@combos-fun/plugin-renderer-3d 0.0.8 → 0.0.10

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Files changed (2) hide show
  1. package/agent-skill.md +1 -1
  2. package/package.json +13 -3
package/agent-skill.md CHANGED
@@ -106,7 +106,7 @@ new Game({
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  | Symptom | Fix |
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  |---------|-----|
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  | Blank canvas | Add `Renderer3DSystem`; ensure `autoStart: true` or call `game.start()` |
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- | Nothing draws | Add the matching 3D sub-system (`Graphics3DSystem`, `GLBSystem`, etc.) before adding components |
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+ | Nothing draws | Add the matching 3D sub-system (`Graphics3DSystem`, `Model3DSystem`, etc.) before adding components |
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  | Object loaded but not visible | Object likely loaded at origin — adjust `position*` fields, or check camera distance (default `z=5`) |
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  | `getSystem` undefined | Use class reference `game.getSystem(Renderer3DSystem)` |
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  | Memory leak after fast remove | Use `increaseAsyncId` / `validateAsyncId` to drop stale async work |
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@combos-fun/plugin-renderer-3d",
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- "version": "0.0.8",
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+ "version": "0.0.10",
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  "main": "index.js",
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  "module": "dist/plugin-renderer-3d.esm.js",
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  "bundle": "CombosFun.plugin.renderer.3d",
@@ -26,9 +26,19 @@
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  },
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  "dependencies": {
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  "three": "^0.172.0",
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- "@combos-fun/engine": "0.0.8",
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- "@combos-fun/inspector-decorator": "0.0.8"
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+ "@combos-fun/engine": "0.0.10",
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+ "@combos-fun/inspector-decorator": "0.0.10"
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  },
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+ "description": "3D rendering foundation",
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+ "keywords": [
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+ "combos-fun",
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+ "three.js",
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+ "3d",
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+ "rendering",
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+ "webgl",
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+ "renderer-base",
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+ "scene"
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+ ],
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  "scripts": {
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  "build": "node ../../scripts/build-package.mjs"
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  }