@comfanion/workflow 4.38.4-dev.1 → 4.39.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/build-info.json +2 -2
- package/src/opencode/agents/architect.md +8 -3
- package/src/opencode/agents/pm.md +9 -3
- package/src/opencode/gitignore +1 -0
- package/src/opencode/skills/acceptance-criteria/SKILL.md +58 -176
- package/src/opencode/skills/architecture-design/SKILL.md +86 -576
- package/src/opencode/skills/archiving/SKILL.md +60 -140
- package/src/opencode/skills/coding-standards/SKILL.md +113 -434
- package/src/opencode/skills/coding-standards/what-to-document.md +512 -0
- package/src/opencode/skills/database-design/SKILL.md +94 -778
- package/src/opencode/skills/database-design/indexing.md +187 -0
- package/src/opencode/skills/database-design/migrations.md +239 -0
- package/src/opencode/skills/database-design/schema-design.md +319 -0
- package/src/opencode/skills/doc-todo/SKILL.md +35 -27
- package/src/opencode/skills/epic-writing/SKILL.md +156 -244
- package/src/opencode/skills/epic-writing/template.md +11 -1
- package/src/opencode/skills/methodologies/SKILL.md +91 -354
- package/src/opencode/skills/methodologies/define.md +336 -0
- package/src/opencode/skills/methodologies/diagnose.md +374 -0
- package/src/opencode/skills/methodologies/empathize.md +253 -0
- package/src/opencode/skills/methodologies/ideate.md +458 -0
- package/src/opencode/skills/prd-writing/SKILL.md +162 -366
- package/src/opencode/skills/prd-writing/template.md +178 -48
- package/src/opencode/skills/requirements-gathering/SKILL.md +102 -117
- package/src/opencode/skills/requirements-gathering/template.md +97 -17
- package/src/opencode/skills/sprint-planning/SKILL.md +76 -225
- package/src/opencode/skills/sprint-planning/template.yaml +8 -0
- package/src/opencode/skills/story-writing/SKILL.md +76 -210
- package/src/opencode/skills/story-writing/template.md +10 -1
- package/src/opencode/skills/test-design/SKILL.md +78 -84
- package/src/opencode/skills/test-design/test-strategy.md +279 -0
- package/src/opencode/skills/test-design/unit-tests-mocking.md +247 -0
- package/src/opencode/skills/test-design/unit-tests-patterns.md +181 -0
- package/src/opencode/skills/test-design/unit-tests.md +117 -0
- package/src/opencode/skills/unit-writing/SKILL.md +119 -377
- package/src/opencode/skills/module-documentation/SKILL.md +0 -224
- package/src/opencode/skills/module-documentation/template.md +0 -139
- /package/src/opencode/skills/test-design/{template-integration.md → templates/template-integration.md} +0 -0
- /package/src/opencode/skills/test-design/{template-module.md → templates/template-module.md} +0 -0
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---
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name: methodologies
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description:
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description: Apply analysis methodologies - Five Whys (root cause), Empathy Mapping (user feelings), Journey Mapping (user flow), Fishbone (cause-effect). Use when analyzing problems, understanding users, mapping journeys, or when user mentions "Five Whys", "root cause", "empathy map", "journey map", "user analysis", or "problem analysis".
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license: MIT
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compatibility: opencode
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metadata:
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# Methodologies Skill
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```xml
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<methodologies>
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<definition>Structured methods for requirements, analysis, problem-solving</definition>
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<categories>
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<empathize>Understand users → See [empathize.md](empathize.md)</empathize>
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<define>Frame problems → See [define.md](define.md)</define>
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<ideate>Generate solutions → See [ideate.md](ideate.md)</ideate>
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<diagnose>Find root causes → See [diagnose.md](diagnose.md)</diagnose>
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<evaluate>Make decisions (Decision Matrix)</evaluate>
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</categories>
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<by_agent>
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<analyst>User Interviews, Empathy Mapping, Journey Mapping, Five Whys, Fishbone</analyst>
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<pm>Problem Framing, HMW, POV Statement, JTBD, Brainstorming</pm>
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<architect>Systems Thinking, Fishbone, Is/Is Not, Decision Matrix</architect>
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<researcher>Five Whys, Systems Thinking, Is/Is Not</researcher>
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</by_agent>
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<quick_reference>
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<empathize>
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<user_interviews>Deep conversations → See [empathize.md](empathize.md)</user_interviews>
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<empathy_mapping>Says | Thinks | Does | Feels → See [empathize.md](empathize.md)</empathy_mapping>
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<journey_mapping>Awareness → Action → Use → Support → See [empathize.md](empathize.md)</journey_mapping>
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</empathize>
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<diagnose>
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<five_whys>Ask "Why?" 5 times → See [diagnose.md](diagnose.md)</five_whys>
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<fishbone>People | Process | Tech | Data | Env → See [diagnose.md](diagnose.md)</fishbone>
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<is_is_not>Define boundaries → See [diagnose.md](diagnose.md)</is_is_not>
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<systems_thinking>Feedback loops, leverage points → See [diagnose.md](diagnose.md)</systems_thinking>
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</diagnose>
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<define>
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<problem_framing>Transform observations into clear statements → See [define.md](define.md)</problem_framing>
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<hmw>How might we [action] for [user] so that [outcome]? → See [define.md](define.md)</hmw>
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<pov>[User] needs [what] because [insight] → See [define.md](define.md)</pov>
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<jtbd>When [situation], I want [motivation], so I can [outcome] → See [define.md](define.md)</jtbd>
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<affinity_clustering>Group observations to reveal patterns → See [define.md](define.md)</affinity_clustering>
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</define>
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<ideate>
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<brainstorming>Generate 50+ ideas without judgment → See [ideate.md](ideate.md)</brainstorming>
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<scamper>7 lenses: Substitute, Combine, Adapt, Modify, Purposes, Eliminate, Reverse → See [ideate.md](ideate.md)</scamper>
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<crazy_8s>8 sketches in 8 minutes → See [ideate.md](ideate.md)</crazy_8s>
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<provotypes>Extreme prototypes to challenge assumptions → See [ideate.md](ideate.md)</provotypes>
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<analogous_inspiration>Learn from other domains → See [ideate.md](ideate.md)</analogous_inspiration>
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</ideate>
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<evaluate>
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<decision_matrix>Criteria | Weight | Option A | Option B</decision_matrix>
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</evaluate>
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</quick_reference>
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<workflows>
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<requirements>User Interviews → Empathy Map → Journey Map → Requirements</requirements>
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<problem_definition>Five Whys → Fishbone → HMW → POV</problem_definition>
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<solution_generation>Brainstorming → SCAMPER → JTBD</solution_generation>
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<architecture>Systems Thinking → Is/Is Not → Decision Matrix → ADR</architecture>
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</workflows>
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</methodologies>
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**Purpose**: Document complete user experience across touchpoints
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```
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Stage: │ Awareness │ Consideration │ Action │ Use │ Support │
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────────────┼───────────┼───────────────┼────────┼─────┼─────────┤
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Actions │ │ │ │ │ │
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Thoughts │ │ │ │ │ │
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Emotions │ 😀 │ 😐 │ 😰 │ 😊 │ 😡 │
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Pain Points │ │ │ │ │ │
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Opportunities│ │ │ │ │ │
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```
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**Prompts**:
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- What's their starting point?
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- What steps do they take?
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- Where do they struggle?
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- What delights them?
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- What's the emotional arc?
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## Detailed Guides
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**For understanding users:**
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- [empathize.md](empathize.md) - User Interviews, Empathy Mapping, Journey Mapping
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**For framing problems:**
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- [define.md](define.md) - Problem Framing, HMW, POV, JTBD, Affinity Clustering
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**
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- Who experiences this?
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- Why does it matter?
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- What would success look like?
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**For generating solutions:**
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- [ideate.md](ideate.md) - Brainstorming, SCAMPER, Crazy 8s, Provotypes, Analogous Inspiration
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**For finding root causes:**
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- [diagnose.md](diagnose.md) - Five Whys, Fishbone, Is/Is Not, Systems Thinking
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**Purpose**: Reframe problems as opportunity questions
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**Format**: `How might we [action] for [user] so that [outcome]?`
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**Examples**:
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- How might we help merchants update inventory faster?
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- How might we make checkout easier for mobile users?
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- How might we reduce friction in onboarding?
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**Rules**:
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- Opens solution space (not prescriptive)
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- User-centered
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- Implies positive change
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## Quick Examples
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### Point of View (POV) Statement
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**Purpose**: Specific user-centered problem statements
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**Template**:
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### Five Whys
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Problem: Users abandon checkout
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1. Why? → Too long
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2. Why? → Too many fields
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3. Why? → Unnecessary data
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4. Why? → No review process
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5. Why? → No validation process
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Root Cause: Missing validation process
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```
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> A busy merchant needs quick inventory updates because they lose sales when items show as available but are out of stock.
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- What's driving this need?
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- Why does it matter to them?
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### Affinity Clustering
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2. Group similar items together (silently)
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3. Name each cluster
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- What connects these?
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- What themes emerge?
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- What story do they tell?
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### Jobs to be Done (JTBD)
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**Purpose**: Identify what users are "hiring" solutions to accomplish
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### Empathy Map
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User: Busy merchant
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Says: "I don't have time"
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Does: Skips fields
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Feels: Frustrated 😤
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Insight: Values speed over completeness
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```
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| **Functional** | What task are they completing? |
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| **Emotional** | How do they want to feel? |
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| **Social** | How do they want to be perceived? |
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## IDEATE Methods (PM, Analyst)
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### Brainstorming Rules
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1. **No bad ideas** - defer judgment
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2. **Build on others** - "Yes, and..."
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3. **Aim for quantity** - 50+ ideas
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### SCAMPER
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**Purpose**: Apply 7 lenses to existing solutions for innovation
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| **S**ubstitute | What can we substitute? | Different payment provider? |
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| **A**dapt | What can we adapt from elsewhere? | How does Uber handle this? |
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| **M**odify | How can we modify/magnify? | What if 10x faster? |
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| **P**ut to other uses | Other purposes? | Could this data serve analytics? |
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| **E**liminate | What can we remove? | Do we need this step? |
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| **R**everse | What if we reversed it? | User pulls instead of push? |
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## DIAGNOSIS Methods (Analyst, Architect, Researcher)
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### Five Whys Root Cause
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**Purpose**: Drill through symptoms to find root cause
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**Example**:
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```
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Problem: Users are abandoning checkout
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└─ Why? → Payment fails frequently
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└─ Why? → Timeout errors occur
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└─ Why? → Payment gateway is slow
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└─ Why? → No connection pooling
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└─ Why? → Legacy implementation
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ROOT CAUSE: Legacy payment integration needs refactoring
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```
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**Tips**:
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- Don't stop at the comfortable answer
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- Look for systemic causes, not blame
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- May need 3-7 "whys" (5 is a guideline)
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---
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### Fishbone Diagram (Ishikawa)
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**Purpose**: Map all potential causes across categories
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```
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┌─────────────────────────────────────────┐
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People ─────────┤ │
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│ │
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Process ────────┤ │
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│ PROBLEM ├───▶ EFFECT
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Technology ─────┤ │
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│ │
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Data ───────────┤ │
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│ │
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Environment ────┤ │
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└─────────────────────────────────────────┘
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```
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**Categories (adapt to context)**:
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| Category | Questions |
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|----------|-----------|
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| **People** | Skills? Training? Capacity? Communication? |
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| **Process** | Steps? Handoffs? Bottlenecks? Unclear? |
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| **Technology** | Systems? Tools? Integration? Performance? |
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| **Data** | Quality? Availability? Format? Timeliness? |
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| **Environment** | External factors? Dependencies? Constraints? |
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---
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### Is/Is Not Analysis
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**Purpose**: Define problem boundaries by contrast
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| Question | IS | IS NOT |
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|----------|-----|--------|
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| **WHAT** is the problem? | | |
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| **WHERE** does it occur? | | |
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| **WHEN** does it happen? | | |
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| **WHO** experiences it? | | |
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| **HOW MUCH** impact? | | |
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**Prompts**:
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- Where does problem occur? Where doesn't it?
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- When does it happen? When doesn't it?
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- Who experiences it? Who doesn't?
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|
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- What pattern emerges from the contrast?
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|
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|
-
|
|
272
|
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---
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|
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|
-
|
|
274
|
-
### Systems Thinking
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|
275
|
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**Purpose**: Map interconnected elements, feedback loops, and leverage points
|
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|
-
|
|
277
|
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**Components to Map**:
|
|
117
|
+
### Journey Map
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278
118
|
```
|
|
279
|
-
|
|
280
|
-
|
|
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|
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│ │ │ │ │ LOOPS │
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|
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│ What are │ │ What │ │ Reinforcing │
|
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|
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│ the parts? │ │ relationships?│ │ or balancing?│
|
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|
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└─────────────┘ └─────────────┘ └─────────────┘
|
|
285
|
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│
|
|
286
|
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▼
|
|
287
|
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┌─────────────┐
|
|
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|
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│ LEVERAGE │
|
|
289
|
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│ POINTS │
|
|
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|
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│ │
|
|
291
|
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│ Where small │
|
|
292
|
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│ change = big│
|
|
293
|
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│ impact? │
|
|
294
|
-
└─────────────┘
|
|
119
|
+
Awareness → Consideration → Action → Use → Support
|
|
120
|
+
😊 😐 😤 😰 😌
|
|
295
121
|
```
|
|
296
122
|
|
|
297
|
-
|
|
298
|
-
- What are the system components?
|
|
299
|
-
- What relationships exist between them?
|
|
300
|
-
- What feedback loops exist? (reinforcing or balancing)
|
|
301
|
-
- What delays occur in the system?
|
|
302
|
-
- Where are the leverage points?
|
|
303
|
-
|
|
304
|
-
---
|
|
305
|
-
|
|
306
|
-
## EVALUATION Methods (Architect, PM)
|
|
307
|
-
|
|
308
|
-
### Decision Matrix
|
|
309
|
-
**Purpose**: Systematically evaluate options against weighted criteria
|
|
310
|
-
|
|
311
|
-
**Template**:
|
|
312
|
-
| Criterion | Weight | Option A | Option B | Option C |
|
|
313
|
-
|-----------|--------|----------|----------|----------|
|
|
314
|
-
| Performance | 3 | 8 (24) | 6 (18) | 9 (27) |
|
|
315
|
-
| Cost | 2 | 7 (14) | 9 (18) | 5 (10) |
|
|
316
|
-
| Complexity | 2 | 6 (12) | 8 (16) | 4 (8) |
|
|
317
|
-
| Team Skills | 1 | 9 (9) | 5 (5) | 7 (7) |
|
|
318
|
-
| **Total** | | **59** | **57** | **52** |
|
|
319
|
-
|
|
320
|
-
**Process**:
|
|
321
|
-
1. List options
|
|
322
|
-
2. Define criteria (from NFRs, constraints)
|
|
323
|
-
3. Assign weights (importance)
|
|
324
|
-
4. Score each option (1-10)
|
|
325
|
-
5. Calculate weighted scores
|
|
326
|
-
6. Discuss and decide
|
|
327
|
-
|
|
328
|
-
---
|
|
329
|
-
|
|
330
|
-
## RESEARCH Methods (Researcher)
|
|
331
|
-
|
|
332
|
-
### Analogous Inspiration
|
|
333
|
-
**Purpose**: Find solutions from different domains
|
|
334
|
-
|
|
335
|
-
**Prompts**:
|
|
336
|
-
- What other field solves a similar problem?
|
|
337
|
-
- How does nature handle this? (biomimicry)
|
|
338
|
-
- What's an analogous problem in another industry?
|
|
339
|
-
- What can we borrow and adapt?
|
|
340
|
-
|
|
341
|
-
**Examples**:
|
|
342
|
-
| Problem | Analogous Domain | Insight |
|
|
343
|
-
|---------|------------------|---------|
|
|
344
|
-
| Queue management | Theme parks | FastPass reservation system |
|
|
345
|
-
| Fraud detection | Immune system | Pattern recognition, antibodies |
|
|
346
|
-
| Load balancing | Ant colonies | Distributed decision-making |
|
|
347
|
-
|
|
348
|
-
---
|
|
349
|
-
|
|
350
|
-
## Quick Reference by Task
|
|
351
|
-
|
|
352
|
-
### Requirements Gathering
|
|
353
|
-
1. **User Interviews** → raw data
|
|
354
|
-
2. **Empathy Mapping** → organize insights
|
|
355
|
-
3. **Affinity Clustering** → find patterns
|
|
356
|
-
4. **JTBD** → frame needs
|
|
357
|
-
|
|
358
|
-
### Problem Definition
|
|
359
|
-
1. **Problem Framing** → clear statement
|
|
360
|
-
2. **Five Whys** → root cause
|
|
361
|
-
3. **Is/Is Not** → boundaries
|
|
362
|
-
4. **HMW** → opportunity questions
|
|
363
|
-
|
|
364
|
-
### Solution Generation
|
|
365
|
-
1. **Brainstorming** → quantity of ideas
|
|
366
|
-
2. **SCAMPER** → systematic exploration
|
|
367
|
-
3. **Analogous Inspiration** → cross-domain ideas
|
|
368
|
-
|
|
369
|
-
### Architecture Decisions
|
|
370
|
-
1. **Systems Thinking** → understand complexity
|
|
371
|
-
2. **Fishbone** → cause analysis
|
|
372
|
-
3. **Decision Matrix** → evaluate options
|
|
373
|
-
|
|
374
|
-
---
|
|
375
|
-
|
|
376
|
-
## Method Selection Guide
|
|
377
|
-
|
|
378
|
-
| Situation | Use These Methods |
|
|
379
|
-
|-----------|-------------------|
|
|
380
|
-
| Don't understand users | User Interviews, Empathy Mapping, Journey Mapping |
|
|
381
|
-
| Problem is vague | Problem Framing, Five Whys, Is/Is Not |
|
|
382
|
-
| Need root cause | Five Whys, Fishbone, Systems Thinking |
|
|
383
|
-
| Need fresh ideas | Brainstorming, SCAMPER, Analogous Inspiration |
|
|
384
|
-
| Organizing insights | Affinity Clustering, JTBD |
|
|
385
|
-
| Comparing options | Decision Matrix |
|
|
386
|
-
| Complex system issues | Systems Thinking, Fishbone |
|
|
123
|
+
For full details and more examples, see the detailed guides above.
|