@combos-fun/plugin-renderer-graphics 0.0.1

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package/README.md ADDED
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+ # @combos-fun/plugin-renderer-graphics
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+
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+ Internal workspace package (Combos Fun monorepo).
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+ 'use strict';
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+
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+ var engine = require('@combos-fun/engine');
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+ var rendererAdapter = require('@combos-fun/renderer-adapter');
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+ var tslib = require('tslib');
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+ var pluginRenderer = require('@combos-fun/plugin-renderer');
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+
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+ let Graphics$1 = class Graphics extends engine.Component {
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+ constructor() {
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+ super(...arguments);
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+ this.graphics = null;
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+ }
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+ static { this.componentName = 'Graphics'; }
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+ init() {
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+ this.graphics = new rendererAdapter.Graphics();
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+ }
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+ };
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+
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+ let Graphics = class Graphics extends pluginRenderer.Renderer {
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+ constructor() {
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+ super(...arguments);
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+ this.name = 'Graphics';
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+ }
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+ static { this.systemName = 'Graphics'; }
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+ init() {
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+ this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
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+ this.renderSystem.rendererManager.register(this);
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+ }
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+ async componentChanged(changed) {
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+ if (changed.type === engine.OBSERVER_TYPE.ADD) {
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+ this.containerManager
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+ .getContainer(changed.gameObject.id)
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+ .addChildAt(changed.component.graphics, 0);
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+ }
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+ else if (changed.type === engine.OBSERVER_TYPE.REMOVE) {
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+ this.containerManager
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+ .getContainer(changed.gameObject.id)
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+ .removeChild(changed.component.graphics);
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+ changed.component.graphics.destroy({ children: true });
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+ }
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+ }
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+ };
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+ Graphics = tslib.__decorate([
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+ engine.decorators.componentObserver({
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+ Graphics: ['graphics'],
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+ })
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+ ], Graphics);
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+ var Graphics_default = Graphics;
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+
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+ exports.Graphics = Graphics$1;
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+ exports.GraphicsSystem = Graphics_default;
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+ //# sourceMappingURL=plugin-renderer-graphics.cjs.js.map
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+ {"version":3,"file":"plugin-renderer-graphics.cjs.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component } from '@combos-fun/engine';\nimport { Graphics as GraphicsEngine } from '@combos-fun/renderer-adapter';\n\nexport default class Graphics extends Component {\n static componentName: string = 'Graphics';\n graphics: GraphicsEngine = null;\n init() {\n this.graphics = new GraphicsEngine();\n }\n}\n","import { Renderer, RendererSystem, RendererManager, ContainerManager } from '@combos-fun/plugin-renderer';\nimport { decorators, ComponentChanged, OBSERVER_TYPE } from '@combos-fun/engine';\nimport GraphicsComponent from './component';\n\n@decorators.componentObserver({\n Graphics: ['graphics'],\n})\nexport default class Graphics extends Renderer {\n static systemName = 'Graphics';\n\n name = 'Graphics';\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n\n async componentChanged(changed: ComponentChanged) {\n if (changed.type === OBSERVER_TYPE.ADD) {\n this.containerManager\n .getContainer(changed.gameObject.id)\n .addChildAt((changed.component as GraphicsComponent).graphics, 0);\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.containerManager\n .getContainer(changed.gameObject.id)\n .removeChild((changed.component as GraphicsComponent).graphics);\n (changed.component as GraphicsComponent).graphics.destroy({ children: true });\n }\n }\n}\n"],"names":["Component","GraphicsEngine","Renderer","RendererSystem","OBSERVER_TYPE","__decorate","decorators"],"mappings":";;;;;;;iBAGc,MAAO,QAAS,SAAQA,gBAAS,CAAA;AAA/C,IAAA,WAAA,GAAA;;QAEE,IAAA,CAAA,QAAQ,GAAmB,IAAI;IAIjC;aALS,IAAA,CAAA,aAAa,GAAW,UAAX,CAAsB;IAE1C,IAAI,GAAA;AACF,QAAA,IAAI,CAAC,QAAQ,GAAG,IAAIC,wBAAc,EAAE;IACtC;;;ACDa,IAAM,QAAQ,GAAd,MAAM,QAAS,SAAQC,uBAAQ,CAAA;AAA/B,IAAA,WAAA,GAAA;;QAGb,IAAA,CAAA,IAAI,GAAG,UAAU;IAsBnB;aAxBS,IAAA,CAAA,UAAU,GAAG,UAAH,CAAc;IAO/B,IAAI,GAAA;QACF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAACC,6BAAc,CAAmB;QACzE,IAAI,CAAC,YAAY,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC;IAClD;IAEA,MAAM,gBAAgB,CAAC,OAAyB,EAAA;QAC9C,IAAI,OAAO,CAAC,IAAI,KAAKC,oBAAa,CAAC,GAAG,EAAE;AACtC,YAAA,IAAI,CAAC;AACF,iBAAA,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;iBAClC,UAAU,CAAE,OAAO,CAAC,SAA+B,CAAC,QAAQ,EAAE,CAAC,CAAC;QACrE;aAAO,IAAI,OAAO,CAAC,IAAI,KAAKA,oBAAa,CAAC,MAAM,EAAE;AAChD,YAAA,IAAI,CAAC;AACF,iBAAA,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;AAClC,iBAAA,WAAW,CAAE,OAAO,CAAC,SAA+B,CAAC,QAAQ,CAAC;AAChE,YAAA,OAAO,CAAC,SAA+B,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;QAC/E;IACF;;AAxBmB,QAAQ,GAAAC,gBAAA,CAAA;IAH5BC,iBAAU,CAAC,iBAAiB,CAAC;QAC5B,QAAQ,EAAE,CAAC,UAAU,CAAC;KACvB;AACoB,CAAA,EAAA,QAAQ,CAyB5B;uBAzBoB,QAAQ;;;;;"}
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+ "use strict";var e=require("@combos-fun/engine"),r=require("@combos-fun/renderer-adapter"),t=require("tslib"),s=require("@combos-fun/plugin-renderer");let n=class extends e.Component{constructor(){super(...arguments),this.graphics=null}static{this.componentName="Graphics"}init(){this.graphics=new r.Graphics}},i=class extends s.Renderer{constructor(){super(...arguments),this.name="Graphics"}static{this.systemName="Graphics"}init(){this.renderSystem=this.game.getSystem(s.RendererSystem),this.renderSystem.rendererManager.register(this)}async componentChanged(r){r.type===e.OBSERVER_TYPE.ADD?this.containerManager.getContainer(r.gameObject.id).addChildAt(r.component.graphics,0):r.type===e.OBSERVER_TYPE.REMOVE&&(this.containerManager.getContainer(r.gameObject.id).removeChild(r.component.graphics),r.component.graphics.destroy({children:!0}))}};i=t.__decorate([e.decorators.componentObserver({Graphics:["graphics"]})],i);var a=i;exports.Graphics=n,exports.GraphicsSystem=a;
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+ import { Component, ComponentChanged } from '@combos-fun/engine';
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+ import { Graphics as Graphics$2 } from '@combos-fun/renderer-adapter';
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+ import { Renderer, RendererSystem, RendererManager, ContainerManager } from '@combos-fun/plugin-renderer';
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+
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+ declare class Graphics$1 extends Component {
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+ static componentName: string;
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+ graphics: Graphics$2;
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+ init(): void;
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+ }
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+
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+ declare class Graphics extends Renderer {
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+ static systemName: string;
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+ name: string;
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+ renderSystem: RendererSystem;
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+ rendererManager: RendererManager;
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+ containerManager: ContainerManager;
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+ init(): void;
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+ componentChanged(changed: ComponentChanged): Promise<void>;
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+ }
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+
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+ export { Graphics$1 as Graphics, Graphics as GraphicsSystem };
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+ import { Component, OBSERVER_TYPE, decorators } from '@combos-fun/engine';
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+ import { Graphics as Graphics$2 } from '@combos-fun/renderer-adapter';
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+ import { __decorate } from 'tslib';
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+ import { Renderer, RendererSystem } from '@combos-fun/plugin-renderer';
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+
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+ let Graphics$1 = class Graphics extends Component {
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+ constructor() {
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+ super(...arguments);
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+ this.graphics = null;
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+ }
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+ static { this.componentName = 'Graphics'; }
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+ init() {
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+ this.graphics = new Graphics$2();
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+ }
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+ };
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+
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+ let Graphics = class Graphics extends Renderer {
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+ constructor() {
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+ super(...arguments);
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+ this.name = 'Graphics';
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+ }
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+ static { this.systemName = 'Graphics'; }
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+ init() {
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+ this.renderSystem = this.game.getSystem(RendererSystem);
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+ this.renderSystem.rendererManager.register(this);
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+ }
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+ async componentChanged(changed) {
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+ if (changed.type === OBSERVER_TYPE.ADD) {
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+ this.containerManager
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+ .getContainer(changed.gameObject.id)
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+ .addChildAt(changed.component.graphics, 0);
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+ }
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+ else if (changed.type === OBSERVER_TYPE.REMOVE) {
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+ this.containerManager
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+ .getContainer(changed.gameObject.id)
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+ .removeChild(changed.component.graphics);
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+ changed.component.graphics.destroy({ children: true });
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+ }
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+ }
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+ };
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+ Graphics = __decorate([
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+ decorators.componentObserver({
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+ Graphics: ['graphics'],
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+ })
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+ ], Graphics);
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+ var Graphics_default = Graphics;
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+
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+ export { Graphics$1 as Graphics, Graphics_default as GraphicsSystem };
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+ //# sourceMappingURL=plugin-renderer-graphics.esm.js.map
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+ {"version":3,"file":"plugin-renderer-graphics.esm.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component } from '@combos-fun/engine';\nimport { Graphics as GraphicsEngine } from '@combos-fun/renderer-adapter';\n\nexport default class Graphics extends Component {\n static componentName: string = 'Graphics';\n graphics: GraphicsEngine = null;\n init() {\n this.graphics = new GraphicsEngine();\n }\n}\n","import { Renderer, RendererSystem, RendererManager, ContainerManager } from '@combos-fun/plugin-renderer';\nimport { decorators, ComponentChanged, OBSERVER_TYPE } from '@combos-fun/engine';\nimport GraphicsComponent from './component';\n\n@decorators.componentObserver({\n Graphics: ['graphics'],\n})\nexport default class Graphics extends Renderer {\n static systemName = 'Graphics';\n\n name = 'Graphics';\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n\n async componentChanged(changed: ComponentChanged) {\n if (changed.type === OBSERVER_TYPE.ADD) {\n this.containerManager\n .getContainer(changed.gameObject.id)\n .addChildAt((changed.component as GraphicsComponent).graphics, 0);\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.containerManager\n .getContainer(changed.gameObject.id)\n .removeChild((changed.component as GraphicsComponent).graphics);\n (changed.component as GraphicsComponent).graphics.destroy({ children: true });\n }\n }\n}\n"],"names":["GraphicsEngine"],"mappings":";;;;;iBAGc,MAAO,QAAS,SAAQ,SAAS,CAAA;AAA/C,IAAA,WAAA,GAAA;;QAEE,IAAA,CAAA,QAAQ,GAAmB,IAAI;IAIjC;aALS,IAAA,CAAA,aAAa,GAAW,UAAX,CAAsB;IAE1C,IAAI,GAAA;AACF,QAAA,IAAI,CAAC,QAAQ,GAAG,IAAIA,UAAc,EAAE;IACtC;;;ACDa,IAAM,QAAQ,GAAd,MAAM,QAAS,SAAQ,QAAQ,CAAA;AAA/B,IAAA,WAAA,GAAA;;QAGb,IAAA,CAAA,IAAI,GAAG,UAAU;IAsBnB;aAxBS,IAAA,CAAA,UAAU,GAAG,UAAH,CAAc;IAO/B,IAAI,GAAA;QACF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,cAAc,CAAmB;QACzE,IAAI,CAAC,YAAY,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC;IAClD;IAEA,MAAM,gBAAgB,CAAC,OAAyB,EAAA;QAC9C,IAAI,OAAO,CAAC,IAAI,KAAK,aAAa,CAAC,GAAG,EAAE;AACtC,YAAA,IAAI,CAAC;AACF,iBAAA,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;iBAClC,UAAU,CAAE,OAAO,CAAC,SAA+B,CAAC,QAAQ,EAAE,CAAC,CAAC;QACrE;aAAO,IAAI,OAAO,CAAC,IAAI,KAAK,aAAa,CAAC,MAAM,EAAE;AAChD,YAAA,IAAI,CAAC;AACF,iBAAA,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;AAClC,iBAAA,WAAW,CAAE,OAAO,CAAC,SAA+B,CAAC,QAAQ,CAAC;AAChE,YAAA,OAAO,CAAC,SAA+B,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;QAC/E;IACF;;AAxBmB,QAAQ,GAAA,UAAA,CAAA;IAH5B,UAAU,CAAC,iBAAiB,CAAC;QAC5B,QAAQ,EAAE,CAAC,UAAU,CAAC;KACvB;AACoB,CAAA,EAAA,QAAQ,CAyB5B;uBAzBoB,QAAQ;;;;"}
package/index.js ADDED
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+ 'use strict';
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+
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+ if (process.env.NODE_ENV === 'production') {
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+ module.exports = require('./dist/plugin-renderer-graphics.cjs.prod.js');
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+ } else {
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+ module.exports = require('./dist/plugin-renderer-graphics.cjs.js');
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+ }
package/package.json ADDED
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+ {
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+ "name": "@combos-fun/plugin-renderer-graphics",
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+ "version": "0.0.1",
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+ "description": "@combos-fun/plugin-renderer-graphics",
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+ "main": "index.js",
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+ "module": "dist/plugin-renderer-graphics.esm.js",
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+ "bundle": "CombosFun.plugin.renderer.graphics",
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+ "unpkg": "dist/CombosFun.plugin.renderer.graphics.min.js",
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+ "files": [
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+ "index.js",
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+ "dist"
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+ ],
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+ "types": "dist/plugin-renderer-graphics.d.ts",
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+ "keywords": [
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+ "combos-fun",
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+ "game"
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+ ],
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+ "author": "sun668 <q947692259@gmail.com>",
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+ "dependencies": {
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+ "@combos-fun/renderer-adapter": "0.0.1",
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+ "@combos-fun/plugin-renderer": "0.0.1",
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+ "@combos-fun/engine": "0.0.1"
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+ },
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+ "scripts": {
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+ "build": "node ../../scripts/build-package.mjs"
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+ }
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+ }