@cosmos.gl/graph 2.7.0-beta.0 → 2.7.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{index-FUIgayhu.js → index-CSMQs8iI.js} +4920 -4871
- package/dist/index-CSMQs8iI.js.map +1 -0
- package/dist/index.js +1 -1
- package/dist/index.min.js +71 -74
- package/dist/index.min.js.map +1 -1
- package/dist/{config.d.ts → src/config.d.ts} +18 -21
- package/dist/{index.d.ts → src/index.d.ts} +77 -7
- package/dist/{modules → src/modules}/Clusters/index.d.ts +6 -7
- package/dist/{modules → src/modules}/ForceCenter/index.d.ts +5 -4
- package/dist/{modules → src/modules}/ForceGravity/index.d.ts +5 -2
- package/dist/{modules → src/modules}/ForceLink/index.d.ts +5 -2
- package/dist/{modules → src/modules}/ForceManyBody/index.d.ts +5 -4
- package/dist/{modules → src/modules}/ForceMouse/index.d.ts +5 -2
- package/dist/{modules → src/modules}/GraphData/index.d.ts +1 -0
- package/dist/{modules → src/modules}/Lines/index.d.ts +5 -0
- package/dist/{modules → src/modules}/Points/index.d.ts +6 -8
- package/dist/src/modules/Shared/buffer.d.ts +1 -0
- package/dist/src/modules/Shared/texture-utils.d.ts +8 -0
- package/dist/src/modules/Shared/uniform-utils.d.ts +11 -0
- package/dist/{modules → src/modules}/Store/index.d.ts +1 -0
- package/dist/{variables.d.ts → src/variables.d.ts} +0 -2
- package/dist/vite.config.d.ts +2 -0
- package/dist/{webgl-device-B9ewDj5L.js → webgl-device-QoBMYpnS.js} +204 -194
- package/dist/webgl-device-QoBMYpnS.js.map +1 -0
- package/package.json +9 -6
- package/.eslintrc +0 -147
- package/.github/SECURITY.md +0 -13
- package/.github/dco.yml +0 -4
- package/.github/workflows/github_pages.yml +0 -54
- package/.storybook/main.ts +0 -26
- package/.storybook/manager-head.html +0 -1
- package/.storybook/manager.ts +0 -14
- package/.storybook/preview.ts +0 -29
- package/.storybook/style.css +0 -3
- package/CHARTER.md +0 -69
- package/CODE_OF_CONDUCT.md +0 -178
- package/CONTRIBUTING.md +0 -22
- package/GOVERNANCE.md +0 -21
- package/cosmos-2-0-migration-notes.md +0 -98
- package/cosmos_awesome.md +0 -96
- package/dist/index-FUIgayhu.js.map +0 -1
- package/dist/modules/ForceManyBody/quadtree-frag-shader.d.ts +0 -1
- package/dist/modules/ForceManyBodyQuadtree/index.d.ts +0 -15
- package/dist/modules/ForceManyBodyQuadtree/quadtree-frag-shader.d.ts +0 -1
- package/dist/modules/Shared/buffer.d.ts +0 -8
- package/dist/stories/beginners/basic-set-up/data-gen.d.ts +0 -4
- package/dist/stories/beginners/basic-set-up/index.d.ts +0 -6
- package/dist/stories/beginners/link-hovering/data-generator.d.ts +0 -19
- package/dist/stories/beginners/link-hovering/index.d.ts +0 -6
- package/dist/stories/beginners/point-labels/data.d.ts +0 -13
- package/dist/stories/beginners/point-labels/index.d.ts +0 -10
- package/dist/stories/beginners/point-labels/labels.d.ts +0 -8
- package/dist/stories/beginners/quick-start.d.ts +0 -6
- package/dist/stories/beginners/remove-points/config.d.ts +0 -2
- package/dist/stories/beginners/remove-points/data-gen.d.ts +0 -4
- package/dist/stories/beginners/remove-points/index.d.ts +0 -6
- package/dist/stories/beginners.stories.d.ts +0 -10
- package/dist/stories/clusters/polygon-selection/index.d.ts +0 -6
- package/dist/stories/clusters/polygon-selection/polygon.d.ts +0 -20
- package/dist/stories/clusters/radial.d.ts +0 -6
- package/dist/stories/clusters/with-labels.d.ts +0 -6
- package/dist/stories/clusters/worm.d.ts +0 -6
- package/dist/stories/clusters.stories.d.ts +0 -9
- package/dist/stories/create-cluster-labels.d.ts +0 -4
- package/dist/stories/create-cosmos.d.ts +0 -17
- package/dist/stories/create-story.d.ts +0 -16
- package/dist/stories/experiments/full-mesh.d.ts +0 -6
- package/dist/stories/experiments/mesh-with-holes.d.ts +0 -6
- package/dist/stories/experiments.stories.d.ts +0 -7
- package/dist/stories/generate-mesh-data.d.ts +0 -12
- package/dist/stories/geospatial/moscow-metro-stations/index.d.ts +0 -16
- package/dist/stories/geospatial/moscow-metro-stations/moscow-metro-coords.d.ts +0 -1
- package/dist/stories/geospatial/moscow-metro-stations/point-colors.d.ts +0 -1
- package/dist/stories/geospatial.stories.d.ts +0 -6
- package/dist/stories/shapes/all-shapes/index.d.ts +0 -6
- package/dist/stories/shapes/image-example/index.d.ts +0 -6
- package/dist/stories/shapes.stories.d.ts +0 -7
- package/dist/stories/test-luma-migration.d.ts +0 -6
- package/dist/stories/test.stories.d.ts +0 -6
- package/dist/webgl-device-B9ewDj5L.js.map +0 -1
- package/logo.svg +0 -3
- package/rollup.config.js +0 -70
- package/src/config.ts +0 -728
- package/src/declaration.d.ts +0 -12
- package/src/graph/utils/error-message.ts +0 -23
- package/src/helper.ts +0 -113
- package/src/index.ts +0 -1769
- package/src/modules/Clusters/calculate-centermass.frag +0 -12
- package/src/modules/Clusters/calculate-centermass.vert +0 -38
- package/src/modules/Clusters/force-cluster.frag +0 -55
- package/src/modules/Clusters/index.ts +0 -578
- package/src/modules/Drag/index.ts +0 -33
- package/src/modules/FPSMonitor/css.ts +0 -53
- package/src/modules/FPSMonitor/index.ts +0 -28
- package/src/modules/ForceCenter/calculate-centermass.frag +0 -9
- package/src/modules/ForceCenter/calculate-centermass.vert +0 -26
- package/src/modules/ForceCenter/force-center.frag +0 -37
- package/src/modules/ForceCenter/index.ts +0 -284
- package/src/modules/ForceGravity/force-gravity.frag +0 -40
- package/src/modules/ForceGravity/index.ts +0 -107
- package/src/modules/ForceLink/force-spring.ts +0 -89
- package/src/modules/ForceLink/index.ts +0 -293
- package/src/modules/ForceManyBody/calculate-level.frag +0 -9
- package/src/modules/ForceManyBody/calculate-level.vert +0 -37
- package/src/modules/ForceManyBody/force-centermass.frag +0 -61
- package/src/modules/ForceManyBody/force-level.frag +0 -138
- package/src/modules/ForceManyBody/index.ts +0 -525
- package/src/modules/ForceManyBody/quadtree-frag-shader.ts +0 -89
- package/src/modules/ForceManyBodyQuadtree/calculate-level.frag +0 -9
- package/src/modules/ForceManyBodyQuadtree/calculate-level.vert +0 -25
- package/src/modules/ForceManyBodyQuadtree/index.ts +0 -157
- package/src/modules/ForceManyBodyQuadtree/quadtree-frag-shader.ts +0 -93
- package/src/modules/ForceMouse/force-mouse.frag +0 -35
- package/src/modules/ForceMouse/index.ts +0 -102
- package/src/modules/GraphData/index.ts +0 -383
- package/src/modules/Lines/draw-curve-line.frag +0 -59
- package/src/modules/Lines/draw-curve-line.vert +0 -248
- package/src/modules/Lines/geometry.ts +0 -18
- package/src/modules/Lines/hovered-line-index.frag +0 -43
- package/src/modules/Lines/hovered-line-index.vert +0 -13
- package/src/modules/Lines/index.ts +0 -661
- package/src/modules/Points/atlas-utils.ts +0 -137
- package/src/modules/Points/drag-point.frag +0 -34
- package/src/modules/Points/draw-highlighted.frag +0 -44
- package/src/modules/Points/draw-highlighted.vert +0 -145
- package/src/modules/Points/draw-points.frag +0 -259
- package/src/modules/Points/draw-points.vert +0 -203
- package/src/modules/Points/fill-sampled-points.frag +0 -12
- package/src/modules/Points/fill-sampled-points.vert +0 -51
- package/src/modules/Points/find-hovered-point.frag +0 -15
- package/src/modules/Points/find-hovered-point.vert +0 -90
- package/src/modules/Points/find-points-on-area-selection.frag +0 -88
- package/src/modules/Points/find-points-on-polygon-selection.frag +0 -89
- package/src/modules/Points/index.ts +0 -2292
- package/src/modules/Points/track-positions.frag +0 -30
- package/src/modules/Points/update-position.frag +0 -39
- package/src/modules/Shared/buffer.ts +0 -39
- package/src/modules/Shared/clear.frag +0 -10
- package/src/modules/Shared/quad.vert +0 -13
- package/src/modules/Store/index.ts +0 -283
- package/src/modules/Zoom/index.ts +0 -148
- package/src/modules/core-module.ts +0 -28
- package/src/stories/1. welcome.mdx +0 -75
- package/src/stories/2. configuration.mdx +0 -111
- package/src/stories/3. api-reference.mdx +0 -591
- package/src/stories/beginners/basic-set-up/data-gen.ts +0 -33
- package/src/stories/beginners/basic-set-up/index.ts +0 -167
- package/src/stories/beginners/basic-set-up/style.css +0 -35
- package/src/stories/beginners/link-hovering/data-generator.ts +0 -198
- package/src/stories/beginners/link-hovering/index.ts +0 -65
- package/src/stories/beginners/link-hovering/style.css +0 -73
- package/src/stories/beginners/point-labels/data.ts +0 -73
- package/src/stories/beginners/point-labels/index.ts +0 -69
- package/src/stories/beginners/point-labels/labels.ts +0 -46
- package/src/stories/beginners/point-labels/style.css +0 -16
- package/src/stories/beginners/quick-start.ts +0 -54
- package/src/stories/beginners/remove-points/config.ts +0 -25
- package/src/stories/beginners/remove-points/data-gen.ts +0 -30
- package/src/stories/beginners/remove-points/index.ts +0 -96
- package/src/stories/beginners/remove-points/style.css +0 -31
- package/src/stories/beginners.stories.ts +0 -130
- package/src/stories/clusters/polygon-selection/index.ts +0 -52
- package/src/stories/clusters/polygon-selection/polygon.ts +0 -143
- package/src/stories/clusters/polygon-selection/style.css +0 -8
- package/src/stories/clusters/radial.ts +0 -24
- package/src/stories/clusters/with-labels.ts +0 -54
- package/src/stories/clusters/worm.ts +0 -40
- package/src/stories/clusters.stories.ts +0 -77
- package/src/stories/create-cluster-labels.ts +0 -50
- package/src/stories/create-cosmos.ts +0 -72
- package/src/stories/create-story.ts +0 -51
- package/src/stories/experiments/full-mesh.ts +0 -13
- package/src/stories/experiments/mesh-with-holes.ts +0 -13
- package/src/stories/experiments.stories.ts +0 -43
- package/src/stories/generate-mesh-data.ts +0 -125
- package/src/stories/geospatial/moscow-metro-stations/index.ts +0 -66
- package/src/stories/geospatial/moscow-metro-stations/moscow-metro-coords.ts +0 -1
- package/src/stories/geospatial/moscow-metro-stations/point-colors.ts +0 -46
- package/src/stories/geospatial/moscow-metro-stations/style.css +0 -30
- package/src/stories/geospatial.stories.ts +0 -30
- package/src/stories/shapes/all-shapes/index.ts +0 -73
- package/src/stories/shapes/image-example/icons/box.png +0 -0
- package/src/stories/shapes/image-example/icons/lego.png +0 -0
- package/src/stories/shapes/image-example/icons/s.png +0 -0
- package/src/stories/shapes/image-example/icons/swift.png +0 -0
- package/src/stories/shapes/image-example/icons/toolbox.png +0 -0
- package/src/stories/shapes/image-example/index.ts +0 -246
- package/src/stories/shapes.stories.ts +0 -37
- package/src/stories/test-luma-migration.ts +0 -195
- package/src/stories/test.stories.ts +0 -25
- package/src/variables.ts +0 -68
- package/tsconfig.json +0 -41
- package/vite.config.ts +0 -52
- /package/dist/{graph → src/graph}/utils/error-message.d.ts +0 -0
- /package/dist/{helper.d.ts → src/helper.d.ts} +0 -0
- /package/dist/{modules → src/modules}/Drag/index.d.ts +0 -0
- /package/dist/{modules → src/modules}/FPSMonitor/css.d.ts +0 -0
- /package/dist/{modules → src/modules}/FPSMonitor/index.d.ts +0 -0
- /package/dist/{modules → src/modules}/ForceLink/force-spring.d.ts +0 -0
- /package/dist/{modules → src/modules}/Lines/geometry.d.ts +0 -0
- /package/dist/{modules → src/modules}/Points/atlas-utils.d.ts +0 -0
- /package/dist/{modules → src/modules}/Zoom/index.d.ts +0 -0
- /package/dist/{modules → src/modules}/core-module.d.ts +0 -0
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import { Buffer, Framebuffer, RenderPass, Texture, UniformStore } from '@luma.gl/core'
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import { Model } from '@luma.gl/engine'
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import { CoreModule } from '@/graph/modules/core-module'
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import calculateLevelFrag from '@/graph/modules/ForceManyBody/calculate-level.frag?raw'
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import calculateLevelVert from '@/graph/modules/ForceManyBody/calculate-level.vert?raw'
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import forceFrag from '@/graph/modules/ForceManyBody/force-level.frag?raw'
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import forceCenterFrag from '@/graph/modules/ForceManyBody/force-centermass.frag?raw'
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import { createIndexesForBuffer } from '@/graph/modules/Shared/buffer'
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import clearFrag from '@/graph/modules/Shared/clear.frag?raw'
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import updateVert from '@/graph/modules/Shared/quad.vert?raw'
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type LevelTarget = {
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texture: Texture;
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fbo: Framebuffer;
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}
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export class ForceManyBody extends CoreModule {
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private randomValuesTexture: Texture | undefined
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private pointIndices: Buffer | undefined
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private levels = 0
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private levelTargets = new Map<number, LevelTarget>()
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private clearLevelsCommand: Model | undefined
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private calculateLevelsCommand: Model | undefined
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private forceCommand: Model | undefined
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private forceFromItsOwnCentermassCommand: Model | undefined
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private clearLevelsVertexCoordBuffer: Buffer | undefined
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private calculateLevelsUniformStore: UniformStore<{
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pointsTextureSize: number;
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levelTextureSize: number;
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cellSize: number;
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};
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}> | undefined
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private forceUniformStore: UniformStore<{
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levels: number;
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alpha: number;
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repulsion: number;
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spaceSize: number;
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theta: number;
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}> | undefined
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private forceCenterUniformStore: UniformStore<{
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alpha: number;
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}> | undefined
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public create (): void {
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const { device, store } = this
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const levelTextureSize = Math.pow(2, level + 1)
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continue
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const texture = device.createTexture({
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}
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}
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const randomValuesState = new Float32Array(totalPixels * 4)
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for (let i = 0; i < totalPixels; ++i) {
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randomValuesState[i * 4] = store.getRandomFloat(-1, 1) * 0.00001
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randomValuesState[i * 4 + 1] = store.getRandomFloat(-1, 1) * 0.00001
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}
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if (!this.randomValuesTexture || this.randomValuesTexture.destroyed) {
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this.randomValuesTexture = device.createTexture({
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width: store.pointsTextureSize,
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height: store.pointsTextureSize,
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format: 'rgba32float',
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usage: Texture.SAMPLE | Texture.COPY_DST,
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})
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}
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-
this.randomValuesTexture.copyImageData({
|
|
142
|
-
data: randomValuesState,
|
|
143
|
-
bytesPerRow: store.pointsTextureSize,
|
|
144
|
-
mipLevel: 0,
|
|
145
|
-
x: 0,
|
|
146
|
-
y: 0,
|
|
147
|
-
})
|
|
148
|
-
|
|
149
|
-
// Point index buffer
|
|
150
|
-
const indexData = createIndexesForBuffer(store.pointsTextureSize)
|
|
151
|
-
const requiredByteLength = indexData.byteLength
|
|
152
|
-
if (!this.pointIndices || this.pointIndices.byteLength !== requiredByteLength) {
|
|
153
|
-
this.pointIndices?.destroy()
|
|
154
|
-
this.pointIndices = device.createBuffer({
|
|
155
|
-
data: indexData,
|
|
156
|
-
usage: Buffer.VERTEX | Buffer.COPY_DST,
|
|
157
|
-
})
|
|
158
|
-
} else {
|
|
159
|
-
this.pointIndices.write(indexData)
|
|
160
|
-
}
|
|
161
|
-
|
|
162
|
-
this.previousPointsTextureSize = store.pointsTextureSize
|
|
163
|
-
this.previousSpaceSize = store.adjustedSpaceSize
|
|
164
|
-
}
|
|
165
|
-
|
|
166
|
-
public initPrograms (): void {
|
|
167
|
-
const { device, store, data, points } = this
|
|
168
|
-
if (!data.pointsNumber || !points || !store.pointsTextureSize) return
|
|
169
|
-
|
|
170
|
-
// Clear levels command (fullscreen quad)
|
|
171
|
-
if (!this.clearLevelsCommand) {
|
|
172
|
-
if (!this.clearLevelsVertexCoordBuffer) {
|
|
173
|
-
this.clearLevelsVertexCoordBuffer = device.createBuffer({
|
|
174
|
-
data: new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]),
|
|
175
|
-
})
|
|
176
|
-
}
|
|
177
|
-
this.clearLevelsCommand = new Model(device, {
|
|
178
|
-
fs: clearFrag,
|
|
179
|
-
vs: updateVert,
|
|
180
|
-
topology: 'triangle-strip',
|
|
181
|
-
vertexCount: 4,
|
|
182
|
-
attributes: {
|
|
183
|
-
vertexCoord: this.clearLevelsVertexCoordBuffer,
|
|
184
|
-
},
|
|
185
|
-
bufferLayout: [
|
|
186
|
-
{ name: 'vertexCoord', format: 'float32x2' },
|
|
187
|
-
],
|
|
188
|
-
})
|
|
189
|
-
}
|
|
190
|
-
|
|
191
|
-
// Calculate levels command (point list)
|
|
192
|
-
if (!this.calculateLevelsCommand) {
|
|
193
|
-
if (!this.calculateLevelsUniformStore) {
|
|
194
|
-
this.calculateLevelsUniformStore = new UniformStore({
|
|
195
|
-
calculateLevelsUniforms: {
|
|
196
|
-
uniformTypes: {
|
|
197
|
-
pointsTextureSize: 'f32',
|
|
198
|
-
levelTextureSize: 'f32',
|
|
199
|
-
cellSize: 'f32',
|
|
200
|
-
},
|
|
201
|
-
defaultUniforms: {
|
|
202
|
-
pointsTextureSize: store.pointsTextureSize,
|
|
203
|
-
levelTextureSize: 0,
|
|
204
|
-
cellSize: 0,
|
|
205
|
-
},
|
|
206
|
-
},
|
|
207
|
-
})
|
|
208
|
-
}
|
|
209
|
-
|
|
210
|
-
this.calculateLevelsCommand = new Model(device, {
|
|
211
|
-
fs: calculateLevelFrag,
|
|
212
|
-
vs: calculateLevelVert,
|
|
213
|
-
topology: 'point-list',
|
|
214
|
-
vertexCount: data.pointsNumber,
|
|
215
|
-
attributes: {
|
|
216
|
-
pointIndices: this.pointIndices!,
|
|
217
|
-
},
|
|
218
|
-
bufferLayout: [
|
|
219
|
-
{ name: 'pointIndices', format: 'float32x2' },
|
|
220
|
-
],
|
|
221
|
-
defines: {
|
|
222
|
-
USE_UNIFORM_BUFFERS: true,
|
|
223
|
-
},
|
|
224
|
-
bindings: {
|
|
225
|
-
calculateLevelsUniforms: this.calculateLevelsUniformStore.getManagedUniformBuffer(device, 'calculateLevelsUniforms'),
|
|
226
|
-
positionsTexture: points.previousPositionTexture!,
|
|
227
|
-
},
|
|
228
|
-
parameters: {
|
|
229
|
-
blend: true,
|
|
230
|
-
blendColorOperation: 'add',
|
|
231
|
-
blendColorSrcFactor: 'one',
|
|
232
|
-
blendColorDstFactor: 'one',
|
|
233
|
-
blendAlphaOperation: 'add',
|
|
234
|
-
blendAlphaSrcFactor: 'one',
|
|
235
|
-
blendAlphaDstFactor: 'one',
|
|
236
|
-
depthWriteEnabled: false,
|
|
237
|
-
depthCompare: 'always',
|
|
238
|
-
},
|
|
239
|
-
})
|
|
240
|
-
}
|
|
241
|
-
|
|
242
|
-
// Force command (fullscreen quad)
|
|
243
|
-
if (!this.forceCommand) {
|
|
244
|
-
if (!this.forceUniformStore) {
|
|
245
|
-
this.forceUniformStore = new UniformStore({
|
|
246
|
-
forceUniforms: {
|
|
247
|
-
uniformTypes: {
|
|
248
|
-
level: 'f32',
|
|
249
|
-
levels: 'f32',
|
|
250
|
-
levelTextureSize: 'f32',
|
|
251
|
-
alpha: 'f32',
|
|
252
|
-
repulsion: 'f32',
|
|
253
|
-
spaceSize: 'f32',
|
|
254
|
-
theta: 'f32',
|
|
255
|
-
},
|
|
256
|
-
defaultUniforms: {
|
|
257
|
-
level: 0,
|
|
258
|
-
levels: this.levels,
|
|
259
|
-
levelTextureSize: 0,
|
|
260
|
-
alpha: store.alpha,
|
|
261
|
-
repulsion: this.config.simulationRepulsion ?? 0,
|
|
262
|
-
spaceSize: store.adjustedSpaceSize ?? 0,
|
|
263
|
-
theta: this.config.simulationRepulsionTheta ?? 0,
|
|
264
|
-
},
|
|
265
|
-
},
|
|
266
|
-
})
|
|
267
|
-
}
|
|
268
|
-
|
|
269
|
-
if (!this.forceVertexCoordBuffer) {
|
|
270
|
-
this.forceVertexCoordBuffer = device.createBuffer({
|
|
271
|
-
data: new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]),
|
|
272
|
-
})
|
|
273
|
-
}
|
|
274
|
-
|
|
275
|
-
this.forceCommand = new Model(device, {
|
|
276
|
-
fs: forceFrag,
|
|
277
|
-
vs: updateVert,
|
|
278
|
-
topology: 'triangle-strip',
|
|
279
|
-
vertexCount: 4,
|
|
280
|
-
attributes: {
|
|
281
|
-
vertexCoord: this.forceVertexCoordBuffer,
|
|
282
|
-
},
|
|
283
|
-
bufferLayout: [
|
|
284
|
-
{ name: 'vertexCoord', format: 'float32x2' },
|
|
285
|
-
],
|
|
286
|
-
defines: {
|
|
287
|
-
USE_UNIFORM_BUFFERS: true,
|
|
288
|
-
},
|
|
289
|
-
bindings: {
|
|
290
|
-
forceUniforms: this.forceUniformStore.getManagedUniformBuffer(device, 'forceUniforms'),
|
|
291
|
-
positionsTexture: points.previousPositionTexture!,
|
|
292
|
-
},
|
|
293
|
-
parameters: {
|
|
294
|
-
blend: true,
|
|
295
|
-
blendColorOperation: 'add',
|
|
296
|
-
blendColorSrcFactor: 'one',
|
|
297
|
-
blendColorDstFactor: 'one',
|
|
298
|
-
blendAlphaOperation: 'add',
|
|
299
|
-
blendAlphaSrcFactor: 'one',
|
|
300
|
-
blendAlphaDstFactor: 'one',
|
|
301
|
-
depthWriteEnabled: false,
|
|
302
|
-
depthCompare: 'always',
|
|
303
|
-
},
|
|
304
|
-
})
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
// Force-from-centermass command (fullscreen quad)
|
|
308
|
-
if (!this.forceFromItsOwnCentermassCommand) {
|
|
309
|
-
if (!this.forceCenterUniformStore) {
|
|
310
|
-
this.forceCenterUniformStore = new UniformStore({
|
|
311
|
-
forceCenterUniforms: {
|
|
312
|
-
uniformTypes: {
|
|
313
|
-
levelTextureSize: 'f32',
|
|
314
|
-
alpha: 'f32',
|
|
315
|
-
repulsion: 'f32',
|
|
316
|
-
},
|
|
317
|
-
defaultUniforms: {
|
|
318
|
-
levelTextureSize: 0,
|
|
319
|
-
alpha: store.alpha,
|
|
320
|
-
repulsion: this.config.simulationRepulsion ?? 0,
|
|
321
|
-
},
|
|
322
|
-
},
|
|
323
|
-
})
|
|
324
|
-
}
|
|
325
|
-
|
|
326
|
-
if (!this.forceVertexCoordBuffer) {
|
|
327
|
-
this.forceVertexCoordBuffer = device.createBuffer({
|
|
328
|
-
data: new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1]),
|
|
329
|
-
})
|
|
330
|
-
}
|
|
331
|
-
|
|
332
|
-
this.forceFromItsOwnCentermassCommand = new Model(device, {
|
|
333
|
-
fs: forceCenterFrag,
|
|
334
|
-
vs: updateVert,
|
|
335
|
-
topology: 'triangle-strip',
|
|
336
|
-
vertexCount: 4,
|
|
337
|
-
attributes: {
|
|
338
|
-
vertexCoord: this.forceVertexCoordBuffer,
|
|
339
|
-
},
|
|
340
|
-
bufferLayout: [
|
|
341
|
-
{ name: 'vertexCoord', format: 'float32x2' },
|
|
342
|
-
],
|
|
343
|
-
defines: {
|
|
344
|
-
USE_UNIFORM_BUFFERS: true,
|
|
345
|
-
},
|
|
346
|
-
bindings: {
|
|
347
|
-
forceCenterUniforms: this.forceCenterUniformStore.getManagedUniformBuffer(device, 'forceCenterUniforms'),
|
|
348
|
-
positionsTexture: points.previousPositionTexture!,
|
|
349
|
-
randomValues: this.randomValuesTexture!,
|
|
350
|
-
},
|
|
351
|
-
parameters: {
|
|
352
|
-
blend: true,
|
|
353
|
-
blendColorOperation: 'add',
|
|
354
|
-
blendColorSrcFactor: 'one',
|
|
355
|
-
blendColorDstFactor: 'one',
|
|
356
|
-
blendAlphaOperation: 'add',
|
|
357
|
-
blendAlphaSrcFactor: 'one',
|
|
358
|
-
blendAlphaDstFactor: 'one',
|
|
359
|
-
depthWriteEnabled: false,
|
|
360
|
-
depthCompare: 'always',
|
|
361
|
-
},
|
|
362
|
-
})
|
|
363
|
-
}
|
|
364
|
-
}
|
|
365
|
-
|
|
366
|
-
public run (renderPass?: RenderPass): void {
|
|
367
|
-
// Skip if sizes changed and create() wasn't called yet
|
|
368
|
-
if (this.store.pointsTextureSize !== this.previousPointsTextureSize || this.store.adjustedSpaceSize !== this.previousSpaceSize) {
|
|
369
|
-
return
|
|
370
|
-
}
|
|
371
|
-
this.drawLevels()
|
|
372
|
-
this.drawForces(renderPass)
|
|
373
|
-
}
|
|
374
|
-
|
|
375
|
-
public destroy (): void {
|
|
376
|
-
this.calculateLevelsUniformStore?.destroy()
|
|
377
|
-
this.calculateLevelsUniformStore = undefined
|
|
378
|
-
this.forceUniformStore?.destroy()
|
|
379
|
-
this.forceUniformStore = undefined
|
|
380
|
-
this.forceCenterUniformStore?.destroy()
|
|
381
|
-
this.forceCenterUniformStore = undefined
|
|
382
|
-
|
|
383
|
-
this.clearLevelsCommand?.destroy()
|
|
384
|
-
this.clearLevelsCommand = undefined
|
|
385
|
-
this.calculateLevelsCommand?.destroy()
|
|
386
|
-
this.calculateLevelsCommand = undefined
|
|
387
|
-
this.forceCommand?.destroy()
|
|
388
|
-
this.forceCommand = undefined
|
|
389
|
-
this.forceFromItsOwnCentermassCommand?.destroy()
|
|
390
|
-
this.forceFromItsOwnCentermassCommand = undefined
|
|
391
|
-
|
|
392
|
-
this.pointIndices?.destroy()
|
|
393
|
-
this.pointIndices = undefined
|
|
394
|
-
|
|
395
|
-
if (this.randomValuesTexture && !this.randomValuesTexture.destroyed) {
|
|
396
|
-
this.randomValuesTexture.destroy()
|
|
397
|
-
}
|
|
398
|
-
this.randomValuesTexture = undefined
|
|
399
|
-
|
|
400
|
-
for (const target of this.levelTargets.values()) {
|
|
401
|
-
if (!target.texture.destroyed) target.texture.destroy()
|
|
402
|
-
if (!target.fbo.destroyed) target.fbo.destroy()
|
|
403
|
-
}
|
|
404
|
-
this.levelTargets.clear()
|
|
405
|
-
|
|
406
|
-
if (this.clearLevelsVertexCoordBuffer && !this.clearLevelsVertexCoordBuffer.destroyed) {
|
|
407
|
-
this.clearLevelsVertexCoordBuffer.destroy()
|
|
408
|
-
}
|
|
409
|
-
this.clearLevelsVertexCoordBuffer = undefined
|
|
410
|
-
|
|
411
|
-
if (this.forceVertexCoordBuffer && !this.forceVertexCoordBuffer.destroyed) {
|
|
412
|
-
this.forceVertexCoordBuffer.destroy()
|
|
413
|
-
}
|
|
414
|
-
this.forceVertexCoordBuffer = undefined
|
|
415
|
-
}
|
|
416
|
-
|
|
417
|
-
private drawLevels (): void {
|
|
418
|
-
const { device, store, data, points } = this
|
|
419
|
-
if (!points || !data.pointsNumber || !this.calculateLevelsCommand || !this.calculateLevelsUniformStore || !this.clearLevelsCommand) return
|
|
420
|
-
if (!points.previousPositionTexture || points.previousPositionTexture.destroyed) return
|
|
421
|
-
|
|
422
|
-
for (let level = 0; level < this.levels; level += 1) {
|
|
423
|
-
const target = this.levelTargets.get(level)
|
|
424
|
-
if (!target || target.fbo.destroyed || target.texture.destroyed) continue
|
|
425
|
-
|
|
426
|
-
const levelTextureSize = Math.pow(2, level + 1)
|
|
427
|
-
const cellSize = (store.adjustedSpaceSize ?? 0) / levelTextureSize
|
|
428
|
-
|
|
429
|
-
this.calculateLevelsUniformStore.setUniforms({
|
|
430
|
-
calculateLevelsUniforms: {
|
|
431
|
-
pointsTextureSize: store.pointsTextureSize ?? 0,
|
|
432
|
-
levelTextureSize,
|
|
433
|
-
cellSize,
|
|
434
|
-
},
|
|
435
|
-
})
|
|
436
|
-
|
|
437
|
-
this.calculateLevelsCommand.setVertexCount(data.pointsNumber)
|
|
438
|
-
this.calculateLevelsCommand.setBindings({
|
|
439
|
-
calculateLevelsUniforms: this.calculateLevelsUniformStore.getManagedUniformBuffer(device, 'calculateLevelsUniforms'),
|
|
440
|
-
positionsTexture: points.previousPositionTexture!,
|
|
441
|
-
})
|
|
442
|
-
|
|
443
|
-
const levelPass = device.beginRenderPass({
|
|
444
|
-
framebuffer: target.fbo,
|
|
445
|
-
clearColor: [0, 0, 0, 0],
|
|
446
|
-
})
|
|
447
|
-
|
|
448
|
-
this.clearLevelsCommand.draw(levelPass)
|
|
449
|
-
this.calculateLevelsCommand.draw(levelPass)
|
|
450
|
-
|
|
451
|
-
levelPass.end()
|
|
452
|
-
}
|
|
453
|
-
}
|
|
454
|
-
|
|
455
|
-
private drawForces (renderPass?: RenderPass): void {
|
|
456
|
-
const { device, store, points } = this
|
|
457
|
-
if (!points || !this.forceCommand || !this.forceUniformStore || !this.forceFromItsOwnCentermassCommand || !this.forceCenterUniformStore) return
|
|
458
|
-
if (!points.previousPositionTexture || points.previousPositionTexture.destroyed) return
|
|
459
|
-
if (!this.randomValuesTexture || this.randomValuesTexture.destroyed) return
|
|
460
|
-
if (!renderPass && (!points.velocityFbo || points.velocityFbo.destroyed)) return
|
|
461
|
-
|
|
462
|
-
// Update bindings shared for both force commands
|
|
463
|
-
this.forceCommand.setBindings({
|
|
464
|
-
forceUniforms: this.forceUniformStore.getManagedUniformBuffer(device, 'forceUniforms'),
|
|
465
|
-
positionsTexture: points.previousPositionTexture!,
|
|
466
|
-
})
|
|
467
|
-
this.forceFromItsOwnCentermassCommand.setBindings({
|
|
468
|
-
forceCenterUniforms: this.forceCenterUniformStore.getManagedUniformBuffer(device, 'forceCenterUniforms'),
|
|
469
|
-
positionsTexture: points.previousPositionTexture!,
|
|
470
|
-
randomValues: this.randomValuesTexture!,
|
|
471
|
-
})
|
|
472
|
-
|
|
473
|
-
const drawPass = renderPass ?? device.beginRenderPass({
|
|
474
|
-
framebuffer: points.velocityFbo,
|
|
475
|
-
})
|
|
476
|
-
|
|
477
|
-
for (let level = 0; level < this.levels; level += 1) {
|
|
478
|
-
const target = this.levelTargets.get(level)
|
|
479
|
-
if (!target || target.texture.destroyed) continue
|
|
480
|
-
const levelTextureSize = Math.pow(2, level + 1)
|
|
481
|
-
|
|
482
|
-
this.forceUniformStore.setUniforms({
|
|
483
|
-
forceUniforms: {
|
|
484
|
-
level,
|
|
485
|
-
levels: this.levels,
|
|
486
|
-
levelTextureSize,
|
|
487
|
-
alpha: store.alpha,
|
|
488
|
-
repulsion: this.config.simulationRepulsion ?? 0,
|
|
489
|
-
spaceSize: store.adjustedSpaceSize ?? 0,
|
|
490
|
-
theta: this.config.simulationRepulsionTheta ?? 0,
|
|
491
|
-
},
|
|
492
|
-
})
|
|
493
|
-
|
|
494
|
-
this.forceCommand.setBindings({
|
|
495
|
-
forceUniforms: this.forceUniformStore.getManagedUniformBuffer(device, 'forceUniforms'),
|
|
496
|
-
positionsTexture: points.previousPositionTexture!,
|
|
497
|
-
levelFbo: target.texture,
|
|
498
|
-
})
|
|
499
|
-
|
|
500
|
-
this.forceCommand.draw(drawPass)
|
|
501
|
-
|
|
502
|
-
// Only the deepest level uses the centermass fallback
|
|
503
|
-
if (level === this.levels - 1) {
|
|
504
|
-
this.forceCenterUniformStore.setUniforms({
|
|
505
|
-
forceCenterUniforms: {
|
|
506
|
-
levelTextureSize,
|
|
507
|
-
alpha: store.alpha,
|
|
508
|
-
repulsion: this.config.simulationRepulsion ?? 0,
|
|
509
|
-
},
|
|
510
|
-
})
|
|
511
|
-
this.forceFromItsOwnCentermassCommand.setBindings({
|
|
512
|
-
forceCenterUniforms: this.forceCenterUniformStore.getManagedUniformBuffer(device, 'forceCenterUniforms'),
|
|
513
|
-
positionsTexture: points.previousPositionTexture!,
|
|
514
|
-
randomValues: this.randomValuesTexture!,
|
|
515
|
-
levelFbo: target.texture,
|
|
516
|
-
})
|
|
517
|
-
this.forceFromItsOwnCentermassCommand.draw(drawPass)
|
|
518
|
-
}
|
|
519
|
-
}
|
|
520
|
-
|
|
521
|
-
if (!renderPass) {
|
|
522
|
-
drawPass.end()
|
|
523
|
-
}
|
|
524
|
-
}
|
|
525
|
-
}
|
|
@@ -1,89 +0,0 @@
|
|
|
1
|
-
export function forceFrag (startLevel: number, maxLevels: number): string {
|
|
2
|
-
startLevel = Math.min(startLevel, maxLevels)
|
|
3
|
-
const delta = maxLevels - startLevel
|
|
4
|
-
const calcAdd = `
|
|
5
|
-
float dist = sqrt(l);
|
|
6
|
-
if (dist > 0.0) {
|
|
7
|
-
float c = alpha * repulsion * centermass.b;
|
|
8
|
-
addVelocity += calcAdd(vec2(x, y), l, c);
|
|
9
|
-
addVelocity += addVelocity * random.rg;
|
|
10
|
-
}
|
|
11
|
-
`
|
|
12
|
-
function quad (level: number): string {
|
|
13
|
-
if (level >= maxLevels) {
|
|
14
|
-
return calcAdd
|
|
15
|
-
} else {
|
|
16
|
-
const groupSize = Math.pow(2, level + 1)
|
|
17
|
-
|
|
18
|
-
const iEnding = new Array(level + 1 - delta).fill(0).map((_, l) => `pow(2.0, ${level - (l + delta)}.0) * i${l + delta}`).join('+')
|
|
19
|
-
const jEnding = new Array(level + 1 - delta).fill(0).map((_, l) => `pow(2.0, ${level - (l + delta)}.0) * j${l + delta}`).join('+')
|
|
20
|
-
|
|
21
|
-
return `
|
|
22
|
-
for (float ij${level} = 0.0; ij${level} < 4.0; ij${level} += 1.0) {
|
|
23
|
-
float i${level} = 0.0;
|
|
24
|
-
float j${level} = 0.0;
|
|
25
|
-
if (ij${level} == 1.0 || ij${level} == 3.0) i${level} = 1.0;
|
|
26
|
-
if (ij${level} == 2.0 || ij${level} == 3.0) j${level} = 1.0;
|
|
27
|
-
float i = pow(2.0, ${startLevel}.0) * n / width${level + 1} + ${iEnding};
|
|
28
|
-
float j = pow(2.0, ${startLevel}.0) * m / width${level + 1} + ${jEnding};
|
|
29
|
-
float groupPosX = (i + 0.5) / ${groupSize}.0;
|
|
30
|
-
float groupPosY = (j + 0.5) / ${groupSize}.0;
|
|
31
|
-
|
|
32
|
-
vec4 centermass = texture(level[${level}], vec2(groupPosX, groupPosY));
|
|
33
|
-
if (centermass.r > 0.0 && centermass.g > 0.0 && centermass.b > 0.0) {
|
|
34
|
-
float x = centermass.r / centermass.b - pointPosition.r;
|
|
35
|
-
float y = centermass.g / centermass.b - pointPosition.g;
|
|
36
|
-
float l = x * x + y * y;
|
|
37
|
-
if ((width${level + 1} * width${level + 1}) / theta < l) {
|
|
38
|
-
${calcAdd}
|
|
39
|
-
} else {
|
|
40
|
-
${quad(level + 1)}
|
|
41
|
-
}
|
|
42
|
-
}
|
|
43
|
-
}
|
|
44
|
-
`
|
|
45
|
-
}
|
|
46
|
-
}
|
|
47
|
-
return `#version 300 es
|
|
48
|
-
precision highp float;
|
|
49
|
-
|
|
50
|
-
uniform sampler2D positionsTexture;
|
|
51
|
-
uniform sampler2D randomValues;
|
|
52
|
-
uniform float spaceSize;
|
|
53
|
-
uniform float repulsion;
|
|
54
|
-
uniform float theta;
|
|
55
|
-
uniform float alpha;
|
|
56
|
-
uniform sampler2D level[${maxLevels}];
|
|
57
|
-
in vec2 textureCoords;
|
|
58
|
-
out vec4 fragColor;
|
|
59
|
-
|
|
60
|
-
vec2 calcAdd(vec2 xy, float l, float c) {
|
|
61
|
-
float distanceMin2 = 1.0;
|
|
62
|
-
if (l < distanceMin2) l = sqrt(distanceMin2 * l);
|
|
63
|
-
float add = c / l;
|
|
64
|
-
return add * xy;
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
void main() {
|
|
68
|
-
vec4 pointPosition = texture(positionsTexture, textureCoords);
|
|
69
|
-
vec4 random = texture(randomValues, textureCoords);
|
|
70
|
-
|
|
71
|
-
float width0 = spaceSize;
|
|
72
|
-
|
|
73
|
-
vec2 velocity = vec2(0.0);
|
|
74
|
-
vec2 addVelocity = vec2(0.0);
|
|
75
|
-
|
|
76
|
-
${new Array(maxLevels).fill(0).map((_, i) => `float width${i + 1} = width${i} / 2.0;`).join('\n')}
|
|
77
|
-
|
|
78
|
-
for (float n = 0.0; n < pow(2.0, ${delta}.0); n += 1.0) {
|
|
79
|
-
for (float m = 0.0; m < pow(2.0, ${delta}.0); m += 1.0) {
|
|
80
|
-
${quad(delta)}
|
|
81
|
-
}
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
velocity -= addVelocity;
|
|
85
|
-
|
|
86
|
-
fragColor = vec4(velocity, 0.0, 0.0);
|
|
87
|
-
}
|
|
88
|
-
`
|
|
89
|
-
}
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
#ifdef GL_ES
|
|
2
|
-
precision highp float;
|
|
3
|
-
#endif
|
|
4
|
-
|
|
5
|
-
uniform sampler2D positionsTexture;
|
|
6
|
-
uniform float pointsTextureSize;
|
|
7
|
-
uniform float levelTextureSize;
|
|
8
|
-
uniform float cellSize;
|
|
9
|
-
|
|
10
|
-
attribute vec2 pointIndices;
|
|
11
|
-
|
|
12
|
-
varying vec4 rgba;
|
|
13
|
-
|
|
14
|
-
void main() {
|
|
15
|
-
vec4 pointPosition = texture2D(positionsTexture, pointIndices / pointsTextureSize);
|
|
16
|
-
rgba = vec4(pointPosition.rg, 1.0, 0.0);
|
|
17
|
-
|
|
18
|
-
float n = floor(pointPosition.x / cellSize);
|
|
19
|
-
float m = floor(pointPosition.y / cellSize);
|
|
20
|
-
|
|
21
|
-
vec2 levelPosition = 2.0 * (vec2(n, m) + 0.5) / levelTextureSize - 1.0;
|
|
22
|
-
|
|
23
|
-
gl_Position = vec4(levelPosition, 0.0, 1.0);
|
|
24
|
-
gl_PointSize = 1.0;
|
|
25
|
-
}
|