@combos-fun/plugin-renderer-nine-patch 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -0
- package/dist/plugin-renderer-nine-patch.cjs.js +135 -0
- package/dist/plugin-renderer-nine-patch.cjs.js.map +1 -0
- package/dist/plugin-renderer-nine-patch.cjs.prod.js +1 -0
- package/dist/plugin-renderer-nine-patch.d.ts +42 -0
- package/dist/plugin-renderer-nine-patch.esm.js +132 -0
- package/dist/plugin-renderer-nine-patch.esm.js.map +1 -0
- package/index.js +7 -0
- package/package.json +29 -0
package/README.md
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'use strict';
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var tslib = require('tslib');
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var engine = require('@combos-fun/engine');
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var inspectorDecorator = require('@combos-fun/inspector-decorator');
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var pluginRenderer = require('@combos-fun/plugin-renderer');
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var rendererAdapter = require('@combos-fun/renderer-adapter');
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var pixi_js = require('pixi.js');
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let NinePatch$1 = class NinePatch extends engine.Component {
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constructor() {
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super(...arguments);
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this.resource = '';
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this.spriteName = '';
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this.leftWidth = 0;
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this.topHeight = 0;
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this.rightWidth = 0;
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this.bottomHeight = 0;
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}
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static { this.componentName = 'NinePatch'; }
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init(obj) {
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this.resource = obj.resource;
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this.spriteName = obj.spriteName;
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this.leftWidth = obj.leftWidth;
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this.topHeight = obj.topHeight;
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this.rightWidth = obj.rightWidth;
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this.bottomHeight = obj.bottomHeight;
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}
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};
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tslib.__decorate([
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inspectorDecorator.type('string')
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], NinePatch$1.prototype, "resource", void 0);
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tslib.__decorate([
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inspectorDecorator.type('string')
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], NinePatch$1.prototype, "spriteName", void 0);
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tslib.__decorate([
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inspectorDecorator.type('number'),
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inspectorDecorator.step(1)
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], NinePatch$1.prototype, "leftWidth", void 0);
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tslib.__decorate([
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inspectorDecorator.type('number'),
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inspectorDecorator.step(1)
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], NinePatch$1.prototype, "topHeight", void 0);
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tslib.__decorate([
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inspectorDecorator.type('number'),
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inspectorDecorator.step(1)
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], NinePatch$1.prototype, "rightWidth", void 0);
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tslib.__decorate([
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inspectorDecorator.type('number'),
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inspectorDecorator.step(1)
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], NinePatch$1.prototype, "bottomHeight", void 0);
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const resourceKeySplit = '_s|r|c_'; // Notice: This key be created by sprite system.
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let NinePatch = class NinePatch extends pluginRenderer.Renderer {
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constructor() {
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super(...arguments);
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this.name = 'NinePatch';
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this.ninePatch = {};
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}
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static { this.systemName = 'NinePatch'; }
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init() {
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this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
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this.renderSystem.rendererManager.register(this);
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}
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rendererUpdate(gameObject) {
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const { width, height } = gameObject.transform.size;
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if (this.ninePatch[gameObject.id]) {
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this.ninePatch[gameObject.id].width = width;
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this.ninePatch[gameObject.id].height = height;
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}
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}
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async componentChanged(changed) {
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if (changed.componentName === 'NinePatch') {
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if (changed.type === engine.OBSERVER_TYPE.ADD) {
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this.add(changed);
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}
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else if (changed.type === engine.OBSERVER_TYPE.REMOVE) {
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this.remove(changed);
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}
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else {
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this.remove(changed);
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this.add(changed);
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}
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}
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}
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async add(changed) {
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const component = changed.component;
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const gameObjectId = changed.gameObject.id;
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const asyncId = this.increaseAsyncId(gameObjectId);
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const { type, data } = await engine.resource.getResource(component.resource);
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if (!this.validateAsyncId(gameObjectId, asyncId))
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return;
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if (!data) {
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console.error(`GameObject:${changed.gameObject.name}'s NinePatch resource load error`);
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return;
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}
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let img;
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if (type === engine.RESOURCE_TYPE.SPRITE) {
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img = component.resource + resourceKeySplit + component.spriteName;
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}
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else {
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img = pixi_js.Texture.from(data.image);
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}
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const { leftWidth, topHeight, rightWidth, bottomHeight } = component;
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const np = new rendererAdapter.NinePatch(img, leftWidth, topHeight, rightWidth, bottomHeight);
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this.ninePatch[changed.gameObject.id] = np;
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component.ninePatch = np;
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const parent = this.containerManager.getContainer(changed.gameObject.id);
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if (!parent) {
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console.error(`GameObject:${changed.gameObject.name}'s NinePatch missing display container`);
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return;
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}
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parent.addChildAt(np, 0);
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}
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remove(changed) {
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const gameObjectId = changed.gameObject.id;
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this.increaseAsyncId(gameObjectId);
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const sprite = this.ninePatch[gameObjectId];
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if (sprite) {
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this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite);
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delete this.ninePatch[changed.gameObject.id];
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sprite.destroy({ children: true });
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}
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}
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};
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NinePatch = tslib.__decorate([
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engine.decorators.componentObserver({
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NinePatch: ['resource', 'spriteName', 'leftWidth', 'topHeight', 'rightWidth', 'bottomHeight'],
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})
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], NinePatch);
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var NinePatch_default = NinePatch;
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exports.NinePatch = NinePatch$1;
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exports.NinePatchSystem = NinePatch_default;
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//# sourceMappingURL=plugin-renderer-nine-patch.cjs.js.map
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{"version":3,"file":"plugin-renderer-nine-patch.cjs.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component } from '@combos-fun/engine';\nimport { type, step } from '@combos-fun/inspector-decorator';\nimport { NinePatch as NinePatchSprite } from \"@combos-fun/renderer-adapter\";\n\nexport interface NinePatchParams {\n resource: string;\n spriteName?: string;\n leftWidth?: number;\n topHeight?: number;\n rightWidth?: number;\n bottomHeight?: number;\n}\n\nexport default class NinePatch extends Component<NinePatchParams> {\n static componentName: string = 'NinePatch';\n ninePatch: NinePatchSprite;\n @type('string') resource: string = '';\n @type('string') spriteName: string = '';\n\n @type('number') @step(1) leftWidth: number = 0;\n @type('number') @step(1) topHeight: number = 0;\n @type('number') @step(1) rightWidth: number = 0;\n @type('number') @step(1) bottomHeight: number = 0;\n init(obj?: NinePatchParams) {\n this.resource = obj.resource;\n this.spriteName = obj.spriteName;\n this.leftWidth = obj.leftWidth;\n this.topHeight = obj.topHeight;\n this.rightWidth = obj.rightWidth;\n this.bottomHeight = obj.bottomHeight;\n }\n}\n","import { GameObject, decorators, resource, ComponentChanged, RESOURCE_TYPE, OBSERVER_TYPE } from '@combos-fun/engine';\nimport { RendererManager, ContainerManager, RendererSystem, Renderer } from '@combos-fun/plugin-renderer';\nimport { NinePatch as NinePatchSprite } from '@combos-fun/renderer-adapter';\nimport NinePatchComponent from './component';\nimport { Texture } from 'pixi.js';\n\nconst resourceKeySplit = '_s|r|c_'; // Notice: This key be created by sprite system.\n\n@decorators.componentObserver({\n NinePatch: ['resource', 'spriteName', 'leftWidth', 'topHeight', 'rightWidth', 'bottomHeight'],\n})\nexport default class NinePatch extends Renderer {\n static systemName: string = 'NinePatch';\n name: string = 'NinePatch';\n ninePatch: { [propName: number]: NinePatchSprite } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate(gameObject: GameObject) {\n const { width, height } = gameObject.transform.size;\n if (this.ninePatch[gameObject.id]) {\n this.ninePatch[gameObject.id].width = width;\n this.ninePatch[gameObject.id].height = height;\n }\n }\n async componentChanged(changed: ComponentChanged) {\n if (changed.componentName === 'NinePatch') {\n if (changed.type === OBSERVER_TYPE.ADD) {\n this.add(changed);\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.remove(changed);\n } else {\n this.remove(changed);\n this.add(changed);\n }\n }\n }\n async add(changed: ComponentChanged) {\n const component = changed.component as NinePatchComponent;\n const gameObjectId = changed.gameObject.id;\n const asyncId = this.increaseAsyncId(gameObjectId);\n const { type, data } = await resource.getResource(component.resource);\n if (!this.validateAsyncId(gameObjectId, asyncId)) return;\n if (!data) {\n console.error(`GameObject:${changed.gameObject.name}'s NinePatch resource load error`);\n return\n }\n let img: string | Texture;\n if (type === RESOURCE_TYPE.SPRITE) {\n img = component.resource + resourceKeySplit + component.spriteName;\n } else {\n img = Texture.from(data.image as HTMLImageElement);\n }\n const { leftWidth, topHeight, rightWidth, bottomHeight } = component;\n const np = new NinePatchSprite(img, leftWidth, topHeight, rightWidth, bottomHeight);\n\n this.ninePatch[changed.gameObject.id] = np;\n component.ninePatch = np;\n const parent = this.containerManager.getContainer(changed.gameObject.id);\n if (!parent) {\n console.error(`GameObject:${changed.gameObject.name}'s NinePatch missing display container`);\n return;\n }\n parent.addChildAt(np, 0);\n }\n remove(changed: ComponentChanged) {\n const gameObjectId = changed.gameObject.id;\n this.increaseAsyncId(gameObjectId);\n const sprite = this.ninePatch[gameObjectId];\n if (sprite) {\n this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite);\n delete this.ninePatch[changed.gameObject.id];\n sprite.destroy({ children: true });\n }\n }\n}\n"],"names":["Component","__decorate","type","NinePatch","step","Renderer","RendererSystem","OBSERVER_TYPE","resource","RESOURCE_TYPE","Texture","NinePatchSprite","decorators"],"mappings":";;;;;;;;;kBAac,MAAO,SAAU,SAAQA,gBAA0B,CAAA;AAAjE,IAAA,WAAA,GAAA;;QAGkB,IAAA,CAAA,QAAQ,GAAW,EAAE;QACrB,IAAA,CAAA,UAAU,GAAW,EAAE;QAEd,IAAA,CAAA,SAAS,GAAW,CAAC;QACrB,IAAA,CAAA,SAAS,GAAW,CAAC;QACrB,IAAA,CAAA,UAAU,GAAW,CAAC;QACtB,IAAA,CAAA,YAAY,GAAW,CAAC;IASnD;aAjBS,IAAA,CAAA,aAAa,GAAW,WAAX,CAAuB;AAS3C,IAAA,IAAI,CAAC,GAAqB,EAAA;AACxB,QAAA,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC,QAAQ;AAC5B,QAAA,IAAI,CAAC,UAAU,GAAG,GAAG,CAAC,UAAU;AAChC,QAAA,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS;AAC9B,QAAA,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS;AAC9B,QAAA,IAAI,CAAC,UAAU,GAAG,GAAG,CAAC,UAAU;AAChC,QAAA,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,YAAY;IACtC;;AAdgBC,gBAAA,CAAA;IAAfC,uBAAI,CAAC,QAAQ;AAAwB,CAAA,EAAAC,WAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AACtBF,gBAAA,CAAA;IAAfC,uBAAI,CAAC,QAAQ;AAA0B,CAAA,EAAAC,WAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAEfF,gBAAA,CAAA;IAAxBC,uBAAI,CAAC,QAAQ,CAAC;IAAEE,uBAAI,CAAC,CAAC;AAAwB,CAAA,EAAAD,WAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AACtBF,gBAAA,CAAA;IAAxBC,uBAAI,CAAC,QAAQ,CAAC;IAAEE,uBAAI,CAAC,CAAC;AAAwB,CAAA,EAAAD,WAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AACtBF,gBAAA,CAAA;IAAxBC,uBAAI,CAAC,QAAQ,CAAC;IAAEE,uBAAI,CAAC,CAAC;AAAyB,CAAA,EAAAD,WAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AACvBF,gBAAA,CAAA;IAAxBC,uBAAI,CAAC,QAAQ,CAAC;IAAEE,uBAAI,CAAC,CAAC;AAA2B,CAAA,EAAAD,WAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;;AChBpD,MAAM,gBAAgB,GAAG,SAAS,CAAC;AAKpB,IAAM,SAAS,GAAf,MAAM,SAAU,SAAQE,uBAAQ,CAAA;AAAhC,IAAA,WAAA,GAAA;;QAEb,IAAA,CAAA,IAAI,GAAW,WAAW;QAC1B,IAAA,CAAA,SAAS,GAA4C,EAAE;IAiEzD;aAnES,IAAA,CAAA,UAAU,GAAW,WAAX,CAAuB;IAMxC,IAAI,GAAA;QACF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAACC,6BAAc,CAAmB;QACzE,IAAI,CAAC,YAAY,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC;IAClD;AACA,IAAA,cAAc,CAAC,UAAsB,EAAA;QACnC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,UAAU,CAAC,SAAS,CAAC,IAAI;QACnD,IAAI,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,EAAE,CAAC,EAAE;YACjC,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,KAAK,GAAG,KAAK;YAC3C,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,MAAM,GAAG,MAAM;QAC/C;IACF;IACA,MAAM,gBAAgB,CAAC,OAAyB,EAAA;AAC9C,QAAA,IAAI,OAAO,CAAC,aAAa,KAAK,WAAW,EAAE;YACzC,IAAI,OAAO,CAAC,IAAI,KAAKC,oBAAa,CAAC,GAAG,EAAE;AACtC,gBAAA,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC;YACnB;iBAAO,IAAI,OAAO,CAAC,IAAI,KAAKA,oBAAa,CAAC,MAAM,EAAE;AAChD,gBAAA,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;YACtB;iBAAO;AACL,gBAAA,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;AACpB,gBAAA,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC;YACnB;QACF;IACF;IACA,MAAM,GAAG,CAAC,OAAyB,EAAA;AACjC,QAAA,MAAM,SAAS,GAAG,OAAO,CAAC,SAA+B;AACzD,QAAA,MAAM,YAAY,GAAG,OAAO,CAAC,UAAU,CAAC,EAAE;QAC1C,MAAM,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;AAClD,QAAA,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,MAAMC,eAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,QAAQ,CAAC;QACrE,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,EAAE,OAAO,CAAC;YAAE;QAClD,IAAI,CAAC,IAAI,EAAE;YACT,OAAO,CAAC,KAAK,CAAC,CAAA,WAAA,EAAc,OAAO,CAAC,UAAU,CAAC,IAAI,CAAA,gCAAA,CAAkC,CAAC;YACtF;QACF;AACA,QAAA,IAAI,GAAqB;AACzB,QAAA,IAAI,IAAI,KAAKC,oBAAa,CAAC,MAAM,EAAE;YACjC,GAAG,GAAG,SAAS,CAAC,QAAQ,GAAG,gBAAgB,GAAG,SAAS,CAAC,UAAU;QACpE;aAAO;YACL,GAAG,GAAGC,eAAO,CAAC,IAAI,CAAC,IAAI,CAAC,KAAyB,CAAC;QACpD;QACA,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,SAAS;AACpE,QAAA,MAAM,EAAE,GAAG,IAAIC,yBAAe,CAAC,GAAG,EAAE,SAAS,EAAE,SAAS,EAAE,UAAU,EAAE,YAAY,CAAC;QAEnF,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,GAAG,EAAE;AAC1C,QAAA,SAAS,CAAC,SAAS,GAAG,EAAE;AACxB,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC;QACxE,IAAI,CAAC,MAAM,EAAE;YACX,OAAO,CAAC,KAAK,CAAC,CAAA,WAAA,EAAc,OAAO,CAAC,UAAU,CAAC,IAAI,CAAA,sCAAA,CAAwC,CAAC;YAC5F;QACF;AACA,QAAA,MAAM,CAAC,UAAU,CAAC,EAAE,EAAE,CAAC,CAAC;IAC1B;AACA,IAAA,MAAM,CAAC,OAAyB,EAAA;AAC9B,QAAA,MAAM,YAAY,GAAG,OAAO,CAAC,UAAU,CAAC,EAAE;AAC1C,QAAA,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC;QAC3C,IAAI,MAAM,EAAE;AACV,YAAA,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,WAAW,CAAC,MAAM,CAAC;YAC7E,OAAO,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC;YAC5C,MAAM,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;QACpC;IACF;;AAnEmB,SAAS,GAAAV,gBAAA,CAAA;IAH7BW,iBAAU,CAAC,iBAAiB,CAAC;AAC5B,QAAA,SAAS,EAAE,CAAC,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,WAAW,EAAE,YAAY,EAAE,cAAc,CAAC;KAC9F;AACoB,CAAA,EAAA,SAAS,CAoE7B;wBApEoB,SAAS;;;;;"}
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"use strict";var e=require("tslib"),t=require("@combos-fun/engine"),i=require("@combos-fun/inspector-decorator"),r=require("@combos-fun/plugin-renderer"),s=require("@combos-fun/renderer-adapter"),o=require("pixi.js");let n=class extends t.Component{constructor(){super(...arguments),this.resource="",this.spriteName="",this.leftWidth=0,this.topHeight=0,this.rightWidth=0,this.bottomHeight=0}static{this.componentName="NinePatch"}init(e){this.resource=e.resource,this.spriteName=e.spriteName,this.leftWidth=e.leftWidth,this.topHeight=e.topHeight,this.rightWidth=e.rightWidth,this.bottomHeight=e.bottomHeight}};e.__decorate([i.type("string")],n.prototype,"resource",void 0),e.__decorate([i.type("string")],n.prototype,"spriteName",void 0),e.__decorate([i.type("number"),i.step(1)],n.prototype,"leftWidth",void 0),e.__decorate([i.type("number"),i.step(1)],n.prototype,"topHeight",void 0),e.__decorate([i.type("number"),i.step(1)],n.prototype,"rightWidth",void 0),e.__decorate([i.type("number"),i.step(1)],n.prototype,"bottomHeight",void 0);let h=class extends r.Renderer{constructor(){super(...arguments),this.name="NinePatch",this.ninePatch={}}static{this.systemName="NinePatch"}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:i}=e.transform.size;this.ninePatch[e.id]&&(this.ninePatch[e.id].width=t,this.ninePatch[e.id].height=i)}async componentChanged(e){"NinePatch"===e.componentName&&(e.type===t.OBSERVER_TYPE.ADD?this.add(e):e.type===t.OBSERVER_TYPE.REMOVE?this.remove(e):(this.remove(e),this.add(e)))}async add(e){const i=e.component,r=e.gameObject.id,n=this.increaseAsyncId(r),{type:h,data:a}=await t.resource.getResource(i.resource);if(!this.validateAsyncId(r,n))return;if(!a)return void console.error(`GameObject:${e.gameObject.name}'s NinePatch resource load error`);let c;c=h===t.RESOURCE_TYPE.SPRITE?i.resource+"_s|r|c_"+i.spriteName:o.Texture.from(a.image);const{leftWidth:d,topHeight:m,rightWidth:p,bottomHeight:g}=i,u=new s.NinePatch(c,d,m,p,g);this.ninePatch[e.gameObject.id]=u,i.ninePatch=u;const y=this.containerManager.getContainer(e.gameObject.id);y?y.addChildAt(u,0):console.error(`GameObject:${e.gameObject.name}'s NinePatch missing display container`)}remove(e){const t=e.gameObject.id;this.increaseAsyncId(t);const i=this.ninePatch[t];i&&(this.containerManager.getContainer(e.gameObject.id).removeChild(i),delete this.ninePatch[e.gameObject.id],i.destroy({children:!0}))}};h=e.__decorate([t.decorators.componentObserver({NinePatch:["resource","spriteName","leftWidth","topHeight","rightWidth","bottomHeight"]})],h);var a=h;exports.NinePatch=n,exports.NinePatchSystem=a;
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import { Component, GameObject, ComponentChanged } from '@combos-fun/engine';
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import { NinePatch as NinePatch$2 } from '@combos-fun/renderer-adapter';
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import { Renderer, RendererSystem, RendererManager, ContainerManager } from '@combos-fun/plugin-renderer';
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interface NinePatchParams {
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resource: string;
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spriteName?: string;
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leftWidth?: number;
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topHeight?: number;
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rightWidth?: number;
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bottomHeight?: number;
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}
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declare class NinePatch$1 extends Component<NinePatchParams> {
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static componentName: string;
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ninePatch: NinePatch$2;
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resource: string;
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spriteName: string;
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leftWidth: number;
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topHeight: number;
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rightWidth: number;
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bottomHeight: number;
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init(obj?: NinePatchParams): void;
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}
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declare class NinePatch extends Renderer {
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static systemName: string;
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name: string;
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ninePatch: {
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[propName: number]: NinePatch$2;
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};
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renderSystem: RendererSystem;
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rendererManager: RendererManager;
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containerManager: ContainerManager;
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init(): void;
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rendererUpdate(gameObject: GameObject): void;
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componentChanged(changed: ComponentChanged): Promise<void>;
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add(changed: ComponentChanged): Promise<void>;
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remove(changed: ComponentChanged): void;
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}
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export { NinePatch$1 as NinePatch, NinePatch as NinePatchSystem };
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export type { NinePatchParams };
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import { __decorate } from 'tslib';
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import { Component, OBSERVER_TYPE, resource, RESOURCE_TYPE, decorators } from '@combos-fun/engine';
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import { type, step } from '@combos-fun/inspector-decorator';
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import { Renderer, RendererSystem } from '@combos-fun/plugin-renderer';
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import { NinePatch as NinePatch$2 } from '@combos-fun/renderer-adapter';
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import { Texture } from 'pixi.js';
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let NinePatch$1 = class NinePatch extends Component {
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constructor() {
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super(...arguments);
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this.resource = '';
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this.spriteName = '';
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this.leftWidth = 0;
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this.topHeight = 0;
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this.rightWidth = 0;
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this.bottomHeight = 0;
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}
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static { this.componentName = 'NinePatch'; }
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init(obj) {
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this.resource = obj.resource;
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this.spriteName = obj.spriteName;
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this.leftWidth = obj.leftWidth;
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this.topHeight = obj.topHeight;
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this.rightWidth = obj.rightWidth;
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this.bottomHeight = obj.bottomHeight;
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}
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};
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__decorate([
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type('string')
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], NinePatch$1.prototype, "resource", void 0);
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__decorate([
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type('string')
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], NinePatch$1.prototype, "spriteName", void 0);
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__decorate([
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type('number'),
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step(1)
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], NinePatch$1.prototype, "leftWidth", void 0);
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__decorate([
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type('number'),
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step(1)
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], NinePatch$1.prototype, "topHeight", void 0);
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__decorate([
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type('number'),
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step(1)
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], NinePatch$1.prototype, "rightWidth", void 0);
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__decorate([
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type('number'),
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step(1)
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], NinePatch$1.prototype, "bottomHeight", void 0);
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const resourceKeySplit = '_s|r|c_'; // Notice: This key be created by sprite system.
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let NinePatch = class NinePatch extends Renderer {
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constructor() {
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super(...arguments);
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this.name = 'NinePatch';
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this.ninePatch = {};
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}
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static { this.systemName = 'NinePatch'; }
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init() {
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this.renderSystem = this.game.getSystem(RendererSystem);
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this.renderSystem.rendererManager.register(this);
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}
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rendererUpdate(gameObject) {
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const { width, height } = gameObject.transform.size;
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if (this.ninePatch[gameObject.id]) {
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this.ninePatch[gameObject.id].width = width;
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this.ninePatch[gameObject.id].height = height;
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}
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}
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async componentChanged(changed) {
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if (changed.componentName === 'NinePatch') {
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if (changed.type === OBSERVER_TYPE.ADD) {
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this.add(changed);
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}
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else if (changed.type === OBSERVER_TYPE.REMOVE) {
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this.remove(changed);
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}
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else {
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this.remove(changed);
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this.add(changed);
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}
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}
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}
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async add(changed) {
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const component = changed.component;
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const gameObjectId = changed.gameObject.id;
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const asyncId = this.increaseAsyncId(gameObjectId);
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const { type, data } = await resource.getResource(component.resource);
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if (!this.validateAsyncId(gameObjectId, asyncId))
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return;
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if (!data) {
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console.error(`GameObject:${changed.gameObject.name}'s NinePatch resource load error`);
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return;
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}
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let img;
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if (type === RESOURCE_TYPE.SPRITE) {
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img = component.resource + resourceKeySplit + component.spriteName;
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}
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else {
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img = Texture.from(data.image);
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}
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const { leftWidth, topHeight, rightWidth, bottomHeight } = component;
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const np = new NinePatch$2(img, leftWidth, topHeight, rightWidth, bottomHeight);
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this.ninePatch[changed.gameObject.id] = np;
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component.ninePatch = np;
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const parent = this.containerManager.getContainer(changed.gameObject.id);
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if (!parent) {
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console.error(`GameObject:${changed.gameObject.name}'s NinePatch missing display container`);
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return;
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}
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parent.addChildAt(np, 0);
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}
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remove(changed) {
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const gameObjectId = changed.gameObject.id;
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this.increaseAsyncId(gameObjectId);
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const sprite = this.ninePatch[gameObjectId];
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if (sprite) {
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this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite);
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delete this.ninePatch[changed.gameObject.id];
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sprite.destroy({ children: true });
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}
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}
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};
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NinePatch = __decorate([
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decorators.componentObserver({
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NinePatch: ['resource', 'spriteName', 'leftWidth', 'topHeight', 'rightWidth', 'bottomHeight'],
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})
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], NinePatch);
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var NinePatch_default = NinePatch;
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export { NinePatch$1 as NinePatch, NinePatch_default as NinePatchSystem };
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//# sourceMappingURL=plugin-renderer-nine-patch.esm.js.map
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{"version":3,"file":"plugin-renderer-nine-patch.esm.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component } from '@combos-fun/engine';\nimport { type, step } from '@combos-fun/inspector-decorator';\nimport { NinePatch as NinePatchSprite } from \"@combos-fun/renderer-adapter\";\n\nexport interface NinePatchParams {\n resource: string;\n spriteName?: string;\n leftWidth?: number;\n topHeight?: number;\n rightWidth?: number;\n bottomHeight?: number;\n}\n\nexport default class NinePatch extends Component<NinePatchParams> {\n static componentName: string = 'NinePatch';\n ninePatch: NinePatchSprite;\n @type('string') resource: string = '';\n @type('string') spriteName: string = '';\n\n @type('number') @step(1) leftWidth: number = 0;\n @type('number') @step(1) topHeight: number = 0;\n @type('number') @step(1) rightWidth: number = 0;\n @type('number') @step(1) bottomHeight: number = 0;\n init(obj?: NinePatchParams) {\n this.resource = obj.resource;\n this.spriteName = obj.spriteName;\n this.leftWidth = obj.leftWidth;\n this.topHeight = obj.topHeight;\n this.rightWidth = obj.rightWidth;\n this.bottomHeight = obj.bottomHeight;\n }\n}\n","import { GameObject, decorators, resource, ComponentChanged, RESOURCE_TYPE, OBSERVER_TYPE } from '@combos-fun/engine';\nimport { RendererManager, ContainerManager, RendererSystem, Renderer } from '@combos-fun/plugin-renderer';\nimport { NinePatch as NinePatchSprite } from '@combos-fun/renderer-adapter';\nimport NinePatchComponent from './component';\nimport { Texture } from 'pixi.js';\n\nconst resourceKeySplit = '_s|r|c_'; // Notice: This key be created by sprite system.\n\n@decorators.componentObserver({\n NinePatch: ['resource', 'spriteName', 'leftWidth', 'topHeight', 'rightWidth', 'bottomHeight'],\n})\nexport default class NinePatch extends Renderer {\n static systemName: string = 'NinePatch';\n name: string = 'NinePatch';\n ninePatch: { [propName: number]: NinePatchSprite } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate(gameObject: GameObject) {\n const { width, height } = gameObject.transform.size;\n if (this.ninePatch[gameObject.id]) {\n this.ninePatch[gameObject.id].width = width;\n this.ninePatch[gameObject.id].height = height;\n }\n }\n async componentChanged(changed: ComponentChanged) {\n if (changed.componentName === 'NinePatch') {\n if (changed.type === OBSERVER_TYPE.ADD) {\n this.add(changed);\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.remove(changed);\n } else {\n this.remove(changed);\n this.add(changed);\n }\n }\n }\n async add(changed: ComponentChanged) {\n const component = changed.component as NinePatchComponent;\n const gameObjectId = changed.gameObject.id;\n const asyncId = this.increaseAsyncId(gameObjectId);\n const { type, data } = await resource.getResource(component.resource);\n if (!this.validateAsyncId(gameObjectId, asyncId)) return;\n if (!data) {\n console.error(`GameObject:${changed.gameObject.name}'s NinePatch resource load error`);\n return\n }\n let img: string | Texture;\n if (type === RESOURCE_TYPE.SPRITE) {\n img = component.resource + resourceKeySplit + component.spriteName;\n } else {\n img = Texture.from(data.image as HTMLImageElement);\n }\n const { leftWidth, topHeight, rightWidth, bottomHeight } = component;\n const np = new NinePatchSprite(img, leftWidth, topHeight, rightWidth, bottomHeight);\n\n this.ninePatch[changed.gameObject.id] = np;\n component.ninePatch = np;\n const parent = this.containerManager.getContainer(changed.gameObject.id);\n if (!parent) {\n console.error(`GameObject:${changed.gameObject.name}'s NinePatch missing display container`);\n return;\n }\n parent.addChildAt(np, 0);\n }\n remove(changed: ComponentChanged) {\n const gameObjectId = changed.gameObject.id;\n this.increaseAsyncId(gameObjectId);\n const sprite = this.ninePatch[gameObjectId];\n if (sprite) {\n this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite);\n delete this.ninePatch[changed.gameObject.id];\n sprite.destroy({ children: true });\n }\n 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|
package/index.js
ADDED
package/package.json
ADDED
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@combos-fun/plugin-renderer-nine-patch",
|
|
3
|
+
"version": "0.0.1",
|
|
4
|
+
"description": "@combos-fun/plugin-renderer-nine-patch",
|
|
5
|
+
"main": "index.js",
|
|
6
|
+
"module": "dist/plugin-renderer-nine-patch.esm.js",
|
|
7
|
+
"bundle": "CombosFun.plugin.renderer.ninePatch",
|
|
8
|
+
"unpkg": "dist/CombosFun.plugin.renderer.ninePatch.min.js",
|
|
9
|
+
"files": [
|
|
10
|
+
"index.js",
|
|
11
|
+
"dist"
|
|
12
|
+
],
|
|
13
|
+
"types": "dist/plugin-renderer-nine-patch.d.ts",
|
|
14
|
+
"keywords": [
|
|
15
|
+
"combos-fun",
|
|
16
|
+
"game"
|
|
17
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+
],
|
|
18
|
+
"author": "sun668 <q947692259@gmail.com>",
|
|
19
|
+
"dependencies": {
|
|
20
|
+
"pixi.js": "^8.18.1",
|
|
21
|
+
"@combos-fun/inspector-decorator": "0.0.1",
|
|
22
|
+
"@combos-fun/plugin-renderer": "0.0.1",
|
|
23
|
+
"@combos-fun/renderer-adapter": "0.0.1",
|
|
24
|
+
"@combos-fun/engine": "0.0.1"
|
|
25
|
+
},
|
|
26
|
+
"scripts": {
|
|
27
|
+
"build": "node ../../scripts/build-package.mjs"
|
|
28
|
+
}
|
|
29
|
+
}
|