@cornerstonejs/tools 3.1.0 → 3.1.1

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@@ -6,11 +6,12 @@ class RegionSegmentPlusTool extends GrowCutBaseTool {
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  constructor(toolProps = {}, defaultToolProps = {
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  supportedInteractionTypes: ['Mouse', 'Touch'],
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  configuration: {
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+ isPartialVolume: false,
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  positiveSeedVariance: 0.4,
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  negativeSeedVariance: 0.9,
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  subVolumePaddingPercentage: 0.1,
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  islandRemoval: {
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- enabled: true,
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+ enabled: false,
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  },
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  },
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  }) {
@@ -41,7 +42,7 @@ class RegionSegmentPlusTool extends GrowCutBaseTool {
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  };
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  }
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  async getGrowCutLabelmap(growCutData) {
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- const { segmentation: { referencedVolumeId }, renderingEngineId, viewportId, worldPoint, options, } = growCutData;
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+ const { segmentation: { referencedVolumeId, labelmapVolumeId }, renderingEngineId, viewportId, worldPoint, options, } = growCutData;
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  const renderingEngine = getRenderingEngine(renderingEngineId);
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  const viewport = renderingEngine.getViewport(viewportId);
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  const { subVolumePaddingPercentage } = this.configuration;
@@ -49,7 +50,11 @@ class RegionSegmentPlusTool extends GrowCutBaseTool {
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  ...options,
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  subVolumePaddingPercentage,
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  };
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- return growCut.runOneClickGrowCut(referencedVolumeId, worldPoint, viewport, mergedOptions);
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+ return growCut.runOneClickGrowCut({
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+ referencedVolumeId,
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+ worldPosition: worldPoint,
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+ options: mergedOptions,
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+ });
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  }
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  }
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  export default RegionSegmentPlusTool;
@@ -11,6 +11,7 @@ class RegionSegmentTool extends GrowCutBaseTool {
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  constructor(toolProps = {}, defaultToolProps = {
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  supportedInteractionTypes: ['Mouse', 'Touch'],
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  configuration: {
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+ isPartialVolume: true,
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  positiveSeedVariance: 0.5,
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  negativeSeedVariance: 0.9,
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  },
@@ -14,6 +14,7 @@ class WholeBodySegmentTool extends GrowCutBaseTool {
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  constructor(toolProps = {}, defaultToolProps = {
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  supportedInteractionTypes: ['Mouse', 'Touch'],
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  configuration: {
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+ isPartialVolume: true,
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  positivePixelRange: POSITIVE_PIXEL_RANGE,
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  negativePixelRange: NEGATIVE_PIXEL_RANGE,
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  islandRemoval: {
@@ -33,6 +33,7 @@ declare class GrowCutBaseTool extends BaseTool {
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  refresh(): void;
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  protected getGrowCutLabelmap(_growCutData: GrowCutToolData): Promise<Types.IImageVolume>;
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  protected runGrowCut(): Promise<void>;
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+ protected applyPartialGrowCutLabelmap(segmentationId: string, segmentIndex: number, targetLabelmap: Types.IImageVolume, sourceLabelmap: Types.IImageVolume): void;
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  protected applyGrowCutLabelmap(segmentationId: string, segmentIndex: number, targetLabelmap: Types.IImageVolume, sourceLabelmap: Types.IImageVolume): void;
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  private _runLastCommand;
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  protected getLabelmapSegmentationData(viewport: Types.IViewport): Promise<{
@@ -41,6 +42,7 @@ declare class GrowCutBaseTool extends BaseTool {
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  labelmapVolumeId: string;
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  referencedVolumeId: string;
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  }>;
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+ private _createFakeVolume;
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  protected _isOrthogonalView(viewport: Types.IViewport, referencedVolumeId: string): boolean;
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  protected getRemoveIslandData(_growCutData: GrowCutToolData): RemoveIslandData;
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  private _removeIslands;
@@ -1,10 +1,12 @@
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- import { getEnabledElement, utilities as csUtils, cache, getRenderingEngine, StackViewport, } from '@cornerstonejs/core';
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+ import { getEnabledElement, utilities as csUtils, cache, getRenderingEngine, volumeLoader, imageLoader, ImageVolume, } from '@cornerstonejs/core';
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  import { BaseTool } from '../base';
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  import { SegmentationRepresentations } from '../../enums';
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  import { segmentIndex as segmentIndexController, state as segmentationState, activeSegmentation, } from '../../stateManagement/segmentation';
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  import { triggerSegmentationDataModified } from '../../stateManagement/segmentation/triggerSegmentationEvents';
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  import { getSVGStyleForSegment } from '../../utilities/segmentation/getSVGStyleForSegment';
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  import IslandRemoval from '../../utilities/segmentation/islandRemoval';
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+ import { getOrCreateSegmentationVolume } from '../../utilities/segmentation';
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+ import { getCurrentLabelmapImageIdForViewport } from '../../stateManagement/segmentation/getCurrentLabelmapImageIdForViewport';
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  const { transformWorldToIndex, transformIndexToWorld } = csUtils;
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  class GrowCutBaseTool extends BaseTool {
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  static { this.lastGrowCutCommand = null; }
@@ -90,7 +92,11 @@ class GrowCutBaseTool extends BaseTool {
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  },
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  });
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  const growcutLabelmap = await this.getGrowCutLabelmap(updatedGrowCutData);
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- this.applyGrowCutLabelmap(segmentationId, segmentIndex, labelmap, growcutLabelmap);
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+ const { isPartialVolume } = config;
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+ const fn = isPartialVolume
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+ ? this.applyPartialGrowCutLabelmap
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+ : this.applyGrowCutLabelmap;
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+ fn(segmentationId, segmentIndex, labelmap, growcutLabelmap);
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  this._removeIslands(growCutData);
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  };
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  await growCutCommand();
@@ -99,7 +105,7 @@ class GrowCutBaseTool extends BaseTool {
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  }
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  this.growCutData = null;
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  }
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- applyGrowCutLabelmap(segmentationId, segmentIndex, targetLabelmap, sourceLabelmap) {
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+ applyPartialGrowCutLabelmap(segmentationId, segmentIndex, targetLabelmap, sourceLabelmap) {
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  const srcLabelmapData = sourceLabelmap.voxelManager.getCompleteScalarDataArray();
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  const tgtVoxelManager = targetLabelmap.voxelManager;
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  const [srcColumns, srcRows, srcNumSlices] = sourceLabelmap.dimensions;
@@ -124,6 +130,16 @@ class GrowCutBaseTool extends BaseTool {
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  }
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  triggerSegmentationDataModified(segmentationId);
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  }
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+ applyGrowCutLabelmap(segmentationId, segmentIndex, targetLabelmap, sourceLabelmap) {
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+ const tgtVoxelManager = targetLabelmap.voxelManager;
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+ const srcVoxelManager = sourceLabelmap.voxelManager;
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+ srcVoxelManager.forEach(({ value, index }) => {
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+ if (value === segmentIndex) {
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+ tgtVoxelManager.setAtIndex(index, value);
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+ }
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+ });
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+ triggerSegmentationDataModified(segmentationId);
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+ }
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  _runLastCommand({ shrinkExpandAmount = 0 } = {}) {
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  const cmd = GrowCutBaseTool.lastGrowCutCommand;
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  if (cmd) {
@@ -139,9 +155,39 @@ class GrowCutBaseTool extends BaseTool {
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  const segmentIndex = segmentIndexController.getActiveSegmentIndex(segmentationId);
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  const { representationData } = segmentationState.getSegmentation(segmentationId);
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  const labelmapData = representationData[SegmentationRepresentations.Labelmap];
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- const { volumeId: labelmapVolumeId, referencedVolumeId } = labelmapData;
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+ let { volumeId: labelmapVolumeId, referencedVolumeId } = labelmapData;
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  if (!labelmapVolumeId) {
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- throw new Error('Labelmap volume id not found - not implemented');
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+ const referencedImageIds = viewport.getImageIds();
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+ if (!csUtils.isValidVolume(referencedImageIds)) {
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+ const currentImageId = viewport.getCurrentImageId();
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+ const currentImage = cache.getImage(currentImageId);
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+ const fakeImage = imageLoader.createAndCacheDerivedImage(currentImageId);
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+ const fakeVolume = this._createFakeVolume([
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+ currentImage.imageId,
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+ fakeImage.imageId,
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+ ]);
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+ referencedVolumeId = fakeVolume.volumeId;
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+ const currentLabelmapImageId = getCurrentLabelmapImageIdForViewport(viewport.id, segmentationId);
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+ const fakeDerivedImage = imageLoader.createAndCacheDerivedImage(currentLabelmapImageId);
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+ const fakeLabelmapVolume = this._createFakeVolume([
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+ currentLabelmapImageId,
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+ fakeDerivedImage.imageId,
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+ ]);
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+ labelmapVolumeId = fakeLabelmapVolume.volumeId;
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+ }
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+ else {
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+ const segVolume = getOrCreateSegmentationVolume(segmentationId);
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+ labelmapVolumeId = segVolume.volumeId;
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+ }
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+ }
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+ if (!referencedVolumeId) {
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+ const { imageIds: segImageIds } = labelmapData;
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+ const referencedImageIds = segImageIds.map((imageId) => cache.getImage(imageId).referencedImageId);
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+ const volumeId = cache.generateVolumeId(referencedImageIds);
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+ const imageVolume = cache.getVolume(volumeId);
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+ referencedVolumeId = imageVolume
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+ ? imageVolume.volumeId
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+ : (await volumeLoader.createAndCacheVolumeFromImagesSync(volumeId, referencedImageIds)).volumeId;
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  }
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  return {
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  segmentationId,
@@ -150,6 +196,32 @@ class GrowCutBaseTool extends BaseTool {
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  referencedVolumeId,
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  };
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  }
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+ _createFakeVolume(imageIds) {
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+ const volumeId = cache.generateVolumeId(imageIds);
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+ const cachedVolume = cache.getVolume(volumeId);
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+ if (cachedVolume) {
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+ return cachedVolume;
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+ }
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+ const volumeProps = csUtils.generateVolumePropsFromImageIds(imageIds, volumeId);
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+ const spacing = volumeProps.spacing;
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+ if (spacing[2] === 0) {
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+ spacing[2] = 1;
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+ }
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+ const derivedVolume = new ImageVolume({
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+ volumeId,
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+ dataType: volumeProps.dataType,
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+ metadata: structuredClone(volumeProps.metadata),
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+ dimensions: volumeProps.dimensions,
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+ spacing: volumeProps.spacing,
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+ origin: volumeProps.origin,
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+ direction: volumeProps.direction,
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+ referencedVolumeId: volumeProps.referencedVolumeId,
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+ imageIds: volumeProps.imageIds,
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+ referencedImageIds: volumeProps.referencedImageIds,
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+ });
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+ cache.putVolumeSync(volumeId, derivedVolume);
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+ return derivedVolume;
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+ }
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  _isOrthogonalView(viewport, referencedVolumeId) {
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  const volume = cache.getVolume(referencedVolumeId);
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  const volumeImageData = volume.imageData;
@@ -1,2 +1,2 @@
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- declare const shader = "\nconst MAX_STRENGTH = 65535f;\n\n// Workgroup soze - X*Y*Z must be multiple of 32 for better performance\n// otherwise warps are sub allocated and some threads will not process anything\noverride workGroupSizeX = 1u;\noverride workGroupSizeY = 1u;\noverride workGroupSizeZ = 1u;\n\n// Compare the current voxel to neighbors using a 9x9x9 window\noverride windowSize = 9i;\n\nstruct Params {\n size: vec3u,\n iteration: u32,\n}\n\n@group(0) @binding(0) var<uniform> params: Params;\n@group(0) @binding(1) var<storage> volumePixelData: array<f32>;\n@group(0) @binding(2) var<storage, read_write> labelmap: array<u32>;\n@group(0) @binding(3) var<storage, read_write> strengthData: array<f32>;\n@group(0) @binding(4) var<storage> prevLabelmap: array<u32>;\n@group(0) @binding(5) var<storage> prevStrengthData: array<f32>;\n@group(0) @binding(6) var<storage, read_write> updatedVoxelsCounter: array<atomic<u32>>;\n\nfn getPixelIndex(ijkPos: vec3u) -> u32 {\n let numPixelsPerSlice = params.size.x * params.size.y;\n return ijkPos.x + ijkPos.y * params.size.x + ijkPos.z * numPixelsPerSlice;\n}\n\n@compute @workgroup_size(workGroupSizeX, workGroupSizeY, workGroupSizeZ)\nfn main(\n @builtin(global_invocation_id) globalId: vec3u,\n) {\n // Make sure it will not get out of bounds for volume with sizes that\n // are not multiple of workGroupSize\n if (\n globalId.x >= params.size.x ||\n globalId.y >= params.size.y ||\n globalId.z >= params.size.z\n ) {\n return;\n }\n\n let currentCoord = vec3i(globalId);\n let currentPixelIndex = getPixelIndex(globalId);\n\n let numPixels = arrayLength(&volumePixelData);\n let currentPixelValue = volumePixelData[currentPixelIndex];\n\n if (params.iteration == 0) {\n // All non-zero initial labels are given maximum strength\n strengthData[currentPixelIndex] = select(MAX_STRENGTH, 0., labelmap[currentPixelIndex] == 0);\n return;\n }\n\n // It should at least copy the values from previous state\n var newLabel = prevLabelmap[currentPixelIndex];\n var newStrength = prevStrengthData[currentPixelIndex];\n\n let window = i32(ceil(f32(windowSize - 1) * .5));\n let minWindow = -1i * window;\n let maxWindow = 1i * window;\n\n for (var k = minWindow; k <= maxWindow; k++) {\n for (var j = minWindow; j <= maxWindow; j++) {\n for (var i = minWindow; i <= maxWindow; i++) {\n // Skip current voxel\n if (i == 0 && j == 0 && k == 0) {\n continue;\n }\n\n let neighborCoord = currentCoord + vec3i(i, j, k);\n\n // Boundary conditions. Do not grow outside of the volume\n if (\n neighborCoord.x < 0i || neighborCoord.x >= i32(params.size.x) ||\n neighborCoord.y < 0i || neighborCoord.y >= i32(params.size.y) ||\n neighborCoord.z < 0i || neighborCoord.z >= i32(params.size.z)\n ) {\n continue;\n }\n\n let neighborIndex = getPixelIndex(vec3u(neighborCoord));\n let neighborPixelValue = volumePixelData[neighborIndex];\n let prevNeighborStrength = prevStrengthData[neighborIndex];\n let strengthCost = abs(neighborPixelValue - currentPixelValue);\n let takeoverStrength = prevNeighborStrength - strengthCost;\n\n if (takeoverStrength > newStrength) {\n newLabel = prevLabelmap[neighborIndex];\n newStrength = takeoverStrength;\n }\n }\n }\n }\n\n if (labelmap[currentPixelIndex] != newLabel) {\n atomicAdd(&updatedVoxelsCounter[params.iteration], 1u);\n }\n\n labelmap[currentPixelIndex] = newLabel;\n strengthData[currentPixelIndex] = newStrength;\n}\n";
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+ declare const shader = "\nconst MAX_STRENGTH = 65535f;\n\n// Workgroup size - X*Y*Z must be multiple of 32 for better performance\noverride workGroupSizeX = 1u;\noverride workGroupSizeY = 1u;\noverride workGroupSizeZ = 1u;\n\n// Compare the current voxel to neighbors using a 9x9x9 window\noverride windowSize = 9i;\n\nstruct Params {\n size: vec3u,\n iteration: u32,\n}\n\n// New structure to track bounds of modified voxels\nstruct Bounds {\n minX: atomic<i32>,\n minY: atomic<i32>,\n minZ: atomic<i32>,\n maxX: atomic<i32>,\n maxY: atomic<i32>,\n maxZ: atomic<i32>,\n}\n\n@group(0) @binding(0) var<uniform> params: Params;\n@group(0) @binding(1) var<storage> volumePixelData: array<f32>;\n@group(0) @binding(2) var<storage, read_write> labelmap: array<u32>;\n@group(0) @binding(3) var<storage, read_write> strengthData: array<f32>;\n@group(0) @binding(4) var<storage> prevLabelmap: array<u32>;\n@group(0) @binding(5) var<storage> prevStrengthData: array<f32>;\n@group(0) @binding(6) var<storage, read_write> updatedVoxelsCounter: array<atomic<u32>>;\n@group(0) @binding(7) var<storage, read_write> modifiedBounds: Bounds;\n\nfn getPixelIndex(ijkPos: vec3u) -> u32 {\n let numPixelsPerSlice = params.size.x * params.size.y;\n return ijkPos.x + ijkPos.y * params.size.x + ijkPos.z * numPixelsPerSlice;\n}\n\nfn updateBounds(position: vec3i) {\n // Atomically update min bounds (use min operation)\n let oldMinX = atomicMin(&modifiedBounds.minX, position.x);\n let oldMinY = atomicMin(&modifiedBounds.minY, position.y);\n let oldMinZ = atomicMin(&modifiedBounds.minZ, position.z);\n\n // Atomically update max bounds (use max operation)\n let oldMaxX = atomicMax(&modifiedBounds.maxX, position.x);\n let oldMaxY = atomicMax(&modifiedBounds.maxY, position.y);\n let oldMaxZ = atomicMax(&modifiedBounds.maxZ, position.z);\n}\n\n@compute @workgroup_size(workGroupSizeX, workGroupSizeY, workGroupSizeZ)\nfn main(\n @builtin(global_invocation_id) globalId: vec3u,\n) {\n // Make sure it will not get out of bounds for volume with sizes that\n // are not multiple of workGroupSize\n if (\n globalId.x >= params.size.x ||\n globalId.y >= params.size.y ||\n globalId.z >= params.size.z\n ) {\n return;\n }\n\n // Initialize bounds for the first iteration\n if (params.iteration == 0 && globalId.x == 0 && globalId.y == 0 && globalId.z == 0) {\n // Initialize to opposite extremes to ensure any update will improve the bounds\n atomicStore(&modifiedBounds.minX, i32(params.size.x));\n atomicStore(&modifiedBounds.minY, i32(params.size.y));\n atomicStore(&modifiedBounds.minZ, i32(params.size.z));\n atomicStore(&modifiedBounds.maxX, -1);\n atomicStore(&modifiedBounds.maxY, -1);\n atomicStore(&modifiedBounds.maxZ, -1);\n }\n\n let currentCoord = vec3i(globalId);\n let currentPixelIndex = getPixelIndex(globalId);\n\n let numPixels = arrayLength(&volumePixelData);\n let currentPixelValue = volumePixelData[currentPixelIndex];\n\n if (params.iteration == 0) {\n // All non-zero initial labels are given maximum strength\n strengthData[currentPixelIndex] = select(MAX_STRENGTH, 0., labelmap[currentPixelIndex] == 0);\n\n // Update bounds for non-zero initial labels\n if (labelmap[currentPixelIndex] != 0) {\n updateBounds(currentCoord);\n }\n return;\n }\n\n // It should at least copy the values from previous state\n var newLabel = prevLabelmap[currentPixelIndex];\n var newStrength = prevStrengthData[currentPixelIndex];\n\n let window = i32(ceil(f32(windowSize - 1) * .5));\n let minWindow = -1i * window;\n let maxWindow = 1i * window;\n\n for (var k = minWindow; k <= maxWindow; k++) {\n for (var j = minWindow; j <= maxWindow; j++) {\n for (var i = minWindow; i <= maxWindow; i++) {\n // Skip current voxel\n if (i == 0 && j == 0 && k == 0) {\n continue;\n }\n\n let neighborCoord = currentCoord + vec3i(i, j, k);\n\n // Boundary conditions. Do not grow outside of the volume\n if (\n neighborCoord.x < 0i || neighborCoord.x >= i32(params.size.x) ||\n neighborCoord.y < 0i || neighborCoord.y >= i32(params.size.y) ||\n neighborCoord.z < 0i || neighborCoord.z >= i32(params.size.z)\n ) {\n continue;\n }\n\n let neighborIndex = getPixelIndex(vec3u(neighborCoord));\n let neighborPixelValue = volumePixelData[neighborIndex];\n let prevNeighborStrength = prevStrengthData[neighborIndex];\n let strengthCost = abs(neighborPixelValue - currentPixelValue);\n let takeoverStrength = prevNeighborStrength - strengthCost;\n\n if (takeoverStrength > newStrength) {\n newLabel = prevLabelmap[neighborIndex];\n newStrength = takeoverStrength;\n }\n }\n }\n }\n\n if (labelmap[currentPixelIndex] != newLabel) {\n atomicAdd(&updatedVoxelsCounter[params.iteration], 1u);\n\n // Update bounds for modified voxels\n updateBounds(currentCoord);\n }\n\n labelmap[currentPixelIndex] = newLabel;\n strengthData[currentPixelIndex] = newStrength;\n}\n";
2
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  export default shader;
@@ -1,8 +1,7 @@
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  const shader = `
2
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  const MAX_STRENGTH = 65535f;
3
3
 
4
- // Workgroup soze - X*Y*Z must be multiple of 32 for better performance
5
- // otherwise warps are sub allocated and some threads will not process anything
4
+ // Workgroup size - X*Y*Z must be multiple of 32 for better performance
6
5
  override workGroupSizeX = 1u;
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  override workGroupSizeY = 1u;
8
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  override workGroupSizeZ = 1u;
@@ -15,6 +14,16 @@ struct Params {
15
14
  iteration: u32,
16
15
  }
17
16
 
17
+ // New structure to track bounds of modified voxels
18
+ struct Bounds {
19
+ minX: atomic<i32>,
20
+ minY: atomic<i32>,
21
+ minZ: atomic<i32>,
22
+ maxX: atomic<i32>,
23
+ maxY: atomic<i32>,
24
+ maxZ: atomic<i32>,
25
+ }
26
+
18
27
  @group(0) @binding(0) var<uniform> params: Params;
19
28
  @group(0) @binding(1) var<storage> volumePixelData: array<f32>;
20
29
  @group(0) @binding(2) var<storage, read_write> labelmap: array<u32>;
@@ -22,12 +31,25 @@ struct Params {
22
31
  @group(0) @binding(4) var<storage> prevLabelmap: array<u32>;
23
32
  @group(0) @binding(5) var<storage> prevStrengthData: array<f32>;
24
33
  @group(0) @binding(6) var<storage, read_write> updatedVoxelsCounter: array<atomic<u32>>;
34
+ @group(0) @binding(7) var<storage, read_write> modifiedBounds: Bounds;
25
35
 
26
36
  fn getPixelIndex(ijkPos: vec3u) -> u32 {
27
37
  let numPixelsPerSlice = params.size.x * params.size.y;
28
38
  return ijkPos.x + ijkPos.y * params.size.x + ijkPos.z * numPixelsPerSlice;
29
39
  }
30
40
 
41
+ fn updateBounds(position: vec3i) {
42
+ // Atomically update min bounds (use min operation)
43
+ let oldMinX = atomicMin(&modifiedBounds.minX, position.x);
44
+ let oldMinY = atomicMin(&modifiedBounds.minY, position.y);
45
+ let oldMinZ = atomicMin(&modifiedBounds.minZ, position.z);
46
+
47
+ // Atomically update max bounds (use max operation)
48
+ let oldMaxX = atomicMax(&modifiedBounds.maxX, position.x);
49
+ let oldMaxY = atomicMax(&modifiedBounds.maxY, position.y);
50
+ let oldMaxZ = atomicMax(&modifiedBounds.maxZ, position.z);
51
+ }
52
+
31
53
  @compute @workgroup_size(workGroupSizeX, workGroupSizeY, workGroupSizeZ)
32
54
  fn main(
33
55
  @builtin(global_invocation_id) globalId: vec3u,
@@ -42,6 +64,17 @@ fn main(
42
64
  return;
43
65
  }
44
66
 
67
+ // Initialize bounds for the first iteration
68
+ if (params.iteration == 0 && globalId.x == 0 && globalId.y == 0 && globalId.z == 0) {
69
+ // Initialize to opposite extremes to ensure any update will improve the bounds
70
+ atomicStore(&modifiedBounds.minX, i32(params.size.x));
71
+ atomicStore(&modifiedBounds.minY, i32(params.size.y));
72
+ atomicStore(&modifiedBounds.minZ, i32(params.size.z));
73
+ atomicStore(&modifiedBounds.maxX, -1);
74
+ atomicStore(&modifiedBounds.maxY, -1);
75
+ atomicStore(&modifiedBounds.maxZ, -1);
76
+ }
77
+
45
78
  let currentCoord = vec3i(globalId);
46
79
  let currentPixelIndex = getPixelIndex(globalId);
47
80
 
@@ -51,6 +84,11 @@ fn main(
51
84
  if (params.iteration == 0) {
52
85
  // All non-zero initial labels are given maximum strength
53
86
  strengthData[currentPixelIndex] = select(MAX_STRENGTH, 0., labelmap[currentPixelIndex] == 0);
87
+
88
+ // Update bounds for non-zero initial labels
89
+ if (labelmap[currentPixelIndex] != 0) {
90
+ updateBounds(currentCoord);
91
+ }
54
92
  return;
55
93
  }
56
94
 
@@ -97,6 +135,9 @@ fn main(
97
135
 
98
136
  if (labelmap[currentPixelIndex] != newLabel) {
99
137
  atomicAdd(&updatedVoxelsCounter[params.iteration], 1u);
138
+
139
+ // Update bounds for modified voxels
140
+ updateBounds(currentCoord);
100
141
  }
101
142
 
102
143
  labelmap[currentPixelIndex] = newLabel;
@@ -23,7 +23,8 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
23
23
  labelmap.dimensions[2] !== numSlices) {
24
24
  throw new Error('Volume and labelmap must have the same size');
25
25
  }
26
- const numIterations = Math.floor(Math.sqrt(rows ** 2 + columns ** 2 + numSlices ** 2) / 2);
26
+ let numIterations = Math.floor(Math.sqrt(rows ** 2 + columns ** 2 + numSlices ** 2) / 2);
27
+ numIterations = Math.min(numIterations, 500);
27
28
  const labelmapData = labelmap.voxelManager.getCompleteScalarDataArray();
28
29
  let volumePixelData = volume.voxelManager.getCompleteScalarDataArray();
29
30
  if (!(volumePixelData instanceof Float32Array)) {
@@ -37,6 +38,7 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
37
38
  const device = await adapter.requestDevice({ requiredLimits });
38
39
  const BUFFER_SIZE = volumePixelData.byteLength;
39
40
  const UPDATED_VOXELS_COUNTER_BUFFER_SIZE = numIterations * Uint32Array.BYTES_PER_ELEMENT;
41
+ const BOUNDS_BUFFER_SIZE = 6 * Int32Array.BYTES_PER_ELEMENT;
40
42
  const shaderModule = device.createShaderModule({
41
43
  code: shaderCode,
42
44
  });
@@ -78,6 +80,21 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
78
80
  GPUBufferUsage.COPY_SRC |
79
81
  GPUBufferUsage.COPY_DST,
80
82
  });
83
+ const gpuBoundsBuffer = device.createBuffer({
84
+ size: BOUNDS_BUFFER_SIZE,
85
+ usage: GPUBufferUsage.STORAGE |
86
+ GPUBufferUsage.COPY_SRC |
87
+ GPUBufferUsage.COPY_DST,
88
+ });
89
+ const initialBounds = new Int32Array([
90
+ columns,
91
+ rows,
92
+ numSlices,
93
+ -1,
94
+ -1,
95
+ -1,
96
+ ]);
97
+ device.queue.writeBuffer(gpuBoundsBuffer, 0, initialBounds);
81
98
  const bindGroupLayout = device.createBindGroupLayout({
82
99
  entries: [
83
100
  {
@@ -129,6 +146,13 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
129
146
  type: 'storage',
130
147
  },
131
148
  },
149
+ {
150
+ binding: 7,
151
+ visibility: GPUShaderStage.COMPUTE,
152
+ buffer: {
153
+ type: 'storage',
154
+ },
155
+ },
132
156
  ],
133
157
  });
134
158
  const bindGroups = [0, 1].map((i) => {
@@ -181,6 +205,12 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
181
205
  buffer: gpuCounterBuffer,
182
206
  },
183
207
  },
208
+ {
209
+ binding: 7,
210
+ resource: {
211
+ buffer: gpuBoundsBuffer,
212
+ },
213
+ },
184
214
  ],
185
215
  });
186
216
  });
@@ -208,10 +238,6 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
208
238
  size: UPDATED_VOXELS_COUNTER_BUFFER_SIZE,
209
239
  usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
210
240
  });
211
- const labelmapStagingBufferTemp = device.createBuffer({
212
- size: BUFFER_SIZE,
213
- usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
214
- });
215
241
  const limitProcessingTime = maxProcessingTime
216
242
  ? performance.now() + maxProcessingTime
217
243
  : 0;
@@ -257,13 +283,34 @@ async function runGrowCut(referenceVolumeId, labelmapVolumeId, options = DEFAULT
257
283
  size: BUFFER_SIZE,
258
284
  usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
259
285
  });
286
+ const boundsStagingBuffer = device.createBuffer({
287
+ size: BOUNDS_BUFFER_SIZE,
288
+ usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
289
+ });
260
290
  commandEncoder.copyBufferToBuffer(gpuLabelmapBuffers[outputLabelmapBufferIndex], 0, labelmapStagingBuffer, 0, BUFFER_SIZE);
291
+ commandEncoder.copyBufferToBuffer(gpuBoundsBuffer, 0, boundsStagingBuffer, 0, BOUNDS_BUFFER_SIZE);
261
292
  device.queue.submit([commandEncoder.finish()]);
262
293
  await labelmapStagingBuffer.mapAsync(GPUMapMode.READ, 0, BUFFER_SIZE);
263
294
  const labelmapResultBuffer = labelmapStagingBuffer.getMappedRange(0, BUFFER_SIZE);
264
295
  const labelmapResult = new Uint32Array(labelmapResultBuffer);
265
296
  labelmapData.set(labelmapResult);
266
297
  labelmapStagingBuffer.unmap();
298
+ await boundsStagingBuffer.mapAsync(GPUMapMode.READ, 0, BOUNDS_BUFFER_SIZE);
299
+ const boundsResultBuffer = boundsStagingBuffer.getMappedRange(0, BOUNDS_BUFFER_SIZE);
300
+ const boundsResult = new Int32Array(boundsResultBuffer.slice(0));
301
+ boundsStagingBuffer.unmap();
302
+ const minX = boundsResult[0];
303
+ const minY = boundsResult[1];
304
+ const minZ = boundsResult[2];
305
+ const maxX = boundsResult[3];
306
+ const maxY = boundsResult[4];
307
+ const maxZ = boundsResult[5];
267
308
  labelmap.voxelManager.setCompleteScalarDataArray(labelmapData);
309
+ labelmap.voxelManager.clearBounds();
310
+ labelmap.voxelManager.setBounds([
311
+ [minX, maxX],
312
+ [minY, maxY],
313
+ [minZ, maxZ],
314
+ ]);
268
315
  }
269
316
  export { runGrowCut as default, runGrowCut as run };
@@ -3,7 +3,13 @@ import type { GrowCutOptions } from './runGrowCut';
3
3
  type GrowCutOneClickOptions = GrowCutOptions & {
4
4
  subVolumePaddingPercentage?: number | [number, number, number];
5
5
  subVolumeMinPadding?: number | [number, number, number];
6
+ negativeSeedMargin?: number;
7
+ negativeSeedsCount?: number;
6
8
  };
7
- declare function runOneClickGrowCut(referencedVolumeId: string, worldPosition: Types.Point3, viewport: Types.IViewport, options?: GrowCutOneClickOptions): Promise<Types.IImageVolume>;
9
+ declare function runOneClickGrowCut({ referencedVolumeId, worldPosition, options, }: {
10
+ referencedVolumeId: string;
11
+ worldPosition: Types.Point3;
12
+ options?: GrowCutOneClickOptions;
13
+ }): Promise<Types.IImageVolume>;
8
14
  export { runOneClickGrowCut as default, runOneClickGrowCut };
9
15
  export type { GrowCutOneClickOptions };
@@ -1,4 +1,3 @@
1
- import { vec3 } from 'gl-matrix';
2
1
  import { utilities as csUtils, cache, volumeLoader } from '@cornerstonejs/core';
3
2
  import { run } from './runGrowCut';
4
3
  const { transformWorldToIndex, transformIndexToWorld } = csUtils;
@@ -6,63 +5,25 @@ const POSITIVE_SEED_VALUE = 254;
6
5
  const NEGATIVE_SEED_VALUE = 255;
7
6
  const POSITIVE_SEED_VARIANCE = 0.1;
8
7
  const NEGATIVE_SEED_VARIANCE = 0.8;
9
- const SUBVOLUME_PADDING_PERCENTAGE = 0.2;
10
- const SUBVOLUME_MIN_PADDING = 5;
11
- function _createSubVolume(referencedVolume, positiveRegionData, options) {
12
- const { dimensions } = referencedVolume;
13
- const positiveRegionSize = vec3.sub(vec3.create(), positiveRegionData.boundingBox.bottomRight, positiveRegionData.boundingBox.topLeft);
14
- let subVolumePaddingPercentage = options?.subVolumePaddingPercentage ?? SUBVOLUME_PADDING_PERCENTAGE;
15
- let subVolumeMinPadding = options?.subVolumeMinPadding ?? SUBVOLUME_MIN_PADDING;
16
- if (typeof subVolumePaddingPercentage === 'number') {
17
- subVolumePaddingPercentage = [
18
- subVolumePaddingPercentage,
19
- subVolumePaddingPercentage,
20
- subVolumePaddingPercentage,
21
- ];
22
- }
23
- if (typeof subVolumeMinPadding === 'number') {
24
- subVolumeMinPadding = [
25
- subVolumeMinPadding,
26
- subVolumeMinPadding,
27
- subVolumeMinPadding,
28
- ];
29
- }
30
- const padding = vec3.mul(vec3.create(), positiveRegionSize, subVolumePaddingPercentage);
31
- vec3.round(padding, padding);
32
- vec3.max(padding, padding, subVolumeMinPadding);
33
- const subVolumeSize = vec3.scaleAndAdd(vec3.create(), positiveRegionSize, padding, 2);
34
- const ijkTopLeft = vec3.sub(vec3.create(), positiveRegionData.boundingBox.topLeft, padding);
35
- const ijkBottomRight = vec3.add(vec3.create(), ijkTopLeft, subVolumeSize);
36
- vec3.max(ijkTopLeft, ijkTopLeft, [0, 0, 0]);
37
- vec3.min(ijkTopLeft, ijkTopLeft, dimensions);
38
- vec3.max(ijkBottomRight, ijkBottomRight, [0, 0, 0]);
39
- vec3.min(ijkBottomRight, ijkBottomRight, dimensions);
40
- const subVolumeBoundsIJK = {
41
- minX: ijkTopLeft[0],
42
- maxX: ijkBottomRight[0],
43
- minY: ijkTopLeft[1],
44
- maxY: ijkBottomRight[1],
45
- minZ: ijkTopLeft[2],
46
- maxZ: ijkBottomRight[2],
47
- };
48
- return csUtils.createSubVolume(referencedVolume.volumeId, subVolumeBoundsIJK, {
49
- targetBuffer: {
50
- type: 'Float32Array',
51
- },
52
- });
53
- }
54
- function _getPositiveRegionData(referencedVolume, worldPosition, options) {
8
+ function _generateSeeds(referencedVolume, labelmap, worldPosition, options) {
55
9
  const [width, height, numSlices] = referencedVolume.dimensions;
56
10
  const subVolPixelData = referencedVolume.voxelManager.getCompleteScalarDataArray();
57
11
  const numPixelsPerSlice = width * height;
58
12
  const ijkStartPosition = transformWorldToIndex(referencedVolume.imageData, worldPosition);
59
- const referencePixelValue = subVolPixelData[ijkStartPosition[2] * numPixelsPerSlice +
13
+ const startIndex = ijkStartPosition[2] * numPixelsPerSlice +
60
14
  ijkStartPosition[1] * width +
61
- ijkStartPosition[0]];
15
+ ijkStartPosition[0];
16
+ const referencePixelValue = subVolPixelData[startIndex];
62
17
  const positiveSeedVariance = options.positiveSeedVariance ?? POSITIVE_SEED_VARIANCE;
63
18
  const positiveSeedVarianceValue = Math.abs(referencePixelValue * positiveSeedVariance);
64
19
  const minPositivePixelValue = referencePixelValue - positiveSeedVarianceValue;
65
20
  const maxPositivePixelValue = referencePixelValue + positiveSeedVarianceValue;
21
+ const negativeSeedVariance = options.negativeSeedVariance ?? NEGATIVE_SEED_VARIANCE;
22
+ const negativeSeedVarianceValue = Math.abs(referencePixelValue * negativeSeedVariance);
23
+ const minNegativePixelValue = referencePixelValue - negativeSeedVarianceValue;
24
+ const maxNegativePixelValue = referencePixelValue + negativeSeedVarianceValue;
25
+ const positiveSeedValue = options.positiveSeedValue ?? POSITIVE_SEED_VALUE;
26
+ const negativeSeedValue = options.negativeSeedValue ?? NEGATIVE_SEED_VALUE;
66
27
  const neighborsCoordDelta = [
67
28
  [-1, 0, 0],
68
29
  [1, 0, 0],
@@ -71,32 +32,23 @@ function _getPositiveRegionData(referencedVolume, worldPosition, options) {
71
32
  [0, 0, -1],
72
33
  [0, 0, 1],
73
34
  ];
74
- let minX = Infinity;
75
- let minY = Infinity;
76
- let minZ = Infinity;
77
- let maxX = -Infinity;
78
- let maxY = -Infinity;
79
- let maxZ = -Infinity;
80
- const startVoxelIndex = ijkStartPosition[2] * numPixelsPerSlice +
81
- ijkStartPosition[1] * width +
82
- ijkStartPosition[0];
83
- const voxelIndexesSet = new Set([startVoxelIndex]);
84
- const worldVoxelSet = new Set([worldPosition]);
35
+ let minX = Infinity, minY = Infinity, minZ = Infinity, maxX = -Infinity, maxY = -Infinity, maxZ = -Infinity;
36
+ const voxelIndexesSet = new Set([startIndex]);
37
+ labelmap.voxelManager.setAtIndex(startIndex, positiveSeedValue);
85
38
  const queue = [ijkStartPosition];
86
39
  while (queue.length) {
87
- const ijkVoxel = queue.shift();
88
- const [x, y, z] = ijkVoxel;
89
- minX = ijkVoxel[0] < minX ? ijkVoxel[0] : minX;
90
- minY = ijkVoxel[1] < minY ? ijkVoxel[1] : minY;
91
- minZ = ijkVoxel[2] < minZ ? ijkVoxel[2] : minZ;
92
- maxX = ijkVoxel[0] > maxX ? ijkVoxel[0] : maxX;
93
- maxY = ijkVoxel[1] > maxY ? ijkVoxel[1] : maxY;
94
- maxZ = ijkVoxel[2] > maxZ ? ijkVoxel[2] : maxZ;
95
- for (let i = 0, len = neighborsCoordDelta.length; i < len; i++) {
96
- const neighborCoordDelta = neighborsCoordDelta[i];
97
- const nx = x + neighborCoordDelta[0];
98
- const ny = y + neighborCoordDelta[1];
99
- const nz = z + neighborCoordDelta[2];
40
+ const [x, y, z] = queue.shift();
41
+ minX = x < minX ? x : minX;
42
+ minY = y < minY ? y : minY;
43
+ minZ = z < minZ ? z : minZ;
44
+ maxX = x > maxX ? x : maxX;
45
+ maxY = y > maxY ? y : maxY;
46
+ maxZ = z > maxZ ? z : maxZ;
47
+ for (let i = 0; i < neighborsCoordDelta.length; i++) {
48
+ const [dx, dy, dz] = neighborsCoordDelta[i];
49
+ const nx = x + dx;
50
+ const ny = y + dy;
51
+ const nz = z + dz;
100
52
  if (nx < 0 ||
101
53
  nx >= width ||
102
54
  ny < 0 ||
@@ -106,71 +58,51 @@ function _getPositiveRegionData(referencedVolume, worldPosition, options) {
106
58
  continue;
107
59
  }
108
60
  const neighborVoxelIndex = nz * numPixelsPerSlice + ny * width + nx;
109
- const neighborPixelValue = subVolPixelData[neighborVoxelIndex];
110
- if (voxelIndexesSet.has(neighborVoxelIndex) ||
111
- neighborPixelValue < minPositivePixelValue ||
112
- neighborPixelValue > maxPositivePixelValue) {
61
+ if (voxelIndexesSet.has(neighborVoxelIndex)) {
113
62
  continue;
114
63
  }
115
- const ijkVoxel = [nx, ny, nz];
116
- const worldVoxel = transformIndexToWorld(referencedVolume.imageData, ijkVoxel);
117
- voxelIndexesSet.add(neighborVoxelIndex);
118
- worldVoxelSet.add(worldVoxel);
119
- queue.push(ijkVoxel);
64
+ const neighborPixelValue = subVolPixelData[neighborVoxelIndex];
65
+ if (neighborPixelValue >= minPositivePixelValue &&
66
+ neighborPixelValue <= maxPositivePixelValue) {
67
+ labelmap.voxelManager.setAtIndex(neighborVoxelIndex, positiveSeedValue);
68
+ voxelIndexesSet.add(neighborVoxelIndex);
69
+ queue.push([nx, ny, nz]);
70
+ }
120
71
  }
121
72
  }
122
- return {
123
- worldVoxels: Array.from(worldVoxelSet),
124
- boundingBox: {
125
- topLeft: [minX, minY, minZ],
126
- bottomRight: [maxX, maxY, maxZ],
127
- },
128
- };
129
- }
130
- function _setPositiveSeedValues(labelmap, positiveRegionData, options) {
131
- const { dimensions } = labelmap;
132
- const [width, height] = dimensions;
133
- const numPixelsPerSlice = width * height;
134
- const positiveSeedValue = options.positiveSeedValue ?? POSITIVE_SEED_VALUE;
135
- const { worldVoxels } = positiveRegionData;
136
- for (let i = 0, len = worldVoxels.length; i < len; i++) {
137
- const worldVoxel = worldVoxels[i];
138
- const ijkVoxel = transformWorldToIndex(labelmap.imageData, worldVoxel);
139
- const voxelIndex = ijkVoxel[2] * numPixelsPerSlice + ijkVoxel[1] * width + ijkVoxel[0];
140
- labelmap.voxelManager.setAtIndex(voxelIndex, positiveSeedValue);
141
- }
142
- }
143
- function _setNegativeSeedValues(subVolume, labelmap, worldPosition, options) {
144
- const [width, height] = subVolume.dimensions;
145
- const subVolPixelData = subVolume.voxelManager.getCompleteScalarDataArray();
146
- const labelmapData = labelmap.voxelManager.getCompleteScalarDataArray();
147
- const ijkPosition = transformWorldToIndex(subVolume.imageData, worldPosition);
148
- const referencePixelValue = subVolPixelData[ijkPosition[2] * width * height + ijkPosition[1] * width + ijkPosition[0]];
149
- const negativeSeedVariance = options.negativeSeedVariance ?? NEGATIVE_SEED_VARIANCE;
150
- const negativeSeedValue = options.negativeSeedValue ?? NEGATIVE_SEED_VALUE;
151
- const negativeSeedVarianceValue = Math.abs(referencePixelValue * negativeSeedVariance);
152
- const minNegativePixelValue = referencePixelValue - negativeSeedVarianceValue;
153
- const maxNegativePixelValue = referencePixelValue + negativeSeedVarianceValue;
154
- for (let i = 0, len = subVolPixelData.length; i < len; i++) {
155
- const pixelValue = subVolPixelData[i];
156
- if (!labelmapData[i] &&
157
- (pixelValue < minNegativePixelValue || pixelValue > maxNegativePixelValue)) {
158
- labelmap.voxelManager.setAtIndex(i, negativeSeedValue);
73
+ const margin = options.negativeSeedMargin ?? 30;
74
+ const minXwMargin = Math.max(0, minX - margin);
75
+ const minYwMargin = Math.max(0, minY - margin);
76
+ const minZwMargin = Math.max(0, minZ - margin);
77
+ const maxXwMargin = Math.min(width - 1, maxX + margin);
78
+ const maxYwMargin = Math.min(height - 1, maxY + margin);
79
+ const maxZwMargin = Math.min(numSlices - 1, maxZ + margin);
80
+ const negativeSeedsCount = options.negativeSeedsCount ?? 70;
81
+ const negativeIndexesSet = new Set();
82
+ let attempts = 0;
83
+ while (negativeIndexesSet.size < negativeSeedsCount &&
84
+ attempts < negativeSeedsCount * 50) {
85
+ attempts++;
86
+ const rx = Math.floor(Math.random() * (maxXwMargin - minXwMargin + 1) + minXwMargin);
87
+ const ry = Math.floor(Math.random() * (maxYwMargin - minYwMargin + 1) + minYwMargin);
88
+ const rz = Math.floor(Math.random() * (maxZwMargin - minZwMargin + 1) + minZwMargin);
89
+ const randomIndex = rz * numPixelsPerSlice + ry * width + rx;
90
+ if (voxelIndexesSet.has(randomIndex)) {
91
+ continue;
92
+ }
93
+ const randomVal = subVolPixelData[randomIndex];
94
+ if (randomVal >= minNegativePixelValue &&
95
+ randomVal <= maxNegativePixelValue) {
96
+ labelmap.voxelManager.setAtIndex(randomIndex, negativeSeedValue);
97
+ negativeIndexesSet.add(randomIndex);
159
98
  }
160
99
  }
161
100
  }
162
- async function _createAndCacheSegmentation(subVolume, positiveRegionData, worldPosition, options) {
163
- const labelmap = volumeLoader.createAndCacheDerivedLabelmapVolume(subVolume.volumeId);
164
- _setPositiveSeedValues(labelmap, positiveRegionData, options);
165
- _setNegativeSeedValues(subVolume, labelmap, worldPosition, options);
166
- return labelmap;
167
- }
168
- async function runOneClickGrowCut(referencedVolumeId, worldPosition, viewport, options) {
101
+ async function runOneClickGrowCut({ referencedVolumeId, worldPosition, options, }) {
169
102
  const referencedVolume = cache.getVolume(referencedVolumeId);
170
- const positiveRegionData = _getPositiveRegionData(referencedVolume, worldPosition, options);
171
- const subVolume = _createSubVolume(referencedVolume, positiveRegionData, options);
172
- const labelmap = await _createAndCacheSegmentation(subVolume, positiveRegionData, worldPosition, options);
173
- await run(subVolume.volumeId, labelmap.volumeId);
103
+ const labelmap = volumeLoader.createAndCacheDerivedLabelmapVolume(referencedVolumeId);
104
+ _generateSeeds(referencedVolume, labelmap, worldPosition, options);
105
+ await run(referencedVolumeId, labelmap.volumeId);
174
106
  return labelmap;
175
107
  }
176
108
  export { runOneClickGrowCut as default, runOneClickGrowCut };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cornerstonejs/tools",
3
- "version": "3.1.0",
3
+ "version": "3.1.1",
4
4
  "description": "Cornerstone3D Tools",
5
5
  "types": "./dist/esm/index.d.ts",
6
6
  "module": "./dist/esm/index.js",
@@ -103,7 +103,7 @@
103
103
  "canvas": "^2.11.2"
104
104
  },
105
105
  "peerDependencies": {
106
- "@cornerstonejs/core": "^3.1.0",
106
+ "@cornerstonejs/core": "^3.1.1",
107
107
  "@kitware/vtk.js": "32.9.0",
108
108
  "@types/d3-array": "^3.0.4",
109
109
  "@types/d3-interpolate": "^3.0.1",
@@ -122,5 +122,5 @@
122
122
  "type": "individual",
123
123
  "url": "https://ohif.org/donate"
124
124
  },
125
- "gitHead": "227a990a55bc2dbfb95757f0860ff1a52dd3ab86"
125
+ "gitHead": "91a215bf75b76f6cbd017a811b5dfcff60f7f060"
126
126
  }