@couch-kit/host 1.7.17 → 2.0.1

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package/README.md CHANGED
@@ -216,12 +216,19 @@ Records game actions with timestamps for session replay and debugging. Useful fo
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  ```tsx
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  import { useActionRecorder, useGameHost } from "@couch-kit/host";
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+ import type { GameAction } from "./shared/gameLogic";
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  function GameScreen() {
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- const { state } = useGameHost();
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+ const { state, dispatch } = useGameHost();
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  const { isRecording, recordedCount, startRecording, stopRecording, recordAction } =
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  useActionRecorder();
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+ // Recording is not automatic: call recordAction for each action you dispatch.
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+ const dispatchAndRecord = (action: GameAction) => {
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+ dispatch(action);
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+ recordAction(action);
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+ };
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+
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  const handleStartRecording = () => startRecording(state);
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  const handleStop = () => {
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  const recording = stopRecording();
@@ -233,6 +240,7 @@ function GameScreen() {
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  <View>
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  <Text>Actions recorded: {recordedCount}</Text>
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  <Button title={isRecording ? "Stop" : "Record"} onPress={isRecording ? handleStop : handleStartRecording} />
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+ <Button title="Reset" onPress={() => dispatchAndRecord({ type: "RESET" })} />
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  </View>
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  );
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  }
@@ -244,7 +252,9 @@ Returns:
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  - `recordedCount`: number of actions captured so far
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  - `startRecording(currentState, metadata?)`: begin recording from the given state
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  - `stopRecording()`: end recording and return the `ActionRecording` object (or `null`)
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- - `recordAction(action, state)`: capture a single action + resulting state
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+ - `recordAction(action)`: capture a single action with a timestamp. Nothing is recorded automatically — call it alongside `dispatch`. Resulting states are not stored; replay recomputes them from `initialState` and the reducer. No-op when no recording is active.
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+ - `exportRecording()`: the current recording as a JSON string (or `null`)
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+ - `discardRecording()`: drop the current recording and reset the count
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  ### `getBestIpAddress()`
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@@ -1 +1 @@
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- {"version":3,"file":"server.d.ts","sourceRoot":"","sources":["../src/server.ts"],"names":[],"mappings":"AAMA,MAAM,WAAW,kBAAkB;IACjC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB;AAED;;;;;;;;;;GAUG;AACH,eAAO,MAAM,eAAe,WAAY,kBAAkB;;;;CAyEzD,CAAC"}
1
+ {"version":3,"file":"server.d.ts","sourceRoot":"","sources":["../src/server.ts"],"names":[],"mappings":"AAMA,MAAM,WAAW,kBAAkB;IACjC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,SAAS,CAAC,EAAE,MAAM,CAAC;CACpB;AAED;;;;;;;;;;GAUG;AACH,eAAO,MAAM,eAAe,WAAY,kBAAkB;;;;CA6FzD,CAAC"}
@@ -1 +1 @@
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- {"version":3,"file":"websocket.d.ts","sourceRoot":"","sources":["../src/websocket.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAOH,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAO/C,MAAM,WAAW,eAAe;IAC9B,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;;;OAKG;IACH,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB;;;;OAIG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB;;;;;OAKG;IACH,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B;;;;OAIG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC;CAC3B;AAED,8CAA8C;AAC9C,MAAM,MAAM,qBAAqB,GAAG;IAClC,UAAU,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IAC/B,OAAO,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC9C,UAAU,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IAC/B,SAAS,EAAE,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IAC1B,KAAK,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;CACvB,CAAC;AAOF,qBAAa,mBAAoB,SAAQ,YAAY,CAAC,qBAAqB,CAAC;IAC1E,OAAO,CAAC,MAAM,CAA6B;IAC3C,OAAO,CAAC,OAAO,CAA2C;IAC1D,OAAO,CAAC,IAAI,CAAS;IACrB,OAAO,CAAC,KAAK,CAAU;IACvB,OAAO,CAAC,eAAe,CAAS;IAEhC,YAAY,MAAM,EAAE,eAAe,EAUlC;IAED,OAAO,CAAC,GAAG;IAME,KAAK,kBAqGjB;IAEY,IAAI,kBAkBhB;IAED;;;OAGG;IACI,IAAI,CAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,QAoB1C;IAED;;;OAGG;IACI,SAAS,CAAC,IAAI,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,MAAM,QAkBjD;IAED,yDAAyD;IACzD,IAAW,WAAW,IAAI,MAAM,CAE/B;CACF"}
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+ {"version":3,"file":"websocket.d.ts","sourceRoot":"","sources":["../src/websocket.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAOH,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAO/C,MAAM,WAAW,eAAe;IAC9B,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;;;OAKG;IACH,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB;;;;OAIG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB;;;;;OAKG;IACH,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B;;;;OAIG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC;CAC3B;AAED,8CAA8C;AAC9C,MAAM,MAAM,qBAAqB,GAAG;IAClC,UAAU,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IAC/B,OAAO,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC9C,UAAU,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;IAC/B,SAAS,EAAE,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IAC1B,KAAK,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;CACvB,CAAC;AAOF,qBAAa,mBAAoB,SAAQ,YAAY,CAAC,qBAAqB,CAAC;IAC1E,OAAO,CAAC,MAAM,CAA6B;IAC3C,OAAO,CAAC,OAAO,CAA2C;IAC1D,OAAO,CAAC,IAAI,CAAS;IACrB,OAAO,CAAC,KAAK,CAAU;IACvB,OAAO,CAAC,eAAe,CAAS;IAEhC,YAAY,MAAM,EAAE,eAAe,EASlC;IAED,OAAO,CAAC,GAAG;IAME,KAAK,kBAkGjB;IAEY,IAAI,kBAkBhB;IAED;;;OAGG;IACI,IAAI,CAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,QAoB1C;IAED;;;OAGG;IACI,SAAS,CAAC,IAAI,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,MAAM,QAkBjD;IAED,yDAAyD;IACzD,IAAW,WAAW,IAAI,MAAM,CAE/B;CACF"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@couch-kit/host",
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- "version": "1.7.17",
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+ "version": "2.0.1",
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  "publishConfig": {
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  "access": "public",
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  "provenance": true
@@ -58,8 +58,8 @@
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  },
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  "dependencies": {
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  "@couch-kit/core": "0.10.0",
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- "@couch-kit/runtime": "0.3.0",
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- "react-native-nitro-http-server": "~1.6.1"
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+ "@couch-kit/runtime": "0.4.0",
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+ "react-native-nitro-http-server": "^1.9.2"
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  },
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  "devDependencies": {
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  "@happy-dom/global-registrator": "^20.10.6",
@@ -69,13 +69,14 @@
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  "react": "19.3.0",
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  "react-dom": "19.3.0",
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  "react-native": "0.87.1",
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+ "react-native-nitro-modules": "0.37.1",
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  "del-cli": "^7.0.0",
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  "jest": "^30.0.0"
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  },
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  "peerDependencies": {
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  "react": ">=18.2.0",
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  "react-native": ">=0.72.0",
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- "react-native-nitro-modules": ">=0.33.0",
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+ "react-native-nitro-modules": ">=0.35.0",
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  "expo": ">=51.0.0",
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  "expo-file-system": ">=19.0.0",
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  "expo-network": ">=7.0.0"
package/src/server.ts CHANGED
@@ -29,13 +29,26 @@ export const useStaticServer = (config: CouchKitHostConfig) => {
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  useEffect(() => {
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  let server: StaticServer | null = null;
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+ // Set by cleanup. Starting is asynchronous, so an effect that was torn down
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+ // mid-start (a config change, StrictMode's double mount, an unmount) must
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+ // neither publish its result nor leave its server holding the port.
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+ let cancelled = false;
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  setLoading(true);
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+ setError(null);
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+
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+ const stop = (target: StaticServer | null) => {
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+ if (!target) return;
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+ void Promise.resolve(target.stop()).catch(() => {
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+ // Nothing useful to do if a server we no longer want fails to stop.
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+ });
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+ };
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  const startServer = async () => {
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  // In Dev Mode, we don't start the static server.
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  // We just resolve the IP so the host knows where it is.
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  if (config.devMode && config.devServerUrl) {
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  const ip = await getBestIpAddress();
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+ if (cancelled) return;
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  if (ip) {
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  // In dev mode, the URL is the laptop's dev server,
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  // but we might need the TV's IP for the WebSocket connection later.
@@ -65,13 +78,21 @@ export const useStaticServer = (config: CouchKitHostConfig) => {
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  }
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  const port = config.port || DEFAULT_HTTP_PORT;
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- server = new StaticServer();
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+ const started = new StaticServer();
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+ server = started;
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  // Use '0.0.0.0' to bind to all interfaces (local network)
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- await server.start(port, path, "0.0.0.0");
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+ await started.start(port, path, "0.0.0.0");
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+ if (cancelled) {
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+ // Cleanup ran while the server was still starting, when a stop may
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+ // not have taken; stop it again now that it is actually up.
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+ stop(started);
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+ return;
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+ }
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  // We prefer the actual IP over "localhost" returned by some libs
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  const ip = await getBestIpAddress();
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+ if (cancelled) return;
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  if (ip) {
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  setUrl(`http://${ip}:${port}/index.html`);
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  } else {
@@ -79,18 +100,17 @@ export const useStaticServer = (config: CouchKitHostConfig) => {
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  setUrl(`http://localhost:${port}/index.html`);
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  }
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  } catch (e) {
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- setError(new Error(toErrorMessage(e)));
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+ if (!cancelled) setError(new Error(toErrorMessage(e)));
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  } finally {
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- setLoading(false);
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+ if (!cancelled) setLoading(false);
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  }
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  };
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  startServer();
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  return () => {
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- if (server) {
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- server.stop();
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- }
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+ cancelled = true;
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+ stop(server);
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  };
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  }, [config.port, config.devMode, config.devServerUrl, config.staticDir]);
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package/src/websocket.ts CHANGED
@@ -73,8 +73,7 @@ export class GameWebSocketServer extends EventEmitter<WebSocketServerEvents> {
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  super();
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  this.port = config.port;
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  this.debug = !!config.debug;
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- this.maxMessageBytes =
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- config.maxMessageBytes ?? DEFAULT_MAX_MESSAGE_BYTES;
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+ this.maxMessageBytes = config.maxMessageBytes ?? DEFAULT_MAX_MESSAGE_BYTES;
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  // Only `port`, `debug`, and `maxMessageBytes` are honored. `maxFrameSize`,
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  // `keepaliveInterval`, and `keepaliveTimeout` are deprecated no-ops: the
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  // nitro-http WebSocket transport does not expose these knobs, so they are
@@ -150,10 +149,7 @@ export class GameWebSocketServer extends EventEmitter<WebSocketServerEvents> {
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  // Handle errors
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  ws.onerror = (event: { message: string }) => {
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  this.log(`[WebSocket] Error on ${socketId}:`, event.message);
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- this.emit(
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- "error",
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- new Error(`WebSocket error: ${event.message}`),
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- );
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+ this.emit("error", new Error(`WebSocket error: ${event.message}`));
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  };
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  },
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  );