@configura/babylon-view 2.2.0-alpha.1 → 2.2.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (150) hide show
  1. package/.eslintrc.json +5 -5
  2. package/LICENSE +201 -201
  3. package/README.md +1 -1
  4. package/dist/animation/AnimatableObject.d.ts +8 -8
  5. package/dist/animation/AnimatableObject.js +3 -3
  6. package/dist/animation/animator/Animator.d.ts +33 -33
  7. package/dist/animation/animator/Animator.js +58 -58
  8. package/dist/animation/animator/AnimatorEasing.d.ts +16 -16
  9. package/dist/animation/animator/AnimatorEasing.js +31 -31
  10. package/dist/animation/animator/AnimatorEasingMatrix.d.ts +14 -14
  11. package/dist/animation/animator/AnimatorEasingMatrix.js +16 -16
  12. package/dist/animation/animator/AnimatorHighlight.d.ts +16 -16
  13. package/dist/animation/animator/AnimatorHighlight.js +32 -32
  14. package/dist/animation/animator/AnimatorPointToPoint.d.ts +8 -8
  15. package/dist/animation/animator/AnimatorPointToPoint.js +14 -14
  16. package/dist/animation/animator/AnimatorQueue.d.ts +13 -13
  17. package/dist/animation/animator/AnimatorQueue.js +57 -57
  18. package/dist/animation/animator/AnimatorScale.d.ts +8 -8
  19. package/dist/animation/animator/AnimatorScale.js +13 -13
  20. package/dist/animation/animator/AnimatorSpin.d.ts +10 -10
  21. package/dist/animation/animator/AnimatorSpin.js +13 -13
  22. package/dist/animation/animator/EasingFunctions.d.ts +35 -35
  23. package/dist/animation/animator/EasingFunctions.js +137 -137
  24. package/dist/animation/coordinator/Coordinator.d.ts +28 -28
  25. package/dist/animation/coordinator/Coordinator.js +53 -53
  26. package/dist/animation/coordinator/CoordinatorDropAndSpin.d.ts +22 -22
  27. package/dist/animation/coordinator/CoordinatorDropAndSpin.js +138 -138
  28. package/dist/animation/coordinator/CoordinatorIdentity.d.ts +11 -11
  29. package/dist/animation/coordinator/CoordinatorIdentity.js +14 -14
  30. package/dist/animation/coordinator/CoordinatorNodeQueues.d.ts +18 -18
  31. package/dist/animation/coordinator/CoordinatorNodeQueues.js +50 -50
  32. package/dist/animation/coordinator/CoordinatorPulse.d.ts +21 -21
  33. package/dist/animation/coordinator/CoordinatorPulse.js +47 -47
  34. package/dist/animation/coordinator/CoordinatorPulseBounce.d.ts +14 -14
  35. package/dist/animation/coordinator/CoordinatorPulseBounce.js +35 -35
  36. package/dist/animation/coordinator/CoordinatorPulseHighlight.d.ts +13 -13
  37. package/dist/animation/coordinator/CoordinatorPulseHighlight.js +29 -29
  38. package/dist/animation/coordinator/CoordinatorPulseInflate.d.ts +14 -14
  39. package/dist/animation/coordinator/CoordinatorPulseInflate.js +23 -23
  40. package/dist/animation/index.d.ts +5 -0
  41. package/dist/animation/index.js +4 -0
  42. package/dist/camera/CameraCreator.d.ts +5 -5
  43. package/dist/camera/CameraCreator.js +4 -4
  44. package/dist/camera/CfgOrbitalCamera.d.ts +76 -76
  45. package/dist/camera/CfgOrbitalCamera.js +277 -277
  46. package/dist/camera/CfgOrbitalCameraControlProps.d.ts +14 -14
  47. package/dist/camera/CfgOrbitalCameraControlProps.js +7 -7
  48. package/dist/camera/GradingApplier.d.ts +3 -3
  49. package/dist/camera/GradingApplier.js +48 -48
  50. package/dist/camera/SSAO2PipelineCreator.d.ts +28 -0
  51. package/dist/camera/SSAO2PipelineCreator.js +23 -0
  52. package/dist/camera/index.d.ts +6 -0
  53. package/dist/camera/index.js +5 -0
  54. package/dist/engine/EngineCreator.d.ts +3 -3
  55. package/dist/engine/EngineCreator.js +10 -10
  56. package/dist/engine/index.d.ts +2 -0
  57. package/dist/engine/index.js +1 -0
  58. package/dist/geometry/CfgGeometry.d.ts +29 -29
  59. package/dist/geometry/CfgGeometry.js +146 -146
  60. package/dist/geometry/CfgMesh.d.ts +10 -10
  61. package/dist/geometry/CfgMesh.js +38 -38
  62. package/dist/geometry/geoSplitter.d.ts +8 -8
  63. package/dist/geometry/geoSplitter.js +192 -192
  64. package/dist/geometry/stretch/CfgMorphTarget.d.ts +15 -15
  65. package/dist/geometry/stretch/CfgMorphTarget.js +65 -65
  66. package/dist/geometry/stretch/CfgStretchData.d.ts +116 -116
  67. package/dist/geometry/stretch/CfgStretchData.js +347 -347
  68. package/dist/geometry/stretch/CfgStretchMorphGeometry.d.ts +16 -16
  69. package/dist/geometry/stretch/CfgStretchMorphGeometry.js +95 -95
  70. package/dist/index.d.ts +8 -16
  71. package/dist/index.js +8 -16
  72. package/dist/io/CfgHistoryToCameraConfConnector.d.ts +31 -31
  73. package/dist/io/CfgHistoryToCameraConfConnector.js +90 -90
  74. package/dist/io/CfgIOCameraConfConnector.d.ts +35 -35
  75. package/dist/io/CfgIOCameraConfConnector.js +81 -81
  76. package/dist/io/CfgObservableStateToCameraConfConnector.d.ts +10 -10
  77. package/dist/io/CfgObservableStateToCameraConfConnector.js +11 -11
  78. package/dist/io/CfgWindowMessageToCameraConfConnector.d.ts +10 -10
  79. package/dist/io/CfgWindowMessageToCameraConfConnector.js +11 -11
  80. package/dist/io/index.d.ts +4 -0
  81. package/dist/io/index.js +3 -0
  82. package/dist/light/CfgDirectionalLight.d.ts +8 -8
  83. package/dist/light/CfgDirectionalLight.js +18 -18
  84. package/dist/light/CfgHemisphericLight.d.ts +7 -7
  85. package/dist/light/CfgHemisphericLight.js +17 -17
  86. package/dist/light/CfgPointLight.d.ts +8 -8
  87. package/dist/light/CfgPointLight.js +18 -18
  88. package/dist/light/DefaultLightRig.d.ts +23 -19
  89. package/dist/light/DefaultLightRig.js +82 -77
  90. package/dist/light/LightRigCreator.d.ts +9 -9
  91. package/dist/light/LightRigCreator.js +3 -3
  92. package/dist/light/index.d.ts +6 -0
  93. package/dist/light/index.js +5 -0
  94. package/dist/material/CfgMaterial.d.ts +68 -68
  95. package/dist/material/CfgMaterial.js +497 -482
  96. package/dist/material/DummyMaterialCreator.d.ts +4 -4
  97. package/dist/material/DummyMaterialCreator.js +15 -15
  98. package/dist/material/material.d.ts +18 -18
  99. package/dist/material/material.js +128 -128
  100. package/dist/material/texture.d.ts +14 -14
  101. package/dist/material/texture.js +316 -306
  102. package/dist/nodes/CfgContentRootNode.d.ts +19 -19
  103. package/dist/nodes/CfgContentRootNode.js +75 -75
  104. package/dist/nodes/CfgDeferredMeshNode.d.ts +55 -55
  105. package/dist/nodes/CfgDeferredMeshNode.js +378 -378
  106. package/dist/nodes/CfgProductNode.d.ts +127 -127
  107. package/dist/nodes/CfgProductNode.js +598 -598
  108. package/dist/nodes/CfgSymNode.d.ts +50 -50
  109. package/dist/nodes/CfgSymNode.js +249 -249
  110. package/dist/nodes/CfgSymRootNode.d.ts +45 -45
  111. package/dist/nodes/CfgSymRootNode.js +240 -240
  112. package/dist/nodes/CfgTransformNode.d.ts +33 -33
  113. package/dist/nodes/CfgTransformNode.js +83 -83
  114. package/dist/scene/SceneCreator.d.ts +6 -6
  115. package/dist/scene/SceneCreator.js +22 -22
  116. package/dist/scene/index.d.ts +2 -0
  117. package/dist/scene/index.js +1 -0
  118. package/dist/utilities/CfgBoundingBox.d.ts +21 -21
  119. package/dist/utilities/CfgBoundingBox.js +81 -81
  120. package/dist/utilities/anchor/anchor.d.ts +50 -50
  121. package/dist/utilities/anchor/anchor.js +133 -133
  122. package/dist/utilities/anchor/anchorMap.d.ts +20 -20
  123. package/dist/utilities/anchor/anchorMap.js +111 -111
  124. package/dist/utilities/index.d.ts +4 -0
  125. package/dist/utilities/index.js +3 -0
  126. package/dist/utilities/utilities3D.d.ts +70 -70
  127. package/dist/utilities/utilities3D.js +259 -259
  128. package/dist/utilities/utilitiesColor.d.ts +18 -18
  129. package/dist/utilities/utilitiesColor.js +50 -50
  130. package/dist/utilities/utilitiesImage.d.ts +6 -6
  131. package/dist/utilities/utilitiesImage.js +107 -107
  132. package/dist/utilities/utilitiesSymRootIdentifier.d.ts +7 -7
  133. package/dist/utilities/utilitiesSymRootIdentifier.js +26 -26
  134. package/dist/view/BaseView.d.ts +80 -78
  135. package/dist/view/BaseView.js +321 -303
  136. package/dist/view/BaseViewConfiguration.d.ts +38 -32
  137. package/dist/view/BaseViewConfiguration.js +10 -10
  138. package/dist/view/RenderEnv.d.ts +45 -43
  139. package/dist/view/RenderEnv.js +7 -7
  140. package/dist/view/SingleProductDefaultCameraView.d.ts +38 -38
  141. package/dist/view/SingleProductDefaultCameraView.js +149 -149
  142. package/dist/view/SingleProductDefaultCameraViewConfiguration.d.ts +44 -44
  143. package/dist/view/SingleProductDefaultCameraViewConfiguration.js +11 -11
  144. package/dist/view/SingleProductView.d.ts +44 -44
  145. package/dist/view/SingleProductView.js +212 -212
  146. package/dist/view/SingleProductViewConfiguration.d.ts +32 -32
  147. package/dist/view/SingleProductViewConfiguration.js +19 -19
  148. package/dist/view/index.d.ts +8 -0
  149. package/dist/view/index.js +7 -0
  150. package/package.json +5 -5
@@ -1,81 +1,81 @@
1
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
2
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
3
- return new (P || (P = Promise))(function (resolve, reject) {
4
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
5
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
6
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
7
- step((generator = generator.apply(thisArg, _arguments || [])).next());
8
- });
9
- };
10
- import { orbitalCameraControlPropsEquals, } from "../camera/CfgOrbitalCameraControlProps.js";
11
- export const STAGE_CAMERA_CONF_MESSAGE_KEY = "stagecameraconf";
12
- export const STAGE_CAMERA_MESSAGE_VERSION = "1.0";
13
- /**
14
- * Base class for connecting the camera configuration to an IO channel
15
- */
16
- export class CfgIOCameraConfConnector {
17
- constructor(_ioManager, initial, cameraControl) {
18
- this._ioManager = _ioManager;
19
- this.destroy = () => {
20
- this._stopListenToMessage();
21
- this._stopListenToCameraConf();
22
- };
23
- this._sendWithoutDuplicates = (cameraConf, initial) => {
24
- const latestSentData = this._latestSentData;
25
- if (latestSentData !== undefined) {
26
- if (orbitalCameraControlPropsEquals(latestSentData.cameraConf, cameraConf) &&
27
- latestSentData.initial === initial) {
28
- return;
29
- }
30
- }
31
- this._latestSentData = { cameraConf, initial };
32
- this._send(this.makeSendData(cameraConf, initial));
33
- };
34
- this._send = (data) => this._ioManager.send(STAGE_CAMERA_CONF_MESSAGE_KEY, data);
35
- this._sendWithoutDuplicates(initial, true);
36
- this._stopListenToMessage = CfgIOCameraConfConnector.listenForMessage((message) => __awaiter(this, void 0, void 0, function* () {
37
- cameraControl.notifyAll(message.cameraConf, this);
38
- }), _ioManager);
39
- this._stopListenToCameraConf = CfgIOCameraConfConnector.listenForCamera((cameraConf) => __awaiter(this, void 0, void 0, function* () {
40
- if (!cameraConf.committed) {
41
- return;
42
- }
43
- this._sendWithoutDuplicates(cameraConf, false);
44
- }), cameraControl);
45
- }
46
- static makeMessage(cameraConf, initial) {
47
- return {
48
- version: STAGE_CAMERA_MESSAGE_VERSION,
49
- initial,
50
- cameraConf,
51
- };
52
- }
53
- static makeMessageListener(callback) {
54
- return (message) => __awaiter(this, void 0, void 0, function* () {
55
- const cameraConfMessage = message;
56
- const version = cameraConfMessage.version;
57
- if (version !== STAGE_CAMERA_MESSAGE_VERSION) {
58
- console.error(`The a message was passed with an unsupported version "${version}". Currently only ${STAGE_CAMERA_MESSAGE_VERSION} is supported.`);
59
- return;
60
- }
61
- yield callback(cameraConfMessage);
62
- });
63
- }
64
- /**
65
- * Register the callback to listen for Product Configuration messages
66
- * @returns A function which when called will cancel listening
67
- */
68
- static listenForMessage(callback, ioManager) {
69
- const listener = this.makeMessageListener(callback);
70
- ioManager.listenForMessage(listener, STAGE_CAMERA_CONF_MESSAGE_KEY);
71
- return () => {
72
- ioManager.stopListenForMessage(listener);
73
- };
74
- }
75
- static listenForCamera(callback, cameraControl) {
76
- cameraControl.listen(callback, this);
77
- return () => {
78
- cameraControl.stopListen(callback);
79
- };
80
- }
81
- }
1
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
2
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
3
+ return new (P || (P = Promise))(function (resolve, reject) {
4
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
5
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
6
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
7
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
8
+ });
9
+ };
10
+ import { orbitalCameraControlPropsEquals, } from "../camera/CfgOrbitalCameraControlProps.js";
11
+ export const STAGE_CAMERA_CONF_MESSAGE_KEY = "stagecameraconf";
12
+ export const STAGE_CAMERA_MESSAGE_VERSION = "1.0";
13
+ /**
14
+ * Base class for connecting the camera configuration to an IO channel
15
+ */
16
+ export class CfgIOCameraConfConnector {
17
+ constructor(_ioManager, initial, cameraControl) {
18
+ this._ioManager = _ioManager;
19
+ this.destroy = () => {
20
+ this._stopListenToMessage();
21
+ this._stopListenToCameraConf();
22
+ };
23
+ this._sendWithoutDuplicates = (cameraConf, initial) => {
24
+ const latestSentData = this._latestSentData;
25
+ if (latestSentData !== undefined) {
26
+ if (orbitalCameraControlPropsEquals(latestSentData.cameraConf, cameraConf) &&
27
+ latestSentData.initial === initial) {
28
+ return;
29
+ }
30
+ }
31
+ this._latestSentData = { cameraConf, initial };
32
+ this._send(this.makeSendData(cameraConf, initial));
33
+ };
34
+ this._send = (data) => this._ioManager.send(STAGE_CAMERA_CONF_MESSAGE_KEY, data);
35
+ this._sendWithoutDuplicates(initial, true);
36
+ this._stopListenToMessage = CfgIOCameraConfConnector.listenForMessage((message) => __awaiter(this, void 0, void 0, function* () {
37
+ cameraControl.notifyAll(message.cameraConf, this);
38
+ }), _ioManager);
39
+ this._stopListenToCameraConf = CfgIOCameraConfConnector.listenForCamera((cameraConf) => __awaiter(this, void 0, void 0, function* () {
40
+ if (!cameraConf.committed) {
41
+ return;
42
+ }
43
+ this._sendWithoutDuplicates(cameraConf, false);
44
+ }), cameraControl);
45
+ }
46
+ static makeMessage(cameraConf, initial) {
47
+ return {
48
+ version: STAGE_CAMERA_MESSAGE_VERSION,
49
+ initial,
50
+ cameraConf,
51
+ };
52
+ }
53
+ static makeMessageListener(callback) {
54
+ return (message) => __awaiter(this, void 0, void 0, function* () {
55
+ const cameraConfMessage = message;
56
+ const version = cameraConfMessage.version;
57
+ if (version !== STAGE_CAMERA_MESSAGE_VERSION) {
58
+ console.error(`The a message was passed with an unsupported version "${version}". Currently only ${STAGE_CAMERA_MESSAGE_VERSION} is supported.`);
59
+ return;
60
+ }
61
+ yield callback(cameraConfMessage);
62
+ });
63
+ }
64
+ /**
65
+ * Register the callback to listen for Product Configuration messages
66
+ * @returns A function which when called will cancel listening
67
+ */
68
+ static listenForMessage(callback, ioManager) {
69
+ const listener = this.makeMessageListener(callback);
70
+ ioManager.listenForMessage(listener, STAGE_CAMERA_CONF_MESSAGE_KEY);
71
+ return () => {
72
+ ioManager.stopListenForMessage(listener);
73
+ };
74
+ }
75
+ static listenForCamera(callback, cameraControl) {
76
+ cameraControl.listen(callback, this);
77
+ return () => {
78
+ cameraControl.stopListen(callback);
79
+ };
80
+ }
81
+ }
@@ -1,11 +1,11 @@
1
- import { CfgOrbitalCameraControlProps } from "../camera/CfgOrbitalCameraControlProps.js";
2
- import { CfgCameraConfMessage, CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
3
- /**
4
- * Instantiating this will make Stage send camera orientation to the observable state.
5
- * It will also make Stage listen for incoming updates to the observable state.
6
-
7
- */
8
- export declare class CfgObservableStateToCameraConfConnector extends CfgIOCameraConfConnector<CfgCameraConfMessage> {
9
- protected makeSendData(cameraConf: CfgOrbitalCameraControlProps, initial: boolean): CfgCameraConfMessage;
10
- }
1
+ import { CfgOrbitalCameraControlProps } from "../camera/CfgOrbitalCameraControlProps.js";
2
+ import { CfgCameraConfMessage, CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
3
+ /**
4
+ * Instantiating this will make Stage send camera orientation to the observable state.
5
+ * It will also make Stage listen for incoming updates to the observable state.
6
+
7
+ */
8
+ export declare class CfgObservableStateToCameraConfConnector extends CfgIOCameraConfConnector<CfgCameraConfMessage> {
9
+ protected makeSendData(cameraConf: CfgOrbitalCameraControlProps, initial: boolean): CfgCameraConfMessage;
10
+ }
11
11
  //# sourceMappingURL=CfgObservableStateToCameraConfConnector.d.ts.map
@@ -1,11 +1,11 @@
1
- import { CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
2
- /**
3
- * Instantiating this will make Stage send camera orientation to the observable state.
4
- * It will also make Stage listen for incoming updates to the observable state.
5
-
6
- */
7
- export class CfgObservableStateToCameraConfConnector extends CfgIOCameraConfConnector {
8
- makeSendData(cameraConf, initial) {
9
- return CfgIOCameraConfConnector.makeMessage(cameraConf, initial);
10
- }
11
- }
1
+ import { CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
2
+ /**
3
+ * Instantiating this will make Stage send camera orientation to the observable state.
4
+ * It will also make Stage listen for incoming updates to the observable state.
5
+
6
+ */
7
+ export class CfgObservableStateToCameraConfConnector extends CfgIOCameraConfConnector {
8
+ makeSendData(cameraConf, initial) {
9
+ return CfgIOCameraConfConnector.makeMessage(cameraConf, initial);
10
+ }
11
+ }
@@ -1,11 +1,11 @@
1
- import { CfgOrbitalCameraControlProps } from "../camera/CfgOrbitalCameraControlProps.js";
2
- import { CfgCameraConfMessage, CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
3
- /**
4
- * Instantiating this will make Stage send camera orientation changes using the post message-API.
5
- * It will also make Stage listen for incoming camera orientation update messages.
6
- * This can be used to communicate in and out of an iframe for example.
7
- */
8
- export declare class CfgWindowMessageToCameraConfConnector extends CfgIOCameraConfConnector<CfgCameraConfMessage> {
9
- protected makeSendData(cameraConf: CfgOrbitalCameraControlProps, initial: boolean): CfgCameraConfMessage;
10
- }
1
+ import { CfgOrbitalCameraControlProps } from "../camera/CfgOrbitalCameraControlProps.js";
2
+ import { CfgCameraConfMessage, CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
3
+ /**
4
+ * Instantiating this will make Stage send camera orientation changes using the post message-API.
5
+ * It will also make Stage listen for incoming camera orientation update messages.
6
+ * This can be used to communicate in and out of an iframe for example.
7
+ */
8
+ export declare class CfgWindowMessageToCameraConfConnector extends CfgIOCameraConfConnector<CfgCameraConfMessage> {
9
+ protected makeSendData(cameraConf: CfgOrbitalCameraControlProps, initial: boolean): CfgCameraConfMessage;
10
+ }
11
11
  //# sourceMappingURL=CfgWindowMessageToCameraConfConnector.d.ts.map
@@ -1,11 +1,11 @@
1
- import { CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
2
- /**
3
- * Instantiating this will make Stage send camera orientation changes using the post message-API.
4
- * It will also make Stage listen for incoming camera orientation update messages.
5
- * This can be used to communicate in and out of an iframe for example.
6
- */
7
- export class CfgWindowMessageToCameraConfConnector extends CfgIOCameraConfConnector {
8
- makeSendData(cameraConf, initial) {
9
- return CfgIOCameraConfConnector.makeMessage(cameraConf, initial);
10
- }
11
- }
1
+ import { CfgIOCameraConfConnector } from "./CfgIOCameraConfConnector.js";
2
+ /**
3
+ * Instantiating this will make Stage send camera orientation changes using the post message-API.
4
+ * It will also make Stage listen for incoming camera orientation update messages.
5
+ * This can be used to communicate in and out of an iframe for example.
6
+ */
7
+ export class CfgWindowMessageToCameraConfConnector extends CfgIOCameraConfConnector {
8
+ makeSendData(cameraConf, initial) {
9
+ return CfgIOCameraConfConnector.makeMessage(cameraConf, initial);
10
+ }
11
+ }
@@ -0,0 +1,4 @@
1
+ export * from "./CfgHistoryToCameraConfConnector.js";
2
+ export * from "./CfgObservableStateToCameraConfConnector.js";
3
+ export * from "./CfgWindowMessageToCameraConfConnector.js";
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1,3 @@
1
+ export * from "./CfgHistoryToCameraConfConnector.js";
2
+ export * from "./CfgObservableStateToCameraConfConnector.js";
3
+ export * from "./CfgWindowMessageToCameraConfConnector.js";
@@ -1,9 +1,9 @@
1
- import { DirectionalLight } from "@babylonjs/core/Lights/directionalLight.js";
2
- import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
- import { Node } from "@babylonjs/core/node.js";
5
- import { Scene } from "@babylonjs/core/scene.js";
6
- export declare class CfgDirectionalLight extends DirectionalLight {
7
- constructor(name: string, scene: Scene, parent?: Node, direction?: Vector3, color?: Color3 | string | number, intensity?: number);
8
- }
1
+ import { DirectionalLight } from "@babylonjs/core/Lights/directionalLight.js";
2
+ import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import { Node } from "@babylonjs/core/node.js";
5
+ import { Scene } from "@babylonjs/core/scene.js";
6
+ export declare class CfgDirectionalLight extends DirectionalLight {
7
+ constructor(name: string, scene: Scene, parent?: Node, direction?: Vector3, color?: Color3 | string | number, intensity?: number);
8
+ }
9
9
  //# sourceMappingURL=CfgDirectionalLight.d.ts.map
@@ -1,18 +1,18 @@
1
- import { DirectionalLight } from "@babylonjs/core/Lights/directionalLight.js";
2
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
- import { toColor3 } from "../utilities/utilitiesColor.js";
4
- export class CfgDirectionalLight extends DirectionalLight {
5
- constructor(name, scene, parent, direction, color, intensity) {
6
- if (direction === undefined) {
7
- direction = Vector3.Down();
8
- }
9
- super(name, direction, scene);
10
- if (parent) {
11
- this.parent = parent;
12
- }
13
- this.specular = this.diffuse = toColor3(color);
14
- if (intensity !== undefined) {
15
- this.intensity = intensity;
16
- }
17
- }
18
- }
1
+ import { DirectionalLight } from "@babylonjs/core/Lights/directionalLight.js";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { toColor3 } from "../utilities/utilitiesColor.js";
4
+ export class CfgDirectionalLight extends DirectionalLight {
5
+ constructor(name, scene, parent, direction, color, intensity) {
6
+ if (direction === undefined) {
7
+ direction = Vector3.Down();
8
+ }
9
+ super(name, direction, scene);
10
+ if (parent) {
11
+ this.parent = parent;
12
+ }
13
+ this.specular = this.diffuse = toColor3(color);
14
+ if (intensity !== undefined) {
15
+ this.intensity = intensity;
16
+ }
17
+ }
18
+ }
@@ -1,8 +1,8 @@
1
- import { HemisphericLight } from "@babylonjs/core/Lights/hemisphericLight.js";
2
- import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
- import { Node } from "@babylonjs/core/node.js";
4
- import { Scene } from "@babylonjs/core/scene.js";
5
- export declare class CfgHemisphericLight extends HemisphericLight {
6
- constructor(name: string, scene: Scene, parent?: Node, color?: Color3 | string | number, intensity?: number);
7
- }
1
+ import { HemisphericLight } from "@babylonjs/core/Lights/hemisphericLight.js";
2
+ import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
+ import { Node } from "@babylonjs/core/node.js";
4
+ import { Scene } from "@babylonjs/core/scene.js";
5
+ export declare class CfgHemisphericLight extends HemisphericLight {
6
+ constructor(name: string, scene: Scene, parent?: Node, color?: Color3 | string | number, intensity?: number);
7
+ }
8
8
  //# sourceMappingURL=CfgHemisphericLight.d.ts.map
@@ -1,17 +1,17 @@
1
- import { HemisphericLight } from "@babylonjs/core/Lights/hemisphericLight.js";
2
- import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
- import { toColor3 } from "../utilities/utilitiesColor.js";
5
- export class CfgHemisphericLight extends HemisphericLight {
6
- constructor(name, scene, parent, color, intensity) {
7
- super(name, new Vector3(0, 0, 1), scene);
8
- if (parent) {
9
- this.parent = parent;
10
- }
11
- this.groundColor = Color3.Black();
12
- this.specular = this.diffuse = toColor3(color);
13
- if (intensity !== undefined) {
14
- this.intensity = intensity;
15
- }
16
- }
17
- }
1
+ import { HemisphericLight } from "@babylonjs/core/Lights/hemisphericLight.js";
2
+ import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import { toColor3 } from "../utilities/utilitiesColor.js";
5
+ export class CfgHemisphericLight extends HemisphericLight {
6
+ constructor(name, scene, parent, color, intensity) {
7
+ super(name, new Vector3(0, 0, 1), scene);
8
+ if (parent) {
9
+ this.parent = parent;
10
+ }
11
+ this.groundColor = Color3.Black();
12
+ this.specular = this.diffuse = toColor3(color);
13
+ if (intensity !== undefined) {
14
+ this.intensity = intensity;
15
+ }
16
+ }
17
+ }
@@ -1,9 +1,9 @@
1
- import { PointLight } from "@babylonjs/core/Lights/pointLight.js";
2
- import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
- import { Node } from "@babylonjs/core/node.js";
5
- import { Scene } from "@babylonjs/core/scene.js";
6
- export declare class CfgPointLight extends PointLight {
7
- constructor(name: string, scene: Scene, parent?: Node, position?: Vector3, color?: Color3 | string | number, intensity?: number);
8
- }
1
+ import { PointLight } from "@babylonjs/core/Lights/pointLight.js";
2
+ import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import { Node } from "@babylonjs/core/node.js";
5
+ import { Scene } from "@babylonjs/core/scene.js";
6
+ export declare class CfgPointLight extends PointLight {
7
+ constructor(name: string, scene: Scene, parent?: Node, position?: Vector3, color?: Color3 | string | number, intensity?: number);
8
+ }
9
9
  //# sourceMappingURL=CfgPointLight.d.ts.map
@@ -1,18 +1,18 @@
1
- import { PointLight } from "@babylonjs/core/Lights/pointLight.js";
2
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
- import { toColor3 } from "../utilities/utilitiesColor.js";
4
- export class CfgPointLight extends PointLight {
5
- constructor(name, scene, parent, position, color, intensity) {
6
- if (position === undefined) {
7
- position = Vector3.Zero();
8
- }
9
- super(name, position, scene);
10
- if (parent) {
11
- this.parent = parent;
12
- }
13
- this.specular = this.diffuse = toColor3(color);
14
- if (intensity !== undefined) {
15
- this.intensity = intensity;
16
- }
17
- }
18
- }
1
+ import { PointLight } from "@babylonjs/core/Lights/pointLight.js";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { toColor3 } from "../utilities/utilitiesColor.js";
4
+ export class CfgPointLight extends PointLight {
5
+ constructor(name, scene, parent, position, color, intensity) {
6
+ if (position === undefined) {
7
+ position = Vector3.Zero();
8
+ }
9
+ super(name, position, scene);
10
+ if (parent) {
11
+ this.parent = parent;
12
+ }
13
+ this.specular = this.diffuse = toColor3(color);
14
+ if (intensity !== undefined) {
15
+ this.intensity = intensity;
16
+ }
17
+ }
18
+ }
@@ -1,20 +1,24 @@
1
- import { Node } from "@babylonjs/core/node.js";
2
- import { Scene } from "@babylonjs/core/scene.js";
3
- import { LightRig, LightRigCreator } from "./LightRigCreator.js";
4
- export declare const getDefaultLightRigCreator: (relativeToCamera: boolean) => LightRigCreator;
5
- export declare class DefaultLightRig extends LightRig {
6
- private _allLights;
7
- private _allPointLights;
8
- private _defaultIntensities;
9
- private _dimLevel;
10
- get dimLevel(): number;
11
- set dimLevel(v: number);
12
- private _scale;
13
- get scale(): number;
14
- set scale(v: number);
15
- private applyDimLevel;
16
- private applyScale;
17
- constructor(scene: Scene, target: Node | undefined);
18
- get lightCount(): number;
19
- }
1
+ import { Light } from "@babylonjs/core/Lights/light.js";
2
+ import { Node } from "@babylonjs/core/node.js";
3
+ import { Scene } from "@babylonjs/core/scene.js";
4
+ import { CfgPointLight } from "./CfgPointLight.js";
5
+ import { LightRig, LightRigCreator } from "./LightRigCreator.js";
6
+ export declare const getDefaultLightRigCreator: (relativeToCamera: boolean) => LightRigCreator;
7
+ export declare class DefaultLightRig extends LightRig {
8
+ protected readonly scene: Scene;
9
+ protected _allLights: Light[];
10
+ protected _allPointLights: CfgPointLight[];
11
+ protected _defaultIntensities: number[];
12
+ protected _dimLevel: number;
13
+ get dimLevel(): number;
14
+ set dimLevel(v: number);
15
+ protected _scale: number;
16
+ get scale(): number;
17
+ set scale(v: number);
18
+ protected applyDimLevel(): void;
19
+ protected applyScale(): void;
20
+ constructor(scene: Scene, target: Node | undefined);
21
+ protected addLights(): void;
22
+ get lightCount(): number;
23
+ }
20
24
  //# sourceMappingURL=DefaultLightRig.d.ts.map