@configura/babylon-view 2.2.0-alpha.0 → 2.2.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (134) hide show
  1. package/.eslintrc.json +5 -5
  2. package/LICENSE +201 -201
  3. package/README.md +1 -1
  4. package/dist/animation/AnimatableObject.d.ts +8 -8
  5. package/dist/animation/AnimatableObject.js +3 -3
  6. package/dist/animation/animator/Animator.d.ts +33 -33
  7. package/dist/animation/animator/Animator.js +58 -58
  8. package/dist/animation/animator/AnimatorEasing.d.ts +16 -16
  9. package/dist/animation/animator/AnimatorEasing.js +31 -31
  10. package/dist/animation/animator/AnimatorEasingMatrix.d.ts +14 -14
  11. package/dist/animation/animator/AnimatorEasingMatrix.js +16 -16
  12. package/dist/animation/animator/AnimatorHighlight.d.ts +16 -16
  13. package/dist/animation/animator/AnimatorHighlight.js +32 -32
  14. package/dist/animation/animator/AnimatorPointToPoint.d.ts +8 -8
  15. package/dist/animation/animator/AnimatorPointToPoint.js +14 -14
  16. package/dist/animation/animator/AnimatorQueue.d.ts +13 -13
  17. package/dist/animation/animator/AnimatorQueue.js +57 -57
  18. package/dist/animation/animator/AnimatorScale.d.ts +8 -8
  19. package/dist/animation/animator/AnimatorScale.js +13 -13
  20. package/dist/animation/animator/AnimatorSpin.d.ts +10 -10
  21. package/dist/animation/animator/AnimatorSpin.js +13 -13
  22. package/dist/animation/animator/EasingFunctions.d.ts +35 -35
  23. package/dist/animation/animator/EasingFunctions.js +137 -137
  24. package/dist/animation/coordinator/Coordinator.d.ts +28 -28
  25. package/dist/animation/coordinator/Coordinator.js +53 -53
  26. package/dist/animation/coordinator/CoordinatorDropAndSpin.d.ts +22 -22
  27. package/dist/animation/coordinator/CoordinatorDropAndSpin.js +138 -138
  28. package/dist/animation/coordinator/CoordinatorIdentity.d.ts +11 -11
  29. package/dist/animation/coordinator/CoordinatorIdentity.js +14 -14
  30. package/dist/animation/coordinator/CoordinatorNodeQueues.d.ts +18 -18
  31. package/dist/animation/coordinator/CoordinatorNodeQueues.js +50 -50
  32. package/dist/animation/coordinator/CoordinatorPulse.d.ts +21 -21
  33. package/dist/animation/coordinator/CoordinatorPulse.js +47 -47
  34. package/dist/animation/coordinator/CoordinatorPulseBounce.d.ts +14 -14
  35. package/dist/animation/coordinator/CoordinatorPulseBounce.js +35 -35
  36. package/dist/animation/coordinator/CoordinatorPulseHighlight.d.ts +13 -13
  37. package/dist/animation/coordinator/CoordinatorPulseHighlight.js +29 -29
  38. package/dist/animation/coordinator/CoordinatorPulseInflate.d.ts +14 -14
  39. package/dist/animation/coordinator/CoordinatorPulseInflate.js +23 -23
  40. package/dist/camera/CameraCreator.d.ts +5 -5
  41. package/dist/camera/CameraCreator.js +4 -4
  42. package/dist/camera/CfgOrbitalCamera.d.ts +76 -76
  43. package/dist/camera/CfgOrbitalCamera.js +277 -277
  44. package/dist/camera/CfgOrbitalCameraControlProps.d.ts +14 -14
  45. package/dist/camera/CfgOrbitalCameraControlProps.js +7 -7
  46. package/dist/camera/GradingApplier.d.ts +3 -3
  47. package/dist/camera/GradingApplier.js +48 -48
  48. package/dist/camera/SSAO2PipelineCreator.d.ts +28 -0
  49. package/dist/camera/SSAO2PipelineCreator.js +23 -0
  50. package/dist/engine/EngineCreator.d.ts +3 -3
  51. package/dist/engine/EngineCreator.js +10 -10
  52. package/dist/geometry/CfgGeometry.d.ts +29 -29
  53. package/dist/geometry/CfgGeometry.js +146 -146
  54. package/dist/geometry/CfgMesh.d.ts +10 -10
  55. package/dist/geometry/CfgMesh.js +38 -38
  56. package/dist/geometry/geoSplitter.d.ts +8 -8
  57. package/dist/geometry/geoSplitter.js +192 -192
  58. package/dist/geometry/stretch/CfgMorphTarget.d.ts +15 -15
  59. package/dist/geometry/stretch/CfgMorphTarget.js +65 -65
  60. package/dist/geometry/stretch/CfgStretchData.d.ts +116 -116
  61. package/dist/geometry/stretch/CfgStretchData.js +347 -347
  62. package/dist/geometry/stretch/CfgStretchMorphGeometry.d.ts +16 -16
  63. package/dist/geometry/stretch/CfgStretchMorphGeometry.js +95 -95
  64. package/dist/index.d.ts +17 -16
  65. package/dist/index.js +17 -16
  66. package/dist/io/CfgHistoryToCameraConfConnector.d.ts +31 -31
  67. package/dist/io/CfgHistoryToCameraConfConnector.js +90 -90
  68. package/dist/io/CfgIOCameraConfConnector.d.ts +35 -35
  69. package/dist/io/CfgIOCameraConfConnector.js +81 -81
  70. package/dist/io/CfgObservableStateToCameraConfConnector.d.ts +10 -10
  71. package/dist/io/CfgObservableStateToCameraConfConnector.js +11 -11
  72. package/dist/io/CfgWindowMessageToCameraConfConnector.d.ts +10 -10
  73. package/dist/io/CfgWindowMessageToCameraConfConnector.js +11 -11
  74. package/dist/light/CfgDirectionalLight.d.ts +8 -8
  75. package/dist/light/CfgDirectionalLight.js +18 -18
  76. package/dist/light/CfgHemisphericLight.d.ts +7 -7
  77. package/dist/light/CfgHemisphericLight.js +17 -17
  78. package/dist/light/CfgPointLight.d.ts +8 -8
  79. package/dist/light/CfgPointLight.js +18 -18
  80. package/dist/light/DefaultLightRig.d.ts +19 -19
  81. package/dist/light/DefaultLightRig.js +77 -77
  82. package/dist/light/LightRigCreator.d.ts +9 -9
  83. package/dist/light/LightRigCreator.js +3 -3
  84. package/dist/material/CfgMaterial.d.ts +68 -68
  85. package/dist/material/CfgMaterial.js +497 -482
  86. package/dist/material/DummyMaterialCreator.d.ts +4 -4
  87. package/dist/material/DummyMaterialCreator.js +15 -15
  88. package/dist/material/material.d.ts +18 -18
  89. package/dist/material/material.js +128 -128
  90. package/dist/material/texture.d.ts +14 -14
  91. package/dist/material/texture.js +316 -306
  92. package/dist/nodes/CfgContentRootNode.d.ts +19 -19
  93. package/dist/nodes/CfgContentRootNode.js +75 -75
  94. package/dist/nodes/CfgDeferredMeshNode.d.ts +55 -55
  95. package/dist/nodes/CfgDeferredMeshNode.js +378 -378
  96. package/dist/nodes/CfgProductNode.d.ts +127 -127
  97. package/dist/nodes/CfgProductNode.js +598 -598
  98. package/dist/nodes/CfgSymNode.d.ts +50 -50
  99. package/dist/nodes/CfgSymNode.js +249 -249
  100. package/dist/nodes/CfgSymRootNode.d.ts +45 -45
  101. package/dist/nodes/CfgSymRootNode.js +240 -240
  102. package/dist/nodes/CfgTransformNode.d.ts +33 -33
  103. package/dist/nodes/CfgTransformNode.js +83 -83
  104. package/dist/scene/SceneCreator.d.ts +6 -6
  105. package/dist/scene/SceneCreator.js +22 -22
  106. package/dist/utilities/CfgBoundingBox.d.ts +21 -21
  107. package/dist/utilities/CfgBoundingBox.js +81 -81
  108. package/dist/utilities/anchor/anchor.d.ts +50 -50
  109. package/dist/utilities/anchor/anchor.js +133 -133
  110. package/dist/utilities/anchor/anchorMap.d.ts +20 -20
  111. package/dist/utilities/anchor/anchorMap.js +111 -111
  112. package/dist/utilities/utilities3D.d.ts +70 -70
  113. package/dist/utilities/utilities3D.js +259 -259
  114. package/dist/utilities/utilitiesColor.d.ts +18 -18
  115. package/dist/utilities/utilitiesColor.js +50 -50
  116. package/dist/utilities/utilitiesImage.d.ts +6 -6
  117. package/dist/utilities/utilitiesImage.js +107 -107
  118. package/dist/utilities/utilitiesSymRootIdentifier.d.ts +7 -7
  119. package/dist/utilities/utilitiesSymRootIdentifier.js +26 -26
  120. package/dist/view/BaseView.d.ts +80 -78
  121. package/dist/view/BaseView.js +321 -303
  122. package/dist/view/BaseViewConfiguration.d.ts +38 -32
  123. package/dist/view/BaseViewConfiguration.js +10 -10
  124. package/dist/view/RenderEnv.d.ts +45 -43
  125. package/dist/view/RenderEnv.js +7 -7
  126. package/dist/view/SingleProductDefaultCameraView.d.ts +38 -38
  127. package/dist/view/SingleProductDefaultCameraView.js +149 -149
  128. package/dist/view/SingleProductDefaultCameraViewConfiguration.d.ts +44 -44
  129. package/dist/view/SingleProductDefaultCameraViewConfiguration.js +11 -11
  130. package/dist/view/SingleProductView.d.ts +44 -44
  131. package/dist/view/SingleProductView.js +212 -212
  132. package/dist/view/SingleProductViewConfiguration.d.ts +32 -32
  133. package/dist/view/SingleProductViewConfiguration.js +19 -19
  134. package/package.json +9 -5
@@ -1,17 +1,17 @@
1
- import { Animator, AnimatorConfig } from "./Animator.js";
2
- import { EasingFunction } from "./EasingFunctions.js";
3
- export declare type AnimatorEasingConfig<T> = AnimatorConfig & {
4
- easing: EasingFunction;
5
- duration: number;
6
- startPosition: T;
7
- endPosition: T;
8
- };
9
- export declare function getDefaultConfig<T>(empty: T): AnimatorEasingConfig<T>;
10
- export declare abstract class AnimatorEasing<T, Config extends AnimatorEasingConfig<T>> extends Animator<Config> {
11
- run(): void;
12
- tick(now: number, delta: number): void;
13
- protected setDead(): void;
14
- apply0(): void;
15
- protected abstract apply(boundedEased: number): void;
16
- }
1
+ import { Animator, AnimatorConfig } from "./Animator.js";
2
+ import { EasingFunction } from "./EasingFunctions.js";
3
+ export declare type AnimatorEasingConfig<T> = AnimatorConfig & {
4
+ easing: EasingFunction;
5
+ duration: number;
6
+ startPosition: T;
7
+ endPosition: T;
8
+ };
9
+ export declare function getDefaultConfig<T>(empty: T): AnimatorEasingConfig<T>;
10
+ export declare abstract class AnimatorEasing<T, Config extends AnimatorEasingConfig<T>> extends Animator<Config> {
11
+ run(): void;
12
+ tick(now: number, delta: number): void;
13
+ protected setDead(): void;
14
+ apply0(): void;
15
+ protected abstract apply(boundedEased: number): void;
16
+ }
17
17
  //# sourceMappingURL=AnimatorEasing.d.ts.map
@@ -1,31 +1,31 @@
1
- import { AnimationState, Animator, defaultConfig as baseDefaultConfig, } from "./Animator.js";
2
- import { EasingFunctions } from "./EasingFunctions.js";
3
- export function getDefaultConfig(empty) {
4
- return Object.assign(Object.assign({}, baseDefaultConfig), { startPosition: empty, endPosition: empty, easing: EasingFunctions.linear, duration: 1000 });
5
- }
6
- export class AnimatorEasing extends Animator {
7
- run() {
8
- if (!this.isReadyToRun()) {
9
- return;
10
- }
11
- this.state = AnimationState.Waiting;
12
- }
13
- tick(now, delta) {
14
- if (!this.willTick(now, delta) || this.startTime === undefined) {
15
- return;
16
- }
17
- const progressFraction = (now - this.startTime) / this._config.duration;
18
- const boundedEased = this._config.easing(Math.max(0, Math.min(1, progressFraction)));
19
- this.apply(boundedEased);
20
- if (1 < progressFraction) {
21
- this.setDead();
22
- }
23
- }
24
- setDead() {
25
- this.state = AnimationState.Dead;
26
- this.isDoneObservable.notifyAll();
27
- }
28
- apply0() {
29
- this.apply(0);
30
- }
31
- }
1
+ import { AnimationState, Animator, defaultConfig as baseDefaultConfig, } from "./Animator.js";
2
+ import { EasingFunctions } from "./EasingFunctions.js";
3
+ export function getDefaultConfig(empty) {
4
+ return Object.assign(Object.assign({}, baseDefaultConfig), { startPosition: empty, endPosition: empty, easing: EasingFunctions.linear, duration: 1000 });
5
+ }
6
+ export class AnimatorEasing extends Animator {
7
+ run() {
8
+ if (!this.isReadyToRun()) {
9
+ return;
10
+ }
11
+ this.state = AnimationState.Waiting;
12
+ }
13
+ tick(now, delta) {
14
+ if (!this.willTick(now, delta) || this.startTime === undefined) {
15
+ return;
16
+ }
17
+ const progressFraction = (now - this.startTime) / this._config.duration;
18
+ const boundedEased = this._config.easing(Math.max(0, Math.min(1, progressFraction)));
19
+ this.apply(boundedEased);
20
+ if (1 < progressFraction) {
21
+ this.setDead();
22
+ }
23
+ }
24
+ setDead() {
25
+ this.state = AnimationState.Dead;
26
+ this.isDoneObservable.notifyAll();
27
+ }
28
+ apply0() {
29
+ this.apply(0);
30
+ }
31
+ }
@@ -1,15 +1,15 @@
1
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatableObject } from "../AnimatableObject.js";
3
- import { AnimatorEasing, AnimatorEasingConfig } from "./AnimatorEasing.js";
4
- export declare type AnimatorEasingMatrixConfig<T> = AnimatorEasingConfig<T> & {
5
- translationVector: Vector3;
6
- };
7
- export declare function getDefaultConfig<T>(empty: T): AnimatorEasingMatrixConfig<T>;
8
- export declare abstract class AnimatorEasingMatrix<T, Config extends AnimatorEasingMatrixConfig<T>> extends AnimatorEasing<T, Config> {
9
- private _translateMatrix;
10
- private _translateInverseMatrix;
11
- constructor(node: AnimatableObject, config: Config, type?: string | undefined);
12
- protected abstract getTransformMatrix(boundedEased: number): Matrix;
13
- protected apply(boundedEased: number): void;
14
- }
1
+ import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatableObject } from "../AnimatableObject.js";
3
+ import { AnimatorEasing, AnimatorEasingConfig } from "./AnimatorEasing.js";
4
+ export declare type AnimatorEasingMatrixConfig<T> = AnimatorEasingConfig<T> & {
5
+ translationVector: Vector3;
6
+ };
7
+ export declare function getDefaultConfig<T>(empty: T): AnimatorEasingMatrixConfig<T>;
8
+ export declare abstract class AnimatorEasingMatrix<T, Config extends AnimatorEasingMatrixConfig<T>> extends AnimatorEasing<T, Config> {
9
+ private _translateMatrix;
10
+ private _translateInverseMatrix;
11
+ constructor(node: AnimatableObject, config: Config, type?: string | undefined);
12
+ protected abstract getTransformMatrix(boundedEased: number): Matrix;
13
+ protected apply(boundedEased: number): void;
14
+ }
15
15
  //# sourceMappingURL=AnimatorEasingMatrix.d.ts.map
@@ -1,16 +1,16 @@
1
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatorEasing, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasing.js";
3
- export function getDefaultConfig(empty) {
4
- return Object.assign(Object.assign({}, baseGetDefaultConfig(empty)), { translationVector: new Vector3() });
5
- }
6
- export class AnimatorEasingMatrix extends AnimatorEasing {
7
- constructor(node, config, type) {
8
- super(node, config, type);
9
- this._translateMatrix = Matrix.Translation(config.translationVector.x, config.translationVector.y, config.translationVector.z);
10
- this._translateInverseMatrix = Matrix.Translation(-config.translationVector.x, -config.translationVector.y, -config.translationVector.z);
11
- }
12
- apply(boundedEased) {
13
- const transformMatrix = this.getTransformMatrix(boundedEased);
14
- this.node.setPreTransformMatrix(this.node.originalMatrix.multiply(this._translateInverseMatrix.multiply(transformMatrix.multiply(this._translateMatrix))));
15
- }
16
- }
1
+ import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatorEasing, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasing.js";
3
+ export function getDefaultConfig(empty) {
4
+ return Object.assign(Object.assign({}, baseGetDefaultConfig(empty)), { translationVector: new Vector3() });
5
+ }
6
+ export class AnimatorEasingMatrix extends AnimatorEasing {
7
+ constructor(node, config, type) {
8
+ super(node, config, type);
9
+ this._translateMatrix = Matrix.Translation(config.translationVector.x, config.translationVector.y, config.translationVector.z);
10
+ this._translateInverseMatrix = Matrix.Translation(-config.translationVector.x, -config.translationVector.y, -config.translationVector.z);
11
+ }
12
+ apply(boundedEased) {
13
+ const transformMatrix = this.getTransformMatrix(boundedEased);
14
+ this.node.setPreTransformMatrix(this.node.originalMatrix.multiply(this._translateInverseMatrix.multiply(transformMatrix.multiply(this._translateMatrix))));
15
+ }
16
+ }
@@ -1,17 +1,17 @@
1
- import { Color3 } from "@babylonjs/core/Maths/math.color.js";
2
- import "@babylonjs/core/Rendering/outlineRenderer.js";
3
- import { AnimatableObject } from "../AnimatableObject.js";
4
- import { AnimatorEasing, AnimatorEasingConfig } from "./AnimatorEasing.js";
5
- export declare type AnimatorHighlightConfig = AnimatorEasingConfig<number> & {
6
- color: Color3;
7
- width: number;
8
- alpha: number;
9
- };
10
- export declare const defaultConfig: AnimatorHighlightConfig;
11
- export declare class AnimatorHighlight extends AnimatorEasing<number, AnimatorHighlightConfig> {
12
- constructor(node: AnimatableObject, config?: Partial<AnimatorHighlightConfig>, type?: string);
13
- run(): void;
14
- protected setDead(): void;
15
- protected apply(boundedEased: number): void;
16
- }
1
+ import { Color3 } from "@babylonjs/core/Maths/math.color.js";
2
+ import "@babylonjs/core/Rendering/outlineRenderer.js";
3
+ import { AnimatableObject } from "../AnimatableObject.js";
4
+ import { AnimatorEasing, AnimatorEasingConfig } from "./AnimatorEasing.js";
5
+ export declare type AnimatorHighlightConfig = AnimatorEasingConfig<number> & {
6
+ color: Color3;
7
+ width: number;
8
+ alpha: number;
9
+ };
10
+ export declare const defaultConfig: AnimatorHighlightConfig;
11
+ export declare class AnimatorHighlight extends AnimatorEasing<number, AnimatorHighlightConfig> {
12
+ constructor(node: AnimatableObject, config?: Partial<AnimatorHighlightConfig>, type?: string);
13
+ run(): void;
14
+ protected setDead(): void;
15
+ protected apply(boundedEased: number): void;
16
+ }
17
17
  //# sourceMappingURL=AnimatorHighlight.d.ts.map
@@ -1,32 +1,32 @@
1
- import "@babylonjs/core/Rendering/outlineRenderer.js";
2
- import { toColor3 } from "../../utilities/utilitiesColor.js";
3
- import { AnimatorEasing, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasing.js";
4
- export const defaultConfig = Object.assign(Object.assign({}, baseGetDefaultConfig(0)), { color: toColor3(0xffff00).toLinearSpace(), width: 0.01, alpha: 0.5 });
5
- export class AnimatorHighlight extends AnimatorEasing {
6
- constructor(node, config, type) {
7
- super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
8
- }
9
- run() {
10
- for (const mesh of this.node.getChildMeshes()) {
11
- mesh.renderOutline = true;
12
- mesh.outlineColor = this._config.color;
13
- mesh.renderOverlay = true;
14
- mesh.overlayColor = this._config.color;
15
- }
16
- this.apply(0);
17
- super.run();
18
- }
19
- setDead() {
20
- super.setDead();
21
- for (const mesh of this.node.getChildMeshes()) {
22
- mesh.renderOutline = false;
23
- mesh.renderOverlay = false;
24
- }
25
- }
26
- apply(boundedEased) {
27
- for (const mesh of this.node.getChildMeshes()) {
28
- mesh.outlineWidth = this._config.width * boundedEased;
29
- mesh.overlayAlpha = this._config.alpha * boundedEased;
30
- }
31
- }
32
- }
1
+ import "@babylonjs/core/Rendering/outlineRenderer.js";
2
+ import { toColor3 } from "../../utilities/utilitiesColor.js";
3
+ import { AnimatorEasing, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasing.js";
4
+ export const defaultConfig = Object.assign(Object.assign({}, baseGetDefaultConfig(0)), { color: toColor3(0xffff00).toLinearSpace(), width: 0.01, alpha: 0.5 });
5
+ export class AnimatorHighlight extends AnimatorEasing {
6
+ constructor(node, config, type) {
7
+ super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
8
+ }
9
+ run() {
10
+ for (const mesh of this.node.getChildMeshes()) {
11
+ mesh.renderOutline = true;
12
+ mesh.outlineColor = this._config.color;
13
+ mesh.renderOverlay = true;
14
+ mesh.overlayColor = this._config.color;
15
+ }
16
+ this.apply(0);
17
+ super.run();
18
+ }
19
+ setDead() {
20
+ super.setDead();
21
+ for (const mesh of this.node.getChildMeshes()) {
22
+ mesh.renderOutline = false;
23
+ mesh.renderOverlay = false;
24
+ }
25
+ }
26
+ apply(boundedEased) {
27
+ for (const mesh of this.node.getChildMeshes()) {
28
+ mesh.outlineWidth = this._config.width * boundedEased;
29
+ mesh.overlayAlpha = this._config.alpha * boundedEased;
30
+ }
31
+ }
32
+ }
@@ -1,9 +1,9 @@
1
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatableObject } from "../AnimatableObject.js";
3
- import { AnimatorEasingMatrix, AnimatorEasingMatrixConfig } from "./AnimatorEasingMatrix.js";
4
- export declare type AnimatorPointToPointConfig = AnimatorEasingMatrixConfig<Vector3>;
5
- export declare class AnimatorPointToPoint extends AnimatorEasingMatrix<Vector3, AnimatorPointToPointConfig> {
6
- constructor(node: AnimatableObject, config: Partial<AnimatorPointToPointConfig>, type?: string);
7
- protected getTransformMatrix(boundedEased: number): Matrix;
8
- }
1
+ import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatableObject } from "../AnimatableObject.js";
3
+ import { AnimatorEasingMatrix, AnimatorEasingMatrixConfig } from "./AnimatorEasingMatrix.js";
4
+ export declare type AnimatorPointToPointConfig = AnimatorEasingMatrixConfig<Vector3>;
5
+ export declare class AnimatorPointToPoint extends AnimatorEasingMatrix<Vector3, AnimatorPointToPointConfig> {
6
+ constructor(node: AnimatableObject, config: Partial<AnimatorPointToPointConfig>, type?: string);
7
+ protected getTransformMatrix(boundedEased: number): Matrix;
8
+ }
9
9
  //# sourceMappingURL=AnimatorPointToPoint.d.ts.map
@@ -1,14 +1,14 @@
1
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatorEasingMatrix, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasingMatrix.js";
3
- const defaultConfig = baseGetDefaultConfig(new Vector3());
4
- export class AnimatorPointToPoint extends AnimatorEasingMatrix {
5
- constructor(node, config, type) {
6
- super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
7
- }
8
- getTransformMatrix(boundedEased) {
9
- const move = this._config.startPosition.add(this._config.endPosition
10
- .subtract(this._config.startPosition)
11
- .multiplyByFloats(boundedEased, boundedEased, boundedEased));
12
- return Matrix.Identity().setTranslation(move);
13
- }
14
- }
1
+ import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatorEasingMatrix, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasingMatrix.js";
3
+ const defaultConfig = baseGetDefaultConfig(new Vector3());
4
+ export class AnimatorPointToPoint extends AnimatorEasingMatrix {
5
+ constructor(node, config, type) {
6
+ super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
7
+ }
8
+ getTransformMatrix(boundedEased) {
9
+ const move = this._config.startPosition.add(this._config.endPosition
10
+ .subtract(this._config.startPosition)
11
+ .multiplyByFloats(boundedEased, boundedEased, boundedEased));
12
+ return Matrix.Identity().setTranslation(move);
13
+ }
14
+ }
@@ -1,14 +1,14 @@
1
- import { AnimatableObject } from "../AnimatableObject.js";
2
- import { Animator, AnimatorConfig } from "./Animator.js";
3
- export declare type AnimatorQueueConfig = AnimatorConfig;
4
- export declare class AnimatorQueue extends Animator<AnimatorQueueConfig> {
5
- private animationsQueue;
6
- constructor(node: AnimatableObject, config?: Partial<AnimatorQueueConfig>, type?: string);
7
- add(animator: Animator): void;
8
- peek(): Animator | undefined;
9
- run(): void;
10
- apply0(): void;
11
- willTick(now: number, delta: number): boolean;
12
- tick(now: number, delta: number): void;
13
- }
1
+ import { AnimatableObject } from "../AnimatableObject.js";
2
+ import { Animator, AnimatorConfig } from "./Animator.js";
3
+ export declare type AnimatorQueueConfig = AnimatorConfig;
4
+ export declare class AnimatorQueue extends Animator<AnimatorQueueConfig> {
5
+ private animationsQueue;
6
+ constructor(node: AnimatableObject, config?: Partial<AnimatorQueueConfig>, type?: string);
7
+ add(animator: Animator): void;
8
+ peek(): Animator | undefined;
9
+ run(): void;
10
+ apply0(): void;
11
+ willTick(now: number, delta: number): boolean;
12
+ tick(now: number, delta: number): void;
13
+ }
14
14
  //# sourceMappingURL=AnimatorQueue.d.ts.map
@@ -1,57 +1,57 @@
1
- import { AnimationState, Animator, defaultConfig as baseDefaultConfig, } from "./Animator.js";
2
- const defaultConfig = baseDefaultConfig;
3
- export class AnimatorQueue extends Animator {
4
- constructor(node, config, type) {
5
- super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
6
- this.animationsQueue = [];
7
- }
8
- add(animator) {
9
- const doneListener = () => {
10
- animator.stopListenForDone(doneListener);
11
- this.animationsQueue.shift();
12
- if (this.animationsQueue.length === 0) {
13
- this.state = AnimationState.Ready;
14
- this.isDoneObservable.notifyAll();
15
- return;
16
- }
17
- this.animationsQueue[0].run();
18
- };
19
- animator.listenForDone(doneListener);
20
- this.animationsQueue.push(animator);
21
- }
22
- peek() {
23
- return this.animationsQueue[0];
24
- }
25
- run() {
26
- if (!this.isReadyToRun()) {
27
- return;
28
- }
29
- const animation = this.peek();
30
- if (animation === undefined) {
31
- return;
32
- }
33
- this.state = AnimationState.Running;
34
- animation.run();
35
- }
36
- apply0() {
37
- const animation = this.peek();
38
- if (animation === undefined) {
39
- return;
40
- }
41
- animation.apply0();
42
- }
43
- willTick(now, delta) {
44
- const animation = this.peek();
45
- if (animation === undefined) {
46
- return false;
47
- }
48
- return animation.willTick(now, delta);
49
- }
50
- tick(now, delta) {
51
- const animation = this.peek();
52
- if (animation === undefined) {
53
- return;
54
- }
55
- animation.tick(now, delta);
56
- }
57
- }
1
+ import { AnimationState, Animator, defaultConfig as baseDefaultConfig, } from "./Animator.js";
2
+ const defaultConfig = baseDefaultConfig;
3
+ export class AnimatorQueue extends Animator {
4
+ constructor(node, config, type) {
5
+ super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
6
+ this.animationsQueue = [];
7
+ }
8
+ add(animator) {
9
+ const doneListener = () => {
10
+ animator.stopListenForDone(doneListener);
11
+ this.animationsQueue.shift();
12
+ if (this.animationsQueue.length === 0) {
13
+ this.state = AnimationState.Ready;
14
+ this.isDoneObservable.notifyAll();
15
+ return;
16
+ }
17
+ this.animationsQueue[0].run();
18
+ };
19
+ animator.listenForDone(doneListener);
20
+ this.animationsQueue.push(animator);
21
+ }
22
+ peek() {
23
+ return this.animationsQueue[0];
24
+ }
25
+ run() {
26
+ if (!this.isReadyToRun()) {
27
+ return;
28
+ }
29
+ const animation = this.peek();
30
+ if (animation === undefined) {
31
+ return;
32
+ }
33
+ this.state = AnimationState.Running;
34
+ animation.run();
35
+ }
36
+ apply0() {
37
+ const animation = this.peek();
38
+ if (animation === undefined) {
39
+ return;
40
+ }
41
+ animation.apply0();
42
+ }
43
+ willTick(now, delta) {
44
+ const animation = this.peek();
45
+ if (animation === undefined) {
46
+ return false;
47
+ }
48
+ return animation.willTick(now, delta);
49
+ }
50
+ tick(now, delta) {
51
+ const animation = this.peek();
52
+ if (animation === undefined) {
53
+ return;
54
+ }
55
+ animation.tick(now, delta);
56
+ }
57
+ }
@@ -1,9 +1,9 @@
1
- import { Matrix } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatableObject } from "../AnimatableObject.js";
3
- import { AnimatorEasingMatrix, AnimatorEasingMatrixConfig } from "./AnimatorEasingMatrix.js";
4
- export declare type AnimatorScaleConfig = AnimatorEasingMatrixConfig<number>;
5
- export declare class AnimatorScale extends AnimatorEasingMatrix<number, AnimatorScaleConfig> {
6
- constructor(node: AnimatableObject, config: Partial<AnimatorScaleConfig>, type?: string);
7
- protected getTransformMatrix(boundedEased: number): Matrix;
8
- }
1
+ import { Matrix } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatableObject } from "../AnimatableObject.js";
3
+ import { AnimatorEasingMatrix, AnimatorEasingMatrixConfig } from "./AnimatorEasingMatrix.js";
4
+ export declare type AnimatorScaleConfig = AnimatorEasingMatrixConfig<number>;
5
+ export declare class AnimatorScale extends AnimatorEasingMatrix<number, AnimatorScaleConfig> {
6
+ constructor(node: AnimatableObject, config: Partial<AnimatorScaleConfig>, type?: string);
7
+ protected getTransformMatrix(boundedEased: number): Matrix;
8
+ }
9
9
  //# sourceMappingURL=AnimatorScale.d.ts.map
@@ -1,13 +1,13 @@
1
- import { Matrix } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatorEasingMatrix, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasingMatrix.js";
3
- const defaultConfig = baseGetDefaultConfig(0);
4
- export class AnimatorScale extends AnimatorEasingMatrix {
5
- constructor(node, config, type) {
6
- super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
7
- }
8
- getTransformMatrix(boundedEased) {
9
- const scale = this._config.startPosition +
10
- (this._config.endPosition - this._config.startPosition) * boundedEased;
11
- return Matrix.Scaling(scale, scale, scale);
12
- }
13
- }
1
+ import { Matrix } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatorEasingMatrix, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasingMatrix.js";
3
+ const defaultConfig = baseGetDefaultConfig(0);
4
+ export class AnimatorScale extends AnimatorEasingMatrix {
5
+ constructor(node, config, type) {
6
+ super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
7
+ }
8
+ getTransformMatrix(boundedEased) {
9
+ const scale = this._config.startPosition +
10
+ (this._config.endPosition - this._config.startPosition) * boundedEased;
11
+ return Matrix.Scaling(scale, scale, scale);
12
+ }
13
+ }
@@ -1,11 +1,11 @@
1
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatableObject } from "../AnimatableObject.js";
3
- import { AnimatorEasingMatrix, AnimatorEasingMatrixConfig } from "./AnimatorEasingMatrix.js";
4
- export declare type AnimatorSpinConfig = AnimatorEasingMatrixConfig<number> & {
5
- rotationAxis: Vector3;
6
- };
7
- export declare class AnimatorSpin extends AnimatorEasingMatrix<number, AnimatorSpinConfig> {
8
- constructor(node: AnimatableObject, config: Partial<AnimatorSpinConfig>, type?: string);
9
- protected getTransformMatrix(boundedEased: number): Matrix;
10
- }
1
+ import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatableObject } from "../AnimatableObject.js";
3
+ import { AnimatorEasingMatrix, AnimatorEasingMatrixConfig } from "./AnimatorEasingMatrix.js";
4
+ export declare type AnimatorSpinConfig = AnimatorEasingMatrixConfig<number> & {
5
+ rotationAxis: Vector3;
6
+ };
7
+ export declare class AnimatorSpin extends AnimatorEasingMatrix<number, AnimatorSpinConfig> {
8
+ constructor(node: AnimatableObject, config: Partial<AnimatorSpinConfig>, type?: string);
9
+ protected getTransformMatrix(boundedEased: number): Matrix;
10
+ }
11
11
  //# sourceMappingURL=AnimatorSpin.d.ts.map
@@ -1,13 +1,13 @@
1
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
- import { AnimatorEasingMatrix, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasingMatrix.js";
3
- const defaultConfig = Object.assign(Object.assign({}, baseGetDefaultConfig(0)), { rotationAxis: new Vector3(0, 0, 1) });
4
- export class AnimatorSpin extends AnimatorEasingMatrix {
5
- constructor(node, config, type) {
6
- super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
7
- }
8
- getTransformMatrix(boundedEased) {
9
- const spin = this._config.startPosition +
10
- (this._config.endPosition - this._config.startPosition) * boundedEased;
11
- return Matrix.RotationAxis(this._config.rotationAxis, spin);
12
- }
13
- }
1
+ import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { AnimatorEasingMatrix, getDefaultConfig as baseGetDefaultConfig, } from "./AnimatorEasingMatrix.js";
3
+ const defaultConfig = Object.assign(Object.assign({}, baseGetDefaultConfig(0)), { rotationAxis: new Vector3(0, 0, 1) });
4
+ export class AnimatorSpin extends AnimatorEasingMatrix {
5
+ constructor(node, config, type) {
6
+ super(node, Object.assign(Object.assign({}, defaultConfig), config), type);
7
+ }
8
+ getTransformMatrix(boundedEased) {
9
+ const spin = this._config.startPosition +
10
+ (this._config.endPosition - this._config.startPosition) * boundedEased;
11
+ return Matrix.RotationAxis(this._config.rotationAxis, spin);
12
+ }
13
+ }
@@ -1,36 +1,36 @@
1
- export declare type EasingFunction = (t: number) => number;
2
- export declare const EasingFunctions: {
3
- linear: EasingFunction;
4
- easeInQuad: EasingFunction;
5
- easeOutQuad: EasingFunction;
6
- easeInOutQuad: EasingFunction;
7
- easeInCubic: EasingFunction;
8
- easeOutCubic: EasingFunction;
9
- easeInOutCubic: EasingFunction;
10
- easeInQuart: EasingFunction;
11
- easeOutQuart: EasingFunction;
12
- easeInOutQuart: EasingFunction;
13
- easeInQuint: EasingFunction;
14
- easeOutQuint: EasingFunction;
15
- easeInOutQuint: EasingFunction;
16
- sinBounce: (oscillations: number) => EasingFunction;
17
- easeInSine: EasingFunction;
18
- easeOutSine: EasingFunction;
19
- easeInOutSine: EasingFunction;
20
- easeInExpo: EasingFunction;
21
- easeOutExpo: EasingFunction;
22
- easeInOutExpo: EasingFunction;
23
- easeInCirc: EasingFunction;
24
- easeOutCirc: EasingFunction;
25
- easeInOutCirc: EasingFunction;
26
- easeInElastic: EasingFunction;
27
- easeOutElastic: EasingFunction;
28
- easeInOutElastic: EasingFunction;
29
- easeInBack: (s?: number) => EasingFunction;
30
- easeOutBack: (s?: number) => EasingFunction;
31
- easeInOutBack: (s?: number) => EasingFunction;
32
- easeOutBounce: EasingFunction;
33
- makeMirrored: (func: EasingFunction) => EasingFunction;
34
- invert: (func: EasingFunction) => EasingFunction;
35
- };
1
+ export declare type EasingFunction = (t: number) => number;
2
+ export declare const EasingFunctions: {
3
+ linear: EasingFunction;
4
+ easeInQuad: EasingFunction;
5
+ easeOutQuad: EasingFunction;
6
+ easeInOutQuad: EasingFunction;
7
+ easeInCubic: EasingFunction;
8
+ easeOutCubic: EasingFunction;
9
+ easeInOutCubic: EasingFunction;
10
+ easeInQuart: EasingFunction;
11
+ easeOutQuart: EasingFunction;
12
+ easeInOutQuart: EasingFunction;
13
+ easeInQuint: EasingFunction;
14
+ easeOutQuint: EasingFunction;
15
+ easeInOutQuint: EasingFunction;
16
+ sinBounce: (oscillations: number) => EasingFunction;
17
+ easeInSine: EasingFunction;
18
+ easeOutSine: EasingFunction;
19
+ easeInOutSine: EasingFunction;
20
+ easeInExpo: EasingFunction;
21
+ easeOutExpo: EasingFunction;
22
+ easeInOutExpo: EasingFunction;
23
+ easeInCirc: EasingFunction;
24
+ easeOutCirc: EasingFunction;
25
+ easeInOutCirc: EasingFunction;
26
+ easeInElastic: EasingFunction;
27
+ easeOutElastic: EasingFunction;
28
+ easeInOutElastic: EasingFunction;
29
+ easeInBack: (s?: number) => EasingFunction;
30
+ easeOutBack: (s?: number) => EasingFunction;
31
+ easeInOutBack: (s?: number) => EasingFunction;
32
+ easeOutBounce: EasingFunction;
33
+ makeMirrored: (func: EasingFunction) => EasingFunction;
34
+ invert: (func: EasingFunction) => EasingFunction;
35
+ };
36
36
  //# sourceMappingURL=EasingFunctions.d.ts.map