@convai/embody 1.0.1-beta.0 → 1.0.1

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  1. package/CHANGELOG.md +8 -0
  2. package/package.json +1 -1
package/CHANGELOG.md CHANGED
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  # @convai/embody
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+ ## 1.0.1
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+ ### Patch Changes
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+ - c779ffd: Fix: `ConvaiCharacter` and `CharacterModel` call `onReady` (and `onError`) once per character. An inline `onReady={(c) => …}` used to run again on every parent re-render, repeating whatever setup the app did there, such as adding a `speakingChange` listener.
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+ Docs: two new guides, "Add your own animations to a character" (the `animations` option, `idleClip`, `crossfadeTo`, a talking clip on `speakingChange`, `register` at runtime) and "Use your own 3D model" (a resolver for a MetaHuman GLB you host, the rig requirements, Full and Lite files, `connect: false` previews). The `createCharacter` reference gains `modelVariant`, `character.model`, and sections for `AnimationController` and the `CharacterBundle` manifest; the React reference says which props reload the character. The README's Lite count no longer says 113.
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  ## 1.0.1-beta.0
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  ### Patch Changes
package/package.json CHANGED
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  {
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  "name": "@convai/embody",
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- "version": "1.0.1-beta.0",
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+ "version": "1.0.1",
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  "description": "Give a Convai character a body: resolve 3D characters by characterId and drive them with lipsync and animation. Layered on @convai/web-sdk.",
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  "license": "Apache-2.0",
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  "author": "Convai <support@convai.com>",