@contentful/experiences-sdk-core 0.7.8 → 0.7.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
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+ ## 0.7.9 (2026-08-26)
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+ This was a version bump only for core to align it with other projects, there were no code changes.
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  ## 0.7.8 (2026-08-24)
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- {"version":3,"sources":["../src/resolve-experience.ts"],"sourcesContent":["/*\n * Turns an XDA Experience payload into a runtime-neutral PortableRenderPlan.\n * Walks nodes recursively, splits content + design props, runs any registered\n * `resolveData` hooks in parallel, and pre-resolves design against a fallback\n * viewport (see `resolveExperience` below).\n */\n\nimport { createDebugLogger, type DebugLogger } from './debug-logger';\nimport type {\n DesignPropValue,\n ExperienceContext,\n ExperienceNode,\n ExperiencePayload,\n PortableRegistration,\n PortableRenderNode,\n PortableRenderPlan,\n ResolveContext,\n ResolveToken,\n ViewportDef,\n} from './types';\nimport { applyTokenResolver, getViewportIndex, resolveDesignProperties } from './viewport';\n\n/**\n * Structural type the resolver walker depends on. Matches the React /\n * Svelte adapter `Config` shape but doesn't require importing them —\n * render-core stays decoupled from any framework.\n *\n * Registry values are typed as `unknown` because each adapter accepts\n * either a bare framework component (function / Svelte class / etc.) OR\n * a config-object shape with `{ component, defaults?, resolveData? }`.\n * The resolver only cares about `resolveData`; it duck-types each entry\n * at runtime and ignores anything without it.\n */\nexport interface ResolverConfig {\n components: Record<string, unknown>;\n experienceTemplates?: Record<string, unknown>;\n /**\n * Resolves `DesignToken` design properties to runtime values. Mirrors the\n * adapter `Config.resolveToken`, so server and client agree without the\n * caller re-supplying it. Used during server-side pre-resolution.\n */\n resolveToken?: ResolveToken;\n /**\n * Default fallback viewport for server-side design pre-resolution. When unset\n * (and not overridden by `initialViewportId`), defaults to viewport[0].\n */\n fallbackViewportId?: string;\n}\n\nfunction getResolver(\n entry: unknown\n):\n | ((ctx: ResolveContext) => Record<string, unknown> | Promise<Record<string, unknown>>)\n | undefined {\n if (typeof entry !== 'object' || entry === null) return undefined;\n const candidate = (entry as { resolveData?: unknown }).resolveData;\n return typeof candidate === 'function'\n ? (candidate as (\n ctx: ResolveContext\n ) => Record<string, unknown> | Promise<Record<string, unknown>>)\n : undefined;\n}\n\nexport interface ResolveExperienceOptions {\n /**\n * Arbitrary per-render metadata exposed to every resolver as\n * `ctx.experience.metadata`. Defaults to `{}`.\n */\n metadata?: Record<string, unknown>;\n /**\n * Observability switch. When on, `resolveExperience` logs the resolution\n * steps and per-node `resolveData` fan-out timings. Threads through to the\n * resolver context as `ctx.experience.debug`. Defaults to `false`.\n */\n debug?: boolean;\n /**\n * Per-request override for the design pre-resolution fallback viewport. Wins\n * over `config.fallbackViewportId` — pass a request-time value (e.g. a\n * User-Agent-detected viewport) so SSR targets the device's expected\n * viewport. Defaults to viewport[0] when unset or unknown.\n */\n initialViewportId?: string;\n}\n\nconst DEFAULT_EXPERIENCE: ExperienceContext = {\n debug: false,\n metadata: {},\n viewports: [],\n};\n\n/**\n * Registry lookup for a built node. A node's `kind` decides which half of the\n * customer Config owns its implementation — components and Experience\n * Templates are otherwise interchangeable at every other step.\n */\nfunction lookupEntry(config: ResolverConfig, registration: PortableRegistration): unknown {\n return registration.kind === 'experienceTemplate'\n ? config.experienceTemplates?.[registration.id]\n : config.components[registration.id];\n}\n\n/**\n * Extract the flat id (component or experienceTemplate) from its\n * `ResourceLink` URN. Real URN shapes:\n * crn:contentful:::experience:spaces/$self/environments/$self/components/<id>\n * crn:contentful:::experience:spaces/$self/environments/$self/experienceTemplates/<id>\n *\n * The id is the final path segment. We split on `/` and take the last\n * non-empty piece so this also tolerates trailing slashes or alternative\n * prefix shapes.\n */\nfunction extractIdFromUrn(urn: string): string {\n const segments = urn.split('/').filter((s) => s.length > 0);\n return segments[segments.length - 1] ?? urn;\n}\n\n/**\n * Read the ResourceLink a node points at. Which key is present is the only\n * difference between the two node variants: `experienceTemplate` means the\n * implementation lives in the customer's `experienceTemplates` registry,\n * `component` in `components`. Both carry ids in the same URN shape, the same\n * prop bags, and the same slots — so everything downstream is kind-agnostic.\n *\n * `ExperienceNode` is a closed union, so a typed caller cannot produce anything\n * else. Payloads, however, are untrusted JSON at runtime, and the realistic way\n * a third shape arrives is a node kind *newer than this SDK*. Returns `null`\n * for anything unidentifiable rather than letting the ref access throw — see\n * `buildNode`.\n */\nfunction readNodeRef(\n node: ExperienceNode\n): { kind: PortableRegistration['kind']; urn: string } | null {\n const isExperienceTemplate = 'experienceTemplate' in node;\n const ref = isExperienceTemplate\n ? node.experienceTemplate\n : 'component' in node\n ? node.component\n : undefined;\n // Cast because the runtime value may violate the declared type: a node can\n // carry `component: {}`, which satisfies `'component' in node` but has no urn.\n const urn = (ref as { sys?: { urn?: unknown } } | undefined)?.sys?.urn;\n if (typeof urn !== 'string' || urn.length === 0) return null;\n return { kind: isExperienceTemplate ? 'experienceTemplate' : 'component', urn };\n}\n\n/** Total node count in a payload subtree, the node itself included. */\nfunction countPayloadNodes(node: ExperienceNode): number {\n const slots = (node as { slots?: Record<string, unknown> }).slots;\n let total = 1;\n if (slots && typeof slots === 'object') {\n for (const children of Object.values(slots)) {\n if (!Array.isArray(children)) continue;\n for (const child of children) total += countPayloadNodes(child as ExperienceNode);\n }\n }\n return total;\n}\n\n/**\n * The one case where a node is dropped. AIS-413 was the opposite failure —\n * a node kind the SDK recognized and could have rendered, skipped behind a\n * vague warning, taking its whole subtree with it — so the bar here is that\n * nothing vanishes without a diagnostic naming what was lost.\n *\n * Dropping beats throwing: a `resolveExperience` rejection fails the entire\n * experience, so one unrecognized node in a sidebar would take down every page\n * containing it, for a payload the customer does not control and cannot fix.\n */\nfunction warnUnrenderableNode(node: ExperienceNode, log: DebugLogger): void {\n const id = (node as { id?: unknown }).id;\n const label = typeof id === 'string' ? ` \"${id}\"` : '';\n const keys = Object.keys(node);\n const descendants = countPayloadNodes(node) - 1;\n const message =\n `Skipping unidentifiable node${label}: expected a \\`component\\` or \\`experienceTemplate\\` ` +\n `ResourceLink carrying a urn, got keys [${keys.join(', ')}]. Dropping it and ${descendants} ` +\n `descendant node(s). A payload node kind this SDK does not know is usually a version skew — ` +\n `upgrading @contentful/experiences-sdk-core may be all that is needed.`;\n if (typeof console !== 'undefined') {\n console.warn(`[@contentful/experiences] ${message}`);\n }\n log.log(message);\n}\n\n/**\n * Walk a sibling list into IR nodes, dropping any node `buildNode` cannot\n * identify. Used for both the top-level list and every slot.\n */\nfunction buildNodes(\n nodes: ExperienceNode[],\n config: ResolverConfig,\n nodeRefs: PortableRenderNode[],\n log: DebugLogger\n): PortableRenderNode[] {\n const built: PortableRenderNode[] = [];\n for (const node of nodes) {\n const one = buildNode(node, config, nodeRefs, log);\n if (one !== null) built.push(one);\n }\n return built;\n}\n\n/**\n * Recursively turn a payload node into an IR node. The collected `nodeRefs`\n * array is for the resolver pass — every built node with a registered\n * resolver gets a reference appended so we can run them in parallel without\n * walking the tree twice.\n *\n * Returns `null` only for a node whose ResourceLink cannot be read, which\n * `warnUnrenderableNode` has already reported. Callers go through `buildNodes`.\n */\nfunction buildNode(\n node: ExperienceNode,\n config: ResolverConfig,\n nodeRefs: PortableRenderNode[],\n log: DebugLogger\n): PortableRenderNode | null {\n const ref = readNodeRef(node);\n if (ref === null) {\n warnUnrenderableNode(node, log);\n return null;\n }\n const registration: PortableRegistration = {\n kind: ref.kind,\n id: extractIdFromUrn(ref.urn),\n };\n\n const slots: Record<string, PortableRenderNode[]> = {};\n if (node.slots) {\n for (const [slotName, children] of Object.entries(node.slots)) {\n if (!Array.isArray(children)) {\n throw new TypeError(\n `Slot \"${slotName}\" on ${registration.kind} \"${registration.id}\" must be an array of nodes.`\n );\n }\n slots[slotName] = buildNodes(children, config, nodeRefs, log);\n }\n }\n\n const built: PortableRenderNode = {\n registration,\n props: {\n content: { ...(node.contentProperties ?? {}) },\n // Resolved flat values are written by the pre-resolution pass below.\n design: {},\n designRaw: { ...(node.designProperties ?? {}) } as Record<string, DesignPropValue>,\n },\n slots,\n };\n if (node.id) built.nodeId = node.id;\n if (getResolver(lookupEntry(config, registration))) {\n nodeRefs.push(built);\n }\n return built;\n}\n\n// Cascade a node's raw design to the fallback viewport and resolve tokens.\n// Returns the flat resolved map plus any token ids left unresolved (dropped).\nfunction preResolveDesignProperties(\n design: Record<string, DesignPropValue>,\n viewports: ViewportDef[],\n fallbackViewportIndex: number,\n resolveToken: ResolveToken | undefined\n): { props: Record<string, unknown>; unresolved: string[] } {\n const cascaded = resolveDesignProperties(design, viewports, fallbackViewportIndex);\n return applyTokenResolver(cascaded, resolveToken);\n}\n\n// Warn when resolveToken left tokens unresolved, so dropped keys are diagnosable.\nfunction warnUnresolvedTokens(label: string, unresolved: string[], log: DebugLogger): void {\n if (!unresolved.length || typeof console === 'undefined') return;\n console.warn(\n `[@contentful/experiences] resolveToken returned undefined for token id(s) on \"${label}\": ${unresolved.join(', ')}. Resolved design (getDesignValues()) will omit those keys.`\n );\n log.log(`unresolved token id(s) on \"${label}\": ${unresolved.join(', ')}`);\n}\n\n// Depth-first pre-resolve for a node and its slot children.\nfunction preResolveNodeTree(\n node: PortableRenderNode,\n viewports: ViewportDef[],\n fallbackViewportIndex: number,\n resolveToken: ResolveToken | undefined,\n log: DebugLogger\n): void {\n const { props, unresolved } = preResolveDesignProperties(\n node.props.designRaw,\n viewports,\n fallbackViewportIndex,\n resolveToken\n );\n node.props.design = props;\n warnUnresolvedTokens(`${node.registration.kind}:${node.registration.id}`, unresolved, log);\n for (const children of Object.values(node.slots)) {\n for (const child of children) {\n preResolveNodeTree(child, viewports, fallbackViewportIndex, resolveToken, log);\n }\n }\n}\n\n/**\n * Turns an Experience payload (XDA response shape) into a PortableRenderPlan\n * ready to hand to a renderer. Walks the tree, classifies props, captures\n * slots, and runs any component-declared `resolveData` hooks (sync or async)\n * in parallel.\n *\n * Implementation note: the function is always async — even when no component\n * declares a resolver, the cost is one microtask. Customers get a single\n * uniform call site.\n */\nexport async function resolveExperience(\n payload: ExperiencePayload,\n config: ResolverConfig,\n options: ResolveExperienceOptions = {}\n): Promise<PortableRenderPlan> {\n const log = createDebugLogger(options.debug, 'core');\n log.lazy('resolveExperience called with payload', () => payload);\n\n // Pass 1: walk the payload into the IR. Collect refs to nodes that need\n // resolveData so pass 2 can run them in parallel without re-walking.\n const nodeRefs: PortableRenderNode[] = [];\n const nodes: PortableRenderNode[] = buildNodes(payload.nodes, config, nodeRefs, log);\n log.log(`built ${nodes.length} top-level node(s); ${nodeRefs.length} declare resolveData`);\n\n // Pass 2: run every node's resolveData hook in parallel.\n // `viewports` is always sourced from the payload — the viewport list is fact,\n // not opinion, so it can't be overridden by the caller.\n const experience: ExperienceContext = {\n debug: options.debug ?? DEFAULT_EXPERIENCE.debug,\n metadata: {\n ...DEFAULT_EXPERIENCE.metadata,\n ...(options.metadata ?? {}),\n },\n viewports: payload.viewports,\n };\n\n const tasks: Array<Promise<void>> = [];\n\n for (const node of nodeRefs) {\n const resolver = getResolver(lookupEntry(config, node.registration));\n if (!resolver) continue;\n const ctx: ResolveContext = {\n content: node.props.content,\n design: node.props.designRaw,\n experience,\n };\n tasks.push(\n Promise.resolve(resolver(ctx)).then((resolved) => {\n node.props.resolved = resolved;\n })\n );\n }\n\n // Time the fan-out as a whole rather than per-resolver — one aggregate line\n // keeps the timing signal without a line per node (which gets noisy fast).\n if (tasks.length > 0) {\n await log.time(`${tasks.length} resolveData hook(s)`, () => Promise.all(tasks));\n }\n\n // Pre-resolve design against the fallback viewport so SSR paints correct\n // values on first render. Fallback is initialViewportId, else\n // config.fallbackViewportId, else viewport[0].\n const fallbackViewportId = options.initialViewportId ?? config.fallbackViewportId;\n const fallbackViewportIndex = getViewportIndex(payload.viewports, fallbackViewportId);\n for (const node of nodes) {\n preResolveNodeTree(node, payload.viewports, fallbackViewportIndex, config.resolveToken, log);\n }\n log.log(`pre-resolved design against fallback viewport index ${fallbackViewportIndex}`);\n\n return {\n viewports: payload.viewports,\n nodes,\n fallbackViewportIndex,\n };\n}\n"],"mappings":"AAOA,SAAS,yBAA2C;AAapD,SAAS,oBAAoB,kBAAkB,+BAA+B;AA6B9E,SAAS,YACP,OAGY;AACZ,MAAI,OAAO,UAAU,YAAY,UAAU,KAAM,QAAO;AACxD,QAAM,YAAa,MAAoC;AACvD,SAAO,OAAO,cAAc,aACvB,YAGD;AACN;AAuBA,MAAM,qBAAwC;AAAA,EAC5C,OAAO;AAAA,EACP,UAAU,CAAC;AAAA,EACX,WAAW,CAAC;AACd;AAOA,SAAS,YAAY,QAAwB,cAA6C;AACxF,SAAO,aAAa,SAAS,uBACzB,OAAO,sBAAsB,aAAa,EAAE,IAC5C,OAAO,WAAW,aAAa,EAAE;AACvC;AAYA,SAAS,iBAAiB,KAAqB;AAC7C,QAAM,WAAW,IAAI,MAAM,GAAG,EAAE,OAAO,CAAC,MAAM,EAAE,SAAS,CAAC;AAC1D,SAAO,SAAS,SAAS,SAAS,CAAC,KAAK;AAC1C;AAeA,SAAS,YACP,MAC4D;AAC5D,QAAM,uBAAuB,wBAAwB;AACrD,QAAM,MAAM,uBACR,KAAK,qBACL,eAAe,OACb,KAAK,YACL;AAGN,QAAM,MAAO,KAAiD,KAAK;AACnE,MAAI,OAAO,QAAQ,YAAY,IAAI,WAAW,EAAG,QAAO;AACxD,SAAO,EAAE,MAAM,uBAAuB,uBAAuB,aAAa,IAAI;AAChF;AAGA,SAAS,kBAAkB,MAA8B;AACvD,QAAM,QAAS,KAA6C;AAC5D,MAAI,QAAQ;AACZ,MAAI,SAAS,OAAO,UAAU,UAAU;AACtC,eAAW,YAAY,OAAO,OAAO,KAAK,GAAG;AAC3C,UAAI,CAAC,MAAM,QAAQ,QAAQ,EAAG;AAC9B,iBAAW,SAAS,SAAU,UAAS,kBAAkB,KAAuB;AAAA,IAClF;AAAA,EACF;AACA,SAAO;AACT;AAYA,SAAS,qBAAqB,MAAsB,KAAwB;AAC1E,QAAM,KAAM,KAA0B;AACtC,QAAM,QAAQ,OAAO,OAAO,WAAW,KAAK,EAAE,MAAM;AACpD,QAAM,OAAO,OAAO,KAAK,IAAI;AAC7B,QAAM,cAAc,kBAAkB,IAAI,IAAI;AAC9C,QAAM,UACJ,+BAA+B,KAAK,+FACM,KAAK,KAAK,IAAI,CAAC,sBAAsB,WAAW;AAG5F,MAAI,OAAO,YAAY,aAAa;AAClC,YAAQ,KAAK,6BAA6B,OAAO,EAAE;AAAA,EACrD;AACA,MAAI,IAAI,OAAO;AACjB;AAMA,SAAS,WACP,OACA,QACA,UACA,KACsB;AACtB,QAAM,QAA8B,CAAC;AACrC,aAAW,QAAQ,OAAO;AACxB,UAAM,MAAM,UAAU,MAAM,QAAQ,UAAU,GAAG;AACjD,QAAI,QAAQ,KAAM,OAAM,KAAK,GAAG;AAAA,EAClC;AACA,SAAO;AACT;AAWA,SAAS,UACP,MACA,QACA,UACA,KAC2B;AAC3B,QAAM,MAAM,YAAY,IAAI;AAC5B,MAAI,QAAQ,MAAM;AAChB,yBAAqB,MAAM,GAAG;AAC9B,WAAO;AAAA,EACT;AACA,QAAM,eAAqC;AAAA,IACzC,MAAM,IAAI;AAAA,IACV,IAAI,iBAAiB,IAAI,GAAG;AAAA,EAC9B;AAEA,QAAM,QAA8C,CAAC;AACrD,MAAI,KAAK,OAAO;AACd,eAAW,CAAC,UAAU,QAAQ,KAAK,OAAO,QAAQ,KAAK,KAAK,GAAG;AAC7D,UAAI,CAAC,MAAM,QAAQ,QAAQ,GAAG;AAC5B,cAAM,IAAI;AAAA,UACR,SAAS,QAAQ,QAAQ,aAAa,IAAI,KAAK,aAAa,EAAE;AAAA,QAChE;AAAA,MACF;AACA,YAAM,QAAQ,IAAI,WAAW,UAAU,QAAQ,UAAU,GAAG;AAAA,IAC9D;AAAA,EACF;AAEA,QAAM,QAA4B;AAAA,IAChC;AAAA,IACA,OAAO;AAAA,MACL,SAAS,EAAE,GAAI,KAAK,qBAAqB,CAAC,EAAG;AAAA;AAAA,MAE7C,QAAQ,CAAC;AAAA,MACT,WAAW,EAAE,GAAI,KAAK,oBAAoB,CAAC,EAAG;AAAA,IAChD;AAAA,IACA;AAAA,EACF;AACA,MAAI,KAAK,GAAI,OAAM,SAAS,KAAK;AACjC,MAAI,YAAY,YAAY,QAAQ,YAAY,CAAC,GAAG;AAClD,aAAS,KAAK,KAAK;AAAA,EACrB;AACA,SAAO;AACT;AAIA,SAAS,2BACP,QACA,WACA,uBACA,cAC0D;AAC1D,QAAM,WAAW,wBAAwB,QAAQ,WAAW,qBAAqB;AACjF,SAAO,mBAAmB,UAAU,YAAY;AAClD;AAGA,SAAS,qBAAqB,OAAe,YAAsB,KAAwB;AACzF,MAAI,CAAC,WAAW,UAAU,OAAO,YAAY,YAAa;AAC1D,UAAQ;AAAA,IACN,iFAAiF,KAAK,MAAM,WAAW,KAAK,IAAI,CAAC;AAAA,EACnH;AACA,MAAI,IAAI,8BAA8B,KAAK,MAAM,WAAW,KAAK,IAAI,CAAC,EAAE;AAC1E;AAGA,SAAS,mBACP,MACA,WACA,uBACA,cACA,KACM;AACN,QAAM,EAAE,OAAO,WAAW,IAAI;AAAA,IAC5B,KAAK,MAAM;AAAA,IACX;AAAA,IACA;AAAA,IACA;AAAA,EACF;AACA,OAAK,MAAM,SAAS;AACpB,uBAAqB,GAAG,KAAK,aAAa,IAAI,IAAI,KAAK,aAAa,EAAE,IAAI,YAAY,GAAG;AACzF,aAAW,YAAY,OAAO,OAAO,KAAK,KAAK,GAAG;AAChD,eAAW,SAAS,UAAU;AAC5B,yBAAmB,OAAO,WAAW,uBAAuB,cAAc,GAAG;AAAA,IAC/E;AAAA,EACF;AACF;AAYA,eAAsB,kBACpB,SACA,QACA,UAAoC,CAAC,GACR;AAC7B,QAAM,MAAM,kBAAkB,QAAQ,OAAO,MAAM;AACnD,MAAI,KAAK,yCAAyC,MAAM,OAAO;AAI/D,QAAM,WAAiC,CAAC;AACxC,QAAM,QAA8B,WAAW,QAAQ,OAAO,QAAQ,UAAU,GAAG;AACnF,MAAI,IAAI,SAAS,MAAM,MAAM,uBAAuB,SAAS,MAAM,sBAAsB;AAKzF,QAAM,aAAgC;AAAA,IACpC,OAAO,QAAQ,SAAS,mBAAmB;AAAA,IAC3C,UAAU;AAAA,MACR,GAAG,mBAAmB;AAAA,MACtB,GAAI,QAAQ,YAAY,CAAC;AAAA,IAC3B;AAAA,IACA,WAAW,QAAQ;AAAA,EACrB;AAEA,QAAM,QAA8B,CAAC;AAErC,aAAW,QAAQ,UAAU;AAC3B,UAAM,WAAW,YAAY,YAAY,QAAQ,KAAK,YAAY,CAAC;AACnE,QAAI,CAAC,SAAU;AACf,UAAM,MAAsB;AAAA,MAC1B,SAAS,KAAK,MAAM;AAAA,MACpB,QAAQ,KAAK,MAAM;AAAA,MACnB;AAAA,IACF;AACA,UAAM;AAAA,MACJ,QAAQ,QAAQ,SAAS,GAAG,CAAC,EAAE,KAAK,CAAC,aAAa;AAChD,aAAK,MAAM,WAAW;AAAA,MACxB,CAAC;AAAA,IACH;AAAA,EACF;AAIA,MAAI,MAAM,SAAS,GAAG;AACpB,UAAM,IAAI,KAAK,GAAG,MAAM,MAAM,wBAAwB,MAAM,QAAQ,IAAI,KAAK,CAAC;AAAA,EAChF;AAKA,QAAM,qBAAqB,QAAQ,qBAAqB,OAAO;AAC/D,QAAM,wBAAwB,iBAAiB,QAAQ,WAAW,kBAAkB;AACpF,aAAW,QAAQ,OAAO;AACxB,uBAAmB,MAAM,QAAQ,WAAW,uBAAuB,OAAO,cAAc,GAAG;AAAA,EAC7F;AACA,MAAI,IAAI,uDAAuD,qBAAqB,EAAE;AAEtF,SAAO;AAAA,IACL,WAAW,QAAQ;AAAA,IACnB;AAAA,IACA;AAAA,EACF;AACF;","names":[]}
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+ {"version":3,"sources":["../src/resolve-experience.ts"],"sourcesContent":["/*\n * Turns an XDA Experience payload into a runtime-neutral PortableRenderPlan.\n * Walks nodes recursively, splits content + design props, runs any registered\n * `resolveData` hooks in parallel, and pre-resolves design against a fallback\n * viewport (see `resolveExperience` below).\n */\n\nimport { createDebugLogger, type DebugLogger } from './debug-logger';\nimport type {\n DesignPropValue,\n ExperienceContext,\n ExperienceNode,\n ExperiencePayload,\n PortableRegistration,\n PortableRenderNode,\n PortableRenderPlan,\n ResolveContext,\n ResolveToken,\n ViewportDef,\n} from './types';\nimport { applyTokenResolver, getViewportIndex, resolveDesignProperties } from './viewport';\n\n/**\n * Structural type the resolver walker depends on. Matches the React /\n * Svelte adapter `Config` shape but doesn't require importing them —\n * render-core stays decoupled from any framework.\n *\n * Registry values are typed as `unknown` because each adapter accepts\n * either a bare framework component (function / Svelte class / etc.) OR\n * a config-object shape with `{ component, defaults?, resolveData? }`.\n * The resolver only cares about `resolveData`; it duck-types each entry\n * at runtime and ignores anything without it.\n */\nexport interface ResolverConfig {\n components: Record<string, unknown>;\n experienceTemplates?: Record<string, unknown>;\n /**\n * Resolves `DesignToken` design properties to runtime values. Mirrors the\n * adapter `Config.resolveToken`, so server and client agree without the\n * caller re-supplying it. Used during server-side pre-resolution.\n */\n resolveToken?: ResolveToken;\n /**\n * Default fallback viewport for server-side design pre-resolution. When unset\n * (and not overridden by `initialViewportId`), defaults to viewport[0].\n */\n fallbackViewportId?: string;\n}\n\nfunction getResolver(\n entry: unknown\n):\n | ((ctx: ResolveContext) => Record<string, unknown> | Promise<Record<string, unknown>>)\n | undefined {\n if (typeof entry !== 'object' || entry === null) return undefined;\n const candidate = (entry as { resolveData?: unknown }).resolveData;\n return typeof candidate === 'function'\n ? (candidate as (\n ctx: ResolveContext\n ) => Record<string, unknown> | Promise<Record<string, unknown>>)\n : undefined;\n}\n\nexport interface ResolveExperienceOptions {\n /**\n * Arbitrary per-render metadata exposed to every resolver as\n * `ctx.experience.metadata`. Defaults to `{}`.\n */\n metadata?: Record<string, unknown>;\n /**\n * Observability switch. When on, `resolveExperience` logs the resolution\n * steps and per-node `resolveData` fan-out timings. Threads through to the\n * resolver context as `ctx.experience.debug`. Defaults to `false`.\n */\n debug?: boolean;\n /**\n * Per-request override for the design pre-resolution fallback viewport. Wins\n * over `config.fallbackViewportId` — pass a request-time value (e.g. a\n * User-Agent-detected viewport) so SSR targets the device's expected\n * viewport. Defaults to viewport[0] when unset or unknown.\n */\n initialViewportId?: string;\n}\n\nconst DEFAULT_EXPERIENCE: ExperienceContext = {\n debug: false,\n metadata: {},\n viewports: [],\n};\n\n/**\n * Registry lookup for a built node. 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AIS-413 was the opposite failure —\n * a node kind the SDK recognized and could have rendered, skipped behind a\n * vague warning, taking its whole subtree with it — so the bar here is that\n * nothing vanishes without a diagnostic naming what was lost.\n *\n * Dropping beats throwing: a `resolveExperience` rejection fails the entire\n * experience, so one unrecognized node in a sidebar would take down every page\n * containing it, for a payload the customer does not control and cannot fix.\n */\nfunction warnUnrenderableNode(node: ExperienceNode, log: DebugLogger): void {\n const id = (node as { id?: unknown }).id;\n const label = typeof id === 'string' ? ` \"${id}\"` : '';\n const keys = Object.keys(node);\n const descendants = countPayloadNodes(node) - 1;\n const message =\n `Skipping unidentifiable node${label}: expected a \\`component\\` or \\`experienceTemplate\\` ` +\n `ResourceLink carrying a urn, got keys [${keys.join(', ')}]. Dropping it and ${descendants} ` +\n `descendant node(s). A payload node kind this SDK does not know is usually a version skew — ` +\n `upgrading @contentful/experiences-sdk-core may be all that is needed.`;\n if (typeof console !== 'undefined') {\n console.warn(`[@contentful/experiences] ${message}`);\n }\n log.log(message);\n}\n\n/**\n * Walk a sibling list into IR nodes, dropping any node `buildNode` cannot\n * identify. Used for both the top-level list and every slot.\n */\nfunction buildNodes(\n nodes: ExperienceNode[],\n config: ResolverConfig,\n nodeRefs: PortableRenderNode[],\n log: DebugLogger\n): PortableRenderNode[] {\n const built: PortableRenderNode[] = [];\n for (const node of nodes) {\n const one = buildNode(node, config, nodeRefs, log);\n if (one !== null) built.push(one);\n }\n return built;\n}\n\n/**\n * Recursively turn a payload node into an IR node. The collected `nodeRefs`\n * array is for the resolver pass — every built node with a registered\n * resolver gets a reference appended so we can run them in parallel without\n * walking the tree twice.\n *\n * Returns `null` only for a node whose ResourceLink cannot be read, which\n * `warnUnrenderableNode` has already reported. Callers go through `buildNodes`.\n */\nfunction buildNode(\n node: ExperienceNode,\n config: ResolverConfig,\n nodeRefs: PortableRenderNode[],\n log: DebugLogger\n): PortableRenderNode | null {\n const ref = readNodeRef(node);\n if (ref === null) {\n warnUnrenderableNode(node, log);\n return null;\n }\n const registration: PortableRegistration = {\n kind: ref.kind,\n id: extractIdFromUrn(ref.urn),\n };\n\n const slots: Record<string, PortableRenderNode[]> = {};\n if (node.slots) {\n for (const [slotName, children] of Object.entries(node.slots)) {\n if (!Array.isArray(children)) {\n throw new TypeError(\n `Slot \"${slotName}\" on ${registration.kind} \"${registration.id}\" must be an array of nodes.`\n );\n }\n slots[slotName] = buildNodes(children, config, nodeRefs, log);\n }\n }\n\n const built: PortableRenderNode = {\n registration,\n props: {\n content: { ...(node.contentProperties ?? {}) },\n // Resolved flat values are written by the pre-resolution pass below.\n design: {},\n designRaw: { ...(node.designProperties ?? {}) } as Record<string, DesignPropValue>,\n },\n slots,\n };\n if (node.id) built.nodeId = node.id;\n if (getResolver(lookupEntry(config, registration))) {\n nodeRefs.push(built);\n }\n return built;\n}\n\n// Cascade a node's raw design to the fallback viewport and resolve tokens.\n// Returns the flat resolved map plus any token ids left unresolved (dropped).\nfunction preResolveDesignProperties(\n design: Record<string, DesignPropValue>,\n viewports: ViewportDef[],\n fallbackViewportIndex: number,\n resolveToken: ResolveToken | undefined\n): { props: Record<string, unknown>; unresolved: string[] } {\n const cascaded = resolveDesignProperties(design, viewports, fallbackViewportIndex);\n return applyTokenResolver(cascaded, resolveToken);\n}\n\n// Warn when resolveToken left tokens unresolved, so dropped keys are diagnosable.\nfunction warnUnresolvedTokens(label: string, unresolved: string[], log: DebugLogger): void {\n if (!unresolved.length || typeof console === 'undefined') return;\n console.warn(\n `[@contentful/experiences] resolveToken returned undefined for token id(s) on \"${label}\": ${unresolved.join(', ')}. Resolved design (getDesignValues()) will omit those keys.`\n );\n log.log(`unresolved token id(s) on \"${label}\": ${unresolved.join(', ')}`);\n}\n\n// Depth-first pre-resolve for a node and its slot children.\nfunction preResolveNodeTree(\n node: PortableRenderNode,\n viewports: ViewportDef[],\n fallbackViewportIndex: number,\n resolveToken: ResolveToken | undefined,\n log: DebugLogger\n): void {\n const { props, unresolved } = preResolveDesignProperties(\n node.props.designRaw,\n viewports,\n fallbackViewportIndex,\n resolveToken\n );\n node.props.design = props;\n warnUnresolvedTokens(`${node.registration.kind}:${node.registration.id}`, unresolved, log);\n for (const children of Object.values(node.slots)) {\n for (const child of children) {\n preResolveNodeTree(child, viewports, fallbackViewportIndex, resolveToken, log);\n }\n }\n}\n\n/**\n * Turns an Experience payload (XDA response shape) into a PortableRenderPlan\n * ready to hand to a renderer. Walks the tree, classifies props, captures\n * slots, and runs any component-declared `resolveData` hooks (sync or async)\n * in parallel.\n *\n * Implementation note: the function is always async — even when no component\n * declares a resolver, the cost is one microtask. Customers get a single\n * uniform call site.\n */\nexport async function resolveExperience(\n payload: ExperiencePayload,\n config: ResolverConfig,\n options: ResolveExperienceOptions = {}\n): Promise<PortableRenderPlan> {\n const log = createDebugLogger(options.debug, 'core');\n log.lazy('resolveExperience called with payload', () => payload);\n\n // Pass 1: walk the payload into the IR. 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@contentful/experiences-sdk-core",
3
- "version": "0.7.8",
3
+ "version": "0.7.9",
4
4
  "description": "Runtime-neutral types + experience resolution for Contentful Experiences",
5
5
  "license": "MIT",
6
6
  "type": "module",