@coze/realtime-api 1.1.1 → 1.2.0

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@@ -0,0 +1,117 @@
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+ var event_names_EventNames = /*#__PURE__*/ function(EventNames) {
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+ /**
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+ * en: All events
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+ * zh: 所有事件
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+ */ EventNames["ALL"] = "realtime.event";
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+ /**
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+ * en: All client events
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+ * zh: 所有客户端事件
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+ */ EventNames["ALL_CLIENT"] = "client.*";
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+ /**
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+ * en: All server events
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+ * zh: 所有服务端事件
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+ */ EventNames["ALL_SERVER"] = "server.*";
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+ /**
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+ * en: Client connected
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+ * zh: 客户端连接
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+ */ EventNames["CONNECTED"] = "client.connected";
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+ /**
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+ * en: Client connecting
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+ * zh: 客户端连接中
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+ */ EventNames["CONNECTING"] = "client.connecting";
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+ /**
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+ * en: Client interrupted
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+ * zh: 客户端中断
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+ */ EventNames["INTERRUPTED"] = "client.interrupted";
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+ /**
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+ * en: Client disconnected
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+ * zh: 客户端断开
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+ */ EventNames["DISCONNECTED"] = "client.disconnected";
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+ /**
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+ * en: Client audio unmuted
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+ * zh: 客户端音频未静音
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+ */ EventNames["AUDIO_UNMUTED"] = "client.audio.unmuted";
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+ /**
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+ * en: Client audio muted
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+ * zh: 客户端音频静音
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+ */ EventNames["AUDIO_MUTED"] = "client.audio.muted";
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+ /**
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+ * en: Client video on
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+ * zh: 客户端视频开启
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+ */ EventNames["VIDEO_ON"] = "client.video.on";
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+ /**
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+ * en: Client video off
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+ * zh: 客户端视频关闭
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+ */ EventNames["VIDEO_OFF"] = "client.video.off";
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+ /**
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+ * en: Client video event
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+ * zh: 客户端视频事件
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+ */ EventNames["PLAYER_EVENT"] = "client.video.event";
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+ /**
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+ * en: Client error
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+ * zh: 客户端错误
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+ */ EventNames["ERROR"] = "client.error";
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+ /**
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+ * en: Audio noise reduction enabled
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+ * zh: 抑制平稳噪声
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+ */ EventNames["SUPPRESS_STATIONARY_NOISE"] = "client.suppress.stationary.noise";
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+ /**
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+ * en: Suppress non-stationary noise
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+ * zh: 抑制非平稳噪声
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+ */ EventNames["SUPPRESS_NON_STATIONARY_NOISE"] = "client.suppress.non.stationary.noise";
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+ /**
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+ * en: Audio input device changed
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+ * zh: 音频输入设备改变
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+ */ EventNames["AUDIO_INPUT_DEVICE_CHANGED"] = "client.input.device.changed";
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+ /**
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+ * en: Audio output device changed
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+ * zh: 音频输出设备改变
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+ */ EventNames["AUDIO_OUTPUT_DEVICE_CHANGED"] = "client.output.device.changed";
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+ /**
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+ * en: Video input device changed
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+ * zh: 视频输入设备改变
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+ */ EventNames["VIDEO_INPUT_DEVICE_CHANGED"] = "client.video.input.device.changed";
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+ /**
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+ * en: Network quality changed
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+ * zh: 网络质量改变
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+ */ EventNames["NETWORK_QUALITY"] = "client.network.quality";
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+ /**
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+ * en: Bot joined
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+ * zh: Bot 加入
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+ */ EventNames["BOT_JOIN"] = "server.bot.join";
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+ /**
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+ * en: Bot left
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+ * zh: Bot 离开
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+ */ EventNames["BOT_LEAVE"] = "server.bot.leave";
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+ /**
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+ * en: Audio speech started
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+ * zh: 开始说话
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+ */ EventNames["AUDIO_AGENT_SPEECH_STARTED"] = "server.audio.agent.speech_started";
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+ /**
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+ * en: Audio speech stopped
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+ * zh: 停止说话
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+ */ EventNames["AUDIO_AGENT_SPEECH_STOPPED"] = "server.audio.agent.speech_stopped";
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+ /**
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+ * en: Server error
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+ * zh: 服务端错误
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+ */ EventNames["SERVER_ERROR"] = "server.error";
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+ /**
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+ * en: User speech started
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+ * zh: 用户开始说话
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+ */ EventNames["AUDIO_USER_SPEECH_STARTED"] = "server.audio.user.speech_started";
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+ /**
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+ * en: User speech stopped
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+ * zh: 用户停止说话
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+ */ EventNames["AUDIO_USER_SPEECH_STOPPED"] = "server.audio.user.speech_stopped";
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+ /**
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+ * en: User successfully enters the room
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+ * zh: 用户成功进入房间后,会收到该事件
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+ */ EventNames["SESSION_CREATED"] = "server.session.created";
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+ /**
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+ * en: Session updated
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+ * zh: 会话更新
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+ */ EventNames["SESSION_UPDATE"] = "server.session.update";
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+ return EventNames;
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+ }(event_names_EventNames || {});
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+ /* ESM default export */ const event_names = event_names_EventNames;
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+ export { event_names as default };