H_
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namespace hlsl {
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// Note: Functions in this file are sorted alphabetically, then grouped by base
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@@ -145,106 +147,106 @@ float4 acos(float4);
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#ifdef __HLSL_ENABLE_16_BIT
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_HLSL_BUILTIN_ALIAS(
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bool all(int16_t);
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_HLSL_BUILTIN_ALIAS(
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bool all(int16_t2);
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_HLSL_BUILTIN_ALIAS(
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bool all(int16_t3);
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_HLSL_BUILTIN_ALIAS(
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bool all(int16_t4);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint16_t);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint16_t2);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint16_t3);
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_HLSL_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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bool all(uint16_t4);
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#endif
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_HLSL_BUILTIN_ALIAS(
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bool all(half);
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_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(half2);
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_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(half3);
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_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(half4);
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_HLSL_BUILTIN_ALIAS(
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bool all(bool);
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_HLSL_BUILTIN_ALIAS(
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bool all(bool2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(bool3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(bool4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(int);
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_HLSL_BUILTIN_ALIAS(
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bool all(int2);
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_HLSL_BUILTIN_ALIAS(
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bool all(int3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(int4);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint2);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(uint4);
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_HLSL_BUILTIN_ALIAS(
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bool all(float);
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_HLSL_BUILTIN_ALIAS(
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bool all(float2);
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_HLSL_BUILTIN_ALIAS(
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bool all(float3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(float4);
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_HLSL_BUILTIN_ALIAS(
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bool all(int64_t);
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_HLSL_BUILTIN_ALIAS(
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bool all(int64_t2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(int64_t3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(int64_t4);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint64_t);
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_HLSL_BUILTIN_ALIAS(
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bool all(uint64_t2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(uint64_t3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(uint64_t4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(double);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(double2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(double3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all)
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bool all(double4);
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//===----------------------------------------------------------------------===//
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@@ -257,108 +259,159 @@ bool all(double4);
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#ifdef __HLSL_ENABLE_16_BIT
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_HLSL_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int16_t);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int16_t2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int16_t3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int16_t4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint16_t);
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_HLSL_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint16_t2);
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_HLSL_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint16_t3);
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_HLSL_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint16_t4);
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#endif
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_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(half);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(half2);
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_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(half3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(half4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(bool);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(bool2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(bool3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(bool4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(float);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(float2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(float3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(float4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int64_t);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int64_t2);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int64_t3);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(int64_t4);
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_HLSL_BUILTIN_ALIAS(
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_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
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bool any(uint64_t);
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_HLSL_BUILTIN_ALIAS(
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|
348
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
347
349
|
bool any(uint64_t2);
|
|
348
|
-
_HLSL_BUILTIN_ALIAS(
|
|
350
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
349
351
|
bool any(uint64_t3);
|
|
350
|
-
_HLSL_BUILTIN_ALIAS(
|
|
352
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
351
353
|
bool any(uint64_t4);
|
|
352
354
|
|
|
353
|
-
_HLSL_BUILTIN_ALIAS(
|
|
355
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
354
356
|
bool any(double);
|
|
355
|
-
_HLSL_BUILTIN_ALIAS(
|
|
357
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
356
358
|
bool any(double2);
|
|
357
|
-
_HLSL_BUILTIN_ALIAS(
|
|
359
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
358
360
|
bool any(double3);
|
|
359
|
-
_HLSL_BUILTIN_ALIAS(
|
|
361
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any)
|
|
360
362
|
bool any(double4);
|
|
361
363
|
|
|
364
|
+
//===----------------------------------------------------------------------===//
|
|
365
|
+
// asdouble builtins
|
|
366
|
+
//===----------------------------------------------------------------------===//
|
|
367
|
+
|
|
368
|
+
/// \fn double asdouble(uint LowBits, uint HighBits)
|
|
369
|
+
/// \brief Reinterprets a cast value (two 32-bit values) into a double.
|
|
370
|
+
/// \param LowBits The low 32-bit pattern of the input value.
|
|
371
|
+
/// \param HighBits The high 32-bit pattern of the input value.
|
|
372
|
+
|
|
373
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_asdouble)
|
|
374
|
+
double asdouble(uint, uint);
|
|
375
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_asdouble)
|
|
376
|
+
double2 asdouble(uint2, uint2);
|
|
377
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_asdouble)
|
|
378
|
+
double3 asdouble(uint3, uint3);
|
|
379
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_asdouble)
|
|
380
|
+
double4 asdouble(uint4, uint4);
|
|
381
|
+
|
|
382
|
+
//===----------------------------------------------------------------------===//
|
|
383
|
+
// asfloat builtins
|
|
384
|
+
//===----------------------------------------------------------------------===//
|
|
385
|
+
|
|
386
|
+
/// \fn float asfloat(T Val)
|
|
387
|
+
/// \brief Interprets the bit pattern of x as float point number.
|
|
388
|
+
/// \param Val The input value.
|
|
389
|
+
|
|
390
|
+
template <typename T, int N>
|
|
391
|
+
constexpr vector<float, N> asfloat(vector<T, N> V) {
|
|
392
|
+
return __detail::bit_cast<float, T, N>(V);
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
template <typename T> constexpr float asfloat(T F) {
|
|
396
|
+
return __detail::bit_cast<float, T>(F);
|
|
397
|
+
}
|
|
398
|
+
|
|
399
|
+
//===----------------------------------------------------------------------===//
|
|
400
|
+
// asint builtins
|
|
401
|
+
//===----------------------------------------------------------------------===//
|
|
402
|
+
|
|
403
|
+
/// \fn int asint(T Val)
|
|
404
|
+
/// \brief Interprets the bit pattern of x as an integer.
|
|
405
|
+
/// \param Val The input value.
|
|
406
|
+
|
|
407
|
+
template <typename T, int N> constexpr vector<int, N> asint(vector<T, N> V) {
|
|
408
|
+
return __detail::bit_cast<int, T, N>(V);
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
template <typename T> constexpr int asint(T F) {
|
|
412
|
+
return __detail::bit_cast<int, T>(F);
|
|
413
|
+
}
|
|
414
|
+
|
|
362
415
|
//===----------------------------------------------------------------------===//
|
|
363
416
|
// asin builtins
|
|
364
417
|
//===----------------------------------------------------------------------===//
|
|
@@ -387,6 +440,40 @@ float3 asin(float3);
|
|
|
387
440
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_asin)
|
|
388
441
|
float4 asin(float4);
|
|
389
442
|
|
|
443
|
+
//===----------------------------------------------------------------------===//
|
|
444
|
+
// asuint builtins
|
|
445
|
+
//===----------------------------------------------------------------------===//
|
|
446
|
+
|
|
447
|
+
/// \fn uint asuint(T Val)
|
|
448
|
+
/// \brief Interprets the bit pattern of x as an unsigned integer.
|
|
449
|
+
/// \param Val The input value.
|
|
450
|
+
|
|
451
|
+
template <typename T, int N> constexpr vector<uint, N> asuint(vector<T, N> V) {
|
|
452
|
+
return __detail::bit_cast<uint, T, N>(V);
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
template <typename T> constexpr uint asuint(T F) {
|
|
456
|
+
return __detail::bit_cast<uint, T>(F);
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
//===----------------------------------------------------------------------===//
|
|
460
|
+
// asuint splitdouble builtins
|
|
461
|
+
//===----------------------------------------------------------------------===//
|
|
462
|
+
|
|
463
|
+
/// \fn void asuint(double D, out uint lowbits, out int highbits)
|
|
464
|
+
/// \brief Split and interprets the lowbits and highbits of double D into uints.
|
|
465
|
+
/// \param D The input double.
|
|
466
|
+
/// \param lowbits The output lowbits of D.
|
|
467
|
+
/// \param highbits The output highbits of D.
|
|
468
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_splitdouble)
|
|
469
|
+
void asuint(double, out uint, out uint);
|
|
470
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_splitdouble)
|
|
471
|
+
void asuint(double2, out uint2, out uint2);
|
|
472
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_splitdouble)
|
|
473
|
+
void asuint(double3, out uint3, out uint3);
|
|
474
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_splitdouble)
|
|
475
|
+
void asuint(double4, out uint4, out uint4);
|
|
476
|
+
|
|
390
477
|
//===----------------------------------------------------------------------===//
|
|
391
478
|
// atan builtins
|
|
392
479
|
//===----------------------------------------------------------------------===//
|
|
@@ -415,6 +502,36 @@ float3 atan(float3);
|
|
|
415
502
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan)
|
|
416
503
|
float4 atan(float4);
|
|
417
504
|
|
|
505
|
+
//===----------------------------------------------------------------------===//
|
|
506
|
+
// atan2 builtins
|
|
507
|
+
//===----------------------------------------------------------------------===//
|
|
508
|
+
|
|
509
|
+
/// \fn T atan2(T y, T x)
|
|
510
|
+
/// \brief Returns the arctangent of y/x, using the signs of the arguments to
|
|
511
|
+
/// determine the correct quadrant.
|
|
512
|
+
/// \param y The y-coordinate.
|
|
513
|
+
/// \param x The x-coordinate.
|
|
514
|
+
|
|
515
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
516
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
517
|
+
half atan2(half y, half x);
|
|
518
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
519
|
+
half2 atan2(half2 y, half2 x);
|
|
520
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
521
|
+
half3 atan2(half3 y, half3 x);
|
|
522
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
523
|
+
half4 atan2(half4 y, half4 x);
|
|
524
|
+
#endif
|
|
525
|
+
|
|
526
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
527
|
+
float atan2(float y, float x);
|
|
528
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
529
|
+
float2 atan2(float2 y, float2 x);
|
|
530
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
531
|
+
float3 atan2(float3 y, float3 x);
|
|
532
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_atan2)
|
|
533
|
+
float4 atan2(float4 y, float4 x);
|
|
534
|
+
|
|
418
535
|
//===----------------------------------------------------------------------===//
|
|
419
536
|
// ceil builtins
|
|
420
537
|
//===----------------------------------------------------------------------===//
|
|
@@ -556,6 +673,23 @@ double3 clamp(double3, double3, double3);
|
|
|
556
673
|
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clamp)
|
|
557
674
|
double4 clamp(double4, double4, double4);
|
|
558
675
|
|
|
676
|
+
//===----------------------------------------------------------------------===//
|
|
677
|
+
// clip builtins
|
|
678
|
+
//===----------------------------------------------------------------------===//
|
|
679
|
+
|
|
680
|
+
/// \fn void clip(T Val)
|
|
681
|
+
/// \brief Discards the current pixel if the specified value is less than zero.
|
|
682
|
+
/// \param Val The input value.
|
|
683
|
+
|
|
684
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clip)
|
|
685
|
+
void clip(float);
|
|
686
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clip)
|
|
687
|
+
void clip(float2);
|
|
688
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clip)
|
|
689
|
+
void clip(float3);
|
|
690
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_clip)
|
|
691
|
+
void clip(float4);
|
|
692
|
+
|
|
559
693
|
//===----------------------------------------------------------------------===//
|
|
560
694
|
// cos builtins
|
|
561
695
|
//===----------------------------------------------------------------------===//
|
|
@@ -614,6 +748,158 @@ float3 cosh(float3);
|
|
|
614
748
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_cosh)
|
|
615
749
|
float4 cosh(float4);
|
|
616
750
|
|
|
751
|
+
//===----------------------------------------------------------------------===//
|
|
752
|
+
// count bits builtins
|
|
753
|
+
//===----------------------------------------------------------------------===//
|
|
754
|
+
|
|
755
|
+
/// \fn T countbits(T Val)
|
|
756
|
+
/// \brief Return the number of bits (per component) set in the input integer.
|
|
757
|
+
/// \param Val The input value.
|
|
758
|
+
|
|
759
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
760
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
761
|
+
const inline uint countbits(int16_t x) {
|
|
762
|
+
return __builtin_elementwise_popcount(x);
|
|
763
|
+
}
|
|
764
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
765
|
+
const inline uint2 countbits(int16_t2 x) {
|
|
766
|
+
return __builtin_elementwise_popcount(x);
|
|
767
|
+
}
|
|
768
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
769
|
+
const inline uint3 countbits(int16_t3 x) {
|
|
770
|
+
return __builtin_elementwise_popcount(x);
|
|
771
|
+
}
|
|
772
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
773
|
+
const inline uint4 countbits(int16_t4 x) {
|
|
774
|
+
return __builtin_elementwise_popcount(x);
|
|
775
|
+
}
|
|
776
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
777
|
+
const inline uint countbits(uint16_t x) {
|
|
778
|
+
return __builtin_elementwise_popcount(x);
|
|
779
|
+
}
|
|
780
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
781
|
+
const inline uint2 countbits(uint16_t2 x) {
|
|
782
|
+
return __builtin_elementwise_popcount(x);
|
|
783
|
+
}
|
|
784
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
785
|
+
const inline uint3 countbits(uint16_t3 x) {
|
|
786
|
+
return __builtin_elementwise_popcount(x);
|
|
787
|
+
}
|
|
788
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
789
|
+
const inline uint4 countbits(uint16_t4 x) {
|
|
790
|
+
return __builtin_elementwise_popcount(x);
|
|
791
|
+
}
|
|
792
|
+
#endif
|
|
793
|
+
|
|
794
|
+
const inline uint countbits(int x) { return __builtin_elementwise_popcount(x); }
|
|
795
|
+
const inline uint2 countbits(int2 x) {
|
|
796
|
+
return __builtin_elementwise_popcount(x);
|
|
797
|
+
}
|
|
798
|
+
const inline uint3 countbits(int3 x) {
|
|
799
|
+
return __builtin_elementwise_popcount(x);
|
|
800
|
+
}
|
|
801
|
+
const inline uint4 countbits(int4 x) {
|
|
802
|
+
return __builtin_elementwise_popcount(x);
|
|
803
|
+
}
|
|
804
|
+
|
|
805
|
+
const inline uint countbits(uint x) {
|
|
806
|
+
return __builtin_elementwise_popcount(x);
|
|
807
|
+
}
|
|
808
|
+
const inline uint2 countbits(uint2 x) {
|
|
809
|
+
return __builtin_elementwise_popcount(x);
|
|
810
|
+
}
|
|
811
|
+
const inline uint3 countbits(uint3 x) {
|
|
812
|
+
return __builtin_elementwise_popcount(x);
|
|
813
|
+
}
|
|
814
|
+
const inline uint4 countbits(uint4 x) {
|
|
815
|
+
return __builtin_elementwise_popcount(x);
|
|
816
|
+
}
|
|
817
|
+
|
|
818
|
+
const inline uint countbits(int64_t x) {
|
|
819
|
+
return __builtin_elementwise_popcount(x);
|
|
820
|
+
}
|
|
821
|
+
const inline uint2 countbits(int64_t2 x) {
|
|
822
|
+
return __builtin_elementwise_popcount(x);
|
|
823
|
+
}
|
|
824
|
+
const inline uint3 countbits(int64_t3 x) {
|
|
825
|
+
return __builtin_elementwise_popcount(x);
|
|
826
|
+
}
|
|
827
|
+
const inline uint4 countbits(int64_t4 x) {
|
|
828
|
+
return __builtin_elementwise_popcount(x);
|
|
829
|
+
}
|
|
830
|
+
|
|
831
|
+
const inline uint countbits(uint64_t x) {
|
|
832
|
+
return __builtin_elementwise_popcount(x);
|
|
833
|
+
}
|
|
834
|
+
const inline uint2 countbits(uint64_t2 x) {
|
|
835
|
+
return __builtin_elementwise_popcount(x);
|
|
836
|
+
}
|
|
837
|
+
const inline uint3 countbits(uint64_t3 x) {
|
|
838
|
+
return __builtin_elementwise_popcount(x);
|
|
839
|
+
}
|
|
840
|
+
const inline uint4 countbits(uint64_t4 x) {
|
|
841
|
+
return __builtin_elementwise_popcount(x);
|
|
842
|
+
}
|
|
843
|
+
|
|
844
|
+
//===----------------------------------------------------------------------===//
|
|
845
|
+
// degrees builtins
|
|
846
|
+
//===----------------------------------------------------------------------===//
|
|
847
|
+
|
|
848
|
+
/// \fn T degrees(T x)
|
|
849
|
+
/// \brief Converts the specified value from radians to degrees.
|
|
850
|
+
/// \param x The specified input value.
|
|
851
|
+
|
|
852
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
853
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
854
|
+
half degrees(half);
|
|
855
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
856
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
857
|
+
half2 degrees(half2);
|
|
858
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
859
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
860
|
+
half3 degrees(half3);
|
|
861
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
862
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
863
|
+
half4 degrees(half4);
|
|
864
|
+
|
|
865
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
866
|
+
float degrees(float);
|
|
867
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
868
|
+
float2 degrees(float2);
|
|
869
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
870
|
+
float3 degrees(float3);
|
|
871
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_degrees)
|
|
872
|
+
float4 degrees(float4);
|
|
873
|
+
|
|
874
|
+
//===----------------------------------------------------------------------===//
|
|
875
|
+
// distance builtins
|
|
876
|
+
//===----------------------------------------------------------------------===//
|
|
877
|
+
|
|
878
|
+
/// \fn K distance(T X, T Y)
|
|
879
|
+
/// \brief Returns a distance scalar between \a X and \a Y.
|
|
880
|
+
/// \param X The X input value.
|
|
881
|
+
/// \param Y The Y input value.
|
|
882
|
+
|
|
883
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
884
|
+
const inline half distance(half X, half Y) {
|
|
885
|
+
return __detail::distance_impl(X, Y);
|
|
886
|
+
}
|
|
887
|
+
|
|
888
|
+
const inline float distance(float X, float Y) {
|
|
889
|
+
return __detail::distance_impl(X, Y);
|
|
890
|
+
}
|
|
891
|
+
|
|
892
|
+
template <int N>
|
|
893
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
894
|
+
const inline half distance(vector<half, N> X, vector<half, N> Y) {
|
|
895
|
+
return __detail::distance_vec_impl(X, Y);
|
|
896
|
+
}
|
|
897
|
+
|
|
898
|
+
template <int N>
|
|
899
|
+
const inline float distance(vector<float, N> X, vector<float, N> Y) {
|
|
900
|
+
return __detail::distance_vec_impl(X, Y);
|
|
901
|
+
}
|
|
902
|
+
|
|
617
903
|
//===----------------------------------------------------------------------===//
|
|
618
904
|
// dot product builtins
|
|
619
905
|
//===----------------------------------------------------------------------===//
|
|
@@ -712,6 +998,22 @@ uint64_t dot(uint64_t3, uint64_t3);
|
|
|
712
998
|
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot)
|
|
713
999
|
uint64_t dot(uint64_t4, uint64_t4);
|
|
714
1000
|
|
|
1001
|
+
//===----------------------------------------------------------------------===//
|
|
1002
|
+
// dot4add builtins
|
|
1003
|
+
//===----------------------------------------------------------------------===//
|
|
1004
|
+
|
|
1005
|
+
/// \fn int dot4add_i8packed(uint A, uint B, int C)
|
|
1006
|
+
|
|
1007
|
+
_HLSL_AVAILABILITY(shadermodel, 6.4)
|
|
1008
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot4add_i8packed)
|
|
1009
|
+
int dot4add_i8packed(uint, uint, int);
|
|
1010
|
+
|
|
1011
|
+
/// \fn uint dot4add_u8packed(uint A, uint B, uint C)
|
|
1012
|
+
|
|
1013
|
+
_HLSL_AVAILABILITY(shadermodel, 6.4)
|
|
1014
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_dot4add_u8packed)
|
|
1015
|
+
uint dot4add_u8packed(uint, uint, uint);
|
|
1016
|
+
|
|
715
1017
|
//===----------------------------------------------------------------------===//
|
|
716
1018
|
// exp builtins
|
|
717
1019
|
//===----------------------------------------------------------------------===//
|
|
@@ -776,6 +1078,150 @@ float3 exp2(float3);
|
|
|
776
1078
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_exp2)
|
|
777
1079
|
float4 exp2(float4);
|
|
778
1080
|
|
|
1081
|
+
//===----------------------------------------------------------------------===//
|
|
1082
|
+
// firstbithigh builtins
|
|
1083
|
+
//===----------------------------------------------------------------------===//
|
|
1084
|
+
|
|
1085
|
+
/// \fn T firstbithigh(T Val)
|
|
1086
|
+
/// \brief Returns the location of the first set bit starting from the highest
|
|
1087
|
+
/// order bit and working downward, per component.
|
|
1088
|
+
/// \param Val the input value.
|
|
1089
|
+
|
|
1090
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
1091
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1092
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1093
|
+
uint firstbithigh(int16_t);
|
|
1094
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1095
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1096
|
+
uint2 firstbithigh(int16_t2);
|
|
1097
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1098
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1099
|
+
uint3 firstbithigh(int16_t3);
|
|
1100
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1101
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1102
|
+
uint4 firstbithigh(int16_t4);
|
|
1103
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1104
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1105
|
+
uint firstbithigh(uint16_t);
|
|
1106
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1107
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1108
|
+
uint2 firstbithigh(uint16_t2);
|
|
1109
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1110
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1111
|
+
uint3 firstbithigh(uint16_t3);
|
|
1112
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1113
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1114
|
+
uint4 firstbithigh(uint16_t4);
|
|
1115
|
+
#endif
|
|
1116
|
+
|
|
1117
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1118
|
+
uint firstbithigh(int);
|
|
1119
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1120
|
+
uint2 firstbithigh(int2);
|
|
1121
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1122
|
+
uint3 firstbithigh(int3);
|
|
1123
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1124
|
+
uint4 firstbithigh(int4);
|
|
1125
|
+
|
|
1126
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1127
|
+
uint firstbithigh(uint);
|
|
1128
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1129
|
+
uint2 firstbithigh(uint2);
|
|
1130
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1131
|
+
uint3 firstbithigh(uint3);
|
|
1132
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1133
|
+
uint4 firstbithigh(uint4);
|
|
1134
|
+
|
|
1135
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1136
|
+
uint firstbithigh(int64_t);
|
|
1137
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1138
|
+
uint2 firstbithigh(int64_t2);
|
|
1139
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1140
|
+
uint3 firstbithigh(int64_t3);
|
|
1141
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1142
|
+
uint4 firstbithigh(int64_t4);
|
|
1143
|
+
|
|
1144
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1145
|
+
uint firstbithigh(uint64_t);
|
|
1146
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1147
|
+
uint2 firstbithigh(uint64_t2);
|
|
1148
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1149
|
+
uint3 firstbithigh(uint64_t3);
|
|
1150
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbithigh)
|
|
1151
|
+
uint4 firstbithigh(uint64_t4);
|
|
1152
|
+
|
|
1153
|
+
//===----------------------------------------------------------------------===//
|
|
1154
|
+
// firstbitlow builtins
|
|
1155
|
+
//===----------------------------------------------------------------------===//
|
|
1156
|
+
|
|
1157
|
+
/// \fn T firstbitlow(T Val)
|
|
1158
|
+
/// \brief Returns the location of the first set bit starting from the lowest
|
|
1159
|
+
/// order bit and working upward, per component.
|
|
1160
|
+
/// \param Val the input value.
|
|
1161
|
+
|
|
1162
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
1163
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1164
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1165
|
+
uint firstbitlow(int16_t);
|
|
1166
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1167
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1168
|
+
uint2 firstbitlow(int16_t2);
|
|
1169
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1170
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1171
|
+
uint3 firstbitlow(int16_t3);
|
|
1172
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1173
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1174
|
+
uint4 firstbitlow(int16_t4);
|
|
1175
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1176
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1177
|
+
uint firstbitlow(uint16_t);
|
|
1178
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1179
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1180
|
+
uint2 firstbitlow(uint16_t2);
|
|
1181
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1182
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1183
|
+
uint3 firstbitlow(uint16_t3);
|
|
1184
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
1185
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1186
|
+
uint4 firstbitlow(uint16_t4);
|
|
1187
|
+
#endif
|
|
1188
|
+
|
|
1189
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1190
|
+
uint firstbitlow(int);
|
|
1191
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1192
|
+
uint2 firstbitlow(int2);
|
|
1193
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1194
|
+
uint3 firstbitlow(int3);
|
|
1195
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1196
|
+
uint4 firstbitlow(int4);
|
|
1197
|
+
|
|
1198
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1199
|
+
uint firstbitlow(uint);
|
|
1200
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1201
|
+
uint2 firstbitlow(uint2);
|
|
1202
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1203
|
+
uint3 firstbitlow(uint3);
|
|
1204
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1205
|
+
uint4 firstbitlow(uint4);
|
|
1206
|
+
|
|
1207
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1208
|
+
uint firstbitlow(int64_t);
|
|
1209
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1210
|
+
uint2 firstbitlow(int64_t2);
|
|
1211
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1212
|
+
uint3 firstbitlow(int64_t3);
|
|
1213
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1214
|
+
uint4 firstbitlow(int64_t4);
|
|
1215
|
+
|
|
1216
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1217
|
+
uint firstbitlow(uint64_t);
|
|
1218
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1219
|
+
uint2 firstbitlow(uint64_t2);
|
|
1220
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1221
|
+
uint3 firstbitlow(uint64_t3);
|
|
1222
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_firstbitlow)
|
|
1223
|
+
uint4 firstbitlow(uint64_t4);
|
|
1224
|
+
|
|
779
1225
|
//===----------------------------------------------------------------------===//
|
|
780
1226
|
// floor builtins
|
|
781
1227
|
//===----------------------------------------------------------------------===//
|
|
@@ -807,6 +1253,40 @@ float3 floor(float3);
|
|
|
807
1253
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_floor)
|
|
808
1254
|
float4 floor(float4);
|
|
809
1255
|
|
|
1256
|
+
//===----------------------------------------------------------------------===//
|
|
1257
|
+
// fmod builtins
|
|
1258
|
+
//===----------------------------------------------------------------------===//
|
|
1259
|
+
|
|
1260
|
+
/// \fn T fmod(T x, T y)
|
|
1261
|
+
/// \brief Returns the linear interpolation of x to y.
|
|
1262
|
+
/// \param x [in] The dividend.
|
|
1263
|
+
/// \param y [in] The divisor.
|
|
1264
|
+
///
|
|
1265
|
+
/// Return the floating-point remainder of the x parameter divided by the y
|
|
1266
|
+
/// parameter.
|
|
1267
|
+
|
|
1268
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1269
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1270
|
+
half fmod(half, half);
|
|
1271
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1272
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1273
|
+
half2 fmod(half2, half2);
|
|
1274
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1275
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1276
|
+
half3 fmod(half3, half3);
|
|
1277
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1278
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1279
|
+
half4 fmod(half4, half4);
|
|
1280
|
+
|
|
1281
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1282
|
+
float fmod(float, float);
|
|
1283
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1284
|
+
float2 fmod(float2, float2);
|
|
1285
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1286
|
+
float3 fmod(float3, float3);
|
|
1287
|
+
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_fmod)
|
|
1288
|
+
float4 fmod(float4, float4);
|
|
1289
|
+
|
|
810
1290
|
//===----------------------------------------------------------------------===//
|
|
811
1291
|
// frac builtins
|
|
812
1292
|
//===----------------------------------------------------------------------===//
|
|
@@ -908,6 +1388,30 @@ float3 lerp(float3, float3, float3);
|
|
|
908
1388
|
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_lerp)
|
|
909
1389
|
float4 lerp(float4, float4, float4);
|
|
910
1390
|
|
|
1391
|
+
//===----------------------------------------------------------------------===//
|
|
1392
|
+
// length builtins
|
|
1393
|
+
//===----------------------------------------------------------------------===//
|
|
1394
|
+
|
|
1395
|
+
/// \fn T length(T x)
|
|
1396
|
+
/// \brief Returns the length of the specified floating-point vector.
|
|
1397
|
+
/// \param x [in] The vector of floats, or a scalar float.
|
|
1398
|
+
///
|
|
1399
|
+
/// Length is based on the following formula: sqrt(x[0]^2 + x[1]^2 + ...).
|
|
1400
|
+
|
|
1401
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1402
|
+
const inline half length(half X) { return __detail::length_impl(X); }
|
|
1403
|
+
const inline float length(float X) { return __detail::length_impl(X); }
|
|
1404
|
+
|
|
1405
|
+
template <int N>
|
|
1406
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1407
|
+
const inline half length(vector<half, N> X) {
|
|
1408
|
+
return __detail::length_vec_impl(X);
|
|
1409
|
+
}
|
|
1410
|
+
|
|
1411
|
+
template <int N> const inline float length(vector<float, N> X) {
|
|
1412
|
+
return __detail::length_vec_impl(X);
|
|
1413
|
+
}
|
|
1414
|
+
|
|
911
1415
|
//===----------------------------------------------------------------------===//
|
|
912
1416
|
// log builtins
|
|
913
1417
|
//===----------------------------------------------------------------------===//
|
|
@@ -1320,6 +1824,38 @@ double3 min(double3, double3);
|
|
|
1320
1824
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_min)
|
|
1321
1825
|
double4 min(double4, double4);
|
|
1322
1826
|
|
|
1827
|
+
//===----------------------------------------------------------------------===//
|
|
1828
|
+
// normalize builtins
|
|
1829
|
+
//===----------------------------------------------------------------------===//
|
|
1830
|
+
|
|
1831
|
+
/// \fn T normalize(T x)
|
|
1832
|
+
/// \brief Returns the normalized unit vector of the specified floating-point
|
|
1833
|
+
/// vector. \param x [in] The vector of floats.
|
|
1834
|
+
///
|
|
1835
|
+
/// Normalize is based on the following formula: x / length(x).
|
|
1836
|
+
|
|
1837
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1838
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1839
|
+
half normalize(half);
|
|
1840
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1841
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1842
|
+
half2 normalize(half2);
|
|
1843
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1844
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1845
|
+
half3 normalize(half3);
|
|
1846
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1847
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1848
|
+
half4 normalize(half4);
|
|
1849
|
+
|
|
1850
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1851
|
+
float normalize(float);
|
|
1852
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1853
|
+
float2 normalize(float2);
|
|
1854
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1855
|
+
float3 normalize(float3);
|
|
1856
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_normalize)
|
|
1857
|
+
float4 normalize(float4);
|
|
1858
|
+
|
|
1323
1859
|
//===----------------------------------------------------------------------===//
|
|
1324
1860
|
// pow builtins
|
|
1325
1861
|
//===----------------------------------------------------------------------===//
|
|
@@ -1392,6 +1928,45 @@ uint64_t3 reversebits(uint64_t3);
|
|
|
1392
1928
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_bitreverse)
|
|
1393
1929
|
uint64_t4 reversebits(uint64_t4);
|
|
1394
1930
|
|
|
1931
|
+
//===----------------------------------------------------------------------===//
|
|
1932
|
+
// cross builtins
|
|
1933
|
+
//===----------------------------------------------------------------------===//
|
|
1934
|
+
|
|
1935
|
+
/// \fn T cross(T x, T y)
|
|
1936
|
+
/// \brief Returns the cross product of two floating-point, 3D vectors.
|
|
1937
|
+
/// \param x [in] The first floating-point, 3D vector.
|
|
1938
|
+
/// \param y [in] The second floating-point, 3D vector.
|
|
1939
|
+
///
|
|
1940
|
+
/// Result is the cross product of x and y, i.e., the resulting
|
|
1941
|
+
/// components are, in order :
|
|
1942
|
+
/// x[1] * y[2] - y[1] * x[2]
|
|
1943
|
+
/// x[2] * y[0] - y[2] * x[0]
|
|
1944
|
+
/// x[0] * y[1] - y[0] * x[1]
|
|
1945
|
+
|
|
1946
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
1947
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_cross)
|
|
1948
|
+
half3 cross(half3, half3);
|
|
1949
|
+
|
|
1950
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_cross)
|
|
1951
|
+
float3 cross(float3, float3);
|
|
1952
|
+
|
|
1953
|
+
//===----------------------------------------------------------------------===//
|
|
1954
|
+
// D3DCOLORtoUBYTE4 builtin
|
|
1955
|
+
//===----------------------------------------------------------------------===//
|
|
1956
|
+
|
|
1957
|
+
/// \fn T D3DCOLORtoUBYTE4(T x)
|
|
1958
|
+
/// \brief Converts a floating-point, 4D vector set by a D3DCOLOR to a UBYTE4.
|
|
1959
|
+
/// \param x [in] The floating-point vector4 to convert.
|
|
1960
|
+
///
|
|
1961
|
+
/// The return value is the UBYTE4 representation of the \a x parameter.
|
|
1962
|
+
///
|
|
1963
|
+
/// This function swizzles and scales components of the \a x parameter. Use this
|
|
1964
|
+
/// function to compensate for the lack of UBYTE4 support in some hardware.
|
|
1965
|
+
|
|
1966
|
+
constexpr vector<uint, 4> D3DCOLORtoUBYTE4(vector<float, 4> V) {
|
|
1967
|
+
return __detail::d3d_color_to_ubyte4_impl(V);
|
|
1968
|
+
}
|
|
1969
|
+
|
|
1395
1970
|
//===----------------------------------------------------------------------===//
|
|
1396
1971
|
// rcp builtins
|
|
1397
1972
|
//===----------------------------------------------------------------------===//
|
|
@@ -1500,6 +2075,71 @@ float3 round(float3);
|
|
|
1500
2075
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_roundeven)
|
|
1501
2076
|
float4 round(float4);
|
|
1502
2077
|
|
|
2078
|
+
//===----------------------------------------------------------------------===//
|
|
2079
|
+
// saturate builtins
|
|
2080
|
+
//===----------------------------------------------------------------------===//
|
|
2081
|
+
|
|
2082
|
+
/// \fn T saturate(T Val)
|
|
2083
|
+
/// \brief Returns input value, \a Val, clamped within the range of 0.0f
|
|
2084
|
+
/// to 1.0f. \param Val The input value.
|
|
2085
|
+
|
|
2086
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2087
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2088
|
+
half saturate(half);
|
|
2089
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2090
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2091
|
+
half2 saturate(half2);
|
|
2092
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2093
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2094
|
+
half3 saturate(half3);
|
|
2095
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2096
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2097
|
+
half4 saturate(half4);
|
|
2098
|
+
|
|
2099
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2100
|
+
float saturate(float);
|
|
2101
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2102
|
+
float2 saturate(float2);
|
|
2103
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2104
|
+
float3 saturate(float3);
|
|
2105
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2106
|
+
float4 saturate(float4);
|
|
2107
|
+
|
|
2108
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2109
|
+
double saturate(double);
|
|
2110
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2111
|
+
double2 saturate(double2);
|
|
2112
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2113
|
+
double3 saturate(double3);
|
|
2114
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_saturate)
|
|
2115
|
+
double4 saturate(double4);
|
|
2116
|
+
|
|
2117
|
+
//===----------------------------------------------------------------------===//
|
|
2118
|
+
// select builtins
|
|
2119
|
+
//===----------------------------------------------------------------------===//
|
|
2120
|
+
|
|
2121
|
+
/// \fn T select(bool Cond, T TrueVal, T FalseVal)
|
|
2122
|
+
/// \brief ternary operator.
|
|
2123
|
+
/// \param Cond The Condition input value.
|
|
2124
|
+
/// \param TrueVal The Value returned if Cond is true.
|
|
2125
|
+
/// \param FalseVal The Value returned if Cond is false.
|
|
2126
|
+
|
|
2127
|
+
template <typename T>
|
|
2128
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_select)
|
|
2129
|
+
T select(bool, T, T);
|
|
2130
|
+
|
|
2131
|
+
/// \fn vector<T,Sz> select(vector<bool,Sz> Conds, vector<T,Sz> TrueVals,
|
|
2132
|
+
/// vector<T,Sz> FalseVals)
|
|
2133
|
+
/// \brief ternary operator for vectors. All vectors must be the same size.
|
|
2134
|
+
/// \param Conds The Condition input values.
|
|
2135
|
+
/// \param TrueVals The vector values are chosen from when conditions are true.
|
|
2136
|
+
/// \param FalseVals The vector values are chosen from when conditions are
|
|
2137
|
+
/// false.
|
|
2138
|
+
|
|
2139
|
+
template <typename T, int Sz>
|
|
2140
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_select)
|
|
2141
|
+
vector<T, Sz> select(vector<bool, Sz>, vector<T, Sz>, vector<T, Sz>);
|
|
2142
|
+
|
|
1503
2143
|
//===----------------------------------------------------------------------===//
|
|
1504
2144
|
// sin builtins
|
|
1505
2145
|
//===----------------------------------------------------------------------===//
|
|
@@ -1588,6 +2228,39 @@ float3 sqrt(float3);
|
|
|
1588
2228
|
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_sqrt)
|
|
1589
2229
|
float4 sqrt(float4);
|
|
1590
2230
|
|
|
2231
|
+
//===----------------------------------------------------------------------===//
|
|
2232
|
+
// step builtins
|
|
2233
|
+
//===----------------------------------------------------------------------===//
|
|
2234
|
+
|
|
2235
|
+
/// \fn T step(T x, T y)
|
|
2236
|
+
/// \brief Returns 1 if the x parameter is greater than or equal to the y
|
|
2237
|
+
/// parameter; otherwise, 0. vector. \param x [in] The first floating-point
|
|
2238
|
+
/// value to compare. \param y [in] The first floating-point value to compare.
|
|
2239
|
+
///
|
|
2240
|
+
/// Step is based on the following formula: (x >= y) ? 1 : 0
|
|
2241
|
+
|
|
2242
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2243
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2244
|
+
half step(half, half);
|
|
2245
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2246
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2247
|
+
half2 step(half2, half2);
|
|
2248
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2249
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2250
|
+
half3 step(half3, half3);
|
|
2251
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2252
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2253
|
+
half4 step(half4, half4);
|
|
2254
|
+
|
|
2255
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2256
|
+
float step(float, float);
|
|
2257
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2258
|
+
float2 step(float2, float2);
|
|
2259
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2260
|
+
float3 step(float3, float3);
|
|
2261
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_step)
|
|
2262
|
+
float4 step(float4, float4);
|
|
2263
|
+
|
|
1591
2264
|
//===----------------------------------------------------------------------===//
|
|
1592
2265
|
// tan builtins
|
|
1593
2266
|
//===----------------------------------------------------------------------===//
|
|
@@ -1678,6 +2351,24 @@ float4 trunc(float4);
|
|
|
1678
2351
|
// Wave* builtins
|
|
1679
2352
|
//===----------------------------------------------------------------------===//
|
|
1680
2353
|
|
|
2354
|
+
/// \brief Returns true if the expression is true in all active lanes in the
|
|
2355
|
+
/// current wave.
|
|
2356
|
+
///
|
|
2357
|
+
/// \param Val The boolean expression to evaluate.
|
|
2358
|
+
/// \return True if the expression is true in all lanes.
|
|
2359
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2360
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_all_true)
|
|
2361
|
+
__attribute__((convergent)) bool WaveActiveAllTrue(bool Val);
|
|
2362
|
+
|
|
2363
|
+
/// \brief Returns true if the expression is true in any active lane in the
|
|
2364
|
+
/// current wave.
|
|
2365
|
+
///
|
|
2366
|
+
/// \param Val The boolean expression to evaluate.
|
|
2367
|
+
/// \return True if the expression is true in any lane.
|
|
2368
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2369
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_any_true)
|
|
2370
|
+
__attribute__((convergent)) bool WaveActiveAnyTrue(bool Val);
|
|
2371
|
+
|
|
1681
2372
|
/// \brief Counts the number of boolean variables which evaluate to true across
|
|
1682
2373
|
/// all active lanes in the current wave.
|
|
1683
2374
|
///
|
|
@@ -1693,5 +2384,431 @@ _HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
|
1693
2384
|
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_get_lane_index)
|
|
1694
2385
|
__attribute__((convergent)) uint WaveGetLaneIndex();
|
|
1695
2386
|
|
|
2387
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2388
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_is_first_lane)
|
|
2389
|
+
__attribute__((convergent)) bool WaveIsFirstLane();
|
|
2390
|
+
|
|
2391
|
+
//===----------------------------------------------------------------------===//
|
|
2392
|
+
// WaveReadLaneAt builtins
|
|
2393
|
+
//===----------------------------------------------------------------------===//
|
|
2394
|
+
|
|
2395
|
+
// \brief Returns the value of the expression for the given lane index within
|
|
2396
|
+
// the specified wave.
|
|
2397
|
+
|
|
2398
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2399
|
+
__attribute__((convergent)) bool WaveReadLaneAt(bool, int32_t);
|
|
2400
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2401
|
+
__attribute__((convergent)) bool2 WaveReadLaneAt(bool2, int32_t);
|
|
2402
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2403
|
+
__attribute__((convergent)) bool3 WaveReadLaneAt(bool3, int32_t);
|
|
2404
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2405
|
+
__attribute__((convergent)) bool4 WaveReadLaneAt(bool4, int32_t);
|
|
2406
|
+
|
|
2407
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
2408
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2409
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2410
|
+
__attribute__((convergent)) int16_t WaveReadLaneAt(int16_t, int32_t);
|
|
2411
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2412
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2413
|
+
__attribute__((convergent)) int16_t2 WaveReadLaneAt(int16_t2, int32_t);
|
|
2414
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2415
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2416
|
+
__attribute__((convergent)) int16_t3 WaveReadLaneAt(int16_t3, int32_t);
|
|
2417
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2418
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2419
|
+
__attribute__((convergent)) int16_t4 WaveReadLaneAt(int16_t4, int32_t);
|
|
2420
|
+
#endif
|
|
2421
|
+
|
|
2422
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2423
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2424
|
+
__attribute__((convergent)) half WaveReadLaneAt(half, int32_t);
|
|
2425
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2426
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2427
|
+
__attribute__((convergent)) half2 WaveReadLaneAt(half2, int32_t);
|
|
2428
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2429
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2430
|
+
__attribute__((convergent)) half3 WaveReadLaneAt(half3, int32_t);
|
|
2431
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2432
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2433
|
+
__attribute__((convergent)) half4 WaveReadLaneAt(half4, int32_t);
|
|
2434
|
+
|
|
2435
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2436
|
+
__attribute__((convergent)) int WaveReadLaneAt(int, int32_t);
|
|
2437
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2438
|
+
__attribute__((convergent)) int2 WaveReadLaneAt(int2, int32_t);
|
|
2439
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2440
|
+
__attribute__((convergent)) int3 WaveReadLaneAt(int3, int32_t);
|
|
2441
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2442
|
+
__attribute__((convergent)) int4 WaveReadLaneAt(int4, int32_t);
|
|
2443
|
+
|
|
2444
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2445
|
+
__attribute__((convergent)) float WaveReadLaneAt(float, int32_t);
|
|
2446
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2447
|
+
__attribute__((convergent)) float2 WaveReadLaneAt(float2, int32_t);
|
|
2448
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2449
|
+
__attribute__((convergent)) float3 WaveReadLaneAt(float3, int32_t);
|
|
2450
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2451
|
+
__attribute__((convergent)) float4 WaveReadLaneAt(float4, int32_t);
|
|
2452
|
+
|
|
2453
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2454
|
+
__attribute__((convergent)) int64_t WaveReadLaneAt(int64_t, int32_t);
|
|
2455
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2456
|
+
__attribute__((convergent)) int64_t2 WaveReadLaneAt(int64_t2, int32_t);
|
|
2457
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2458
|
+
__attribute__((convergent)) int64_t3 WaveReadLaneAt(int64_t3, int32_t);
|
|
2459
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2460
|
+
__attribute__((convergent)) int64_t4 WaveReadLaneAt(int64_t4, int32_t);
|
|
2461
|
+
|
|
2462
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2463
|
+
__attribute__((convergent)) double WaveReadLaneAt(double, int32_t);
|
|
2464
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2465
|
+
__attribute__((convergent)) double2 WaveReadLaneAt(double2, int32_t);
|
|
2466
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2467
|
+
__attribute__((convergent)) double3 WaveReadLaneAt(double3, int32_t);
|
|
2468
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_read_lane_at)
|
|
2469
|
+
__attribute__((convergent)) double4 WaveReadLaneAt(double4, int32_t);
|
|
2470
|
+
|
|
2471
|
+
//===----------------------------------------------------------------------===//
|
|
2472
|
+
// WaveActiveMax builtins
|
|
2473
|
+
//===----------------------------------------------------------------------===//
|
|
2474
|
+
|
|
2475
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2476
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2477
|
+
__attribute__((convergent)) half WaveActiveMax(half);
|
|
2478
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2479
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2480
|
+
__attribute__((convergent)) half2 WaveActiveMax(half2);
|
|
2481
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2482
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2483
|
+
__attribute__((convergent)) half3 WaveActiveMax(half3);
|
|
2484
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2485
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2486
|
+
__attribute__((convergent)) half4 WaveActiveMax(half4);
|
|
2487
|
+
|
|
2488
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
2489
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2490
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2491
|
+
__attribute__((convergent)) int16_t WaveActiveMax(int16_t);
|
|
2492
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2493
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2494
|
+
__attribute__((convergent)) int16_t2 WaveActiveMax(int16_t2);
|
|
2495
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2496
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2497
|
+
__attribute__((convergent)) int16_t3 WaveActiveMax(int16_t3);
|
|
2498
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2499
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2500
|
+
__attribute__((convergent)) int16_t4 WaveActiveMax(int16_t4);
|
|
2501
|
+
|
|
2502
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2503
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2504
|
+
__attribute__((convergent)) uint16_t WaveActiveMax(uint16_t);
|
|
2505
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2506
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2507
|
+
__attribute__((convergent)) uint16_t2 WaveActiveMax(uint16_t2);
|
|
2508
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2509
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2510
|
+
__attribute__((convergent)) uint16_t3 WaveActiveMax(uint16_t3);
|
|
2511
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2512
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2513
|
+
__attribute__((convergent)) uint16_t4 WaveActiveMax(uint16_t4);
|
|
2514
|
+
#endif
|
|
2515
|
+
|
|
2516
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2517
|
+
__attribute__((convergent)) int WaveActiveMax(int);
|
|
2518
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2519
|
+
__attribute__((convergent)) int2 WaveActiveMax(int2);
|
|
2520
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2521
|
+
__attribute__((convergent)) int3 WaveActiveMax(int3);
|
|
2522
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2523
|
+
__attribute__((convergent)) int4 WaveActiveMax(int4);
|
|
2524
|
+
|
|
2525
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2526
|
+
__attribute__((convergent)) uint WaveActiveMax(uint);
|
|
2527
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2528
|
+
__attribute__((convergent)) uint2 WaveActiveMax(uint2);
|
|
2529
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2530
|
+
__attribute__((convergent)) uint3 WaveActiveMax(uint3);
|
|
2531
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2532
|
+
__attribute__((convergent)) uint4 WaveActiveMax(uint4);
|
|
2533
|
+
|
|
2534
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2535
|
+
__attribute__((convergent)) int64_t WaveActiveMax(int64_t);
|
|
2536
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2537
|
+
__attribute__((convergent)) int64_t2 WaveActiveMax(int64_t2);
|
|
2538
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2539
|
+
__attribute__((convergent)) int64_t3 WaveActiveMax(int64_t3);
|
|
2540
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2541
|
+
__attribute__((convergent)) int64_t4 WaveActiveMax(int64_t4);
|
|
2542
|
+
|
|
2543
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2544
|
+
__attribute__((convergent)) uint64_t WaveActiveMax(uint64_t);
|
|
2545
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2546
|
+
__attribute__((convergent)) uint64_t2 WaveActiveMax(uint64_t2);
|
|
2547
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2548
|
+
__attribute__((convergent)) uint64_t3 WaveActiveMax(uint64_t3);
|
|
2549
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2550
|
+
__attribute__((convergent)) uint64_t4 WaveActiveMax(uint64_t4);
|
|
2551
|
+
|
|
2552
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2553
|
+
__attribute__((convergent)) float WaveActiveMax(float);
|
|
2554
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2555
|
+
__attribute__((convergent)) float2 WaveActiveMax(float2);
|
|
2556
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2557
|
+
__attribute__((convergent)) float3 WaveActiveMax(float3);
|
|
2558
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2559
|
+
__attribute__((convergent)) float4 WaveActiveMax(float4);
|
|
2560
|
+
|
|
2561
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2562
|
+
__attribute__((convergent)) double WaveActiveMax(double);
|
|
2563
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2564
|
+
__attribute__((convergent)) double2 WaveActiveMax(double2);
|
|
2565
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2566
|
+
__attribute__((convergent)) double3 WaveActiveMax(double3);
|
|
2567
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
|
|
2568
|
+
__attribute__((convergent)) double4 WaveActiveMax(double4);
|
|
2569
|
+
|
|
2570
|
+
//===----------------------------------------------------------------------===//
|
|
2571
|
+
// WaveActiveSum builtins
|
|
2572
|
+
//===----------------------------------------------------------------------===//
|
|
2573
|
+
|
|
2574
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2575
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2576
|
+
__attribute__((convergent)) half WaveActiveSum(half);
|
|
2577
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2578
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2579
|
+
__attribute__((convergent)) half2 WaveActiveSum(half2);
|
|
2580
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2581
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2582
|
+
__attribute__((convergent)) half3 WaveActiveSum(half3);
|
|
2583
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
|
|
2584
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2585
|
+
__attribute__((convergent)) half4 WaveActiveSum(half4);
|
|
2586
|
+
|
|
2587
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
2588
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2589
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2590
|
+
__attribute__((convergent)) int16_t WaveActiveSum(int16_t);
|
|
2591
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2592
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2593
|
+
__attribute__((convergent)) int16_t2 WaveActiveSum(int16_t2);
|
|
2594
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2595
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2596
|
+
__attribute__((convergent)) int16_t3 WaveActiveSum(int16_t3);
|
|
2597
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2598
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2599
|
+
__attribute__((convergent)) int16_t4 WaveActiveSum(int16_t4);
|
|
2600
|
+
|
|
2601
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2602
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2603
|
+
__attribute__((convergent)) uint16_t WaveActiveSum(uint16_t);
|
|
2604
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2605
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2606
|
+
__attribute__((convergent)) uint16_t2 WaveActiveSum(uint16_t2);
|
|
2607
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2608
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2609
|
+
__attribute__((convergent)) uint16_t3 WaveActiveSum(uint16_t3);
|
|
2610
|
+
_HLSL_AVAILABILITY(shadermodel, 6.0)
|
|
2611
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2612
|
+
__attribute__((convergent)) uint16_t4 WaveActiveSum(uint16_t4);
|
|
2613
|
+
#endif
|
|
2614
|
+
|
|
2615
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2616
|
+
__attribute__((convergent)) int WaveActiveSum(int);
|
|
2617
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2618
|
+
__attribute__((convergent)) int2 WaveActiveSum(int2);
|
|
2619
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2620
|
+
__attribute__((convergent)) int3 WaveActiveSum(int3);
|
|
2621
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2622
|
+
__attribute__((convergent)) int4 WaveActiveSum(int4);
|
|
2623
|
+
|
|
2624
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2625
|
+
__attribute__((convergent)) uint WaveActiveSum(uint);
|
|
2626
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2627
|
+
__attribute__((convergent)) uint2 WaveActiveSum(uint2);
|
|
2628
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2629
|
+
__attribute__((convergent)) uint3 WaveActiveSum(uint3);
|
|
2630
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2631
|
+
__attribute__((convergent)) uint4 WaveActiveSum(uint4);
|
|
2632
|
+
|
|
2633
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2634
|
+
__attribute__((convergent)) int64_t WaveActiveSum(int64_t);
|
|
2635
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2636
|
+
__attribute__((convergent)) int64_t2 WaveActiveSum(int64_t2);
|
|
2637
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2638
|
+
__attribute__((convergent)) int64_t3 WaveActiveSum(int64_t3);
|
|
2639
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2640
|
+
__attribute__((convergent)) int64_t4 WaveActiveSum(int64_t4);
|
|
2641
|
+
|
|
2642
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2643
|
+
__attribute__((convergent)) uint64_t WaveActiveSum(uint64_t);
|
|
2644
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2645
|
+
__attribute__((convergent)) uint64_t2 WaveActiveSum(uint64_t2);
|
|
2646
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2647
|
+
__attribute__((convergent)) uint64_t3 WaveActiveSum(uint64_t3);
|
|
2648
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2649
|
+
__attribute__((convergent)) uint64_t4 WaveActiveSum(uint64_t4);
|
|
2650
|
+
|
|
2651
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2652
|
+
__attribute__((convergent)) float WaveActiveSum(float);
|
|
2653
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2654
|
+
__attribute__((convergent)) float2 WaveActiveSum(float2);
|
|
2655
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2656
|
+
__attribute__((convergent)) float3 WaveActiveSum(float3);
|
|
2657
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2658
|
+
__attribute__((convergent)) float4 WaveActiveSum(float4);
|
|
2659
|
+
|
|
2660
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2661
|
+
__attribute__((convergent)) double WaveActiveSum(double);
|
|
2662
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2663
|
+
__attribute__((convergent)) double2 WaveActiveSum(double2);
|
|
2664
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2665
|
+
__attribute__((convergent)) double3 WaveActiveSum(double3);
|
|
2666
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_sum)
|
|
2667
|
+
__attribute__((convergent)) double4 WaveActiveSum(double4);
|
|
2668
|
+
|
|
2669
|
+
//===----------------------------------------------------------------------===//
|
|
2670
|
+
// sign builtins
|
|
2671
|
+
//===----------------------------------------------------------------------===//
|
|
2672
|
+
|
|
2673
|
+
/// \fn T sign(T Val)
|
|
2674
|
+
/// \brief Returns -1 if \a Val is less than zero; 0 if \a Val equals zero; and
|
|
2675
|
+
/// 1 if \a Val is greater than zero. \param Val The input value.
|
|
2676
|
+
|
|
2677
|
+
#ifdef __HLSL_ENABLE_16_BIT
|
|
2678
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2679
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2680
|
+
int sign(int16_t);
|
|
2681
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2682
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2683
|
+
int2 sign(int16_t2);
|
|
2684
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2685
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2686
|
+
int3 sign(int16_t3);
|
|
2687
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2688
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2689
|
+
int4 sign(int16_t4);
|
|
2690
|
+
|
|
2691
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2692
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2693
|
+
int sign(uint16_t);
|
|
2694
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2695
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2696
|
+
int2 sign(uint16_t2);
|
|
2697
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2698
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2699
|
+
int3 sign(uint16_t3);
|
|
2700
|
+
_HLSL_AVAILABILITY(shadermodel, 6.2)
|
|
2701
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2702
|
+
int4 sign(uint16_t4);
|
|
2703
|
+
#endif
|
|
2704
|
+
|
|
2705
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2706
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2707
|
+
int sign(half);
|
|
2708
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2709
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2710
|
+
int2 sign(half2);
|
|
2711
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2712
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2713
|
+
int3 sign(half3);
|
|
2714
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2715
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2716
|
+
int4 sign(half4);
|
|
2717
|
+
|
|
2718
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2719
|
+
int sign(int);
|
|
2720
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2721
|
+
int2 sign(int2);
|
|
2722
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2723
|
+
int3 sign(int3);
|
|
2724
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2725
|
+
int4 sign(int4);
|
|
2726
|
+
|
|
2727
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2728
|
+
int sign(uint);
|
|
2729
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2730
|
+
int2 sign(uint2);
|
|
2731
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2732
|
+
int3 sign(uint3);
|
|
2733
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2734
|
+
int4 sign(uint4);
|
|
2735
|
+
|
|
2736
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2737
|
+
int sign(float);
|
|
2738
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2739
|
+
int2 sign(float2);
|
|
2740
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2741
|
+
int3 sign(float3);
|
|
2742
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2743
|
+
int4 sign(float4);
|
|
2744
|
+
|
|
2745
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2746
|
+
int sign(int64_t);
|
|
2747
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2748
|
+
int2 sign(int64_t2);
|
|
2749
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2750
|
+
int3 sign(int64_t3);
|
|
2751
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2752
|
+
int4 sign(int64_t4);
|
|
2753
|
+
|
|
2754
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2755
|
+
int sign(uint64_t);
|
|
2756
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2757
|
+
int2 sign(uint64_t2);
|
|
2758
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2759
|
+
int3 sign(uint64_t3);
|
|
2760
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2761
|
+
int4 sign(uint64_t4);
|
|
2762
|
+
|
|
2763
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2764
|
+
int sign(double);
|
|
2765
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2766
|
+
int2 sign(double2);
|
|
2767
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2768
|
+
int3 sign(double3);
|
|
2769
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_sign)
|
|
2770
|
+
int4 sign(double4);
|
|
2771
|
+
|
|
2772
|
+
//===----------------------------------------------------------------------===//
|
|
2773
|
+
// radians builtins
|
|
2774
|
+
//===----------------------------------------------------------------------===//
|
|
2775
|
+
|
|
2776
|
+
/// \fn T radians(T Val)
|
|
2777
|
+
/// \brief Converts the specified value from degrees to radians.
|
|
2778
|
+
|
|
2779
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2780
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2781
|
+
half radians(half);
|
|
2782
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2783
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2784
|
+
half2 radians(half2);
|
|
2785
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2786
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2787
|
+
half3 radians(half3);
|
|
2788
|
+
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
|
|
2789
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2790
|
+
half4 radians(half4);
|
|
2791
|
+
|
|
2792
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2793
|
+
float radians(float);
|
|
2794
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2795
|
+
float2 radians(float2);
|
|
2796
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2797
|
+
float3 radians(float3);
|
|
2798
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_radians)
|
|
2799
|
+
float4 radians(float4);
|
|
2800
|
+
|
|
2801
|
+
//===----------------------------------------------------------------------===//
|
|
2802
|
+
// GroupMemoryBarrierWithGroupSync builtins
|
|
2803
|
+
//===----------------------------------------------------------------------===//
|
|
2804
|
+
|
|
2805
|
+
/// \fn void GroupMemoryBarrierWithGroupSync(void)
|
|
2806
|
+
/// \brief Blocks execution of all threads in a group until all group shared
|
|
2807
|
+
/// accesses have been completed and all threads in the group have reached this
|
|
2808
|
+
/// call.
|
|
2809
|
+
|
|
2810
|
+
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_group_memory_barrier_with_group_sync)
|
|
2811
|
+
void GroupMemoryBarrierWithGroupSync(void);
|
|
2812
|
+
|
|
1696
2813
|
} // namespace hlsl
|
|
1697
2814
|
#endif //_HLSL_HLSL_INTRINSICS_H_
|