@configura/babylon-view 2.0.0-alpha.21 → 2.0.0-alpha.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.json +5 -5
- package/LICENSE +201 -201
- package/README.md +1 -1
- package/dist/animation/AnimatableObject.d.ts +8 -8
- package/dist/animation/AnimatableObject.js +3 -3
- package/dist/animation/animator/Animator.d.ts +33 -33
- package/dist/animation/animator/Animator.js +58 -58
- package/dist/animation/animator/AnimatorEasing.d.ts +16 -16
- package/dist/animation/animator/AnimatorEasing.js +31 -31
- package/dist/animation/animator/AnimatorEasingMatrix.d.ts +14 -14
- package/dist/animation/animator/AnimatorEasingMatrix.js +16 -16
- package/dist/animation/animator/AnimatorHighlight.d.ts +16 -16
- package/dist/animation/animator/AnimatorHighlight.js +32 -32
- package/dist/animation/animator/AnimatorPointToPoint.d.ts +8 -8
- package/dist/animation/animator/AnimatorPointToPoint.js +14 -14
- package/dist/animation/animator/AnimatorQueue.d.ts +13 -13
- package/dist/animation/animator/AnimatorQueue.js +57 -57
- package/dist/animation/animator/AnimatorScale.d.ts +8 -8
- package/dist/animation/animator/AnimatorScale.js +13 -13
- package/dist/animation/animator/AnimatorSpin.d.ts +10 -10
- package/dist/animation/animator/AnimatorSpin.js +13 -13
- package/dist/animation/animator/EasingFunctions.d.ts +35 -35
- package/dist/animation/animator/EasingFunctions.js +137 -137
- package/dist/animation/coordinator/Coordinator.d.ts +28 -28
- package/dist/animation/coordinator/Coordinator.js +53 -53
- package/dist/animation/coordinator/CoordinatorDropAndSpin.d.ts +22 -22
- package/dist/animation/coordinator/CoordinatorDropAndSpin.js +138 -138
- package/dist/animation/coordinator/CoordinatorIdentity.d.ts +11 -11
- package/dist/animation/coordinator/CoordinatorIdentity.js +14 -14
- package/dist/animation/coordinator/CoordinatorNodeQueues.d.ts +18 -18
- package/dist/animation/coordinator/CoordinatorNodeQueues.js +50 -50
- package/dist/animation/coordinator/CoordinatorPulse.d.ts +21 -21
- package/dist/animation/coordinator/CoordinatorPulse.js +47 -47
- package/dist/animation/coordinator/CoordinatorPulseBounce.d.ts +14 -14
- package/dist/animation/coordinator/CoordinatorPulseBounce.js +35 -35
- package/dist/animation/coordinator/CoordinatorPulseHighlight.d.ts +13 -13
- package/dist/animation/coordinator/CoordinatorPulseHighlight.js +29 -29
- package/dist/animation/coordinator/CoordinatorPulseInflate.d.ts +14 -14
- package/dist/animation/coordinator/CoordinatorPulseInflate.js +23 -23
- package/dist/camera/CameraCreator.d.ts +5 -5
- package/dist/camera/CameraCreator.js +4 -4
- package/dist/camera/CfgArcRotateCameraPointersInput.d.ts +26 -26
- package/dist/camera/CfgArcRotateCameraPointersInput.js +266 -266
- package/dist/camera/CfgOrbitalCamera.d.ts +76 -76
- package/dist/camera/CfgOrbitalCamera.js +281 -281
- package/dist/camera/CfgOrbitalCameraControlProps.d.ts +14 -14
- package/dist/camera/CfgOrbitalCameraControlProps.js +7 -7
- package/dist/camera/GradingApplier.d.ts +3 -3
- package/dist/camera/GradingApplier.js +48 -48
- package/dist/engine/EngineCreator.d.ts +3 -3
- package/dist/engine/EngineCreator.js +10 -10
- package/dist/geometry/CfgGeometry.d.ts +29 -29
- package/dist/geometry/CfgGeometry.js +146 -146
- package/dist/geometry/CfgMesh.d.ts +10 -10
- package/dist/geometry/CfgMesh.js +38 -38
- package/dist/geometry/geoSplitter.d.ts +8 -8
- package/dist/geometry/geoSplitter.js +192 -192
- package/dist/geometry/stretch/CfgMorphTarget.d.ts +15 -15
- package/dist/geometry/stretch/CfgMorphTarget.js +65 -65
- package/dist/geometry/stretch/CfgStretchData.d.ts +116 -116
- package/dist/geometry/stretch/CfgStretchData.js +350 -350
- package/dist/geometry/stretch/CfgStretchMorphGeometry.d.ts +16 -16
- package/dist/geometry/stretch/CfgStretchMorphGeometry.js +95 -95
- package/dist/index.d.ts +16 -16
- package/dist/index.js +16 -16
- package/dist/io/CfgHistoryToCameraConfConnector.d.ts +31 -31
- package/dist/io/CfgHistoryToCameraConfConnector.js +90 -90
- package/dist/io/CfgIOCameraConfConnector.d.ts +35 -35
- package/dist/io/CfgIOCameraConfConnector.js +81 -81
- package/dist/io/CfgObservableStateToCameraConfConnector.d.ts +10 -10
- package/dist/io/CfgObservableStateToCameraConfConnector.js +11 -11
- package/dist/io/CfgWindowMessageToCameraConfConnector.d.ts +10 -10
- package/dist/io/CfgWindowMessageToCameraConfConnector.js +11 -11
- package/dist/light/CfgDirectionalLight.d.ts +8 -8
- package/dist/light/CfgDirectionalLight.js +18 -18
- package/dist/light/CfgHemisphericLight.d.ts +7 -7
- package/dist/light/CfgHemisphericLight.js +17 -17
- package/dist/light/CfgPointLight.d.ts +8 -8
- package/dist/light/CfgPointLight.js +18 -18
- package/dist/light/DefaultLightRig.d.ts +19 -19
- package/dist/light/DefaultLightRig.js +77 -77
- package/dist/light/LightRigCreator.d.ts +9 -9
- package/dist/light/LightRigCreator.js +3 -3
- package/dist/material/CfgMaterial.d.ts +68 -68
- package/dist/material/CfgMaterial.js +482 -482
- package/dist/material/DummyMaterialCreator.d.ts +4 -4
- package/dist/material/DummyMaterialCreator.js +15 -15
- package/dist/material/material.d.ts +18 -18
- package/dist/material/material.js +128 -128
- package/dist/material/texture.d.ts +14 -14
- package/dist/material/texture.js +306 -306
- package/dist/nodes/CfgContentRootNode.d.ts +19 -19
- package/dist/nodes/CfgContentRootNode.js +75 -75
- package/dist/nodes/CfgDeferredMeshNode.d.ts +55 -55
- package/dist/nodes/CfgDeferredMeshNode.js +378 -378
- package/dist/nodes/CfgProductNode.d.ts +127 -127
- package/dist/nodes/CfgProductNode.js +598 -598
- package/dist/nodes/CfgSymNode.d.ts +50 -50
- package/dist/nodes/CfgSymNode.js +249 -249
- package/dist/nodes/CfgSymRootNode.d.ts +45 -45
- package/dist/nodes/CfgSymRootNode.js +229 -229
- package/dist/nodes/CfgTransformNode.d.ts +33 -33
- package/dist/nodes/CfgTransformNode.js +83 -83
- package/dist/scene/SceneCreator.d.ts +6 -6
- package/dist/scene/SceneCreator.js +22 -22
- package/dist/utilities/CfgBoundingBox.d.ts +21 -21
- package/dist/utilities/CfgBoundingBox.js +81 -81
- package/dist/utilities/anchor/anchor.d.ts +50 -50
- package/dist/utilities/anchor/anchor.js +133 -133
- package/dist/utilities/anchor/anchorMap.d.ts +20 -20
- package/dist/utilities/anchor/anchorMap.js +111 -111
- package/dist/utilities/utilities3D.d.ts +70 -70
- package/dist/utilities/utilities3D.js +265 -265
- package/dist/utilities/utilitiesColor.d.ts +18 -18
- package/dist/utilities/utilitiesColor.js +50 -50
- package/dist/utilities/utilitiesImage.d.ts +6 -6
- package/dist/utilities/utilitiesImage.js +107 -107
- package/dist/utilities/utilitiesSymRootIdentifier.d.ts +7 -7
- package/dist/utilities/utilitiesSymRootIdentifier.js +26 -26
- package/dist/view/BaseView.d.ts +78 -78
- package/dist/view/BaseView.js +303 -303
- package/dist/view/BaseViewConfiguration.d.ts +32 -32
- package/dist/view/BaseViewConfiguration.js +10 -10
- package/dist/view/RenderEnv.d.ts +43 -43
- package/dist/view/RenderEnv.js +7 -7
- package/dist/view/SingleProductDefaultCameraView.d.ts +38 -38
- package/dist/view/SingleProductDefaultCameraView.js +149 -149
- package/dist/view/SingleProductDefaultCameraViewConfiguration.d.ts +44 -44
- package/dist/view/SingleProductDefaultCameraViewConfiguration.js +11 -11
- package/dist/view/SingleProductView.d.ts +44 -44
- package/dist/view/SingleProductView.js +212 -212
- package/dist/view/SingleProductViewConfiguration.d.ts +32 -32
- package/dist/view/SingleProductViewConfiguration.js +19 -19
- package/package.json +5 -5
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import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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export class LightRig extends TransformNode {
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}
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import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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export class LightRig extends TransformNode {
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}
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
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import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
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import { GMaterial3D } from "@configura/web-core/dist/cm/core3D/GMaterial3D.js";
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import { GMaterialClassic } from "@configura/web-core/dist/cm/core3D/GMaterialClassic.js";
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import { GMaterialPBR } from "@configura/web-core/dist/cm/core3D/GMaterialPBR.js";
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import { LogObservable, LogProducer } from "@configura/web-utilities";
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import { RenderEnv } from "../view/RenderEnv.js";
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import { MaterialMetaData } from "./material.js";
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import { GMAndTexture } from "./texture.js";
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/**
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* A wrapper around Babylon.js PBRMaterial class.
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*
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* Also contains logic to create light weight "variants" of the main PBRMaterial to take into
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* account that CmSym allows the meshes to have properties that affects the material currently
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* applied to the mesh, such as double doubled sided or flipping the textures along the y-axis.
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*
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* The variants are created on demand if the request to getPBRMaterial specifies properties that
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* does not match the main PBRMaterial. The variants are then cached.
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*/
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export declare class CfgMaterial implements LogProducer {
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private _material;
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private _variants;
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isTransparent: boolean;
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logger: LogObservable;
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constructor(material: PBRMaterial, maxSimultaneousLights: number);
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/** This material is supposed to be rendered as double sided by default. */
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isDoubleSided(): boolean;
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static makeFromTexture(renderEnvironment: RenderEnv, texture: Texture, sourcePath: string[]): CfgMaterial;
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static makeFromGm(renderEnvironment: RenderEnv, meta: MaterialMetaData, gMaterial: GMaterial3D, textures: GMAndTexture[]): CfgMaterial;
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static makeFromGmPBR(renderEnvironment: RenderEnv, meta: MaterialMetaData, gMaterial: GMaterialPBR, textures: GMAndTexture[], name: string): {
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material: PBRMaterial;
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transparent: boolean;
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doubleSided: boolean;
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};
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static makeFromGmClassic(renderEnvironment: RenderEnv, meta: MaterialMetaData, gMaterial: GMaterialClassic, textures: GMAndTexture[], name: string): {
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material: PBRMaterial;
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transparent: boolean;
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doubleSided: boolean;
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};
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private indexFromOptions;
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private indexFromMaterial;
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private cloneSuffix;
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/**
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* Returns the PBRMaterial associated with this CfgMaterial, optionally modified.
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*
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* If none of the optional parameters are set, the returned material is the one initially
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* supplied when the CfgMaterial was created.
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*
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* If any of the optional parameters are supplied, you will get back a material that has those
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* options set to the given values. The returned material will be a clone if needed, the
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* initial material is NOT affected by this.
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*
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* @warning: Do not modify the returned material in any way since it might be shared with
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* other parts of the model!
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*
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* @param doubleSided Makes sure that backFaceCulling is OFF in the returned material.
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* @param backThenFront Makes sure that separateCullingPass is ON in the returned material.
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* @param flipTextures Flips the textures in the material along the Y-axis.
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*/
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getPBRMaterial(doubleSided?: boolean, backThenFront?: boolean, flipTextures?: boolean): PBRMaterial;
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}
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/**
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* The exact changes this method makes depends on the material's separateCullingPass setting, so
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*/
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export declare function makeMaterialDoubleSided(material: PBRMaterial, doubleSided: boolean): void;
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
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import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
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import { GMaterial3D } from "@configura/web-core/dist/cm/core3D/GMaterial3D.js";
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import { GMaterialClassic } from "@configura/web-core/dist/cm/core3D/GMaterialClassic.js";
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import { GMaterialPBR } from "@configura/web-core/dist/cm/core3D/GMaterialPBR.js";
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import { LogObservable, LogProducer } from "@configura/web-utilities";
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import { RenderEnv } from "../view/RenderEnv.js";
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import { MaterialMetaData } from "./material.js";
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import { GMAndTexture } from "./texture.js";
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/**
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* A wrapper around Babylon.js PBRMaterial class.
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*
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* Also contains logic to create light weight "variants" of the main PBRMaterial to take into
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* account that CmSym allows the meshes to have properties that affects the material currently
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* applied to the mesh, such as double doubled sided or flipping the textures along the y-axis.
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*
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* The variants are created on demand if the request to getPBRMaterial specifies properties that
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* does not match the main PBRMaterial. The variants are then cached.
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*/
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export declare class CfgMaterial implements LogProducer {
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private _material;
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private _variants;
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isTransparent: boolean;
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logger: LogObservable;
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constructor(material: PBRMaterial, maxSimultaneousLights: number);
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/** This material is supposed to be rendered as double sided by default. */
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isDoubleSided(): boolean;
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static makeFromTexture(renderEnvironment: RenderEnv, texture: Texture, sourcePath: string[]): CfgMaterial;
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static makeFromGm(renderEnvironment: RenderEnv, meta: MaterialMetaData, gMaterial: GMaterial3D, textures: GMAndTexture[]): CfgMaterial;
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static makeFromGmPBR(renderEnvironment: RenderEnv, meta: MaterialMetaData, gMaterial: GMaterialPBR, textures: GMAndTexture[], name: string): {
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material: PBRMaterial;
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transparent: boolean;
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doubleSided: boolean;
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};
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static makeFromGmClassic(renderEnvironment: RenderEnv, meta: MaterialMetaData, gMaterial: GMaterialClassic, textures: GMAndTexture[], name: string): {
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material: PBRMaterial;
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transparent: boolean;
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doubleSided: boolean;
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};
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private indexFromOptions;
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private indexFromMaterial;
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private cloneSuffix;
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/**
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* Returns the PBRMaterial associated with this CfgMaterial, optionally modified.
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*
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* If none of the optional parameters are set, the returned material is the one initially
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* supplied when the CfgMaterial was created.
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*
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* If any of the optional parameters are supplied, you will get back a material that has those
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* options set to the given values. The returned material will be a clone if needed, the
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* initial material is NOT affected by this.
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*
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* It is safe to call this method multiple times, this class keeps an internal material cache.
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*
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* @warning: Do not modify the returned material in any way since it might be shared with
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* other parts of the model!
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*
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* @param doubleSided Makes sure that backFaceCulling is OFF in the returned material.
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* @param backThenFront Makes sure that separateCullingPass is ON in the returned material.
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* @param flipTextures Flips the textures in the material along the Y-axis.
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*/
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getPBRMaterial(doubleSided?: boolean, backThenFront?: boolean, flipTextures?: boolean): PBRMaterial;
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}
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/**
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* The exact changes this method makes depends on the material's separateCullingPass setting, so
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* make sure make any changes to that property before calling this method.
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*/
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export declare function makeMaterialDoubleSided(material: PBRMaterial, doubleSided: boolean): void;
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//# sourceMappingURL=CfgMaterial.d.ts.map
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